win32api.SetCursorPos((x, y))
win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN | win32con.
    MOUSEEVENTF_ABSOLUTE, 0, 0)
win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP | win32con.
    MOUSEEVENTF_ABSOLUTE, 0, 0)
win32api.ClipCursor((0, 0, 0, 0))
win32: simulate a click without simulating mouse movement?