<commit_before>
#include "Macros.h"

#define false 0
#define true 1

/** to Enable the MP filtering feature , please go to the MP config **/
#include "MP_config.hpp"

class ARMA_AC {

folder = "ARMA_AC";

enabled = true; //enable the anti cheat client side , will not disable the mp filtering
debug = false; //debug mode , just to not be kicked every time when testing ...

/** please config properly your weapons , vehicles and variables , the admin menu can help you in this case **/
display_check[] = {true,"KICK"};
vehicles_check[] = {false,"KICK"};
weaponHolder_check[] = {false,"KICK"};
variables_check[] = {true,"CRASH"};
files_check[] = {true,"CRASH"};
chat_check[] = {true,"NOTHING"};

admins[] = {"76561197970859000","_SP_PLAYER_"}; // your uid here , don't remove SP PLAYER if you want to test in solo

class chatCfg {
    remove_ip = true; // will remove ip with format IPV4
    remove_url = true; //will remove websites url's
    badWords[] = {"fuck"};
};

badFiles[] = {"Cheat File","JM3.sqf","JM3.png","MORT.jpg","wookie.sqf","wookie_wuat\start.sqf","lystoarma3\start.sqf","help.sqf","hack.sqf","cheat.sqf","JxMxE.sqf","JME.sqf","wookiev5.sqf","menu.sqf","fn_MP.sqf","1.sqf","2.sqf","3.sqf","ExtasyFinalMenu.sqf","aimkill.sqf","AlPmaker_survcam.sqf","inventory.sqf","teleport_selected_vehicle_v2.sqf","backpack_star.sqf","infiSTAR_weaponbox_r_a.sqf","SSPCM\preinit.sqf","SSPCM\CheatDiary\CheatInit.sqf","SSPCM\CheatDiary\CheatMenu.sqf"};

class variablesCfg {
    class tags {
      allowed[] = {"ac_","bis_"};
      forbidden[] = {"e_x_t_a_s_y_","brg_","sni_prz_","hax_","dev_","evo_","oqrv8oyvxgqjih2afy5q_","cheat"};
    };

