<commit_before>class GameConfig():

    version = 'pm.1.0'

    # MAX 28 enemies = 4 rows
    # (type, num)
    enemies = [
        [(1, 7), (4, 1)],
        [(2, 7), (3, 1)],
    ]

    #num
    prisoners = [
        1,
        1,
    ]

    # (type, num)
    items = [
        [('extra_life', 2), ('super_shoot', 2), ('invincible', 2)],
        [('extra_life', 2), ('super_shoot', 2), ('invincible', 2)],
    ]

    # type, velocity
    move = [
        2,
        3,
    ]

    enemy_types = [
        {'score': 10, "image": [(548, 84), (64, 64)], "shoot_timer": 200},     # Eclipse
        {'score': 20, "image": [(469, 9), (64, 64)], "shoot_timer": 100},      # Web
        {'score': 50, "image": [(468, 84), (64, 64)], "shoot_timer": 80},      # PHP
        {'score': 100, "image": [(549, 9), (64, 64)], "shoot_timer": 50}       # Drupal
    ]

    menu_items = {
        'play': [(9, 12), (64, 64)],<commit_msg>Stage setting values<commit_after>class GameConfig():

    version = 'pm.1.0'

    # MAX 28 enemies = 4 rows
    # (type, num)
    enemies = [
        [(1, 1)],
        [(1, 2)],
        [(1, 3)],
        [(1, 4)],
        [(1, 5)],

        [(1, 5), (2, 1)],
        [(1, 5), (2, 2)],
        [(1, 5), (2, 3)],
        [(1, 5), (2, 4)],
        [(1, 5), (2, 5)],

        [(1, 5), (2, 5), (3, 1)],
        [(1, 5), (2, 5), (3, 2)],
        [(1, 5), (2, 5), (3, 3)],
        [(1, 5), (2, 5), (3, 4)],
        [(1, 5), (2, 5), (3, 5)],

        [(1, 5), (2, 5), (3, 5), (4, 1)],
        [(1, 5), (2, 5), (3, 5), (4, 2)],
        [(1, 5), (2, 5), (3, 5), (4, 3)],
        [(1, 5), (2, 5), (3, 5), (4, 4)],
        [(1, 5), (2, 5), (3, 5), (4, 5)],

    ]

    #num
    prisoners = [
        0, 0, 0, 1, 1,
        2, 2, 2, 2, 2,
        3, 3, 3, 3, 4,
        4, 4, 4, 4, 5,
    ]

    # (type, num)
    items = [
        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 0), ('super_shoot', 0), ('invincible', 1)],
        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 0), ('invincible', 0)],
        [('extra_life', 0), ('super_shoot', 0), ('invincible', 1)],

        [('extra_life', 1), ('super_shoot', 0), ('invincible', 0)],
        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 0), ('invincible', 1)],
        [('extra_life', 0), ('super_shoot', 0), ('invincible', 0)],

        [('extra_life', 0), ('super_shoot', 0), ('invincible', 1)],
        [('extra_life', 1), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 0), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 0), ('super_shoot', 0), ('invincible', 1)],

        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 1), ('invincible', 1)],
        [('extra_life', 0), ('super_shoot', 1), ('invincible', 0)],
        [('extra_life', 1), ('super_shoot', 2), ('invincible', 1)],
        [('extra_life', 1), ('super_shoot', 2), ('invincible', 0)],
    ]

    # type, velocity
    move = [
        2, 2, 2, 3, 3,
        4, 4, 4, 5, 5,
        6, 6, 6, 7, 7,
        8, 8, 8, 9, 10,
    ]

    enemy_types = [
        {'score': 10, "image": [(548, 84), (64, 64)], "shoot_timer": 200},     # Eclipse
        {'score': 20, "image": [(469, 9), (64, 64)], "shoot_timer": 100},      # Web
        {'score': 50, "image": [(468, 84), (64, 64)], "shoot_timer": 80},      # PHP
        {'score': 100, "image": [(549, 9), (64, 64)], "shoot_timer": 50}       # Drupal
    ]

    menu_items = {
        'play': [(9, 12), (64, 64)],
{'fraction_non_alphanumeric': 0.27690672335902206, 'fraction_numerical': 0.09274515014615999, 'mean_word_length': 2.131447587354409, 'pattern_counts': {'":': 16, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 10, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3894274', 'n_tokens_mistral': 1839, 'n_tokens_neox': 1448, 'n_words': 419}