exports.power = {
  name: "Censure",
  source: "Templar",
  type: "Movement",
  cast_type: "Instant",
  duration: 0,
  cooldown: 9,
  targeting: "Self",
  max_targets: 1,
  range: "",
  next_chain: [],
  cost: {
    pips: 0,
    resource: 0
  },
  tooltip: "Lunge forward with a sword strike stunning an enemy and causing 100 - 149 + 124% Weapon Damage.",
  icon: ""
};

exports.power = {
  name: "Censure",
  source: "Templar",
  type: "Non-Aggressive",
  cast_type: "Instant",
  duration: 0,
  cooldown: 9,
  targeting: "Self",
  max_targets: 1,
  range: "",
  next_chain: [],
  cost: {
    pips: 0,
    resource: 0
  },
  tooltip: "Lunge forward with a sword strike stunning an enemy and causing 100 - 149 + 124% Weapon Damage.",
  icon: ""
};

use ACE definition of icons