<commit_before>package nme.display;
#if (!flash)

import nme.geom.Matrix;
import nme.PrimeLoader;
import nme.NativeHandle;

@:nativeProperty
class Graphics 
{
   public static inline var TILE_SCALE   = 0x0001;
   public static inline var TILE_ROTATION = 0x0002;
   public static inline var TILE_RGB     = 0x0004;
   public static inline var TILE_ALPHA   = 0x0008;
   public static inline var TILE_TRANS_2x2 = 0x0010; // Will ignore scale and rotation....
   public static inline var TILE_RECT    = 0x0020;		// won't use tile ids
   public static inline var TILE_ORIGIN  = 0x0040;
   public static inline var TILE_NO_ID   = 0x0040;  // Assume ID0
   private static inline var TILE_SMOOTH = 0x1000;
   public static inline var TILE_BLEND_NORMAL   = 0x00000000;
   public static inline var TILE_BLEND_ADD      = 0x00010000;

   //public static inline var TILE_BLEND_SUBTRACT = 0x00020000;
   /** @private */ var nmeHandle:NativeHandle;
   public function new(inHandle:Dynamic) 
   {
      nmeHandle = inHandle;
   }

   public function arcTo(inCX:Float, inCY:Float, inX:Float, inY:Float) 
   {
      nme_gfx_arc_to(nmeHandle, inCX, inCY, inX, inY);<commit_msg>Fix TILE_NO_ID value in Graphics.hx<commit_after>package nme.display;
#if (!flash)

import nme.geom.Matrix;
import nme.PrimeLoader;
import nme.NativeHandle;

@:nativeProperty
class Graphics 
{
   public static inline var TILE_SCALE   = 0x0001;
   public static inline var TILE_ROTATION = 0x0002;
   public static inline var TILE_RGB     = 0x0004;
   public static inline var TILE_ALPHA   = 0x0008;
   public static inline var TILE_TRANS_2x2 = 0x0010; // Will ignore scale and rotation....
   public static inline var TILE_RECT    = 0x0020;		// won't use tile ids
   public static inline var TILE_ORIGIN  = 0x0040;
   public static inline var TILE_NO_ID   = 0x0080;  // Assume ID0
   private static inline var TILE_SMOOTH = 0x1000;
   public static inline var TILE_BLEND_NORMAL   = 0x00000000;
   public static inline var TILE_BLEND_ADD      = 0x00010000;

   //public static inline var TILE_BLEND_SUBTRACT = 0x00020000;
   /** @private */ var nmeHandle:NativeHandle;
   public function new(inHandle:Dynamic) 
   {
      nmeHandle = inHandle;
   }

   public function arcTo(inCX:Float, inCY:Float, inX:Float, inY:Float) 
   {
      nme_gfx_arc_to(nmeHandle, inCX, inCY, inX, inY);
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{'dir': 'git-commits-cleaned', 'id': '489907', 'n_tokens_mistral': 936, 'n_tokens_neox': 802, 'n_words': 233}