<gh_stars>0
"""Class GameLoop"""
from pygame import time
from display import Display
from items import Items
from macgyver import MacGyver


class GameLoop:
    """Game Loop."""
    def __init__(self):
        self.things = Items()
        self.character = MacGyver()
        self.draw = Display()

    def game_loop(self):
        """Launch the game loop and check the victory conditions"""
        start = True
        while start:
            time.Clock().tick(30)
            self.draw.maze_create()
            self.things.items_create(self.draw.maze)
            while self.character.win is False and self.character.lose is False:
                self.draw.update_display(self.things, self.character)
                self.character.mg_move(self.draw, self.things)
                if len(self.things.backpack) <= 3:
                    self.things.items_colleted(self.character)
            if self.character.lose is True:
                self.draw.gameover()
                self.draw = Display()
                self.character = MacGyver()
                self.things = Items()
            else:
                exit()
