<commit_before>Vulkan
======

Skis has a Vulkan implementation of its GPU backend. The Vulkan backend can be
built alongside the OpenGL backend. The client can select between the OpenGL
and Vulkan implementation at runtime. The Vulkan backend has reached feature
parity with the OpenGL backend. At this time we find that many Vulkan drivers
have bugs that Skia triggers for which we have no workaround. We are reporting
bugs to vendors as we find them.

Windows and Linux
-----------------
To build the Vulkan backend, set `skia_vulkan_sdk` to the path to your Vulkan SDK in `args.gn`.
This defaults to the environment variable `VULKAN_SDK`.<commit_msg>fix Vulkan doc typo<commit_after>Vulkan
======

Skia has a Vulkan implementation of its GPU backend. The Vulkan backend can be
built alongside the OpenGL backend. The client can select between the OpenGL
and Vulkan implementation at runtime. The Vulkan backend has reached feature
parity with the OpenGL backend. At this time we find that many Vulkan drivers
have bugs that Skia triggers for which we have no workaround. We are reporting
bugs to vendors as we find them.

Windows and Linux
-----------------
To build the Vulkan backend, set `skia_vulkan_sdk` to the path to your Vulkan SDK in `args.gn`.
This defaults to the environment variable `VULKAN_SDK`.
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