Q:

C++ Linked List Program reading strings

Hi right now I am trying to rewrite my code so it can take in each item of the linked list as a string reading a first and last name. At the moment I got the program to work, but when I enter a first and last name the program treats them as separate elements instead of one single entity. So basically I want "Jack Frost" to have a linked list length of 1 instead 2, and then I try to prompt the user to enter a first and last name so they are deleted from the list. Hopefully someone can help. I am posting the tester program I made and the header file. Fair warning the header file is a bit long. The tester program needs to print the full list line by line with first and last name.
Update: I do prompt the user to enter first and last name in the same line. They are for some reason being counted as two separate elements, I need to them to be considered on element together. 
#ifndef H_LinkedListType
#define H_LinkedListType

#include <iostream>

                            //Definition of the node

template <typename Type>
struct nodeType
{
    Type info;
    nodeType<Type> *link;
};

template<typename Type>
class linkedListType
{
  public:
    const linkedListType<Type>& operator=(const linkedListType<Type>&); 
                                                               //Overload the assignment operator
    void initializeList(); 
                                   //Initialize the list to an empty state
                                   //Post: first = NULL, last = NULL
    bool isEmptyList();
                                   //Function returns true if the list is empty;
                                   //otherwise, it returns false
    bool isFullList();
                                   //Function returns true if the list is full;
                                   //otherwise, it returns false
    void print();
                                   //Output the data contained in each node
                                   //Pre: List must exist
                                   //Post: None
    int length();
                                   //Return the number of elements in the list
    void destroyList();
                                   //Delete all nodes from the list
                                   //Post: first = NULL, last = NULL
    void retrieveFirst(Type& firstElement); 
                                   //Return the info contained in the first node of the list
                                   //Post: firstElement = first element of the list
    void search(const Type& searchItem);
                                   //Outputs "Item is found in the list" if searchItem is in 
                                   //the list; otherwise, outputs "Item is not in the list"
    void insertFirst(const Type& newItem);
                                   //newItem is inserted in the list
                                   //Post: first points to the new list and the 
                                   //       newItem inserted at the beginning of the list
    void insertLast(const Type& newItem);
                                   //newItem is inserted in the list
                                   //Post: first points to the new list and the 
                                   //     newItem is inserted at the end of the list
                                   //     last points to the last node in the list
    void deleteNode(const Type& deleteItem);
                                   //if found, the node containing deleteItem is deleted 
                                   //from the list
                                   //Post: first points to the first node and
                                   //  last points to the last node of the updated list
    linkedListType(); 
                                   //default constructor
                                   //Initializes the list to an empty state
                                   //Post: first = NULL, last = NULL 
    linkedListType(const linkedListType<Type>& otherList); 
                                   //copy constructor
    ~linkedListType();   
                                   //destructor
                                   //Deletes all nodes from the list
                                   //Post: list object is destroyed 

  protected:
    nodeType<Type> *first;                             //pointer to the first node of the list
    nodeType<Type> *last;                              //pointer to the last node of the list 
};

template<typename Type>
void linkedListType<Type>::initializeList()
{
    destroyList();                             //if the list has any nodes, delete them
}

template<typename Type>
void linkedListType<Type>::print()
{
    nodeType<Type> *current;                             //pointer to traverse the list

    current = first;                               //set current so that it points to 
                                                   //the first node
    while(current != NULL)                             //while more data to print
    {
       cout<<current->info<<" ";
       current = current->link;
    }
}                            //end print

template<typename Type>
int linkedListType<Type>::length()
{
    int count = 0;
    nodeType<Type> *current;                             //pointer to traverse the list

    current = first;

    while (current!= NULL)
      {
       count++;
       current = current->link;
    }

    return count;
}                              // end length

template<typename Type>
void linkedListType<Type>::search(const Type& item)
{
    nodeType<Type> *current;                             //pointer to traverse the list
    bool found;

    if(first == NULL)                              //list is empty
        cout<<"Cannot search an empty list. "<<endl;
    else
    {
        current = first;                              //set current pointing to the first 
                                                      //node in the list

        found = false;                                //set found to false

        while(!found && current != NULL)                             //search the list
            if(current->info == item)                                  //item is found
                found = true;
            else
                current = current->link;                             //make current point to 
                                                                     //the next node

