<commit_before>package interpreter;


// The actual command will be defined when implmenting the abstract class
public abstract class AbstractCommand {

    private int priority;
    private Check check;

    public AbstractCommand(Check check, int priority){
        this.check = check;
        this.priority = priority;
    }
    
    public abstract void operation();

}<commit_msg>Added classes that can be used after parsing GUI to manipulate the game model.<commit_after>package interpreter;


import javafx.scene.control.Toggle;

// The actual command will be defined when implmenting the abstract class
public abstract class AbstractCommand implements Toggle {

    private int priority;
    private List<Check> checks;

    public AbstractCommand(List<Check> checks, int priority){
        this.checks = checks;
        this.priority = priority;
    }
    
    public abstract void operation();

}
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