<commit_before># Blinky

<img src="readme-img/blinky.png" align="right" width="220px"/>

Blinky is a fisheye addon for the game, Quake.  Its purpose was to find a
__practical fisheye for gaming__, and we found one, the [Panini] lens!

[>> Watch the video](http://youtu.be/jQOJ3yCK8pI)

- continues the work of [Fisheye Quake](http://strlen.com/gfxengine/fisheyequake/)
- uses the cross-platform [TyrQuake engine](http://disenchant.net/tyrquake/)
- adds a Lua scripting environment for easy experimenting
- explores different ways to see 180º-360º around you

![old-and-new]("readme-img/old-and-new.png")

## Try it out

Please install [Lua](http://www.lua.org/) and [SDL2 dev libs](https://www.libsdl.org/download-2.0.php):

```sh
# Mac OSX
brew install lua
brew install sdl2

# Linux
sudo apt-get install lua
sudo apt-get install libsdl2-dev
```

Then build and play:

```sh
# Build blinky
./build.sh

# Play blinky by launching Quake demo
./play.sh
```
<commit_msg>correct readme typo<commit_after># Blinky

<img src="readme-img/blinky.png" align="right" width="220px"/>

Blinky is a fisheye addon for the game, Quake.  Its purpose was to find a
__practical fisheye for gaming__, and we found one, the [Panini] lens!

[>> Watch the video](http://youtu.be/jQOJ3yCK8pI)

- continues the work of [Fisheye Quake](http://strlen.com/gfxengine/fisheyequake/)
- uses the cross-platform [TyrQuake engine](http://disenchant.net/tyrquake/)
- adds a Lua scripting environment for easy experimenting
- explores different ways to see 180º-360º around you

![old-and-new](readme-img/old-and-new.png)

## Try it out

Please install [Lua](http://www.lua.org/) and [SDL2 dev libs](https://www.libsdl.org/download-2.0.php):

```sh
# Mac OSX
brew install lua
brew install sdl2

# Linux
sudo apt-get install lua
sudo apt-get install libsdl2-dev
```

Then build and play:

```sh
# Build blinky
./build.sh

# Play blinky by launching Quake demo
./play.sh
```

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