<commit_before>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
//	@file Version: 1.0
//	@file Name: mission_ArmedHeli.sqf
//	@file Author: [404] Deadbeat, [404] Costlyy, AgentRev
//	@file Created: 08/12/2012 15:19

if (!isServer) exitwith {};
#include "mainMissionDefines.sqf";

private ["_vehicleClass", "_nbUnits"];

_setupVars =
{
	_vehicleClass =
	[
		"B_Heli_Light_01_armed_F",
		"B_Heli_Attack_01_F",<commit_msg>Added vehicles to capture mission reward<commit_after>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
//	@file Version: 1.0
//	@file Name: mission_ArmedHeli.sqf
//	@file Author: [404] Deadbeat, [404] Costlyy, AgentRev
//	@file Created: 08/12/2012 15:19

if (!isServer) exitwith {};
#include "mainMissionDefines.sqf";

private ["_vehicleClass", "_nbUnits"];

_setupVars =
{
	_vehicleClass =
	[
		"B_Heli_Light_01_armed_F",
		"B_CTRG_Heli_Transport_01_sand_F",
		"B_Heli_Attack_01_F",
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