<commit_before><?xml version="1.0" encoding="ISO-8859-1" ?>
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml"
      xmlns:ui="http://java.sun.com/jsf/facelets">

    <ui:composition template="template/app-default.xhtml">

        <ui:define name="title">#{gameController.currentGameModel.name} - #{gameController.currentGame.name}</ui:define>
        <ui:define name="head">

            <!-- Include custom style sheets directly in the page body -->
            <style type="text/css">#{gameController.styleSheets}</style>

            <!-- Dev tool: style sheet reference injected directly in the game model -->
            <ui:repeat rendered="#{editorGameController.currentGameModel.getProperty('cssUri') != null}"
                       var="o" value="#{editorGameController.currentGameModel.getProperty('cssUri').split(',')}" varStatus="status">
                <link rel="stylesheet" type="text/css" href="#{request.contextPath}/#{o}?#{wegasConfig.timestamp}" />
           </ui:repeat>

        </ui:define>

        <ui:define name="head">

            <meta name="google-translate-customization" content="#gameController.currentGameModel.getProperty('googleTranslateId')" />

            <!-- In player mode, CSS library for current game model is included directly in the model -->
            <style type="text/css">
                #{gameController.getCSSs()}
            </style>

        </ui:define>
<commit_msg>CSS in player mode<commit_after><?xml version="1.0" encoding="ISO-8859-1" ?>
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml"
      xmlns:ui="http://java.sun.com/jsf/facelets">

    <ui:composition template="template/app-default.xhtml">

        <ui:define name="title">#{gameController.currentGameModel.name} - #{gameController.currentGame.name}</ui:define>
        <ui:define name="head">

            <!-- Include custom style sheets directly in the page body -->
            <style type="text/css">#{gameController.styleSheets}</style>

            <!-- Dev tool: style sheet reference injected directly in the game model -->
            <ui:repeat rendered="#{gameController.currentGameModel.getProperty('cssUri') != null}"
                       var="o" value="#{gameController.currentGameModel.getProperty('cssUri').split(',')}" varStatus="status">
                <link rel="stylesheet" type="text/css" href="#{request.contextPath}/#{o}?#{wegasConfig.timestamp}" />
            </ui:repeat>

            <meta name="google-translate-customization" content="#gameController.currentGameModel.getProperty('googleTranslateId')" />

            <!-- In player mode, CSS library for current game model is included directly in the model -->
            <style type="text/css">
                #{gameController.getCSSs()}
            </style>

        </ui:define>

{'fraction_non_alphanumeric': 0.1615083600142298, 'fraction_numerical': 0.008537886872998933, 'mean_word_length': 2.9328671328671327, 'pattern_counts': {'":': 0, '<': 43, '<?xml version=': 2, '>': 43, 'https://': 0, 'lorem ipsum': 0, 'www.': 2, 'xml': 6}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '671269', 'n_tokens_mistral': 789, 'n_tokens_neox': 754, 'n_words': 148}