<commit_before>package com.cherokeelessons.cll2ev1.screens;

import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.cherokeelessons.cll2ev1.CLL2EV1;

public class MainMenu extends AbstractScreen {
	private static final String QUIT = "Quit - ᎠᏑᎶᎪᏍᏗ";
	private static final String ABOUT = "About - ᎢᎸᏢ";
	private static final String OPTIONS = "Options - ᎠᏑᏰᏍᏗᎢ";
	private static final String HIGH_SCORES = "High Scores - ᏬᏍᏓ ᏗᏎᏍᏗ";
	private static final String NEW_PRACTICE = "New Practice - ᎢᏤ ᎠᎪᏅᏗ";
	private static final String TITLE = "Cherokee Language Lessons Vol. 1";

	public MainMenu(CLL2EV1 game) {
		super(game);
		setSkin("skin/68/gdx-holo-freeserif-68.json");
		setClearColor(Color.WHITE);
		
		Label titleLabel = new Label(TITLE, skin);
		TextButton btnNewGame = new TextButton(NEW_PRACTICE, skin);
		TextButton btnHighScores = new TextButton(HIGH_SCORES, skin);
		TextButton btnOptions = new TextButton(OPTIONS, skin);
		TextButton btnAbout = new TextButton(ABOUT, skin);
		TextButton btnQuit = new TextButton(QUIT, skin);
		
		Table menu = new Table(skin);
		menu.setFillParent(true);
		menu.row();
		menu.add(titleLabel);<commit_msg>I think "for you to target practice" is better<commit_after>package com.cherokeelessons.cll2ev1.screens;

import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.cherokeelessons.cll2ev1.CLL2EV1;

public class MainMenu extends AbstractScreen {
	private static final String QUIT = "Quit - ᎠᏑᎶᎪᏍᏗ";
	private static final String ABOUT = "About - ᎢᎸᏢ";
	private static final String OPTIONS = "Options - ᎠᏑᏰᏍᏗᎢ";
	private static final String HIGH_SCORES = "High Scores - ᏬᏍᏓ ᏗᏎᏍᏗ";
	private static final String PRACTICE = "Practice - ᏣᎪᏅᏗ";
	private static final String TITLE = "Cherokee Language Lessons Vol. 1";

	public MainMenu(CLL2EV1 game) {
		super(game);
		setSkin("skin/68/gdx-holo-freeserif-68.json");
		setClearColor(Color.WHITE);
		
		Label titleLabel = new Label(TITLE, skin);
		TextButton btnNewGame = new TextButton(PRACTICE, skin);
		TextButton btnHighScores = new TextButton(HIGH_SCORES, skin);
		TextButton btnOptions = new TextButton(OPTIONS, skin);
		TextButton btnAbout = new TextButton(ABOUT, skin);
		TextButton btnQuit = new TextButton(QUIT, skin);
		
		Table menu = new Table(skin);
		menu.setFillParent(true);
		menu.row();
		menu.add(titleLabel);
{'fraction_non_alphanumeric': 0.10421455938697317, 'fraction_numerical': 0.012260536398467433, 'mean_word_length': 5.002298850574713, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 2, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '376534', 'n_tokens_mistral': 1110, 'n_tokens_neox': 1031, 'n_words': 223}