<commit_before>---
layout: page
title: User's Manual
tagline: Walk you through the basics of using Pencil2D 
comments: false
---

# Welcome! #
You want to animate - and we are here to help. If you don't find the answers you need here, please ask at our [Discord server](https://discordapp.com/invite/8FxdV2g) or our [forum](https://discuss.pencil2d.org/).

Let's begin...
### Working habits ###
The guidelines we give here are just that. It's a guide. There is no right or wrong way to do things in animation, and when you get more experiences, you will develop your own habits and methods.

Until then you can rely on our recommendations.
## The user interface ##
Before we go to animation, let's have a quick glance at the user interface. 

![Pencil2D User Interface](/_manualimages/pencil2dFull.png)

In the top you have the menu bar. Here you can load and save files, import images, add layers and much more.

In the bottom you'll find the time-line, that keeps track of your key-frames. 

To the left and right you'll find dockable windows, where you can select tools, colors, choose settings and more. 

In the middle you have the canvas. The canvas is unlimited in size. The white rectangle in the middle of the canvas, is the camera field. When you open Pencil2D the first time, this size will be 800x600 pixels, but you can change it by double-clicking on the camera layer. *Remember* that the bigger camera field you choose, the more RAM and computer power you use and need.
## Let's animate! ##<commit_msg>Update user-manual.md<commit_after>---
layout: page
title: User's Manual
tagline: Walk you through the basics of using Pencil2D 
comments: false
---

# Welcome! #
You want to animate - and we are here to help. If you don't find the answers you need here, please ask at our [Discord server](https://discordapp.com/invite/8FxdV2g) or our [forum](https://discuss.pencil2d.org/).

Let's begin...
### Working habits ###
The guidelines we give here are just that. It's a guide. There is no right or wrong way to do things in animation, and when you get more experiences, you will develop your own habits and methods.

Until then you can rely on our recommendations.
## The user interface ##
Before we go to animation, let's have a quick glance at the user interface. 

![Pencil2D User Interface](https://github.com/pencil2d/pencil2d.github.io/blob/master/doc/_manualimages/pencil2dFull.png)

In the top you have the menu bar. Here you can load and save files, import images, add layers and much more.

In the bottom you'll find the time-line, that keeps track of your key-frames. 

To the left and right you'll find dockable windows, where you can select tools, colors, choose settings and more. 

In the middle you have the canvas. The canvas is unlimited in size. The white rectangle in the middle of the canvas, is the camera field. When you open Pencil2D the first time, this size will be 800x600 pixels, but you can change it by double-clicking on the camera layer. *Remember* that the bigger camera field you choose, the more RAM and computer power you use and need.
## Let's animate! ##
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