<commit_before>#include <SFML-Book/Game.hpp>
#include <SFML-Book/Configuration.hpp>
#include <SFML-Book/Piece.hpp>

namespace book
{
    Game::Game(int X, int Y,int word_x,int word_y) : ActionTarget(Configuration::player_inputs), _window(sf::VideoMode(X,Y),"04_Gravitris"),_current_piece(nullptr), _world(word_x,word_y), _mainMenu(_window),_pauseMenu(_window),_status(Status::StatusMainMenu)
    {
        bind(Configuration::PlayerInputs::HardDrop,[this](const sf::Event&){        
             _current_piece = _world.newPiece();
             timeSinceLastFall = sf::Time::Zero;
        });

        bind(Configuration::PlayerInputs::TurnLeft,[this](const sf::Event&){
             _rotate_direction-=1;
        });
        bind(Configuration::PlayerInputs::TurnRight,[this](const sf::Event&){        
             _rotate_direction+=1;
        });

        bind(Configuration::PlayerInputs::MoveLeft,[this](const sf::Event&){        
             _move_direction-=1;
        });

        bind(Configuration::PlayerInputs::MoveRight,[this](const sf::Event&){        <commit_msg>update window title<commit_after>#include <SFML-Book/Game.hpp>
#include <SFML-Book/Configuration.hpp>
#include <SFML-Book/Piece.hpp>

namespace book
{
    Game::Game(int X, int Y,int word_x,int word_y) : ActionTarget(Configuration::player_inputs), _window(sf::VideoMode(X,Y),"05_GUi"),_current_piece(nullptr), _world(word_x,word_y), _mainMenu(_window),_pauseMenu(_window),_status(Status::StatusMainMenu)
    {
        bind(Configuration::PlayerInputs::HardDrop,[this](const sf::Event&){        
             _current_piece = _world.newPiece();
             timeSinceLastFall = sf::Time::Zero;
        });

        bind(Configuration::PlayerInputs::TurnLeft,[this](const sf::Event&){
             _rotate_direction-=1;
        });
        bind(Configuration::PlayerInputs::TurnRight,[this](const sf::Event&){        
             _rotate_direction+=1;
        });

        bind(Configuration::PlayerInputs::MoveLeft,[this](const sf::Event&){        
             _move_direction-=1;
        });

        bind(Configuration::PlayerInputs::MoveRight,[this](const sf::Event&){        
{'fraction_non_alphanumeric': 0.1537037037037037, 'fraction_numerical': 0.004629629629629629, 'mean_word_length': 3.5494736842105263, 'pattern_counts': {'":': 0, '<': 9, '<?xml version=': 0, '>': 9, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4599123', 'n_tokens_mistral': 657, 'n_tokens_neox': 649, 'n_words': 72}