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TIME .......................................................................................... 39
DISTANCE ...................................................................................... 39
MONSTER, THE TERM ............................................................................. 40
CHARACTER SPELLS ............................................................................... 40
SPELL TABLES .................................................................................... 40
Clerics ..................................................................................... 41
Druids ...................................................................................... 41
Magic-Users ................................................................................. 41
Illusionists .................................................................................. 42
SPELL EXPLANATIONS ............................................................................. 43
Clerics ..................................................................................... 43
Druids ...................................................................................... 54
Magic-Users ................................................................................. 64
Illusionists .................................................................................. 94
SPELL CASTING .................................................................................. 100
THE ADVENTURE ................................................................................. 101
DungeonExpeditions .......................................................................... 101
OutdoorExploration ........................................................................... 101
TownAdventures ............................................................................. 101
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Encumbrance ................................................................................ 101
Movement - Time & Distance Factors ............................................................. 102
Light ....................................................................................... 102
lnfravision .................................................................................. 102
Ultravision .................................................................................. 102
SilentMovement ............................................................................. 102
InvisibleMovement ........................................................................... 102
Surprise .................................................................................... 102
Traps. Tricks. and Encounters .................................................................... 103
Traps ................................................................................... 103
Tricks ................................................................................... 103
Encounters .............................................................................. 103
Initiative .................................................................................... 104
Communication .............................................................................. 104
Negotiation ................................................................................. 104
Combat .................................................................................... 104
Turningundead .......................................................................... 104
MagicalControl .......................................................................... 104
SpellCombat ............................................................................ 104
BreathWeaponAttacks ..................................................................... 104
MagicalDeviceAttacks ..................................................................... 104
MissileDischarge ......................................................................... 104
Meleecombat ........................................................................... 104
ExampleofCombat ........................................................................ 105
CombatProcedures ........................................................................... 105
SavingThrow ............................................................................ 105
Armorclass .............................................................................. 105
Firststrike ............................................................................... 105
WeaponFactors .......................................................................... 105
MonsterAttackDamage .................................................................... 105
Attack&SavingThrowMatrices ............................................................... 105
Damage .................................................................................... 105
FallingDamage .............................................................................. 105
Healing .................................................................................... 105
Obedience .................................................................................. 106
Morale ..................................................................................... 1~
Mapping ................................................................................... 106
Organization ................................................................................ 106
EXPERIENCE ..................................................................................... 106
POISON ........................................................................................ 107
SUCCESSFUL ADVENTURES ......................................................................... 107
APPENDICES
APPENDIX 1 . PSlONlCS ............................................................................ 110
PsionicAbility ................................................................................ 110
PsionicPowers ............................................................................... 110
AttackModes ............................................................................ 110
DefenseModes ........................................................................... 110
PsionicDisciplines ............................................................................ 111
Minor(Devotions) ......................................................................... 111
Major(Sciences) .......................................................................... 114
PsionicCombat ............................................................................... 116
Multiple Psionic Operations ..................................................................... 117
UseofPsionicPowers .......................................................................... 117
Recovery of Psionic Strength Points ................................................................ 117
APPENDIX I1 . BARDS .............................................................................. 117
BardAbilities ................................................................................ 117
BardRace ................................................................................... 117
TheClass ................................................................................... 117
Bards ...................................................................................... 118
APPENDIX 111 . CHARACTER ALIGNMENT GRAPH ........................................................ 119
APPENDIX IV . THE KNOWN PLANES OF EXISTENCE ..................................................... 120
ThelnnerPlanes .............................................................................. 120
TheOuterPlanes ............................................................................. 120
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EtherealTravel ............................................................................... 1~
AstralTravel ................................................................................. 120
EtherealandAstralCombat ..................................................................... 120
APPENDIX V. SUGGESTED AGREEMENTS FOR DIVISION OF TREASURE. ...................................... 122
TABLES AND CHARTS
ArmorClassTable ............................................................ 36
AssassinsTable: Experience Levelr
Arms ........................................ Clothing ................................................................ 35
herbs .................................................................. 35
........................................ 36
Character Race Table I: character Class Limitations ................................... 13
character Race Table II: Class Level Limitations ...................................... 14
Clerics Toble II: Spells Usable b
Druids Table I: Experience Levels. ................................................ Druids Table II: Spells Usable by Experience Level .................................... 21
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