<commit_before>// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file contains the definitions of the installer functions that build
// the WorkItemList used to install the application.

#include "chrome/installer/setup/install_worker.h"

#include <shlobj.h>
#include <time.h>
#include <vector>

#include "base/command_line.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
#include "base/version.h"
#include "base/win/registry.h"
#include "base/win/windows_version.h"
#include "chrome/common/chrome_constants.h"
#include "chrome/installer/setup/install.h"
#include "chrome/installer/setup/setup_constants.h"
#include "chrome/installer/util/conditional_work_item_list.h"
#include "chrome/installer/util/create_reg_key_work_item.h"
#include "chrome/installer/util/google_update_constants.h"
#include "chrome/installer/util/helper.h"
#include "chrome/installer/util/installation_state.h"
#include "chrome/installer/util/installer_state.h"
#include "chrome/installer/util/install_util.h"
#include "chrome/installer/util/product.h"
#include "chrome/installer/util/set_reg_value_work_item.h"
#include "chrome/installer/util/shell_util.h"
#include "chrome/installer/util/util_constants.h"
#include "chrome/installer/util/work_item_list.h"

#include "chrome_tab.h"  // NOLINT

using base::win::RegKey;

namespace installer {

// Local helper to call AddRegisterComDllWorkItems for all DLLs in a set of
// products managed by a given package.
void AddRegisterComDllWorkItemsForPackage(const InstallerState& installer_state,
                                          const Version* old_version,
                                          const Version& new_version,
                                          WorkItemList* work_item_list) {
  // First collect the list of DLLs to be registered from each product.
  std::vector<FilePath> com_dll_list;
  installer_state.AddComDllList(&com_dll_list);

  // Then, if we got some, attempt to unregister the DLLs from the old
  // version directory and then re-register them in the new one.
  // Note that if we are migrating the install directory then we will not
  // successfully unregister the old DLLs.
  // TODO(robertshield): See whether we need to fix the migration case.
  // TODO(robertshield): If we ever remove a DLL from a product, this will
  // not unregister it on update. We should build the unregistration list from
  // saved state instead of assuming it is the same as the registration list.
  if (!com_dll_list.empty()) {
    if (old_version) {
      FilePath old_dll_path(installer_state.target_path().AppendASCII(
          old_version->GetString()));

      installer::AddRegisterComDllWorkItems(old_dll_path,
                                            com_dll_list,
                                            installer_state.system_install(),
                                            false,  // Unregister
                                            true,   // May fail
                                            work_item_list);
    }

    FilePath dll_path(installer_state.target_path().AppendASCII(
        new_version.GetString()));
    installer::AddRegisterComDllWorkItems(dll_path,
                                          com_dll_list,
                                          installer_state.system_install(),
                                          true,   // Register
                                          false,  // Must succeed.
                                          work_item_list);
  }
}

void AddInstallerCopyTasks(const InstallerState& installer_state,
                           const FilePath& setup_path,
                           const FilePath& archive_path,
                           const FilePath& temp_path,
                           const Version& new_version,
                           WorkItemList* install_list) {
  DCHECK(install_list);
  FilePath installer_dir(installer_state.GetInstallerDirectory(new_version));
  install_list->AddCreateDirWorkItem(installer_dir);

  FilePath exe_dst(installer_dir.Append(setup_path.BaseName()));
  FilePath archive_dst(installer_dir.Append(archive_path.BaseName()));

  // In the past, we copied rather than moved for system level installs so that
  // the permissions of %ProgramFiles% would be picked up.  Now that |temp_path|
  // is in %ProgramFiles% for system level installs (and in %LOCALAPPDATA%
  // otherwise), there is no need to do this.
  install_list->AddMoveTreeWorkItem(setup_path.value(), exe_dst.value(),
                                    temp_path.value(), WorkItem::ALWAYS_MOVE);
  install_list->AddMoveTreeWorkItem(archive_path.value(), archive_dst.value(),
                                    temp_path.value(), WorkItem::ALWAYS_MOVE);
}
<commit_msg>Copy setup.exe rather than moving it since it is created outside of the target directory heirarchy (regression introduced in r75899).<commit_after>// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file contains the definitions of the installer functions that build
// the WorkItemList used to install the application.

