<commit_before>---
layout: page
title: Kaltura Player UI Localization
---

The Kaltura Player supports localization for most languages, by specifying the language-corresponding locale key.   
For a *full listing of supported locale keys*, look here. Setting a locale key translates all UI labels, messages and tooltips to the required language.  

> **NOTE:** Not all locales are supported in all of the player UI components. While the basic UI is fully supported, some plugins might not have all local translations available.

## Setting the Desired Player Locale

By default, all Players fall back to English unless the locale is defined otherwise.  

You can define the required locale using the Flashvar `localizationCode`. This can be set in the Player Studio UIVars section or on the page using embed Flashvars.

For example: 

* Setting the locale to German via Player Studio UIVars:

```
localizationCode=de<commit_msg>Update Player-UI-Localization.md<commit_after>---
layout: page
title: Kaltura Player UI Localization
---

The Kaltura Player supports localization for most languages, by specifying the language-corresponding locale key.   
For a *full listing of supported locale keys* look here. Setting a locale key translates all UI labels, messages and tooltips to the required language.  

> **NOTE:** Not all locales are supported in all of the player UI components. While the basic UI is fully supported, some plugins might not have all local translations available.

## Setting the Desired Player Locale

By default, all Players fall back to English unless the locale is defined otherwise.  

You can define the required locale using the Flashvar `localizationCode`. This can be set in the Player Studio UIVars section or on the page using embed Flashvars.

For example: 

* Setting the locale to German via Player Studio UIVars:

```
localizationCode=de
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{'dir': 'git-commits-cleaned', 'id': '5039318', 'n_tokens_mistral': 459, 'n_tokens_neox': 440, 'n_words': 268}