<commit_before>{
    "mods": {
        "BackToYou": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know.",
                "Add files via uploadHey, I have no idea if I did this right.  I made a few mods and got requests to add to your mod manager.  Let me know if I screwed up the process."
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "BackToYou.py",
            "md5": "8b672f5a8d2876391bddbecdfed9b970",
            "name": "Back To You",
            "old_md5s": [
                "ec65e09ff91f1535252718d3580ac927"
            ],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/f0771dc63724a5b92c95a52d6ee74d4cab35eaf0/mods/BackToYou.py"
        },
        "BuddyBunny": {
            "author": "joshville79",
            "category": "libraries",
            "changelog": [
                "convert a bunch of files to linux line feeds (#25)",
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know."
            ],
            "commit_sha": "a483c74a4b6a9c540ae58904bce5164dcfd5f4d4",
            "filename": "BuddyBunny.py",
            "md5": "794110f3e9c9cecb6e3294cf1c829b67",
            "name": "Buddy Bunny powerup",
            "old_md5s": [
                "2e1bd9ed5b9dab8c2fb4eb21a88689ec"
            ],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/a483c74a4b6a9c540ae58904bce5164dcfd5f4d4/mods/BuddyBunny.py"
        },
        "Collector": {
            "author": "TheMikirog",
            "category": "minigames",
            "changelog": [
                "Collector - changed deposit points",
                "Collector - bug fixes and more settings"
            ],
            "commit_sha": "8158a6bf547d32bf7bc03562e9ab58fdcf680ea7",
            "filename": "Collector.py",
            "md5": "6fd8ec35e9ced9d961e2efbd7f96b990",
            "name": "Collector",
            "old_md5s": [
                "571ec87186cd1b74a0ba196b2a263648",
                "9db6ae29f084aaa7afdd81953b6f5937"
            ],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/8158a6bf547d32bf7bc03562e9ab58fdcf680ea7/mods/Collector.py"
        },
        "FillErUp": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know."
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "FillErUp.py",
            "md5": "e0f7e8c5b259c090269d269eca139106",
            "name": "Fill 'Er Up",
            "old_md5s": [],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/f0771dc63724a5b92c95a52d6ee74d4cab35eaf0/mods/FillErUp.py"
        },
        "Greed": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know.",
                "move new mods to mods folder"
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "Greed.py",
            "md5": "c997ab2e55fc0f52a015a0109e0dd6c2",
            "name": "Greed",<commit_msg>update index.json (closes #36)<commit_after>{
    "mods": {
        "BackToYou": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know.",
                "Add files via uploadHey, I have no idea if I did this right.  I made a few mods and got requests to add to your mod manager.  Let me know if I screwed up the process."
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "BackToYou.py",
            "md5": "8b672f5a8d2876391bddbecdfed9b970",
            "name": "Back To You",
            "old_md5s": [
                "ec65e09ff91f1535252718d3580ac927"
            ],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/f0771dc63724a5b92c95a52d6ee74d4cab35eaf0/mods/BackToYou.py"
        },
        "BuddyBunny": {
            "author": "joshville79",
            "category": "libraries",
            "changelog": [
                "convert a bunch of files to linux line feeds (#25)",
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know."
            ],
            "commit_sha": "a483c74a4b6a9c540ae58904bce5164dcfd5f4d4",
            "filename": "BuddyBunny.py",
            "md5": "794110f3e9c9cecb6e3294cf1c829b67",
            "name": "Buddy Bunny powerup",
            "old_md5s": [
                "2e1bd9ed5b9dab8c2fb4eb21a88689ec"
            ],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/a483c74a4b6a9c540ae58904bce5164dcfd5f4d4/mods/BuddyBunny.py"
        },
        "Collector": {
            "author": "TheMikirog",
            "category": "minigames",
            "changelog": [
                "Colletor - (fixes continued)- Changed game music\r- Made capsules fly from enemies much less violently, so they don't fall off cliff that easily\r- Added some tips at the start of the game",
                "Collector - fixesThis gamemode had some serious flaws that made it unplayable or unfair.\r- Now deposit points in Team games are always in the center. Deposit points only change in FFA games.\r- Now capsules don't roll around as much, so there's less risk they would fall down the pit."
            ],
            "commit_sha": "0ebd80ae04e67629b2cc1be3e76fa96b68e2a42f",
            "filename": "Collector.py",
            "md5": "da460fcf6c5cc622709141a3aa133e48",
            "name": "Collector",
            "old_md5s": [
                "9f38dfeff4590bd1073d2397867d2fc9",
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                "9db6ae29f084aaa7afdd81953b6f5937"
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            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/0ebd80ae04e67629b2cc1be3e76fa96b68e2a42f/mods/Collector.py"
        },
        "FillErUp": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know."
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "FillErUp.py",
            "md5": "e0f7e8c5b259c090269d269eca139106",
            "name": "Fill '<NAME>",
            "old_md5s": [],
            "url": "https://cdn.rawgit.com/Mrmaxmeier/BombSquad-Community-Mod-Manager/f0771dc63724a5b92c95a52d6ee74d4cab35eaf0/mods/FillErUp.py"
        },
        "Greed": {
            "author": "joshville79",
            "category": "minigames",
            "changelog": [
                "Here's a bunch of new and updated minigames!Important notes:bsPowerup.py is a modified version of the game file. It has to replace the original game file.  Can mod manager do this? The modification is that it adds 2 new powerups: Snowballs and a Bunny helper bot that attacks other players (not you). For this to work it also requires BunnyBuddy.py and SnoBallz.py.  I put that requirement (I think) in the bsPowerup.json file. You can see these in action on my game server. I couldn't figure out any other way to add the new powerups to every game other than modifying the original bsPowerup file.The Snowball Fight minigame also requires SnoBallz.py.  I added a \"requires\" line in the .json file. It's the only minigame here that's not completely standalone.I called BuddyBunny, SnoBallz, and bsPowerup all \"utilities\" instead of \"minigames\" or \"libraries\" in the json files.  I wasn't sure what would be best.  If there's any way I can help, please let me know.",
                "move new mods to mods folder"
            ],
            "commit_sha": "f0771dc63724a5b92c95a52d6ee74d4cab35eaf0",
            "filename": "Greed.py",
            "md5": "c997ab2e55fc0f52a015a0109e0dd6c2",
            "name": "Greed",
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