<commit_before>#ifndef _SEKI_H_
#define _SEKI_H_

#include "GoBoard.h"


void CheckSeki( game_info_t *game, bool seki[] );

void PrintSeki( game_info_t *game );

#endif
<commit_msg>Add comment<commit_after>#ifndef _SEKI_H_
#define _SEKI_H_

#include "GoBoard.h"

// セキの判定
void CheckSeki( game_info_t *game, bool seki[] );

void PrintSeki( game_info_t *game );

#endif

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