Show how to call a function in a shared library (without dynamically linking to it at compile-time). In particular, show how to call the shared library function if the library is available, otherwise use an internal equivalent function.

This is a special case of calling a foreign language function where the focus is close to the ABI level and not at the normal API level.



Related task

 OpenGL -- OpenGL is usually maintained as a shared library.


ahkdll := DllCall("LoadLibrary", "str", "AutoHotkey.dll")
clientHandle := DllCall("AutoHotkey\ahkdll", "str", "dllclient.ahk", "str"
, "", "str", "parameter1 parameter2", "Cdecl Int")