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<div class="subTitle">com.bumptech.glide.load.engine.cache</div>
<h2 title="Class MemorySizeCalculator.Builder" class="title">Class MemorySizeCalculator.Builder</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder</li>
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<dt>Enclosing class:</dt>
<dd><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator</a></dd>
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<pre>public static final class <span class="typeNameLabel">MemorySizeCalculator.Builder</span>
extends java.lang.Object</pre>
<div class="block">Constructs an <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.html" title="class in com.bumptech.glide.load.engine.cache"><code>MemorySizeCalculator</code></a> with reasonable defaults that can be optionally
 overridden.</div>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#Builder-android.content.Context-">Builder</a></span>(android.content.Context&nbsp;context)</code>&nbsp;</td>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#build--">build</a></span>()</code>&nbsp;</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#setArrayPoolSize-int-">setArrayPoolSize</a></span>(int&nbsp;arrayPoolSizeBytes)</code>
<div class="block">Sets the size in bytes of the <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/ArrayPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>ArrayPool</code></a>
 to use to store temporary arrays while decoding data and returns this builder.</div>
</td>
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<tr id="i2" class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#setBitmapPoolScreens-float-">setBitmapPoolScreens</a></span>(float&nbsp;bitmapPoolScreens)</code>
<div class="block">Sets the number of device screens worth of pixels the <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> should be able to hold and returns
 this Builder.</div>
</td>
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<tr id="i3" class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#setLowMemoryMaxSizeMultiplier-float-">setLowMemoryMaxSizeMultiplier</a></span>(float&nbsp;lowMemoryMaxSizeMultiplier)</code>
<div class="block">Sets the maximum percentage of the device's memory class for low ram devices that can be
 taken up by Glide's <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> and <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> put together, and returns this
 builder.</div>
</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#setMaxSizeMultiplier-float-">setMaxSizeMultiplier</a></span>(float&nbsp;maxSizeMultiplier)</code>
<div class="block">Sets the maximum percentage of the device's memory class for standard devices that can be
 taken up by Glide's <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> and <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> put together, and returns this
 builder.</div>
</td>
</tr>
<tr id="i5" class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html#setMemoryCacheScreens-float-">setMemoryCacheScreens</a></span>(float&nbsp;memoryCacheScreens)</code>
<div class="block">Sets the number of device screens worth of pixels the <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> should be able to hold and returns this
 Builder.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>Builder</h4>
<pre>public&nbsp;Builder(android.content.Context&nbsp;context)</pre>
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<h4>setMemoryCacheScreens</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a>&nbsp;setMemoryCacheScreens(float&nbsp;memoryCacheScreens)</pre>
<div class="block">Sets the number of device screens worth of pixels the <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> should be able to hold and returns this
 Builder.</div>
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<h4>setBitmapPoolScreens</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a>&nbsp;setBitmapPoolScreens(float&nbsp;bitmapPoolScreens)</pre>
<div class="block">Sets the number of device screens worth of pixels the <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> should be able to hold and returns
 this Builder.</div>
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<h4>setMaxSizeMultiplier</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a>&nbsp;setMaxSizeMultiplier(float&nbsp;maxSizeMultiplier)</pre>
<div class="block">Sets the maximum percentage of the device's memory class for standard devices that can be
 taken up by Glide's <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> and <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> put together, and returns this
 builder.</div>
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<h4>setLowMemoryMaxSizeMultiplier</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a>&nbsp;setLowMemoryMaxSizeMultiplier(float&nbsp;lowMemoryMaxSizeMultiplier)</pre>
<div class="block">Sets the maximum percentage of the device's memory class for low ram devices that can be
 taken up by Glide's <a href="../../../../../../com/bumptech/glide/load/engine/cache/MemoryCache.html" title="interface in com.bumptech.glide.load.engine.cache"><code>MemoryCache</code></a> and <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/BitmapPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>BitmapPool</code></a> put together, and returns this
 builder.</div>
<dl>
<dt><span class="seeLabel">See Also:</span></dt>
<dd><code>ActivityManager.isLowRamDevice()</code></dd>
</dl>
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<h4>setArrayPoolSize</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.Builder.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator.Builder</a>&nbsp;setArrayPoolSize(int&nbsp;arrayPoolSizeBytes)</pre>
<div class="block">Sets the size in bytes of the <a href="../../../../../../com/bumptech/glide/load/engine/bitmap_recycle/ArrayPool.html" title="interface in com.bumptech.glide.load.engine.bitmap_recycle"><code>ArrayPool</code></a>
 to use to store temporary arrays while decoding data and returns this builder.

 <p>This number will be halved on low memory devices that return <code>true</code> from <code>ActivityManager.isLowRamDevice()</code>.</div>
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<h4>build</h4>
<pre>public&nbsp;<a href="../../../../../../com/bumptech/glide/load/engine/cache/MemorySizeCalculator.html" title="class in com.bumptech.glide.load.engine.cache">MemorySizeCalculator</a>&nbsp;build()</pre>
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