Here is model, add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters

https://huggingface.co/spaces/hirol/controlnetOverMask

# ControlnetWithBackground
### Controlnet
### Inpainting
### Stable diffusion

Use controlnet to generate sketches and characters, and keep the background unchanged.

Usually when we generate a very perfect background image, we want to add image elements, but using controlnet directly will affect the original background. This project aims to add elements to the page while keeping the background unchanged, and can directly operate on the original background.

Support skeletal character generation and sketch generation.

Optimize an inpaint model for the general domain against the stablediffusion-inpaint model.


``` python
from diffusers import StableDiffusionControlNetPipeline, ControlNetModel, UniPCMultistepScheduler

controlnet = ControlNetModel.from_pretrained("./models/control_any5_openpose", torch_dtype=torch.float16)
```


### Two modes, openpose control and manuscript control
#### openpose control
Add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters
<img src="https://huggingface.co/spaces/hirol/ControlnetWithBackground/resolve/main/person.png"  width="400" height="300">
<video width="320" height="240" controls>
  <source src="https://huggingface.co/spaces/hirol/ControlnetWithBackground/resolve/main/person_control.mp4" type="video/mp4">
</video>

{"license": "mit", "title": "hirol/control_any5_openpose", "emoji": "\ud83c\udf16"}
diffusers license:mit has_space diffusers:ControlNetModel region:us
TAGS
#diffusers #license-mit #has_space #diffusers-ControlNetModel #region-us 

Here is model, add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters

URL

# ControlnetWithBackground
### Controlnet
### Inpainting
### Stable diffusion

Use controlnet to generate sketches and characters, and keep the background unchanged.

Usually when we generate a very perfect background image, we want to add image elements, but using controlnet directly will affect the original background. This project aims to add elements to the page while keeping the background unchanged, and can directly operate on the original background.

Support skeletal character generation and sketch generation.

Optimize an inpaint model for the general domain against the stablediffusion-inpaint model.





### Two modes, openpose control and manuscript control
#### openpose control
Add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters
<img src="URL  width="400" height="300">
<video width="320" height="240" controls>
  <source src="URL type="video/mp4">
</video>

# ControlnetWithBackground ### Controlnet ### Inpainting ### Stable diffusion

Use controlnet to generate sketches and characters, and keep the background unchanged.

Usually when we generate a very perfect background image, we want to add image elements, but using controlnet directly will affect the original background. This project aims to add elements to the page while keeping the background unchanged, and can directly operate on the original background.

Support skeletal character generation and sketch generation.

Optimize an inpaint model for the general domain against the stablediffusion-inpaint model. ### Two modes, openpose control and manuscript control #### openpose control
Add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters
<img src="URL  width="400" height="300">
<video width="320" height="240" controls>
  <source src="URL type="video/mp4">
</video>
TAGS
#diffusers #license-mit #has_space #diffusers-ControlNetModel #region-us 
 # ControlnetWithBackground ### Controlnet ### Inpainting ### Stable diffusion

Use controlnet to generate sketches and characters, and keep the background unchanged.

Usually when we generate a very perfect background image, we want to add image elements, but using controlnet directly will affect the original background. This project aims to add elements to the page while keeping the background unchanged, and can directly operate on the original background.

Support skeletal character generation and sketch generation.

Optimize an inpaint model for the general domain against the stablediffusion-inpaint model. ### Two modes, openpose control and manuscript control #### openpose control
Add character skeletons to a forest scene generated by SD, and keep the background unchanged to generate controllable characters
<img src="URL  width="400" height="300">
<video width="320" height="240" controls>
  <source src="URL type="video/mp4">
</video>