<commit_before>#include "Engine/Component.h"
#include "Engine/GameObject.h"

Component::Component(GameObject *owner, ComponentType type) {
  m_owner = owner;
  m_type = type;
  m_owner->AddComponent(this);
}

Component::~Component() { m_owner = nullptr; }

void Component::Update() { ComponentUpdate(); }<commit_msg>Cant receive null object as owner<commit_after>#include "Engine/Component.h"
#include "Engine/GameObject.h"
#include "Log/log.h"

Component::Component(GameObject *owner, ComponentType type) {
  if (!owner)
    ERROR("Invalid null owner");
  m_owner = owner;
  m_type = type;
  m_owner->AddComponent(this);
}

Component::~Component() { m_owner = nullptr; }

void Component::Update() { ComponentUpdate(); }
{'fraction_non_alphanumeric': 0.15138888888888888, 'fraction_numerical': 0.0, 'mean_word_length': 6.0, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 5, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7024839', 'n_tokens_mistral': 229, 'n_tokens_neox': 230, 'n_words': 50}