<commit_before># sculpture-client

The embedded system code for the sculpture itself. This will run as a chrome app.

## Getting started

Dependencies: node.js, npm, Google Chrome

    npm install
    npm run dev

This will launch the dev version locally.

Note: If using local dev versions of libraries:

    npm link anyware
    npm link @anyware/sound-assets

## Build and run release version for sculptures

    npm run build
    ./scripts/anyware.sh publish [<sculptureId>]

## Serial Emulator (no longer maintained)
<commit_msg>Added note about version updates<commit_after># sculpture-client

The embedded system code for the sculpture itself. This will run as a chrome app.

## Getting started

Dependencies: node.js, npm, Google Chrome

    npm install
    npm run dev

This will launch the dev version locally.

Note: If using local dev versions of libraries:

    npm link anyware
    npm link @anyware/sound-assets

## Build and run release version for sculptures

### Update version

NB! We need to update the version both in package.json and manifest.json

### Build and deploy

    npm run build
    ./scripts/anyware.sh publish [<sculptureId>]

## Serial Emulator (no longer maintained)

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{'dir': 'git-commits-cleaned', 'id': '7600358', 'n_tokens_mistral': 346, 'n_tokens_neox': 312, 'n_words': 157}