<commit_before>/**
 * Trigger Class
 * 
 * "Triggers" are used to give agents certain behaviors. They represent a boolean expression as created by the user that, when met, causes the agent to perform a certain behavior.
 * Note: Triggers should have unique priorities within an agent; problems will be had if there are multiple triggers with the same priority values within an agent. 	 
 * 
 * @author <NAME>, <NAME>, <NAME>, and <NAME>
 * Wheaton College, CSCI 335, Spring 2013
 */

package edu.wheaton.simulator.entity;

import java.util.ArrayList;

import net.sourceforge.jeval.EvaluationException;
import edu.wheaton.simulator.behavior.Behavior;
import edu.wheaton.simulator.expression.ExpressionEvaluator;
import edu.wheaton.simulator.simulation.Grid;

public class Trigger implements Comparable<Trigger> {

	/**
	 * Triggers are checked in order of priority, with lower numbers coming
	 * first
	 */
	private int priority;

	/**
	 * Represents the conditions of whether or not the trigger fires.
	 */
	private ExpressionEvaluator conditionExpression;

	/**
	 * The behavior that is executed when the trigger condition is met
	 */
	private ArrayList<AbstractBehavior> behaviorList;

	/**
	 * Constructor
	 * 
	 * @param priority
	 *            Triggers are checked in order of priority, with lower numbers
	 *            coming first
	 * @param conditions
	 *            boolean expression this trigger represents
	 */
	public Trigger(int priority, ExpressionEvaluator conditionExpression,
			Behavior... behaviors) {
		this.priority = priority;
		this.conditionExpression = conditionExpression;
		
		behaviorList = new ArrayList<Behavior>();
		for( Behavior b : behaviors)
			behaviorList.add(b);
	}

	/**
	 * Clone Constructor. Deep copy is not necessary at this point.
	 * 
	 * @param parent
	 *            The trigger from which to clone.
	 */
	public Trigger(Trigger parent) {
		priority = parent.priority;
		conditionExpression = parent.conditionExpression;
		behaviorList = parent.behaviorList;
	}

	/**
	 * Evaluates the boolean expression represented by this object and fires if
	 * all conditions evaluate to true.
	 * 
	 * If someone wants to evaluate an expression to something other than boolean,
	 * they will need to change this method or fire.
	 * 
	 * @return Boolean
	 * @throws EvaluationException
	 *             if the expression was invalid
	 */
	public void evaluate(Agent xThis) throws EvaluationException {
		
		ExpressionEvaluator expr = conditionExpression.clone();

		expr.importEntity("this", xThis);
		expr.importEntity("other", xOther);
		expr.importEntity("local", xLocal);
		expr.importEntity("global", xGlobal);

		if (expr.evaluateBool()){
			fire(xThis, xOther, xLocal, xGlobal);
		
		}
		throw new UnsupportedOperationException();
	}

	/**
	 * Get this trigger's priority
	 * 
	 * @return the priority
	 */
	public int getPriority() {
		return priority;
	}

	/**
	 * Get the String representation of this trigger's firing condition
	 * 
	 * @return the firing condition
	 */
	public ExpressionEvaluator getConditions() {
		return conditionExpression;
	}

	/**
	 * Fires the trigger. Will depend on the Behavior object for this trigger.
	 */
	public void fire(GridEntity xThis, GridEntity xOther, GridEntity xLocal,
			GridEntity xGlobal) {
		for (Behavior b : behaviorList)
			b.execute(xThis, xOther, xLocal, xGlobal);
	}

	/**
	 * Compares this trigger to another trigger based on priority
	 * 
	 * @param other
	 *            The other trigger to compare to.
	 * @return -1 if less, 0 if same, 1 if greater.
	 */
	@Override
	public int compareTo(Trigger other) {
		if (priority == other.priority) {
			return 0;
		} else if (priority > other.priority) {
			return 1;
		} else {
			return -1;
		}
	}

