Q:

Xcode 6 Adaptive Storyboard different Segues per Device

I've some troubles with the newly introduced adaptive storyboard in Xcode 6.
The iPhone App is finished and now I want to create a universal app out of it.
Let's assume I've a viewcontroller that displayes some cells and a detail viewcontroller in which the details of the cells are displayed.
On iPhone: When I click the cell I've a push segue to the detail view.
On iPad: I would like to have a modal segue instead of a push.
Can I change this in the prepareForSegue or somehow else?
EDIT: 
I found a way... but I'm not fully happy with it. If someone has a better solution, please tell me...
I made two segues and distinguish it in the code.
    if (UIDevice.currentDevice().userInterfaceIdiom == UIUserInterfaceIdiom.Pad) {
        self.performSegueWithIdentifier(kSegueToDetailModal, sender: object)
    }
    else if (UIDevice.currentDevice().userInterfaceIdiom == UIUserInterfaceIdiom.Phone) {
        self.performSegueWithIdentifier(kSegueToDetail, sender: object)
    }

A:

You can have two segues and distinguish in code as you suggest, but I recommend using adaptive size classes to determine which segue you want rather than the userInterfaceIdiom. This way you could also use the modal segue with, for example, the iPhone 6 Plus in landscape orientation as well as iPad.

