<commit_before>/*
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.

 * ***************************************************************************

    In this file we extend the standard Blockly library with application-specific functionality
    that seems to be core enough to become core extension.
 */

/**
 * This file contains methods that ensure that the blocks in the Blockly workspace are attached to each other in a valid sequence.
 */


function validateBlocklyGraph(){
    var blocks = Blockly.getMainWorkspace().getTopBlocks();

    if(blocks.length == 0){
        alert("Workspace is empty");
        return false;
    } else if(blocks.length > 1){
		alert("Only the start block is allowed to be placed directly in the workspace");
        return false;
	} else {
        var blocklyValidationResult = validateBlock(blocks[0]);

        if(blocklyValidationResult) {
            alert("You may save this");
        }
        return blocklyValidationResult;
    }
}

//get all blocks. Send each block's slots for validation. Send each child block of each slot for validation
function validateBlock(block){
	var blockValidationResult = true;

	var notchNumbers = notchToBlockMapper[block.type];
	if(notchNumbers){
		for(var i=notchNumbers[0] ; i<notchNumbers[1] ; i++){
			var slotContentsList = block.getSlotContentsList(''+i);

			blockValidationResult = blockValidationResult && validateNotch(i , slotContentsList); // check if the notch is correctly populated

			for(var j=0;j<slotContentsList.length;j++){
				blockValidationResult = blockValidationResult && validateBlock(slotContentsList[j]); // check each of the child blocks in turn
			}
		}
	}
	return blockValidationResult;
}
<commit_msg>bugfix: changed the order of arguments of && to ensure the validating function always gets called<commit_after>/*
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.

 * ***************************************************************************

    In this file we extend the standard Blockly library with application-specific functionality
    that seems to be core enough to become core extension.
 */

/**
 * This file contains methods that ensure that the blocks in the Blockly workspace are attached to each other in a valid sequence.
 */


function validateBlocklyGraph(){
    var blocks = Blockly.getMainWorkspace().getTopBlocks();

    if(blocks.length == 0){
        alert("Workspace is empty");
        return false;
    } else if(blocks.length > 1){
		alert("Only the start block is allowed to be placed directly in the workspace");
        return false;
	} else {
        var blocklyValidationResult = validateBlock(blocks[0]);

        if(blocklyValidationResult) {
            alert("You may save this");
        }
        return blocklyValidationResult;
    }
}

//get all blocks. Send each block's slots for validation. Send each child block of each slot for validation
function validateBlock(block){
	var blockValidationResult = true;

	var notchNumbers = notchToBlockMapper[block.type];
	if(notchNumbers){
		for(var i=notchNumbers[0] ; i<notchNumbers[1] ; i++){
			var slotContentsList = block.getSlotContentsList(''+i);

			blockValidationResult = validateNotch(i , slotContentsList) && blockValidationResult; // check if the notch is correctly populated

			for(var j=0;j<slotContentsList.length;j++){
				blockValidationResult = validateBlock(slotContentsList[j]) && blockValidationResult; // check each of the child blocks in turn
			}
		}
	}
	return blockValidationResult;
}

{'fraction_non_alphanumeric': 0.11339522546419098, 'fraction_numerical': 0.004420866489832007, 'mean_word_length': 3.907809110629067, 'pattern_counts': {'":': 0, '<': 7, '<?xml version=': 0, '>': 5, 'https://': 0, 'lorem ipsum': 0, 'www.': 2, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4687976', 'n_tokens_mistral': 1175, 'n_tokens_neox': 1108, 'n_words': 462}