# 【LoRA】witchpot-citynight-sd-1-5
LoRA for 2D game city silhouette night stage    
[witchpot-citynight-sd-1-5](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/witchpot-citynight-sd-1-5.safetensors)    
All training data is generated by Midjourney    

## Trigger
- citynight

## Sample Prompts
- citynight, jump game level design, house and buildings
- Negative prompt: character, enemy, sun, multiple moon

## Sample Images
![sample1](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/76b6b17c-f428-4b60-bdd1-b2bddb14c69f.png)
![sample2](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/7a39bd4e-83a1-4072-879f-5a1fdee1f918.png)    
Left one is depth to image input depth 3D model data on stable-diffusion-for-unity    
![sample3](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/CityNight.png)

## Model Description
- Model type: [LoRA]
- Base Model: Model trained with runwayml/stable-diffusion-v1-5/v1-5-pruned.ckpt (https://huggingface.co/runwayml/stable-diffusion-v1-5/blob/main/v1-5-pruned.ckpt)

## Recommendations
This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns.    
You can find evening version from [this](https://huggingface.co/Witchpot/CitySilhouette_Evening)    
By combining it with Depth2Image, you can create consistent game stages.     
This LoRA is supposed to use with [stable-diffusion-for-unity](https://docs.witchpot.com/)

## Information
- https://twitter.com/Witchpot_ 
{"language": ["en", "ja"], "license": "creativeml-openrail-m", "tags": ["Stable-Diffusion", "lora"]}
Stable-Diffusion lora en ja license:creativeml-openrail-m region:us
TAGS
#Stable-Diffusion #lora #en #ja #license-creativeml-openrail-m #region-us 

# 【LoRA】witchpot-citynight-sd-1-5
LoRA for 2D game city silhouette night stage    
witchpot-citynight-sd-1-5    
All training data is generated by Midjourney    

## Trigger
- citynight

## Sample Prompts
- citynight, jump game level design, house and buildings
- Negative prompt: character, enemy, sun, multiple moon

## Sample Images
!sample1
!sample2    
Left one is depth to image input depth 3D model data on stable-diffusion-for-unity    
!sample3

## Model Description
- Model type: [LoRA]
- Base Model: Model trained with runwayml/stable-diffusion-v1-5/URL (URL

## Recommendations
This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns.    
You can find evening version from this    
By combining it with Depth2Image, you can create consistent game stages.     
This LoRA is supposed to use with stable-diffusion-for-unity

## Information
- URL 
# 【LoRA】witchpot-citynight-sd-1-5
LoRA for 2D game city silhouette night stage    
witchpot-citynight-sd-1-5    
All training data is generated by Midjourney ## Trigger
- citynight ## Sample Prompts
- citynight, jump game level design, house and buildings
- Negative prompt: character, enemy, sun, multiple moon ## Sample Images
!sample1
!sample2    
Left one is depth to image input depth 3D model data on stable-diffusion-for-unity    
!sample3 ## Model Description
- Model type: [LoRA]
- Base Model: Model trained with runwayml/stable-diffusion-v1-5/URL (URL ## Recommendations
This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns.    
You can find evening version from this    
By combining it with Depth2Image, you can create consistent game stages.     
This LoRA is supposed to use with stable-diffusion-for-unity ## Information
- URL
TAGS
#Stable-Diffusion #lora #en #ja #license-creativeml-openrail-m #region-us 
 # 【LoRA】witchpot-citynight-sd-1-5
LoRA for 2D game city silhouette night stage    
witchpot-citynight-sd-1-5    
All training data is generated by Midjourney ## Trigger
- citynight ## Sample Prompts
- citynight, jump game level design, house and buildings
- Negative prompt: character, enemy, sun, multiple moon ## Sample Images
!sample1
!sample2    
Left one is depth to image input depth 3D model data on stable-diffusion-for-unity    
!sample3 ## Model Description
- Model type: [LoRA]
- Base Model: Model trained with runwayml/stable-diffusion-v1-5/URL (URL ## Recommendations
This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns.    
You can find evening version from this    
By combining it with Depth2Image, you can create consistent game stages.     
This LoRA is supposed to use with stable-diffusion-for-unity ## Information
- URL