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Platform: PC Genres: Action, Adventure, RPG
Middle-earth Shadow of War
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Middle-earth: Shadow of War is a direct continuation of the production of Middle-earth: Shadow of Mordor, or the warmth of an open-world action game developed by the American studio Monolith Productions.
Middle-earth: Shadow of War has been set after the events of Middle-earth: Shadow of Mordor. Players again take control of the main characters' duo, and therefore over Talion, or one of the North Guards, and on Celebrimbor – a phantom being the astral form of the elf who for centuries forged the Rings of Power. The protagonists decide to create yet another ring, which in assumptions is to provide them with a power sufficient not only to gather a powerful army, but above all to the final annihilation of Sauron.
As in the previous game in the series, in Middle-earth: The shadow of war, players reach a vast, open world. One of the most important elements of the gameplay is exploration – the land that is devoted to us includes Osgiliath, Cirith Ungol, Gorgoroth, the fortress on Lake Nurnen, and Seregost. These terrains can be traversed in several ways – during the game we move both on foot and on the back of various mounts. In the first case, it is necessary to use an extensive freerunning system, reminiscent of the Assassin's Creed series – Talion can quickly overcome terrain obstacles, climb the walls, and skilfully jump over the roofs of buildings. Nevertheless, the creators give into our hands also a wide range of creatures that we can mount – in addition to the already well-known karagory, there are also dragons, useful also in the fight against opponents.
Clashes in the game of Middle-earth: The shadow of war are fast and effective, and the combat system is again based on impressive combinations of attacks and counter-attacks. It is worth paying attention to the fact that this time we are taking part in battles on a much larger scale – at our side there are entire armies consisting of orcs and beasts with different skills. In addition to the already mentioned dragons, we are supported in the skirmishes mentioned above, such as karagory, trolls and graugas, which have gained new variations, such as, for example, ice graug throwing heavy lumps of ice in adversaries. Still, nothing stands in the way of eliminating the opponents silently and acting out of hiding.
The element that distinguished Shadow of Mordor from other similar games was the Nemesis system, creating unique enemies with their own history, motivations, as well as strengths and weaknesses. He also took care that the opponent, who managed to defeat us, grew in strength and gradually climbed the career ladder, eventually becoming one of the generals of the Dark Lord's army. In addition, Celebrimbor could possess any opponent, thus gaining a spy or saboteur who unwittingly worked in favor of the protagonists. The whole was also used in the production described here, but it has been significantly expanded. Adversaries gained diversity, and were additionally divided into tribes. In addition, we can not immediately possess the minds of elite enemies – in the initial phase of the adventure, when Talion and Celebrimbor's skills are still waiting to be developed, we can only confuse them in their heads and lower their rank. What's more, even a possessed orc can come up against heroes, and whether or not a given individual is faithful to him depends on his character and how we treat him.
Windows 7/8.1/10 (64-Bit Required)
AMD FX-4350, 4.2 GHz / Intel Core i5-2300, 2.80 GHz
AMD HD 7870, 2 GB / NVIDIA GTX 660, 2 GB
AMD FX-8350, 4.0 GHz / Intel Core i7-3770, 3.4 GHz
AMD RX 480, 4 GB or RX580, 4GB / NVIDIA GTX 970, 4GB or GTX1060, 6GB
Lowest* €6.89 Jul 7, 2019
1 review for Middle-earth Shadow of War
Atilla – December 18, 2018
Love the game. Hoping for another installment to the series