<commit_before>// Portions Copyright (c) 2008-2015 the Urho3D project.

//
// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
// LICENSE: Atomic Game Engine Editor and Tools EULA
// Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
// license information: https://github.com/AtomicGameEngine/AtomicGameEngine
//

#pragma once

#include <Atomic/Core/Object.h>

#include <Atomic/UI/UISceneView.h>

using namespace Atomic;

namespace Atomic
{
class Scene;
class Node;
class Camera;
class DebugRenderer;
class Octree;
class SmoothedTransform;<commit_msg>Cleanup for PR<commit_after>// Portions Copyright (c) 2008-2015 the Urho3D project.

//
// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
// LICENSE: Atomic Game Engine Editor and Tools EULA
// Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
// license information: https://github.com/AtomicGameEngine/AtomicGameEngine
//

#pragma once

#include <Atomic/Core/Object.h>

#include <Atomic/UI/UISceneView.h>

using namespace Atomic;

namespace Atomic
{
class Scene;
class Node;
class Camera;
class DebugRenderer;
class Octree;
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