<commit_before>#include "camera.h"

namespace TooManyPeeps {

  Camera::Camera(void) {
    isDone = false;
  }

  bool Camera::is_done(void) {
    return isDone;
  }

  void Camera::done(void) {
    isDone = true;
  }

};
<commit_msg>Fix camera destructor<commit_after>#include "camera.h"

namespace TooManyPeeps {

  Camera::Camera(void) {
    isDone = false;
  }

  Camera::~Camera(void) {

  }

  bool Camera::is_done(void) {
    return isDone;
  }

  void Camera::done(void) {
    isDone = true;
  }

};

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