package net.mcft.copy.betterstorage.inventory;

import net.mcft.copy.betterstorage.block.crate.CratePileData;
import net.mcft.copy.betterstorage.misc.ItemIdentifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;

/** An inventory interface built for machines accessing crate piles. */
public class InventoryCrateBlockView extends InventoryBetterStorage {
	
	private CratePileData data;
	
	public InventoryCrateBlockView(CratePileData data) {
		super("container.crate");
		this.data = data;
	}
	
	@Override
	public int getSizeInventory() { return (data.getNumItems() + 1); }
	
	@Override
	public ItemStack getStackInSlot(int slot) {
		if (slot <= 0 || slot >= getSizeInventory()) return null;
		ItemStack stack = data.getItemStack(slot - 1).copy();
		stack.stackSize = Math.min(stack.stackSize, stack.getMaxStackSize());
		return stack;
	}
	
	@Override
	public void setInventorySlotContents(int slot, ItemStack stack) {
		if (slot < 0 || slot >= getSizeInventory()) return;
		ItemStack oldStack = getStackInSlot(slot - 1);
		if (oldStack != null) data.removeItems(oldStack);
		data.addItems(stack);
	}
	
	@Override
	public ItemStack decrStackSize(int slot, int amount) {
		ItemStack stack = getStackInSlot(slot);
		if (stack == null) return null;
		amount = Math.min(amount, stack.stackSize);
		return data.removeItems(stack, amount);
	}
	
	@Override
	public boolean isStackValidForSlot(int slot, ItemStack stack) {
		return (slot != 0 || data.getFreeSlots() > 0);
	}
	
	@Override
	public boolean isUseableByPlayer(EntityPlayer player) { return false; }
	
	@Override
	public void onInventoryChanged() { }
	@Override
	public void openChest() { }
	@Override
	public void closeChest() { }
	
}

package net.mcft.copy.betterstorage.inventory;

import net.mcft.copy.betterstorage.block.crate.CratePileData;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;

/** An inventory interface built for machines accessing crate piles. */
public class InventoryCrateBlockView extends InventoryBetterStorage {
	
	private CratePileData data;
	
	public InventoryCrateBlockView(CratePileData data) {
		super("container.crate");
		this.data = data;
	}
	
	@Override
	public int getSizeInventory() { return (data.getNumItems() + 1); }
	
	@Override
	public ItemStack getStackInSlot(int slot) {
		if (slot <= 0 || slot >= getSizeInventory()) return null;
		ItemStack stack = data.getItemStack(slot - 1).copy();
		stack.stackSize = Math.min(stack.stackSize, stack.getMaxStackSize());
		return stack;
	}
	
	@Override
	public void setInventorySlotContents(int slot, ItemStack stack) {
		if (slot < 0 || slot >= getSizeInventory()) return;
		ItemStack oldStack = getStackInSlot(slot - 1);
		if (oldStack != null) data.removeItems(oldStack);
		data.addItems(stack);
	}
	
	@Override
	public ItemStack decrStackSize(int slot, int amount) {
		ItemStack stack = getStackInSlot(slot);
		if (stack == null) return null;
		amount = Math.min(amount, stack.stackSize);
		return data.removeItems(stack, amount);
	}
	
	@Override
	public boolean isStackValidForSlot(int slot, ItemStack stack) {
		return (slot != 0 || data.getFreeSlots() > 0);
	}
	
	@Override
	public boolean isUseableByPlayer(EntityPlayer player) { return false; }
	
	@Override
	public void onInventoryChanged() { }
	@Override
	public void openChest() { }
	@Override
	public void closeChest() { }
	
}

Clean up unused import