<commit_before>// Copyright (c) ppy Pty Ltd <<EMAIL>>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;

namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
    public class TimelineHitObjectBlueprint : SelectionBlueprint
    {
        private const float circle_size = 38;

        private Container repeatsContainer;

        public Action<DragEvent> OnDragHandled;

        [UsedImplicitly]
        private readonly Bindable<double> startTime;

        private Bindable<int> indexInCurrentComboBindable;
        private Bindable<int> comboIndexBindable;

        private readonly Drawable circle;

        private readonly Container colouredComponents;
        private readonly OsuSpriteText comboIndexText;

        [Resolved]
        private ISkinSource skin { get; set; }

        public TimelineHitObjectBlueprint(HitObject hitObject)
            : base(hitObject)
        {
            Anchor = Anchor.CentreLeft;
            Origin = Anchor.CentreLeft;

            startTime = hitObject.StartTimeBindable.GetBoundCopy();
            startTime.BindValueChanged(time => X = (float)time.NewValue, true);

            RelativePositionAxes = Axes.X;

            RelativeSizeAxes = Axes.X;
            Height = circle_size;

            AddRangeInternal(new[]
            {
                circle = new ExtendableCircle
                {
                    RelativeSizeAxes = Axes.Both,
                    Anchor = Anchor.CentreLeft,
                    Origin = Anchor.CentreLeft,
                },
                colouredComponents = new Container
                {
                    Anchor = Anchor.CentreLeft,
                    Origin = Anchor.CentreLeft,
                    RelativeSizeAxes = Axes.Both,
                    Children = new Drawable[]
                    {
                        comboIndexText = new OsuSpriteText
                        {
                            Anchor = Anchor.CentreLeft,
                            Origin = Anchor.Centre,
                            Y = -1,
                            Font = OsuFont.Default.With(size: circle_size * 0.5f, weight: FontWeight.Regular),
                        },
                    }
                },
            });

            if (hitObject is IHasDuration)
            {
                colouredComponents.Add(new DragArea(hitObject)
                {
                    OnDragHandled = e => OnDragHandled?.Invoke(e)
                });
            }
        }

        protected override void LoadComplete()
        {
            base.LoadComplete();

            if (HitObject is IHasComboInformation comboInfo)
            {
                indexInCurrentComboBindable = comboInfo.IndexInCurrentComboBindable.GetBoundCopy();
                indexInCurrentComboBindable.BindValueChanged(_ => updateComboIndex(), true);

                comboIndexBindable = comboInfo.ComboIndexBindable.GetBoundCopy();
                comboIndexBindable.BindValueChanged(_ => updateComboColour(), true);

                skin.SourceChanged += updateComboColour;
            }
        }

        protected override void OnSelected()
        {
            // base logic hides selected blueprints when not selected, but timeline doesn't do that.
        }

        protected override void OnDeselected()
        {
            // base logic hides selected blueprints when not selected, but timeline doesn't do that.
        }

        private void updateComboIndex() => comboIndexText.Text = (indexInCurrentComboBindable.Value + 1).ToString();

        private void updateComboColour()
        {
            if (!(HitObject is IHasComboInformation combo))
                return;

            var comboColours = skin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value ?? Array.Empty<Color4>();
            var comboColour = combo.GetComboColour(comboColours);

            if (HitObject is IHasDuration)
                circle.Colour = ColourInfo.GradientHorizontal(comboColour, comboColour.Lighten(0.4f));
            else
                circle.Colour = comboColour;

            var col = circle.Colour.TopLeft.Linear;
            float brightness = col.R + col.G + col.B;

            // decide the combo index colour based on brightness?
            colouredComponents.Colour = OsuColour.Gray(brightness > 0.5f ? 0.2f : 0.9f);
        }

        protected override void Update()
        {
            base.Update();

            // no bindable so we perform this every update
            float duration = (float)(HitObject.GetEndTime() - HitObject.StartTime);

            if (Width != duration)<commit_msg>Fix slider not displaying in timeline during zero-duration placement<commit_after>// Copyright (c) ppy Pty Ltd <<EMAIL>>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;

namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
    public class TimelineHitObjectBlueprint : SelectionBlueprint
    {
        private const float circle_size = 38;

        private Container repeatsContainer;

        public Action<DragEvent> OnDragHandled;

