<commit_before>[package]
name = "anduin"
version = "0.0.2"
authors = ["Nikita <<EMAIL>>"]
exclude = [
    "target/*",
    "resources/*"
]
# A short blurb about the package. This is not rendered in any format when
# uploaded to crates.io (aka this is not markdown).
description = "Complex end to end game engine with usage of new technologies like vulkan api (vulkano), and basic principles: 1) Speed; 2) Memory Safety; 3) Cross-platform; 4) User Friendly"

# These URLs point to more information about the repository.
documentation = "https://gitlab.com/humb1t/anduin"
homepage = "https://gitlab.com/humb1t/anduin"
repository = "https://gitlab.com/humb1t/anduin"

# This points to a file in the repository (relative to this `Cargo.toml`). The
# contents of this file are stored and indexed in the registry.
readme = "README.md"

# This is a small list of keywords used to categorize and search for this
# package.
keywords = ["game-engine", "vulkan", "game", "engine"]

# This is a string description of the license for this package. Currently
# crates.io will validate the license provided against a whitelist of known
# license identifiers from http://spdx.org/licenses/. Multiple licenses can be
# separated with a `/`.
license = "AGPL-3.0"

#prepare shaders TODO: try to move it out
build = "build.rs"

[dependencies]
time = "0.1"
#nphysics2d = "0.1.*"
#nphysics3d = "0.1.*"
#nalgebra = "0.8"
#ncollide = "0.9.1"
gl = "0.6"
libc = "0.2"
vulkano = "0.2.0"#{git = "https://github.com/tomaka/vulkano.git"}
vulkano-win = "0.2.0"#{git = "https://github.com/tomaka/vulkano.git"}
winit = "0.5"
ears = "0.3"

[build-dependencies]
vk-sys = "0.1.1"
vulkano-shaders = "0.2.0"
<commit_msg>Replace gitlab with githab in links, sry gitlab, but nobody wants to check you(<commit_after>[package]
name = "anduin"
version = "0.0.2"
authors = ["Nikita <<EMAIL>>"]
exclude = [
    "target/*",
    "resources/*"
]
# A short blurb about the package. This is not rendered in any format when
# uploaded to crates.io (aka this is not markdown).
description = "Complex end to end game engine with usage of new technologies like vulkan api (vulkano), and basic principles: 1) Speed; 2) Memory Safety; 3) Cross-platform; 4) User Friendly"

# These URLs point to more information about the repository.
documentation = "https://github.com/humb1t/anduin"
homepage = "https://github.com/humb1t/anduin"
repository = "https://github.com/humb1t/anduin"

# This points to a file in the repository (relative to this `Cargo.toml`). The
# contents of this file are stored and indexed in the registry.
readme = "README.md"

# This is a small list of keywords used to categorize and search for this
# package.
keywords = ["game-engine", "vulkan", "game", "engine"]

# This is a string description of the license for this package. Currently
# crates.io will validate the license provided against a whitelist of known
# license identifiers from http://spdx.org/licenses/. Multiple licenses can be
# separated with a `/`.
license = "AGPL-3.0"

#prepare shaders TODO: try to move it out
build = "build.rs"

[dependencies]
time = "0.1"
#nphysics2d = "0.1.*"
#nphysics3d = "0.1.*"
#nalgebra = "0.8"
#ncollide = "0.9.1"
gl = "0.6"
libc = "0.2"
vulkano = "0.2.0"#{git = "https://github.com/tomaka/vulkano.git"}
vulkano-win = "0.2.0"#{git = "https://github.com/tomaka/vulkano.git"}
winit = "0.5"
ears = "0.3"

[build-dependencies]
vk-sys = "0.1.1"
vulkano-shaders = "0.2.0"

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