<commit_before>#ifndef SYSTEM_HPP
#define SYSTEM_HPP

#include "Entity.hpp"

namespace swift
{
	class System
	{
		public:
			virtual void update(Entity& entity, float dt) = 0;
	};
}<commit_msg>Made destrutor virtual and default<commit_after>#ifndef SYSTEM_HPP
#define SYSTEM_HPP

#include "Entity.hpp"

namespace swift
{
	class System
	{
		public:
			virtual ~System() = default;
			virtual void update(Entity& entity, float dt) = 0;
	};
}
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