	/**
	 * Adds a behavior to the end of the list of behaviors.
	 * 
	 * @param behavior
	 *            Behavior to be added to list
	 */
	public void addBehavior(Behavior behavior) {
		behaviorList.add(behavior);
	}
}
<commit_msg>Removed excess code as well as made sure Trigger takes two ExpressionEvaluators Added a name field to triggers to be able to identify them from a list<commit_after>/**
 * Trigger Class
 * 
 * "Triggers" are used to give agents certain behaviors. They represent a boolean expression as created by the user that, when met, causes the agent to perform a certain behavior.
 * Note: Triggers should have unique priorities within an agent; problems will be had if there are multiple triggers with the same priority values within an agent. 	 
 * 
 * @author <NAME>, <NAME>, <NAME>, <NAME>, <NAME> and <NAME>
 * Wheaton College, CSCI 335, Spring 2013
 */

package edu.wheaton.simulator.entity;

import java.util.ArrayList;

import net.sourceforge.jeval.EvaluationException;
import edu.wheaton.simulator.behavior.AbstractBehavior;
import edu.wheaton.simulator.expression.ExpressionEvaluator;
import edu.wheaton.simulator.simulation.Grid;

public class Trigger {
	
	/**
	 * A name to reference a trigger by
	 */
	private String name;

	/**
	 * Represents the conditions of whether or not the trigger fires.
	 */
	private ExpressionEvaluator conditionExpression;

	/**
	 * The behavior that is executed when the trigger condition is met
	 */
	private ExpressionEvaluator behavior;

	/**
	 * Constructor
	 * 
	 * @param priority
	 *            Triggers are checked in order of priority, with lower numbers
	 *            coming first
	 * @param conditions
	 *            boolean expression this trigger represents
	 */
	public Trigger(String name, ExpressionEvaluator conditionExpression,
			ExpressionEvaluator behavior) {
		this.name = name;
		this.conditionExpression = conditionExpression;
		this.behavior = behavior;		
	}

	/**
	 * Clone Constructor. Deep copy is not necessary at this point.
	 * 
	 * @param parent
	 *            The trigger from which to clone.
	 */
	public Trigger(Trigger parent) {
		name = parent.name;
		conditionExpression = parent.conditionExpression;
		behavior = parent.behavior;
	}

	/**
	 * Evaluates the boolean expression represented by this object and fires if
	 * all conditions evaluate to true.
	 * 
	 * If someone wants to evaluate an expression to something other than boolean,
	 * they will need to change this method or fire.
	 * 
	 * @return Boolean
	 * @throws EvaluationException
	 *             if the expression was invalid
	 */
	public void evaluate(Agent xThis) throws EvaluationException {
		
		ExpressionEvaluator expr = conditionExpression.clone();

		expr.importEntity("this", xThis);

		if (expr.evaluateBool()){
			fire();
		
		}
		throw new UnsupportedOperationException();
	}

	/**
	 * Get the String representation of this trigger's firing condition
	 * 
	 * @return the firing condition
	 */
	public ExpressionEvaluator getConditions() {
		return conditionExpression;
	}

	/**
	 * Fires the trigger. Will depend on the Behavior object for this trigger.
	 */
	public void fire() {
		//Needs to be updated to work with new behaviors
	}

	/**
	 * Sets the behavior of the trigger.
	 * 
	 * @param behavior
	 *            Behavior to be added to list
	 */
	public void setBehavior(ExpressionEvaluator behavior) {
		this.behavior = behavior;
	}
}

{'fraction_non_alphanumeric': 0.0799569255619868, 'fraction_numerical': 0.0026921523758244715, 'mean_word_length': 2.8982161594963274, 'pattern_counts': {'":': 0, '<': 16, '<?xml version=': 0, '>': 17, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '2757946', 'n_tokens_mistral': 2198, 'n_tokens_neox': 1890, 'n_words': 736}