// Path: DB/src/main/java/com/zhaoxiaodan/mirserver/db/DB.java
// public class DB {
// 
// 	private static SessionFactory  ourSessionFactory;
// 	private static ServiceRegistry serviceRegistry;
// 
// 	public static void init() throws Exception {
// 		Configuration configuration = new Configuration();
// 		configuration.configure();
// 
// 		serviceRegistry = new StandardServiceRegistryBuilder().applySettings(configuration.getProperties()).build();
// 		ourSessionFactory = configuration.buildSessionFactory();
// 	}
// 
// 	public static Session getSession() {
// 		return ourSessionFactory.getCurrentSession();
// 	}
// 
// 	public static void save(Object object) {
// 		getSession().save(object);
// 	}
// 
// 	public static void update(Object object) {
// 		getSession().update(object);
// 	}
// 
// 	public static void delete(Object object) {
// 		getSession().delete(object);
// 	}
// 
// 	public static List query(Class clazz, SimpleExpression... simpleExpressions) {
// 		Criteria criteria = getSession().createCriteria(clazz);
// 		for (SimpleExpression simpleExpression : simpleExpressions) {
// 			criteria.add(simpleExpression);
// 		}
// 		List result = criteria.list();
// 		return result;
// 	}
// 
// }


import com.zhaoxiaodan.mirserver.db.DB;
import javax.persistence.Entity;
import javax.persistence.Table;
import java.util.List;
package com.zhaoxiaodan.mirserver.gameserver.entities;



public class Config {

	/**
	 * 用户动作间隔, 防止加速
	 */
	public static int    PLAYER_ACTION_INTERVAL_TIME            = 200;
	public static int    OBJECT_SPEED_BASE                      = 3000;
	public static String GAME_GOLD_NAME                         = "游戏金币";
	public static String GAME_POINT_NAME                        = "游戏点数";
	public static int    DEFAULT_VIEW_DISTANCE                  = 5;
	public static int    EXP_MULTIPLE                           = 10;
	public static int    MONSTER_DROP_RATE_BASE                 = 10000;
	public static int    MONSTER_BONES_DISAPPEAR_TIME           = 10 * 1000;
	public static int    ENGINE_TICK_INTERVAL_TIME              = 1000;
	public static int    PLAYER_CHECK_PICKUP_ITEM_INTERVAL_TIME = 1000;
	public static int    DROP_ITEM_PROTECT_TIME                 = 30 * 1000;
	public static int    DROP_ITEM_LIFE_TIME                    = 3 * 60 * 1000;
	public static int    COMPOSE_REQURE_NUMBER                  = 3;
	public static int    COMPOSE_REQURE_GOLD                    = 10000;

	@Entity
	@Table(name = "Config")
// Path: DB/src/main/java/com/zhaoxiaodan/mirserver/db/DB.java
// public class DB {
// 
// 	private static SessionFactory  ourSessionFactory;
// 	private static ServiceRegistry serviceRegistry;
// 
// 	public static void init() throws Exception {
// 		Configuration configuration = new Configuration();
// 		configuration.configure();
// 
// 		serviceRegistry = new StandardServiceRegistryBuilder().applySettings(configuration.getProperties()).build();
// 		ourSessionFactory = configuration.buildSessionFactory();
// 	}
// 
// 	public static Session getSession() {
// 		return ourSessionFactory.getCurrentSession();
// 	}
// 
// 	public static void save(Object object) {
// 		getSession().save(object);
// 	}
// 
// 	public static void update(Object object) {
// 		getSession().update(object);
// 	}
// 
// 	public static void delete(Object object) {
// 		getSession().delete(object);
// 	}
// 
// 	public static List query(Class clazz, SimpleExpression... simpleExpressions) {
// 		Criteria criteria = getSession().createCriteria(clazz);
// 		for (SimpleExpression simpleExpression : simpleExpressions) {
// 			criteria.add(simpleExpression);
// 		}
// 		List result = criteria.list();
// 		return result;
// 	}
// 
// }


// Path: GameServer/src/main/java/com/zhaoxiaodan/mirserver/gameserver/entities/Config.java
import com.zhaoxiaodan.mirserver.db.DB;
import javax.persistence.Entity;
import javax.persistence.Table;
import java.util.List;

package com.zhaoxiaodan.mirserver.gameserver.entities;



public class Config {

	/**
	 * 用户动作间隔, 防止加速
	 */
	public static int    PLAYER_ACTION_INTERVAL_TIME            = 200;
	public static int    OBJECT_SPEED_BASE                      = 3000;
	public static String GAME_GOLD_NAME                         = "游戏金币";
	public static String GAME_POINT_NAME                        = "游戏点数";
	public static int    DEFAULT_VIEW_DISTANCE                  = 5;
	public static int    EXP_MULTIPLE                           = 10;
	public static int    MONSTER_DROP_RATE_BASE                 = 10000;
	public static int    MONSTER_BONES_DISAPPEAR_TIME           = 10 * 1000;
	public static int    ENGINE_TICK_INTERVAL_TIME              = 1000;
	public static int    PLAYER_CHECK_PICKUP_ITEM_INTERVAL_TIME = 1000;
	public static int    DROP_ITEM_PROTECT_TIME                 = 30 * 1000;
	public static int    DROP_ITEM_LIFE_TIME                    = 3 * 60 * 1000;
	public static int    COMPOSE_REQURE_NUMBER                  = 3;
	public static int    COMPOSE_REQURE_GOLD                    = 10000;

	@Entity
	@Table(name = "Config")
	public static class ConfigEntity {