Q:

How do difficulty levels affect monster toughness?

The game says that monsters on Hard mode do more damage and monsters on Easy mode do less damage. What kind of actual percentage are we talking about, though? And are there any other differences?

A:

It's hard to guess the exact modifiers, but according to this guide (See "II. Walkthrough [W]"), the change is:

Hard ~= 125%  for stats*, ~135% for HP
Normal ~= 100% for stats* and HP
Easy ~= 75%  for stats* and HP

*From the guide and my personal experiences, it seems that stats like Speed, Evade, and Aim don't change (or it might be miniscule).

