/**
 * This is free and unencumbered software released into the public domain.
 *
 * Anyone is free to copy, modify, publish, use, compile, sell, or
 * distribute this software, either in source code form or as a compiled
 * binary, for any purpose, commercial or non-commercial, and by any
 * means.
 *
 * In jurisdictions that recognize copyright laws, the author or authors
 * of this software dedicate any and all copyright interest in the
 * software to the public domain. We make this dedication for the benefit
 * of the public at large and to the detriment of our heirs and
 * successors. We intend this dedication to be an overt act of
 * relinquishment in perpetuity of all present and future rights to this
 * software under copyright law.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * For more information, please refer to <http://unlicense.org/>
 */
package com.imaginarycode.minecraft.hubmagic;

import net.md_5.bungee.api.event.ServerConnectEvent;
import net.md_5.bungee.api.plugin.Listener;
import net.md_5.bungee.event.EventHandler;

public class ConnectionListener implements Listener {
    @EventHandler
    public void onServerConnect(ServerConnectEvent event) {
        String type = HubMagic.getPlugin().getConfiguration().getString("connection-handler");

        switch (type) {
            case "none":
                return;
            default:
                // Send all players that join to the hub
                if (event.getPlayer().getServer() != null)
                    return;

                event.setTarget(HubMagic.getPlugin().getServerSelector().chooseServer(event.getPlayer()));
                break;
        }
    }
}

/**
 * This is free and unencumbered software released into the public domain.
 *
 * Anyone is free to copy, modify, publish, use, compile, sell, or
 * distribute this software, either in source code form or as a compiled
 * binary, for any purpose, commercial or non-commercial, and by any
 * means.
 *
 * In jurisdictions that recognize copyright laws, the author or authors
 * of this software dedicate any and all copyright interest in the
 * software to the public domain. We make this dedication for the benefit
 * of the public at large and to the detriment of our heirs and
 * successors. We intend this dedication to be an overt act of
 * relinquishment in perpetuity of all present and future rights to this
 * software under copyright law.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * For more information, please refer to <http://unlicense.org/>
 */
package com.imaginarycode.minecraft.hubmagic;

import net.md_5.bungee.api.AbstractReconnectHandler;
import net.md_5.bungee.api.config.ServerInfo;
import net.md_5.bungee.api.event.ServerConnectEvent;
import net.md_5.bungee.api.plugin.Listener;
import net.md_5.bungee.event.EventHandler;

public class ConnectionListener implements Listener {
    @EventHandler
    public void onServerConnect(ServerConnectEvent event) {
        String type = HubMagic.getPlugin().getConfiguration().getString("connection-handler");

        switch (type) {
            case "none":
                return;
            default:
                // Send all players that join to the hub
                if (event.getPlayer().getServer() != null)
                    return;

                ServerInfo info = AbstractReconnectHandler.getForcedHost(event.getPlayer().getPendingConnection());
                if (info != null) {
                    return;
                }

                event.setTarget(HubMagic.getPlugin().getServerSelector().chooseServer(event.getPlayer()));
                break;
        }
    }
}

Allow forced hosts to override HubMagic handling.