<commit_before>-if current_user
  %h2 Welcome to class!
-else
  %h2 Welcome to EDUC 222: Videogames and Learning!
  #homeIntro
    %p< Why are videogames fun? The answer isn’t as obvious as you might think. Good games draw you in, teach you how to succeed, and keep you engaged with a “just right” level of challenge. Most importantly, players learn while playing a well-designed game. Why isn’t school like that? This class takes a close look at videogames, a close look at education, and considers ways that each can be improved to maximize learning and performance.
 %div#homeArcade<commit_msg>Fixed spacing issue<commit_after>-if current_user
  %h2 Welcome to class!
-else
  %h2 Welcome to EDUC 222: Videogames and Learning!
  #homeIntro
    %p< Why are videogames fun? The answer isn’t as obvious as you might think. Good games draw you in, teach you how to succeed, and keep you engaged with a “just right” level of challenge. Most importantly, players learn while playing a well-designed game. Why isn’t school like that? This class takes a close look at videogames, a close look at education, and considers ways that each can be improved to maximize learning and performance.
  %div#homeArcade
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