<commit_before>Changelog:
Versions without changelogs probably had very small misc fixes, like tweaks to the source code

Key:
  + Addition
  = Fix
  ! Change
  - Removal

Version 2.0.00-dev
 + Added Ocelots to Taming XP tables.
 ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
 ! Changed Ignition to add fire ticks rather than replacing them.

Version 1.3.01
 = Fixed bug where Tree Feller had no cooldown
 = Fixed bug with activating Skull Splitter after using Tree Feller
 
Version 1.3.00<commit_msg>Updated changelog about tree feller<commit_after>Changelog:
Versions without changelogs probably had very small misc fixes, like tweaks to the source code

Key:
  + Addition
  = Fix
  ! Change
  - Removal

Version 2.0.00-dev
 + Added Ocelots to Taming XP tables.
 ! Changed Tree Feller to hand out 1/3 of normal XP for each LOG block it fells
 ! Changed Tree Feller to only fell trees if you have enough durability
 ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
 ! Changed Ignition to add fire ticks rather than replacing them.

Version 1.3.01
 = Fixed bug where Tree Feller had no cooldown
 = Fixed bug with activating Skull Splitter after using Tree Feller
 
Version 1.3.00
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