<commit_before>/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkWin32OpenGLRenderWindow.cxx

  Copyright (c) <NAME>, <NAME>, <NAME>
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkWin32OpenGLRenderWindow.h"

#include "vtkIdList.h"
#include "vtkCommand.h"
#include "vtkObjectFactory.h"
#include "vtkOpenGLActor.h"
#include "vtkOpenGLCamera.h"
#include "vtkOpenGLLight.h"
#include "vtkOpenGLPolyDataMapper.h"
#include "vtkOpenGLProperty.h"
#include "vtkOpenGLRenderer.h"
#include "vtkOpenGLTexture.h"
#include "vtkRendererCollection.h"
#include "vtkWin32RenderWindowInteractor.h"

#include <math.h>

#if defined(_MSC_VER) || defined (__BORLANDC__)
# include "vtkWindows.h"
# include <GL/glaux.h>
#else
# include "vtkOpenGL.h"
#endif

vtkCxxRevisionMacro(vtkWin32OpenGLRenderWindow, "1.130");
vtkStandardNewMacro(vtkWin32OpenGLRenderWindow);

#define VTK_MAX_LIGHTS 8

#if ( _MSC_VER >= 1300 ) // Visual studio .NET
#pragma warning ( disable : 4311 )
#pragma warning ( disable : 4312 )<commit_msg>ENH: Merge changes from main tree into VTK-5-0 branch. (cvs -q up -j1.151 -j1.152 Rendering/vtkWin32OpenGLRenderWindow.cxx)<commit_after>/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkWin32OpenGLRenderWindow.cxx

  Copyright (c) <NAME>, <NAME>, <NAME>
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkWin32OpenGLRenderWindow.h"

#include "vtkIdList.h"
#include "vtkCommand.h"
#include "vtkObjectFactory.h"
#include "vtkOpenGLActor.h"
#include "vtkOpenGLCamera.h"
#include "vtkOpenGLLight.h"
#include "vtkOpenGLPolyDataMapper.h"
#include "vtkOpenGLProperty.h"
#include "vtkOpenGLRenderer.h"
#include "vtkOpenGLTexture.h"
#include "vtkRendererCollection.h"
#include "vtkWin32RenderWindowInteractor.h"

#include <math.h>

#include "vtkOpenGL.h"

vtkCxxRevisionMacro(vtkWin32OpenGLRenderWindow, "1.130.4.1");
vtkStandardNewMacro(vtkWin32OpenGLRenderWindow);

#define VTK_MAX_LIGHTS 8

#if ( _MSC_VER >= 1300 ) // Visual studio .NET
#pragma warning ( disable : 4311 )
#pragma warning ( disable : 4312 )
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