        [UsedImplicitly]
        private readonly Bindable<double> startTime;

        private Bindable<int> indexInCurrentComboBindable;
        private Bindable<int> comboIndexBindable;

        private readonly Drawable circle;

        private readonly Container colouredComponents;
        private readonly OsuSpriteText comboIndexText;

        [Resolved]
        private ISkinSource skin { get; set; }

        public TimelineHitObjectBlueprint(HitObject hitObject)
            : base(hitObject)
        {
            Anchor = Anchor.CentreLeft;
            Origin = Anchor.CentreLeft;

            startTime = hitObject.StartTimeBindable.GetBoundCopy();
            startTime.BindValueChanged(time => X = (float)time.NewValue, true);

            RelativePositionAxes = Axes.X;

            RelativeSizeAxes = Axes.X;
            Height = circle_size;

            AddRangeInternal(new[]
            {
                circle = new ExtendableCircle
                {
                    RelativeSizeAxes = Axes.Both,
                    Anchor = Anchor.CentreLeft,
                    Origin = Anchor.CentreLeft,
                },
                colouredComponents = new Container
                {
                    Anchor = Anchor.CentreLeft,
                    Origin = Anchor.CentreLeft,
                    RelativeSizeAxes = Axes.Both,
                    Children = new Drawable[]
                    {
                        comboIndexText = new OsuSpriteText
                        {
                            Anchor = Anchor.CentreLeft,
                            Origin = Anchor.Centre,
                            Y = -1,
                            Font = OsuFont.Default.With(size: circle_size * 0.5f, weight: FontWeight.Regular),
                        },
                    }
                },
            });

            if (hitObject is IHasDuration)
            {
                colouredComponents.Add(new DragArea(hitObject)
                {
                    OnDragHandled = e => OnDragHandled?.Invoke(e)
                });
            }
        }

        protected override void LoadComplete()
        {
            base.LoadComplete();

            if (HitObject is IHasComboInformation comboInfo)
            {
                indexInCurrentComboBindable = comboInfo.IndexInCurrentComboBindable.GetBoundCopy();
                indexInCurrentComboBindable.BindValueChanged(_ => updateComboIndex(), true);

                comboIndexBindable = comboInfo.ComboIndexBindable.GetBoundCopy();
                comboIndexBindable.BindValueChanged(_ => updateComboColour(), true);

                skin.SourceChanged += updateComboColour;
            }
        }

        protected override void OnSelected()
        {
            // base logic hides selected blueprints when not selected, but timeline doesn't do that.
        }

        protected override void OnDeselected()
        {
            // base logic hides selected blueprints when not selected, but timeline doesn't do that.
        }

        private void updateComboIndex() => comboIndexText.Text = (indexInCurrentComboBindable.Value + 1).ToString();

        private void updateComboColour()
        {
            if (!(HitObject is IHasComboInformation combo))
                return;

            var comboColours = skin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value ?? Array.Empty<Color4>();
            var comboColour = combo.GetComboColour(comboColours);

            if (HitObject is IHasDuration duration && duration.Duration > 0)
                circle.Colour = ColourInfo.GradientHorizontal(comboColour, comboColour.Lighten(0.4f));
            else
                circle.Colour = comboColour;

            var col = circle.Colour.TopLeft.Linear;
            float brightness = col.R + col.G + col.B;

            // decide the combo index colour based on brightness?
            colouredComponents.Colour = OsuColour.Gray(brightness > 0.5f ? 0.2f : 0.9f);
        }

        protected override void Update()
        {
            base.Update();

            // no bindable so we perform this every update
            float duration = (float)(HitObject.GetEndTime() - HitObject.StartTime);

            if (Width != duration)
{'fraction_non_alphanumeric': 0.07823848487634458, 'fraction_numerical': 0.003217799025466581, 'mean_word_length': 1.9132297803963578, 'pattern_counts': {'":': 0, '<': 21, '<?xml version=': 0, '>': 34, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '142748', 'n_tokens_mistral': 2950, 'n_tokens_neox': 2754, 'n_words': 630}