<commit_before>import SPELLS from 'common/SPELLS';
import ITEMS from 'common/ITEMS';
import CoreAbilities from 'parser/core/modules/Abilities';

class Abilities extends CoreAbilities {
  spellbook() {
    const combatant = this.selectedCombatant;
    const brewCooldown = 15 - (combatant.hasTalent(SPELLS.LIGHT_BREWING_TALENT.id) ? 3 : 0);
    return [
      // Rotational Spells
      {
        spell: SPELLS.KEG_SMASH,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: haste => 8 / (1 + haste),
        charges: combatant.hasShoulder(ITEMS.STORMSTOUTS_LAST_GASP.id) ? 2 : 1,
        castEfficiency: {
          suggestion: true,
        },
        gcd: {
          static: 1000,
        },
      },
      {
        spell: SPELLS.BLACKOUT_STRIKE,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: 3,
        castEfficiency: {
          suggestion: true,
        },
        gcd: {
          static: 1000,
        },
      },
      {
        spell: SPELLS.BREATH_OF_FIRE,
        isDefensive: true,
        buffSpellId: SPELLS.BREATH_OF_FIRE_DEBUFF.id,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: 15,
        gcd: {
          static: 1000,
        },
      },
      {<commit_msg>[Monk] Remove legion Legendary affecting an ability<commit_after>import SPELLS from 'common/SPELLS';
import CoreAbilities from 'parser/core/modules/Abilities';

class Abilities extends CoreAbilities {
  spellbook() {
    const combatant = this.selectedCombatant;
    const brewCooldown = 15 - (combatant.hasTalent(SPELLS.LIGHT_BREWING_TALENT.id) ? 3 : 0);
    return [
      // Rotational Spells
      {
        spell: SPELLS.KEG_SMASH,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: haste => 8 / (1 + haste),
        charges: 1,
        castEfficiency: {
          suggestion: true,
        },
        gcd: {
          static: 1000,
        },
      },
      {
        spell: SPELLS.BLACKOUT_STRIKE,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: 3,
        castEfficiency: {
          suggestion: true,
        },
        gcd: {
          static: 1000,
        },
      },
      {
        spell: SPELLS.BREATH_OF_FIRE,
        isDefensive: true,
        buffSpellId: SPELLS.BREATH_OF_FIRE_DEBUFF.id,
        category: Abilities.SPELL_CATEGORIES.ROTATIONAL,
        cooldown: 15,
        gcd: {
          static: 1000,
        },
      },
      {
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