// Path: server/brownshome/scriptwars/connection/InvalidIDException.java
// public class InvalidIDException extends Exception {}
// 
// Path: server/brownshome/scriptwars/server/Server.java
// public class Server {
// 	public static final Logger LOG = Logger.getLogger("brownshome.scriptwars.server");
// 	
// 	private static volatile boolean stop = false;
// 	
// 	public static void initialize() {
// 		try {
// 			GameType.addType(TankGame.class, Difficulty.EASY);
// 		} catch (GameCreationException gce) {
// 			Server.LOG.log(Level.SEVERE, "Improperly built game files.", gce);
// 		}
// 	}
// 	
// 	public static Collection<GameType> getGames() {
// 		return GameType.getGameTypes();
// 	}
// 
// 	public static void shutdown() {
// 		stop = true;
// 		UDPConnectionHandler.instance().closeConnectionHandler();
// 		TCPConnectionHandler.instance().closeConnectionHandler();
// 		MemoryConnectionHandler.instance().closeConnectionHandler();
// 	}
// 	
// 	public static boolean shouldStop() {
// 		return stop;
// 	}
// }


import java.io.IOException;
import java.net.*;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.logging.Level;
import brownshome.scriptwars.connection.InvalidIDException;
import brownshome.scriptwars.game.*;
import brownshome.scriptwars.server.Server;

	@Override
	public void closeConnectionHandler() {
		try {
			channel.close();
		} catch (IOException e) {
			Server.LOG.log(Level.SEVERE, "Unable to close the UDP Listener", e);
		}
	}
	
	private void listenLoop() {
		byte[] buffer = new byte[1024];
		ByteBuffer passingBuffer = ByteBuffer.wrap(buffer);
		SocketAddress address = null;
		
		while(true) {
			boolean recieved = false;
			
			try {
				passingBuffer.clear();
				address = channel.receive(passingBuffer);
				passingBuffer.flip();
				recieved = true;

				int ID = passingBuffer.getInt();
				Player<SocketAddress> player = Player.getPlayerFromID(ID);
				
				if(player == null) {
					try {
						player = new Player<>(ID, ConnectionUtil.bufferToString(passingBuffer), this, address);
// Path: server/brownshome/scriptwars/connection/InvalidIDException.java
// public class InvalidIDException extends Exception {}
// 
// Path: server/brownshome/scriptwars/server/Server.java
// public class Server {
// 	public static final Logger LOG = Logger.getLogger("brownshome.scriptwars.server");
// 	
// 	private static volatile boolean stop = false;
// 	
// 	public static void initialize() {
// 		try {
// 			GameType.addType(TankGame.class, Difficulty.EASY);
// 		} catch (GameCreationException gce) {
// 			Server.LOG.log(Level.SEVERE, "Improperly built game files.", gce);
// 		}
// 	}
// 	
// 	public static Collection<GameType> getGames() {
// 		return GameType.getGameTypes();
// 	}
// 
// 	public static void shutdown() {
// 		stop = true;
// 		UDPConnectionHandler.instance().closeConnectionHandler();
// 		TCPConnectionHandler.instance().closeConnectionHandler();
// 		MemoryConnectionHandler.instance().closeConnectionHandler();
// 	}
// 	
// 	public static boolean shouldStop() {
// 		return stop;
// 	}
// }


// Path: server/brownshome/scriptwars/connection/UDPConnectionHandler.java
import java.io.IOException;
import java.net.*;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.logging.Level;
import brownshome.scriptwars.connection.InvalidIDException;
import brownshome.scriptwars.game.*;
import brownshome.scriptwars.server.Server;


	@Override
	public void closeConnectionHandler() {
		try {
			channel.close();
		} catch (IOException e) {
			Server.LOG.log(Level.SEVERE, "Unable to close the UDP Listener", e);
		}
	}
	
	private void listenLoop() {
		byte[] buffer = new byte[1024];
		ByteBuffer passingBuffer = ByteBuffer.wrap(buffer);
		SocketAddress address = null;
		
		while(true) {
			boolean recieved = false;
			
			try {
				passingBuffer.clear();
				address = channel.receive(passingBuffer);
				passingBuffer.flip();
				recieved = true;

				int ID = passingBuffer.getInt();
				Player<SocketAddress> player = Player.getPlayerFromID(ID);
				
				if(player == null) {
					try {
						player = new Player<>(ID, ConnectionUtil.bufferToString(passingBuffer), this, address);
					} catch(InvalidIDException pe) {