<commit_before>#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "soundpipe.h"

typedef struct {
    sp_absat *absat;
    sp_osc *osc;
    sp_ftbl *ft;
} UserData;

void process(sp_data *sp, void *udata) {
    UserData *ud = udata;
    SPFLOAT osc = 0, absat;<commit_msg>initialize absat variable to zero.<commit_after>#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "soundpipe.h"

typedef struct {
    sp_absat *absat;
    sp_osc *osc;
    sp_ftbl *ft;
} UserData;

void process(sp_data *sp, void *udata) {
    UserData *ud = udata;
    SPFLOAT osc = 0, absat = 0;
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