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#ifndef OCTREE_TREE_2BUF_BASE_H
#define OCTREE_TREE_2BUF_BASE_H

#include <vector>

#include "octree_nodes.h"

#include "octree_iterator.h"

namespace pcl
{
  namespace octree
  {
    /** \brief @b Octree double buffer class
      * 
      * \note This octree implementation keeps two separate octree structures
      * in memory. This enables to create octree structures at high rate due to
      * an advanced memory management.
      *
      * \note Furthermore, it allows for detecting and differentially compare the adjacent octree structures.
      * \note The tree depth defines the maximum amount of octree voxels / leaf nodes (should be initially defined).
      * \note All leaf nodes are addressed by integer indices.
      * \note Note: The tree depth equates to the bit length of the voxel indices.
      * \ingroup octree
      * \author <NAME> (<EMAIL>)
      */
    template<typename DataT, typename LeafT = OctreeLeafDataT<DataT> >
    class Octree2BufBase
    {
      // iterators are friends
      friend class OctreeIteratorBase<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> ;

      public:
        // Octree iterators
        typedef OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> Iterator;
        typedef const OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ConstIterator;

        typedef OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> LeafNodeIterator;
        typedef const OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> ConstLeafNodeIterator;

        typedef OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> DepthFirstIterator;
        typedef const OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ConstDepthFirstIterator;
        typedef OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> BreadthFirstIterator;
        typedef const OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> ConstBreadthFirstIterator;

        /** \brief Empty constructor. */
        Octree2BufBase ();

        /** \brief Empty deconstructor. */
        virtual
        ~Octree2BufBase ();

        /** \brief Copy constructor. */
        Octree2BufBase (const Octree2BufBase& source) :
          leafCount_ (source.leafCount_),
          branchCount_ (source.branchCount_),
          objectCount_ (source.objectCount_),
          rootNode_ (new (OctreeBranch) (*(source.rootNode_))),
          depthMask_ (source.depthMask_),
          unusedBranchesPool_ (),
          unusedLeafsPool_ (),
          bufferSelector_ (source.bufferSelector_),
          resetTree_ (source.resetTree_),
          treeDirtyFlag_ (source.treeDirtyFlag_),
          octreeDepth_ (source.octreeDepth_)
        {
        }

        /** \brief Copy constructor. */
        inline Octree2BufBase&
        operator = (const Octree2BufBase& source)
        {
          *this = source;
          return (*this);
        }

        /** \brief Set the maximum amount of voxels per dimension.
         *  \param maxVoxelIndex_arg: maximum amount of voxels per dimension
         * */
        void
        setMaxVoxelIndex (unsigned int maxVoxelIndex_arg);

        /** \brief Set the maximum depth of the octree.
         *  \param depth_arg: maximum depth of octree
         * */
        void
        setTreeDepth (unsigned int depth_arg);

        /** \brief Get the maximum depth of the octree.
         *  \return depth_arg: maximum depth of octree
         * */
        inline unsigned int
        getTreeDepth () const
        {
          return this->octreeDepth_;
        }

        /** \brief Add a const DataT element to leaf node at (idxX, idxY, idxZ). If leaf node does not exist, it is added to the octree.
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \param data_arg: const reference to DataT object that is fed to the lead node.
         * */
        void
        add (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg,
             const DataT& data_arg);

        /** \brief Retrieve a DataT element from leaf node at (idxX, idxY, idxZ). It returns false if leaf node does not exist.
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \param data_arg: reference to DataT object that contains content of leaf node if search was successful.
         *  \return "true" if leaf node search is successful, otherwise it returns "false".
         * */
        bool
        get (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg, DataT& data_arg) const ;

        /** \brief Check for the existence of leaf node at (idxX, idxY, idxZ).
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \return "true" if leaf node search is successful, otherwise it returns "false".
         * */
        bool
        existLeaf (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg) const ;

        /** \brief Remove leaf node at (idxX_arg, idxY_arg, idxZ_arg).
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         * */
        void
        removeLeaf (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg);

        /** \brief Return the amount of existing leafs in the octree.
         *  \return amount of registered leaf nodes.
         * */
        inline unsigned int
        getLeafCount () const
        {
          return leafCount_;
        }

        /** \brief Return the amount of existing branches in the octree.
         *  \return amount of branch nodes.
         * */
        inline unsigned int
        getBranchCount () const
        {
          return branchCount_;
        }

        /** \brief Delete the octree structure and its leaf nodes.
         *  \param freeMemory_arg: if "true", allocated octree nodes are deleted, otherwise they are pushed to the octree node pool
         * */
        void
        deleteTree ( bool freeMemory_arg = false );

        /** \brief Delete octree structure of previous buffer. */
        inline void
        deletePreviousBuffer ()
        {
          treeCleanUpRecursive (rootNode_);
        }

        /** \brief Delete the octree structure in the current buffer. */
        inline void
        deleteCurrentBuffer ()
        {
          bufferSelector_ = !bufferSelector_;
          treeCleanUpRecursive (rootNode_);
          leafCount_ = 0;
        }

        /** \brief Switch buffers and reset current octree structure. */
        void
        switchBuffers ();

        /** \brief Serialize octree into a binary output vector describing its branch node structure.
         *  \param binaryTreeOut_arg: reference to output vector for writing binary tree structure.
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        serializeTree (std::vector<char>& binaryTreeOut_arg, bool doXOREncoding_arg = false);

        /** \brief Serialize octree into a binary output vector describing its branch node structure and and push all DataT elements stored in the octree to a vector.
         * \param binaryTreeOut_arg: reference to output vector for writing binary tree structure.
         * \param dataVector_arg: reference of DataT vector that receives a copy of all DataT objects in the octree
         * \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        serializeTree (std::vector<char>& binaryTreeOut_arg, std::vector<DataT>& dataVector_arg,
                       bool doXOREncoding_arg = false);

        /** \brief Outputs a vector of all DataT elements that are stored within the octree leaf nodes.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of all DataT objects in the octree.
         * */
        void
        serializeLeafs (std::vector<DataT>& dataVector_arg);

        /** \brief Outputs a vector of all DataT elements from leaf nodes, that do not exist in the previous octree buffer.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of all DataT objects in the octree.
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         * */
        void
        serializeNewLeafs (std::vector<DataT>& dataVector_arg, const int minPointsPerLeaf_arg = 0);

        /** \brief Deserialize a binary octree description vector and create a corresponding octree structure. Leaf nodes are initialized with getDataTByKey(..).
         *  \param binaryTreeIn_arg: reference to input vector for reading binary tree structure.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTree (std::vector<char>& binaryTreeIn_arg, bool doXORDecoding_arg = false);

        /** \brief Deserialize a binary octree description and create a corresponding octree structure. Leaf nodes are initialized with DataT elements from the dataVector.
         *  \param binaryTreeIn_arg: reference to inpvectoream for reading binary tree structure.
         *  \param dataVector_arg: reference to DataT vector that provides DataT objects for initializing leaf nodes.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTree (std::vector<char>& binaryTreeIn_arg, std::vector<DataT>& dataVector_arg,
                         bool doXORDecoding_arg = false);

        /** \brief Deserialize a binary octree description vector and create a corresponding octree structure. Leaf nodes are initialized with getDataTByKey(..). Generated DataT objects are copied to output vector.
         *  \param binaryTreeIn_arg: reference to input vector for reading binary tree structure.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of generated DataT objects.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTreeAndOutputLeafData (std::vector<char>& binaryTreeIn_arg, std::vector<DataT>& dataVector_arg,
                                          bool doXORDecoding_arg = false);

      protected:

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        /** \brief @b Octree key class
         *  \brief Octree keys contain integer indices for each coordinate axis in order to address an octree leaf node.
         *  \author <NAME> (<EMAIL>)
         */
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        class OctreeKey
        {
        public:

