<commit_before>#include "GameClient.h"
#include "Singleton.h"

namespace Chimera {

GameClient::GameClient ( Video *_pVideo, Chimera::SceneMng *_pScenMng ) : pSceneMng ( _pScenMng ), pVideo ( _pVideo )  {

    textoFPS = "fps: " + std::to_string ( 0 );

    pHUD = new HUD ( *pVideo->getPRectangle() );
    
#ifdef WIN32
    pFont = new Chimera::Font("C:\\Projetos\\ChimeraEngine\\fonts\\FreeSans.ttf", 18);
#else
    pFont = new Chimera::Font ( "/home/locutus/Projetos/ChimeraEngine/fonts/FreeSans.ttf",18 );
#endif
    
    pHUD->addFont ( pFont );

    SDL_Rect area;
    area.x = 10;
    area.y = 10;<commit_msg>carga relativa da fonte<commit_after>#include "GameClient.h"
#include "Singleton.h"

namespace Chimera {

GameClient::GameClient ( Video *_pVideo, Chimera::SceneMng *_pScenMng ) : pSceneMng ( _pScenMng ), pVideo ( _pVideo )  {

    textoFPS = "fps: " + std::to_string ( 0 );

    pHUD = new HUD ( *pVideo->getPRectangle() );
    
#ifdef WIN32
    pFont = new Chimera::Font("C:\\Projetos\\ChimeraEngine\\fonts\\FreeSans.ttf", 18);
#else
    pFont = new Chimera::Font ( "../../fonts/FreeSans.ttf",18 );
#endif
    
    pHUD->addFont ( pFont );

    SDL_Rect area;
    area.x = 10;
    area.y = 10;
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