package com.gamingmesh.jobs.Gui;

import java.util.ArrayList;
import java.util.List;

import com.gamingmesh.jobs.container.Job;

public class GuiInfoList {

    String name;
    List<Job> jobList = new ArrayList<Job>();
    Boolean jobInfo = false;
    int backButton = 27;

    public GuiInfoList(String name) {
	this.name = name;
    }

    public int getbackButton() {
	return this.backButton;
    }

    public void setbackButton(int backButton) {
	this.backButton = backButton;
    }

    public String getName() {
	return this.name;
    }

    public List<Job> getJobList() {
	return this.jobList;
    }

    public void setJobList(List<Job> jobList) {
	this.jobList = jobList;
    }

    public void setJobInfo(Boolean jobInfo) {
	this.jobInfo = jobInfo;
    }

    public Boolean isJobInfo() {
	return this.jobInfo;
    }
}

package com.gamingmesh.jobs.Gui;

import java.util.ArrayList;
import java.util.List;

import com.gamingmesh.jobs.container.Job;

public class GuiInfoList {

    String name;
    List<Job> jobList = new ArrayList<>();
    Boolean jobInfo = false;
    int backButton = 27;

    public GuiInfoList(String name) {
	this.name = name;
    }

    public int getbackButton() {
	return this.backButton;
    }

    public void setbackButton(int backButton) {
	this.backButton = backButton;
    }

    public String getName() {
	return this.name;
    }

    public List<Job> getJobList() {
	return this.jobList;
    }

    public void setJobList(List<Job> jobList) {
	this.jobList = jobList;
    }

    public void setJobInfo(Boolean jobInfo) {
	this.jobInfo = jobInfo;
    }

    public Boolean isJobInfo() {
	return this.jobInfo;
    }
}

Update GuiInfoList.java