var browserGlobal = (typeof window !== 'undefined') ? window : {};
var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver;
var local = (typeof global !== 'undefined') ? global : this;

// node
function useNextTick() {
  return function() {
    process.nextTick(flush);
  };
}

function useMutationObserver() {
  var iterations = 0;
  var observer = new BrowserMutationObserver(flush);
  var node = document.createTextNode('');
  observer.observe(node, { characterData: true });

  return function() {
    node.data = (iterations = ++iterations % 2);
  };
}

function useSetTimeout() {
  return function() {
    local.setTimeout(flush, 1);
  };
}

var queue = [];
function flush() {
  for (var i = 0; i < queue.length; i++) {
    var tuple = queue[i];
    var callback = tuple[0], arg = tuple[1];
    callback(arg);
  }
  queue = [];
}

var scheduleFlush;

// Decide what async method to use to triggering processing of queued callbacks:
if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') {
  scheduleFlush = useNextTick();
} else if (BrowserMutationObserver) {
  scheduleFlush = useMutationObserver();
} else {
  scheduleFlush = useSetTimeout();
}

function asap(callback, arg) {
  var length = queue.push([callback, arg]);
  if (length === 1) {
    // If length is 1, that means that we need to schedule an async flush.
    // If additional callbacks are queued before the queue is flushed, they
    // will be processed by this flush that we are scheduling.
    scheduleFlush();
  }
}

export { asap };

var browserGlobal = (typeof window !== 'undefined') ? window : {};
var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver;
var local = (typeof global !== 'undefined') ? global : (this === undefined? window:this);

// node
function useNextTick() {
  return function() {
    process.nextTick(flush);
  };
}

function useMutationObserver() {
  var iterations = 0;
  var observer = new BrowserMutationObserver(flush);
  var node = document.createTextNode('');
  observer.observe(node, { characterData: true });

  return function() {
    node.data = (iterations = ++iterations % 2);
  };
}

function useSetTimeout() {
  return function() {
    local.setTimeout(flush, 1);
  };
}

var queue = [];
function flush() {
  for (var i = 0; i < queue.length; i++) {
    var tuple = queue[i];
    var callback = tuple[0], arg = tuple[1];
    callback(arg);
  }
  queue = [];
}

var scheduleFlush;

// Decide what async method to use to triggering processing of queued callbacks:
if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') {
  scheduleFlush = useNextTick();
} else if (BrowserMutationObserver) {
  scheduleFlush = useMutationObserver();
} else {
  scheduleFlush = useSetTimeout();
}

function asap(callback, arg) {
  var length = queue.push([callback, arg]);
  if (length === 1) {
    // If length is 1, that means that we need to schedule an async flush.
    // If additional callbacks are queued before the queue is flushed, they
    // will be processed by this flush that we are scheduling.
    scheduleFlush();
  }
}

export { asap };

Fix Promise on IE10 when loading code inline via XHR (this is not set to Window)