.gitattributes CHANGED
@@ -55,12 +55,3 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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README.md CHANGED
@@ -10,33 +10,34 @@ tags:
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  - 3d
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  - text-to-4d
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  - image-to-4d
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- - 3d-to-4d
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  size_categories:
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  - 1M<n<10M
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  ---
17
 
18
  # Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models
19
 
20
- [[Project Page]](https://vita-group.github.io/Diffusion4D/) | [[Arxiv]](https://arxiv.org/abs/2405.16645) | [[Code]](https://github.com/VITA-Group/Diffusion4D)
21
 
22
  ## News
23
- - 2024.6.28: Released rendered data from curated [objaverse-xl](https://huggingface.co/datasets/hw-liang/Diffusion4D/tree/main/objaverseXL_curated).
24
- - 2024.6.4: Released rendered data from curated [objaverse-1.0](https://huggingface.co/datasets/hw-liang/Diffusion4D/tree/main/objaverse1.0_curated), including orbital videos of dynamic 3D, orbital videos of static 3D, and monocular videos from front view.
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  - 2024.5.27: Released metadata for objects!
26
 
27
  ## Overview
28
- We collect a large-scale, high-quality dynamic 3D(4D) dataset sourced from the vast 3D data corpus of [Objaverse-1.0](https://objaverse.allenai.org/objaverse-1.0/) and [Objaverse-XL](https://github.com/allenai/objaverse-xl). We apply a series of empirical rules to filter the dataset. You can find more details in our paper. In this part, we will release the selected 4D assets, including:
 
 
29
  1. Selected high-quality 4D object ID.
30
  2. A render script using Blender, providing optional settings to render your personalized data.
31
- 3. Rendered 4D images by our team to save your GPU time. With 8 GPUs and a total of 16 threads, it took 5.5 days to render the curated objaverse-1.0 dataset.
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  ## 4D Dataset ID/Metadata
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- We collect 365k dynamic 3D assets from Objaverse-1.0 (42k) and Objaverse-xl (323k). Then we curate a high-quality subset to train our models.
35
 
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  Metadata of animated objects (323k) from objaverse-xl can be found in [meta_xl_animation_tot.csv](https://huggingface.co/datasets/hw-liang/Diffusion4D/blob/main/meta_xl_animation_tot.csv).
37
  We also release the metadata of all successfully rendered objects from objaverse-xl's Github subset in [meta_xl_tot.csv](https://huggingface.co/datasets/hw-liang/Diffusion4D/blob/main/meta_xl_tot.csv).
38
 
39
- For text-to-4D generation, the captions are obtained from the work [Cap3D](https://huggingface.co/datasets/tiange/Cap3D).
 
40
 
41
 
42
  ## Citation
@@ -45,9 +46,10 @@ If you find this repository/work/dataset helpful in your research, please consid
45
 
46
  ```
47
  @article{liang2024diffusion4d,
48
- title={Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models},
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- author={Liang, Hanwen and Yin, Yuyang and Xu, Dejia and Liang, Hanxue and Wang, Zhangyang and Plataniotis, Konstantinos N and Zhao, Yao and Wei, Yunchao},
50
- journal={arXiv preprint arXiv:2405.16645},
 
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  year={2024}
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  }
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- ```
 
10
  - 3d
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  - text-to-4d
12
  - image-to-4d
 
13
  size_categories:
14
  - 1M<n<10M
15
  ---
16
 
17
  # Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models
18
 
19
+ [[Project Page]](https://vita-group.github.io/Diffusion4D/) | [[Code]](https://github.com/VITA-Group/Diffusion4D) |
20
 
21
  ## News
22
+
 
23
  - 2024.5.27: Released metadata for objects!
24
 
25
  ## Overview
26
+
27
+ We collect a large-scale, high-quality dynamic 3D(4D) dataset sourced from the
28
+ vast 3D data corpus of [Objaverse-1.0](https://objaverse.allenai.org/objaverse-1.0/) and [Objaverse-XL](https://github.com/allenai/objaverse-xl). We apply a series of empirical rules to filter the dataset. You can find more details in our paper. In this part, we will release the selected 4D assets, including:
29
  1. Selected high-quality 4D object ID.
30
  2. A render script using Blender, providing optional settings to render your personalized data.
31
+ 3. (To be uploaded) Rendered 4D images by our team to save your GPU time.
32
 
33
  ## 4D Dataset ID/Metadata
34
+ We collect 365k dynamic 3D assets from Objaverse-1.0 (42k) and Objaverse-xl (323k). We curate a high-quality subset to train our models. With objaverse-1.0, we provide the selected 11K ids in `rendering/src/ObjV1_curated.txt`. Uncurated 42k IDs of all the animated objects from objaverse-1.0 are in `rendering/src/ObjV1_all_animated.txt`.
35
 
36
  Metadata of animated objects (323k) from objaverse-xl can be found in [meta_xl_animation_tot.csv](https://huggingface.co/datasets/hw-liang/Diffusion4D/blob/main/meta_xl_animation_tot.csv).
37
  We also release the metadata of all successfully rendered objects from objaverse-xl's Github subset in [meta_xl_tot.csv](https://huggingface.co/datasets/hw-liang/Diffusion4D/blob/main/meta_xl_tot.csv).
38
 
39
+ For text-to-4D generation, the captions are obtained from the work [Cap3D](https://huggingface.co/datasets/tiange/Cap3D).
40
+ More about the dataset and curation scripts are coming soon!
41
 
42
 
43
  ## Citation
 
46
 
47
  ```
48
  @article{liang2024diffusion4d,
49
+ title={Diffusion4D: Fast Spatial-temporal Consistent
50
+ 4D Generation via Video Diffusion Models},
51
+ author={},
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+ journal={arXiv preprint arXiv:},
53
  year={2024}
54
  }
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+ ```
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