<commit_before>/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "Test.h"

// This is a GPU-backend specific test
#if SK_SUPPORT_GPU

#include "GrContextFactory.h"

DEF_GPUTEST(GLInterfaceValidation, reporter, factory) {
    for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
        GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
        // this forces the factory to make the context if it hasn't yet
        GrContextFactory::ContextInfo* contextInfo = factory->getContextInfo(glCtxType);
        SkGLContext* glCtx = contextInfo->fGLContext;

        // We're supposed to fail the NVPR context type when we the native context that does not
        // support the NVPR extension.
        if (GrContextFactory::kNVPR_GLContextType == glCtxType &&
            factory->getContextInfo(GrContextFactory::kNative_GLContextType) &&
            !factory->getContextInfo(GrContextFactory::kNative_GLContextType)->fGLContext->gl()->hasExtension("GL_NV_path_rendering")) {
            REPORTER_ASSERT(reporter, nullptr == glCtx);
            continue;
        }

        REPORTER_ASSERT(reporter, glCtx);
        if (glCtx) {
            const GrGLInterface* interface = glCtx->gl();
            REPORTER_ASSERT(reporter, interface->validate());
        }
    }
}

#endif<commit_msg>Fix GLInterfaceValidation test after "Remove GrContextFactory::getGLContext"<commit_after>/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "Test.h"

// This is a GPU-backend specific test
#if SK_SUPPORT_GPU

#include "GrContextFactory.h"

DEF_GPUTEST(GLInterfaceValidation, reporter, factory) {
    for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
        GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
        // this forces the factory to make the context if it hasn't yet
        GrContextFactory::ContextInfo* contextInfo = factory->getContextInfo(glCtxType);
        SkGLContext* glCtx = contextInfo ? contextInfo->fGLContext : nullptr;

        // We're supposed to fail the NVPR context type when we the native context that does not
        // support the NVPR extension.
        if (GrContextFactory::kNVPR_GLContextType == glCtxType &&
            factory->getContextInfo(GrContextFactory::kNative_GLContextType) &&
            !factory->getContextInfo(GrContextFactory::kNative_GLContextType)->fGLContext->gl()->hasExtension("GL_NV_path_rendering")) {
            REPORTER_ASSERT(reporter, nullptr == glCtx);
            continue;
        }

        REPORTER_ASSERT(reporter, glCtx);
        if (glCtx) {
            const GrGLInterface* interface = glCtx->gl();
            REPORTER_ASSERT(reporter, interface->validate());
        }
    }
}

#endif
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