<commit_before>---
layout: 	project_page
title:  	"PreOrder"
date:   	2016-12-07 23:30:00 +0100
category: 	school-project
thumb: 		/assets/preorder.png
excerpt: |
  Art installation where you discover an archive from an old civilization.
---

![Fresco to discover](/assets/preorder-fresque.jpg)

The goal of this exercise was to create at least 4 different landscapes and tell a story through them. The main constraint was to not having a living person, because this would have created questions like : who are them ? why are they here ?

Our main idea was to tell the story of an old civilization, with the following landscapes : a desert of skin and hair, a mountain of flesh and muscles, a river of dead bodies, a mountain of household appliances, a forest of pylon and cameras.

<br>

We were a team of 6 students :

* <NAME> (Artist)
* <NAME> (Artist)
* <NAME> (Game designer)
* <NAME> (Sound designer)
* <NAME> (Developer)
* <NAME> (Developer)

<br>

My main tasks were :

- Touch screen controls
- Scratch effect (modification on the texture)
- Music integration<commit_msg>Update preorder page project<commit_after>---
layout: 	project_page
title:  	"PreOrder"
date:   	2016-12-07 23:30:00 +0100
category: 	school-project
thumb: 		/assets/preorder.png
excerpt: |
  Art installation where you discover an archive from an old civilization.
abstract: |
  The goal of this exercise was to create at least 4 different landscapes and tell a story through them. The main constraint was to not having a living person, because this would have created questions like : who are them ? why are they here ?
banner: {"type": "image", "src": "/assets/preorder-fresque.jpg"}
team:
  - {"name": "<NAME>", "role": "Artist"}
  - {"name": "<NAME>", "role": "Artist"}
  - {"name": "<NAME>", "role": "Game designer"}
  - {"name": "<NAME>", "role": "Sound designer"}
  - {"name": "<NAME>", "role": "Developer"}
  - {"name": "<NAME>", "role": "Developer"}
tasks:
  - Touch screen controls
  - Scratch effect (modification on the texture)
  - Music integration
---

Our main idea was to tell the story of an old civilization, with the following landscapes : a desert of skin and hair, a mountain of flesh and muscles, a river of dead bodies, a mountain of household appliances, a forest of pylon and cameras.

The visitor must scratch the tablet to discover a fresco on which they can move with touch controls. The device was hidden in a box that the visitor must open to begin the experience.
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