<commit_before># bimg [![Build Status](https://travis-ci.org/h2non/bimg.png)](https://travis-ci.org/h2non/bimg) [![GitHub release](https://img.shields.io/github/tag/h2non/bimg.svg)]() [![GoDoc](https://godoc.org/github.com/h2non/bimg?status.png)](https://godoc.org/github.com/h2non/bimg)

Go library for blazing fast image processing based on [libvips](https://github.com/jcupitt/libvips) using C bindings. 

libvips is typically 4x faster than using the quickest ImageMagick and GraphicsMagick settings, and even 8x faster with JPEG format. It support JPEG, PNG, WEBP, TIFF and Magick image formats.
<commit_msg>refactor(vips)<commit_after># bimg [![Build Status](https://travis-ci.org/h2non/bimg.png)](https://travis-ci.org/h2non/bimg) [![GitHub release](https://img.shields.io/github/tag/h2non/bimg.svg)]() [![GoDoc](https://godoc.org/github.com/h2non/bimg?status.png)](https://godoc.org/github.com/h2non/bimg)

Go library for blazing fast image processing based on [libvips](https://github.com/jcupitt/libvips) using C bindings. 

bimg is designed to be a small and efficient library with a limited by generic specific set of features. 
Thanks to libvips it's typically 4x faster than using the quickest ImageMagick and GraphicsMagick settings 
or Go native image processing package, and in some cases it's even 8x faster processing JPEG images. 
It supports JPEG, PNG, WEBP, TIFF and Magick image formats.

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