<commit_before>//A beast that fire freezing blasts.
/mob/living/simple_animal/hostile/asteroid/basilisk
	name = "basilisk"
	desc = "A territorial beast, covered in a thick shell that absorbs energy. Its stare causes victims to freeze from the inside."
	icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
	icon_state = "Basilisk"
	icon_living = "Basilisk"
	icon_aggro = "Basilisk_alert"
	icon_dead = "Basilisk_dead"
	icon_gib = "syndicate_gib"
	mob_biotypes = MOB_ORGANIC|MOB_BEAST
	move_to_delay = 20
	projectiletype = /obj/projectile/temp/basilisk
	projectilesound = 'sound/weapons/pierce.ogg'
	ranged = 1
	ranged_message = "stares"
	ranged_cooldown_time = 30
	throw_message = "does nothing against the hard shell of"
	vision_range = 2
	speed = 3
	maxHealth = 200
	health = 200
	harm_intent_damage = 5
	obj_damage = 60
	melee_damage_lower = 12
	melee_damage_upper = 12
	attack_verb_continuous = "bites into"
	attack_verb_simple = "bite into"
	a_intent = INTENT_HARM
	speak_emote = list("chitters")
	attack_sound = 'sound/weapons/bladeslice.ogg'
	vision_range = 2
	aggro_vision_range = 9
	turns_per_move = 5
	gold_core_spawnable = HOSTILE_SPAWN
	loot = list(/obj/item/stack/ore/diamond{layer = ABOVE_MOB_LAYER},
				/obj/item/stack/ore/diamond{layer = ABOVE_MOB_LAYER})

/obj/projectile/temp/basilisk
	name = "freezing blast"
	icon_state = "ice_2"
	damage = 0<commit_msg>remove duplicate var definition in /mob/living/simple_animal/hostile/asteroid/basilisk<commit_after>//A beast that fire freezing blasts.
/mob/living/simple_animal/hostile/asteroid/basilisk
	name = "basilisk"
	desc = "A territorial beast, covered in a thick shell that absorbs energy. Its stare causes victims to freeze from the inside."
	icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
	icon_state = "Basilisk"
	icon_living = "Basilisk"
	icon_aggro = "Basilisk_alert"
	icon_dead = "Basilisk_dead"
	icon_gib = "syndicate_gib"
	mob_biotypes = MOB_ORGANIC|MOB_BEAST
	move_to_delay = 20
	projectiletype = /obj/projectile/temp/basilisk
	projectilesound = 'sound/weapons/pierce.ogg'
	ranged = 1
	ranged_message = "stares"
	ranged_cooldown_time = 30
	throw_message = "does nothing against the hard shell of"
	vision_range = 2
	speed = 3
	maxHealth = 200
	health = 200
	harm_intent_damage = 5
	obj_damage = 60
	melee_damage_lower = 12
	melee_damage_upper = 12
	attack_verb_continuous = "bites into"
	attack_verb_simple = "bite into"
	a_intent = INTENT_HARM
	speak_emote = list("chitters")
	attack_sound = 'sound/weapons/bladeslice.ogg'
	aggro_vision_range = 9
	turns_per_move = 5
	gold_core_spawnable = HOSTILE_SPAWN
	loot = list(/obj/item/stack/ore/diamond{layer = ABOVE_MOB_LAYER},
				/obj/item/stack/ore/diamond{layer = ABOVE_MOB_LAYER})

/obj/projectile/temp/basilisk
	name = "freezing blast"
	icon_state = "ice_2"
	damage = 0
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