          /** \brief Operator== for comparing octree keys with each other.
           *  \return "true" if leaf node indices are identical; "false" otherwise.
           * */
          bool
          operator == (const OctreeKey& b) const
          {
            return ((b.x == this->x) && (b.y == this->y) && (b.z == this->z));
          }

          // Indices addressing a voxel at (X, Y, Z)
          unsigned int x;unsigned int y;unsigned int z;
        };

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        /** \brief @b Octree branch class.
         * \note It stores 8 pointers to its child nodes.
         * \author <NAME> (<EMAIL>)
         */
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        class OctreeBranch : public OctreeNode
        {

          // Octree2BufBase is a friend!
          friend class Octree2BufBase;

          public:

            /** \brief Constructor for initializing child node pointer array. */
            OctreeBranch ()
            {
              memset (this->subNodes_, 0, sizeof (this->subNodes_));
            }

            /** \brief Copy constructor. */
            OctreeBranch (const OctreeBranch &source)
            {
              *this = source;
            }

            /** \brief Empty deconstructor. */
            virtual
            ~OctreeBranch ()
            {
            }

            /** \brief Octree deep copy function */
            inline virtual OctreeNode *
            deepCopy () const
            {
              return ((OctreeNode*) new OctreeBranch (*this));
            }

            /** \brief Get the type of octree node. Returns BRANCH_NODE type
              * \return Returns BRANCH_NODE type.
              */
            inline virtual node_type_t
            getNodeType () const
            {
              return BRANCH_NODE;
            }

          private:
            /** \brief Child node pointer array of size 2x8 for both octree structures.  */
            const OctreeNode * subNodes_[2][8];
        };

        typedef LeafT OctreeLeaf;

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Protected octree methods based on octree keys
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Retrieve root node */
        const OctreeNode*
        getRootNode () const
        {
          return (this->rootNode_);
        }

        /** \brief Virtual method for generating an octree key for a given DataT object.
          * \param[in] data_arg reference to DataT object
          * \param[in] key_arg write generated octree key to this octree key reference
          * \return "true" if octree could be generated based on DataT object; "false" otherwise
          */
        virtual bool
        genOctreeKeyForDataT (const DataT &data_arg, OctreeKey &key_arg) const
        {
          // Silence compiler warnings
          (void)data_arg;
          (void)key_arg;
          // this class cannot relate DataT objects to octree keys
          return false;
        }

        /** \brief Virtual method for initializing new leaf node during deserialization (in case no DataT information is provided)
          * \param[in] key_arg write generated octree key to this octree key reference
          * \param[in] data_arg generated DataT object
          * \return "true" if DataT object could be generated; "false" otherwise
          */
        virtual bool
        genDataTByOctreeKey (const OctreeKey &key_arg, DataT &data_arg) const
        {
          // Silence compiler warnings
          (void)key_arg;
          (void)data_arg;
          // this class cannot relate DataT objects to octree keys
          return false;
        }

        /** \brief Generate an octree key
          * \param[in] idxX_arg index of leaf node in the X axis.
          * \param[in] idxY_arg index of leaf node in the Y axis.
          * \param[in] idxZ_arg index of leaf node in the Z axis.
          * \param[out] key_arg write new octree key to this reference.
          */
        inline void
        genOctreeKeyByIntIdx (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg,
                              OctreeKey & key_arg) const
        {
          // copy data to octree key class
          key_arg.x = idxX_arg;
          key_arg.y = idxY_arg;
          key_arg.z = idxZ_arg;
        }

        /** \brief Add DataT object to leaf node at octree key.
         *  \param key_arg: octree key addressing a leaf node.
         *  \param data_arg: DataT object to be added.
         * */
        inline void
        add (const OctreeKey& key_arg, const DataT& data_arg)
        {
          // request a (new) leaf from tree
          LeafT* leaf = getLeaf (key_arg);

          // assign data to leaf
          if (leaf)
          {
            leaf->setData (data_arg);
            objectCount_++;
          }
        }

        /** \brief Find leaf node
         *  \param key_arg: octree key addressing a leaf node.
         *  \return pointer to leaf node. If leaf node is not found, this pointer returns 0.
         * */
        inline LeafT*
        findLeaf (const OctreeKey& key_arg) const
        {
          return findLeafRecursive (key_arg, depthMask_, rootNode_);
        }

        /** \brief Get a leaf node from octree.
         *  \note If the leaf node at the given octree node does not exist, it will be created and added to the tree.
         *  \param key_arg: octree key addressing a leaf node.
         *  \return pointer to an existing or created leaf node.
         * */
        inline LeafT*
        getLeaf (const OctreeKey& key_arg)
        {
          LeafT* result;

          result = getLeafRecursive (key_arg, depthMask_, rootNode_, resetTree_);

          // getLeafRecursive has changed the octree -> clean-up/tree-reset might be required
          resetTree_ = false;
          treeDirtyFlag_ = true;

          return result;
        }

        /** \brief Check for leaf not existance in the octree
         *  \param key_arg: octree key addressing a leaf node.
         *  \return "true" if leaf node is found; "false" otherwise
         * */
        inline bool
        existLeaf (const OctreeKey& key_arg) const
        {
          return (findLeafRecursive (key_arg, depthMask_, rootNode_) != 0);
        }

        /** \brief Remove leaf node from octree
         *  \param key_arg: octree key addressing a leaf node.
         * */
        inline void
        removeLeaf (const OctreeKey& key_arg)
        {
          deleteLeafRecursive (key_arg, depthMask_, rootNode_);

          // we changed the octree structure -> dirty
          treeDirtyFlag_ = true;
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Branch node accessor inline functions
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Retrieve a child node pointer for child node at childIdx for current octree buffer.
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \return pointer to octree child node class
         * */
        inline const OctreeNode*
        getBranchChild (const OctreeBranch& branch_arg, const unsigned char childIdx_arg) const
        {
          return branch_arg.subNodes_[bufferSelector_][childIdx_arg];
        }

        /** \brief Retrieve a child node pointer for child node at childIdx in specific octree buffer.
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \return pointer to octree child node class
         * */
        inline const OctreeNode*
        getBranchChild (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg) const
        {
          return branch_arg.subNodes_[bufferSelector_arg][childIdx_arg];
        }

        /** \brief Check if branch is pointing to a particular child node for current octree buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \return "true" if pointer to child node exists; "false" otherwise
         * */
        inline bool
        branchHasChild (const OctreeBranch& branch_arg, const unsigned char childIdx_arg) const
        {
          return (branch_arg.subNodes_[bufferSelector_][childIdx_arg] != 0);
        }

        /** \brief Check if branch is pointing to a particular child node in specific octree buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \return "true" if pointer to child node exists; "false" otherwise
         * */
        inline bool
        branchHasChild (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg) const
        {
          return (branch_arg.subNodes_[bufferSelector_arg][childIdx_arg] != 0);

        }

        /** \brief Generate bit pattern reflecting the existence of child node pointers for current buffer
         *  \param branch_arg: reference to octree branch class
         *  \return a single byte with 8 bits of child node information
         * */
        inline char
        getBranchBitPattern (const OctreeBranch& branch_arg) const
        {
          unsigned char i;
          char nodeBits;

          // create bit pattern
          nodeBits = 0;
          for (i = 0; i < 8; i++)
          {
            nodeBits |= (!!branch_arg.subNodes_[bufferSelector_][i]) << i;
          }

          return nodeBits;
        }

        /** \brief Generate bit pattern reflecting the existence of child node pointers in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \return a single byte with 8 bits of child node information
         * */
        inline char
        getBranchBitPattern (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg) const
        {
          unsigned char i;
          char nodeBits;

