// Path: src/com/jumi/data/Color.java
// public class Color {
//     public float r;
//     public float g;
//     public float b;
//     public float a;
//     
//     public Color() {
//         r = 0.0f;
//         g = 0.0f;
//         b = 0.0f;
//         a = 1.0f;
//     }
//     
//     public Color(float newR, float newG, float newB, float newA) {
//         r = newR;
//         g = newG;
//         b = newB;
//         a = newA;
//     }
//     
//     public Color(float newR, float newG, float newB) {
//         r = newR;
//         g = newG;
//         b = newB;
//         a = 1.0f;
//     }
//     
//     public String toString() {
//         return "{ R=" + r + ", G=" + g + ", B=" + b + ", A=" + a + "}";
//     }
// }


import com.jumi.data.Color;

/*
 * (C) Copyright 2015 Richard Greenlees
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 * and associated documentation files (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 *  1) The above copyright notice and this permission notice shall be included
 *     in all copies or substantial portions of the Software.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 */
package com.jumi.scene.objects;


/**
 *
 * @author RGreenlees
 */
public class JUMIMaterial {

    public String name;


// Path: src/com/jumi/data/Color.java
// public class Color {
//     public float r;
//     public float g;
//     public float b;
//     public float a;
//     
//     public Color() {
//         r = 0.0f;
//         g = 0.0f;
//         b = 0.0f;
//         a = 1.0f;
//     }
//     
//     public Color(float newR, float newG, float newB, float newA) {
//         r = newR;
//         g = newG;
//         b = newB;
//         a = newA;
//     }
//     
//     public Color(float newR, float newG, float newB) {
//         r = newR;
//         g = newG;
//         b = newB;
//         a = 1.0f;
//     }
//     
//     public String toString() {
//         return "{ R=" + r + ", G=" + g + ", B=" + b + ", A=" + a + "}";
//     }
// }


// Path: src/com/jumi/scene/objects/JUMIMaterial.java
import com.jumi.data.Color;

/*
 * (C) Copyright 2015 Richard Greenlees
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 * and associated documentation files (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 *  1) The above copyright notice and this permission notice shall be included
 *     in all copies or substantial portions of the Software.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 */
package com.jumi.scene.objects;


/**
 *
 * @author RGreenlees
 */
public class JUMIMaterial {

    public String name;


    public Color ambientColor = new Color();
