<commit_before>package openfl.display;


import lime.graphics.cairo.Cairo;
import lime.ui.MouseCursor;
import lime.utils.ObjectPool;
import openfl._internal.renderer.cairo.CairoBitmap;
import openfl._internal.renderer.cairo.CairoDisplayObject;
import openfl._internal.renderer.cairo.CairoGraphics;
import openfl._internal.renderer.canvas.CanvasBitmap;
import openfl._internal.renderer.canvas.CanvasDisplayObject;
import openfl._internal.renderer.canvas.CanvasGraphics;
import openfl._internal.renderer.dom.DOMBitmap;
import openfl._internal.renderer.dom.DOMDisplayObject;
import openfl._internal.renderer.opengl.GLBitmap;
import openfl._internal.renderer.opengl.GLDisplayObject;
import openfl._internal.Lib;
import openfl.display.Stage;
import openfl.errors.TypeError;
import openfl.events.Event;
import openfl.events.EventPhase;
import openfl.events.EventDispatcher;
import openfl.events.MouseEvent;
import openfl.events.RenderEvent;
import openfl.events.TouchEvent;
import openfl.filters.BitmapFilter;
import openfl.geom.ColorTransform;
import openfl.geom.Matrix;
import openfl.geom.Point;
import openfl.geom.Rectangle;
import openfl.geom.Transform;
import openfl.Vector;

#if (js && html5)
import js.html.CanvasElement;
import js.html.CanvasRenderingContext2D;
import js.html.CSSStyleDeclaration;
import js.html.Element;
#end

#if !openfl_debug
@:fileXml('tags="haxe,release"')
@:noDebug
#end

@:access(openfl.events.Event)
@:access(openfl.display.Bitmap)
@:access(openfl.display.BitmapData)
@:access(openfl.display.DisplayObjectContainer)
@:access(openfl.display.Graphics)<commit_msg>Compile fix<commit_after>package openfl.display;


import lime.graphics.cairo.Cairo;
import lime.graphics.utils.ImageCanvasUtil;
import lime.ui.MouseCursor;
import lime.utils.ObjectPool;
import openfl._internal.renderer.cairo.CairoBitmap;
import openfl._internal.renderer.cairo.CairoDisplayObject;
import openfl._internal.renderer.cairo.CairoGraphics;
import openfl._internal.renderer.canvas.CanvasBitmap;
import openfl._internal.renderer.canvas.CanvasDisplayObject;
import openfl._internal.renderer.canvas.CanvasGraphics;
import openfl._internal.renderer.dom.DOMBitmap;
import openfl._internal.renderer.dom.DOMDisplayObject;
import openfl._internal.renderer.opengl.GLBitmap;
import openfl._internal.renderer.opengl.GLDisplayObject;
import openfl._internal.Lib;
import openfl.display.Stage;
import openfl.errors.TypeError;
import openfl.events.Event;
import openfl.events.EventPhase;
import openfl.events.EventDispatcher;
import openfl.events.MouseEvent;
import openfl.events.RenderEvent;
import openfl.events.TouchEvent;
import openfl.filters.BitmapFilter;
import openfl.geom.ColorTransform;
import openfl.geom.Matrix;
import openfl.geom.Point;
import openfl.geom.Rectangle;
import openfl.geom.Transform;
import openfl.Vector;

#if (js && html5)
import js.html.CanvasElement;
import js.html.CanvasRenderingContext2D;
import js.html.CSSStyleDeclaration;
import js.html.Element;
#end

#if !openfl_debug
@:fileXml('tags="haxe,release"')
@:noDebug
#end

@:access(lime.graphics.Image)
@:access(lime.graphics.ImageBuffer)
@:access(openfl.events.Event)
@:access(openfl.display.Bitmap)
@:access(openfl.display.BitmapData)
@:access(openfl.display.DisplayObjectContainer)
@:access(openfl.display.Graphics)
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