<commit_before><!doctype html>
<html>
  <head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <link rel="stylesheet" href="/styles/main.css?v=$DIM_VERSION">
  </head>
  <body style="padding:0;">
    <div class="minmax">
      <ul>
        <li>Lock a set of perks by clicking a lock bucket and selecting perks</li>
        <ul>
          <li>If a perk doesn't appear it means that you own no armor with that perk</li>
          <li>To use armor with multiple perks together shift+click the desired perks</li>
          <li><div class="example ex-or"></div> - Armor with any of these perks will be used ("or")</li>
          <li><div class="example ex-and"></div> - Armor with all of these perks will be used ("and")</li>
        </ul>
        <li>Drag and drop items into the locked buckets to build sets with only that gear</li>
        <li>Shift click an item to build sets without that gear</li>
        <li>Higher Tiers are better</li>
        <li>
          <ul>
            <li>4/5/2 (a Tier 11 build) is 4 Intellect, 5 Discipline, 2 Strength (4+5+2 = Tier 11)</li>
            <li>Intellect speeds up Super recharge time</li>
            <li>Discipline speeds up Grenade recharge time</li>
            <li>Strength speeds up Melee recharge time</li>
          </ul>
        </li>
        <li>Try to find armor that has ammo increasing perks for weapon types that you use.</li>
        <li>Change the Intellect, Discipline, or Strength nodes in game to what is displayed to create each loadout.</li>
        <li>As an items defense level increases, the stats on that item (int/dis/str) also increase.</li>
      </ul>
    </div>
  </body>
</html>
<commit_msg>still working on the styling<commit_after><!doctype html>
<html>
  <head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <link rel="stylesheet" href="/styles/main.css?v=$DIM_VERSION">
  </head>
  <body class="minmax" style="padding:0;">
    <div class="section">
      <ul>
        <li>Lock a set of perks by clicking a lock bucket and selecting perks</li>
        <ul>
          <li>If a perk doesn't appear it means that you own no armor with that perk</li>
          <li>To use armor with multiple perks together shift+click the desired perks</li>
          <li><div class="example ex-or"></div> - Armor with any of these perks will be used ("or")</li>
          <li><div class="example ex-and"></div> - Armor with all of these perks will be used ("and")</li>
        </ul>
        <li>Drag and drop items into the locked buckets to build sets with only that gear</li>
        <li>Shift click an item to build sets without that gear</li>
        <li>Higher Tiers are better</li>
        <li>
          <ul>
            <li>4/5/2 (a Tier 11 build) is 4 Intellect, 5 Discipline, 2 Strength (4+5+2 = Tier 11)</li>
            <li>Intellect speeds up Super recharge time</li>
            <li>Discipline speeds up Grenade recharge time</li>
            <li>Strength speeds up Melee recharge time</li>
          </ul>
        </li>
        <li>Try to find armor that has ammo increasing perks for weapon types that you use.</li>
        <li>Change the Intellect, Discipline, or Strength nodes in game to what is displayed to create each loadout.</li>
        <li>As an items defense level increases, the stats on that item (int/dis/str) also increase.</li>
      </ul>
    </div>
  </body>
</html>

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