<commit_before>
Wolf Engine
===========
<img src="https://raw.githubusercontent.com/PooyaEimandar/Wolf.Engine/master/Logo.jpg" width="256" height="256" alt="WolfSource"/>
<p><b>Welcome to the Wolf Engine source code.</b></p> 
<p>The&nbsp;<b>Wolf Engine</b>&nbsp;is the next
generation of&nbsp;<a href="https://persianengine.codeplex.com/">Persian Game Engine</a>&nbsp;which is a
cross-platform open source game engine created by&nbsp;<a href="http://pooyaeimandar.com/"><NAME></a>.
Wolf Engine is written in C++ and supports Python and Lua as an embedded script languages.</p>

<!--Getting strated-->
<h2><a id="user-content-whatsnew" class="anchor" href="#whatsnew" aria-hidden="true"><svg aria-hidden="true" class="octicon octicon-link" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Getting Started</h2>
<p>I do recommend you take a look at Wolf's <b><a href="https://github.com/PooyaEimandar/Wolf.Engine/wiki" target="_blank">Wiki</a></b> before getting strated</p>

<!--Major & Minor Changes-->
<h2><a id="user-content-whatsnew" class="anchor" href="#whatsnew" aria-hidden="true"><svg aria-hidden="true" class="octicon octicon-link" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Latest version: 1.2.12.0 changes</h2>

<h3>New Features</h3>
<ul>
<li>DirectX 12 on Windows 10 supported</li>
<li>DirectX 12 on Universal Windows Platform(UWP) supported</li>
<li>DirectX 11 on Universal Windows Platform(UWP) supported</li>
<li>Vulkan on Ubuntu 16.04 supported</li>
<li>Vulkan on macOS via Metal wrapper(MoltenVK) supported</li>
<li>Vulkan on IOS via Metal wrapper(MoltenVK) supported</li>
<li>Vulkan on Nvidia Tegra Android supported</li>
<li>Vulkan on Nvidia Tegra Android supported
    <ul>
      <li>Samples\00-system\01_async.Win32</li>
    </ul>
</li><commit_msg>v.1.2.12.0<commit_after>
Wolf Engine
===========
<img src="https://raw.githubusercontent.com/PooyaEimandar/Wolf.Engine/master/Logo.jpg" width="256" height="256" alt="WolfSource"/>
<p><b>Welcome to the Wolf Engine source code.</b></p> 
<p>The&nbsp;<b>Wolf Engine</b>&nbsp;is the next
generation of&nbsp;<a href="https://persianengine.codeplex.com/">Persian Game Engine</a>&nbsp;which is a
cross-platform open source game engine created by&nbsp;<a href="http://pooyaeimandar.com/">Pooya Eimandar</a>.
Wolf Engine is written in C++ and supports Python and Lua as an embedded script languages.</p>

<!--Getting strated-->
<h2><a id="user-content-whatsnew" class="anchor" href="#whatsnew" aria-hidden="true"><svg aria-hidden="true" class="octicon octicon-link" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Getting Started</h2>
<p>I do recommend you take a look at Wolf's <b><a href="https://github.com/PooyaEimandar/Wolf.Engine/wiki" target="_blank">Wiki</a></b> before getting strated</p>

<!--Major & Minor Changes-->
<h2><a id="user-content-whatsnew" class="anchor" href="#whatsnew" aria-hidden="true"><svg aria-hidden="true" class="octicon octicon-link" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Latest version: 1.2.12.0 changes</h2>

<h3>New Features</h3>
<ul>
<li>DirectX 12 on Windows 10 supported</li>
<li>DirectX 12 on Universal Windows Platform(UWP) supported</li>
<li>DirectX 11 on Universal Windows Platform(UWP) supported</li>
<li>Vulkan on Ubuntu 16.04 supported</li>
<li>Vulkan on macOS via Metal wrapper(MoltenVK) supported</li>
<li>Vulkan on IOS via Metal wrapper(MoltenVK) supported</li>
<li>Vulkan on Nvidia Tegra Android supported</li>
<li>New sample has been added
    <ul>
      <li>Samples\00-system\01_async.Win32</li>
    </ul>
</li>
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