#include "chrome/installer/setup/install_worker.h"

#include <shlobj.h>
#include <time.h>
#include <vector>

#include "base/command_line.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
#include "base/version.h"
#include "base/win/registry.h"
#include "base/win/windows_version.h"
#include "chrome/common/chrome_constants.h"
#include "chrome/installer/setup/install.h"
#include "chrome/installer/setup/setup_constants.h"
#include "chrome/installer/util/conditional_work_item_list.h"
#include "chrome/installer/util/create_reg_key_work_item.h"
#include "chrome/installer/util/google_update_constants.h"
#include "chrome/installer/util/helper.h"
#include "chrome/installer/util/installation_state.h"
#include "chrome/installer/util/installer_state.h"
#include "chrome/installer/util/install_util.h"
#include "chrome/installer/util/product.h"
#include "chrome/installer/util/set_reg_value_work_item.h"
#include "chrome/installer/util/shell_util.h"
#include "chrome/installer/util/util_constants.h"
#include "chrome/installer/util/work_item_list.h"

#include "chrome_tab.h"  // NOLINT

using base::win::RegKey;

namespace installer {

// Local helper to call AddRegisterComDllWorkItems for all DLLs in a set of
// products managed by a given package.
void AddRegisterComDllWorkItemsForPackage(const InstallerState& installer_state,
                                          const Version* old_version,
                                          const Version& new_version,
                                          WorkItemList* work_item_list) {
  // First collect the list of DLLs to be registered from each product.
  std::vector<FilePath> com_dll_list;
  installer_state.AddComDllList(&com_dll_list);

  // Then, if we got some, attempt to unregister the DLLs from the old
  // version directory and then re-register them in the new one.
  // Note that if we are migrating the install directory then we will not
  // successfully unregister the old DLLs.
  // TODO(robertshield): See whether we need to fix the migration case.
  // TODO(robertshield): If we ever remove a DLL from a product, this will
  // not unregister it on update. We should build the unregistration list from
  // saved state instead of assuming it is the same as the registration list.
  if (!com_dll_list.empty()) {
    if (old_version) {
      FilePath old_dll_path(installer_state.target_path().AppendASCII(
          old_version->GetString()));

      installer::AddRegisterComDllWorkItems(old_dll_path,
                                            com_dll_list,
                                            installer_state.system_install(),
                                            false,  // Unregister
                                            true,   // May fail
                                            work_item_list);
    }

    FilePath dll_path(installer_state.target_path().AppendASCII(
        new_version.GetString()));
    installer::AddRegisterComDllWorkItems(dll_path,
                                          com_dll_list,
                                          installer_state.system_install(),
                                          true,   // Register
                                          false,  // Must succeed.
                                          work_item_list);
  }
}

void AddInstallerCopyTasks(const InstallerState& installer_state,
                           const FilePath& setup_path,
                           const FilePath& archive_path,
                           const FilePath& temp_path,
                           const Version& new_version,
                           WorkItemList* install_list) {
  DCHECK(install_list);
  FilePath installer_dir(installer_state.GetInstallerDirectory(new_version));
  install_list->AddCreateDirWorkItem(installer_dir);

  FilePath exe_dst(installer_dir.Append(setup_path.BaseName()));
  FilePath archive_dst(installer_dir.Append(archive_path.BaseName()));

  install_list->AddCopyTreeWorkItem(setup_path.value(), exe_dst.value(),
                                    temp_path.value(), WorkItem::ALWAYS);

  // In the past, we copied rather than moved for system level installs so that
  // the permissions of %ProgramFiles% would be picked up.  Now that |temp_path|
  // is in %ProgramFiles% for system level installs (and in %LOCALAPPDATA%
  // otherwise), there is no need to do this for the archive.  Setup.exe, on
  // the other hand, is created elsewhere so it must always be copied.
  install_list->AddMoveTreeWorkItem(archive_path.value(), archive_dst.value(),
                                    temp_path.value(), WorkItem::ALWAYS_MOVE);
}

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