<commit_before>package ua.org.dector.moon_lander;

/**
 * @author dector (<EMAIL>)
 */
public interface AppConfig {
    public static final String TITLE        = "Moon Lander";
    public static final int SCREEN_WIDTH    = 800;
    public static final int SCREEN_HEIGHT   = 600;

    // Files

    public static final String DATA_DIR     = "data/";
    public static final String IMG_DIR      = "img/";
    public static final String SOUND_DIR    = "sound/";
    public static final String LEVELS_DIR   = "levels/";
    public static final String FONTS_DIR    = "fonts/";
    public static final String PARTICLES_DIR= "particles/";

    public static final String BURN_FILE        = "burn.wav";
    public static final String CRASH_FILE       = "crash.wav";
    public static final String LANDING_FILE     = "landing.wav";
    public static final String FADEIN_FILE      = "fadein.wav";
    public static final String MUSIC_FILE       = "Subterrestrial_-_Neighborhood_Arcade.ogg";

    public static final String SMALL_FONT_FILE  = "Sans-Light14.fnt";
    public static final String SMALL_FONT_IMG   = "Sans-Light14.png";
    public static final String BIG_FONT_FILE    = "Sans-Light48.fnt";
    public static final String BIG_FONT_IMG     = "Sans-Light48.png";
    public static final String GRAPHICS_FILE    = "graphics.png";
    public static final String SPLASH_FILE      = "splash.png";

    public static final String FIRE_EFFECT      = "fire.p";

    public static final float MUSIC_VOLUME      = 1;
    public static final float SFX_VOLUME        = .5f;

    // Graphics

    public static final int GAMINATOR_LOGO_WIDTH    = 95;
    public static final int GAMINATOR_LOGO_HEIGHT   = 199;

    public static final int DEDICATION_WIDTH    = 148;
    public static final int DEDICATION_HEIGHT   = 256;


    public static final int ROCKET_TEXTURE_WIDTH    = 8;
    public static final int ROCKET_TEXTURE_HEIGHT   = 8;

    public static final int FIRE_TEXTURE_WIDTH      = 8;
    public static final int FIRE_TEXTURE_HEIGHT     = 8;

    public static final int POINTER_TEXTURE_WIDTH   = 8;
    public static final int POINTER_TEXTURE_HEIGHT  = 8;

    public static final int FLAG_TEXTURE_WIDTH      = 8;
    public static final int FLAG_TEXTURE_HEIGHT     = 8;

    public static final int SOUND_TEXTURE_WIDTH     = 8;
    public static final int SOUND_TEXTURE_HEIGHT    = 8;

<commit_msg>* Music volume fixed<commit_after>package ua.org.dector.moon_lander;

/**
 * @author dector (<EMAIL>)
 */
public interface AppConfig {
    public static final String TITLE        = "Moon Lander";
    public static final int SCREEN_WIDTH    = 800;
    public static final int SCREEN_HEIGHT   = 600;

    // Files

    public static final String DATA_DIR     = "data/";
    public static final String IMG_DIR      = "img/";
    public static final String SOUND_DIR    = "sound/";
    public static final String LEVELS_DIR   = "levels/";
    public static final String FONTS_DIR    = "fonts/";
    public static final String PARTICLES_DIR= "particles/";

    public static final String BURN_FILE        = "burn.wav";
    public static final String CRASH_FILE       = "crash.wav";
    public static final String LANDING_FILE     = "landing.wav";
    public static final String FADEIN_FILE      = "fadein.wav";
    public static final String MUSIC_FILE       = "Subterrestrial_-_Neighborhood_Arcade.ogg";

    public static final String SMALL_FONT_FILE  = "Sans-Light14.fnt";
    public static final String SMALL_FONT_IMG   = "Sans-Light14.png";
    public static final String BIG_FONT_FILE    = "Sans-Light48.fnt";
    public static final String BIG_FONT_IMG     = "Sans-Light48.png";
    public static final String GRAPHICS_FILE    = "graphics.png";
    public static final String SPLASH_FILE      = "splash.png";

    public static final String FIRE_EFFECT      = "fire.p";

    public static final float MUSIC_VOLUME      = .3f;
    public static final float SFX_VOLUME        = .5f;

    // Graphics

    public static final int GAMINATOR_LOGO_WIDTH    = 95;
    public static final int GAMINATOR_LOGO_HEIGHT   = 199;

    public static final int DEDICATION_WIDTH    = 148;
    public static final int DEDICATION_HEIGHT   = 256;


    public static final int ROCKET_TEXTURE_WIDTH    = 8;
    public static final int ROCKET_TEXTURE_HEIGHT   = 8;

    public static final int FIRE_TEXTURE_WIDTH      = 8;
    public static final int FIRE_TEXTURE_HEIGHT     = 8;

    public static final int POINTER_TEXTURE_WIDTH   = 8;
    public static final int POINTER_TEXTURE_HEIGHT  = 8;

    public static final int FLAG_TEXTURE_WIDTH      = 8;
    public static final int FLAG_TEXTURE_HEIGHT     = 8;

    public static final int SOUND_TEXTURE_WIDTH     = 8;
    public static final int SOUND_TEXTURE_HEIGHT    = 8;


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