Q:

What are the Gotchas and Issues I should be aware of with SFML?

I've been using SDL for a while to prototype small things and to learn more about graphics programming.
Then I saw SFML and wanted to give it a try, saw that it was more object oriented and fixed some issues I felt SDL had.
But since I know little about the library itself, what are it's main flaws and other issues that I should be aware of?
Currently I'm liking it, good tutorial and most things just seem to work.

A:

The biggest issue that has ever affected me is the crash involving the default font when ending a program.  This is a fairly well-known bug that you can read about in the SFML forums.  As far as I know, this bug is fixed for the 2.0 version of SFML but not for 1.x versions.
For other bugs (along with feature requests), you can check out the SFML Roadmap.

