
Sorting Algorithm

This is a sorting algorithm.   It may be applied to a set of data in order to sort it.    
For comparing various sorts, see compare sorts.  
For other sorting algorithms,   see sorting algorithms,   or:

O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
O(n2) sorts
Bubble sort |
Cocktail sort |
Cocktail sort with shifting bounds |
Comb sort |
Cycle sort |
Gnome sort |
Insertion sort |
Selection sort |
Strand sort
other sorts
Bead sort |
Bogo sort |
Common sorted list |
Composite structures sort |
Custom comparator sort |
Counting sort |
Disjoint sublist sort |
External sort |
Jort sort |
Lexicographical sort |
Natural sorting |
Order by pair comparisons |
Order disjoint list items |
Order two numerical lists |
Object identifier (OID) sort |
Pancake sort |
Quickselect |
Permutation sort |
Radix sort |
Ranking methods |
Remove duplicate elements |
Sleep sort |
Stooge sort |
[Sort letters of a string] |
Three variable sort |
Topological sort |
Tree sort


Task

Sort an array (or list) of integers in ascending numerical order.



Use a sorting facility provided by the language/library if possible.




 
/* ARM assembly AARCH64 Raspberry PI 3B */
/*  program integerSort64.s  with selection sort  */
 
/*******************************************/
/* Constantes file                         */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeConstantesARM64.inc"
 
/*********************************/
/* Initialized data              */
/*********************************/
.data
szMessSortOk:       .asciz "Table sorted.\n"
szMessSortNok:      .asciz "Table not sorted !!!!!.\n"
sMessResult:        .asciz "Value  : @ \n"
szCarriageReturn:   .asciz "\n"
 
.align 4
#TableNumber:      .quad   1,3,6,2,5,9,10,8,4,7
TableNumber:     .quad   10,9,8,7,6,5,4,3,2,1
                 .equ NBELEMENTS, (. - TableNumber) / 8 
/*********************************/
/* UnInitialized data            */
/*********************************/
.bss
sZoneConv:       .skip 24
/*********************************/
/*  code section                 */
/*********************************/
.text
.global main 
main:                                              // entry of program 
    ldr x0,qAdrTableNumber                         // address number table
    mov x1,0
    mov x2,NBELEMENTS                              // number of élements 
    bl selectionSort
    ldr x0,qAdrTableNumber                         // address number table
    bl displayTable
 
    ldr x0,qAdrTableNumber                         // address number table
    mov x1,NBELEMENTS                              // number of élements 
    bl isSorted                                    // control sort
    cmp x0,1                                       // sorted ?
    beq 1f                                    
    ldr x0,qAdrszMessSortNok                       // no !! error sort
    bl affichageMess
    b 100f
1:                                                 // yes
    ldr x0,qAdrszMessSortOk
    bl affichageMess
100:                                               // standard end of the program 
    mov x0,0                                       // return code
    mov x8,EXIT                                    // request to exit program
    svc 0                                          // perform the system call
 
qAdrsZoneConv:            .quad sZoneConv
qAdrszCarriageReturn:     .quad szCarriageReturn
qAdrsMessResult:          .quad sMessResult
qAdrTableNumber:          .quad TableNumber
qAdrszMessSortOk:         .quad szMessSortOk
qAdrszMessSortNok:        .quad szMessSortNok
/******************************************************************/
/*     control sorted table                                   */ 
/******************************************************************/
/* x0 contains the address of table */
/* x1 contains the number of elements  > 0  */
/* x0 return 0  if not sorted   1  if sorted */
isSorted:
    stp x2,lr,[sp,-16]!              // save  registers
    stp x3,x4,[sp,-16]!              // save  registers
    mov x2,0
    ldr x4,[x0,x2,lsl 3]
1:
    add x2,x2,1
    cmp x2,x1
    bge 99f
    ldr x3,[x0,x2, lsl 3]
    cmp x3,x4
    blt 98f
    mov x4,x3
    b 1b
98:
    mov x0,0                       // not sorted
    b 100f
99:
    mov x0,1                       // sorted
100:
    ldp x3,x4,[sp],16              // restaur  2 registers
    ldp x2,lr,[sp],16              // restaur  2 registers
    ret                            // return to address lr x30
/******************************************************************/
/*         selection sort                                              */ 
/******************************************************************/
/* x0 contains the address of table */
/* x1 contains the first element    */
/* x2 contains the number of element */
selectionSort:
    stp x1,lr,[sp,-16]!              // save  registers
    stp x2,x3,[sp,-16]!              // save  registers
    stp x4,x5,[sp,-16]!              // save  registers
    stp x6,x7,[sp,-16]!              // save  registers
    mov x3,x1                        // start index i
    sub x7,x2,1                      // compute n - 1
1:                                   // start loop
    mov x4,x3
    add x5,x3,1                      // init index 2
2: 
    ldr x1,[x0,x4,lsl 3]             // load value A[mini]
    ldr x6,[x0,x5,lsl 3]             // load value A[j]
    cmp x6,x1                        // compare value
    csel x4,x5,x4,lt                 // j -> mini
    add x5,x5,1                      // increment index j
    cmp x5,x2                        // end ?
    blt 2b                           // no -> loop
    cmp x4,x3                        // mini <> j ?
    beq 3f                           // no
    ldr x1,[x0,x4,lsl 3]             // yes swap A[i] A[mini]
    ldr x6,[x0,x3,lsl 3]
    str x1,[x0,x3,lsl 3]
    str x6,[x0,x4,lsl 3]
3:
    add x3,x3,1                      // increment i
    cmp x3,x7                        // end ?
    blt 1b                           // no -> loop 
 
100:
    ldp x6,x7,[sp],16                // restaur  2 registers
    ldp x4,x5,[sp],16                // restaur  2 registers
    ldp x2,x3,[sp],16                // restaur  2 registers
    ldp x1,lr,[sp],16                // restaur  2 registers
    ret                              // return to address lr x30
 
/******************************************************************/
/*      Display table elements                                */ 
/******************************************************************/
/* x0 contains the address of table */
displayTable:
    stp x1,lr,[sp,-16]!              // save  registers
    stp x2,x3,[sp,-16]!              // save  registers
    mov x2,x0                        // table address
    mov x3,0
1:                                   // loop display table
    ldr x0,[x2,x3,lsl 3]
    ldr x1,qAdrsZoneConv
    bl conversion10                  // décimal conversion
    ldr x0,qAdrsMessResult
    ldr x1,qAdrsZoneConv
    bl strInsertAtCharInc            // insert result at @ character
    bl affichageMess                 // display message
    add x3,x3,1
    cmp x3,NBELEMENTS - 1
    ble 1b
    ldr x0,qAdrszCarriageReturn
    bl affichageMess
100:
    ldp x2,x3,[sp],16               // restaur  2 registers
    ldp x1,lr,[sp],16               // restaur  2 registers
    ret                             // return to address lr x30
/********************************************************/
/*        File Include fonctions                        */
/********************************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"
 
 