          // create bit pattern
          nodeBits = 0;
          for (i = 0; i < 8; i++)
          {
            nodeBits |= (!!branch_arg.subNodes_[bufferSelector_arg][i]) << i;
          }

          return nodeBits;
        }

        /** \brief Generate XOR bit pattern reflecting differences between the two octree buffers
         *  \param branch_arg: reference to octree branch class
         *  \return a single byte with 8 bits of child node XOR difference information
         * */
        inline char
        getBranchXORBitPattern (const OctreeBranch& branch_arg) const
        {
          unsigned char i;
          char nodeBits[2];

          // create bit pattern for both buffers
          nodeBits[0] = nodeBits[1] = 0;

          for (i = 0; i < 8; i++)
          {
            nodeBits[0] |= (!!branch_arg.subNodes_[0][i]) << i;
            nodeBits[1] |= (!!branch_arg.subNodes_[1][i]) << i;
          }

          return nodeBits[0] ^ nodeBits[1];
        }

        /** \brief Test if branch changed between previous and current buffer
         *  \param branch_arg: reference to octree branch class
         *  \return "true", if child node information differs between current and previous octree buffer
         * */
        inline bool
        hasBranchChanges (const OctreeBranch& branch_arg) const
        {
          return (getBranchXORBitPattern (branch_arg) > 0);
        }

        /** \brief Assign new child node to branch for current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newChild_arg: pointer to new child node
         * */
        inline void
        setBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg, const OctreeNode * newChild_arg)
        {
          branch_arg.subNodes_[bufferSelector_][childIdx_arg] = newChild_arg;
        }

        /** \brief Assign new child node to branch in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \param newChild_arg: pointer to new child node
         * */
        inline void
        setBranchChild (OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg, const OctreeNode * newChild_arg)
        {
          branch_arg.subNodes_[bufferSelector_arg][childIdx_arg] = newChild_arg;
        }

        /** \brief Delete child node and all its subchilds from octree in current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         * */
        inline void
        deleteBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg)
        {
          if (branchHasChild (branch_arg, childIdx_arg))
          {
            const OctreeNode* branchChild;
            branchChild = getBranchChild (branch_arg, childIdx_arg);

            switch (branchChild->getNodeType ())
            {
              case BRANCH_NODE:
              {
                // free child branch recursively
                deleteBranch (*(OctreeBranch*)branchChild);

                // push unused branch to branch pool
                unusedBranchesPool_.push_back ((OctreeBranch*)branchChild);
              }
                break;

              case LEAF_NODE:
                // push unused leaf to branch pool
                unusedLeafsPool_.push_back ((OctreeLeaf*)branchChild);
                break;

              default:
		break;
            }

            // set branch child pointer to 0
            setBranchChild (branch_arg, childIdx_arg, 0);
          }
        }

        /** \brief Delete child node and all its subchilds from octree in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         * */
        inline void
        deleteBranchChild (OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                           const unsigned char childIdx_arg)
        {
          if (branchHasChild (branch_arg, bufferSelector_arg, childIdx_arg))
          {
            const OctreeNode* branchChild;
            branchChild = getBranchChild (branch_arg, bufferSelector_arg, childIdx_arg);

            switch (branchChild->getNodeType ())
            {
              case BRANCH_NODE:
              {
                // free child branch recursively
                deleteBranch (*(OctreeBranch*)branchChild);

                // push unused branch to branch pool
                unusedBranchesPool_.push_back ((OctreeBranch*)branchChild);
              }
                break;

              case LEAF_NODE:
                // push unused leaf to branch pool
                unusedLeafsPool_.push_back ((OctreeLeaf*)branchChild);
                break;

	      default:
		break;
            }

            // set branch child pointer to 0
            setBranchChild (branch_arg, bufferSelector_arg, childIdx_arg, 0);

          }
        }

        /** \brief Delete branch and all its subchilds from octree (both buffers)
         *  \param branch_arg: reference to octree branch class
         * */
        inline void
        deleteBranch (OctreeBranch& branch_arg)
        {
          char i;

          // delete all branch node children
          for (i = 0; i < 8; i++)
          {

            if (getBranchChild (branch_arg, 0, i) == getBranchChild (branch_arg, 1, i))
            {
              // reference was copied - there is only one child instance to be deleted
              deleteBranchChild (branch_arg, 0, i);

              // remove pointers from both buffers
              setBranchChild (branch_arg, 0, i, 0);
              setBranchChild (branch_arg, 1, i, 0);

            }
            else
            {
              deleteBranchChild (branch_arg, 0, i);
              deleteBranchChild (branch_arg, 1, i);
            }
          }
        }

        /** \brief Fetch and add a new branch child to a branch class in current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newBranchChild_arg: write a pointer of new branch child to this reference
         * */
        inline void
        createBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg,
                           OctreeBranch*& newBranchChild_arg)
        {
          if (!unusedBranchesPool_.size ())
          {
            newBranchChild_arg = (OctreeBranch*)new OctreeBranch ();
          }
          else
          {
            newBranchChild_arg = unusedBranchesPool_.back ();
            unusedBranchesPool_.pop_back ();
            branchReset (*newBranchChild_arg);
          }

          setBranchChild (branch_arg, childIdx_arg, (OctreeNode*)newBranchChild_arg);
        }

        /** \brief Return a new branch class and receive a pointer to it
         *  \param newBranchChild_arg: writes a pointer of new branch child to this reference
         * */
        inline void
        createBranch (OctreeBranch*& newBranchChild_arg)
        {

          if (!unusedBranchesPool_.size ())
          {
            // branch pool is empty
            // we need to create a new octree branch class
            newBranchChild_arg = (OctreeBranch*)new OctreeBranch ();
          }
          else
          {
            // reuse branch from branch pool
            newBranchChild_arg = unusedBranchesPool_.back ();
            unusedBranchesPool_.pop_back ();
            branchReset (*newBranchChild_arg);
          }
        }

        /** \brief Fetch and add a new leaf child to a branch class
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newLeafChild_arg: writes a pointer of new leaf child to this reference
         * */
        inline void
        createLeafChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg, OctreeLeaf*& newLeafChild_arg)
        {
          if (!unusedLeafsPool_.size ())
          {
            // leaf pool is empty
            // we need to create a new octree leaf class
            newLeafChild_arg = (OctreeLeaf*)new OctreeLeaf ();
          }
          else
          {
            // reuse leaf node from branch pool
            newLeafChild_arg = unusedLeafsPool_.back ();
            unusedLeafsPool_.pop_back ();
          }

          newLeafChild_arg->reset ();

          setBranchChild (branch_arg, childIdx_arg, (OctreeNode*)newLeafChild_arg);
        }

        /** \brief Reset branch class
         *  \param branch_arg: reference to octree branch class
         * */
        inline void
        branchReset (OctreeBranch& branch_arg)
        {
          memset (branch_arg.subNodes_, 0, sizeof(branch_arg.subNodes_));
        }

        /** \brief Delete all branch nodes and leaf nodes from octree node pools
         * */
        inline void
        poolCleanUp ()
        {
          // delete all branch instances from branch pool
          while (!unusedBranchesPool_.empty ())
          {
            delete (unusedBranchesPool_.back ());
            unusedBranchesPool_.pop_back ();
          }

          // delete all leaf instances from leaf pool
          while (!unusedLeafsPool_.empty ())
          {
            delete (unusedLeafsPool_.back ());
            unusedLeafsPool_.pop_back ();
          }
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Recursive octree methods
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Recursively search for a leaf node at octree key. If leaf node does not exist, it will be created.
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and for branch depth indicator
         *  \param branch_arg: current branch node
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \return pointer to leaf node class
         **/
        LeafT*
        getLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg,
                          bool branchReset_arg);

