<commit_before># This file is for defining a default set of skills that are available to all
# character classes, and each character class.  A skill available to ALL classes 
# does not belong to any particular class, but falls into a pool of skills that is
# subject to certain pooling rules, such as MAXCOMMONSKILLS and MAXLANGUAGES from 
# the coffeemud.ini file.  A skill available to EACH class belongs specifically to 
# each and every class individually, and is not subject to pool-related rules.
#
# The entries under the [EACH] and [ALL] sections are formatted as follows:
# [QUAL_LVL] [ABIL_ID] (AUTOGAIN) (PROF=[AMT]) (REQUIRES=[ABIL_ID]...) (MASK=[ZAPPERMASK])
# AUTOGAIN, PROF=, REQUIRES= and MASK= sections are optional. The REQUIRES section is a space 
# delimited list of Ability IDs of skills requires to learn the skill in question.  The ID
# may optionally be followed by a number in parenthesis, e.g. Skill_Write(75) to 
# require a certain proficiency to learn the skill.  MASK= is a zapper mask denoting
# what sort of person/mob qualifies for the skill.  See AHELP ZAPPERMASK for more info.
# The AUTOGAIN tag, if found, denotes that the skill is automatically gained when the
# level is reached.  The PROF= tag can be used to set a default proficiency.


[EACH]
1 Bandaging 
1 Common PROF=100 AUTOGAIN 
1 SmokeRings MASK=+CHA 5 
1 UnderCommon 
1 PlayInstrument MASK=+WIS 5

3 FireBuilding AUTOGAIN 

4 Searching 

[ALL]
1 Digging 
1 Draconic 
1 Drilling 
1 Drowish 
1 Dwarven 
1 Elvish 
1 Fey 
1 Fishing MASK=+WIS 8 
1 Foraging 
1 Gigantic 
1 Gnomish 
1 Goblinese 
1 Herbology 
1 Floristry 
1 Hunting MASK=+WIS 8 
1 Ignan 
1 Orcish 
1 Shearing 
1 SignLanguage 
1 Undercommon 

2 Butchering 
2 Chopping 
2 Cooking 
2 Dyeing MASK=+CHA 8 
2 Embroidering MASK=+CHA 10 REQUIRES=Skill_Write 
2 Engraving MASK=+CHA 10 REQUIRES=Skill_Write 
2 Lacquerring MASK=+CHA 8 
8 Skill_Autocrawl +WIS 5

3 Blacksmithing MASK=+STR 10 
3 Carpentry MASK=+CON 10 
3 LeatherWorking MASK=+CON 10 
3 Tailoring MASK=+DEX 10 

4 Costuming MASK=+INT 12 REQUIRES=Tailoring 
4 Distilling REQUIRES=Cooking 
4 Mining 
4 Pottery 
4 Tanning
4 Sculpting MASK=+CON 10 
4 Weaving MASK=+WIS 10 

5 Armorsmithing MASK=+STR 12 REQUIRES=Blacksmithing(75) 
5 Baking REQUIRES=Cooking 
5 Cobbling MASK=+CON 12 REQUIRES=LeatherWorking 
5 Fletching MASK=+DEX 12 REQUIRES=Specialization_Ranged Carpentry 
5 FoodPrep REQUIRES=Cooking 
5 GlassBlowing MASK=+CON 12 
5 Painting MASK=+CHA 12
5 PaperMaking 
5 ScrimShaw REQUIRES=Sculpting 
5 Weaponsmithing MASK=+STR 12 REQUIRES=Blacksmithing(75) Specialization_* 

6 Skill_FindHome MASK=+WIS 8

7 MeatCuring MASK=+INT 8

8 Skill_Autoswim MASK=+CON 8 REQUIRES=Skill_Swim

10 Construction MASK=+CON 12 REQUIRES=Carpentry 
10 Farming
10 Shrooming
10 JewelMaking MASK=+WIS 16 REQUIRES=Blacksmithing Pottery 
10 LockSmith MASK=+DEX 14 REQUIRES=Blacksmithing 
10 Masonry MASK=+CON 12 REQUIRES=Sculpting 
10 Boatwright MASK=+WIS 12 REQUIRES=Carpentry 
10 Siegecraft MASK=+STR 12 REQUIRES=Carpentry 
10 Smelting MASK=+CON 12
10 Speculate MASK=+WIS 10 
10 Taxidermy MASK=+INT 12 
10 Wainwrighting MASK=+INT 12 REQUIRES=Carpentry 

12 Skill_FindShip MASK=+WIS 8
12 Gardening

15 Excavation MASK=+CON 15 REQUIRES=Sculpting 
15 Irrigation MASK=+CON 15 REQUIRES=Drilling 
15 Landscaping MASK=+CON 15 REQUIRES=Farming 
15 Composting MASK=+WIS 12 REQUIRES=Farming

