<commit_before>.ui.grid
  .row
    .eight.wide.left.aligned.column
      .ui.huge.header Lifetime Statistics
      span.ui.large.header Tier {{tierConvert(tier)}} | {{profile.winsPVP / profile.playsPVP | number:1}} Win Rate | {{profile.winsPVP}} Wins | {{profile.playsPVP - profile.winsPVP}} Losses | {{profile.scoreTotal}} Total Score 
      .ui.large.header {{profile.kills}} Kills | {{profile.deaths}} Deaths | {{profile.assists}} Assists | {{profile.towers}} Towers | {{profile.altars}} Altars 
      .ui.large.header {{profile.minions}} Minions | {{profile.jungleMobs}} Jungle | {{profile.largestSpree}} Largest Spree | {{profile.scoreHighest}} Highest Score 
    .eight.wide.left.aligned.column
      .ui.huge.header Per Game Averages
      .ui.large.header {{profile.kills / profile.playsPVP | number:2}} Kills | {{profile.deaths / profile.playsPVP | number:2}} Deaths | {{profile.assists / profile.playsPVP | number:2}} Assists | {{profile.scoreTotal / profile.playsPVP | number:2}} Score
      .ui.large.header {{profile.towers / profile.playsPVP | number:2}} Towers | {{(profile.minions + profile.jungleMobs) / profile.playsPVP | number:2}} Minions (Jungle+Lane) | {{profile.altars / profile.playsPVP | number:2}} Altars 
  .row
    .twelve.wide.left.aligned.column
      .ui.huge.header Champions Stats (last {{gamesAnalyzed}} games)
      .ui.buttons
        .ui.button(ng-click="changeSortKey('winRate')") Win Rate
        .ui.button(ng-click="changeSortKey('elo')") ELO/g
        .ui.blue.button(ng-click="changeSortKey('wins')") Wins
        .ui.red.button(ng-click="changeSortKey('losses')") Losses
        .ui.red.button(ng-click="changeSortKey('scoreTotal')") Score/g
        .ui.green.button(ng-click="changeSortKey('kills')") Kills/g
        .ui.yellow.button(ng-click="changeSortKey('deaths')") Deaths/g<commit_msg>Fixed win rate percent.<commit_after>.ui.grid
  .row
    .eight.wide.left.aligned.column
      .ui.huge.header Lifetime Statistics
      span.ui.large.header Tier {{tierConvert(tier)}} | {{100 * (profile.winsPVP / profile.playsPVP) | number:1}}% Win Rate | {{profile.winsPVP}} Wins | {{profile.playsPVP - profile.winsPVP}} Losses | {{profile.scoreTotal}} Total Score 
      .ui.large.header {{profile.kills}} Kills | {{profile.deaths}} Deaths | {{profile.assists}} Assists | {{profile.towers}} Towers | {{profile.altars}} Altars 
      .ui.large.header {{profile.minions}} Minions | {{profile.jungleMobs}} Jungle | {{profile.largestSpree}} Largest Spree | {{profile.scoreHighest}} Highest Score 
    .eight.wide.left.aligned.column
      .ui.huge.header Per Game Averages
      .ui.large.header {{profile.kills / profile.playsPVP | number:2}} Kills | {{profile.deaths / profile.playsPVP | number:2}} Deaths | {{profile.assists / profile.playsPVP | number:2}} Assists | {{profile.scoreTotal / profile.playsPVP | number:2}} Score
      .ui.large.header {{profile.towers / profile.playsPVP | number:2}} Towers | {{(profile.minions + profile.jungleMobs) / profile.playsPVP | number:2}} Minions (Jungle+Lane) | {{profile.altars / profile.playsPVP | number:2}} Altars 
  .row
    .twelve.wide.left.aligned.column
      .ui.huge.header Champions Stats (last {{gamesAnalyzed}} games)
      .ui.buttons
        .ui.button(ng-click="changeSortKey('winRate')") Win Rate
        .ui.button(ng-click="changeSortKey('elo')") ELO/g
        .ui.blue.button(ng-click="changeSortKey('wins')") Wins
        .ui.red.button(ng-click="changeSortKey('losses')") Losses
        .ui.red.button(ng-click="changeSortKey('scoreTotal')") Score/g
        .ui.green.button(ng-click="changeSortKey('kills')") Kills/g
        .ui.yellow.button(ng-click="changeSortKey('deaths')") Deaths/g
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