<commit_before>![logo](https://github.com/baskerville/bspwm/raw/master/resources/bspwm_logo.png)

## Description

`bspwm` is a tiling window manager based on binary space partitioning.

The windows are represented as the leaves of a binary tree.

## Configuration

`bspwm` have only two sources of informations: the X events it receives and the messages it reads on a dedicated socket.

Those messages are sent through the `bspc` program.

Therefore, the `BSPWM_SOCKET` environment variable must be defined and indicate the path to where the socket will be created.

The recommended way of defining keyboard shortcuts, is to use `xbindkeys`.<commit_msg>Underline the importance of the socket environment variable<commit_after>![logo](https://github.com/baskerville/bspwm/raw/master/resources/bspwm_logo.png)

## Description

`bspwm` is a tiling window manager based on binary space partitioning.

The windows are represented as the leaves of a binary tree.

## Configuration

`bspwm` have only two sources of informations: the X events it receives and the messages it reads on a dedicated socket.

Those messages are sent through the `bspc` program.

Therefore, the `BSPWM_SOCKET` environment variable **must** be defined and indicate the path to where the socket will be created.

The recommended way of defining keyboard shortcuts, is to use `xbindkeys`.
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