class Player < ActiveRecord::Base
  has_many :ratings, dependent: :destroy do
    def find_or_create(game)
      where(game_id: game.id).first || create({game: game, pro: false}.merge(game.rater.default_attributes))
    end
  end

  has_many :players_teams
  has_many :teams, through: :players_teams

  has_many :results, through: :teams do
    def against(opponent)
      joins("INNER JOIN teams AS other_teams ON results.id = other_teams.result_id")
        .where("other_teams.id != teams.id")
        .joins("INNER JOIN players_teams AS other_players_teams ON other_teams.id = other_players_teams.team_id")
        .where("other_players_teams.player_id = ?", opponent)
    end

    def losses
      where("teams.rank > ?", Team::FIRST_PLACE_RANK)
    end

  end

  before_destroy do
    results.each { |result| result.destroy }
  end

  validates :name, uniqueness: true, presence: true
  validates :email, allow_blank: true, format: /@/

  def as_json
    {
      name: name,
      email: email
    }
  end

  def recent_results
    results.order("results.created_at DESC").limit(5)
  end

  def rewind_rating!(game)
    rating = ratings.where(game_id: game.id).first
    rating.rewind!
  end

  def total_ties(game)
    results.where(game_id: game).to_a.count { |r| r.tie? }
  end

  def ties(game, opponent)
    results.where(game_id: game).against(opponent).to_a.count { |r| r.tie? }
  end

  def total_wins(game)
    results.where(game_id: game, teams: { rank: Team::FIRST_PLACE_RANK }).to_a.count { |r| !r.tie? }
  end

  def wins(game, opponent)
    results.where(game_id: game, teams: {rank: Team::FIRST_PLACE_RANK}).against(opponent).to_a.count { |r| !r.tie? }
  end


end
