package me.dreamteam.tardis;

import javax.swing.*;
import javax.swing.border.MatteBorder;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

public class HowToPlay extends JFrame {

    private JPanel contentPane;

    /**
     * Create the frame.
     */
    public HowToPlay() {
        setAlwaysOnTop(true);
        setType(Type.UTILITY);

        // Window setup

        setResizable(false);
        setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
        setBounds(100, 100, 450, 400);
        setUndecorated(true);


        contentPane = new JPanel();

        // Set how to play to show in middle of container
        int htpX = GProperties.sX + 30;
        int htpY = GProperties.sY + 170;
        setLocation(htpX, htpY);

        contentPane.setBorder(new MatteBorder(1, 1, 1, 1, (Color) Color.WHITE));
        setContentPane(contentPane);
        contentPane.setLayout(null);

        addMouseListener(new MouseAdapter() {
            @Override
            public void mouseClicked(MouseEvent arg0) {
                setVisible(false);
                GProperties.wake = 1;
            }
        });

        JLabel htpHeading = new JLabel("How to Play...");
        htpHeading.setForeground(Color.WHITE);
        htpHeading.setFont(new Font("Volter (Goldfish)", Font.BOLD, 39));
        htpHeading.setBounds(10, 5, 430, 59);
        contentPane.add(htpHeading);

        JLabel htpTitle = new JLabel("Welcome to Super Spaceship Adventure");
        htpTitle.setFont(new Font("Tahoma", Font.BOLD, 14));
        htpTitle.setBounds(10, 65, 306, 23);
        htpTitle.setForeground(Color.WHITE);
        contentPane.add(htpTitle);

        JLabel htpLine1 = new JLabel("To begin, choose a spaceship.");
        htpLine1.setForeground(Color.WHITE);
        htpLine1.setBounds(10, 100, 306, 14);
        contentPane.add(htpLine1);

        JLabel htpLine2 = new JLabel("Your spaceship will guide you through the universe, a universe filled with enemies.");
        htpLine2.setForeground(Color.WHITE);
        htpLine2.setBounds(10, 115, 430, 14);
        contentPane.add(htpLine2);

        JLabel htpLine3 = new JLabel("To move your spaceship, use the LEFT and RIGHT ARROW KEY. ");
        htpLine3.setForeground(Color.WHITE);
        htpLine3.setBounds(10, 145, 430, 14);
        contentPane.add(htpLine3);

        JLabel htpLine4 = new JLabel("Alternatively, you can use the A KEY to move left, or the D KEY to move right");
        htpLine4.setForeground(Color.WHITE);
        htpLine4.setBounds(10, 160, 430, 14);
        contentPane.add(htpLine4);

        JLabel htpLine5 = new JLabel("Sometimes you may get a powerup, use SPACE KEY to activate them.");
        htpLine5.setForeground(Color.WHITE);
        htpLine5.setBounds(10, 185, 430, 14);
        contentPane.add(htpLine5);

        JLabel htpLine7 = new JLabel("Powerups are limited, so use them wisely!");
        htpLine7.setForeground(Color.WHITE);
        htpLine7.setBounds(10, 215, 430, 14);
        contentPane.add(htpLine7);

        JLabel htpLine8 = new JLabel("To pause the game at any time, use P KEY or ESC KEY");
        htpLine8.setForeground(Color.WHITE);
        htpLine8.setBounds(10, 245, 430, 14);
        contentPane.add(htpLine8);

        JLabel htpHide = new JLabel("Click here to hide...");
        htpHide.setForeground(Color.WHITE);
        htpHide.setFont(new Font("Volter (Goldfish)", Font.BOLD, 18));
        htpHide.setBounds(220, 364, 220, 25);
        contentPane.add(htpHide);

        JLabel htpHaveFun = new JLabel("Have fun!");
        htpHaveFun.setFont(new Font("Tahoma", Font.BOLD, 20));
        htpHaveFun.setBounds(10, 280, 306, 23);
        htpHaveFun.setForeground(Color.WHITE);
        contentPane.add(htpHaveFun);


    }
}

package me.dreamteam.tardis;

public class HowToPlay {

    /*
    DEPRECATED CLASS - NO LONGER IN USE AND WILL BE REMOVED IN CONSEQUENT UPDATES
     */

}

Remove deprecated class