<commit_before>// To regenerate this list of includes run the following command from skia/include:
//
//     find core effects pathops  -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "s/\(.*\)/#include \"\1\"/" | sort
//
#include "Sk1DPathEffect.h"
#include "Sk2DPathEffect.h"
#include "SkAdvancedTypefaceMetrics.h"
#include "SkAlphaThresholdFilter.h"
#include "SkAnnotation.h"
#include "SkArithmeticMode.h"
#include "SkAvoidXfermode.h"
#include "SkBBHFactory.h"
#include "SkBicubicImageFilter.h"
#include "SkBitmapDevice.h"
#include "SkBitmap.h"
#include "SkBitmapSource.h"
#include "SkBlitRow.h"
#include "SkBlurDrawLooper.h"
#include "SkBlurImageFilter.h"
#include "SkBlurMaskFilter.h"
#include "SkBounder.h"
#include "SkCanvas.h"
#include "SkChecksum.h"
#include "SkChunkAlloc.h"
#include "SkClipStack.h"
#include "SkColorFilter.h"
#include "SkColorFilterImageFilter.h"
#include "SkColor.h"
#include "SkColorMatrixFilter.h"
#include "SkColorMatrix.h"
#include "SkColorPriv.h"
#include "SkColorShader.h"
#include "SkColorTable.h"
#include "SkComposeImageFilter.h"<commit_msg>remove SkBounder -- unused and unloved<commit_after>// To regenerate this list of includes run the following command from skia/include:
//
//     find core effects pathops  -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "s/\(.*\)/#include \"\1\"/" | sort
//
#include "Sk1DPathEffect.h"
#include "Sk2DPathEffect.h"
#include "SkAdvancedTypefaceMetrics.h"
#include "SkAlphaThresholdFilter.h"
#include "SkAnnotation.h"
#include "SkArithmeticMode.h"
#include "SkAvoidXfermode.h"
#include "SkBBHFactory.h"
#include "SkBicubicImageFilter.h"
#include "SkBitmapDevice.h"
#include "SkBitmap.h"
#include "SkBitmapSource.h"
#include "SkBlitRow.h"
#include "SkBlurDrawLooper.h"
#include "SkBlurImageFilter.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkChecksum.h"
#include "SkChunkAlloc.h"
#include "SkClipStack.h"
#include "SkColorFilter.h"
#include "SkColorFilterImageFilter.h"
#include "SkColor.h"
#include "SkColorMatrixFilter.h"
#include "SkColorMatrix.h"
#include "SkColorPriv.h"
#include "SkColorShader.h"
#include "SkColorTable.h"
#include "SkComposeImageFilter.h"
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