> Cocos2d: cocos2d: cocos2d-2.1rc0-x-2.1.2  
>  Cocos2d: cocos2d: GL_VENDOR: Apple Inc.  
>  Cocos2d: cocos2d: GL_RENDERER: Apple Software Renderer  
>  Cocos2d: cocos2d: GL_VERSION: OpenGL ES 2.0 APPLE-10.3.0  
>  Cocos2d: cocos2d: GL_MAX_TEXTURE_SIZE: 4096  
>  Cocos2d: cocos2d: GL_MAX_TEXTURE_UNITS: 8  
>  Cocos2d: cocos2d: GL supports PVRTC: YES  
>  Cocos2d: cocos2d: GL supports BGRA8888 textures: NO  
>  Cocos2d: cocos2d: GL supports NPOT textures: YES  
>  Cocos2d: cocos2d: GL supports discard_framebuffer: YES  
>  Cocos2d: cocos2d: GL supports shareable VAO: YES  
>  Cocos2d: cocos2d: compiled with Profiling Support: NO  
>  malloc: *** mach_vm_map(size=1048576) failed (error code=3)  
>  *** error: can't allocate region securely  
>  *** set a breakpoint in malloc_error_break to debug  
>  libc++abi.dylib: terminating with uncaught exception of type
> std::bad_alloc: std::bad_alloc

どうすればこのエラーを取り除けますか？
CC BY-SA 3.0
2015-03-12T08:52:02.723
7836
2015-03-12T08:52:02.723
8803
question
xcode cocos2d-x
Xcodeでcocos2d-xを使用したときに発生したエラー