<commit_before>{
    "powerups" : [
        {
            "name": "Ammo",
            "description": "Increases ammunition.",
            "image": "images/powerups/ammo.png",
            "video": "videos/gamepedia/powerup_demo/ammo.mp4"
        },
        {
            "name": "Aphotic Shield",
            "description": "Absorbs all hits taken and releasing them all at once on timeout.",
            "image": "images/powerups/aphotic-shield.png",
            "video": "videos/gamepedia/powerup_demo/aphotic-shield.mp4"
        },
        {
            "name": "Chain",
            "description": "Projectiles jump to nearby target on hit.",
            "image": "images/powerups/chain.png",
            "video": "videos/gamepedia/powerup_demo/chain.mp4"
        },
        {
            "name": "Concussive Shell",
            "description": "Each projectile hit applies a stacking slow debuff.",
            "image": "images/powerups/concussive-shell.png",
            "video": "videos/gamepedia/powerup_demo/concussive-shell.mp4"
        },  
        {
            "name": "Faster Projectile",
            "description": "Increases projectile speed.",
            "image": "images/powerups/faster-projectile.png",
            "video": "videos/gamepedia/powerup_demo/faster-projectile.mp4"
        },
        {
            "name": "Fireworks",
            "description": "Projectiles explode into lesser projectiles at a randomized travel distance.",
            "image": "images/powerups/fireworks.png",
            "video": "videos/gamepedia/powerup_demo/fireworks.mp4"
        },
        {
            "name": "Gold Coin",
            "description": "Gives one coin.",
            "image": "images/powerups/gold-coin.png",
            "video": "videos/gamepedia/powerup_demo/gold-coin.mp4"
        },
        {
            "name": "Haste",
            "description": "Increases movement speed.",
            "image": "images/powerups/haste.png",
            "video": "videos/gamepedia/powerup_demo/haste.mp4"
        },
        {
            "name": "Homing Missile",
            "description": "Projectiles track and target the nearest enemy tank.",
            "image": "images/powerups/homing-missile.png",
            "video": "videos/gamepedia/powerup_demo/homing-missile.mp4"
        },
        {
            "name": "Increased Armor",
            "description": "Increases armor.",
            "image": "images/powerups/increased-armor.png",
            "video": "videos/gamepedia/powerup_demo/increased-armor.mp4"
        },
        {
            "name": "Increased Critical Chance",
            "description": "Increases the chance to score a critical hit.",
            "image": "images/powerups/increased-critical-chance.png",
            "video": "videos/gamepedia/powerup_demo/increased-critical-chance.mp4"
        },
        {
            "name": "Increased Damage",
            "description": "Increases damage.",
            "image": "images/powerups/increased-damage.png",
            "video": "videos/gamepedia/powerup_demo/increased-damage.mp4"
        },
        {
            "name": "Kinetic Shell",
            "description": "Knockbacks on hit.",
            "image": "images/powerups/kinetic-shell.png",
            "video": ""
        },
        {
            "name": "Multi Shot",
            "description": "Adds extra projectiles to the normal attack.",
            "image": "images/powerups/multi-shot.png",
            "video": "videos/gamepedia/powerup_demo/multi-shot.mp4"
        },
        {
            "name": "Projectile Barrier",
            "description": "Accumulates a spinning barrier of deadly projectiles for every hit taken.",
            "image": "images/powerups/projectile-barrier.png",
            "video": "videos/gamepedia/powerup_demo/projectile-barrier.mp4"
        },
        {
            "name": "Random",
            "description": "Transforms into a random powerup on pickup.",
            "image": "images/powerups/random.png",
            "video": "videos/gamepedia/powerup_demo/random.mp4"
        },
        {
            "name": "Rapid Fire",
            "description": "Increases the rate of fire.",
            "image": "images/powerups/rapid-fire.png",
            "video": "videos/gamepedia/powerup_demo/rapid-fire.mp4"
        },
        {
            "name": "Reactive Armor",
            "description": "Each hit taken increases armor.",
            "image": "images/powerups/reactive-armor.png",
            "video": "videos/gamepedia/powerup_demo/reactive-armor.mp4"
        },
        {
            "name": "Regeneration",
            "description": "Restores health to full in increments. Cancelled when hit.",
            "image": "images/powerups/regeneration.png",
            "video": "videos/gamepedia/powerup_demo/regeneration.mp4"
        },
        {
            "name": "Return",
