<commit_before># Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# <NAME> <<EMAIL>>, 2010.
# <NAME> <<EMAIL>>, 2010.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-29 22:37+0100\n"
"PO-Revision-Date: 2015-06-30 11:17+0200\n"
"Last-Translator: Sergey <<EMAIL>>\n"
"Language-Team: Ukrainian "
"<https://hosted.weblate.org/projects/mypaint/libmypaint/uk/>\n"
"Language: uk\n"
"MIME-Version: 1.0\n"
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"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.4-dev\n"

#: ../brushsettings-gen.h:4
msgid "Opacity"
msgstr "Непрозорість"

#: ../brushsettings-gen.h:4
msgid ""
"0 means brush is transparent, 1 fully visible\n"
"(also known as alpha or opacity)"
msgstr ""
"0 означає прозорість пензля, 1 — повну непрозорість\n"
"(ці точки також називають альфою та точкою непрозорості)"

#: ../brushsettings-gen.h:5
msgid "Opacity multiply"
msgstr "Коефіцієнт непрозорості"

#: ../brushsettings-gen.h:5
#, fuzzy
msgid ""
"This gets multiplied with opaque. You should only change the pressure input "
"of this setting. Use 'opaque' instead to make opacity depend on speed.\n"
"This setting is responsible to stop painting when there is zero pressure. "
"This is just a convention, the behaviour is identical to 'opaque'."
msgstr ""
"Це помножує непрозорість. Ви повинні змінювати тільки силу тиску. "
"Використовуйте параметр \"непрозорість\", щоб зробити непрозорість залежною "
"від швидкості. \n"
"Ця настройка зупиняє малювання коли зникає тиск на стилус."

#: ../brushsettings-gen.h:6
msgid "Opacity linearize"
msgstr "Лінеаризація непрозорості"

#: ../brushsettings-gen.h:6
#, fuzzy
msgid ""
"Correct the nonlinearity introduced by blending multiple dabs on top of each "
"other. This correction should get you a linear (\"natural\") pressure "
"response when pressure is mapped to opaque_multiply, as it is usually done. "
"0.9 is good for standard strokes, set it smaller if your brush scatters a "
"lot, or higher if you use dabs_per_second.\n"
"0.0 the opaque value above is for the individual dabs\n"
"1.0 the opaque value above is for the final brush stroke, assuming each "<commit_msg>Translated using Weblate (Ukrainian)<commit_after># Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# <NAME> <<EMAIL>>, 2010.
# <NAME> <<EMAIL>>, 2010.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-29 22:37+0100\n"
"PO-Revision-Date: 2015-06-30 15:31+0200\n"
"Last-Translator: <NAME> <<EMAIL>>\n"
"Language-Team: Ukrainian "
"<https://hosted.weblate.org/projects/mypaint/libmypaint/uk/>\n"
"Language: uk\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.4-dev\n"

#: ../brushsettings-gen.h:4
msgid "Opacity"
msgstr "Непрозорість"

#: ../brushsettings-gen.h:4
msgid ""
"0 means brush is transparent, 1 fully visible\n"
"(also known as alpha or opacity)"
msgstr ""
"0 означає прозорість пензля, 1 — повну непрозорість\n"
"(ці точки також називають альфою та точкою непрозорості)"

#: ../brushsettings-gen.h:5
msgid "Opacity multiply"
msgstr "Коефіцієнт непрозорості"

#: ../brushsettings-gen.h:5
msgid ""
"This gets multiplied with opaque. You should only change the pressure input "
"of this setting. Use 'opaque' instead to make opacity depend on speed.\n"
"This setting is responsible to stop painting when there is zero pressure. "
"This is just a convention, the behaviour is identical to 'opaque'."
msgstr ""
"Це збільшує непрозорість. Слід тільки змінити силу натиску в параметрах. "
"Використовуйте «непрозорий» замість залежності непрозорості від швидкості.\n"
"Цей параметр відповідає за припинення малювання, коли тиск на нулі. Це лише "
"умовність, поведінка тотожна до варіанту «непрозорий»."

#: ../brushsettings-gen.h:6
msgid "Opacity linearize"
msgstr "Лінеаризація непрозорості"

#: ../brushsettings-gen.h:6
#, fuzzy
msgid ""
"Correct the nonlinearity introduced by blending multiple dabs on top of each "
"other. This correction should get you a linear (\"natural\") pressure "
"response when pressure is mapped to opaque_multiply, as it is usually done. "
"0.9 is good for standard strokes, set it smaller if your brush scatters a "
"lot, or higher if you use dabs_per_second.\n"
"0.0 the opaque value above is for the individual dabs\n"
"1.0 the opaque value above is for the final brush stroke, assuming each "
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