<commit_before>#------------------------------------------------------------------------------------------------------
# File Name:    MusicGame.py
# Author:       <NAME>
# Date:         7/4/2014
# Description:  This is a simple program that I wrote for the raspberry pi so that my daughter can
#   play with.  It is a simple program that plays a different sound with every keystroke.  It also
#   displays a simple shape pattern on the screen with each keypress.  The pi can also be setup to
#   allow users to change the sounds by uploading them to a web form on the pi itself.  This code
#   will be included when it is finished.
#------------------------------------------------------------------------------------------------------

# Basic imports for the game
import os,sys,datetime
import pygame
# I don't believe that I need the time references anymore, to be removed with next commit
#from time import strftime, localtime
from random import randint
from pygame.locals import *

# Setup basic constants

# Screen height and width
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480

#CENTER_POINT = (SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2)
#LOWER_CENTER = (SCREEN_WIDTH / 2, SCREEN_HEIGHT / 4)
#CENTER_RECT_HEIGHT = 40
#CLOCK_TEXT_FONT = 48

# Colors, any of these can be used in the program
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)<commit_msg>Update the header to test out git in Visual Studio Code<commit_after>#------------------------------------------------------------------------------------------------------
# File Name:    MusicGame.py
# Author:       <NAME>
# Date:         7/4/2014
# Description:  This is a simple program that I wrote for the raspberry pi so that my daughter can
#   play with.  It is a simple program that plays a different sound with every keystroke.  It also
#   displays a simple shape pattern on the screen with each keypress.  The pi can also be setup to
#   allow users to change the sounds by uploading them to a web form on the pi itself.  This code
#   will be included when it is finished.
# Change log:
#       4.30.15 - Updated the header to test out Visual Studio Code git integration
#------------------------------------------------------------------------------------------------------

# Basic imports for the game
import os,sys,datetime
import pygame
# I don't believe that I need the time references anymore, to be removed with next commit
#from time import strftime, localtime
from random import randint
from pygame.locals import *

# Setup basic constants

# Screen height and width
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480

#CENTER_POINT = (SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2)
#LOWER_CENTER = (SCREEN_WIDTH / 2, SCREEN_HEIGHT / 4)
#CENTER_RECT_HEIGHT = 40
#CLOCK_TEXT_FONT = 48

# Colors, any of these can be used in the program
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
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