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char_4045_heidi_CN_013 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4045_heidi/CN_013 | CN_013 | 13 | Do you need me taking on greater responsibilities? Of course I'd be glad to; I appreciate your faith in me. But as her Messenger, it's crucial I don't draw too much attention. | Promotion 1 | ONLY_TEXT | char_4045_heidi | 11.214989 | 44,100 | 494,581 | 1 | char_4045_heidi_CN_013.wav | audio/x-wav | 989,206 |
|
char_4045_heidi_CN_014 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4045_heidi/CN_014 | CN_014 | 14 | What sort of clothes should I wear to match with this 'jewelry' Rhodes Island confers on me, Doctor? | Promotion 2 | ONLY_TEXT | char_4045_heidi | 4.934989 | 44,100 | 217,633 | 1 | char_4045_heidi_CN_014.wav | audio/x-wav | 435,310 |
|
char_4045_heidi_CN_017 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_017 | null | SQUAD | [] | DIRECT | char_4045_heidi/CN_017 | CN_017 | 17 | And by this, I will protect my home. | Added to Squad | ENUM | char_4045_heidi | 3.104989 | 44,100 | 136,930 | 1 | char_4045_heidi_CN_017.wav | audio/x-wav | 273,904 |
|
char_4045_heidi_CN_018 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_4045_heidi/CN_018 | CN_018 | 18 | I'll see your orders relayed to every last one. | Appointed as Squad Leader | ENUM | char_4045_heidi | 2.79 | 44,100 | 123,039 | 1 | char_4045_heidi_CN_018.wav | audio/x-wav | 246,122 |
|
char_4045_heidi_CN_019 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_019 | null | BATTLE_START | [] | DIRECT | char_4045_heidi/CN_019 | CN_019 | 19 | I have the intel for what lies ahead all sorted. Go forth with aplomb. | Depart | ENUM | char_4045_heidi | 4.734989 | 44,100 | 208,813 | 1 | char_4045_heidi_CN_019.wav | audio/x-wav | 417,670 |
|
char_4045_heidi_CN_020 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_4045_heidi/CN_020 | CN_020 | 20 | Let's go by the plan. | Begin Operation | ENUM | char_4045_heidi | 1.374989 | 44,100 | 60,637 | 1 | char_4045_heidi_CN_020.wav | audio/x-wav | 121,318 |
|
char_4045_heidi_CN_021 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_4045_heidi/CN_021 | CN_021 | 21 | Let me witness this with my own eyes. | Selecting Operator 1 | ENUM | char_4045_heidi | 2.46 | 44,100 | 108,486 | 1 | char_4045_heidi_CN_021.wav | audio/x-wav | 217,016 |
|
char_4045_heidi_CN_022 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_4045_heidi/CN_022 | CN_022 | 22 | Is there anything you need me delivering? | Selecting Operator 2 | ENUM | char_4045_heidi | 1.71 | 44,100 | 75,411 | 1 | char_4045_heidi_CN_022.wav | audio/x-wav | 150,866 |
|
char_4045_heidi_CN_023 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_4045_heidi/CN_023 | CN_023 | 23 | Dust, and the scent of rust... | Deployment 1 | ENUM | char_4045_heidi | 2.814989 | 44,100 | 124,141 | 1 | char_4045_heidi_CN_023.wav | audio/x-wav | 248,326 |
|
char_4045_heidi_CN_024 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_4045_heidi/CN_024 | CN_024 | 24 | Give me your orders. | Deployment 2 | ENUM | char_4045_heidi | 1.084989 | 44,100 | 47,848 | 1 | char_4045_heidi_CN_024.wav | audio/x-wav | 95,740 |
|
char_4045_heidi_CN_025 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_4045_heidi/CN_025 | CN_025 | 25 | 'The young prince saw the other reach for the crown, and he raised his sword.' | In Battle 1 | ENUM | char_4045_heidi | 5.624989 | 44,100 | 248,062 | 1 | char_4045_heidi_CN_025.wav | audio/x-wav | 496,168 |
|
char_4045_heidi_CN_026 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_4045_heidi/CN_026 | CN_026 | 26 | 'We sing our elegy at full strain, in rivers of blood formed by fear.' | In Battle 2 | ENUM | char_4045_heidi | 5.774989 | 44,100 | 254,677 | 1 | char_4045_heidi_CN_026.wav | audio/x-wav | 509,398 |
|
char_4045_heidi_CN_027 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_4045_heidi/CN_027 | CN_027 | 27 | 'The girl, expelled from the city, still returns to rescue it.' | In Battle 3 | ENUM | char_4045_heidi | 4.684989 | 44,100 | 206,608 | 1 | char_4045_heidi_CN_027.wav | audio/x-wav | 413,260 |
|
char_4045_heidi_CN_028 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_4045_heidi/CN_028 | CN_028 | 28 | 'He lifted his slaughterer's blade, not believing that he could earn the love of a different line.' | In Battle 4 | ENUM | char_4045_heidi | 6.244989 | 44,100 | 275,404 | 1 | char_4045_heidi_CN_028.wav | audio/x-wav | 550,852 |
|
