<commit_before>using namespace std;
class room
private:
  int d, i, c, e;
  string a,b;
public:
void getid(int i[c]){
  }

void getitem(string a[b]){
    
  }

void getcurrent_players(int d[e]){
    
  }

void getnorth_Room(NULL){
  }
void geteast_Room(NULL){
    
  }
void getsouth_Room(NULL){
    <commit_msg>Update room.h<commit_after>#ifndef ROOM_H
#define ROOM_H
using namespace std;
class room
private:
  int d, i, c, e;
  string a,b;
  room()
  {
  }
public:
void getid(int i[c]){
  }

void getitem(string a[b]){
    
  }

void getcurrent_players(int d[e]){
    
  }

void getnorth_Room(NULL){
  }
void geteast_Room(NULL){
    
  }
void getsouth_Room(NULL){
    
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