<commit_before>export const gameWonMapper = (state, action) => {
	return {
		...state,<commit_msg>clear all uncleared cells when game is won<commit_after>import {CELL_STATE_UNCLEARED} from '../../../constants';
import {mapProximityCountToCellState} from '../../../utils/mapProximityCountToCellState';

export const gameWonMapper = (state, action) => {
	// clear any remaining uncleared cells
	const {proximity, board} = state;
	const boardFinal = [...board]
		.map((cellState, i) => cellState === CELL_STATE_UNCLEARED ?
			mapProximityCountToCellState(proximity[i]) :
			cellState
		);
	return {
		...state,
		board: boardFinal,
{'fraction_non_alphanumeric': 0.1464968152866242, 'fraction_numerical': 0.0, 'mean_word_length': 4.3760683760683765, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 6, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '5815647', 'n_tokens_mistral': 212, 'n_tokens_neox': 206, 'n_words': 48}