    class variables {
      forbidden[] = {};
      allowed[] = {"ac_fnc_handleAction","ac_fnc_welcomeAdmin","bis_fnc_moduleprojectile","rscdisplayloading_progressmission","bis_fnc_dotproduct","bis_fnc_dbvalueindex","bis_fnc_vrcourselaunchers3","bis_fnc_overviewterrain","bis_fnc_initmodules_ordnance","bis_fnc_unitvector","bis_fnc_setunitinsignia","bis_fnc_assignplayerrole","bis_fnc_lockeddooropen","bis_fnc_getunitinsignia","bis_fnc_getrespawninventories","bis_fnc_dbsymbolclass","bis_fnc_magnitude","bis_fnc_boundingboxmarker","bis_fnc_dbvaluelist","bis_fnc_skirmishtrigger","bis_fnc_dooropen","bis_fnc_initmodules_audio","bis_oldbleedremaining","bis_fnc_sortalphabetically","bis_fnc_modulecuratoraddpoints","bis_fnc_inv","bis_fnc_getname","bis_fnc_guieffecttiles_ppchromaberration","bis_fnc_3denvisionmode","bis_fnc_egobjectivevisualizerdraw","bis_fnc_replacewithsimpleobject","bis_fnc_getintersectionsundercursor","bis_fnc_taskalwaysvisible","bis_fnc_exp_camp_getcinematicmode","bis_fnc_setmissionstatusslot","bis_fnc_paramviewdistance","bis_fnc_prepareao","bis_fnc_disableloading","bis_fnc_taskhint","bis_fnc_modulepunishment","bis_fnc_initrespawnbackpack","bis_fnc_curatorobjectregisteredtable","bis_fnc_help","bis_fnc_inanglesector","bis_fnc_missilelaunchpositionfix","ac_fnc_onspawntypechanged","bis_fnc_moduleobjectivesector","bis_fnc_localize","bis_fnc_displaycolorget","bis_fnc_moduleweather","bis_fnc_vectordiff","bis_fnc_dbimportconfig","bis_fnc_arrayunshift","bis_fnc_ambientflyby","bis_fnc_onplayerconnected","bis_fnc_feedbackinit","bis_fnc_playendmusic","bis_fnc_modulecreatediaryrecord","bis_fnc_spawncrew","bis_fnc_unitcapture","bis_fnc_moduleeffectsfire","ac_fnc_onspawnclick","bis_fnc_setfog","bis_fnc_loadfunctions","bis_fnc_missiontaskslocal","bis_fnc_getvirtualmagazinecargo","bis_fnc_validateparametersoo","bis_fnc_listcuratorplayers","bis_fnc_establishingshot","bis_fnc_target","bis_fnc_texttiles","bis_fnc_initmodules_intel","bis_oldoxygen","bis_fnc_error","bis_fnc_getcfgdatapool","bis_fnc_kbmenu","bis_fnc_isinsidearea","bis_fnc_ffvupdate","bis_fnc_curatorobjectregistered","bis_fnc_helicoptercanfly","bis_fnc_setidentity","bis_fnc_displayclouds","bis_fnc_configextremes","bis_fnc_orbatconfigpreview","bis_fnc_initmodules_animals","bis_pptype","bis_fnc_allsynchronizedobjects","bis_fnc_taskattack","bis_fnc_initplayable","bis_fnc_tasksetdestination","bis_fnc_diagjiralink","bis_fnc_exportfunctionstowiki","bis_fnc_modulefdcpout","bis_fnc_paramweather","bis_deathblur","ac_fnc_checkfiles","bis_fnc_bleedtickets","bis_fnc_overviewauthor","bis_fnc_showcuratorfeedbackmessage","bis_fnc_moduleslingload","bis_fnc_dbimportxml","bis_fnc_diagmacrosauthor","bis_fnc_vrcoursecommandingactions1","bis_fnc_respawncounter","ac_fnc_cfgstringnbr","bis_fnc_diagknowntargets","bis_fnc_quotations","bis_fnc_configpath","bis_fnc_taskcompleted","bis_fnc_modulemissionname","bis_fnc_scenegetobjects","bis_fnc_vrcoursecommandingactions2","bis_fnc_moduleai","bis_fnc_diagaarrecord","bis_fnc_moduletracers","bis_fnc_modulettcpin","bis_fnc_ftlmanager","bis_fnc_randomindex","bis_fnc_curatorautomaticpositions","bis_fnc_curatorrespawn","bis_fnc_vrcoursecommandingactions3","bis_suffcc","bis_bleedcc","bis_performingdustpp","bis_fnc_vrfadein","bis_fnc_livefeedmoduleinit","bis_fnc_subclasses","bis_fnc_removesupportlink","bis_fnc_splitstring","bis_fnc_unpackstaticweapon","bis_fnc_radialred","bis_fnc_initmodules_multiplayer","bis_dynamictext_spawn_5","bis_fnc_curatorobjectplaced","bis_functions_mainscope","bis_fnc_execvm","bis_fnc_relposobject","bis_fnc_objectsgrabber","bis_fnc_shakegauges","bis_fnc_terraingradangle","bis_fnc_scenegetpositionbyangle","bis_deathradialblur","bis_fnc_modulecuratoraddaddons","bis_fnc_animtype","bis_fnc_moduleobjectiveracefinish","bis_fnc_selectcrew","bis_fnc_nearestposition","bis_fnc_modulechat","bis_fnc_livefeed","bis_fnc_sandstorm","bis_fnc_respawnnone","bis_fnc_moduleunits","bis_washit","bis_fnc_feedback_fatiguecc","ac_god_active","bis_fnc_ordinalnumber","bis_fnc_dbclassid","bis_fnc_vrcoursehelislingload1","bis_fnc_revivebleedout","bis_fnc_registercuratorobject","bis_fnc_keyhold","bis_fnc_modulerating","bis_fnc_modulecombatgetin","bis_fnc_moduleskiptime","bis_fnc_feedback_fatigueradialblur","bis_fnc_taskdescription","bis_fnc_moduleammo","bis_fnc_debugprofile","bis_fnc_moduletaskcreate","bis_fnc_loadvehicle","bis_fnc_effectkilledairdestructionstage2","bis_fnc_instructorfigure","bis_fnc_livefeedsetsource","bis_fnc_modulemptypesectorcontrol","bis_fnc_moveaction","bis_fnc_posdegtoutm","bis_fnc_addtopairs","bis_fnc_credits","bis_fnc_buildingpositions","bis_fnc_getrespawnmarkers","bis_fnc_addvirtualbackpackcargo","bis_fnc_vrcoursetargetdesignation1","bis_fnc_damagepulsing","bis_fnc_taskcurrent","bis_fnc_diagmissionpositions","bis_fnc_findnestedelement","bis_fnc_invslotsempty","bis_fnc_mp","bis_fnc_vrcoursetargetdesignation2","bis_fnc_helicopterseatmove","bis_fnc_monthdays","bis_fnc_commsmenutogglevisibility","bis_fnc_moduleskill","bis_hitcc","ac_fnc_checkdisplays","ac_logs","bis_fnc_respawnendmission",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t","ac_fnc_editdialog","ac_fnc_execglobal","ac_fnc_execlocal","ac_fnc_execserver","ac_fnc_filldisplayslist","ac_fnc_filllists","ac_fnc_fillplayerslist","ac_fnc_fillvariableslist","ac_fnc_fillvehicleslist","ac_fnc_fillweaponslist","ac_fnc_filterhacklogs","ac_fnc_freecamera","ac_fnc_getfromconfig","ac_fnc_getriskcolor","ac_fnc_glue","ac_fnc_godmode","ac_fnc_heal","ac_fnc_kick","ac_fnc_kill","ac_fnc_lbdeleteat","ac_fnc_lbtoarray","ac_fnc_loadadminmenu","ac_fnc_loadconsolemenu","ac_fnc_loadfromconfig","ac_fnc_loadlogsmenu","ac_fnc_loadmapmenu","ac_fnc_loadobjectsmenu","ac_fnc_loadspectatemenu","ac_fnc_logcfg","ac_fnc_mapteleport","ac_fnc_menucreateobject","ac_fnc_newcfgarray","ac_fnc_outputconfig","ac_fnc_refreshconsolemenu","ac_fnc_refreshmapmenu","ac_fnc_refreshobjectsmenu","ac_fnc_refuelallobjects","ac_fnc_refuelselobject","ac_fnc_removeallbadfiles","ac_fnc_removeallvariables","ac_fnc_removeallvehicles","ac_fnc_removeallweapons","ac_fnc_removefromconfig","ac_fnc_removegear","ac_fnc_removevariable","ac_fnc_repair","ac_fnc_repairallobjects","ac_fnc_repairselobject","ac_fnc_settoconfig","ac_fnc_showlogdescription","ac_fnc_spectate","ac_fnc_spectateinlist","ac_fnc_spectateoff","ac_fnc_teleportonobject","ac_fnc_teleportplayer","ac_fnc_teleporttoplayer","ac_fnc_vehiclegodmode","ac_fnc_waypointteleport","ac_god","ac_god_v","ac_old_display_id","bis_dynamictext_spawn_6","","ac_fnc_addallowedtag","ac_fnc_addforbiddentag","ac_fnc_addforbiddenvariable","ac_fnc_loadcurrentcfgarray"};
    };
};

