How many people upset over Apple's rules are actually iPhone developers?
CamperBob: As a prospective (licensed but unreleased) developer, I don't care about this particular rule, because I'll be working directly in XCode.  I do care about how Apple sprung it on their developer community out of a clear blue sky, trashing a lot of peoples' hard work in their quest to hose Adobe.If Apple doesn't mind taking a wrecking ball to Unity3D's business model, who's to say they won't come up with some crazy rule next year that prohibits something I'm doing?  How can I build a healthy long-term business around iPhone/iPad development, when I could find myself on the wrong side of a turf war I didn't even know was being fought?