Wind Corridor is a covered passageway where strong wind is always blowing. It is a long corridor of width W, and there are several pillars in it. Each pillar is a right prism and its face is a polygon (not necessarily convex).

In this problem, we consider two-dimensional space where the positive x-axis points the east and the positive y-axis points the north. The passageway spans from the south to the north, and its length is infinity. Specifically, it covers the area 0 ≤ x ≤ W. The outside of the passageway is filled with walls. Each pillar is expressed as a polygon, and all the pillars are located within the corridor without conflicting or touching each other.

Wind blows from the south side of the corridor to the north. For each second, w unit volume of air can be flowed at most if the minimum width of the path of the wind is w. Note that the path may fork and merge, but never overlaps with pillars and walls.

Your task in this problem is to write a program that calculates the maximum amount of air that can be flowed through the corridor per second.



Input

The input consists of multiple datasets. Each dataset has the following format:

The first line of the input contains two integers W and N. W is the width of the corridor, and N is the number of pillars. W and N satisfy the following condition: 1 ≤ W ≤ 104 and 0 ≤ N ≤ 200.

Then, N specifications of each pillar follow. Each specification starts with a line that contains a single integer M, which is the number of the vertices of a polygon (3 ≤ M ≤ 40). The following M lines describe the shape of the polygon. The i-th line (1 ≤ i ≤ M) contains two integers xi and yi that denote the coordinate of the i-th vertex (0 < xi < W, 0 < yi < 104).

The last dataset is followed by a line containing two zeros. This line is not a part of any dataset and should not be processed.

Output

For each dataset, your program should print a line that contains the maximum amount of air flow per second, in unit volume. The output may contain arbitrary number of digits after the decimal point, but the absolute error must not exceed 10-6.

Example

Input

5 2
4
1 1
1 2
2 2
2 1
4
3 3
3 4
4 4
4 3
0 0


Output

3.41421356
#include <bits/stdc++.h>
using namespace std;


using ld = long double;

constexpr ld eps = 1e-8;


namespace geometry2d {


using point = std::complex<long double>;
using polygon = std::vector<point>;


bool eq(long double a, long double b) {
    return (std::abs(a-b) < eps);
}

long double dot(point a, point b) {
    return std::real(std::conj(a) * b);
}

long double cross(point a, point b) {
    return std::imag(std::conj(a) * b);
}


class segment {
public:
    segment()
        : a(point(0, 0)),
          b(point(0, 0))
    {}
    segment(point a_, point b_)
        : a(a_), b(b_)
    {}

    point a, b;
};

class line {
public:
    line()
        : a(point(0, 0)), b(point(0, 0))
    {}
    line(point a_, point b_)
        : a(a_), b(b_)
    {}
    line(segment s)
        : a(s.a), b(s.b)
    {}

    point a, b;
};

class circle {
public:
    circle()
        : p(point(0, 0)), r(0)
    {}
    circle(point p_, long double r_)
        : p(p_), r(r_)
    {}

    point p;
    long double r;
};


int ccw(point a, point b, point c) {
    b -= a; c -= a;
    if(cross(b, c) > eps)           return 1;  // a -> b -> c : counterclockwise
    if(cross(b, c) < -eps)          return -1; // a -> b -> c : clockwise
    if(dot(b, c) < 0)               return 2;  // c -> a -> b : line
    if(std::norm(b) < std::norm(c)) return -2; // a -> b -> c : line
    return 0;                                  // a -> c -> b : line
}


bool isis_ll(line l, line m) {
    return !eq(cross(l.b - l.a, m.b - m.a), 0);
}

bool isis_ls(line l, segment s) {
    return (cross(l.b - l.a, s.a - l.a) * cross(l.b - l.a, s.b - l.a) < eps);
}

bool isis_lp(line l, point p) {
    return (std::abs(cross(l.b - p, l.a - p)) < eps);
}

bool isis_sp(segment s, point p) {
    return (std::abs(s.a - p) + std::abs(s.b - p) - std::abs(s.b - s.a) < eps);
}

bool isis_ss(segment s, segment t) {
    return ccw(s.a, s.b, t.a) * ccw(s.a, s.b, t.b) <= 0
        && ccw(t.a, t.b, s.a) * ccw(t.a, t.b, s.b) <= 0;
}


point proj(line l, point p) {
    long double t = dot(p - l.a, l.a - l.b) / std::norm(l.a - l.b);
    return l.a + t * (l.a - l.b);
}

point is_ll(line s, line t) {
    point sv = s.b - s.a, tv = t.b - t.a;
    assert(cross(sv, tv) != 0);
    return s.a + sv * cross(tv, t.a - s.a) / cross(tv, sv);
}

long double dist_lp(line l, point p) {
    return std::abs(p - proj(l, p));
}

long double dist_ll(line l, line m) {
    return isis_ll(l, m) ? 0 : dist_lp(l, m.a);
}

long double dist_ls(line l, segment s) {
    return isis_ls(l, s) ? 0 : std::min(dist_lp(l, s.a), dist_lp(l, s.b));
}

long double dist_sp(segment s, point p) {
    point r = proj(line(s), p);
    return isis_sp(s, r) ? std::abs(r - p) : std::min(std::abs(s.a - p), std::abs(s.b - p));
}

long double dist_ss(segment s, segment t) {
    if(isis_ss(s, t)) return 0;
    long double d1 = std::min(dist_sp(s, t.a), dist_sp(s, t.b));
    long double d2 = std::min(dist_sp(t, s.a), dist_sp(t, s.b));
    return std::min(d1, d2);
}

std::vector<point> is_cc(circle const& c1, circle const& c2) {
    std::vector<point> res;
    long double d = std::abs(c1.p - c2.p);
    long double rc = (d * d + c1.r * c1.r - c2.r * c2.r) / (2 * d);
    long double dfr = c1.r * c1.r - rc * rc;
    if(std::abs(dfr) < eps) {
        dfr = 0.0;
    } else if(dfr < 0.0) {
        return res;
    }

    long double rs = std::sqrt(dfr);
    point diff = (c2.p - c1.p) / d;
    res.push_back(c1.p + diff * point(rc, rs));
    if(dfr != 0.0) {
        res.push_back(c1.p + diff * point(rc, -rs));
    }
    return res;
}

