SET @OGUID := 564;

DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+12;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(@OGUID+0,190557,609,1,4,2426.38989,-5543.20996,420.640015,-0.99000001,0,0,0,1,120,0,1),
(@OGUID+1,190557,609,1,35,2509.46997,-5560.16992,420.640015,-2.54999995,0,0,0,1,120,0,1),
(@OGUID+2,190557,609,1,4,2509.46997,-5560.16992,420.640015,-2.54999995,0,0,0,1,120,0,1),
(@OGUID+3,190557,609,1,35,2493.57007,-5642.81006,420.640015,2.1500001,0,0,0,1,120,0,1),
(@OGUID+4,190557,609,1,192,2509.46997,-5560.16992,420.640015,-2.54999995,0,0,0,1,120,0,1),
(@OGUID+5,190557,609,1,4,2493.57007,-5642.81006,420.640015,2.1500001,0,0,0,1,120,0,1),
(@OGUID+6,190557,609,1,192,2493.57007,-5642.81006,420.640015,2.1500001,0,0,0,1,120,0,1),
(@OGUID+7,190557,609,1,35,2426.38989,-5543.20996,420.640015,-0.99000001,0,0,0,1,120,0,1),
(@OGUID+8,190557,609,1,192,2426.38989,-5543.20996,420.640015,-0.99000001,0,0,0,1,120,0,1),
(@OGUID+9,190557,0,1,1,2427.28003,-5544.4502,420.649994,-0.983228981,0,0,-0.472050011,0.881572008,120,0,1),
(@OGUID+10,190557,0,1,1,2509.31006,-5560.39014,420.649994,-2.55401993,0,0,-0.957153976,0.289577991,120,0,1),
(@OGUID+12,190557,0,1,1,2493.37012,-5642.43018,420.648987,2.16421008,0,0,0.882947981,0.469471008,120,0,1);