        /** \brief Recursively search for a given leaf node and return a pointer.
         *  \note  If leaf node does not exist, a 0 pointer is returned.
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and for branch depth indicator
         *  \param branch_arg: current branch node
         *  \return pointer to leaf node class. Returns 0 if leaf node is not found.
         **/
        LeafT*
        findLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg) const;

        /** \brief Recursively search and delete leaf node
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param branch_arg: current branch node
         *  \return "true" if branch does not contain any childs; "false" otherwise. This indicates if current branch can be deleted.
         **/
        bool
        deleteLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg);

        /** \brief Recursively explore the octree and output binary octree description
         *  \param binaryTreeOut_arg: binary output vector
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        serializeTreeRecursive (std::vector<char>& binaryTreeOut_arg, OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                bool doXOREncoding_arg);

        /** \brief Recursively explore the octree and output binary octree description together with a vector of leaf node DataT content.
         *  \param binaryTreeOut_arg: binary output vector
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: writes DataT content to this DataT vector.
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        serializeTreeRecursive (std::vector<char>& binaryTreeOut_arg, OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                typename std::vector<DataT>& dataVector_arg, bool doXOREncoding_arg);

        /** \brief Recursively explore the octree and output DataT objects to DataT vector.
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: DataT objects from leaf nodes are written to this DataT vector.
         **/
        void
        serializeLeafsRecursive (OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                 typename std::vector<DataT>& dataVector_arg);

        /** \brief Recursively explore the octree and output DataT objects of leafs that do not exist in previous buffer.
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: DataT objects from leaf nodes are written to this DataT vector reference.
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         **/
        void
        serializeNewLeafsRecursive (OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                    std::vector<DataT>& dataVector_arg, const int minPointsPerLeaf_arg = 0);

        /** \brief Rebuild an octree based on binary XOR octree description.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                  OctreeBranch* branch_arg, const unsigned int depthMask_arg, const OctreeKey& key_arg,
                                  bool branchReset_arg, bool doXORDecoding_arg);

        /** \brief Rebuild an octree based on binary XOR octree description and DataT objects for leaf node initialization.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param dataVectorIterator_arg: iterator pointing to current DataT object to be added to a leaf node
         *  \param dataVectorEndIterator_arg: iterator pointing to last object in DataT input vector.
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                  OctreeBranch* branch_arg, const unsigned int depthMask_arg, const OctreeKey& key_arg,
                                  typename std::vector<DataT>::const_iterator& dataVectorIterator_arg,
                                  typename std::vector<DataT>::const_iterator& dataVectorEndIterator_arg,
                                  bool branchReset_arg, bool doXORDecoding_arg);

        /** \brief Rebuild an octree based on binary octree description and output generated DataT objects.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: reference to DataT vector that receives a copy of generated DataT objects.
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeAndOutputLeafDataRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                                   OctreeBranch* branch_arg, const unsigned int depthMask_arg,
                                                   const OctreeKey& key_arg,
                                                   typename std::vector<DataT>& dataVector_arg,
                                                   bool branchReset_arg, bool doXORDecoding_arg);

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Serialization callbacks
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Decode leaf node data during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         **/
        virtual void
        serializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg);

        /** \brief Decode leaf node data during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVector_arg: DataT objects from leaf are pushed to this DataT vector
         **/
        virtual void
        serializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg, std::vector<DataT>& dataVector_arg);

        /** \brief Decode new leaf node data of during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         *  \param dataVector_arg: DataT objects from leaf are pushed to this DataT vector
         **/
        virtual void
        serializeNewLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg, const int minPointsPerLeaf_arg,
                                  std::vector<DataT>& dataVector_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         **/
        virtual void
        deserializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVectorIterator_arg: iterator pointing to current DataT object to be added to the new leaf node
         *  \param dataVectorEndIterator_arg: iterator pointing to last object in DataT input vector.
         **/
        virtual void
        deserializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg,
                                 typename std::vector<DataT>::const_iterator& dataVectorIterator_arg,
                                 typename std::vector<DataT>::const_iterator& dataVectorEndIterator_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVector_arg: generated DataT objects are pushed to this DataT vector
         **/
        virtual void
        deserializeTreeAndSerializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey & key_arg,
                                                 std::vector<DataT>& dataVector_arg);

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Helpers
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Recursively explore the octree and remove unused branch and leaf nodes
         *  \param branch_arg: current branch node
         **/
        void
        treeCleanUpRecursive (OctreeBranch* branch_arg);

        /** \brief Helper function to calculate the binary logarithm
         * \param n_arg: some value
         * \return binary logarithm (log2) of argument n_arg
         */
        inline double
        Log2 (double n_arg)
        {
          return log (n_arg) / log (2.0);
        }

        /** \brief Test if octree is able to dynamically change its depth. This is required for adaptive bounding box adjustment.
         *  \return "false" - not resizeable due to XOR serialization
         **/
        inline bool
        octreeCanResize ()
        {
          return (false);
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Globals
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Amount of leaf nodes   **/
        unsigned int leafCount_;

        /** \brief Amount of branch nodes   **/
        unsigned int branchCount_;

        /** \brief Amount of objects assigned to leaf nodes   **/
        unsigned int objectCount_;

        /** \brief Pointer to root branch node of octree   **/
        OctreeBranch* rootNode_;

        /** \brief Depth mask based on octree depth   **/
        unsigned int depthMask_;

        /** \brief Vector pools of unused branch nodes   **/
        std::vector<OctreeBranch*> unusedBranchesPool_;

        /** \brief Vector pools of unused leaf nodes   **/
        std::vector<LeafT*> unusedLeafsPool_;

        /** \brief Currently active octree buffer  **/
        unsigned char bufferSelector_;

        // flags indicating if unused branches and leafs might exist in previous buffer
        bool resetTree_;
        bool treeDirtyFlag_;

        /** \brief Octree depth */
        unsigned int octreeDepth_;
    };
  }
}

//#include "impl/octree2buf_base.hpp"

#endif

<commit_msg>one more fix for #615<commit_after>/*
 * Software License Agreement (BSD License)
 *
 *  Point Cloud Library (PCL) - www.pointclouds.org
 *  Copyright (c) 2010-2012, <NAME>, Inc.
 *
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *
 *   * Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above
 *     copyright notice, this list of conditions and the following
 *     disclaimer in the documentation and/or other materials provided
 *     with the distribution.
 *   * Neither the name of <NAME>, Inc. nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *  POSSIBILITY OF SUCH DAMAGE.
 *
 * $Id$
 */

#ifndef OCTREE_TREE_2BUF_BASE_H
#define OCTREE_TREE_2BUF_BASE_H

#include <vector>

#include "octree_nodes.h"

#include "octree_iterator.h"

namespace pcl
{
  namespace octree
  {
    /** \brief @b Octree double buffer class
      * 
      * \note This octree implementation keeps two separate octree structures
      * in memory. This enables to create octree structures at high rate due to
      * an advanced memory management.
      *
      * \note Furthermore, it allows for detecting and differentially compare the adjacent octree structures.
      * \note The tree depth defines the maximum amount of octree voxels / leaf nodes (should be initially defined).
      * \note All leaf nodes are addressed by integer indices.
      * \note Note: The tree depth equates to the bit length of the voxel indices.
      * \ingroup octree
      * \author <NAME> (<EMAIL>)
      */
    template<typename DataT, typename LeafT = OctreeLeafDataT<DataT> >
    class Octree2BufBase
    {
      // iterators are friends
      friend class OctreeIteratorBase<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> ;
      friend class OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> ;

      public:
        // Octree iterators
        typedef OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> Iterator;
        typedef const OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ConstIterator;

        typedef OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> LeafNodeIterator;
        typedef const OctreeLeafNodeIterator<DataT, LeafT, Octree2BufBase> ConstLeafNodeIterator;

        typedef OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> DepthFirstIterator;
        typedef const OctreeDepthFirstIterator<DataT, LeafT, Octree2BufBase> ConstDepthFirstIterator;
        typedef OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> BreadthFirstIterator;
        typedef const OctreeBreadthFirstIterator<DataT, LeafT, Octree2BufBase> ConstBreadthFirstIterator;