// 0 -> on, 1 -> in, 2 -> out
int is_in_polygon(polygon const& poly, point p) {
    int N = poly.size();
    ld sum = 0;
    for(int i=0; i<N; ++i) {
        point p1 = poly[i], p2 = poly[(i+1)%N];
        if(isis_sp(segment(p1, p2), p)) {
            return 0;
        }
        sum += arg((p2 - p) / (p1 - p));
    }
    return eq(sum, 0) ? 2 : 1;
}

point reflection(line const& l, point p) {
    auto pro = proj(l, p);
    return p + (pro - p) + (pro - p);
}

ld area(polygon const& p) {
    const int N = p.size();
    ld res = 0;
    for(int i=0; i<N; ++i) {
        res += cross(p[i], p[(i+1)%N]);
    }
    return res / 2;
}

// left side
polygon convex_cut(polygon const& p, line l) {
    const int N = p.size();
    polygon res;
    for(int i=0; i<N; ++i) {
        auto a = p[i], b = p[(i+1)%N];
        if(ccw(l.a, l.b, a) != -1) {
            res.push_back(a);
        }
        if(ccw(l.a, l.b, a) * ccw(l.a, l.b, b) < 0) {
            res.push_back(is_ll(line(a, b), l));
        }
    }
    return res;
}

polygon convex_hull(vector<point> ps) {
    sort(ps.begin(), ps.end(), [&](point const& p1, point const& p2) {
        if(real(p1) == real(p2)) {
            return imag(p1) < imag(p2);
        }
        return real(p1) < real(p2);
    });
    const int n = ps.size();
    int k = 0;
    polygon qs(2*n);
    for(int i=0; i<n; ++i) {
        while(k > 1 && ccw(qs[k-2], qs[k-1], ps[i]) <= 0) {
            k--;
        }
        qs[k++] = ps[i];
    }
    for(int i=n-2, t = k; i>=0; --i) {
        while(k > t && ccw(qs[k-2], qs[k-1], ps[i]) <= 0) {
            k--;
        }
        qs[k++] = ps[i];
    }
    qs.resize(k-1);
    return qs;
}


line separate(point const& p1, point const& p2) {
    assert(p1 != p2);
    auto m = (p1 + p2) * point(0.5, 0);
    line res;
    res.a = m + (m - p1) * point(0, 1);
    res.b = m + (m - p1) * point(0, -1);
    return res;
}


} // namespace geometry2d

using namespace geometry2d;


long double dist_pp(polygon const& p1, polygon const& p2) {
    constexpr long double INF = 1e18;
    long double res = INF;
    const int N = p1.size();
    const int M = p2.size();
    vector<segment> s1, s2;
    for(int i=0; i<N; ++i) {
        s1.emplace_back(p1[i], p1[(i+1)%N]);
    }
    for(int i=0; i<M; ++i) {
        s2.emplace_back(p2[i], p2[(i+1)%M]);
    }
    for(int i=0; i<s1.size(); ++i) {
        for(int j=0; j<s2.size(); ++j) {
            res = min(res, dist_ss(s1[i], s2[j]));
        }
    }
    return res;
}

ld dist(polygon const& p, line l) {
    ld res = 1e18;
    const int N = p.size();
    for(int i=0; i<N; ++i) {
        res = min(res, dist_ls(l, segment(p[i], p[(i+1)%N])));
    }
    return res;
}

int main() {
    int W, N;
    while(cin >> W >> N, W) {
        vector<polygon> ps(N);
        for(int i=0; i<N; ++i) {
            int M;
            cin >> M;
            for(int j=0; j<M; ++j) {
                ld x, y;
                cin >> x >> y;
                ps[i].emplace_back(x, y);
            }
        }
        vector<line> wall;
        wall.emplace_back(point(0, 0), point(0, 100));
        wall.emplace_back(point(W, 0), point(W, 100));
        vector<vector<ld>> d(N+2, vector<ld>(N+2, 1e18));
        for(int i=0; i<N; ++i) {
            d[i][i] = 0;
            for(int j=i+1; j<N; ++j) {
                d[i][j] = d[j][i] = dist_pp(ps[i], ps[j]);
            }
        }
        d[N][N+1] = d[N+1][N] = W;
        for(int i=0; i<N; ++i) {
            d[N][i] = d[i][N] = dist(ps[i], wall[0]);
            d[N+1][i] = d[i][N+1] = dist(ps[i], wall[1]);
        }
        for(int k=0; k<N+2; ++k) {
            for(int i=0; i<N+2; ++i) {
                for(int j=0; j<N+2; ++j) {
                    d[i][j] = min(d[i][j], d[i][k] + d[k][j]);
                }
            }
        }
        cout << fixed << setprecision(10) << d[N][N+1] << endl;
    }
}
