<commit_before>.left-wing

.right-wing

.loading-details.loading-container

  .level-loading-goals.secret
    .goals-title(data-i18n="play_level.goals") Goals
    ul.list-unstyled

  .errors

  .progress-or-start-container
    button.start-level-button.btn.btn-lg.btn-success.header-font.needsclick(data-i18n="play_level.loading_start") Start Level

    .load-progress
      .progress
        .progress-bar.progress-bar-success
        .rim

    .subscription-required
      span(data-i18n="subscribe.subscription_required_to_play") You'll need a subscription to play this level.
      button.start-subscription-button.btn.btn-lg.btn-warning(data-i18n="subscribe.subscribe") Subscribe

  #tip-wrapper
    strong.tip(data-i18n='play_level.tip_toggle_play') Toggle play/paused with Ctrl+P.
    strong.tip(data-i18n='play_level.tip_scrub_shortcut') Ctrl+[ and Ctrl+] rewind and fast-forward.
    strong.tip(data-i18n='play_level.tip_guide_exists') Click the guide, inside game menu (at the top of the page), for useful info.
    strong.tip(data-i18n='play_level.tip_open_source') CodeCombat is 100% open source!
    strong.tip(data-i18n='play_level.tip_beta_launch') CodeCombat launched its beta in October, 2013.
    strong.tip(data-i18n='play_level.tip_think_solution') Think of the solution, not the problem.
    strong.tip(data-i18n='play_level.tip_theory_practice') In theory there is no difference between theory and practice; in practice there is. - <NAME>
    strong.tip(data-i18n='play_level.tip_error_free') There are two ways to write error-free programs; only the third one works. - <NAME>
    strong.tip(data-i18n='play_level.tip_debugging_program') If debugging is the process of removing bugs, then programming must be the process of putting them in. - <NAME>
    strong.tip(data-i18n='play_level.tip_forums') Head over to the forums and tell us what you think!
    strong.tip(data-i18n='play_level.tip_impossible') It always seems impossible until it's done. - <NAME>

    strong.tip.rare(data-i18n='play_level.tip_baby_coders') In the future, even babies will be Archmages.
    strong.tip.rare(data-i18n='play_level.tip_hardware_problem') Q: How many programmers does it take to change a light bulb?  A: None, it's a hardware problem.
    strong.tip.rare(data-i18n='play_level.tip_morale_improves') Loading will continue until morale improves.
    strong.tip.rare(data-i18n='play_level.tip_all_species') We believe in equal opportunities to learn programming for all species.
    strong.tip.rare(data-i18n='play_level.tip_reticulating') Reticulating spines.
    strong.tip.rare(data-i18n='play_level.tip_great_responsibility') With great coding skill comes great debug responsibility.
    strong.tip.rare(data-i18n='play_level.tip_munchkin') If you don't eat your vegetables, a munchkin will come after you while you're asleep.
    strong.tip.rare(data-i18n='play_level.tip_binary') There are only 10 types of people in the world: those who understand binary, and those who don't.
    strong.tip.rare(data-i18n='play_level.tip_commitment_yoda') A programmer must have the deepest commitment, the most serious mind. ~ Yoda
    strong.tip.rare(data-i18n='play_level.tip_no_try') Do. Or do not. There is no try. - Yoda
    strong.tip.rare(data-i18n='play_level.tip_patience') Patience you must have, young Padawan. - Yoda
    strong.tip.rare(data-i18n='play_level.tip_documented_bug') A documented bug is not a bug; it is a feature.
    strong.tip.rare(data-i18n='play_level.tip_talk_is_cheap') Talk is cheap. Show me the code. - <NAME>
    strong.tip.rare(data-i18n='play_level.tip_first_language') The most disastrous thing that you can ever learn is your first programming language. - <NAME>
    strong.tip.rare(data-i18n='play_level.tip_hofstadters_law') Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.<commit_msg>Update level_loading.jade<commit_after>.left-wing

