<commit_before>var abstractState = require('./abstractState.js');
var Ball = require('./../Ball.js');
var Player = require('./../Player.js');
var QRious = require('qrious')

var state = function(game){
  var self = this;
  self.game = game;
  abstractState.call(this, self.game);
  this.init = function(){
  	console.log("GameRunning");
  };
  this.preload = function(){

  };
};
<commit_msg># 32 ball starts when gameRunning is entered<commit_after>var abstractState = require('./abstractState.js');
var Ball = require('./../Ball.js');
var Player = require('./../Player.js');
var QRious = require('qrious')

var state = function(game){
  var self = this;
  self.game = game;
  abstractState.call(this, self.game);
  this.init = function(){
  	console.log("GameRunning");
  };
  this.preload = function(){
    self.game.properties.ball.start();

  };
};

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{'dir': 'git-commits-cleaned', 'id': '4369450', 'n_tokens_mistral': 279, 'n_tokens_neox': 268, 'n_words': 62}