Q:

'OutOfMemoryError' while adding multiple images to ImageViews inside ViewFlipper?

I have a fragment contains 6 ViewFlippers, each flipper contains at least 10 ImageViews. I tried to load all the images and put them in the ImageViews but the restricted memory didn't let me to do that. Every time I run the application this exception occurs.
when I reduce number of images my app runs, but that's not a solution.
So what's the best way for doing that?
Here what I tried so far:
for(int i=0; i<flippers.length; i++) {
    for (int j = 0; j < names.length; j++) {
        int imageResource = getResources().getIdentifier(names[j], "drawable", rootView.getContext().getPackageName());
        ImageView imageView = new ImageView(rootView.getContext());
        imageView.setImageResource(imageResource);
        flippers[i].addView(imageView);
    }
}

26546-26546/com.azad E/AndroidRuntime﹕ FATAL EXCEPTION:
  main
      Process: com.azad, PID: 26546
      java.lang.OutOfMemoryError

A:

Make use of library for resizing the image before loading
Some of the library you can use are
Picasso 
UIL
This library will help you to cache the image. And when the image is not required you can clear it from memory

