<commit_before>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
//	@file Name: clientCompile.sqf
//	@file Author: [404] Deadbeat, [404] Costlyy, [GoT] JoSchaap, MercyfulFate, AgentRev
//	@file Args:

mf_notify_client = "client\functions\notifyClient.sqf" call mf_compile;
mf_util_playUntil = "client\functions\playUntil.sqf" call mf_compile;

// Event handlers
getInVehicle = "client\clientEvents\getInVehicle.sqf" call mf_compile;
getOutVehicle = "client\clientEvents\getOutVehicle.sqf" call mf_compile;
onRespawn = "client\clientEvents\onRespawn.sqf" call mf_compile;
onKilled = "client\clientEvents\onKilled.sqf" call mf_compile;
onKeyPress = "client\clientEvents\onKeyPress.sqf" call mf_compile;
onKeyRelease = "client\clientEvents\onKeyRelease.sqf" call mf_compile;

// Functions
A3W_fnc_copilotTakeControl = "client\functions\copilotTakeControl.sqf" call mf_compile;
A3W_fnc_titleTextMessage = "client\functions\titleTextMessage.sqf" call mf_compile;
addWeaponInventory = "client\functions\addWeaponInventory.sqf" call mf_compile;
canForceSaveVehicle = "client\functions\canForceSaveVehicle.sqf" call mf_compile;
canPushPlaneBack = "client\functions\canPushPlaneBack.sqf" call mf_compile;
canPushVehicleOnFoot = "client\functions\canPushVehicleOnFoot.sqf" call mf_compile;
canPushWatercraft = "client\functions\canPushWatercraft.sqf" call mf_compile;
deleteEmptyGroup = "client\functions\deleteEmptyGroup.sqf" call mf_compile;
findHackedVehicles = "client\systems\adminPanel\findHackedVehicles.sqf" call mf_compile;
fn_addManagedAction = "client\functions\fn_addManagedAction.sqf" call mf_compile;
fn_ctrlOverlapCheck = "client\functions\fn_ctrlOverlapCheck.sqf" call mf_compile;
fn_disableCollision = "client\functions\fn_disableCollision.sqf" call mf_compile;
fn_emergencyEject = "client\functions\fn_emergencyEject.sqf" call mf_compile;
fn_encodeText = "client\functions\fn_encodeText.sqf" call mf_compile;
fn_fitsInventory = "client\functions\fn_fitsInventory.sqf" call mf_compile;
fn_formatTimer = "client\functions\fn_formatTimer.sqf" call mf_compile;
fn_getItemArmor = "client\functions\fn_getItemArmor.sqf" call mf_compile;
fn_removeAllManagedActions = "client\functions\fn_removeAllManagedActions.sqf" call mf_compile;
fn_removeManagedAction = "client\functions\fn_removeManagedAction.sqf" call mf_compile;
fn_forceOpenParachute = "client\functions\fn_forceOpenParachute.sqf" call mf_compile;
fn_openParachute = "client\functions\fn_openParachute.sqf" call mf_compile;
fn_voiceChatControl = "client\functions\fn_voiceChatControl.sqf" call mf_compile;
getDefaultClothing = "client\functions\getDefaultClothing.sqf" call mf_compile;
getFullMove = "client\functions\getFullMove.sqf" call mf_compile;
getMoveParams = "client\functions\getMoveParams.sqf" call mf_compile;
getPushPlaneAction = "client\functions\getPushPlaneAction.sqf" call mf_compile;
groupNotify = "client\functions\groupNotify.sqf" call mf_compile;
isDonor = "client\systems\adminPanel\isDonor.sqf" call mf_compile;
isAdmin = "client\systems\adminPanel\isAdmin.sqf" call mf_compile;
isAssignableBinocular = "client\functions\isAssignableBinocular.sqf" call mf_compile;
isPVarTarget = "client\functions\isPVarTarget.sqf" call mf_compile;
isWeaponType = "client\functions\isWeaponType.sqf" call mf_compile;
parseMove = "client\functions\parseMove.sqf" call mf_compile;
playerEventServer = "client\functions\playerEventServer.sqf" call mf_compile;
serverMessage = "client\functions\serverMessage.sqf" call mf_compile;
uniformConverter = "client\functions\uniformConverter.sqf" call mf_compile;
unitHandleDamage = "client\functions\unitHandleDamage.sqf" call mf_compile;
updateTerritoryMarkers = "territory\client\updateTerritoryMarkers.sqf" call mf_compile;
vehicleSideCfg = "client\functions\vehicleSideCfg.sqf" call mf_compile;
weaponDisassembledEvent = "client\functions\weaponDisassembledEvent.sqf" call mf_compile;
deleteBeacon = "client\items\beacon\deleteBeacon.sqf" call mf_compile;
canSuggestToSurrender = "addons\Surrender\canSuggestToSurrender.sqf" call mf_compile;
wasSuggestedToSurrender = "addons\Surrender\wasSuggestedToSurrender.sqf" call mf_compile;
fn_getPlayerData = "persistence\client\players\getPlayerData.sqf" call mf_compile;
fn_applyPlayerData = "persistence\client\players\applyPlayerData.sqf" call mf_compile;<commit_msg>Revert of updated client compile<commit_after>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.<EMAIL> *
// ******************************************************************************************
//	@file Name: clientCompile.sqf
//	@file Author: [404] Deadbeat, [404] Costlyy, [GoT] JoSchaap, MercyfulFate, AgentRev
//	@file Args:

mf_notify_client = "client\functions\notifyClient.sqf" call mf_compile;
mf_util_playUntil = "client\functions\playUntil.sqf" call mf_compile;

