size_categories:1B<n<4B language:en language:de language:pl language:ru region:us
---
language:
- en
- de
- pl
- ru
size_categories:
- 1B<n<4B
---

UPLOADED FOR EDUCATIONAL PURPOSE 

Audio dataset created from Gothic 1 video game files, from the laguage version of German, English, Polish and Russian (Snowball version) dubbings.
It contains bot the wav audio files of seperated dialogue as well as the text transcription file per NPC.

example of data structure:<br><br>
  g1_[language].zip<br>
    -[folder-characterName-]bob(folder)<br>
      --Audio1.wav<br>
      --Audio2.wav<br>
    -[characterName-]steve(folder)<br>
      --Audio3.wav<br>
      --Audio4.wav<br>
    -[characterName]bob.txt<br>
    -[characterName]steve.txt<br><br><br>


<br>Here is process of extracting the audio files from Gothic game using the modding tools as well as the Python script for formatting the text transcription dialogue<br>
https://youtu.be/2iV-FWuiVFo