import acm.util.*;
import acm.program.*;
import acm.graphics.*;
import acm.io.*;
import java.io.*;
import java.util.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.*;

// Global Constants
public interface PokemonConstants {
	
	public static final int GAME_WIDTH = 278;	// Game screen width
	
	public static final int GAME_HEIGHT = 224;	// Game screen height
	
	public static final int BORDER = 51;		// Border thickness for screen on GBA Adaptor 
	
	public static final int HPBarWidth = 82;	// Battle Screen Health Bar
	
	public static final int HPBarLength = 5;	// Battle Screen Health Bar
	
	public static final int theirHPX = 107;		// Opponent current health bar X position
	
	public static final int theirHPY = 96;		// Opponent current health bar Y position
	
	public static final int theirMaxHPX = 145;	// Opponent Max health bar X position
	
	public static final int theirMaxHPY = 96;	// Opponent Max health bar Y position
	
	public static final int theirHPBarX = 200;	// Opponent health bar X position
	
	public static final int theirHPBarY = 86;	// Opponent health bar Y position
	
	public static final int ourHPBarX = 270;	// Player health bar X position
	
	public static final int ourHPBarY = 175;	// Player health bar Y position
	
	public static final int ourHPX = 222;		// Player current health bar X position
	
	public static final int ourHPY = 185;		// Player current health bar Y position
	
	public static final int ourMaxHPX = 260;	// Player Max health bar X position
	
	public static final int ourMaxHPY = 185;	// Player Max health bar Y position
	
	public static final int BUTTON_WIDTH = 30;
	
	public static final int BUTTON_LENGTH = 35;
	
	public static final int BUTTON_DECAL_LENGTH = 24;
	
	public static final int START_OFFSET = 7;
	
	public static final int Line1X = 65;
	
	public static final int Line1Y = 232;
	
	public static final int Line2X = 65;
	
	public static final int ourNameX = 190;
	
	public static final int ourNameY = 160;
	
	public static final int theirNameX = 80;
	
	public static final int theirNameY = 73;
	
	public static final int Line2Y = 257;
	
	public static final int Line3X = 204;
	
	public static final int Line3Y = 232;
	
	public static final int Line4X = 204;
	
	public static final int Line4Y = 257;
	
	public static final int selector1X = 61;
	
	public static final int selector1Y = 214;
	
	public static final int selector2X = 61;
	
	public static final int selector2Y = 240;
	
	public static final int selector3X = 189;
	
	public static final int selector3Y = 214;
	
	public static final int selector4X = 189;
	
	public static final int selector4Y = 240;
	
	public static final int MAP_STEP_WIDTH = 9;
	
	public static final int MAP_STEP_LENGTH = 7;
	
	public static final int Xstep = 21;
	
	public static final double Ystep = 16;
	
	public static final double bottomGameWindow = 275;
	
	public static final int OPPONENT_WIDTH=57;
	
	public static final int OPPONENT_HEIGHT=63;
	
/** The width of the application window */
	public static final int APPLICATION_WIDTH = 380;

/** The height of the application window */
	public static final int APPLICATION_HEIGHT = 550;
}

/* File: PokemonConstants.java
 * Author: Kevin Khieu
 * Defines constants used throughout the program. */

// Global Constants
public interface PokemonConstants {
	
	public static final int GAME_WIDTH = 278;	// Game screen width
	
	public static final int GAME_HEIGHT = 224;	// Game screen height
	
	public static final int BORDER = 51;		// Border thickness for screen on GBA Adaptor 
	
	public static final int HPBarWidth = 82;	// Battle Screen Health Bar
	
	public static final int HPBarLength = 5;	// Battle Screen Health Bar
	
	public static final int theirHPX = 107;		// Opponent current health bar X position
	
	public static final int theirHPY = 96;		// Opponent current health bar Y position
	
	public static final int theirMaxHPX = 145;	// Opponent Max health bar X position
	
	public static final int theirMaxHPY = 96;	// Opponent Max health bar Y position
	
	public static final int theirHPBarX = 200;	// Opponent health bar X position
	
	public static final int theirHPBarY = 86;	// Opponent health bar Y position
	
	public static final int ourHPBarX = 270;	// Player health bar X position
	
	public static final int ourHPBarY = 175;	// Player health bar Y position
	
	public static final int ourHPX = 222;		// Player current health bar X position
	
	public static final int ourHPY = 185;		// Player current health bar Y position
	
	public static final int ourMaxHPX = 260;	// Player Max health bar X position
	
	public static final int ourMaxHPY = 185;	// Player Max health bar Y position
	
	public static final int BUTTON_WIDTH = 30;
	
	public static final int BUTTON_LENGTH = 35;
	
	public static final int BUTTON_DECAL_LENGTH = 24;
	
	public static final int START_OFFSET = 7;
	
	public static final int Line1X = 65;
	
	public static final int Line1Y = 232;
	
	public static final int Line2X = 65;
	
	public static final int ourNameX = 190;
	
	public static final int ourNameY = 160;
	
	public static final int theirNameX = 80;
	
	public static final int theirNameY = 73;
	
	public static final int Line2Y = 257;
	
	public static final int Line3X = 204;
	
	public static final int Line3Y = 232;
	
	public static final int Line4X = 204;
	
	public static final int Line4Y = 257;
	
	public static final int selector1X = 61;
	
	public static final int selector1Y = 214;
	
	public static final int selector2X = 61;
	
	public static final int selector2Y = 240;
	
	public static final int selector3X = 189;
	
	public static final int selector3Y = 214;
	
	public static final int selector4X = 189;
	
	public static final int selector4Y = 240;
	
	public static final int MAP_STEP_WIDTH = 9;
	
	public static final int MAP_STEP_LENGTH = 7;
	
	public static final int Xstep = 21;
	
	public static final double Ystep = 16;
	
	public static final double bottomGameWindow = 275;
	
	public static final int OPPONENT_WIDTH=57;
	
	public static final int OPPONENT_HEIGHT=63;
	
/** The width of the application window */
	public static final int APPLICATION_WIDTH = 380;

/** The height of the application window */
	public static final int APPLICATION_HEIGHT = 550;
}

Update PokemonConstants.java