            "description": "Each hit is returned.",
            "image": "images/powerups/return.png",
            "video": "videos/gamepedia/powerup_demo/return.mp4"
        },
        {
            "name": "Time Dilation Sphere",
            "description": "Projectiles that enter the effective radius is slowed by 90 percent.",
            "image": "images/powerups/time-dilation-sphere.png",
            "video": ""
        },
        {
            "name": "Nuke",
            "description": "Launches a nuclear strike that deals massive damage. Ignores shields.",
            "image": "images/powerups/nuke.png",
            "video": ""
        },
        {
            "name": "Deflect",
            "description": "Deflects incoming projectiles using shield energy. With enough velocity, projectiles can punch through the shield.",
            "image": "images/powerups/deflect.png",
            "video": ""
        },
        {
            "name": "Point Defense Laser",
            "description": "Destroys incoming projectiles using shield energy.",
            "image": "images/powerups/point-defense-laser.png",
            "video": ""
        },
        {
            "name": "Impulse Shell",
            "description": "Deals extra damage based on distance travelled by projectile.",
            "image": "images/powerups/impulse-shell.png",
            "video": ""
        },
        {
            "name": "Mine",
            "description": "Deals damage to a small area when triggered.",
            "image": "images/powerups/mine.png",
            "video": ""
        },
        {
            "name": "<NAME>",
            "description": "Calls a C-130 Carpet Bomber to lay waste on an area. Direction is relies on turret facing angle.",
            "image": "images/powerups/carpet-bomb.png",
            "video": ""
        }
    ],
    "tanks" : [
        {
            "name": "Heavy",
            "description": "A bulky tank that can absorb more hits in exchange for slower movement.",
            "image": "images/tanks/heavy/icon.png",
            "video": ""
        },
        {
            "name": "Jagdpanther",
            "description": "A hard-hitting tank destroyer but a slow moving tank.",
            "image": "images/tanks/jagdpanther/icon.png",
            "video": ""
        },<commit_msg>updated gamepedia<commit_after>{
    "powerups" : [
        {
            "name": "Ammo",
            "description": "Increases ammunition.",
            "image": "images/powerups/ammo.png",
            "video": "videos/gamepedia/powerup_demo/ammo.mp4"
        },
        {
            "name": "Aphotic Shield",
            "description": "Absorbs all hits taken and releasing them all at once on timeout.",
            "image": "images/powerups/aphotic-shield.png",
            "video": "videos/gamepedia/powerup_demo/aphotic-shield.mp4"
        },
        {
            "name": "Chain",
            "description": "Projectiles jump to nearby target on hit.",
            "image": "images/powerups/chain.png",
            "video": "videos/gamepedia/powerup_demo/chain.mp4"
        },
        {
            "name": "Concussive Shell",
            "description": "Each projectile hit applies a stacking slow debuff.",
            "image": "images/powerups/concussive-shell.png",
            "video": "videos/gamepedia/powerup_demo/concussive-shell.mp4"
        },  
        {
            "name": "Faster Projectile",
            "description": "Increases projectile speed.",
            "image": "images/powerups/faster-projectile.png",
            "video": "videos/gamepedia/powerup_demo/faster-projectile.mp4"
        },
        {
            "name": "Fireworks",
            "description": "Projectiles explode into lesser projectiles at a randomized travel distance.",
            "image": "images/powerups/fireworks.png",
            "video": "videos/gamepedia/powerup_demo/fireworks.mp4"
        },
        {
            "name": "Gold Coin",
            "description": "Gives one coin.",
            "image": "images/powerups/gold-coin.png",
            "video": "videos/gamepedia/powerup_demo/gold-coin.mp4"
        },
        {
            "name": "Haste",
            "description": "Increases movement speed.",
            "image": "images/powerups/haste.png",
            "video": "videos/gamepedia/powerup_demo/haste.mp4"
        },
        {
            "name": "Homing Missile",
            "description": "Projectiles track and target the nearest enemy tank.",
            "image": "images/powerups/homing-missile.png",
            "video": "videos/gamepedia/powerup_demo/homing-missile.mp4"
        },
        {
            "name": "Increased Armor",
            "description": "Increases armor.",
            "image": "images/powerups/increased-armor.png",
            "video": "videos/gamepedia/powerup_demo/increased-armor.mp4"
        },
        {
