<commit_before>
# Copyright (C) 2015 <NAME>
# All rights reserved.

include_directories(${CMAKE_SOURCE_DIR})

find_package(LibPNG REQUIRED)
find_package(LibUV REQUIRED)
add_subdirectory(common)
add_subdirectory(io)

find_package(GLFW REQUIRED)
add_subdirectory(gfx)

find_package(PulseAudio_Simple REQUIRED)
find_package(FLAC REQUIRED)
add_subdirectory(snd)

add_subdirectory(fps)

#find_package(Boost REQUIRED COMPONENTS filesystem)
#add_subdirectory(assets)

find_package(Freetype REQUIRED)
add_subdirectory(ui)

add_subdirectory(stratlib)

add_subdirectory(map)

add_subdirectory(collisionlib)

find_package(Threads REQUIRED)

add_executable(strategy main.cpp)
target_link_libraries(strategy gfxlib gfxsupportlib commonlib uilib maplib
                               sndlib stratlib)
target_link_libraries(strategy ${CMAKE_THREAD_LIBS_INIT})


add_executable(fps_exe main_fps.cpp)
target_link_libraries(fps_exe gfxlib gfxsupportlib commonlib fpslib
                              collisionlib)

add_executable(play_snd play_snd.cpp)
target_link_libraries(play_snd sndlib commonlib)

add_executable(event_spread_test event_spread.cpp)
target_link_libraries(event_spread_test stratlib commonlib)

add_subdirectory(tests)<commit_msg>Remove the dependency on Pulseaudio and libflac for now<commit_after>
# Copyright (C) 2015 <NAME>
# All rights reserved.

include_directories(${CMAKE_SOURCE_DIR})

find_package(LibPNG REQUIRED)
find_package(LibUV REQUIRED)
add_subdirectory(common)
add_subdirectory(io)

find_package(GLFW REQUIRED)
add_subdirectory(gfx)

# find_package(PulseAudio_Simple REQUIRED)
# find_package(FLAC REQUIRED)
# add_subdirectory(snd)

add_subdirectory(fps)

#find_package(Boost REQUIRED COMPONENTS filesystem)
#add_subdirectory(assets)

find_package(Freetype REQUIRED)
add_subdirectory(ui)

add_subdirectory(stratlib)

add_subdirectory(map)

add_subdirectory(collisionlib)

find_package(Threads REQUIRED)

add_executable(strategy main.cpp)
target_link_libraries(strategy gfxlib gfxsupportlib commonlib uilib maplib
                               stratlib)
target_link_libraries(strategy ${CMAKE_THREAD_LIBS_INIT})


add_executable(fps_exe main_fps.cpp)
target_link_libraries(fps_exe gfxlib gfxsupportlib commonlib fpslib
                              collisionlib)

# add_executable(play_snd play_snd.cpp)
# target_link_libraries(play_snd sndlib commonlib)

add_executable(event_spread_test event_spread.cpp)
target_link_libraries(event_spread_test stratlib commonlib)

add_subdirectory(tests)
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{'dir': 'git-commits-cleaned', 'id': '3579965', 'n_tokens_mistral': 908, 'n_tokens_neox': 867, 'n_words': 142}