<commit_before>if (AIRBASEDEFENSE_SWITCH) exitWith {
	hint "Противовоздушная оборона недоступна."
};

//-------------------- Wait for player to action

sleep 1;

//-------------------- Send hint to player that he's planted the bomb

hint "Активируем противовоздушную оборону...";

sleep 3;

//---------- Send notice to all players that charge has been set.

AIRBASEDEFENSE_SWITCH = true; publicVariable "AIRBASEDEFENSE_SWITCH";<commit_msg>Update airbaseDefense_switch.sqf<commit_after>if (AIRBASEDEFENSE_SWITCH) exitWith {
	hint "Противовоздушная оборона недоступна."
};

//-------------------- Wait for player to action

sleep 1;

//-------------------- Send hint to player that he's planted the bomb

hint "Активирование противовоздушную оборону...";

sleep 3;

//---------- Send notice to all players that charge has been set.

AIRBASEDEFENSE_SWITCH = true; publicVariable "AIRBASEDEFENSE_SWITCH";
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