<commit_before>///////////////////////////////////
//////////Autolathe Designs ///////
///////////////////////////////////
/////////////
////T-Comms//
/////////////

/datum/design/signaler
	name = "Remote Signaling Device"
	id = "signaler"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 400, /datum/material/glass = 120)
	build_path = /obj/item/assembly/signaler
	category = list("initial", "T-Comm")

/datum/design/radio_headset
	name = "Radio Headset"
	id = "radio_headset"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75)
	build_path = /obj/item/radio/headset
	category = list("initial", "T-Comm")

/datum/design/bounced_radio
	name = "Station Bounced Radio"
	id = "bounced_radio"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75, /datum/material/glass = 25)
	build_path = /obj/item/radio/off
	category = list("initial", "T-Comm")

/datum/design/intercom_frame
	name = "Intercom Frame"
	id = "intercom_frame"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75, /datum/material/glass = 25)
	build_path = /obj/item/wallframe/intercom
	category = list("initial", "T-Comm")

/////////////
////MISC/////
/////////////

/datum/design/camera
	name = "Camera"
	id = "camera"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 50, /datum/material/glass = 100)
	build_path = /obj/item/camera
	category = list("initial", "Misc")

/datum/design/camera_film
	name = "Camera Film Cartridge"
	id = "camera_film"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 10, /datum/material/glass = 10)
	build_path = /obj/item/camera_film
	category = list("initial", "Misc")

/datum/design/earmuffs
	name = "Earmuffs"
	id = "earmuffs"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
	build_path = /obj/item/clothing/ears/earmuffs
	category = list("initial", "Misc")

/datum/design/pipe_painter
	name = "Pipe Painter"
	id = "pipe_painter"
	build_type = AUTOLATHE | PROTOLATHE
	materials = list(/datum/material/iron = 5000, /datum/material/glass = 2000)
	build_path = /obj/item/pipe_painter
	category = list("initial", "Misc","Tool Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING

/datum/design/airlock_painter
	name = "Airlock Painter"
	id = "airlock_painter"
	build_type = AUTOLATHE | PROTOLATHE
	materials = list(/datum/material/iron = 50, /datum/material/glass = 50)
	build_path = /obj/item/airlock_painter
	category = list("initial", "Misc","Tool Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SERVICE

/datum/design/cultivator
	name = "Cultivator"
	id = "cultivator"
	build_type = AUTOLATHE | PROTOLATHE<commit_msg>decal painter to lathe<commit_after>///////////////////////////////////
//////////Autolathe Designs ///////
///////////////////////////////////
/////////////
////T-Comms//
/////////////

/datum/design/signaler
	name = "Remote Signaling Device"
	id = "signaler"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 400, /datum/material/glass = 120)
	build_path = /obj/item/assembly/signaler
	category = list("initial", "T-Comm")

/datum/design/radio_headset
	name = "Radio Headset"
	id = "radio_headset"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75)
	build_path = /obj/item/radio/headset
	category = list("initial", "T-Comm")

/datum/design/bounced_radio
	name = "Station Bounced Radio"
	id = "bounced_radio"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75, /datum/material/glass = 25)
	build_path = /obj/item/radio/off
	category = list("initial", "T-Comm")

/datum/design/intercom_frame
	name = "Intercom Frame"
	id = "intercom_frame"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 75, /datum/material/glass = 25)
	build_path = /obj/item/wallframe/intercom
	category = list("initial", "T-Comm")

/////////////
////MISC/////
/////////////

/datum/design/camera
	name = "Camera"
	id = "camera"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 50, /datum/material/glass = 100)
	build_path = /obj/item/camera
	category = list("initial", "Misc")

/datum/design/camera_film
	name = "Camera Film Cartridge"
	id = "camera_film"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 10, /datum/material/glass = 10)
	build_path = /obj/item/camera_film
	category = list("initial", "Misc")

/datum/design/earmuffs
	name = "Earmuffs"
	id = "earmuffs"
	build_type = AUTOLATHE
	materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
	build_path = /obj/item/clothing/ears/earmuffs
	category = list("initial", "Misc")

/datum/design/pipe_painter
	name = "Pipe Painter"
	id = "pipe_painter"
	build_type = AUTOLATHE | PROTOLATHE
	materials = list(/datum/material/iron = 5000, /datum/material/glass = 2000)
	build_path = /obj/item/pipe_painter
	category = list("initial", "Misc","Tool Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING

/datum/design/airlock_painter
	name = "Airlock Painter"
	id = "airlock_painter"
	build_type = AUTOLATHE | PROTOLATHE
	materials = list(/datum/material/iron = 50, /datum/material/glass = 50)
	build_path = /obj/item/airlock_painter
	category = list("initial", "Misc","Tool Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SERVICE

/datum/design/airlock_painter/decal
	name = "Decal Painter"
	id = "decal_painter"
	build_type = AUTOLATHE | PROTOLATHE
	materials = list(/datum/material/iron = 50, /datum/material/glass = 50)
	build_path = /obj/item/airlock_painter/decal
	category = list("initial","Tools","Tool Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SERVICE

/datum/design/cultivator
	name = "Cultivator"
	id = "cultivator"
	build_type = AUTOLATHE | PROTOLATHE
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