char_4045_heidi_CN_029 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_029 | null | FOUR_STAR | [] | DIRECT | char_4045_heidi/CN_029 | CN_029 | 29 | I venture no one could have envisaged a victory so marvelous. Doctor, it seems the intel on you needs another update. | 4-star Result | ENUM | char_4045_heidi | 8.36 | 44,100 | 368,676 | 1 | char_4045_heidi_CN_029.wav | audio/x-wav | 737,396 |
|
char_4045_heidi_CN_030 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_030 | null | THREE_STAR | [] | DIRECT | char_4045_heidi/CN_030 | CN_030 | 30 | There will surely be an end to suffering. | 3-star Result | ENUM | char_4045_heidi | 2.3 | 44,100 | 101,430 | 1 | char_4045_heidi_CN_030.wav | audio/x-wav | 202,904 |
|
char_4045_heidi_CN_031 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_031 | null | TWO_STAR | [] | DIRECT | char_4045_heidi/CN_031 | CN_031 | 31 | There's nowhere nearby for them to hide. I know where they're likely headed. | Sub 3-star Result | ENUM | char_4045_heidi | 3.85 | 44,100 | 169,785 | 1 | char_4045_heidi_CN_031.wav | audio/x-wav | 339,614 |
|
char_4045_heidi_CN_032 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_032 | null | LOSE | [] | DIRECT | char_4045_heidi/CN_032 | CN_032 | 32 | This is the risk we must face for the sake of ultimate victory. There are times we must bear the cost of defeat too, am I wrong? | Operation Failure | ENUM | char_4045_heidi | 8.104989 | 44,100 | 357,430 | 1 | char_4045_heidi_CN_032.wav | audio/x-wav | 714,904 |
|
char_4045_heidi_CN_033 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_4045_heidi/CN_033 | CN_033 | 33 | I really wish Londinium's workers could have an environment as fine as this. | Assigned to Facility | ENUM | char_4045_heidi | 4.364989 | 44,100 | 192,496 | 1 | char_4045_heidi_CN_033.wav | audio/x-wav | 385,036 |
|
char_4045_heidi_CN_034 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_4045_heidi/CN_034 | CN_034 | 34 | Oh? I'm here if you need me. | Tap | ENUM | char_4045_heidi | 2.24 | 44,100 | 98,784 | 1 | char_4045_heidi_CN_034.wav | audio/x-wav | 197,612 |
|
char_4045_heidi_CN_036 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_4045_heidi/CN_036 | CN_036 | 36 | That's odd, I wonder where my bookmark fell. | Trust Tap | ENUM | char_4045_heidi | 2.92 | 44,100 | 128,772 | 1 | char_4045_heidi_CN_036.wav | audio/x-wav | 257,588 |
|
char_4045_heidi_CN_037 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_4045_heidi/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_4045_heidi | 1.01 | 44,100 | 44,541 | 1 | char_4045_heidi_CN_037.wav | audio/x-wav | 89,126 |
|
char_4045_heidi_CN_042 | char_4045_heidi | Sophie Shad | char_4045_heidi_CN_042 | null | GREETING | [] | DIRECT | char_4045_heidi/CN_042 | CN_042 | 42 | Have you rested well, Doctor? | Greeting | ENUM | char_4045_heidi | 1.754989 | 44,100 | 77,395 | 1 | char_4045_heidi_CN_042.wav | audio/x-wav | 154,834 |
|
char_449_glider_CN_001 | char_449_glider | Sophie Shad | char_449_glider_CN_001 | null | HOME_PLACE | [] | DIRECT | char_449_glider/CN_001 | CN_001 | 1 | Do we work so hard every day? Hohh... this is rough... Doctor, if the stress ever gets to you, please don't bottle it up. I'll chat with you anytime. | Appointed as Assistant | ENUM | char_449_glider | 12.614989 | 44,100 | 556,321 | 1 | char_449_glider_CN_001.wav | audio/x-wav | 1,112,686 |
|
char_449_glider_CN_002 | char_449_glider | Sophie Shad | char_449_glider_CN_002 | null | HOME_SHOW | [] | DIRECT | char_449_glider/CN_002 | CN_002 | 2 | Here, Doctor, this is for you. I sent an application to Dr. Kal'tsit, and remodeled an unused cabin into a conversation room. This is the leaflet I made myself! | Talk 1 | ENUM | char_449_glider | 11.314989 | 44,100 | 498,991 | 1 | char_449_glider_CN_002.wav | audio/x-wav | 998,026 |
|
char_449_glider_CN_003 | char_449_glider | Sophie Shad | char_449_glider_CN_003 | null | HOME_SHOW | [] | DIRECT | char_449_glider/CN_003 | CN_003 | 3 | I've heard there's a mysterious snackseller here who can dodge the Medical Department's controls, and shows up when anyone needs them... Doctor, is this all true? | Talk 2 | ENUM | char_449_glider | 9.37 | 44,100 | 413,217 | 1 | char_449_glider_CN_003.wav | audio/x-wav | 826,478 |
|
char_449_glider_CN_004 | char_449_glider | Sophie Shad | char_449_glider_CN_004 | null | HOME_SHOW | [] | DIRECT | char_449_glider/CN_004 | CN_004 | 4 | As long as you take daily precautions, Oripathy is hardly that easy to catch! The sick aren't that dangerous, let alone their healthy relatives... Why do people always let ignorance scare them about this or that, and they're never even willing to look into it some more? | Talk 3 | ENUM | char_449_glider | 15.65 | 44,100 | 690,165 | 1 | char_449_glider_CN_004.wav | audio/x-wav | 1,380,374 |
