<commit_before>LZHAM - Lossless Data Compression Codec
=============

<p>Copyright (c) 2009-2015 <NAME>, Jr. - <EMAIL> - MIT License</p>

<p>LZHAM is a lossless data compression codec written in C/C++ (specifically C++03), with a compression ratio similar to LZMA but with 1.5x-8x faster decompression speed. It officially supports Linux x86/x64, Windows x86/x64, 
OSX, and iOS, with Android support on the way.</p>

<p>Some slightly out of date API documentation is here (I'll be migrating this to github): https://code.google.com/p/lzham/wiki/API_Docs</p>

<p>This repo is currently LZHAM v1.0. The unstabling/testing version (v1.1) is here: https://github.com/richgel999/lzham_codec_devel</p>

<h3>Introduction</h3>

<p>LZHAM is a lossless (LZ based) data compression codec optimized for particularly fast decompression at very high compression ratios with a zlib compatible API. 
It's been developed over a period of 3 years and alpha versions have already shipped in many products. (The alpha is here: https://code.google.com/p/lzham/)
LZHAM's decompressor is slower than zlib's, but generally much faster than LZMA's, with a compression ratio that is typically within a few percent of LZMA's and sometimes better.</p>

<p>LZHAM's compressor is intended for offline use, but it is tested alongside the decompressor on mobile devices and is usable on the faster settings.</p><commit_msg>updating readme<commit_after>LZHAM - Lossless Data Compression Codec
=============

<p>Copyright (c) 2009-2015 <NAME>. - <EMAIL> - MIT License</p>

<p>Note: This is the unstable/experimental LZHAM repo, currently at v1.1. The stable repo (v1.0) is here: https://github.com/richgel999/lzham_codec</p>

<p>LZHAM is a lossless data compression codec written in C/C++ (specifically C++03), with a compression ratio similar to LZMA but with 1.5x-8x faster decompression speed. It officially supports Linux x86/x64, Windows x86/x64, 
OSX, and iOS, with Android support on the way.</p>

<p>Some slightly out of date API documentation is here (I'll be migrating this to github): https://code.google.com/p/lzham/wiki/API_Docs</p>

<h3>Introduction</h3>

<p>LZHAM is a lossless (LZ based) data compression codec optimized for particularly fast decompression at very high compression ratios with a zlib compatible API. 
It's been developed over a period of 3 years and alpha versions have already shipped in many products. (The alpha is here: https://code.google.com/p/lzham/)
LZHAM's decompressor is slower than zlib's, but generally much faster than LZMA's, with a compression ratio that is typically within a few percent of LZMA's and sometimes better.</p>

<p>LZHAM's compressor is intended for offline use, but it is tested alongside the decompressor on mobile devices and is usable on the faster settings.</p>
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