<commit_before>local sun = asset.require("scene/solarsystem/sun/sun")
local transforms = asset.require("./transforms")

local sync = asset.syncedResource({
  Name = "Orion Nebula Model",
  Type = "HttpSynchronization",
  Identifier = "orion_nebula_model",
  Version = 2
})

local NebulaHolder = {
  Identifier = "OrionNebulaHolder",
  Parent = transforms.NebulaPosition.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 35999998699110400.000000
    },
    Rotation = {
      Type = "FixedRotation",
      Attached = "OrionNebulaHolder",
      XAxis = {1.000000,1.000000,0.510000},
      XAxisOrthogonal = true,
      YAxis = "Sun",
      YAxisInverted = false
    }
  },
  GUI = {
    Name = "Orion Nebula",
    Path = "/Milky Way/Orion",
    Description = [[In the Digital Universe model of the Orion Nebula, we depict the 
      ionization front effectively as a terrain, with a flat Hubble image of the nebula mapped 
      on the undulating surface. In reality, the ionization front has a slight thickness to
      it - about a third of a light year - but is quite thin compared to the overall size of 
      the nebula, which stretches about ten light years from side to side.<br><br>Close into 
      the center, we see small teardrop-shaped structures with their narrow ends pointing away 
      from the bright star: these are protoplanetary disks, or proplyds, of dense gas and dust 
      surrounding young stars. The larger formations that one sees farther away from the center 
      of the nebula take on a cup-like shape, with the narrow end pointing away from the 
      nebulas center. These enormous structures are bow shocks that delineate the region where 
      highspeed winds from the central star slow from supersonic to subsonic speeds. You can 
      think of an HII region as a sort of tremendous explosion, taking place over millennia, 
      and the bow shocks are part of the outward rush of material]]
  }
}

local OrionNebulaModel = {
  Identifier = "OrionNebulaModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  InteractionSphere = 0.8,
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "orion_nebula.obj",
    Opacity = 1.0,
    BoundingSphereRadius = 35999998699110400/2,
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Model",
    Path = "/Milky Way/Orion",
    Description = "Orion Nebula 3D model. See Orion Nebula for description"
  }
}

local OrionNebulaShocksModel = {
  Identifier = "OrionNebulaShocksModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "orishocks.obj",
    Opacity = 1.0, 
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Shocks",
    Path = "/Milky Way/Orion",
    Hidden = false,
    Description = "Orion Nebula Shocks 3D model. See Orion Nebula for description"
  }
}

local OrionNebulaProplydsModel = {
  Identifier = "OrionNebulaProplydsModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "proplyds.obj",
    Opacity = 1.0, 
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Proplyds",
    Path = "/Milky Way/Orion",
    Hidden = false,
    Description = "Orion Nebula Proplyds 3D model. See Orion Nebula for description"
  }
}

asset.onInitialize(function()
  openspace.addSceneGraphNode(NebulaHolder)
  openspace.addSceneGraphNode(OrionNebulaModel)
  openspace.addSceneGraphNode(OrionNebulaShocksModel)
  openspace.addSceneGraphNode(OrionNebulaProplydsModel)
end)
  
asset.onDeinitialize(function()
  openspace.removeSceneGraphNode(OrionNebulaProplydsModel)
  openspace.removeSceneGraphNode(OrionNebulaShocksModel)
  openspace.removeSceneGraphNode(OrionNebulaModel)
  openspace.removeSceneGraphNode(NebulaHolder)
end)
  
asset.export(NebulaHolder)
asset.export(OrionNebulaModel)
asset.export(OrionNebulaShocksModel)
asset.export(OrionNebulaProplydsModel)



asset.meta = {
  Name = "Orion Nebula Model",
  Version = "1.1",
  Description = [[Digital Universe asset for the Orion nebula 3D model. This asset
    contains seperate models for the nebula, proplyds and shocks. To be used in
    conjunction with orion star cluster. Use orionnebula.asset to include both]],
  Author = "AMNH Digital Universe",
  URL = "https://www.amnh.org/research/hayden-planetarium/digital-universe",
  License = "AMNH Digital Universe"
}
<commit_msg>Remove row setting non-existing property in orion nebula asset<commit_after>local sun = asset.require("scene/solarsystem/sun/sun")
local transforms = asset.require("./transforms")

local sync = asset.syncedResource({
  Name = "Orion Nebula Model",
  Type = "HttpSynchronization",
  Identifier = "orion_nebula_model",
  Version = 2
})