|
char_449_glider_CN_005 | char_449_glider | Sophie Shad | char_449_glider_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_449_glider/CN_005 | CN_005 | 5 | Doctor, look at this! Ehehe, it's a notice that I'm qualified and approved for psychological counseling. I've been preparing forever, and I finally passed the test! | Talk after Promotion 1 | ONLY_TEXT | char_449_glider | 12.414989 | 44,100 | 547,501 | 1 | char_449_glider_CN_005.wav | audio/x-wav | 1,095,046 |
|
char_449_glider_CN_006 | char_449_glider | Sophie Shad | char_449_glider_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_449_glider/CN_006 | CN_006 | 6 | My dad passed away when I was very little, because of Oripathy. The villagers were scared of getting infected, and they shunted us deep into the forest, far from the settlement. Life might've been very tough, but my mum still carried on as she took me through... Now I'm grown up, and it'll be my turn to look after her! | Talk after Promotion 2 | ONLY_TEXT | char_449_glider | 23.294989 | 44,100 | 1,027,309 | 1 | char_449_glider_CN_006.wav | audio/x-wav | 2,054,662 |
|
char_449_glider_CN_007 | char_449_glider | Sophie Shad | char_449_glider_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_449_glider/CN_007 | CN_007 | 7 | My old home was in the woodlands in west Rim Billiton. I grew up in the forest all my life, so I'm a bit familiar with all kinds of herbals. That said, herbals can treat your surface injuries, but invisible wounds on your spirit just aren't that easily cured... | Talk after Trust Increase 1 | ONLY_TEXT | char_449_glider | 17.61 | 44,100 | 776,601 | 1 | char_449_glider_CN_007.wav | audio/x-wav | 1,553,246 |
|
char_449_glider_CN_008 | char_449_glider | Sophie Shad | char_449_glider_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_449_glider/CN_008 | CN_008 | 8 | Doctor, can I stay here? Would I be able to chat with you? I promise I won't interrupt your work! Everyone in the Medical Department has missions today, Mint's studying and she's not coming out for any fun, and there's no patients who need tending to. It's just me left now... I don't want to be alone... | Talk after Trust Increase 2 | ONLY_TEXT | char_449_glider | 21.12 | 44,100 | 931,392 | 1 | char_449_glider_CN_008.wav | audio/x-wav | 1,862,828 |
|
char_449_glider_CN_009 | char_449_glider | Sophie Shad | char_449_glider_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_449_glider/CN_009 | CN_009 | 9 | I believe that getting good sleep, eating good food, and sharing the glad and the sad times with friends can make people happy. There's times when enduring too much does more harm... Doctor, just to let you know if you've got any worries, share them with me. Don't forget about it, okay? | Talk after Trust Increase 3 | ONLY_TEXT | char_449_glider | 19.614989 | 44,100 | 865,021 | 1 | char_449_glider_CN_009.wav | audio/x-wav | 1,730,086 |
|
char_449_glider_CN_010 | char_449_glider | Sophie Shad | char_449_glider_CN_010 | null | HOME_WAIT | [] | DIRECT | char_449_glider/CN_010 | CN_010 | 10 | Doctor, did you fall asleep...? Hmm, no reaction, gotta be asleep. Okay, good chance! Let's find where the Doctor's been hiding all those snacks... | Idle | ENUM | char_449_glider | 12.984989 | 44,100 | 572,638 | 1 | char_449_glider_CN_010.wav | audio/x-wav | 1,145,320 |
|
char_449_glider_CN_011 | char_449_glider | Sophie Shad | char_449_glider_CN_011 | null | GACHA | [] | DIRECT | char_449_glider/CN_011 | CN_011 | 11 | Nice to meet you, I'm the new Medical Department intern, Honeyberry. I'm assuming you're the Doctor...? Hmm, it's just like Dr. Kal'tsit said. You're different enough from everyone else that I can tell you at a glance! | Onboard | ENUM | char_449_glider | 16.22 | 44,100 | 715,302 | 1 | char_449_glider_CN_011.wav | audio/x-wav | 1,430,648 |
|
char_449_glider_CN_012 | char_449_glider | Sophie Shad | char_449_glider_CN_012 | null | LEVEL_UP | [] | DIRECT | char_449_glider/CN_012 | CN_012 | 12 | So you can do emergency treatment like this too...! | Watching Battle Record | ENUM | char_449_glider | 3.46 | 44,100 | 152,586 | 1 | char_449_glider_CN_012.wav | audio/x-wav | 305,216 |
|
char_449_glider_CN_013 | char_449_glider | Sophie Shad | char_449_glider_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_449_glider/CN_013 | CN_013 | 13 | A promotion? So that means, I've cleared my internship without any problems?! That's brilliant! | Promotion 1 | ONLY_TEXT | char_449_glider | 7.63 | 44,100 | 336,483 | 1 | char_449_glider_CN_013.wav | audio/x-wav | 673,010 |
