<commit_before>////////////////////////////////////////////////////////////////////////////////
//
//  ADOBE SYSTEMS INCORPORATED
//  Copyright 2008 Adobe Systems Incorporated
//  All Rights Reserved.
//
//  NOTICE: Adobe permits you to use, modify, and distribute this file
//  in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////
package spark.effects.easing
{
/**
 *  The Power class defines the easing functionality using a polynomial expression.
 *  Easing consists of two phases: the acceleration, or ease in phase, 
 *  followed by the deceleration, or ease out phase. 
 *  The rate of acceleration and deceleration is based on 
 *  the <code>exponent</code> property. 
 *  The higher the value of the <code>exponent</code> property, 
 *  the greater the acceleration and deceleration. 
 *  Use the <code>easeInFraction</code> property to specify the percentage 
 *  of an animation accelerating.
 *
 *  @mxml
 *
 *  <p>The <code>&lt;s:Power&gt;</code> tag
 *  inherits all of the tag attributes of its of its superclass,
 *  and adds the following tag attributes:</p>
 *  
 *  <pre>
 *  &lt;s:Power
 *    id="ID"
 *    exponent="2" 
 *   /&gt;
 *  </pre>
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class Power extends EaseInOutBase
{
    /**
     * Storage for the exponent property
     *  
     *  @langversion 3.0<commit_msg>Transferred from the Adobe Open Source Subversion Repository<commit_after>////////////////////////////////////////////////////////////////////////////////
//
//  ADOBE SYSTEMS INCORPORATED
//  Copyright 2008 Adobe Systems Incorporated
//  All Rights Reserved.
//
//  NOTICE: Adobe permits you to use, modify, and distribute this file
//  in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////
package spark.effects.easing
{
/**
 *  The Power class defines the easing functionality using a polynomial expression.
 *  Easing consists of two phases: the acceleration, or ease in phase, 
 *  followed by the deceleration, or ease out phase. 
 *  The rate of acceleration and deceleration is based on 
 *  the <code>exponent</code> property. 
 *  The higher the value of the <code>exponent</code> property, 
 *  the greater the acceleration and deceleration. 
 *  Use the <code>easeInFraction</code> property to specify the percentage 
 *  of an animation accelerating.
 *
 *  @mxml
 *
 *  <p>The <code>&lt;s:Power&gt;</code> tag
 *  inherits all of the tag attributes of its of its superclass,
 *  and adds the following tag attributes:</p>
 *  
 *  <pre>
 *  &lt;s:Power
 *    id="ID"
 *    exponent="2" 
 *   /&gt;
 *  </pre>
 *
 *  @includeExample examples/SinePowerEffectExample.mxml
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class Power extends EaseInOutBase
{
    /**
     * Storage for the exponent property
     *  
     *  @langversion 3.0
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