// Path: src/main/java/com/gamingmesh/jobs/util/ChatColor.java
// public enum ChatColor {
//     BLACK('0', 0),
//     DARK_BLUE('1', 1),
//     DARK_GREEN('2', 2),
//     DARK_AQUA('3', 3),
//     DARK_RED('4', 4),
//     DARK_PURPLE('5', 5),
//     GOLD('6', 6),
//     GRAY('7', 7),
//     DARK_GRAY('8', 8),
//     BLUE('9', 9),
//     GREEN('a', 10),
//     AQUA('b', 11),
//     RED('c', 12),
//     LIGHT_PURPLE('d', 13),
//     YELLOW('e', 14),
//     WHITE('f', 15);
//     
//     private static final char COLOR_CHAR = '\u00A7';
//     private final char code;
//     private final int intCode;
//     private final String toString;
//     private final static Map<Integer, ChatColor> intMap = new HashMap<Integer, ChatColor>();
//     private final static Map<Character, ChatColor> charMap = new HashMap<Character, ChatColor>();
//     private final static Map<String, ChatColor> stringMap = new HashMap<String, ChatColor>();
//     
//     private ChatColor(char code, int intCode) {
//         this.code = code;
//         this.intCode = intCode;
//         this.toString = new String(new char[] { COLOR_CHAR, code });
//     }
//     
//     public char getChar() {
//         return code;
//     }
//     
//     @Override
//     public String toString() {
//         return toString;
//     }
//     
//     public static ChatColor matchColor(char code) {
//         return charMap.get(code);
//     }
//     
//     public static ChatColor matchColor(int code) {
//         return intMap.get(code);
//     }
//     
//     public static ChatColor matchColor(String name) {
//         return stringMap.get(name.toLowerCase());
//     }
//     
//     static {
//         for (ChatColor color : values()) {
//             intMap.put(color.intCode, color);
//             charMap.put(color.code, color);
//             stringMap.put(color.name().toLowerCase(), color);
//         }
//     }
// }


import com.gamingmesh.jobs.util.ChatColor;
/**
 * Jobs Plugin for Bukkit
 * Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.gamingmesh.jobs.container;


/**
 * Container class for titles
 * @author Alex
 *
 */
public class Title {
    private String name = null;
    private String shortName = null;
// Path: src/main/java/com/gamingmesh/jobs/util/ChatColor.java
// public enum ChatColor {
//     BLACK('0', 0),
//     DARK_BLUE('1', 1),
//     DARK_GREEN('2', 2),
//     DARK_AQUA('3', 3),
//     DARK_RED('4', 4),
//     DARK_PURPLE('5', 5),
//     GOLD('6', 6),
//     GRAY('7', 7),
//     DARK_GRAY('8', 8),
//     BLUE('9', 9),
//     GREEN('a', 10),
//     AQUA('b', 11),
//     RED('c', 12),
//     LIGHT_PURPLE('d', 13),
//     YELLOW('e', 14),
//     WHITE('f', 15);
//     
//     private static final char COLOR_CHAR = '\u00A7';
//     private final char code;
//     private final int intCode;
//     private final String toString;
//     private final static Map<Integer, ChatColor> intMap = new HashMap<Integer, ChatColor>();
//     private final static Map<Character, ChatColor> charMap = new HashMap<Character, ChatColor>();
//     private final static Map<String, ChatColor> stringMap = new HashMap<String, ChatColor>();
//     
//     private ChatColor(char code, int intCode) {
//         this.code = code;
//         this.intCode = intCode;
//         this.toString = new String(new char[] { COLOR_CHAR, code });
//     }
//     
//     public char getChar() {
//         return code;
//     }
//     
//     @Override
//     public String toString() {
//         return toString;
//     }
//     
//     public static ChatColor matchColor(char code) {
//         return charMap.get(code);
//     }
//     
//     public static ChatColor matchColor(int code) {
//         return intMap.get(code);
//     }
//     
//     public static ChatColor matchColor(String name) {
//         return stringMap.get(name.toLowerCase());
//     }
//     
//     static {
//         for (ChatColor color : values()) {
//             intMap.put(color.intCode, color);
//             charMap.put(color.code, color);
//             stringMap.put(color.name().toLowerCase(), color);
//         }
//     }
// }


// Path: src/main/java/com/gamingmesh/jobs/container/Title.java
import com.gamingmesh.jobs.util.ChatColor;

/**
 * Jobs Plugin for Bukkit
 * Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.gamingmesh.jobs.container;


/**
 * Container class for titles
 * @author Alex
 *
 */
public class Title {
    private String name = null;
    private String shortName = null;
    private ChatColor color = null;