<commit_before>Notes
=====

I'm forcing myself to write down some of the ideas I've found in various papers pertaining to position-based
dynamics. I have to keep reminding myself I will forget all of this stuff *eventually*, so that this is time
well-spent. Hopefully these notes are at least vaguely comprehensible.


Tetrahedron
-----------<commit_msg>Added a sentence mentioning glm library.<commit_after>Notes
=====

I'm forcing myself to write down some of the ideas I've found in various papers pertaining to position-based
dynamics. I have to keep reminding myself I will forget all of this stuff *eventually*, so that this is time
well-spent. Hopefully these notes are at least vaguely comprehensible. Code snippets below use glm
library, which mimics GLSL in C++.


Tetrahedron
-----------
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