<commit_before>var THREE = require('three')

/**
 * @author mrdoob / http://mrdoob.com/
 * edited by @substack and @maxogden
 */

module.exports = function ( camera ) {
  var speed = {
    jump: 3,
    move: 0.12,
    fall: 0.3
  };

	var scope = this;
	var pitchObject = this.pitchObject = new THREE.Object3D();
	pitchObject.add( camera );
<commit_msg>make jump speed 5 so you can build block towers<commit_after>var THREE = require('three')

/**
 * @author mrdoob / http://mrdoob.com/
 * edited by @substack and @maxogden
 */

module.exports = function ( camera ) {
  var speed = this.speed = {
    jump: 5,
    move: 0.12,
    fall: 0.3
  };

	var scope = this;
	var pitchObject = this.pitchObject = new THREE.Object3D();
	pitchObject.add( camera );

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{'dir': 'git-commits-cleaned', 'id': '1049401', 'n_tokens_mistral': 284, 'n_tokens_neox': 261, 'n_words': 74}