|
char_449_glider_CN_014 | char_449_glider | Sophie Shad | char_449_glider_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_449_glider/CN_014 | CN_014 | 14 | I've learned and gained so much at Rhodes Island. It's all the experiences that build up, and all the beautiful memories, that give me the drive to keep going, to strive together with all of you! | Promotion 2 | ONLY_TEXT | char_449_glider | 12.424989 | 44,100 | 547,942 | 1 | char_449_glider_CN_014.wav | audio/x-wav | 1,095,928 |
|
char_449_glider_CN_017 | char_449_glider | Sophie Shad | char_449_glider_CN_017 | null | SQUAD | [] | DIRECT | char_449_glider/CN_017 | CN_017 | 17 | After our mission's over, why don't we all celebrate together? | Added to Squad | ENUM | char_449_glider | 3.7 | 44,100 | 163,170 | 1 | char_449_glider_CN_017.wav | audio/x-wav | 326,384 |
|
char_449_glider_CN_018 | char_449_glider | Sophie Shad | char_449_glider_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_449_glider/CN_018 | CN_018 | 18 | Please don't worry, leave your health to me... | Appointed as Squad Leader | ENUM | char_449_glider | 2.894989 | 44,100 | 127,669 | 1 | char_449_glider_CN_018.wav | audio/x-wav | 255,382 |
|
char_449_glider_CN_019 | char_449_glider | Sophie Shad | char_449_glider_CN_019 | null | BATTLE_START | [] | DIRECT | char_449_glider/CN_019 | CN_019 | 19 | It's time. We should be departing any moment now. | Depart | ENUM | char_449_glider | 3.66 | 44,100 | 161,406 | 1 | char_449_glider_CN_019.wav | audio/x-wav | 322,856 |
|
char_449_glider_CN_020 | char_449_glider | Sophie Shad | char_449_glider_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_449_glider/CN_020 | CN_020 | 20 | Before checking what methods the other side might use, each of you please watch yourselves! | Begin Operation | ENUM | char_449_glider | 4.86 | 44,100 | 214,326 | 1 | char_449_glider_CN_020.wav | audio/x-wav | 428,696 |
|
char_449_glider_CN_021 | char_449_glider | Sophie Shad | char_449_glider_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_449_glider/CN_021 | CN_021 | 21 | No problem! | Selecting Operator 1 | ENUM | char_449_glider | 0.88 | 44,100 | 38,808 | 1 | char_449_glider_CN_021.wav | audio/x-wav | 77,660 |
|
char_449_glider_CN_022 | char_449_glider | Sophie Shad | char_449_glider_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_449_glider/CN_022 | CN_022 | 22 | Do I have to jump down? I've got a real penchant for that! | Selecting Operator 2 | ENUM | char_449_glider | 3.77 | 44,100 | 166,257 | 1 | char_449_glider_CN_022.wav | audio/x-wav | 332,558 |
|
char_449_glider_CN_023 | char_449_glider | Sophie Shad | char_449_glider_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_449_glider/CN_023 | CN_023 | 23 | Arrived at designated position, treatment targets sighted! | Deployment 1 | ENUM | char_449_glider | 3.35 | 44,100 | 147,735 | 1 | char_449_glider_CN_023.wav | audio/x-wav | 295,514 |
|
char_449_glider_CN_024 | char_449_glider | Sophie Shad | char_449_glider_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_449_glider/CN_024 | CN_024 | 24 | Everyone, focus on fighting! Just leave treatment to me! | Deployment 2 | ENUM | char_449_glider | 3.83 | 44,100 | 168,903 | 1 | char_449_glider_CN_024.wav | audio/x-wav | 337,850 |
|
char_449_glider_CN_025 | char_449_glider | Sophie Shad | char_449_glider_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_449_glider/CN_025 | CN_025 | 25 | Get a hold of your breathing, and relax. | In Battle 1 | ENUM | char_449_glider | 3.06 | 44,100 | 134,946 | 1 | char_449_glider_CN_025.wav | audio/x-wav | 269,936 |
|
char_449_glider_CN_026 | char_449_glider | Sophie Shad | char_449_glider_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_449_glider/CN_026 | CN_026 | 26 | Everyone... hang in there! | In Battle 2 | ENUM | char_449_glider | 1.704989 | 44,100 | 75,190 | 1 | char_449_glider_CN_026.wav | audio/x-wav | 150,424 |
|
char_449_glider_CN_027 | char_449_glider | Sophie Shad | char_449_glider_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_449_glider/CN_027 | CN_027 | 27 | I've got a way to treat you here! | In Battle 3 | ENUM | char_449_glider | 1.704989 | 44,100 | 75,190 | 1 | char_449_glider_CN_027.wav | audio/x-wav | 150,424 |
|
char_449_glider_CN_028 | char_449_glider | Sophie Shad | char_449_glider_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_449_glider/CN_028 | CN_028 | 28 | No matter what trouble we're in, I'll face it together with all of you...! | In Battle 4 | ENUM | char_449_glider | 4.094989 | 44,100 | 180,589 | 1 | char_449_glider_CN_028.wav | audio/x-wav | 361,222 |
|
