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TIME .......................................................................................... 39 |
DISTANCE ...................................................................................... 39 |
MONSTER, THE TERM ............................................................................. 40 |
CHARACTER SPELLS ............................................................................... 40 |
SPELL TABLES .................................................................................... 40 |
Clerics ..................................................................................... 41 |
Druids ...................................................................................... 41 |
Magic-Users ................................................................................. 41 |
Illusionists .................................................................................. 42 |
SPELL EXPLANATIONS ............................................................................. 43 |
Clerics ..................................................................................... 43 |
Druids ...................................................................................... 54 |
Magic-Users ................................................................................. 64 |
Illusionists .................................................................................. 94 |
SPELL CASTING .................................................................................. 100 |
THE ADVENTURE ................................................................................. 101 |
DungeonExpeditions .......................................................................... 101 |
OutdoorExploration ........................................................................... 101 |
TownAdventures ............................................................................. 101 |
3 |
Encumbrance ................................................................................ 101 |
Movement - Time & Distance Factors ............................................................. 102 |
Light ....................................................................................... 102 |
lnfravision .................................................................................. 102 |
Ultravision .................................................................................. 102 |
SilentMovement ............................................................................. 102 |
InvisibleMovement ........................................................................... 102 |
Surprise .................................................................................... 102 |
Traps. Tricks. and Encounters .................................................................... 103 |
Traps ................................................................................... 103 |
Tricks ................................................................................... 103 |
Encounters .............................................................................. 103 |
Initiative .................................................................................... 104 |
Communication .............................................................................. 104 |
Negotiation ................................................................................. 104 |
Combat .................................................................................... 104 |
Turningundead .......................................................................... 104 |
MagicalControl .......................................................................... 104 |
SpellCombat ............................................................................ 104 |
BreathWeaponAttacks ..................................................................... 104 |
MagicalDeviceAttacks ..................................................................... 104 |
MissileDischarge ......................................................................... 104 |
Meleecombat ........................................................................... 104 |
ExampleofCombat ........................................................................ 105 |
CombatProcedures ........................................................................... 105 |
SavingThrow ............................................................................ 105 |
Armorclass .............................................................................. 105 |
Firststrike ............................................................................... 105 |
WeaponFactors .......................................................................... 105 |
MonsterAttackDamage .................................................................... 105 |
Attack&SavingThrowMatrices ............................................................... 105 |
Damage .................................................................................... 105 |
FallingDamage .............................................................................. 105 |
Healing .................................................................................... 105 |
Obedience .................................................................................. 106 |
Morale ..................................................................................... 1~ |
Mapping ................................................................................... 106 |
Organization ................................................................................ 106 |
EXPERIENCE ..................................................................................... 106 |
POISON ........................................................................................ 107 |
SUCCESSFUL ADVENTURES ......................................................................... 107 |
APPENDICES |
APPENDIX 1 . PSlONlCS ............................................................................ 110 |
PsionicAbility ................................................................................ 110 |
PsionicPowers ............................................................................... 110 |
AttackModes ............................................................................ 110 |
DefenseModes ........................................................................... 110 |
PsionicDisciplines ............................................................................ 111 |
Minor(Devotions) ......................................................................... 111 |
Major(Sciences) .......................................................................... 114 |
PsionicCombat ............................................................................... 116 |
Multiple Psionic Operations ..................................................................... 117 |
UseofPsionicPowers .......................................................................... 117 |
Recovery of Psionic Strength Points ................................................................ 117 |
APPENDIX I1 . BARDS .............................................................................. 117 |
BardAbilities ................................................................................ 117 |
BardRace ................................................................................... 117 |
TheClass ................................................................................... 117 |
Bards ...................................................................................... 118 |
APPENDIX 111 . CHARACTER ALIGNMENT GRAPH ........................................................ 119 |
APPENDIX IV . THE KNOWN PLANES OF EXISTENCE ..................................................... 120 |
ThelnnerPlanes .............................................................................. 120 |
TheOuterPlanes ............................................................................. 120 |
4 |
EtherealTravel ............................................................................... 1~ |
AstralTravel ................................................................................. 120 |
EtherealandAstralCombat ..................................................................... 120 |
APPENDIX V. SUGGESTED AGREEMENTS FOR DIVISION OF TREASURE. ...................................... 122 |
TABLES AND CHARTS |
ArmorClassTable ............................................................ 36 |
AssassinsTable: Experience Levelr |
Arms ........................................ Clothing ................................................................ 35 |
herbs .................................................................. 35 |
........................................ 36 |
Character Race Table I: character Class Limitations ................................... 13 |
character Race Table II: Class Level Limitations ...................................... 14 |
Clerics Toble II: Spells Usable b |
Druids Table I: Experience Levels. ................................................ Druids Table II: Spells Usable by Experience Level .................................... 21 |
21 |
............ ,101 |