<commit_before>""" Main code for ShaderMan.Next. Still called prototype.py for reasons I don't understand by myself :) """

import os
import glob
import sys
import inspect

curpath = os.path.dirname(inspect.getfile(sys._getframe(0)))
if curpath=="":
	curpath=os.getcwd()
#print curpath
sys.path.append(curpath)

import wx
from wx import glcanvas

productname = "ShaderMan.Next"

try:<commit_msg>Cleanup<commit_after>""" Main code for ShaderMan.Next. Still called prototype.py for reasons I don't understand by myself :) """

import os
import glob
import sys
import inspect

curpath = os.path.dirname(inspect.getfile(sys._getframe(0)))
if curpath=="":
	curpath=os.getcwd()
sys.path.append(curpath)

import wx
from wx import glcanvas

productname = "ShaderMan.Next"

try:
{'fraction_non_alphanumeric': 0.11573472041612484, 'fraction_numerical': 0.002600780234070221, 'mean_word_length': 5.470588235294118, 'pattern_counts': {'":': 2, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1817683', 'n_tokens_mistral': 255, 'n_tokens_neox': 252, 'n_words': 77}