char_449_glider_CN_029 | char_449_glider | Sophie Shad | char_449_glider_CN_029 | null | FOUR_STAR | [] | DIRECT | char_449_glider/CN_029 | CN_029 | 29 | Mission complete! Now it's time for a celebration party... why don't you join us, Doctor? | 4-star Result | ENUM | char_449_glider | 5.57 | 44,100 | 245,637 | 1 | char_449_glider_CN_029.wav | audio/x-wav | 491,318 |
|
char_449_glider_CN_030 | char_449_glider | Sophie Shad | char_449_glider_CN_030 | null | THREE_STAR | [] | DIRECT | char_449_glider/CN_030 | CN_030 | 30 | It's finally over... you all worked so hard. | 3-star Result | ENUM | char_449_glider | 3.674989 | 44,100 | 162,067 | 1 | char_449_glider_CN_030.wav | audio/x-wav | 324,178 |
|
char_449_glider_CN_031 | char_449_glider | Sophie Shad | char_449_glider_CN_031 | null | TWO_STAR | [] | DIRECT | char_449_glider/CN_031 | CN_031 | 31 | We're not done yet, we need to treat the wounded as soon as possible... | Sub 3-star Result | ENUM | char_449_glider | 4.27 | 44,100 | 188,307 | 1 | char_449_glider_CN_031.wav | audio/x-wav | 376,658 |
|
char_449_glider_CN_032 | char_449_glider | Sophie Shad | char_449_glider_CN_032 | null | LOSE | [] | DIRECT | char_449_glider/CN_032 | CN_032 | 32 | Don't get discouraged, we still have a chance! | Operation Failure | ENUM | char_449_glider | 2.834989 | 44,100 | 125,023 | 1 | char_449_glider_CN_032.wav | audio/x-wav | 250,090 |
|
char_449_glider_CN_033 | char_449_glider | Sophie Shad | char_449_glider_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_449_glider/CN_033 | CN_033 | 33 | What do you think about building a treehouse? | Assigned to Facility | ENUM | char_449_glider | 2.24 | 44,100 | 98,784 | 1 | char_449_glider_CN_033.wav | audio/x-wav | 197,612 |
|
char_449_glider_CN_034 | char_449_glider | Sophie Shad | char_449_glider_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_449_glider/CN_034 | CN_034 | 34 | Hm? What's the matter? | Tap | ENUM | char_449_glider | 1.88 | 44,100 | 82,908 | 1 | char_449_glider_CN_034.wav | audio/x-wav | 165,860 |
|
char_449_glider_CN_036 | char_449_glider | Sophie Shad | char_449_glider_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_449_glider/CN_036 | CN_036 | 36 | Doctor, do you want some snacks? | Trust Tap | ENUM | char_449_glider | 2.194989 | 44,100 | 96,799 | 1 | char_449_glider_CN_036.wav | audio/x-wav | 193,642 |
|
char_449_glider_CN_037 | char_449_glider | Sophie Shad | char_449_glider_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_449_glider/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_449_glider | 0.95 | 44,100 | 41,895 | 1 | char_449_glider_CN_037.wav | audio/x-wav | 83,834 |
|
char_449_glider_CN_042 | char_449_glider | Sophie Shad | char_449_glider_CN_042 | null | GREETING | [] | DIRECT | char_449_glider/CN_042 | CN_042 | 42 | Wow! D—Doctor, I'll jump down right now! Catch me, please! | Greeting | ENUM | char_449_glider | 4.564989 | 44,100 | 201,316 | 1 | char_449_glider_CN_042.wav | audio/x-wav | 402,676 |
|
char_211_adnach_CN_001 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_001 | null | HOME_PLACE | [] | DIRECT | char_211_adnach/CN_001 | CN_001 | 1 | That device you're holding seems to be in poor shape. Would you mind if I take a look at it? | Appointed as Assistant | ENUM | char_211_adnach | 4.788277 | 44,100 | 211,163 | 1 | char_211_adnach_CN_001.wav | audio/x-wav | 422,370 |
|
char_211_adnach_CN_002 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_002 | null | HOME_SHOW | [] | DIRECT | char_211_adnach/CN_002 | CN_002 | 2 | Hey, Ansel. Cardigan looks good today. Anything I can help you with? | Talk 1 | ENUM | char_211_adnach | 3.871587 | 44,100 | 170,737 | 1 | char_211_adnach_CN_002.wav | audio/x-wav | 341,518 |
|
char_211_adnach_CN_003 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_003 | null | HOME_SHOW | [] | DIRECT | char_211_adnach/CN_003 | CN_003 | 3 | We have a squad of very interesting people, especially Melantha. She always seems to be hiding from me, but I can sniff her out. | Talk 2 | ENUM | char_211_adnach | 8.553197 | 44,100 | 377,196 | 1 | char_211_adnach_CN_003.wav | audio/x-wav | 754,436 |
|
char_211_adnach_CN_004 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_004 | null | HOME_SHOW | [] | DIRECT | char_211_adnach/CN_004 | CN_004 | 4 | Cardigan, what are you doing? You look so happy. | Talk 3 | ENUM | char_211_adnach | 4.251927 | 44,100 | 187,510 | 1 | char_211_adnach_CN_004.wav | audio/x-wav | 375,064 |
|
