package usecases;

import api.EditorEntity;

public class UseCase17 {

    // game creator adds power up
    void doUseCase() {
        EditorEntity myEditor = new EntityEditor();
        myEditor.show();
        //waiting for user to enter data and press create button
        //once create button is pressed
        String filename = null; //file name for current game
        myEditor.writeToFile(filename);
        myEditor.close();
    }


}

package usecases;

//import api.EditorEntity;

public class UseCase17 {

    // game creator adds power up
    void doUseCase() {
        //EditorEntity myEditor = new EntityEditor();
        //myEditor.show();
        //waiting for user to enter data and press create button
        //once create button is pressed
        //String filename = null; //file name for current game
        //myEditor.writeToFile(filename);
        //myEditor.close();
    }


}

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