<commit_before>using System;
using System.Collections;
using System.Reflection;
using System.Text.RegularExpressions;
using UnityEngine;

public class FreeplayCommander : ICommandResponder
{
    #region Constructors
    static FreeplayCommander()
    {
        _freeplayDeviceType = CommonReflectedTypeInfo.FreeplayDeviceType;
        _moduleCountIncrementField = _freeplayDeviceType.GetField("ModuleCountIncrement", BindingFlags.Public | BindingFlags.Instance);
        _moduleCountDecrementField = _freeplayDeviceType.GetField("ModuleCountDecrement", BindingFlags.Public | BindingFlags.Instance);
        _timeIncrementField = _freeplayDeviceType.GetField("TimeIncrement", BindingFlags.Public | BindingFlags.Instance);
        _timeDecrementField = _freeplayDeviceType.GetField("TimeDecrement", BindingFlags.Public | BindingFlags.Instance);
        _needyToggleField = _freeplayDeviceType.GetField("NeedyToggle", BindingFlags.Public | BindingFlags.Instance);
        _hardcoreToggleField = _freeplayDeviceType.GetField("HardcoreToggle", BindingFlags.Public | BindingFlags.Instance);
        _modsOnlyToggleField = _freeplayDeviceType.GetField("ModsOnly", BindingFlags.Public | BindingFlags.Instance);<commit_msg>Multiple<commit_after>using System;
using System.Collections;
using System.Reflection;
using System.Text.RegularExpressions;
using Assets.Scripts.Helpers;
using UnityEngine;

public class FreeplayCommander : ICommandResponder
{
    #region Constructors
    static FreeplayCommander()
    {
        _freeplayDeviceType = CommonReflectedTypeInfo.FreeplayDeviceType;
        _moduleCountIncrementField = _freeplayDeviceType.GetField("ModuleCountIncrement", BindingFlags.Public | BindingFlags.Instance);
        _moduleCountDecrementField = _freeplayDeviceType.GetField("ModuleCountDecrement", BindingFlags.Public | BindingFlags.Instance);
        _timeIncrementField = _freeplayDeviceType.GetField("TimeIncrement", BindingFlags.Public | BindingFlags.Instance);
        _timeDecrementField = _freeplayDeviceType.GetField("TimeDecrement", BindingFlags.Public | BindingFlags.Instance);
        _needyToggleField = _freeplayDeviceType.GetField("NeedyToggle", BindingFlags.Public | BindingFlags.Instance);
        _hardcoreToggleField = _freeplayDeviceType.GetField("HardcoreToggle", BindingFlags.Public | BindingFlags.Instance);
        _modsOnlyToggleField = _freeplayDeviceType.GetField("ModsOnly", BindingFlags.Public | BindingFlags.Instance);
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