char_211_adnach_CN_005 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_211_adnach/CN_005 | CN_005 | 5 | Not every Laterano has the right to use guns, rare weapons that they are. In my hometown, we're pretty good at making knockoff gun parts. The crossbow crafting industry is also on the rise. The result is what I have here - a crossbow with a tactical rail attachment. | Talk after Promotion 1 | ONLY_TEXT | char_211_adnach | 17.149637 | 44,100 | 756,299 | 1 | char_211_adnach_CN_005.wav | audio/x-wav | 1,512,642 |
|
char_211_adnach_CN_007 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_211_adnach/CN_007 | CN_007 | 7 | Would you like to try some of my handmade sweets? I'm kind of ashamed that I can only make 25 types of desserts. It feels like I've disgraced the Laterano people. | Talk after Trust Increase 1 | ONLY_TEXT | char_211_adnach | 8.981451 | 44,100 | 396,082 | 1 | char_211_adnach_CN_007.wav | audio/x-wav | 792,208 |
|
char_211_adnach_CN_008 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_211_adnach/CN_008 | CN_008 | 8 | What's wrong with my halo? I don't know why, but it seems to have deviated slightly. According to Dr. Kal'tsit, it probably has something to do with my abnormal hippocampus. | Talk after Trust Increase 2 | ONLY_TEXT | char_211_adnach | 13.823537 | 44,100 | 609,618 | 1 | char_211_adnach_CN_008.wav | audio/x-wav | 1,219,280 |
|
char_211_adnach_CN_009 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_211_adnach/CN_009 | CN_009 | 9 | Instead of watching you from afar, I feel much better standing by your side, Doctor. | Talk after Trust Increase 3 | ONLY_TEXT | char_211_adnach | 5.537664 | 44,100 | 244,211 | 1 | char_211_adnach_CN_009.wav | audio/x-wav | 488,466 |
|
char_211_adnach_CN_010 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_010 | null | HOME_WAIT | [] | DIRECT | char_211_adnach/CN_010 | CN_010 | 10 | Doctor, you strike an impressive figure, even when you rest like that. | Idle | ENUM | char_211_adnach | 4.431587 | 44,100 | 195,433 | 1 | char_211_adnach_CN_010.wav | audio/x-wav | 390,910 |
|
char_211_adnach_CN_011 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_011 | null | GACHA | [] | DIRECT | char_211_adnach/CN_011 | CN_011 | 11 | My name is Adnachiel. I'm a Sniper from Laterano. Although I'm not yet certified to carry a gun, I can match the veterans with my crossbow! | Onboard | ENUM | char_211_adnach | 9.343492 | 44,100 | 412,048 | 1 | char_211_adnach_CN_011.wav | audio/x-wav | 824,140 |
|
char_211_adnach_CN_012 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_012 | null | LEVEL_UP | [] | DIRECT | char_211_adnach/CN_012 | CN_012 | 12 | Put me to good use and I'll be more than happy. | Watching Battle Record | ENUM | char_211_adnach | 2.761973 | 44,100 | 121,803 | 1 | char_211_adnach_CN_012.wav | audio/x-wav | 243,650 |
|
char_211_adnach_CN_013 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_211_adnach/CN_013 | CN_013 | 13 | Thank you very much for the promotion. | Promotion 1 | ONLY_TEXT | char_211_adnach | 2.183107 | 44,100 | 96,275 | 1 | char_211_adnach_CN_013.wav | audio/x-wav | 192,594 |
|
char_211_adnach_CN_017 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_017 | null | SQUAD | [] | DIRECT | char_211_adnach/CN_017 | CN_017 | 17 | We will be fine. | Added to Squad | ENUM | char_211_adnach | 1.060363 | 44,100 | 46,762 | 1 | char_211_adnach_CN_017.wav | audio/x-wav | 93,568 |
|
char_211_adnach_CN_018 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_211_adnach/CN_018 | CN_018 | 18 | If anything breaks, bring it to me. I may be able to fix it for you. | Appointed as Squad Leader | ENUM | char_211_adnach | 4.100136 | 44,100 | 180,816 | 1 | char_211_adnach_CN_018.wav | audio/x-wav | 361,676 |
|
char_211_adnach_CN_019 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_019 | null | BATTLE_START | [] | DIRECT | char_211_adnach/CN_019 | CN_019 | 19 | It's time to go. Are you ready? | Depart | ENUM | char_211_adnach | 1.525624 | 44,100 | 67,280 | 1 | char_211_adnach_CN_019.wav | audio/x-wav | 134,604 |
|
char_211_adnach_CN_020 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_211_adnach/CN_020 | CN_020 | 20 | Let the hunt begin. | Begin Operation | ENUM | char_211_adnach | 1.2561 | 44,100 | 55,394 | 1 | char_211_adnach_CN_020.wav | audio/x-wav | 110,832 |
|
char_211_adnach_CN_021 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_211_adnach/CN_021 | CN_021 | 21 | I will follow your orders. | Selecting Operator 1 | ENUM | char_211_adnach | 1.287302 | 44,100 | 56,770 | 1 | char_211_adnach_CN_021.wav | audio/x-wav | 113,584 |
|
char_211_adnach_CN_022 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_211_adnach/CN_022 | CN_022 | 22 | Hmm? | Selecting Operator 2 | ENUM | char_211_adnach | 0.287574 | 44,100 | 12,682 | 1 | char_211_adnach_CN_022.wav | audio/x-wav | 25,408 |
