<commit_before>#include "chimera/render/HeightMap.hpp"
#include "chimera/OpenGLDefs.hpp"
#include <SDL2/SDL.h>
#include <string>

namespace Chimera {

NodeHeightMap::NodeHeightMap() {}
NodeHeightMap::~NodeHeightMap() {}

void NodeHeightMap::debugDados() {

    std::string val = "Index :";
    for (int i = 0; i < index.size(); i++)
        val.append(" " + std::to_string(index[i]));

    SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "%s", val.c_str());
}

void NodeHeightMap::initAABB(std::vector<glm::vec3> _vertexListMesh, std::vector<unsigned int> _vertexIndexMesh) {

    std::vector<glm::vec3> vlt;

    for (unsigned int indexFace : index) {

        unsigned int A = indexFace * 3;<commit_msg>inicio index<commit_after>#include "chimera/render/HeightMap.hpp"
#include "chimera/OpenGLDefs.hpp"
#include <SDL2/SDL.h>
#include <string>

namespace Chimera {

NodeHeightMap::NodeHeightMap() { indexBufferObject = 0; }
NodeHeightMap::~NodeHeightMap() {}

void NodeHeightMap::debugDados() {

    std::string val = "Index :";
    for (int i = 0; i < index.size(); i++)
        val.append(" " + std::to_string(index[i]));

    SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "%s", val.c_str());
}

void NodeHeightMap::initAABB(std::vector<glm::vec3> _vertexListMesh, std::vector<unsigned int> _vertexIndexMesh) {

    std::vector<glm::vec3> vlt;

    for (unsigned int indexFace : index) {

        unsigned int A = indexFace * 3;
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{'dir': 'git-commits-cleaned', 'id': '1534022', 'n_tokens_mistral': 531, 'n_tokens_neox': 506, 'n_words': 96}