<commit_before>﻿using System.Collections.Generic;
using CjClutter.OpenGl.Camera;
using CjClutter.OpenGl.Gui;
using CjClutter.OpenGl.OpenGl;
using CjClutter.OpenGl.OpenGl.Shaders;
using CjClutter.OpenGl.OpenTk;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;

namespace CjClutter.OpenGl.EntityComponent
{
    public class RenderSystem : IEntitySystem
    {
        private readonly ResourceAllocator _resourceAllocator;
        private readonly Dictionary<StaticMesh, RenderableMesh> _allocatedResources = new Dictionary<StaticMesh, RenderableMesh>();
        private readonly SimpleRenderProgram _simpleRenderProgram;
        private readonly ICamera _camera;
        private NormalDebugProgram _normalDebugProgram;
<commit_msg>cleanup<commit_after>﻿using System.Collections.Generic;
using CjClutter.OpenGl.Camera;
using CjClutter.OpenGl.Gui;
using CjClutter.OpenGl.OpenGl;
using CjClutter.OpenGl.OpenGl.Shaders;
using CjClutter.OpenGl.OpenTk;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;

namespace CjClutter.OpenGl.EntityComponent
{
    public class RenderSystem : IEntitySystem
    {
        private readonly ResourceAllocator _resourceAllocator;
        private readonly Dictionary<StaticMesh, RenderableMesh> _allocatedResources = new Dictionary<StaticMesh, RenderableMesh>();
        private readonly SimpleRenderProgram _simpleRenderProgram;
        private readonly ICamera _camera;
        private readonly NormalDebugProgram _normalDebugProgram;

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{'dir': 'git-commits-cleaned', 'id': '2977424', 'n_tokens_mistral': 408, 'n_tokens_neox': 411, 'n_words': 91}