package iH4v3n0N4m3.game.e3d;

public abstract class Object3D{
 public abstract void render3D(Vertex3D v);
}

package iH4v3n0N4m3.game.e3d;

import iH4v3n0N4m3.ui.swing.Panel;

public abstract class Object3D extends Panel{
 public abstract void render3D(Vertex3D v,Camera c);
}

Update Object3D.java