        /** \brief Empty constructor. */
        Octree2BufBase ();

        /** \brief Empty deconstructor. */
        virtual
        ~Octree2BufBase ();

        /** \brief Copy constructor. */
        Octree2BufBase (const Octree2BufBase& source) :
          leafCount_ (source.leafCount_),
          branchCount_ (source.branchCount_),
          objectCount_ (source.objectCount_),
          rootNode_ (new (OctreeBranch) (*(source.rootNode_))),
          depthMask_ (source.depthMask_),
          unusedBranchesPool_ (),
          unusedLeafsPool_ (),
          bufferSelector_ (source.bufferSelector_),
          resetTree_ (source.resetTree_),
          treeDirtyFlag_ (source.treeDirtyFlag_),
          octreeDepth_ (source.octreeDepth_)
        {
        }

        /** \brief Copy constructor. */
        inline Octree2BufBase&
        operator = (const Octree2BufBase& source)
        {
          leafCount_ = source.leafCount_;
          branchCount_ = source.branchCount_;
          objectCount_ = source.objectCount_;
          rootNode_ = new (OctreeBranch) (*(source.rootNode_));
          depthMask_ = source.depthMask_;
          bufferSelector_ = source.bufferSelector_;
          resetTree_ = source.resetTree_;
          treeDirtyFlag_ = source.treeDirtyFlag_;
          octreeDepth_ = source.octreeDepth_;
          return (*this);
        }

        /** \brief Set the maximum amount of voxels per dimension.
         *  \param maxVoxelIndex_arg: maximum amount of voxels per dimension
         * */
        void
        setMaxVoxelIndex (unsigned int maxVoxelIndex_arg);

        /** \brief Set the maximum depth of the octree.
         *  \param depth_arg: maximum depth of octree
         * */
        void
        setTreeDepth (unsigned int depth_arg);

        /** \brief Get the maximum depth of the octree.
         *  \return depth_arg: maximum depth of octree
         * */
        inline unsigned int
        getTreeDepth () const
        {
          return this->octreeDepth_;
        }

        /** \brief Add a const DataT element to leaf node at (idxX, idxY, idxZ). If leaf node does not exist, it is added to the octree.
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \param data_arg: const reference to DataT object that is fed to the lead node.
         * */
        void
        add (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg,
             const DataT& data_arg);

        /** \brief Retrieve a DataT element from leaf node at (idxX, idxY, idxZ). It returns false if leaf node does not exist.
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \param data_arg: reference to DataT object that contains content of leaf node if search was successful.
         *  \return "true" if leaf node search is successful, otherwise it returns "false".
         * */
        bool
        get (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg, DataT& data_arg) const ;

        /** \brief Check for the existence of leaf node at (idxX, idxY, idxZ).
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         *  \return "true" if leaf node search is successful, otherwise it returns "false".
         * */
        bool
        existLeaf (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg) const ;

        /** \brief Remove leaf node at (idxX_arg, idxY_arg, idxZ_arg).
         *  \param idxX_arg: index of leaf node in the X axis.
         *  \param idxY_arg: index of leaf node in the Y axis.
         *  \param idxZ_arg: index of leaf node in the Z axis.
         * */
        void
        removeLeaf (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg);

        /** \brief Return the amount of existing leafs in the octree.
         *  \return amount of registered leaf nodes.
         * */
        inline unsigned int
        getLeafCount () const
        {
          return leafCount_;
        }

        /** \brief Return the amount of existing branches in the octree.
         *  \return amount of branch nodes.
         * */
        inline unsigned int
        getBranchCount () const
        {
          return branchCount_;
        }

        /** \brief Delete the octree structure and its leaf nodes.
         *  \param freeMemory_arg: if "true", allocated octree nodes are deleted, otherwise they are pushed to the octree node pool
         * */
        void
        deleteTree ( bool freeMemory_arg = false );

        /** \brief Delete octree structure of previous buffer. */
        inline void
        deletePreviousBuffer ()
        {
          treeCleanUpRecursive (rootNode_);
        }

        /** \brief Delete the octree structure in the current buffer. */
        inline void
        deleteCurrentBuffer ()
        {
          bufferSelector_ = !bufferSelector_;
          treeCleanUpRecursive (rootNode_);
          leafCount_ = 0;
        }

        /** \brief Switch buffers and reset current octree structure. */
        void
        switchBuffers ();

        /** \brief Serialize octree into a binary output vector describing its branch node structure.
         *  \param binaryTreeOut_arg: reference to output vector for writing binary tree structure.
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        serializeTree (std::vector<char>& binaryTreeOut_arg, bool doXOREncoding_arg = false);

        /** \brief Serialize octree into a binary output vector describing its branch node structure and and push all DataT elements stored in the octree to a vector.
         * \param binaryTreeOut_arg: reference to output vector for writing binary tree structure.
         * \param dataVector_arg: reference of DataT vector that receives a copy of all DataT objects in the octree
         * \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        serializeTree (std::vector<char>& binaryTreeOut_arg, std::vector<DataT>& dataVector_arg,
                       bool doXOREncoding_arg = false);

        /** \brief Outputs a vector of all DataT elements that are stored within the octree leaf nodes.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of all DataT objects in the octree.
         * */
        void
        serializeLeafs (std::vector<DataT>& dataVector_arg);

        /** \brief Outputs a vector of all DataT elements from leaf nodes, that do not exist in the previous octree buffer.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of all DataT objects in the octree.
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         * */
        void
        serializeNewLeafs (std::vector<DataT>& dataVector_arg, const int minPointsPerLeaf_arg = 0);

        /** \brief Deserialize a binary octree description vector and create a corresponding octree structure. Leaf nodes are initialized with getDataTByKey(..).
         *  \param binaryTreeIn_arg: reference to input vector for reading binary tree structure.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTree (std::vector<char>& binaryTreeIn_arg, bool doXORDecoding_arg = false);

        /** \brief Deserialize a binary octree description and create a corresponding octree structure. Leaf nodes are initialized with DataT elements from the dataVector.
         *  \param binaryTreeIn_arg: reference to inpvectoream for reading binary tree structure.
         *  \param dataVector_arg: reference to DataT vector that provides DataT objects for initializing leaf nodes.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTree (std::vector<char>& binaryTreeIn_arg, std::vector<DataT>& dataVector_arg,
                         bool doXORDecoding_arg = false);

        /** \brief Deserialize a binary octree description vector and create a corresponding octree structure. Leaf nodes are initialized with getDataTByKey(..). Generated DataT objects are copied to output vector.
         *  \param binaryTreeIn_arg: reference to input vector for reading binary tree structure.
         *  \param dataVector_arg: reference to DataT vector that receives a copy of generated DataT objects.
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         * */
        void
        deserializeTreeAndOutputLeafData (std::vector<char>& binaryTreeIn_arg, std::vector<DataT>& dataVector_arg,
                                          bool doXORDecoding_arg = false);

      protected:

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        /** \brief @b Octree key class
         *  \brief Octree keys contain integer indices for each coordinate axis in order to address an octree leaf node.
         *  \author <NAME> (<EMAIL>)
         */
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        class OctreeKey
        {
        public:

