<commit_before><Project Sdk="Microsoft.NET.Sdk">
	<PropertyGroup>
		<TargetFramework>net5.0-windows</TargetFramework>
		<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
		<OutputType>Library</OutputType>
		<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
		<UseWindowsForms>true</UseWindowsForms>
		<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
		<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
		<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
		<Platforms>x86;AnyCPU</Platforms>
		<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
			</PropertyGroup>
	<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
		<OutputPath>bin\Debug_temp\</OutputPath>
	</PropertyGroup>
	<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
		<OutputPath>bin\Release_temp\</OutputPath>
	</PropertyGroup>
	<ItemGroup>
		<Compile Update="FirstRunMemoryCalibration.cs">
			<SubType>UserControl</SubType>
		</Compile>
		<Compile Update="MemoryDataFinderSettings.cs">
			<SubType>UserControl</SubType>
		</Compile>
	</ItemGroup>
	<ItemGroup>
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	<ItemGroup>
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	<Target Name="PostBuild" AfterTargets="PostBuildEvent">
		<Exec Command="mkdir &quot;$(TargetDir)\..\$(ConfigurationName)&quot;&#xD;&#xA;mkdir &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls&quot;&#xD;&#xA;del /Q &quot;$(TargetDir)\..\$(ConfigurationName)\*&quot;&#xD;&#xA;del /Q &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\*&quot;&#xD;&#xA;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Catch.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Mania.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Mania.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Osu.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Osu.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Taiko.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Taiko.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osuTK.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\PpCalculator.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\PpCalculator.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Framework.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\Realm.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Catch.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\ProcessMemoryDataFinder.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryDataProvider.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryEventSource.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryEventSource.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\&quot;&#xD;&#xA;mkdir &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\Dlls&quot;&#xD;&#xA;&#xD;&#xA;copy /Y &quot;$(TargetDir)\..\$(ConfigurationName)\*&quot; &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\&quot;&#xD;&#xA;copy /Y &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\*&quot; &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\Dlls\&quot;" />
	</Target>
</Project><commit_msg>Fix: Memory reading issues on x86 runtime<commit_after>﻿<Project Sdk="Microsoft.NET.Sdk">
	<PropertyGroup>
		<TargetFramework>net5.0-windows</TargetFramework>
		<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
		<OutputType>Library</OutputType>
		<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
		<UseWindowsForms>true</UseWindowsForms>
		<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
		<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
		<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
		<Platforms>x86;AnyCPU</Platforms>
		<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
			</PropertyGroup>
	<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
		<OutputPath>bin\Debug_temp\</OutputPath>
	</PropertyGroup>
	<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
		<OutputPath>bin\Release_temp\</OutputPath>
	</PropertyGroup>
	<ItemGroup>
		<Compile Update="FirstRunMemoryCalibration.cs">
			<SubType>UserControl</SubType>
		</Compile>
		<Compile Update="MemoryDataFinderSettings.cs">
			<SubType>UserControl</SubType>
		</Compile>
	</ItemGroup>
	<ItemGroup>
		<ProjectReference Include="..\..\PpCalculatorTypes\PpCalculatorTypes.csproj" ExcludeAssets="all" />
		<ProjectReference Include="..\..\StreamCompanion.Common\StreamCompanion.Common.csproj" />
	</ItemGroup>
	<ItemGroup>
		<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
		<PackageReference Include="OsuMemoryDataProvider" Version="0.8.4" />
		<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
	</ItemGroup>
	<ItemGroup>
		<PackageReference Include="StreamCompanionTypes" version="8.0.0">
			<ExcludeAssets>runtime</ExcludeAssets>
		</PackageReference>
	</ItemGroup>
	<ItemGroup>
		<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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		<Exec Command="mkdir &quot;$(TargetDir)\..\$(ConfigurationName)&quot;&#xD;&#xA;mkdir &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls&quot;&#xD;&#xA;del /Q &quot;$(TargetDir)\..\$(ConfigurationName)\*&quot;&#xD;&#xA;del /Q &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\*&quot;&#xD;&#xA;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Catch.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Mania.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Mania.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Osu.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Osu.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Taiko.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Taiko.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osuTK.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\PpCalculator.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\PpCalculator.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Framework.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\Realm.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\osu.Game.Rulesets.Catch.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\ProcessMemoryDataFinder.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryDataProvider.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\&quot;&#xD;&#xA;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryEventSource.dll&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\&quot;&#xD;&#xA;copy &quot;$(TargetDir)\OsuMemoryEventSource.pdb&quot; &quot;$(TargetDir)\..\$(ConfigurationName)\&quot;&#xD;&#xA;mkdir &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\Dlls&quot;&#xD;&#xA;&#xD;&#xA;copy /Y &quot;$(TargetDir)\..\$(ConfigurationName)\*&quot; &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\&quot;&#xD;&#xA;copy /Y &quot;$(TargetDir)\..\$(ConfigurationName)\Dlls\*&quot; &quot;$(SolutionDir)\build\$(ConfigurationName)\Plugins\Dlls\&quot;" />
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