<commit_before>﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;

namespace eScapeLLC.UWP.Charts {
	#region AxisType
	/// <summary>
	/// Allowed axis types.
	/// </summary>
	public enum AxisType {
		/// <summary>
		/// X-axis value.
		/// </summary>
		Category,
		/// <summary>
		/// Y-axis value.
		/// </summary>
		Value
	};
	#endregion
	#region AxisOrientation
	/// <summary>
	/// Allowed axis orientations.
	/// </summary>
	public enum AxisOrientation {
		/// <summary>
		/// Horizontal orientation.
		/// </summary>
		Horizontal,
		/// <summary>
		/// Vertical orientation.
		/// </summary>
		Vertical
	};
	#endregion
	#region AxisVisibility
	/// <summary>
	/// Axis visibility.
	/// </summary>
	public enum AxisVisibility {
		/// <summary>
		/// Visible and taking up layout space.
		/// </summary>
		Visible,
		/// <summary>
		/// Not visible and taking up layout space.
		/// </summary>
		Hidden,
		/// <summary>
		/// Not visible not taking up layout space.
		/// </summary>
		Collapsed
	};
	#endregion
	#region Side
	/// <summary>
	/// Side to claim space from.
	/// </summary>
	public enum Side {
		/// <summary>
		/// Top.
		/// </summary>
		Top,
		/// <summary>
		/// Right.
		/// </summary>
		Right,
		/// <summary>
		/// Bottom.
		/// </summary>
		Bottom,
		/// <summary>
		/// Left.
		/// </summary>
		Left,
		/// <summary>
		/// No fixed side, no space claimed.
		/// </summary>
		Float
	};
	#endregion
	#region IChartAxis
	/// <summary>
	/// Features for axes.
	/// Axes must be present in the component list, to provide the infrastructure for scaling data series,
	/// even if they will not display.
	/// </summary>
	public interface IChartAxis {
		/// <summary>
		/// The axis type.
		/// </summary>
		AxisType Type { get; }
		/// <summary>
		/// The axis orientation.
		/// Typically Horizontal for Category and Vertical for Value.
		/// </summary>
		AxisOrientation Orientation { get; }
		/// <summary>
		/// The side of the data area this axis attaches to.
		/// Typically Bottom for Category and Right for Value.
		/// </summary>
		Side Side { get; }
		/// <summary>
		/// Minimum value or NaN.
		/// </summary>
		double Minimum { get; }
		/// <summary>
		/// Maximum value or NaN.
		/// </summary>
		double Maximum { get; }
		/// <summary>
		/// Range or NaN.
		/// </summary>
		double Range { get; }
		/// <summary>
		/// Reset the limits so axis can re-calculate.
		/// </summary>
		void ResetLimits();
		/// <summary>
		/// Do bookkeeping for updating limits/range.
		/// </summary>
		/// <param name="value">The value.</param>
		void UpdateLimits(double value);
		/// <summary>
		/// Map the value.
		/// </summary>
		/// <param name="value">Input (actual) value.</param>
		/// <returns>Axis-mapped value.</returns>
		double For(double value);
		/// <summary>
		/// Return the "scale" for this axis.
		/// </summary>
		/// <param name="dimension">Overall Dimension (in DC).</param>
		/// <returns>Dimension / Range.</returns>
		double ScaleFor(double dimension);
	}
	#endregion
	#region IChartLayer
	/// <summary>
	/// Represents a container for chart component visual elements.
	/// </summary>
	public interface IChartLayer {
		/// <summary>
		/// Add content.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fe">Element to add.</param>
		void Add(FrameworkElement fe);
		/// <summary>
		/// Remove content.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fe">Element to remove.</param>
		void Remove(FrameworkElement fe);
		/// <summary>
		/// Add group of elements.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fes"></param>
		void Add(IEnumerable<FrameworkElement> fes);
		/// <summary>
		/// Remove group of elements.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fes"></param>
		void Remove(IEnumerable<FrameworkElement> fes);
		/// <summary>
		/// Position the layer.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="target"></param>
		void Layout(Rect target);
		/// <summary>
		/// Remove all the components this layer knows about.
		/// MUST be called from UI thread.
		/// </summary>
		void Clear();
	}
	#endregion
	#region IChartLayerAnimation
	/// <summary>
	/// Accept animation configuration.
	/// </summary>
	public interface IChartLayerAnimation {
		/// <summary>
		/// Control the state of implicit composition animations (for Offset).
