<commit_before><commit_msg>Initial implementation of House Van Saar Gang.<commit_after>key = "house_van_saar"
name = "<NAME>"

[size]
min = 2
max = 10
leader_max = 1
specialist_max = 3

[fighters.leader]
name = "<NAME>"
cost = 110
role = "Leader"
stats = "5 4 2 3 3 2 4 2 6 5 6 5"
wargear = ["mesh_armour"]
equip = ["armour", "basic", "close-combat", "pistols", "special", "heavy", "grenades", "wargear"]
skills = ["agility", "cunning", "leadership", "shooting", "savant"]

[fighters.champion]
name = "<NAME>"
cost = 105
role = "Champion"
stats = "5 3 3 3 3 2 4 2 6 5 7 5"
wargear = ["mesh_armour"]
equip = ["armour", "basic", "close-combat", "pistols", "special", "heavy", "grenades", "wargear"]
skills = ["combat", "cunning", "leadership", "shooting", "savant"]

[fighters.juve]
name = "<NAME>"
cost = 25
role = "Juve"
stats = "6 5 5 3 3 1 3 1 8 8 8 6"
wargear = []
equip = ["pistols", "close-combat"] # cannot be given any weapon worth > 20 credits
skills = ["agility", "shooting", "savant"]

[fighters.ganger]
name = "<NAME>"
cost = 55
role = "Ganger"
stats = "5 4 4 3 3 1 4 1 6 7 7 5"
wargear = ["mesh_armour"]
equip = ["armour", "basic", "pistols", "close-combat", "grenades", "wargear", "special"] # one ganger can have special weapon at gang creation
skills = ["combat", "cunning", "shooting", "savant"]

[weapons.basic.autogun]
name = "Autogun"
cost = 15

[weapons.basic.lasgun]
name = "Lasgun"
cost = 15

[weapons.basic.shotgun]
name = "Shotgun (with solid and scatter ammo)"
cost = 30

[weapons.basic.boltgun]
name = "Boltgun"
cost = 55

[weapons.close-combat.club]
name = "Club"
cost = 5

[weapons.close-combat.maul]
name = "Maul"
cost = 5

[weapons.close-combat.hammer]
name = "Hammer"
cost = 5

[weapons.close-combat.fighting_knife]
name = "Fighting knife"
cost = 10

[weapons.close-combat.flail]
name = ""
cost = 20

[weapons.close-combat.two-handed_weapon]
name = "Two-handed weapon"
cost = 20

[weapons.close-combat.sword]
name = "Sword"
cost = 25

[weapons.close-combat.power_weapon]
name = "Power weapon"
cost = 50

[weapons.pistols.stub_gun]
name = "Stub gun"
cost = 5

[weapons.pistols.autopistol]
name = "Autopistol"
cost = 10

[weapons.pistols.laspistol]
name = "Laspistol"
cost = 10

[weapons.pistols.bolt_pistol]
name = "Bolt pistol"
cost = 25

[weapons.pistols.hand_flamer]
name = "Hand flamer"
cost = 50

[weapons.pistols.plasma_pistol]
name = "Plasma pistol"
cost = 50

[weapons.special.grenade_launcher]
name = "Grenade launcher (with frag and krag grenades)"
cost = 55

[weapons.special.plasma_gun]
name = "Plasma gun"
cost = 100

[weapons.special.flamer]
name = "Flamer"
cost = 100

[weapons.special.meltagun]
name = "Meltagun"
cost = 135

[weapons.heavy.heavy_stubber]
name = "Heavy stubber"
cost = 110

[weapons.grenades.frag]
name = "Frag grenades"
cost = 30

[weapons.grenades.krak]
name = "Krak grenades"
cost = 45

[weapons.wargear.respirator]
name = "Respirator"
cost = 15

[weapons.wargear.medicae_kit]
name = "Medicae kit"
cost = 30

[weapons.wargear.photo_goggles]
name = "Photo-goggles"
cost = 35
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