package creatorcontroller;

import controlnode.Node;

public class CreatorNode extends Node{

	public CreatorNode(Node parent) {
		super(parent);
	}

	@Override
	public void createChildren() {
		
	}

}

//* Init class responsible for creating new games with given parameters. Will be implemented in future. */ 

package creatorcontroller;
import controlnode.Node;

public class CreatorNode extends Node{

	public CreatorNode(Node parent) {
		super(parent);
	}

	@Override
	public void createChildren() {
		
	}

}

update info