// Event handlers
getInVehicle = "client\clientEvents\getInVehicle.sqf" call mf_compile;
getOutVehicle = "client\clientEvents\getOutVehicle.sqf" call mf_compile;
onRespawn = "client\clientEvents\onRespawn.sqf" call mf_compile;
onKilled = "client\clientEvents\onKilled.sqf" call mf_compile;
onKeyPress = "client\clientEvents\onKeyPress.sqf" call mf_compile;
onKeyRelease = "client\clientEvents\onKeyRelease.sqf" call mf_compile;

// Functions
A3W_fnc_copilotTakeControl = "client\functions\copilotTakeControl.sqf" call mf_compile;
A3W_fnc_titleTextMessage = "client\functions\titleTextMessage.sqf" call mf_compile;
addWeaponInventory = "client\functions\addWeaponInventory.sqf" call mf_compile;
canForceSaveVehicle = "client\functions\canForceSaveVehicle.sqf" call mf_compile;
canPushPlaneBack = "client\functions\canPushPlaneBack.sqf" call mf_compile;
canPushVehicleOnFoot = "client\functions\canPushVehicleOnFoot.sqf" call mf_compile;
canPushWatercraft = "client\functions\canPushWatercraft.sqf" call mf_compile;
deleteEmptyGroup = "client\functions\deleteEmptyGroup.sqf" call mf_compile;
findHackedVehicles = "client\systems\adminPanel\findHackedVehicles.sqf" call mf_compile;
fn_addManagedAction = "client\functions\fn_addManagedAction.sqf" call mf_compile;
fn_ctrlOverlapCheck = "client\functions\fn_ctrlOverlapCheck.sqf" call mf_compile;
fn_disableCollision = "client\functions\fn_disableCollision.sqf" call mf_compile;
fn_emergencyEject = "client\functions\fn_emergencyEject.sqf" call mf_compile;
fn_encodeText = "client\functions\fn_encodeText.sqf" call mf_compile;
fn_fitsInventory = "client\functions\fn_fitsInventory.sqf" call mf_compile;
fn_formatTimer = "client\functions\fn_formatTimer.sqf" call mf_compile;
fn_getItemArmor = "client\functions\fn_getItemArmor.sqf" call mf_compile;
fn_removeAllManagedActions = "client\functions\fn_removeAllManagedActions.sqf" call mf_compile;
fn_removeManagedAction = "client\functions\fn_removeManagedAction.sqf" call mf_compile;
fn_forceOpenParachute = "client\functions\fn_forceOpenParachute.sqf" call mf_compile;
fn_openParachute = "client\functions\fn_openParachute.sqf" call mf_compile;
fn_voiceChatControl = "client\functions\fn_voiceChatControl.sqf" call mf_compile;
getDefaultClothing = "client\functions\getDefaultClothing.sqf" call mf_compile;
getFullMove = "client\functions\getFullMove.sqf" call mf_compile;
getMoveParams = "client\functions\getMoveParams.sqf" call mf_compile;
getPushPlaneAction = "client\functions\getPushPlaneAction.sqf" call mf_compile;
groupNotify = "client\functions\groupNotify.sqf" call mf_compile;
isDonor = "client\systems\adminPanel\isDonor.sqf" call mf_compile;
isAdmin = "client\systems\adminPanel\isAdmin.sqf" call mf_compile;
isAssignableBinocular = "client\functions\isAssignableBinocular.sqf" call mf_compile;
isPVarTarget = "client\functions\isPVarTarget.sqf" call mf_compile;
isWeaponType = "client\functions\isWeaponType.sqf" call mf_compile;
parseMove = "client\functions\parseMove.sqf" call mf_compile;
playerEventServer = "client\functions\playerEventServer.sqf" call mf_compile;
serverMessage = "client\functions\serverMessage.sqf" call mf_compile;
uniformConverter = "client\functions\uniformConverter.sqf" call mf_compile;
unitHandleDamage = "client\functions\unitHandleDamage.sqf" call mf_compile;
updateTerritoryMarkers = "territory\client\updateTerritoryMarkers.sqf" call mf_compile;
vehicleSideCfg = "client\functions\vehicleSideCfg.sqf" call mf_compile;
weaponDisassembledEvent = "client\functions\weaponDisassembledEvent.sqf" call mf_compile;
deleteBeacon = "client\items\beacon\deleteBeacon.sqf" call mf_compile;
canSuggestToSurrender = "addons\Surrender\canSuggestToSurrender.sqf" call mf_compile;
wasSuggestedToSurrender = "addons\Surrender\wasSuggestedToSurrender.sqf" call mf_compile;
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