<commit_before>cmake_minimum_required(VERSION 2.6)

if(NOT GLUON_BUILD_ALL)
project(GluonGraphics)
find_package(GluonCore REQUIRED)
endif()

set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)

find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)

include_directories(
    ${CMAKE_CURRENT_BINARY_DIR}
    ${CMAKE_CURRENT_SOURCE_DIR}

    ${GLUON_CORE_INCLUDES}

    ${OPENGL_INCLUDE_DIR}
    ${GLEW_INCLUDE_DIR}
)

set(GLUON_GRAPHICS_INCLUDES
    ${CMAKE_CURRENT_SOURCE_DIR}
    ${GLUON_CORE_INCLUDES}

    ${OPENGL_INCLUDE_DIR}
    ${GLEW_INCLUDE_DIR}
    CACHE PATHS "Includes required for Gluon Graphics"
)

set(GluonGraphics_SRCS 
    
    material.cpp
    technique.cpp
    camera.cpp
    renderwidget.cpp
    vertex.cpp
    texture.cpp
    item.cpp
    engine.cpp
    mesh.cpp
)

set(GluonGraphics_HEADERS
    gluon_graphics_export.h
    camera.h<commit_msg>Add the new classes to the CMake file<commit_after>cmake_minimum_required(VERSION 2.6)

if(NOT GLUON_BUILD_ALL)
project(GluonGraphics)
find_package(GluonCore REQUIRED)
endif()

set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)

find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)

include_directories(
    ${CMAKE_CURRENT_BINARY_DIR}
    ${CMAKE_CURRENT_SOURCE_DIR}

    ${GLUON_CORE_INCLUDES}

    ${OPENGL_INCLUDE_DIR}
    ${GLEW_INCLUDE_DIR}
)

set(GLUON_GRAPHICS_INCLUDES
    ${CMAKE_CURRENT_SOURCE_DIR}
    ${GLUON_CORE_INCLUDES}

    ${OPENGL_INCLUDE_DIR}
    ${GLEW_INCLUDE_DIR}
    CACHE PATHS "Includes required for Gluon Graphics"
)

set(GluonGraphics_SRCS
    frustrum.cpp
    material.cpp
    materialinstance.cpp
    technique.cpp
    materialelement.cpp
    camera.cpp
    renderwidget.cpp
    vertex.cpp
    texture.cpp
    item.cpp
    engine.cpp
    mesh.cpp
)

set(GluonGraphics_HEADERS
    gluon_graphics_export.h
    camera.h
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