// Path: core/src/com/v5ent/game/Inspiration.java
// public class Inspiration extends Game {
// 	public  MainGameScreen mainGameScreen = null;
// 	public GameOverScreen gameOverScreen = null;
// 
// 
// 	@Override
// 	public void create() {
// 		//资源先加载
// 		Assets.instance.init(new AssetManager());
// 		mainGameScreen = new MainGameScreen(this);
// 		gameOverScreen = new GameOverScreen(this);
// 		setScreen(mainGameScreen);
// 	}
// 
// 	@Override
// 	public void dispose() {
// 		Assets.instance.dispose();
// 		mainGameScreen.dispose();
// 		gameOverScreen.dispose();
// 	}
// }


import com.badlogic.gdx.Application;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.v5ent.game.Inspiration;
package com.v5ent.game.desktop;


public class DebugDesktopLauncher {
	public static void main (String[] arg) {
		LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
		cfg.title = "Inspiration";
		cfg.useGL30 = false;
		cfg.width = 640;
		cfg.height = 480;
//		cfg.width = 800;
//		cfg.height = 600;
		// fullscreen
// 		cfg.fullscreen = true;
		// vSync
// 		cfg.vSyncEnabled = true;
		cfg.addIcon("icon.png", Files.FileType.Internal);
// Path: core/src/com/v5ent/game/Inspiration.java
// public class Inspiration extends Game {
// 	public  MainGameScreen mainGameScreen = null;
// 	public GameOverScreen gameOverScreen = null;
// 
// 
// 	@Override
// 	public void create() {
// 		//资源先加载
// 		Assets.instance.init(new AssetManager());
// 		mainGameScreen = new MainGameScreen(this);
// 		gameOverScreen = new GameOverScreen(this);
// 		setScreen(mainGameScreen);
// 	}
// 
// 	@Override
// 	public void dispose() {
// 		Assets.instance.dispose();
// 		mainGameScreen.dispose();
// 		gameOverScreen.dispose();
// 	}
// }


// Path: desktop/src/com/v5ent/game/desktop/DebugDesktopLauncher.java
import com.badlogic.gdx.Application;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.v5ent.game.Inspiration;

package com.v5ent.game.desktop;


public class DebugDesktopLauncher {
	public static void main (String[] arg) {
		LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
		cfg.title = "Inspiration";
		cfg.useGL30 = false;
		cfg.width = 640;
		cfg.height = 480;
//		cfg.width = 800;
//		cfg.height = 600;
		// fullscreen
// 		cfg.fullscreen = true;
		// vSync
// 		cfg.vSyncEnabled = true;
		cfg.addIcon("icon.png", Files.FileType.Internal);
		Gdx.app  = new LwjglApplication(new Inspiration(), cfg);