/*********************************************************\
 *  File: JointBall.h                                    *
 *
 *  Copyright (C) 2002-2013 The PixelLight Team (http://www.pixellight.org/)
 *
 *  This file is part of PixelLight.
 *
 *  Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 *  and associated documentation files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included in all copies or
 *  substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
 *  BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 *  DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
\*********************************************************/


#ifndef __PLPHYSICSPHYSX_JOINTBALL_H__
#define __PLPHYSICSPHYSX_JOINTBALL_H__
#pragma once


//[-------------------------------------------------------]
//[ Includes                                              ]
//[-------------------------------------------------------]
#include <PLPhysics/JointBall.h>
#include "PLPhysicsPhysX/PLPhysicsPhysX.h"


//[-------------------------------------------------------]
//[ Namespace                                             ]
//[-------------------------------------------------------]
namespace PLPhysicsPhysX {


//[-------------------------------------------------------]
//[ Classes                                               ]
//[-------------------------------------------------------]
/**
*  @brief
*    PhysX physics ball and socket joint implementation
*/
class JointBall : public PLPhysics::JointBall {


	//[-------------------------------------------------------]
	//[ Friends                                               ]
	//[-------------------------------------------------------]
	friend class World;


	//[-------------------------------------------------------]
	//[ Public functions                                      ]
	//[-------------------------------------------------------]
	public:
		/**
		*  @brief
		*    Destructor
		*/
		PLPHYSICSPHYSX_API virtual ~JointBall();


	//[-------------------------------------------------------]
	//[ Private functions                                     ]
	//[-------------------------------------------------------]
	private:
		/**
		*  @brief
		*    Constructor
		*
		*  @param[in] cWorld
		*    World this joint is in
		*  @param[in] pParentBody
		*    Pointer to the parent rigid body, can be a null pointer
		*  @param[in] pChildBody
		*    Pointer to the attached rigid body, can be a null pointer
		*  @param[in] vPivotPoint
		*    Origin of the ball and socket in world space
		*  @param[in] vPinDir
		*    Vector defining the cone axis in world space
		*/
		JointBall(PLPhysics::World &cWorld, PLPhysics::Body *pParentBody, PLPhysics::Body *pChildBody,
				  const PLMath::Vector3 &vPivotPoint, const PLMath::Vector3 &vPinDir);


};


//[-------------------------------------------------------]
//[ Namespace                                             ]
//[-------------------------------------------------------]
} // PLPhysicsPhysX


#endif // __PLPHYSICSPHYSX_JOINTBALL_H__
