<commit_before># Be sure to run "Set-ExecutionPolicy RemoteSigned" before running powershell scripts

Param([switch]$Debug)

if ($Debug) {
    $dPath = "Debug"
    } else {
    $dPath = "Release"
}

echo "Instance"
& $dPath\vk0.10-instance
echo "Instance Layer Properties"
& $dPath\vk0.10-instance_layer_properties
echo "Instance Layer Properties"
& $dPath\vk0.10-instance_layer_properties
echo "Instance Extension Properties"
& $dPath\vk0.10-instance_extension_properties
echo "Instance Layer ExtensionProperties"
& $dPath\vk0.10-instance_layer_extension_properties
echo "Enumerate"
& $dPath\vk0.10-enumerate
echo "Device"
& $dPath\vk0.10-device
echo "Enable Validation and Debug Message Callback"
& $dPath\vk0.10-enable_validation_with_callback
echo "Init Swapchain"
& $dPath\vk0.10-initswapchain
echo "Init Command Buffer"
& $dPath\vk0.10-initcommandbuffer
echo "Depth Buffer"
& $dPath\vk0.10-depthbuffer
echo "Init Texture"
& $dPath\vk0.10-inittexture
echo "Uniform Buffer"
& $dPath\vk0.10-uniformbuffer
echo "Init RenderPass"
& $dPath\vk0.10-initrenderpass
echo "Init Framebuffer"
& $dPath\vk0.10-initframebuffers
echo "Descriptor and Pipeline Layouts"
& $dPath\vk0.10-descriptor_pipeline_layouts
echo "Vertex Buffer"
& $dPath\vk0.10-vertexbuffer
echo "Alloc Descriptor Sets"
& $dPath\vk0.10-allocdescriptorsets
echo "Initialize Shaders"
& $dPath\vk0.10-initshaders
echo "Initialize Pipeline"
& $dPath\vk0.10-initpipeline
echo "Draw Cube"
& $dPath\vk0.10-drawcube
echo "Draw Textured Cube"
& $dPath\vk0.10-copyblitimage
echo "Copy/Blit Image"
& $dPath\vk0.10-drawtexturedcube
echo "Draw Cubes with Dynamic Uniform Buffer"
& $dPath\vk0.10-dynamicuniform
echo "Texel Buffer"
& $dPath\vk0.10-texelbuffer
echo "Use GLSL Shader"
& $dPath\vk0.10-useglslshader
echo "Use SPIR-V Shader"
& $dPath\vk0.10-usespirvshader<commit_msg>Update windows run script with new samples<commit_after># Be sure to run "Set-ExecutionPolicy RemoteSigned" before running powershell scripts

Param([switch]$Debug)

if ($Debug) {
    $dPath = "Debug"
    } else {
    $dPath = "Release"
}

echo "Instance"
& $dPath\vk0.10-instance
echo "Instance Layer Properties"
& $dPath\vk0.10-instance_layer_properties
echo "Instance Layer Properties"
& $dPath\vk0.10-instance_layer_properties
echo "Instance Extension Properties"
& $dPath\vk0.10-instance_extension_properties
echo "Instance Layer ExtensionProperties"
& $dPath\vk0.10-instance_layer_extension_properties
echo "Enumerate"
& $dPath\vk0.10-enumerate
echo "Device"
& $dPath\vk0.10-device
echo "Enable Validation and Debug Message Callback"
& $dPath\vk0.10-enable_validation_with_callback
echo "Create Debug Message Callback"
& $dPath\vk0.10-dbgcreatemsgcallback
echo "Init Swapchain"
& $dPath\vk0.10-initswapchain
echo "Init Command Buffer"
& $dPath\vk0.10-initcommandbuffer
echo "Depth Buffer"
& $dPath\vk0.10-depthbuffer
echo "Init Texture"
& $dPath\vk0.10-inittexture
echo "Uniform Buffer"
& $dPath\vk0.10-uniformbuffer
echo "Init RenderPass"
& $dPath\vk0.10-initrenderpass
echo "Init Framebuffer"
& $dPath\vk0.10-initframebuffers
echo "Descriptor and Pipeline Layouts"
& $dPath\vk0.10-descriptor_pipeline_layouts
echo "Vertex Buffer"
& $dPath\vk0.10-vertexbuffer
echo "Alloc Descriptor Sets"
& $dPath\vk0.10-allocdescriptorsets
echo "Initialize Shaders"
& $dPath\vk0.10-initshaders
echo "Initialize Pipeline"
& $dPath\vk0.10-initpipeline
echo "Draw Cube"
& $dPath\vk0.10-drawcube
echo "Copy/Blit Image"
& $dPath\vk0.10-copyblitimage
echo "Draw Textured Cube"
& $dPath\vk0.10-drawtexturedcube
echo "Draw Cubes with Dynamic Uniform Buffer"
& $dPath\vk0.10-dynamicuniform
echo "Texel Buffer"
& $dPath\vk0.10-texelbuffer
echo "Immutable Sampler"
& $dPath\vk0.10-immutable_sampler
echo "Multiple Descriptor Sets"
& $dPath\vk0.10-multiple_sets
echo "Multithreaded Command Buffers"
& $dPath\vk0.10-multithreadcmdbuf
echo "Push Constants"
& $dPath\vk0.10-push_constants
echo "Separate image sampler"
& $dPath\vk0.10-separate_image_sampler
echo "Use GLSL Shader"
& $dPath\vk0.10-useglslshader
echo "Use SPIR-V Shader"
& $dPath\vk0.10-usespirvshader
{'fraction_non_alphanumeric': 0.11747358073236668, 'fraction_numerical': 0.04423691324649791, 'mean_word_length': 5.694078947368421, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '5967934', 'n_tokens_mistral': 1616, 'n_tokens_neox': 1507, 'n_words': 320}