<commit_before>////////////////////////////////////////////////////////////////////////////////
//
//  ADOBE SYSTEMS INCORPORATED
//  Copyright 2005-2007 Adobe Systems Incorporated
//  All Rights Reserved.
//
//  NOTICE: Adobe permits you to use, modify, and distribute this file
//  in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////

package mx.effects.effectClasses
{

import flash.events.Event;
import flash.events.TimerEvent;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
import flash.utils.Timer;
import mx.core.mx_internal;
import mx.effects.EffectInstance;
import mx.effects.Tween;

use namespace mx_internal;

/**
 *  The SoundEffectInstance class implements the instance class
 *  for the SoundEffect effect.
 *  Flex creates an instance of this class when it plays a SoundEffect effect;
 *  you do not create one yourself.
 *
 *  @see mx.effects.Fade
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1<commit_msg>Transferred from the Adobe Open Source Subversion Repository<commit_after>
package mx.effects.effectClasses
{

import flash.events.Event;
import flash.events.TimerEvent;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
import flash.utils.Timer;
import mx.core.mx_internal;
import mx.effects.EffectInstance;
import mx.effects.Tween;

use namespace mx_internal;

/**
 *  The SoundEffectInstance class implements the instance class
 *  for the SoundEffect effect.
 *  Flex creates an instance of this class when it plays a SoundEffect effect;
 *  you do not create one yourself.
 *
 *  @see mx.effects.Fade
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
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