/*******************************************************************************
 * Copyright 2014 Rafael Garcia Moreno.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/
package com.bladecoder.engine.actions;

import com.bladecoder.engine.actions.Param.Type;
import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.model.World;

@ActionDescription("Change the current scene.")
public class LeaveAction implements Action {
	@ActionPropertyDescription("The target scene")
	@ActionProperty(type = Type.SCENE, required = true)
	private String scene;

	@Override
	public boolean run(VerbRunner cb) {
		World.getInstance().setCurrentScene(scene);

		return false;
	}
}

/*******************************************************************************
 * Copyright 2014 Rafael Garcia Moreno.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/
package com.bladecoder.engine.actions;

import com.bladecoder.engine.actions.Param.Type;
import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.model.World;

@ActionDescription("Change the current scene.")
public class LeaveAction implements Action {
	@ActionPropertyDescription("The target scene")
	@ActionProperty(type = Type.SCENE, required = true)
	private String scene;

	@Override
	public boolean run(VerbRunner cb) {
		World.getInstance().setCurrentScene(scene);

		return true;
	}
}

Stop running verb when calling LeaveAction