local NebulaHolder = {
  Identifier = "OrionNebulaHolder",
  Parent = transforms.NebulaPosition.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 35999998699110400.000000
    },
    Rotation = {
      Type = "FixedRotation",
      Attached = "OrionNebulaHolder",
      XAxis = {1.000000,1.000000,0.510000},
      XAxisOrthogonal = true,
      YAxis = "Sun",
      YAxisInverted = false
    }
  },
  GUI = {
    Name = "Orion Nebula",
    Path = "/Milky Way/Orion",
    Description = [[In the Digital Universe model of the Orion Nebula, we depict the 
      ionization front effectively as a terrain, with a flat Hubble image of the nebula mapped 
      on the undulating surface. In reality, the ionization front has a slight thickness to
      it - about a third of a light year - but is quite thin compared to the overall size of 
      the nebula, which stretches about ten light years from side to side.<br><br>Close into 
      the center, we see small teardrop-shaped structures with their narrow ends pointing away 
      from the bright star: these are protoplanetary disks, or proplyds, of dense gas and dust 
      surrounding young stars. The larger formations that one sees farther away from the center 
      of the nebula take on a cup-like shape, with the narrow end pointing away from the 
      nebulas center. These enormous structures are bow shocks that delineate the region where 
      highspeed winds from the central star slow from supersonic to subsonic speeds. You can 
      think of an HII region as a sort of tremendous explosion, taking place over millennia, 
      and the bow shocks are part of the outward rush of material]]
  }
}

local OrionNebulaModel = {
  Identifier = "OrionNebulaModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  InteractionSphere = 0.8,
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "orion_nebula.obj",
    Opacity = 1.0,
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Model",
    Path = "/Milky Way/Orion",
    Description = "Orion Nebula 3D model. See Orion Nebula for description"
  }
}

local OrionNebulaShocksModel = {
  Identifier = "OrionNebulaShocksModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "orishocks.obj",
    Opacity = 1.0, 
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Shocks",
    Path = "/Milky Way/Orion",
    Hidden = false,
    Description = "Orion Nebula Shocks 3D model. See Orion Nebula for description"
  }
}

local OrionNebulaProplydsModel = {
  Identifier = "OrionNebulaProplydsModel",
  Parent = NebulaHolder.Identifier,
  Transform = {
    Scale = {
      Type = "StaticScale",
      Scale = 0.67500000
    }
  },
  Renderable = {
    Type = "RenderableModel",
    GeometryFile = sync .. "proplyds.obj",
    Opacity = 1.0, 
    DisableFaceCulling = false,
    SpecularIntensity = 0.0,
    AmbientIntensity = 0.0,
    DiffuseIntensity = 1.0,
    --PerformShading = false,
    RotationVector = { 0.000000, 22.300000, 0.000000 },
    LightSources = {
      sun.LightSource,
      {
        Identifier = "Camera",
        Type = "CameraLightSource",
        Intensity = 0.5
      }
    }
  },
  GUI = {
    Name = "Orion Nebula Proplyds",
    Path = "/Milky Way/Orion",
    Hidden = false,
    Description = "Orion Nebula Proplyds 3D model. See Orion Nebula for description"
  }
}

asset.onInitialize(function()
  openspace.addSceneGraphNode(NebulaHolder)
  openspace.addSceneGraphNode(OrionNebulaModel)
  openspace.addSceneGraphNode(OrionNebulaShocksModel)
  openspace.addSceneGraphNode(OrionNebulaProplydsModel)
end)
  
asset.onDeinitialize(function()
  openspace.removeSceneGraphNode(OrionNebulaProplydsModel)
  openspace.removeSceneGraphNode(OrionNebulaShocksModel)
  openspace.removeSceneGraphNode(OrionNebulaModel)
  openspace.removeSceneGraphNode(NebulaHolder)
end)
  
asset.export(NebulaHolder)
asset.export(OrionNebulaModel)
asset.export(OrionNebulaShocksModel)
asset.export(OrionNebulaProplydsModel)



asset.meta = {
  Name = "Orion Nebula Model",
  Version = "1.1",
  Description = [[Digital Universe asset for the Orion nebula 3D model. This asset
    contains seperate models for the nebula, proplyds and shocks. To be used in
    conjunction with orion star cluster. Use orionnebula.asset to include both]],
  Author = "AMNH Digital Universe",
  URL = "https://www.amnh.org/research/hayden-planetarium/digital-universe",
  License = "AMNH Digital Universe"
}

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