// Path: EssentialsBridge/src/main/java/com/earth2me/essentials/perm/IPermissionsHandler.java
// public interface IPermissionsHandler {
//     String getGroup(Player base);
// 
//     List<String> getGroups(Player base);
// 
//     boolean canBuild(Player base, String group);
// 
//     boolean inGroup(Player base, String group);
// 
//     boolean hasPermission(Player base, String node);
// 
//     String getPrefix(Player base);
// 
//     String getSuffix(Player base);
// 
//     boolean tryProvider();
// }


import com.earth2me.essentials.perm.IPermissionsHandler;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.util.Arrays;
import java.util.List;
package com.earth2me.essentials.perm.impl;




public class SuperpermsHandler implements IPermissionsHandler {
    @Override
    public String getGroup(final Player base) {
        return null;
    }

    @Override
    public List<String> getGroups(final Player base) {
// Path: EssentialsBridge/src/main/java/com/earth2me/essentials/perm/IPermissionsHandler.java
// public interface IPermissionsHandler {
//     String getGroup(Player base);
// 
//     List<String> getGroups(Player base);
// 
//     boolean canBuild(Player base, String group);
// 
//     boolean inGroup(Player base, String group);
// 
//     boolean hasPermission(Player base, String node);
// 
//     String getPrefix(Player base);
// 
//     String getSuffix(Player base);
// 
//     boolean tryProvider();
// }


// Path: EssentialsBridge/src/main/java/com/earth2me/essentials/perm/impl/SuperpermsHandler.java
import com.earth2me.essentials.perm.IPermissionsHandler;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.util.Arrays;
import java.util.List;

package com.earth2me.essentials.perm.impl;




public class SuperpermsHandler implements IPermissionsHandler {
    @Override
    public String getGroup(final Player base) {
        return null;
    }

    @Override
    public List<String> getGroups(final Player base) {
        return null;