Q:

Linkage error with glui32.lib and libcd.lib on Visual Studio

I am trying to port a (very) old project of mine from Visual Studio 6 to Visual Studio 2010.
The project is an OpenGL application, and as such, it uses the following libraries (amongst others):

glu32.lib
glui32.lib
glut32.lib
opengl32.lib

The glui32.lib library links the libcd.lib library, which is not supported on Visual Studio 2010.
So I need to find a version of the glui32.lib library, which links the libcmtd.lib library instead.
My questions are:

Is there any such version of the glui32.lib library?
If yes - where can I download it?
If no - can I use the libcd.lib library on Visual Studio 2010?
If yes - where can I download it?
If no - is there any other way for me to solve this linkage error?

UPDATE
I'm leaving the answer below as the accepted one, but here is a workaround for porting an OpenGL project from Visual Studio 6 to Visual Studio 2010 (after creating the project in Visual Studio 2010):

Right click the project and choose Properties.
Open Configuration Properties --> C/C++ --> Preprocessor.
In the Preprocessor Definitions entry, add GLUT_BUILDING_LIB.
In the Runtime Library entry, choose Multi-threaded (/MT) or Multi-threaded Debug (/MTd).
Open Configuration Properties --> Linker -->Input.
In the Additional Dependencies entry, add glu32.lib;glui32.lib;glut32.lib;opengl32.lib.
In the Ignore Specific Default Libraries entry, add libcd.lib.

A:

You can rebuild GLUI.  The MSVS project they ship converts without issue to VS2010.
You will have to point it at your GLUT build though.

