<commit_before><!DOCTYPE html>
<html>
<head>
<style> 

body p {

    font-size: 500%;


	-webkit-transition: all 0.3s ease;
-moz-transition: all 0.3s ease;
-o-transition: all 0.3s ease;
-ms-transition: all 0.3s ease;
}

.timer { 
	color:black;
}

.tenTo15
{
	color:#ffbf00;
}

.tento5
{
	color:#ff8000;
}


.fiveToBoom{
	color:#ff4000;
	animation-name: pulse;
	-webkit-animation-name: pulse;	

	animation-duration: 1s;	
	-webkit-animation-duration: 1s;

	animation-iteration-count: infinite;
	-webkit-animation-iteration-count: infinite;
}

@keyframes pulse {
	0% {
		transform: scale(0.9);
		opacity: 0.7;		
	}
	50% {
		transform: scale(1);
		opacity: 1;	
	}	
	100% {
		transform: scale(0.9);
		opacity: 0.7;	
	}			
}

@-webkit-keyframes pulse {
	0% {
		-webkit-transform: scale(0.95);
		opacity: 0.7;		
	}
	50% {
		-webkit-transform: scale(1);
		opacity: 1;	
	}	
	100% {
		-webkit-transform: scale(0.95);
		opacity: 0.7;	
	}			
}

</style>
<script>
function startTimer() {
	var timerText = document.getElementById("timer");
	var subText = document.getElementById("subText");
	timerText.innerHTML = "Awaiting bomb plant...";

	var explosionTime;
	var bombTimer = 10;
	
	
	var myTimerIntervalID = setInterval(function(){
		var theTime = new Date().getTime();
		timerText.innerHTML = bombTimer;	
		subText.innerHTML = theTime;
		
		//bombTimer = bombTimer - 1;
		if(bombTimer < 16 && bombTimer > 10){
			document.getElementById("timer").className = "tenTo15";
			//timerText.innerHTML += typeof(bombTimer);
		}
		if(bombTimer < 11 && bombTimer > 5){
			document.getElementById("timer").className = "tento5";
		}
		if(bombTimer < 6){
			document.getElementById("timer").className = "fiveToBoom";
		}
		if(bombTimer == 0)
		{
			timerText.innerHTML = "<b>Booom!</b>";
			clearInterval(myTimerIntervalID);
		}
		bombTimer = bombTimer - 1;
	},1000);
}
</script>
</head>
<body onload="startTimer()">
	<center>
	
	<div id="pre15">
		<p id="timer"></p>
	</div>
	<p id="subText"></p>
	
	</center>
</body>
</html><commit_msg>stuff<commit_after><!DOCTYPE html>
<html>
<head>
<style> 

body p {

    font-size: 500%;
}

.timer { 
	color:black;
}

.fifteenToFive
{
	color:#ffbf00;
	animation-name: yellowToRed;
    animation-duration: 10s;
}

@keyframes yellowToRed {
    from {color:#ffff1a;}
    to {color: #ff4000;}
}

.fiveToBoom{
	color:#ff4000;
	animation-name: pulse;
	-webkit-animation-name: pulse;	

	animation-duration: 1s;	
	-webkit-animation-duration: 1s;

	animation-iteration-count: infinite;
	-webkit-animation-iteration-count: infinite;
}

.disarmed {
	color:#39e600;
}

@keyframes pulse {
	0% {
		transform: scale(0.9);
		opacity: 0.7;		
	}
	50% {
		transform: scale(1);
		opacity: 1;	
	}	
	100% {
		transform: scale(0.9);
		opacity: 0.7;	
	}			
}

@-webkit-keyframes pulse {
	0% {
		-webkit-transform: scale(0.95);
		opacity: 0.7;		
	}
	50% {
		-webkit-transform: scale(1);
		opacity: 1;	
	}	
	100% {
		-webkit-transform: scale(0.95);
		opacity: 0.7;	
	}			
}

</style>
<script>
function startTimer(explodeTime) { // to be called when the bomb is armed
	var timerText = document.getElementById("timer");
	var subText = document.getElementById("subText");
	timerText.innerHTML = "Awaiting bomb plant...";

	//var explosionTime = explodeTime;
	var explosionTime = 1450135411722;
	var bombTimer = 10;

	var theTime = new Date().getTime();
	var secTilSplode = (explosionTime - theTime)/1000;
	
	
	var myTimerIntervalID = setInterval(function(){
		var theTime = new Date().getTime();
		timerText.innerHTML = secTilSplode;	
		//subText.innerHTML = secTilSplode;
		
		//bombTimer = bombTimer - 1;

		secTilSplode = (explosionTime - theTime)/1000;
		if(secTilSplode < 16 && secTilSplode > 5){
			document.getElementById("timer").className = "fifteenToFive";
			//timerText.innerHTML += typeof(bombTimer);
		}
		if(secTilSplode < 6){
			document.getElementById("timer").className = "fiveToBoom";
		}
		if(secTilSplode == 0 || secTilSplode < 0)
		{
			timerText.innerHTML = "<b>Booom!</b>";
			clearInterval(myTimerIntervalID);
		}
		//bombTimer = bombTimer - 1;
	},200);
}

function disarmed(){ // Call when bomb disarmed
	document.getElementById("timer").className = "disarmed";
}
</script>
</head>
<body onload="startTimer()">
	<center>
	


	<p id="timer"></p>
	<p id="subText"></p>
	
	</center>
</body>
</html>
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