<commit_before>{
  "name": "glsl-lighting-walkthrough",
  "version": "1.0.0",
  "description": "an example of shading in GLSL with glslify",
  "main": "index.js",
  "license": "MIT",
  "scripts": {
    "start": "budo index.js:bundle.js --live --verbose -- -t babelify -t glslify -t [ installify --save ] -p errorify | garnish",
    "build": "browserify index.js | uglifyjs -cm > bundle.js"
  },
  "author": {
    "name": "<NAME>",
    "email": "<EMAIL>",
    "url": "http://github.com/mattdesl"
  },
  "dependencies": {
    "async-each": "^0.1.6",
    "bunny": "^1.0.1",
    "canvas-fit": "^1.4.0",
    "canvas-fit-loop": "^1.0.2",
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    "gl-geometry": "^1.0.3",
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    "gl-shader": "^4.0.1",
    "gl-texture2d": "^2.0.8",
    "gl-vec3": "^1.0.3",
    "glsl-diffuse-lambert": "^1.0.0",
    "glsl-face-normal": "^1.0.2",
    "glsl-inverse": "^1.0.0",
    "glsl-perturb-normal": "^1.0.2",
    "glsl-specular-blinn-phong": "^1.0.0",
    "glsl-transpose": "^1.0.0",
    "glslify": "^2.1.2",
    "hex-rgb": "^1.0.0",
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  "homepage": "https://github.com/stackgl/glsl-lighting-walkthrough",
  "bugs": {
    "url": "https://github.com/stackgl/glsl-lighting-walkthrough/issues"
  }
}<commit_msg>build script<commit_after>{
  "name": "glsl-lighting-walkthrough",
  "version": "1.0.0",
  "description": "an example of shading in GLSL with glslify",
  "main": "index.js",
  "license": "MIT",
  "scripts": {
    "start": "budo index.js:bundle.js --live --verbose -- -t babelify -t glslify -t [ installify --save ] -p errorify | garnish",
    "build": "browserify index.js -t babelify -t glslify | uglifyjs -cm > bundle.js"
  },
  "author": {
    "name": "<NAME>",
    "email": "<EMAIL>",
    "url": "http://github.com/mattdesl"
  },
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    "canvas-fit": "^1.4.0",
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    "gl-basic-shader": "^1.3.0",
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    "gl-vec3": "^1.0.3",
    "glsl-diffuse-lambert": "^1.0.0",
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    "img": "^1.0.0",
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    "browserify": "^10.1.3",
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  ],
  "homepage": "https://github.com/stackgl/glsl-lighting-walkthrough",
  "bugs": {
    "url": "https://github.com/stackgl/glsl-lighting-walkthrough/issues"
  }
}
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