<commit_before>## Alert levels
ALERT_GREEN All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced.
ALERT_BLUE_UPTO The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted.
ALERT_BLUE_DOWNTO The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed.
ALERT_RED_UPTO There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.
ALERT_RED_DOWNTO The self-destruct mechanism has been deactivated, there is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised.
ALERT_DELTA The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill.

## log OOC channel
LOG_OOC

## log client Say 
LOG_SAY

## log admin actions
LOG_ADMIN

## log client access (logon/logoff)
LOG_ACCESS

## log game actions (start of round, results, etc.)
LOG_GAME

## log player votes
LOG_VOTE

## log client Whisper
LOG_WHISPER

## log emotes
LOG_EMOTE

## log attack messages
LOG_ATTACK

## log pda messages
LOG_PDA

## log all Topic() calls (for use by coders in tracking down Topic issues)
# LOG_HREFS

## log admin warning messages
##LOG_ADMINWARN  ## Also duplicates a bunch of other messages.

## sql switching
# SQL_ENABLED

## disconnect players who did nothing during 10 minutes
# KICK_INACTIVE

## probablities for game modes chosen in "secret" and "random" modes
## 
## default probablity is 1, increase to make that mode more likely to be picked
## set to 0 to disable that mode
## Cult mode is in alpha test, enable at your own risk
PROBABILITY EXTENDED 0
PROBABILITY TRAITOR 0
PROBABILITY METEOR 0
PROBABILITY MALFUNCTION 2
PROBABILITY BLOB 0
PROBABILITY NUCLEAR 5
PROBABILITY SANDBOX 0
PROBABILITY WIZARD 0
PROBABILITY RESTRUCTURING 0
PROBABILITY REVOLUTION 5
PROBABILITY CHANGELING 0
PROBABILITY CULT 1
PROBABILITY MONKEY 0
PROBABILITY TRAITORCHAN 0

## Hash out to disable random events during the round.
ALLOW_RANDOM_EVENTS

## if amount of traitors scales or not
#TRAITOR_SCALING

## If security is prohibited from being most antagonists
#PROTECT_ROLES_FROM_ANTAGONIST

## If the auto-tensioner is active by default.  It creates more tratiors/other antagonists if it consideers the round slowing down.
TENSIONER_ACTIVE

## If metadata is supported
ALLOW_METADATA

## allow players to initiate a restart vote
ALLOW_VOTE_RESTART

## allow players to initate a mode-change start
ALLOW_VOTE_MODE

## min delay (seconds) between voting sessions (default 10 minutes)
VOTE_DELAY 600

## time period (seconds) which voting session will last (default 1 minute)
VOTE_PERIOD 60

## prevents dead players from voting or starting votes
# NO_DEAD_VOTE

## players' votes default to "No vote" (otherwise,  default to "No change")<commit_msg>- Defaults the Tensioner to off in config.txt<commit_after>## Alert levels
ALERT_GREEN All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced.
ALERT_BLUE_UPTO The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted.
ALERT_BLUE_DOWNTO The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed.
ALERT_RED_UPTO There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised.
ALERT_RED_DOWNTO The self-destruct mechanism has been deactivated, there is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised.
ALERT_DELTA The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill.

## log OOC channel
LOG_OOC

## log client Say 
LOG_SAY

## log admin actions
LOG_ADMIN

## log client access (logon/logoff)
LOG_ACCESS

## log game actions (start of round, results, etc.)
LOG_GAME

## log player votes
LOG_VOTE

## log client Whisper
LOG_WHISPER

## log emotes
LOG_EMOTE

## log attack messages
LOG_ATTACK

## log pda messages
LOG_PDA

## log all Topic() calls (for use by coders in tracking down Topic issues)
# LOG_HREFS

## log admin warning messages
##LOG_ADMINWARN  ## Also duplicates a bunch of other messages.

## sql switching
# SQL_ENABLED

## disconnect players who did nothing during 10 minutes
# KICK_INACTIVE

## probablities for game modes chosen in "secret" and "random" modes
## 
## default probablity is 1, increase to make that mode more likely to be picked
## set to 0 to disable that mode
## Cult mode is in alpha test, enable at your own risk
PROBABILITY EXTENDED 0
PROBABILITY TRAITOR 0
PROBABILITY METEOR 0
PROBABILITY MALFUNCTION 2
PROBABILITY BLOB 0
PROBABILITY NUCLEAR 5
PROBABILITY SANDBOX 0
PROBABILITY WIZARD 0
PROBABILITY RESTRUCTURING 0
PROBABILITY REVOLUTION 5
PROBABILITY CHANGELING 0
PROBABILITY CULT 1
PROBABILITY MONKEY 0
PROBABILITY TRAITORCHAN 0

## Hash out to disable random events during the round.
ALLOW_RANDOM_EVENTS

## if amount of traitors scales or not
#TRAITOR_SCALING

## If security is prohibited from being most antagonists
#PROTECT_ROLES_FROM_ANTAGONIST

## If the auto-tensioner is active by default.  It creates more tratiors/other antagonists if it consideers the round slowing down.
#TENSIONER_ACTIVE

## If metadata is supported
ALLOW_METADATA

## allow players to initiate a restart vote
ALLOW_VOTE_RESTART

## allow players to initate a mode-change start
ALLOW_VOTE_MODE

## min delay (seconds) between voting sessions (default 10 minutes)
VOTE_DELAY 600

## time period (seconds) which voting session will last (default 1 minute)
VOTE_PERIOD 60

## prevents dead players from voting or starting votes
# NO_DEAD_VOTE

## players' votes default to "No vote" (otherwise,  default to "No change")
{'fraction_non_alphanumeric': 0.04376063089531467, 'fraction_numerical': 0.00804082263800835, 'mean_word_length': 4.944852941176471, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '2709573', 'n_tokens_mistral': 1936, 'n_tokens_neox': 1826, 'n_words': 900}