.right-wing

.loading-details.loading-container

  .level-loading-goals.secret
    .goals-title(data-i18n="play_level.goals") Goals
    ul.list-unstyled

  .errors

  .progress-or-start-container
    button.start-level-button.btn.btn-lg.btn-success.header-font.needsclick(data-i18n="play_level.loading_start") Start Level

    .load-progress
      .progress
        .progress-bar.progress-bar-success
        .rim

    .subscription-required
      span(data-i18n="subscribe.subscription_required_to_play") You'll need a subscription to play this level.
      button.start-subscription-button.btn.btn-lg.btn-warning(data-i18n="subscribe.subscribe") Subscribe

  #tip-wrapper
    strong.tip(data-i18n='play_level.tip_toggle_play') Toggle play/paused with Ctrl+P.
    strong.tip(data-i18n='play_level.tip_scrub_shortcut') Ctrl+[ and Ctrl+] rewind and fast-forward.
    strong.tip(data-i18n='play_level.tip_guide_exists') Click the guide, inside game menu (at the top of the page), for useful info.
    strong.tip(data-i18n='play_level.tip_open_source') CodeCombat is 100% open source!
    strong.tip(data-i18n='play_level.tip_beta_launch') CodeCombat launched its beta in October, 2013.
    strong.tip(data-i18n='play_level.tip_think_solution') Think of the solution, not the problem.
    strong.tip(data-i18n='play_level.tip_theory_practice') In theory there is no difference between theory and practice; in practice there is. - <NAME>
    strong.tip(data-i18n='play_level.tip_error_free') There are two ways to write error-free programs; only the third one works. - <NAME>
    strong.tip(data-i18n='play_level.tip_debugging_program') If debugging is the process of removing bugs, then programming must be the process of putting them in. - <NAME>
    strong.tip(data-i18n='play_level.tip_forums') Head over to the forums and tell us what you think!
    strong.tip(data-i18n='play_level.tip_impossible') It always seems impossible until it's done. - <NAME>
    strong.tip(data-i18n='play_level.tip_move_forward') Whatever you do, keep moving forward. - <NAME> Jr.

    strong.tip.rare(data-i18n='play_level.tip_baby_coders') In the future, even babies will be Archmages.
    strong.tip.rare(data-i18n='play_level.tip_hardware_problem') Q: How many programmers does it take to change a light bulb?  A: None, it's a hardware problem.
    strong.tip.rare(data-i18n='play_level.tip_morale_improves') Loading will continue until morale improves.
    strong.tip.rare(data-i18n='play_level.tip_all_species') We believe in equal opportunities to learn programming for all species.
    strong.tip.rare(data-i18n='play_level.tip_reticulating') Reticulating spines.
    strong.tip.rare(data-i18n='play_level.tip_great_responsibility') With great coding skill comes great debug responsibility.
    strong.tip.rare(data-i18n='play_level.tip_munchkin') If you don't eat your vegetables, a munchkin will come after you while you're asleep.
    strong.tip.rare(data-i18n='play_level.tip_binary') There are only 10 types of people in the world: those who understand binary, and those who don't.
    strong.tip.rare(data-i18n='play_level.tip_commitment_yoda') A programmer must have the deepest commitment, the most serious mind. ~ Yoda
    strong.tip.rare(data-i18n='play_level.tip_no_try') Do. Or do not. There is no try. - Yoda
    strong.tip.rare(data-i18n='play_level.tip_patience') Patience you must have, young Padawan. - Yoda
    strong.tip.rare(data-i18n='play_level.tip_documented_bug') A documented bug is not a bug; it is a feature.
    strong.tip.rare(data-i18n='play_level.tip_talk_is_cheap') Talk is cheap. Show me the code. - <NAME>
    strong.tip.rare(data-i18n='play_level.tip_first_language') The most disastrous thing that you can ever learn is your first programming language. - <NAME>
    strong.tip.rare(data-i18n='play_level.tip_hofstadters_law') Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.
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