<commit_before># battleship_js
an implementation of battleship in HTML/CSS/JS

___

# Test Mode

* game screens
	* start
	* privacy/feedback
	* active turn  
* game states
	* start
	* prepare player 1 turn
	* player 1 active turn
	* feedback/prepare player 2 turn
	* player 2 active turn
	* feedback/prepare player 1 turn
	* feedback/gameover
- grid: 2 x 2
- single ship: 2 squares long
- hard-coded ship placement
- token accessibility, ARIA roles for document structure
- token responsive, 1 @media rule
- basic white/teal color scheme and text elements

---

# MVP
- simple app structure:
 	* index.html
 	* style.css (plus normalize.css)
 	* script.js (plus jQuery)
- grid: 10 x 10
- ships: 5, lengths: [2, 3, 3, 4, 5]
- random ship placement

---

# Wish list

- more thorough accessibility/keyboard support
- more responsive, integrate bootstrap?
- visual design improvement pass
- implement as non-violent alternative game
  * guessing where the other person has connected stars to make constellations
  * make ships into words, add 'wheel of fortune' word guessing component as alternate way to claim/sink full ship/word
  * nefarious hacking version, guess the other person's android swipe/password combinations<commit_msg>updates formatting of readme<commit_after># battleship_js
an implementation of battleship in HTML/CSS/JS

# Test Mode

* game screens
	* start
	* privacy/feedback
	* active turn  
* game states
	* start
	* prepare player 1 turn
	* player 1 active turn
	* feedback/prepare player 2 turn
	* player 2 active turn
	* feedback/prepare player 1 turn
	* feedback/gameover
- grid: 2 x 2
- single ship: 2 squares long
- hard-coded ship placement
- token accessibility, ARIA roles for document structure
- token responsive, 1 @media rule
- basic white/teal color scheme and text elements

# MVP
- simple app structure:
 	* index.html
 	* style.css (plus normalize.css)
 	* script.js (plus jQuery)
- grid: 10 x 10
- ships: 5, lengths: [2, 3, 3, 4, 5]
- random ship placement

# Wish list

- more thorough accessibility/keyboard support
- more responsive, integrate bootstrap?
- visual design improvement pass
- implement as non-violent alternative game
  * guessing where the other person has connected stars to make constellations
  * make ships into words, add 'wheel of fortune' word guessing component as alternate way to claim/sink full ship/word
  * nefarious hacking version, guess the other person's android swipe/password combinations
{'fraction_non_alphanumeric': 0.0698051948051948, 'fraction_numerical': 0.015422077922077922, 'mean_word_length': 3.7957198443579765, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3032303', 'n_tokens_mistral': 752, 'n_tokens_neox': 676, 'n_words': 312}