package me.shzylo.mansionazazelvisual.level.tile;

import me.shzylo.mansionazazelvisual.gfx.Screen;
import me.shzylo.mansionazazelvisual.gfx.Sprite;

public class WaterTile extends Tile {

  public WaterTile(Sprite sprite) {
		super(sprite);
	}

	public void render(int x, int y, Screen screen) {
		screen.renderTile(x << 4, y << 4, this);
	}
}

package me.shzylo.mansionazazel.level.tile;

import me.shzylo.mansionazazel.graphics.Screen;
import me.shzylo.mansionazazel.graphics.Sprite;

/**
 * Water Tile.
 */
public class WaterTile extends Tile {
	public WaterTile(Sprite sprite) {
		super(sprite);
	}

	public void render(int x, int y, Screen screen) {
		screen.renderTile(x << 4, y << 4, this);
	}
}

Update WaterTile.java