|
char_211_adnach_CN_023 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_211_adnach/CN_023 | CN_023 | 23 | You better run away soon. | Deployment 1 | ENUM | char_211_adnach | 1.369569 | 44,100 | 60,398 | 1 | char_211_adnach_CN_023.wav | audio/x-wav | 120,840 |
|
char_211_adnach_CN_024 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_211_adnach/CN_024 | CN_024 | 24 | Okay! | Deployment 2 | ENUM | char_211_adnach | 0.504263 | 44,100 | 22,238 | 1 | char_211_adnach_CN_024.wav | audio/x-wav | 44,520 |
|
char_211_adnach_CN_025 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_211_adnach/CN_025 | CN_025 | 25 | Gotcha! | In Battle 1 | ENUM | char_211_adnach | 0.422268 | 44,100 | 18,622 | 1 | char_211_adnach_CN_025.wav | audio/x-wav | 37,288 |
|
char_211_adnach_CN_026 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_211_adnach/CN_026 | CN_026 | 26 | Locked on! | In Battle 2 | ENUM | char_211_adnach | 0.773039 | 44,100 | 34,091 | 1 | char_211_adnach_CN_026.wav | audio/x-wav | 68,226 |
|
char_211_adnach_CN_029 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_029 | null | FOUR_STAR | [] | DIRECT | char_211_adnach/CN_029 | CN_029 | 29 | Everything went just as you planned, Doctor. | 4-star Result | ENUM | char_211_adnach | 2.077007 | 44,100 | 91,596 | 1 | char_211_adnach_CN_029.wav | audio/x-wav | 183,236 |
|
char_211_adnach_CN_030 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_030 | null | THREE_STAR | [] | DIRECT | char_211_adnach/CN_030 | CN_030 | 30 | We have the Doctor's orders to thank for this. | 3-star Result | ENUM | char_211_adnach | 2.703084 | 44,100 | 119,206 | 1 | char_211_adnach_CN_030.wav | audio/x-wav | 238,456 |
|
char_211_adnach_CN_031 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_031 | null | TWO_STAR | [] | DIRECT | char_211_adnach/CN_031 | CN_031 | 31 | Our operation was a success, but something feels a bit off... | Sub 3-star Result | ENUM | char_211_adnach | 3.865714 | 44,100 | 170,478 | 1 | char_211_adnach_CN_031.wav | audio/x-wav | 341,000 |
|
char_211_adnach_CN_032 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_032 | null | LOSE | [] | DIRECT | char_211_adnach/CN_032 | CN_032 | 32 | I'm so sorry... | Operation Failure | ENUM | char_211_adnach | 0.982766 | 44,100 | 43,340 | 1 | char_211_adnach_CN_032.wav | audio/x-wav | 86,724 |
|
char_211_adnach_CN_033 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_211_adnach/CN_033 | CN_033 | 33 | This place has a great vibe. | Assigned to Facility | ENUM | char_211_adnach | 2.531134 | 44,100 | 111,623 | 1 | char_211_adnach_CN_033.wav | audio/x-wav | 223,290 |
|
char_211_adnach_CN_034 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_211_adnach/CN_034 | CN_034 | 34 | What? | Tap | ENUM | char_211_adnach | 0.364649 | 44,100 | 16,081 | 1 | char_211_adnach_CN_034.wav | audio/x-wav | 32,206 |
|
char_211_adnach_CN_036 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_211_adnach/CN_036 | CN_036 | 36 | Doctor? I'm so happy to be with you! | Trust Tap | ENUM | char_211_adnach | 2.876259 | 44,100 | 126,843 | 1 | char_211_adnach_CN_036.wav | audio/x-wav | 253,730 |
|
char_211_adnach_CN_037 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_211_adnach/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_211_adnach | 0.82254 | 44,100 | 36,274 | 1 | char_211_adnach_CN_037.wav | audio/x-wav | 72,592 |
|
char_211_adnach_CN_042 | char_211_adnach | Stefan Menaul | char_211_adnach_CN_042 | null | GREETING | [] | DIRECT | char_211_adnach/CN_042 | CN_042 | 42 | May the Lord bless you, Doctor. | Greeting | ENUM | char_211_adnach | 1.639365 | 44,100 | 72,296 | 1 | char_211_adnach_CN_042.wav | audio/x-wav | 144,636 |
|
char_4014_lunacu_CN_001 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_001 | null | HOME_PLACE | [] | DIRECT | char_4014_lunacu/CN_001 | CN_001 | 1 | Assistant? File Work? Not sure I followed. Anyway, I found a nice-looking mountain with a great view the other day. Want to see it? | Appointed as Assistant | ENUM | char_4014_lunacu | 9.64 | 44,100 | 425,124 | 1 | char_4014_lunacu_CN_001.wav | audio/x-wav | 850,292 |
|
char_4014_lunacu_CN_002 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_002 | null | HOME_SHOW | [] | DIRECT | char_4014_lunacu/CN_002 | CN_002 | 2 | This makes no sense. Why did you build so many walls and corridors? They block your vision. A mad burdenbeast could crash into this little room without any warning, and you don't seem to be a bit conerned. Danger can be prowling at any corner and you must stay on your guard. That's what Agnese taught me. | Talk 1 | ENUM | char_4014_lunacu | 20.584989 | 44,100 | 907,798 | 1 | char_4014_lunacu_CN_002.wav | audio/x-wav | 1,815,640 |