            "name": "Increased Critical Chance",
            "description": "Increases the chance to score a critical hit.",
            "image": "images/powerups/increased-critical-chance.png",
            "video": "videos/gamepedia/powerup_demo/increased-critical-chance.mp4"
        },
        {
            "name": "Increased Damage",
            "description": "Increases damage.",
            "image": "images/powerups/increased-damage.png",
            "video": "videos/gamepedia/powerup_demo/increased-damage.mp4"
        },
        {
            "name": "Kinetic Shell",
            "description": "Knockbacks on hit.",
            "image": "images/powerups/kinetic-shell.png",
            "video": ""
        },
        {
            "name": "Multi Shot",
            "description": "Adds extra projectiles to the normal attack.",
            "image": "images/powerups/multi-shot.png",
            "video": "videos/gamepedia/powerup_demo/multi-shot.mp4"
        },
        {
            "name": "Projectile Barrier",
            "description": "Accumulates a spinning barrier of deadly projectiles for every hit taken.",
            "image": "images/powerups/projectile-barrier.png",
            "video": "videos/gamepedia/powerup_demo/projectile-barrier.mp4"
        },
        {
            "name": "Random",
            "description": "Transforms into a random powerup on pickup.",
            "image": "images/powerups/random.png",
            "video": "videos/gamepedia/powerup_demo/random.mp4"
        },
        {
            "name": "Rapid Fire",
            "description": "Increases the rate of fire.",
            "image": "images/powerups/rapid-fire.png",
            "video": "videos/gamepedia/powerup_demo/rapid-fire.mp4"
        },
        {
            "name": "Reactive Armor",
            "description": "Each hit taken increases armor.",
            "image": "images/powerups/reactive-armor.png",
            "video": "videos/gamepedia/powerup_demo/reactive-armor.mp4"
        },
        {
            "name": "Regeneration",
            "description": "Restores health to full in increments. Cancelled when hit.",
            "image": "images/powerups/regeneration.png",
            "video": "videos/gamepedia/powerup_demo/regeneration.mp4"
        },
        {
            "name": "Return",
            "description": "Each hit is returned.",
            "image": "images/powerups/return.png",
            "video": "videos/gamepedia/powerup_demo/return.mp4"
        },
        {
            "name": "Time Dilation Sphere",
            "description": "Projectiles that enter the effective radius is slowed by 90 percent.",
            "image": "images/powerups/time-dilation-sphere.png",
            "video": ""
        },
        {
            "name": "Nuke",
            "description": "Launches a nuclear strike that deals massive damage. Ignores shields.",
            "image": "images/powerups/nuke.png",
            "video": ""
        },
        {
            "name": "Deflect",
            "description": "Deflects incoming projectiles using shield energy. With enough velocity, projectiles can punch through the shield.",
            "image": "images/powerups/deflect.png",
            "video": ""
        },
        {
            "name": "Point Defense Laser",
            "description": "Destroys incoming projectiles using shield energy.",
            "image": "images/powerups/point-defense-laser.png",
            "video": ""
        },
        {
            "name": "Impulse Shell",
            "description": "Deals extra damage based on distance travelled by projectile.",
            "image": "images/powerups/impulse-shell.png",
            "video": ""
        },
        {
            "name": "Mine",
            "description": "Deals damage to a small area when triggered.",
            "image": "images/powerups/mine.png",
            "video": ""
        },
        {
            "name": "Carpet Bomb",
            "description": "Calls a C-130 Carpet Bomber to lay waste on an area. Direction relies on turret facing angle.",
            "image": "images/powerups/carpet-bomb.png",
            "video": ""
        },
        {
            "name": "Armor Piercing Shell",
            "description": "Each projectile hit reduces armor by 5.",
            "image": "images/powerups/armor-piercing-shell.png",
            "video": ""
        }
    ],
    "tanks" : [
        {
            "name": "Heavy",
            "description": "A bulky tank that can absorb more hits in exchange for slower movement.",
            "image": "images/tanks/heavy/icon.png",
            "video": ""
        },
        {
            "name": "Jagdpanther",
            "description": "A hard-hitting tank destroyer but a slow moving tank.",
            "image": "images/tanks/jagdpanther/icon.png",
            "video": ""
        },
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