		/// </summary>
		bool UseImplicitAnimations { get; set; }<commit_msg>Remove UseImplicitAnimations.<commit_after>﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;

namespace eScapeLLC.UWP.Charts {
	#region AxisType
	/// <summary>
	/// Allowed axis types.
	/// </summary>
	public enum AxisType {
		/// <summary>
		/// X-axis value.
		/// </summary>
		Category,
		/// <summary>
		/// Y-axis value.
		/// </summary>
		Value
	};
	#endregion
	#region AxisOrientation
	/// <summary>
	/// Allowed axis orientations.
	/// </summary>
	public enum AxisOrientation {
		/// <summary>
		/// Horizontal orientation.
		/// </summary>
		Horizontal,
		/// <summary>
		/// Vertical orientation.
		/// </summary>
		Vertical
	};
	#endregion
	#region AxisVisibility
	/// <summary>
	/// Axis visibility.
	/// </summary>
	public enum AxisVisibility {
		/// <summary>
		/// Visible and taking up layout space.
		/// </summary>
		Visible,
		/// <summary>
		/// Not visible and taking up layout space.
		/// </summary>
		Hidden,
		/// <summary>
		/// Not visible not taking up layout space.
		/// </summary>
		Collapsed
	};
	#endregion
	#region Side
	/// <summary>
	/// Side to claim space from.
	/// </summary>
	public enum Side {
		/// <summary>
		/// Top.
		/// </summary>
		Top,
		/// <summary>
		/// Right.
		/// </summary>
		Right,
		/// <summary>
		/// Bottom.
		/// </summary>
		Bottom,
		/// <summary>
		/// Left.
		/// </summary>
		Left,
		/// <summary>
		/// No fixed side, no space claimed.
		/// </summary>
		Float
	};
	#endregion
	#region IChartAxis
	/// <summary>
	/// Features for axes.
	/// Axes must be present in the component list, to provide the infrastructure for scaling data series,
	/// even if they will not display.
	/// </summary>
	public interface IChartAxis {
		/// <summary>
		/// The axis type.
		/// </summary>
		AxisType Type { get; }
		/// <summary>
		/// The axis orientation.
		/// Typically Horizontal for Category and Vertical for Value.
		/// </summary>
		AxisOrientation Orientation { get; }
		/// <summary>
		/// The side of the data area this axis attaches to.
		/// Typically Bottom for Category and Right for Value.
		/// </summary>
		Side Side { get; }
		/// <summary>
		/// Minimum value or NaN.
		/// </summary>
		double Minimum { get; }
		/// <summary>
		/// Maximum value or NaN.
		/// </summary>
		double Maximum { get; }
		/// <summary>
		/// Range or NaN.
		/// </summary>
		double Range { get; }
		/// <summary>
		/// Reset the limits so axis can re-calculate.
		/// </summary>
		void ResetLimits();
		/// <summary>
		/// Do bookkeeping for updating limits/range.
		/// </summary>
		/// <param name="value">The value.</param>
		void UpdateLimits(double value);
		/// <summary>
		/// Map the value.
		/// </summary>
		/// <param name="value">Input (actual) value.</param>
		/// <returns>Axis-mapped value.</returns>
		double For(double value);
		/// <summary>
		/// Return the "scale" for this axis.
		/// </summary>
		/// <param name="dimension">Overall Dimension (in DC).</param>
		/// <returns>Dimension / Range.</returns>
		double ScaleFor(double dimension);
	}
	#endregion
	#region IChartLayer
	/// <summary>
	/// Represents a container for chart component visual elements.
	/// </summary>
	public interface IChartLayer {
		/// <summary>
		/// Add content.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fe">Element to add.</param>
		void Add(FrameworkElement fe);
		/// <summary>
		/// Remove content.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fe">Element to remove.</param>
		void Remove(FrameworkElement fe);
		/// <summary>
		/// Add group of elements.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fes"></param>
		void Add(IEnumerable<FrameworkElement> fes);
		/// <summary>
		/// Remove group of elements.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="fes"></param>
		void Remove(IEnumerable<FrameworkElement> fes);
		/// <summary>
		/// Position the layer.
		/// MUST be called from UI thread.
		/// </summary>
		/// <param name="target"></param>
		void Layout(Rect target);
		/// <summary>
		/// Remove all the components this layer knows about.
		/// MUST be called from UI thread.
		/// </summary>
		void Clear();
	}
	#endregion
	#region IChartLayerAnimation
	/// <summary>
	/// Accept animation configuration.
	/// </summary>
	public interface IChartLayerAnimation {
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