<commit_before>// Load modules.
var EventEmitter = require('events')
  , util = require('util')
  , path = require('canonical-path')
  , Promise = require('promise')
  , Assembly = require('./assembly')
  , FactoryComponent = require('./patterns/factory')
  , ConstructorComponent = require('./patterns/constructor')
  , LiteralComponent = require('./patterns/literal')
  , InjectedContainer = require('./injectedcontainer')
  , InterfaceNotFoundError = require('./errors/interfacenotfound')
  , ComponentNotFoundError = require('./errors/componentnotfound')
  , ComponentCreateError = require('./errors/componentcreate')
  , debug = require('debug')('electrolyte');


/**
 * Manages objects within an application.
 *
 * A container creates and manages the set of objects within an application.
 * Using inversion of control principles, a container automatically instantiates
 * and assembles these objects.
 *
 * Objects are created according to a component specification.  A component
 * specification defines the requirements necessary to create an object.  Such
 * requirements include the objects required by the object being created.  When
 * an object requires other objects, the required objects will be created prior
 * to the requiring object, and so on, transitively assembling the complete
 * graph of objects as necessary.  Component specifications, and the objects
 * created from them, are often colloquially referred to as simply "components."
 *
 * A component specification can request objects that conform to an interface.
 * An interface declares the abstract behavior of an object, without concern
 * for implementation details.  The container will dynamically create an object
 * that conforms to the interface according to the runtime environment and
 * configuration.  This component-based approach to software development
 * increases modularity of the system.
 *
 * @constructor
 * @api public
 */
function Container() {
  EventEmitter.call(this);<commit_msg>Update comments.<commit_after>// Load modules.
var EventEmitter = require('events')
  , util = require('util')
  , path = require('canonical-path')
  , Promise = require('promise')
  , Assembly = require('./assembly')
  , FactoryComponent = require('./patterns/factory')
  , ConstructorComponent = require('./patterns/constructor')
  , LiteralComponent = require('./patterns/literal')
  , InjectedContainer = require('./injectedcontainer')
  , InterfaceNotFoundError = require('./errors/interfacenotfound')
  , ComponentNotFoundError = require('./errors/componentnotfound')
  , ComponentCreateError = require('./errors/componentcreate')
  , debug = require('debug')('electrolyte');


/**
 * Manages objects within an application.
 *
 * A container creates and manages the set of objects within an application.
 * Using inversion of control principles, a container automatically instantiates
 * and assembles these objects.
 *
 * Objects are created according to a component specification.  A component
 * specification defines the requirements necessary to create an object.  Such
 * requirements include parameters and other objects required by the object
 * being created.  When an object requires other objects, the required objects
 * will be created prior to the requiring object, and so on, transitively
 * assembling the complete graph of objects as necessary.  Component
 * specifications, and the objects created from them, are often colloquially
 * referred to as simply "components."
 *
 * A component specification can request objects that conform to an interface.
 * An interface declares the abstract behavior of an object, without concern
 * for implementation details.  The container will create an object that
 * conforms to the interface according to the runtime environment and
 * configuration.  This component-based approach to software development
 * increases modularity of the system.
 *
 * @constructor
 * @api public
 */
function Container() {
  EventEmitter.call(this);
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