|
char_4014_lunacu_CN_003 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_003 | null | HOME_SHOW | [] | DIRECT | char_4014_lunacu/CN_003 | CN_003 | 3 | You call the outside 'the wilds', but you can find everything out there. Put in a little effort and you'll find food and water just fine. But in the city, there are no places to hunt. How do you even survive? | Talk 2 | ENUM | char_4014_lunacu | 13.844989 | 44,100 | 610,564 | 1 | char_4014_lunacu_CN_003.wav | audio/x-wav | 1,221,172 |
|
char_4014_lunacu_CN_004 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_004 | null | HOME_SHOW | [] | DIRECT | char_4014_lunacu/CN_004 | CN_004 | 4 | Um, Doctor, have you ever been to one of those 'parties' Exusiai talks about? They're scary! Those little balls of exploded plant seeds, those sweet, smooth milk puffs! Listen, this is not how you should live... What? They're having another party today? I wanna go. | Talk 3 | ENUM | char_4014_lunacu | 19.63 | 44,100 | 865,683 | 1 | char_4014_lunacu_CN_004.wav | audio/x-wav | 1,731,410 |
|
char_4014_lunacu_CN_005 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4014_lunacu/CN_005 | CN_005 | 5 | Agnese told about a dangerous scent on Rhodes Island, but she and the pack would stay with me. Hmm? You can't see her? But she was just here a moment ago... Maybe she went to go get food? | Talk after Promotion 1 | ONLY_TEXT | char_4014_lunacu | 14.04 | 44,100 | 619,164 | 1 | char_4014_lunacu_CN_005.wav | audio/x-wav | 1,238,372 |
|
char_4014_lunacu_CN_006 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4014_lunacu/CN_006 | CN_006 | 6 | The man named Bernardo died, and Zaaro ran back to his territory with his tail between his legs... Seems like the hunt Agnese told us about is in the bag. But still she doesn't look happy. Why? The pack has more than enough food. | Talk after Promotion 2 | ONLY_TEXT | char_4014_lunacu | 17.08 | 44,100 | 753,228 | 1 | char_4014_lunacu_CN_006.wav | audio/x-wav | 1,506,500 |
|
char_4014_lunacu_CN_007 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_4014_lunacu/CN_007 | CN_007 | 7 | Can I get a couple extra sets of Rhodes Island clothes? They're well-made, very warm, make good tents, and you can tear them up for bandages. No? Awww… Then how about the storage depot? I'd like to go and... uhh, take a look around. | Talk after Trust Increase 1 | ONLY_TEXT | char_4014_lunacu | 22.99 | 44,100 | 1,013,859 | 1 | char_4014_lunacu_CN_007.wav | audio/x-wav | 2,027,762 |
|
char_4014_lunacu_CN_008 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_4014_lunacu/CN_008 | CN_008 | 8 | Doctor, Agnese spoke highly of you, and told me to learn from your 'cunning.' What does cunning mean? Oh! Is it cunning when you hide here by yourself, eating in secret, not sharing with anyone else? I don't think that's hard to do. | Talk after Trust Increase 2 | ONLY_TEXT | char_4014_lunacu | 16.41 | 44,100 | 723,681 | 1 | char_4014_lunacu_CN_008.wav | audio/x-wav | 1,447,406 |
|
char_4014_lunacu_CN_009 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_4014_lunacu/CN_009 | CN_009 | 9 | Recently, I've started thinking that maybe life under a roof isn't so bad. Here, you are not a pack, you don't group up and subject yourself to one another. You're, well, something strange... Ugh! It doesn't make any sense! Anyways, I'll stay here a few more days! So get me something good to eat! | Talk after Trust Increase 3 | ONLY_TEXT | char_4014_lunacu | 24.034989 | 44,100 | 1,059,943 | 1 | char_4014_lunacu_CN_009.wav | audio/x-wav | 2,119,930 |
|
char_4014_lunacu_CN_010 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_010 | null | HOME_WAIT | [] | DIRECT | char_4014_lunacu/CN_010 | CN_010 | 10 | Asleep? That means nothing for me to do? Agnese, let's go play outside. | Idle | ENUM | char_4014_lunacu | 8.974989 | 44,100 | 395,797 | 1 | char_4014_lunacu_CN_010.wav | audio/x-wav | 791,638 |
|
char_4014_lunacu_CN_011 | char_4014_lunacu | Stephanie McKeon | char_4014_lunacu_CN_011 | null | GACHA | [] | DIRECT | char_4014_lunacu/CN_011 | CN_011 | 11 | Agnese called me Lunacub, so you can call me that too. I heard there's a 'canteen' place here, where you can eat whatever you want. Is that true? Where is it? Can I go there right now? | Onboard | ENUM | char_4014_lunacu | 12.97 | 44,100 | 571,977 | 1 | char_4014_lunacu_CN_011.wav | audio/x-wav | 1,143,998 |