// Path: core/src/org/jrenner/fps/LevelStatic.java
// public class LevelStatic {
// 	public String modelName;
// 	public Matrix4 mtx = new Matrix4();
// }


import org.jrenner.fps.LevelStatic;
package org.jrenner.fps.net.packages;


public class ServerMessage {

	public static class AssignPlayerEntityId {
		public int id;
	}

	public static class DestroyEntity {
		public int id;
	}

	public static class ServerInfo {
		public int tickNum;
		public float tickInterval;
		public String serverName;
		public String serverMsg;
	}

	public static class LevelGeometry {
// Path: core/src/org/jrenner/fps/LevelStatic.java
// public class LevelStatic {
// 	public String modelName;
// 	public Matrix4 mtx = new Matrix4();
// }


// Path: core/src/org/jrenner/fps/net/packages/ServerMessage.java
import org.jrenner.fps.LevelStatic;

package org.jrenner.fps.net.packages;


public class ServerMessage {

	public static class AssignPlayerEntityId {
		public int id;
	}

	public static class DestroyEntity {
		public int id;
	}

	public static class ServerInfo {
		public int tickNum;
		public float tickInterval;
		public String serverName;
		public String serverMsg;
	}

	public static class LevelGeometry {
		public LevelStatic[] staticPieces;