          /** \brief Operator== for comparing octree keys with each other.
           *  \return "true" if leaf node indices are identical; "false" otherwise.
           * */
          bool
          operator == (const OctreeKey& b) const
          {
            return ((b.x == this->x) && (b.y == this->y) && (b.z == this->z));
          }

          // Indices addressing a voxel at (X, Y, Z)
          unsigned int x;unsigned int y;unsigned int z;
        };

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        /** \brief @b Octree branch class.
         * \note It stores 8 pointers to its child nodes.
         * \author <NAME> (<EMAIL>)
         */
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        class OctreeBranch : public OctreeNode
        {

          // Octree2BufBase is a friend!
          friend class Octree2BufBase;

          public:

            /** \brief Constructor for initializing child node pointer array. */
            OctreeBranch ()
            {
              memset (this->subNodes_, 0, sizeof (this->subNodes_));
            }

            /** \brief Copy constructor. */
            OctreeBranch (const OctreeBranch &source)
            {
              *this = source;
            }

            /** \brief Empty deconstructor. */
            virtual
            ~OctreeBranch ()
            {
            }

            /** \brief Octree deep copy function */
            inline virtual OctreeNode *
            deepCopy () const
            {
              return ((OctreeNode*) new OctreeBranch (*this));
            }

            /** \brief Get the type of octree node. Returns BRANCH_NODE type
              * \return Returns BRANCH_NODE type.
              */
            inline virtual node_type_t
            getNodeType () const
            {
              return BRANCH_NODE;
            }

          private:
            /** \brief Child node pointer array of size 2x8 for both octree structures.  */
            const OctreeNode * subNodes_[2][8];
        };

        typedef LeafT OctreeLeaf;

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Protected octree methods based on octree keys
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Retrieve root node */
        const OctreeNode*
        getRootNode () const
        {
          return (this->rootNode_);
        }

        /** \brief Virtual method for generating an octree key for a given DataT object.
          * \param[in] data_arg reference to DataT object
          * \param[in] key_arg write generated octree key to this octree key reference
          * \return "true" if octree could be generated based on DataT object; "false" otherwise
          */
        virtual bool
        genOctreeKeyForDataT (const DataT &data_arg, OctreeKey &key_arg) const
        {
          // Silence compiler warnings
          (void)data_arg;
          (void)key_arg;
          // this class cannot relate DataT objects to octree keys
          return false;
        }

        /** \brief Virtual method for initializing new leaf node during deserialization (in case no DataT information is provided)
          * \param[in] key_arg write generated octree key to this octree key reference
          * \param[in] data_arg generated DataT object
          * \return "true" if DataT object could be generated; "false" otherwise
          */
        virtual bool
        genDataTByOctreeKey (const OctreeKey &key_arg, DataT &data_arg) const
        {
          // Silence compiler warnings
          (void)key_arg;
          (void)data_arg;
          // this class cannot relate DataT objects to octree keys
          return false;
        }

        /** \brief Generate an octree key
          * \param[in] idxX_arg index of leaf node in the X axis.
          * \param[in] idxY_arg index of leaf node in the Y axis.
          * \param[in] idxZ_arg index of leaf node in the Z axis.
          * \param[out] key_arg write new octree key to this reference.
          */
        inline void
        genOctreeKeyByIntIdx (const unsigned int idxX_arg, const unsigned int idxY_arg, const unsigned int idxZ_arg,
                              OctreeKey & key_arg) const
        {
          // copy data to octree key class
          key_arg.x = idxX_arg;
          key_arg.y = idxY_arg;
          key_arg.z = idxZ_arg;
        }

        /** \brief Add DataT object to leaf node at octree key.
         *  \param key_arg: octree key addressing a leaf node.
         *  \param data_arg: DataT object to be added.
         * */
        inline void
        add (const OctreeKey& key_arg, const DataT& data_arg)
        {
          // request a (new) leaf from tree
          LeafT* leaf = getLeaf (key_arg);

          // assign data to leaf
          if (leaf)
          {
            leaf->setData (data_arg);
            objectCount_++;
          }
        }

        /** \brief Find leaf node
         *  \param key_arg: octree key addressing a leaf node.
         *  \return pointer to leaf node. If leaf node is not found, this pointer returns 0.
         * */
        inline LeafT*
        findLeaf (const OctreeKey& key_arg) const
        {
          return findLeafRecursive (key_arg, depthMask_, rootNode_);
        }

        /** \brief Get a leaf node from octree.
         *  \note If the leaf node at the given octree node does not exist, it will be created and added to the tree.
         *  \param key_arg: octree key addressing a leaf node.
         *  \return pointer to an existing or created leaf node.
         * */
        inline LeafT*
        getLeaf (const OctreeKey& key_arg)
        {
          LeafT* result;

          result = getLeafRecursive (key_arg, depthMask_, rootNode_, resetTree_);

          // getLeafRecursive has changed the octree -> clean-up/tree-reset might be required
          resetTree_ = false;
          treeDirtyFlag_ = true;

          return result;
        }

        /** \brief Check for leaf not existance in the octree
         *  \param key_arg: octree key addressing a leaf node.
         *  \return "true" if leaf node is found; "false" otherwise
         * */
        inline bool
        existLeaf (const OctreeKey& key_arg) const
        {
          return (findLeafRecursive (key_arg, depthMask_, rootNode_) != 0);
        }

        /** \brief Remove leaf node from octree
         *  \param key_arg: octree key addressing a leaf node.
         * */
        inline void
        removeLeaf (const OctreeKey& key_arg)
        {
          deleteLeafRecursive (key_arg, depthMask_, rootNode_);

          // we changed the octree structure -> dirty
          treeDirtyFlag_ = true;
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Branch node accessor inline functions
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Retrieve a child node pointer for child node at childIdx for current octree buffer.
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \return pointer to octree child node class
         * */
        inline const OctreeNode*
        getBranchChild (const OctreeBranch& branch_arg, const unsigned char childIdx_arg) const
        {
          return branch_arg.subNodes_[bufferSelector_][childIdx_arg];
        }

        /** \brief Retrieve a child node pointer for child node at childIdx in specific octree buffer.
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \return pointer to octree child node class
         * */
        inline const OctreeNode*
        getBranchChild (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg) const
        {
          return branch_arg.subNodes_[bufferSelector_arg][childIdx_arg];
        }

        /** \brief Check if branch is pointing to a particular child node for current octree buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \return "true" if pointer to child node exists; "false" otherwise
         * */
        inline bool
        branchHasChild (const OctreeBranch& branch_arg, const unsigned char childIdx_arg) const
        {
          return (branch_arg.subNodes_[bufferSelector_][childIdx_arg] != 0);
        }

        /** \brief Check if branch is pointing to a particular child node in specific octree buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \return "true" if pointer to child node exists; "false" otherwise
         * */
        inline bool
        branchHasChild (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg) const
        {
          return (branch_arg.subNodes_[bufferSelector_arg][childIdx_arg] != 0);

        }

        /** \brief Generate bit pattern reflecting the existence of child node pointers for current buffer
         *  \param branch_arg: reference to octree branch class
         *  \return a single byte with 8 bits of child node information
         * */
        inline char
        getBranchBitPattern (const OctreeBranch& branch_arg) const
        {
          unsigned char i;
          char nodeBits;

          // create bit pattern
          nodeBits = 0;
          for (i = 0; i < 8; i++)
          {
            nodeBits |= (!!branch_arg.subNodes_[bufferSelector_][i]) << i;
          }

          return nodeBits;
        }

        /** \brief Generate bit pattern reflecting the existence of child node pointers in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \return a single byte with 8 bits of child node information
         * */
        inline char
        getBranchBitPattern (const OctreeBranch& branch_arg, const unsigned char bufferSelector_arg) const
        {
          unsigned char i;
          char nodeBits;

