<commit_before>uniform sampler2DRect tex0;
uniform sampler2DRect iMask;
uniform vec4 iColor;

varying vec2 texCoordVarying;

void main()
{
    vec4 clr = texture2DRect(tex0, texCoordVarying);
    float mask = texture2DRect(iMask, texCoordVarying).r;
    gl_FragColor = vec4(clr.rgb, clr.a*mask);
}
<commit_msg>nothing<commit_after>uniform sampler2DRect tex0;
uniform sampler2DRect iMask;

varying vec2 texCoordVarying;

void main()
{
    vec4 clr = texture2DRect(tex0, texCoordVarying);
    float mask = texture2DRect(iMask, texCoordVarying).r;
    gl_FragColor = vec4(clr.rgb, clr.a*mask);
}

{'fraction_non_alphanumeric': 0.09949409780775717, 'fraction_numerical': 0.03204047217537943, 'mean_word_length': 5.456521739130435, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '6943074', 'n_tokens_mistral': 239, 'n_tokens_neox': 235, 'n_words': 47}