<commit_before>/**
 * A representation of a chess board. Made up of rows and columns of tiles,
 * each of which may or may not be occupied by a piece.
 * 
 * @author <NAME>
 *
 */
public class Board {

}<commit_msg>Just a quick commit before heading to bed.<commit_after>/**
 * A representation of a chess board. Made up of ranks and files of tiles,
 * each of which may or may not be occupied by a piece.
 * 
 * @author <NAME>
 *
 */
public class Board {
	Tile[][] board;
}
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