<commit_before># Phaser

<img src="http://gametest.mobi/github/cab1211.png" align="right">

Phaser is a fast, free and fun open source HTML5 game framework. It uses a custom build of [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and desktop apps via 3rd party tools like Cocoon, Cordova and Electron.

Along with the fantastic open source community Phaser is actively developed and maintained by [Photon Storm Limited](http://www.photonstorm.com). As a result of rapid support and a developer friendly API Phaser is currently one of the [most starred](https://github.com/showcases/javascript-game-engines) game frameworks on GitHub.

Thousands of developers worldwide use it. From indies and multi-national digital agencies to schools and Universities. Each creating their own incredible games. Grab the source and join in the fun!

* **Visit:** The [Phaser website](http://phaser.io) and follow on [Twitter](https://twitter.com/photonstorm) (#phaserjs)
* **Learn:** [API Documentation](http://phaser.io/docs), [Support Forum][forum] and [StackOverflow](http://stackoverflow.com/questions/tagged/phaser-framework)
* **Code:** 700+ [Source Examples](http://phaser.io/examples) (also available in this [git repo][examples])
* **Read:** Subscribe to the weekly [Phaser World Newsletter](#phaserworld)
* **Chat:** Join our [Slack Channel](http://phaser.io/news/2015/08/phaser-slack-channel), or [#phaserio IRC channel](http://www.html5gamedevs.com/topic/4470-official-phaserio-irc-channel-phaserio-on-freenode/)
* **Extend:** With [Phaser Plugins](http://phaser.io/shop/plugins)
* **Be awesome:** Support the future of Phaser on [Patreon](https://www.patreon.com/photonstorm) or by buying our [books](http://phaser.io/shop/books)

![div](http://www.phaser.io/images/github/div.png)

## Index

- [What's New?](#whats-new)
- [Support Phaser](#patreon)
- [Phaser World](#phaserworld)
- [Download Phaser](#download)
- [Getting Started](#getting-started)
- [Using Phaser](#using-phaser)
- [Games made with Phaser](#games)
- [Requirements](#requirements)
- [Road Map](#road-map)
- [Change Log](#change-log)
- [Lazer](#lazer)
- [Contributing](#contributing)

![div](http://www.phaser.io/images/github/div.png)

<a name="whats-new"></a>
## What's new in Phaser 2.4.9

<div align="center"><img src="http://phaser.io/images/github/news.jpg"></div>

> In Development

The release of Phaser 2.4.9 is currently in development. This README will be updated as development continues.

As always, keep you eyes on the Phaser web site and read our weekly [newsletter](#phaserworld). You can also follow me on [Twitter](https://twitter.com/photonstorm) or chat to me in the Phaser [Slack](http://phaser.io/news/2015/08/phaser-slack-channel) channel.

We'd be extremely grateful if you could get involved with our [Phaser Patreon campaign](https://www.patreon.com/photonstorm). The uptake so far has been fantastic. Thank you to everyone who now supports Phaser development and shares our belief in the future of HTML5 gaming, and Phasers role in that.

Happy coding everyone! See you on the forums.

Cheers,

Rich - [@photonstorm](https://twitter.com/photonstorm)

![boogie](http://www.phaser.io/images/spacedancer.gif)

![div](http://www.phaser.io/images/github/div.png)

<a name="patreon"></a>
## Support Phaser Development
<commit_msg>Readme update.<commit_after># Phaser

<img src="http://gametest.mobi/github/cab1217.png" align="right">

Phaser is a fast, free and fun open source HTML5 game framework. It uses a custom build of [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) for WebGL and Canvas rendering, across desktop and mobile web browsers. Games can be compiled to iOS, Android and desktop apps via 3rd party tools like Cordova and Electron.

Along with the fantastic open source community, Phaser is actively developed and maintained by [Photon Storm](http://www.photonstorm.com). As a result of rapid support, and a developer friendly API, Phaser is currently one of the [most starred](https://github.com/showcases/javascript-game-engines) game frameworks on GitHub.

Thousands of developers worldwide use it. From indies and multi-national digital agencies, to schools and Universities. Each creating their own incredible games. Grab the source and join in the fun!

**Visit:** The [Phaser website](http://phaser.io) and follow on [Twitter](https://twitter.com/photonstorm) (#phaserjs)
**Learn:** [API Docs](http://phaser.io/docs), [Support Forum][forum] and [StackOverflow](http://stackoverflow.com/questions/tagged/phaser-framework)
**Code:** 700+ [Examples](http://phaser.io/examples) (code available in this [repo][examples])
**Read:** Weekly [Phaser World Newsletter](#phaserworld)
**Chat:** [Slack](http://phaser.io/news/2015/08/phaser-slack-channel) and [#phaserio IRC channel](http://www.html5gamedevs.com/topic/4470-official-phaserio-irc-channel-phaserio-on-freenode/)
**Extend:** With [Phaser Plugins](http://phaser.io/shop/plugins)
**Be awesome:** [Support](#support) the future of Phaser

## Contents

- [What's New?](#whats-new)
- [Support Phaser](#support)
- [Phaser World Newsletter](#phaserworld)
- [Download Phaser](#download)
- [Getting Started](#getting-started)
- [Using Phaser](#using-phaser)
- [Games made with Phaser](#games)
- [Requirements](#requirements)
- [Road Map](#road-map)
- [Change Log](#change-log)
- [Lazer](#lazer)
- [Contributing](#contributing)

<a name="whats-new"></a>
## What's new in Phaser 2.4.9

<div align="center"><img src="http://phaser.io/images/github/news.jpg"></div>

> In Development

The release of Phaser 2.4.9 is currently in development. This README will be updated as development continues.

As always, keep you eyes on the Phaser web site and read our weekly [newsletter](#phaserworld). You can also follow me on [Twitter](https://twitter.com/photonstorm) or chat to me in the Phaser [Slack](http://phaser.io/news/2015/08/phaser-slack-channel) channel.

We'd be extremely grateful if you could get involved with our [Phaser Patreon campaign](https://www.patreon.com/photonstorm). The uptake so far has been fantastic. Thank you to everyone who now supports Phaser development and shares our belief in the future of HTML5 gaming, and Phasers role in that.

Happy coding everyone! See you on the forums.

Cheers,

Rich - [@photonstorm](https://twitter.com/photonstorm)

![boogie](http://www.phaser.io/images/spacedancer.gif)

![div](http://www.phaser.io/images/github/div.png)

<a name="support"></a>
## Support Phaser Development

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