<commit_before>using System.ComponentModel;
using com.csf.netutils.packets;

namespace com.csf.NetUtils.udp {
    public class HeartBeat {<commit_msg>Update HeartBeat.cs<commit_after>using System.ComponentModel;
using com.csf.netutils.packets;

namespace com.csf.NetUtils.udp {
    
    // The HeartBeat class os responsible for sending out periodic "HeartBeat" packets.
    // Currently configured to send heartbeat every 10 seconds.  Allows clients to 
    // detect servers that exist on the the same multicast address/port
    public class HeartBeat {
{'fraction_non_alphanumeric': 0.07207207207207207, 'fraction_numerical': 0.0036036036036036037, 'mean_word_length': 4.054545454545455, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '5348907', 'n_tokens_mistral': 164, 'n_tokens_neox': 154, 'n_words': 51}