<commit_before>package game_wm56;

public class hero {

public final int Max_level=25;
	
//hero coordinate on the map, x from 1 to 10, y from 1 to 6	
public static int x=100;

public static int y=200;


//Hero type, 1 for paladin and 2 for mage
public int heroType;

//hero stats
public int playerLevel,currentHealth,totalHealth,playerAttack,playerDefense,experiencem;

<commit_msg>hero class<commit_after>package game_wm56;

public class hero {

public final int Max_level=25;
	
//hero coordinate on the map, x from 1 to 10, y from 1 to 6	
public static int x=100;

public static int y=400;


//Hero type, 1 for paladin and 2 for mage
public int heroType;

//hero stats
public int playerLevel,currentHealth,totalHealth,playerAttack,playerDefense,experiencem;


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