Q:

What kind of graphics would you like better? [ pictures ]

I am looking forward to make an android game, something angrybirds style. I've already made my own engine and now have to decide what kind of graphics should I make.
It could be either realistic, like that

or a doodle-style like this

Right now the first one looks more appealing to me... on the other hand, doodle-graphics are very easy to draw and their transparency doesn't seem to slow down the engine much.
What do you think?

A:

There is really no depth perception in the doodle graphics approach which is why realistic version is likely to look more appealing. You can still use scribble-style graphics and still use some kind of visual "depth". Start by removing the "piece of paper"-background - there's room for more layers than one.