          // create bit pattern
          nodeBits = 0;
          for (i = 0; i < 8; i++)
          {
            nodeBits |= (!!branch_arg.subNodes_[bufferSelector_arg][i]) << i;
          }

          return nodeBits;
        }

        /** \brief Generate XOR bit pattern reflecting differences between the two octree buffers
         *  \param branch_arg: reference to octree branch class
         *  \return a single byte with 8 bits of child node XOR difference information
         * */
        inline char
        getBranchXORBitPattern (const OctreeBranch& branch_arg) const
        {
          unsigned char i;
          char nodeBits[2];

          // create bit pattern for both buffers
          nodeBits[0] = nodeBits[1] = 0;

          for (i = 0; i < 8; i++)
          {
            nodeBits[0] |= (!!branch_arg.subNodes_[0][i]) << i;
            nodeBits[1] |= (!!branch_arg.subNodes_[1][i]) << i;
          }

          return nodeBits[0] ^ nodeBits[1];
        }

        /** \brief Test if branch changed between previous and current buffer
         *  \param branch_arg: reference to octree branch class
         *  \return "true", if child node information differs between current and previous octree buffer
         * */
        inline bool
        hasBranchChanges (const OctreeBranch& branch_arg) const
        {
          return (getBranchXORBitPattern (branch_arg) > 0);
        }

        /** \brief Assign new child node to branch for current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newChild_arg: pointer to new child node
         * */
        inline void
        setBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg, const OctreeNode * newChild_arg)
        {
          branch_arg.subNodes_[bufferSelector_][childIdx_arg] = newChild_arg;
        }

        /** \brief Assign new child node to branch in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         *  \param newChild_arg: pointer to new child node
         * */
        inline void
        setBranchChild (OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                        const unsigned char childIdx_arg, const OctreeNode * newChild_arg)
        {
          branch_arg.subNodes_[bufferSelector_arg][childIdx_arg] = newChild_arg;
        }

        /** \brief Delete child node and all its subchilds from octree in current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         * */
        inline void
        deleteBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg)
        {
          if (branchHasChild (branch_arg, childIdx_arg))
          {
            const OctreeNode* branchChild;
            branchChild = getBranchChild (branch_arg, childIdx_arg);

            switch (branchChild->getNodeType ())
            {
              case BRANCH_NODE:
              {
                // free child branch recursively
                deleteBranch (*(OctreeBranch*)branchChild);

                // push unused branch to branch pool
                unusedBranchesPool_.push_back ((OctreeBranch*)branchChild);
              }
                break;

              case LEAF_NODE:
                // push unused leaf to branch pool
                unusedLeafsPool_.push_back ((OctreeLeaf*)branchChild);
                break;

              default:
		break;
            }

            // set branch child pointer to 0
            setBranchChild (branch_arg, childIdx_arg, 0);
          }
        }

        /** \brief Delete child node and all its subchilds from octree in specific buffer
         *  \param branch_arg: reference to octree branch class
         *  \param bufferSelector_arg: buffer selector
         *  \param childIdx_arg: index to child node
         * */
        inline void
        deleteBranchChild (OctreeBranch& branch_arg, const unsigned char bufferSelector_arg,
                           const unsigned char childIdx_arg)
        {
          if (branchHasChild (branch_arg, bufferSelector_arg, childIdx_arg))
          {
            const OctreeNode* branchChild;
            branchChild = getBranchChild (branch_arg, bufferSelector_arg, childIdx_arg);

            switch (branchChild->getNodeType ())
            {
              case BRANCH_NODE:
              {
                // free child branch recursively
                deleteBranch (*(OctreeBranch*)branchChild);

                // push unused branch to branch pool
                unusedBranchesPool_.push_back ((OctreeBranch*)branchChild);
              }
                break;

              case LEAF_NODE:
                // push unused leaf to branch pool
                unusedLeafsPool_.push_back ((OctreeLeaf*)branchChild);
                break;

	      default:
		break;
            }

            // set branch child pointer to 0
            setBranchChild (branch_arg, bufferSelector_arg, childIdx_arg, 0);

          }
        }

        /** \brief Delete branch and all its subchilds from octree (both buffers)
         *  \param branch_arg: reference to octree branch class
         * */
        inline void
        deleteBranch (OctreeBranch& branch_arg)
        {
          char i;

          // delete all branch node children
          for (i = 0; i < 8; i++)
          {

            if (getBranchChild (branch_arg, 0, i) == getBranchChild (branch_arg, 1, i))
            {
              // reference was copied - there is only one child instance to be deleted
              deleteBranchChild (branch_arg, 0, i);

              // remove pointers from both buffers
              setBranchChild (branch_arg, 0, i, 0);
              setBranchChild (branch_arg, 1, i, 0);

            }
            else
            {
              deleteBranchChild (branch_arg, 0, i);
              deleteBranchChild (branch_arg, 1, i);
            }
          }
        }

        /** \brief Fetch and add a new branch child to a branch class in current buffer
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newBranchChild_arg: write a pointer of new branch child to this reference
         * */
        inline void
        createBranchChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg,
                           OctreeBranch*& newBranchChild_arg)
        {
          if (!unusedBranchesPool_.size ())
          {
            newBranchChild_arg = (OctreeBranch*)new OctreeBranch ();
          }
          else
          {
            newBranchChild_arg = unusedBranchesPool_.back ();
            unusedBranchesPool_.pop_back ();
            branchReset (*newBranchChild_arg);
          }

          setBranchChild (branch_arg, childIdx_arg, (OctreeNode*)newBranchChild_arg);
        }

        /** \brief Return a new branch class and receive a pointer to it
         *  \param newBranchChild_arg: writes a pointer of new branch child to this reference
         * */
        inline void
        createBranch (OctreeBranch*& newBranchChild_arg)
        {

          if (!unusedBranchesPool_.size ())
          {
            // branch pool is empty
            // we need to create a new octree branch class
            newBranchChild_arg = (OctreeBranch*)new OctreeBranch ();
          }
          else
          {
            // reuse branch from branch pool
            newBranchChild_arg = unusedBranchesPool_.back ();
            unusedBranchesPool_.pop_back ();
            branchReset (*newBranchChild_arg);
          }
        }

        /** \brief Fetch and add a new leaf child to a branch class
         *  \param branch_arg: reference to octree branch class
         *  \param childIdx_arg: index to child node
         *  \param newLeafChild_arg: writes a pointer of new leaf child to this reference
         * */
        inline void
        createLeafChild (OctreeBranch& branch_arg, const unsigned char childIdx_arg, OctreeLeaf*& newLeafChild_arg)
        {
          if (!unusedLeafsPool_.size ())
          {
            // leaf pool is empty
            // we need to create a new octree leaf class
            newLeafChild_arg = (OctreeLeaf*)new OctreeLeaf ();
          }
          else
          {
            // reuse leaf node from branch pool
            newLeafChild_arg = unusedLeafsPool_.back ();
            unusedLeafsPool_.pop_back ();
          }

          newLeafChild_arg->reset ();

          setBranchChild (branch_arg, childIdx_arg, (OctreeNode*)newLeafChild_arg);
        }

        /** \brief Reset branch class
         *  \param branch_arg: reference to octree branch class
         * */
        inline void
        branchReset (OctreeBranch& branch_arg)
        {
          memset (branch_arg.subNodes_, 0, sizeof(branch_arg.subNodes_));
        }

        /** \brief Delete all branch nodes and leaf nodes from octree node pools
         * */
        inline void
        poolCleanUp ()
        {
          // delete all branch instances from branch pool
          while (!unusedBranchesPool_.empty ())
          {
            delete (unusedBranchesPool_.back ());
            unusedBranchesPool_.pop_back ();
          }

