<commit_before>Some games require access the web. When?

* Linking to a website
* Pulling down high score data
* Pulling down a save game from online

Whatever the reason, to test whether your Flash game is connecting to other sites properly, you must let the Flash Player access the Internet.


## Why do we need to allow the Flash Player to access the web?

Adobe added security settings that prevent Flash Player from accessing the web without its user's permission because of possible security threats. These security settings will prevent any .SWF object on the local machine from accessing the web unless each object is given permission to do so. Here is a quote from Adobe's website:

> "Some websites may access information from other sites using an older system of security. This is usually harmless, but it is possible that some sites could obtain unauthorized information using the older system."

For more information about Security Settings and why it exists you can visit Adobe's website.


## How do I let games created with Stencyl access the web when testing locally?

To allow games made with Stencyl to access the web when testing them locally, you need set the permissions for your game's SWF in the [Global Security Settings Manager](http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html) on Adobe's website. Below is a screenshot of what the panel looks like as well as what the location for a Stencyl game would be.

![Flash Player Security Manager](http://static.stencyl.com/help/images/FlashPlayerSecurity.png)

Unless you maintain multiple copies of Stencyl for testing purposes, you will have just one location to specify.<commit_msg>Update flash-security.md<commit_after>Some games require access to the web. When?

* Linking to a website
* Pulling down high score data
* Pulling down a save game from online

Whatever the reason, to test whether your Flash game is connecting to other sites properly, you must let the Flash Player access the Internet.


## Why do we need to allow the Flash Player to access the web?

Adobe added security settings that prevent Flash Player from accessing the web without its user's permission because of possible security threats. These security settings will prevent any .SWF object on the local machine from accessing the web unless each object is given permission to do so. Here is a quote from Adobe's website:

> "Some websites may access information from other sites using an older system of security. This is usually harmless, but it is possible that some sites could obtain unauthorized information using the older system."

For more information about Security Settings and why it exists, you can visit Adobe's website.


## How do I let games created with Stencyl access the web when testing locally?

To allow games made with Stencyl to access the web when testing them locally, you need to set the permissions for your game's SWF in the [Global Security Settings Manager](http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html) on Adobe's website. Below is a screenshot of what the panel looks like as well as what the location for a Stencyl game would be.

![Flash Player Security Manager](http://static.stencyl.com/help/images/FlashPlayerSecurity.png)

Unless you maintain multiple copies of Stencyl for testing purposes, you will have just one location to specify.
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