allowedDisplays[] = {0,-1,4,5,6,7,8,12,17,18,24,70,46,49,50,51,52,53,54,55,57,58,63,72,129,131,148,151,154,174,59,162,999,313};

allowed_Weapons[] = {};

allowedVehicles[] = {};

};<commit_msg>Update config.hpp<commit_after>
#include "Macros.h"

#define false 0
#define true 1

/** to Enable the MP filtering feature , please go to the MP config **/
#include "MP_config.hpp"

class ARMA_AC {

folder = "ARMA_AC";

enabled = true; //enable the anti cheat client side , will not disable the mp filtering
debug = false; //debug mode , just to not be kicked every time when testing ...

/** please config properly your weapons , vehicles and variables , the admin menu can help you in this case **/
display_check[] = {true,"KICK"};
vehicles_check[] = {false,"KICK"};
weaponHolder_check[] = {false,"KICK"};
variables_check[] = {true,"CRASH"};
files_check[] = {true,"CRASH"};
chat_check[] = {true,"NOTHING"};

admins[] = {"76561197970859000","_SP_PLAYER_"}; // your uid here , don't remove SP PLAYER if you want to test in solo

class chatCfg {
    remove_ip = true; // will remove ip with format IPV4
    remove_url = true; //will remove websites url's
    badWords[] = {"fuck"};
};

badFiles[] = {"Cheat File","JM3.sqf","JM3.png","MORT.jpg","wookie.sqf","wookie_wuat\start.sqf","lystoarma3\start.sqf","help.sqf","hack.sqf","cheat.sqf","JxMxE.sqf","JME.sqf","wookiev5.sqf","menu.sqf","fn_MP.sqf","1.sqf","2.sqf","3.sqf","ExtasyFinalMenu.sqf","aimkill.sqf","AlPmaker_survcam.sqf","inventory.sqf","teleport_selected_vehicle_v2.sqf","backpack_star.sqf","infiSTAR_weaponbox_r_a.sqf","SSPCM\preinit.sqf","SSPCM\CheatDiary\CheatInit.sqf","SSPCM\CheatDiary\CheatMenu.sqf"};

class variablesCfg {
    class tags {
      allowed[] = {"ac_","bis_"};
      forbidden[] = {"e_x_t_a_s_y_","brg_","sni_prz_","hax_","dev_","evo_","oqrv8oyvxgqjih2afy5q_","cheat"};
    };

    class variables {
      forbidden[] = {};
      allowed[] = 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    };
};

allowedDisplays[] = {0,-1,4,5,6,7,8,12,17,18,24,70,46,49,50,51,52,53,54,55,57,58,63,72,129,131,148,151,154,174,59,162,999,313};

allowed_Weapons[] = {};

allowedVehicles[] = {};

};
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