          // delete all leaf instances from leaf pool
          while (!unusedLeafsPool_.empty ())
          {
            delete (unusedLeafsPool_.back ());
            unusedLeafsPool_.pop_back ();
          }
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Recursive octree methods
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Recursively search for a leaf node at octree key. If leaf node does not exist, it will be created.
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and for branch depth indicator
         *  \param branch_arg: current branch node
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \return pointer to leaf node class
         **/
        LeafT*
        getLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg,
                          bool branchReset_arg);

        /** \brief Recursively search for a given leaf node and return a pointer.
         *  \note  If leaf node does not exist, a 0 pointer is returned.
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and for branch depth indicator
         *  \param branch_arg: current branch node
         *  \return pointer to leaf node class. Returns 0 if leaf node is not found.
         **/
        LeafT*
        findLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg) const;

        /** \brief Recursively search and delete leaf node
         *  \param key_arg: reference to an octree key
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param branch_arg: current branch node
         *  \return "true" if branch does not contain any childs; "false" otherwise. This indicates if current branch can be deleted.
         **/
        bool
        deleteLeafRecursive (const OctreeKey& key_arg, const unsigned int depthMask_arg, OctreeBranch* branch_arg);

        /** \brief Recursively explore the octree and output binary octree description
         *  \param binaryTreeOut_arg: binary output vector
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        serializeTreeRecursive (std::vector<char>& binaryTreeOut_arg, OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                bool doXOREncoding_arg);

        /** \brief Recursively explore the octree and output binary octree description together with a vector of leaf node DataT content.
         *  \param binaryTreeOut_arg: binary output vector
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: writes DataT content to this DataT vector.
         *  \param doXOREncoding_arg: select if binary tree structure should be generated based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        serializeTreeRecursive (std::vector<char>& binaryTreeOut_arg, OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                typename std::vector<DataT>& dataVector_arg, bool doXOREncoding_arg);

        /** \brief Recursively explore the octree and output DataT objects to DataT vector.
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: DataT objects from leaf nodes are written to this DataT vector.
         **/
        void
        serializeLeafsRecursive (OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                 typename std::vector<DataT>& dataVector_arg);

        /** \brief Recursively explore the octree and output DataT objects of leafs that do not exist in previous buffer.
         *  \param branch_arg: current branch node
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: DataT objects from leaf nodes are written to this DataT vector reference.
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         **/
        void
        serializeNewLeafsRecursive (OctreeBranch* branch_arg, const OctreeKey& key_arg,
                                    std::vector<DataT>& dataVector_arg, const int minPointsPerLeaf_arg = 0);

        /** \brief Rebuild an octree based on binary XOR octree description.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                  OctreeBranch* branch_arg, const unsigned int depthMask_arg, const OctreeKey& key_arg,
                                  bool branchReset_arg, bool doXORDecoding_arg);

        /** \brief Rebuild an octree based on binary XOR octree description and DataT objects for leaf node initialization.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param dataVectorIterator_arg: iterator pointing to current DataT object to be added to a leaf node
         *  \param dataVectorEndIterator_arg: iterator pointing to last object in DataT input vector.
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                  OctreeBranch* branch_arg, const unsigned int depthMask_arg, const OctreeKey& key_arg,
                                  typename std::vector<DataT>::const_iterator& dataVectorIterator_arg,
                                  typename std::vector<DataT>::const_iterator& dataVectorEndIterator_arg,
                                  bool branchReset_arg, bool doXORDecoding_arg);

        /** \brief Rebuild an octree based on binary octree description and output generated DataT objects.
         *  \param binaryTreeIn_arg: iterator to input vector
         *  \param branch_arg: current branch node
         *  \param depthMask_arg: depth mask used for octree key analysis and branch depth indicator
         *  \param key_arg: reference to an octree key
         *  \param dataVector_arg: reference to DataT vector that receives a copy of generated DataT objects.
         *  \param branchReset_arg: Reset pointer array of current branch
         *  \param doXORDecoding_arg: select if binary tree structure is based on current octree (false) of based on a XOR comparison between current and previous octree
         **/
        void
        deserializeTreeAndOutputLeafDataRecursive (typename std::vector<char>::const_iterator& binaryTreeIn_arg,
                                                   OctreeBranch* branch_arg, const unsigned int depthMask_arg,
                                                   const OctreeKey& key_arg,
                                                   typename std::vector<DataT>& dataVector_arg,
                                                   bool branchReset_arg, bool doXORDecoding_arg);

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Serialization callbacks
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Decode leaf node data during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         **/
        virtual void
        serializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg);

        /** \brief Decode leaf node data during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVector_arg: DataT objects from leaf are pushed to this DataT vector
         **/
        virtual void
        serializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg, std::vector<DataT>& dataVector_arg);

        /** \brief Decode new leaf node data of during serialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param minPointsPerLeaf_arg: minimum amount of points required within leaf node to become serialized.
         *  \param dataVector_arg: DataT objects from leaf are pushed to this DataT vector
         **/
        virtual void
        serializeNewLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg, const int minPointsPerLeaf_arg,
                                  std::vector<DataT>& dataVector_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         **/
        virtual void
        deserializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVectorIterator_arg: iterator pointing to current DataT object to be added to the new leaf node
         *  \param dataVectorEndIterator_arg: iterator pointing to last object in DataT input vector.
         **/
        virtual void
        deserializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey& key_arg,
                                 typename std::vector<DataT>::const_iterator& dataVectorIterator_arg,
                                 typename std::vector<DataT>::const_iterator& dataVectorEndIterator_arg);

        /** \brief Initialize leaf nodes during deserialization
         *  \param leaf_arg: reference to new leaf node
         *  \param key_arg: octree key of new leaf node
         *  \param dataVector_arg: generated DataT objects are pushed to this DataT vector
         **/
        virtual void
        deserializeTreeAndSerializeLeafCallback (OctreeLeaf& leaf_arg, const OctreeKey & key_arg,
                                                 std::vector<DataT>& dataVector_arg);

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Helpers
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        /** \brief Recursively explore the octree and remove unused branch and leaf nodes
         *  \param branch_arg: current branch node
         **/
        void
        treeCleanUpRecursive (OctreeBranch* branch_arg);

        /** \brief Helper function to calculate the binary logarithm
         * \param n_arg: some value
         * \return binary logarithm (log2) of argument n_arg
         */
        inline double
        Log2 (double n_arg)
        {
          return log (n_arg) / log (2.0);
        }

        /** \brief Test if octree is able to dynamically change its depth. This is required for adaptive bounding box adjustment.
         *  \return "false" - not resizeable due to XOR serialization
         **/
        inline bool
        octreeCanResize ()
        {
          return (false);
        }

        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // Globals
        //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


        /** \brief Amount of leaf nodes   **/
        unsigned int leafCount_;

        /** \brief Amount of branch nodes   **/
        unsigned int branchCount_;

        /** \brief Amount of objects assigned to leaf nodes   **/
        unsigned int objectCount_;

        /** \brief Pointer to root branch node of octree   **/
        OctreeBranch* rootNode_;

        /** \brief Depth mask based on octree depth   **/
        unsigned int depthMask_;

        /** \brief Vector pools of unused branch nodes   **/
        std::vector<OctreeBranch*> unusedBranchesPool_;

        /** \brief Vector pools of unused leaf nodes   **/
        std::vector<LeafT*> unusedLeafsPool_;

        /** \brief Currently active octree buffer  **/
        unsigned char bufferSelector_;

        // flags indicating if unused branches and leafs might exist in previous buffer
        bool resetTree_;
        bool treeDirtyFlag_;

        /** \brief Octree depth */
        unsigned int octreeDepth_;
    };
  }
}

//#include "impl/octree2buf_base.hpp"

#endif


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