<commit_before>***********
Mod Status
***********

Apples - 1.0.1 released

Armor- cannot use emerald, there is already a popular 'emerald & obsidian' mod - need something fresh, if at all.
	?idea - lapis armor, weaker than iron, but randomly spawns exp orbs?

Beetroot - 1.0.0 released

Blocks - split this into standalones - one for: fishing, buckets, fragile, shearing.  one for commandblocks

CarbonPaper - 1.0.0 released

Commands - ready to go after server test

ControlBlocks - 1.0.0 released

ControlInv -  1.0.1 released

EnderProj -  1.0.0 released

FragileTorches -  1.0.0 released

HorseFood  -  1.0.0 released

Macros  fix keybindings   - same as others
         -: bindings get wasted on savequit and death- add in IExtendedprops instead of NBT

MobChanges - is this interesting/fleshed out enough to release? Do we want more config control

ocean -  1.0.0 released

Recipes - is this interesting/fleshed out enough to release?

SaplingGrowth -  1.0.0 released
next version: biome list in config 
----http://www.curse.com/mc-mods/minecraft/232166-restricted-saplings#c2

screen text -> village info mod. remove gamerule stuff for possible future standalone. OR add it to a command /gameruledisplay show/hide

SpellWheel fix and release 

Stacks - use CSV config list instead of hardcoded? does another mod exist for this?

TreasureBuff - is this interesting/fleshed out enough to release? Do we want more config control

***********<commit_msg>update dev-plan with release notes<commit_after>***********
Mod Status
***********

Apples - 1.0.1 released

Armor- cannot use emerald, there is already a popular 'emerald & obsidian' mod - need something fresh, if at all.
	?idea - lapis armor, weaker than iron, but randomly spawns exp orbs?

Beetroot - 1.0.0 released

Blocks - split this into standalones - one for: fishing, buckets, fragile, shearing.  one for commandblocks

CarbonPaper - 1.0.0 released

Commands - good on SP, crashes on server- reference to EntityPlayerSP

ControlBlocks - 1.0.0 released

ControlInv -  1.0.1 released

EnderProj -  1.0.0 released

FragileTorches -  1.0.0 released

HorseFood  -  1.0.0 released

Macros  fix keybindings   - same as others
         -: bindings get wasted on savequit and death- add in IExtendedprops instead of NBT

MobChanges - is this interesting/fleshed out enough to release? Do we want more config control

ocean -  1.0.0 released

Recipes - is this interesting/fleshed out enough to release?

SaplingGrowth -  1.1.0 released

screen text -> village info mod. remove gamerule stuff for possible future standalone. OR add it to a command /gameruledisplay show/hide

SpellWheel fix and release 

Stacks - use CSV config list instead of hardcoded? does another mod exist for this?

TreasureBuff - is this interesting/fleshed out enough to release? Do we want more config control

***********
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{'dir': 'git-commits-cleaned', 'id': '287829', 'n_tokens_mistral': 907, 'n_tokens_neox': 860, 'n_words': 368}