// Path: core/src/main/java/org/flightclub/compat/Color.java
// public class Color {
//     private final java.awt.Color c;
// 
// 
//     /**
//      * The color white.  In the default sRGB space.
//      */
//     public final static Color WHITE = new Color(255, 255, 255);
// 
//     /**
//      * The color light gray.  In the default sRGB space.
//      */
//     public final static Color LIGHT_GRAY = new Color(192, 192, 192);
// 
//     /**
//      * The color gray.  In the default sRGB space.
//      */
//     public final static Color GRAY = new Color(128, 128, 128);
// 
//     /**
//      * The color dark gray.  In the default sRGB space.
//      */
//     public final static Color DARK_GRAY = new Color(64, 64, 64);
// 
//     /**
//      * The color black.  In the default sRGB space.
//      */
//     public final static Color BLACK = new Color(0, 0, 0);
// 
//     /**
//      * The color red.  In the default sRGB space.
//      */
//     public final static Color RED = new Color(255, 0, 0);
// 
//     /**
//      * The color pink.  In the default sRGB space.
//      */
//     public final static Color PINK = new Color(255, 175, 175);
// 
//     /**
//      * The color orange.  In the default sRGB space.
//      */
//     public final static Color ORANGE = new Color(255, 200, 0);
// 
//     /**
//      * The color yellow.  In the default sRGB space.
//      */
//     public final static Color YELLOW = new Color(255, 255, 0);
// 
//     /**
//      * The color green.  In the default sRGB space.
//      */
//     public final static Color GREEN = new Color(0, 255, 0);
// 
//     /**
//      * The color magenta.  In the default sRGB space.
//      */
//     public final static Color MAGENTA = new Color(255, 0, 255);
// 
//     /**
//      * The color cyan.  In the default sRGB space.
//      */
//     public final static Color CYAN = new Color(0, 255, 255);
// 
//     /**
//      * The color blue.  In the default sRGB space.
//      */
//     public final static Color BLUE = new Color(0, 0, 255);
// 
//     public Color(int r, int g, int b) {
//         this.c = new java.awt.Color(r, g, b);
//     }
// 
//     public java.awt.Color getColor() {
//         return c;
//     }
// 
//     public int getRed() {
//         return c.getRed();
//     }
// 
//     public int getGreen() {
//         return c.getGreen();
//     }
// 
//     public int getBlue() {
//         return c.getBlue();
//     }
// }


import org.flightclub.compat.Color;
import java.util.Vector;

            loadFlatLand(t);
        }

        tiles[t].loaded = true;
    }

    void addFrame(int tile, int x) {
        //Vector wire;

        //int y0 = tile * TILE_WIDTH;
        //int x0 = - TILE_WIDTH/2 + x * TILE_WIDTH;

        //two cross hairs
        //crossHair(x0, y0);
        //crossHair(x0 + TILE_WIDTH, y0);
    }

    /*
     * add a cross hair (show your working + LED !)
     * - use for tile corners and triggers
     */
    static void crossHair(float x, float y) {
        float HAIR = 1;

        Object3d o = new Object3d(app, true, 0);    //layer zero !!
        Vector<Vector3d> wire;

        wire = new Vector<>();
        wire.addElement(new Vector3d(x, y - HAIR, 0));
        wire.addElement(new Vector3d(x, y + HAIR, 0));

// Path: core/src/main/java/org/flightclub/compat/Color.java
// public class Color {
//     private final java.awt.Color c;
// 
// 
//     /**
//      * The color white.  In the default sRGB space.
//      */
//     public final static Color WHITE = new Color(255, 255, 255);
// 
//     /**
//      * The color light gray.  In the default sRGB space.
//      */
//     public final static Color LIGHT_GRAY = new Color(192, 192, 192);
// 
//     /**
//      * The color gray.  In the default sRGB space.
//      */
//     public final static Color GRAY = new Color(128, 128, 128);
// 
//     /**
//      * The color dark gray.  In the default sRGB space.
//      */
//     public final static Color DARK_GRAY = new Color(64, 64, 64);
// 
//     /**
//      * The color black.  In the default sRGB space.
//      */
//     public final static Color BLACK = new Color(0, 0, 0);
// 
//     /**
//      * The color red.  In the default sRGB space.
//      */
//     public final static Color RED = new Color(255, 0, 0);
// 
//     /**
//      * The color pink.  In the default sRGB space.
//      */
//     public final static Color PINK = new Color(255, 175, 175);
// 
//     /**
//      * The color orange.  In the default sRGB space.
//      */
//     public final static Color ORANGE = new Color(255, 200, 0);
// 
//     /**
//      * The color yellow.  In the default sRGB space.
//      */
//     public final static Color YELLOW = new Color(255, 255, 0);
// 
//     /**
//      * The color green.  In the default sRGB space.
//      */
//     public final static Color GREEN = new Color(0, 255, 0);
// 
//     /**
//      * The color magenta.  In the default sRGB space.
//      */
//     public final static Color MAGENTA = new Color(255, 0, 255);
// 
//     /**
//      * The color cyan.  In the default sRGB space.
//      */
//     public final static Color CYAN = new Color(0, 255, 255);
// 
//     /**
//      * The color blue.  In the default sRGB space.
//      */
//     public final static Color BLUE = new Color(0, 0, 255);
// 
//     public Color(int r, int g, int b) {
//         this.c = new java.awt.Color(r, g, b);
//     }
// 
//     public java.awt.Color getColor() {
//         return c;
//     }
// 
//     public int getRed() {
//         return c.getRed();
//     }
// 
//     public int getGreen() {
//         return c.getGreen();
//     }
// 
//     public int getBlue() {
//         return c.getBlue();
//     }
// }


// Path: core/src/main/java/org/flightclub/Landscape.java
import org.flightclub.compat.Color;
import java.util.Vector;

            loadFlatLand(t);
        }

        tiles[t].loaded = true;
    }

    void addFrame(int tile, int x) {
        //Vector wire;

        //int y0 = tile * TILE_WIDTH;
        //int x0 = - TILE_WIDTH/2 + x * TILE_WIDTH;

        //two cross hairs
        //crossHair(x0, y0);
        //crossHair(x0 + TILE_WIDTH, y0);
    }

    /*
     * add a cross hair (show your working + LED !)
     * - use for tile corners and triggers
     */
    static void crossHair(float x, float y) {
        float HAIR = 1;

        Object3d o = new Object3d(app, true, 0);    //layer zero !!
        Vector<Vector3d> wire;

        wire = new Vector<>();
        wire.addElement(new Vector3d(x, y - HAIR, 0));
        wire.addElement(new Vector3d(x, y + HAIR, 0));

        o.addWire(wire, new Color(230, 230, 230), false, false);