18 FoodPreserving MASK=+INT 12
18 Skill_Autoclimb MASK=+STR 12 REQUIRES=Skill_Climb


20 Branding

29 MasterHerbology MASK=+INT 12 REQUIRES=Herbology(100) 
29 MasterFloristry MASK=+INT 12 REQUIRES=Floristry(100) <commit_msg>tim added concierge stuff<commit_after># This file is for defining a default set of skills that are available to all
# character classes, and each character class.  A skill available to ALL classes 
# does not belong to any particular class, but falls into a pool of skills that is
# subject to certain pooling rules, such as MAXCOMMONSKILLS and MAXLANGUAGES from 
# the coffeemud.ini file.  A skill available to EACH class belongs specifically to 
# each and every class individually, and is not subject to pool-related rules.
#
# The entries under the [EACH] and [ALL] sections are formatted as follows:
# [QUAL_LVL] [ABIL_ID] (AUTOGAIN) (PROF=[AMT]) (REQUIRES=[ABIL_ID]...) (MASK=[ZAPPERMASK])
# AUTOGAIN, PROF=, REQUIRES= and MASK= sections are optional. The REQUIRES section is a space 
# delimited list of Ability IDs of skills requires to learn the skill in question.  The ID
# may optionally be followed by a number in parenthesis, e.g. Skill_Write(75) to 
# require a certain proficiency to learn the skill.  MASK= is a zapper mask denoting
# what sort of person/mob qualifies for the skill.  See AHELP ZAPPERMASK for more info.
# The AUTOGAIN tag, if found, denotes that the skill is automatically gained when the
# level is reached.  The PROF= tag can be used to set a default proficiency.


[EACH]
1 Bandaging 
1 CaravanBuilding MASK=-class +artisan -ACCCHIEVES +ACCT_REM_ARTISAN10 REQUIRES=Wainwrighting(100) Construction(100) 
1 Common PROF=100 AUTOGAIN 
1 PlayInstrument MASK=+WIS 5 
1 SmokeRings MASK=+CHA 5 
1 UnderCommon 

3 FireBuilding AUTOGAIN 

4 Searching 

[ALL]
1 Digging 
1 Draconic 
1 Drilling 
1 Drowish 
1 Dwarven 
1 Elvish 
1 Fey 
1 Fishing MASK=+WIS 8 
1 Floristry 
1 Foraging 
1 Gigantic 
1 Gnomish 
1 Goblinese 
1 Herbology 
1 Hunting MASK=+WIS 8 
1 Ignan 
1 Orcish 
1 Shearing 
1 SignLanguage 
1 Undercommon 

2 Butchering 
2 Chopping 
2 Cooking 
2 Dyeing MASK=+CHA 8 
2 Embroidering MASK=+CHA 10 REQUIRES=Skill_Write 
2 Engraving MASK=+CHA 10 REQUIRES=Skill_Write 
2 Lacquerring MASK=+CHA 8 

3 Blacksmithing MASK=+STR 10 
3 Carpentry MASK=+CON 10 
3 LeatherWorking MASK=+CON 10 
3 Tailoring MASK=+DEX 10 

4 Costuming MASK=+INT 12 REQUIRES=Tailoring 
4 Distilling REQUIRES=Cooking 
4 Mining 
4 Pottery 
4 Sculpting MASK=+CON 10 
4 Tanning 
4 Weaving MASK=+WIS 10 

5 Armorsmithing MASK=+STR 12 REQUIRES=Blacksmithing(75) 
5 Baking REQUIRES=Cooking 
5 Cobbling MASK=+CON 12 REQUIRES=LeatherWorking 
5 Fletching MASK=+DEX 12 REQUIRES=Specialization_Ranged Carpentry 
5 FoodPrep REQUIRES=Cooking 
5 GlassBlowing MASK=+CON 12 
5 Painting MASK=+CHA 12 
5 PaperMaking 
5 ScrimShaw REQUIRES=Sculpting 
5 Weaponsmithing MASK=+STR 12 REQUIRES=Blacksmithing(75) Specialization_* 

6 Skill_FindHome MASK=+WIS 8 

7 MeatCuring MASK=+INT 8 

8 Skill_Autocrawl 
8 Skill_Autoswim MASK=+CON 8 REQUIRES=Skill_Swim 

10 Boatwright MASK=+WIS 12 REQUIRES=Carpentry 
10 Construction MASK=+CON 12 REQUIRES=Carpentry 
10 Farming 
10 JewelMaking MASK=+WIS 16 REQUIRES=Blacksmithing Pottery 
10 LockSmith MASK=+DEX 14 REQUIRES=Blacksmithing 
10 Masonry MASK=+CON 12 REQUIRES=Sculpting 
10 Shrooming 
10 Siegecraft MASK=+STR 12 REQUIRES=Carpentry 
10 Smelting MASK=+CON 12 
10 Speculate MASK=+WIS 10 
10 Taxidermy MASK=+INT 12 
10 Wainwrighting MASK=+INT 12 REQUIRES=Carpentry 

12 Gardening 
12 Skill_FindShip MASK=+WIS 8 

15 Composting MASK=+WIS 12 REQUIRES=Farming 
15 Excavation MASK=+CON 15 REQUIRES=Sculpting 
15 Irrigation MASK=+CON 15 REQUIRES=Drilling 
15 Landscaping MASK=+CON 15 REQUIRES=Farming 

18 FoodPreserving MASK=+INT 12 
18 Skill_Autoclimb MASK=+STR 12 REQUIRES=Skill_Climb 

20 Branding 

29 MasterFloristry MASK=+INT 12 REQUIRES=Floristry(100) 
29 MasterHerbology MASK=+INT 12 REQUIRES=Herbology(100) 

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