package ie.dit;

import processing.core.PApplet;

public class Game {
	
	PApplet applet;
	
	
	public Game(PApplet applet){
		this.applet = applet;
		this.applet.size(1000, 1000);
		this.applet.smooth();
		
	} // End constructor.
	
	public void run(){
		
	} // End run.
	
	public void keyPressed(){
		
		
	} // End keyPressed.
	
	public void keyReleased(){
		
		
	} // End keyPressed.
	
} // End Game class.
package ie.dit;

import processing.core.PApplet;

public class Game {
	
	PApplet applet; // We need this to access our main PApplet.
	
	
	public Game(PApplet applet){
		this.applet = applet;
		this.applet.size(1000, 1000);
		this.applet.smooth();
		
	} // End constructor.
	
	public void run(){
		
	} // End run.
	
	public void keyPressed(){
		
		
	} // End keyPressed.
	
	public void keyReleased(){
		
		
	} // End keyPressed.
	
} // End Game class.
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