<commit_before><Type Name="CheckButton" FullName="Gtk.CheckButton">
  <TypeSignature Language="C#" Value="public class CheckButton : Gtk.ToggleButton, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>To be added</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.ToggleButton</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="NewWithLabel">
      <MemberSignature Language="C#" Value="public static Gtk.CheckButton NewWithLabel (string label);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.CheckButton</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="label">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'Gtk.CheckButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CheckButton (uint gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gtk.CheckButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gtk.CheckButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.CheckButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton (string label);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="label">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'Gtk.CheckButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type><commit_msg>CheckButton documentation from <NAME> <<EMAIL>><commit_after><Type Name="CheckButton" FullName="Gtk.CheckButton">
  <TypeSignature Language="C#" Value="public class CheckButton : Gtk.ToggleButton, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="<NAME>" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>CheckButton is not a thread safe object</ThreadSafetyStatement>
  <Docs>
    <summary>A GtkCheckButton places a discrete GtkToggleButton next to a widget.</summary>
    <remarks>
      <para>
        A GtkCheckButton places a discrete <see cref="T:Gtk.ToggleButton"/> next to a widget, usually a <see cref="T:Gtk.Label"/>. See <see cref="T:Gtk.ToggleButton"/> for more information about toggle/check buttons.
    </para>
  </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.ToggleButton</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="NewWithLabel">
      <MemberSignature Language="C#" Value="public static Gtk.CheckButton NewWithLabel (string label);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.CheckButton</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Creates a new CheckButton object with a label to the right of it.</summary>
        <param name="label">The label displayed to the right of the CheckButton.</param>
        <returns>The newely created CheckButton.</returns>
        <remarks>Creates a new CheckButton object with a label to the
        right of it</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes of this widget</summary>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CheckButton (uint gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>Internal contructor</summary>
        <param name="gtype"></param>
        <returns>A new CheckButton</returns>
        <remarks>Internal contructor</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">A pointer to a GtkCheckButton, as returned by the Gtk+ C API.</param>
        <returns>A C# Gtk.CheckButton that wraps the <paramref name="raw"/> parameter</returns>
        <remarks>
          <para>
            If you don't already know that you need this constructor, it should not be used.
          </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Constructor</summary>
        <returns>A new CheckButton</returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CheckButton (string label);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Constructor</summary>
        <param name="label">A string for the label.</param>
        <returns>A new CheckButton with a label</returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Get the type of this object, as registered with the
        GLib object system.</summary>
        <returns><para>A number that uniquely identifies this type in
        the GLib object system.</para></returns>
        <remarks><para>Mostly for internal use.</para></remarks>
      </Docs>
    </Member>
  </Members>
</Type>
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