<commit_before><?xml version="1.0" encoding="utf-8"?>
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    <UnityDir Condition="$(UnityDir) == '' and Exists('$(SolutionDir)\lib\UnityEditor.dll')">$(SolutionDir)\lib\</UnityDir>
    <UnityDir Condition="$(UnityDir) == '' and Exists('C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.dll')">C:\Program Files (x86)\Unity\Editor\Data\Managed\</UnityDir>
    <UnityDir Condition="$(UnityDir) == '' and Exists('\Applications\Unity\Unity.app\Contents\Managed\UnityEditor.dll')">\Applications\Unity\Unity.app\Contents\Managed\</UnityDir>
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  </PropertyGroup>
</Project><commit_msg>Ooops we should be looking at the 64 bit location for the Unity dlls too<commit_after><?xml version="1.0" encoding="utf-8"?>
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