        if(found)
            cout<<"Item is found in the list."<<endl;
        else
            cout<<"Item is not in the list."<<endl;
   }                             //end else
}                            //end search

template<typename Type>
void linkedListType<Type>::insertLast(const Type& newItem)
{
    nodeType<Type> *newNode;                             //pointer to create the new node

    newNode = new nodeType<Type>;                             //create the new node
    newNode->info = newItem;                                  //store the new item in the node
    newNode->link = NULL;                                     //set the link field of new node
                                                              //to NULL

    if(first == NULL)                              //if the list is empty, newNode is 
                                                //both the first and last node
    {
        first = newNode;
        last = newNode;
    }
    else                                 //if the list is not empty, insert newNnode after last
    {
        last->link = newNode;                             //insert newNode after last
        last = newNode;                             //make last point to the actual last node
    }
}                            //end insertLast

template<typename Type>
void linkedListType<Type>::deleteNode(const Type& deleteItem)
{
    nodeType<Type> *current;                             //pointer to traverse the list
    nodeType<Type> *trailCurrent;                             //pointer just before current
    bool found;

    if(first == NULL)                                //Case 1; list is empty. 
        cout<<"Can not delete from an empty list.\n";
    else
    {
        if(first->info == deleteItem)                             //Case 2 
        {
            current = first;
            first = first ->link;
            if(first == NULL)                                //list had only one node
                last = NULL;
            delete current;
        }
        else                              //search the list for the node with the given info
        {
            found = false;
            trailCurrent = first;                               //set trailCurrent to point to
                                                                //the first node
            current = first->link;                              //set current to point to the 
                                                                //second node

            while((!found) && (current != NULL))
            {
                if(current->info != deleteItem) 
                {
                    trailCurrent = current;
                    current = current-> link;
                }
                else
                    found = true;
            }                                           // end while

            if(found)                                                   //Case 3; if found, delete the node
            {
                trailCurrent->link = current->link;

                if(last == current)                                     //node to be deleted was 
                                                                        //the last node
                    last = trailCurrent;                                //update the value of last

                delete current;                                         //delete the node from the list
            }
            else
                cout<<"Item to be deleted is not in the list."<<endl;
        }                             //end else
    }                             //end else
}                             //end deleteNode

#endif

This is the tester program below. 
//This program tests various operation of a linked list

#include "stdafx.h"
#include <string>//Need to import string to the class to be able to use that type
#include <iostream>
#include "linkedList.h"

using namespace std;

int main()
{
    linkedListType<string> list1, list2;                
    int num;
    string name;//Input from the user

    //cout<<"Enter numbers ending with -999"
        //<<endl;                                       
    //cin>>num; 

    cout<<"Please enter first and last name in each line, enter end to close program" //Prompting the user to enter first and last name on each line til they specify "end"
        <<endl;
        cin>>name;

    while(name != "end")//Checks if user entered name if not it will proceed to keep prompting the user                                 
    {
        list1.insertLast(name);//inserts the name at the end of the list                        
        cin>>name;                                  
    }

    cout<<endl;                                     

    cout<<"List 1: ";                       
    list1.print();//Prints all the names line by line                                   
    cout<<endl;                                     
    cout<<"Length List 1: "<<list1.length()//Gives length of how many names are in the list 
        <<endl;                                     

    list2 = list1;                                  //test the assignment operator 

    cout<<"List 2: ";                       
    list2.print();                                  
    cout<<endl;                                     
    cout<< "Length List 2: "<< list2.length()   <<endl;                                     

    cout<< "Enter the name to be "  << "deleted: ";                             
    cin>>num;                                       
    cout<<endl;                                     

    list2.deleteNode(name);                         

    cout<<"After deleting the node, "
        << "List 2: "<<endl;                            
    list2.print();                                  
    cout<<endl;                                     

    cout<<"Length List 2: "<<list2.length()
        <<endl;                                     

    system("pause");

    return 0;   

A:

cin input is separated also with space, in your sample code, in the last loop when read cin>>name; name would take value for all spaces and new line separated words.
Use this instead:
std::string name;

std::getline(std::cin, name);

