// Path: core/src/com/exovum/tools/LD37Game.java
// public class LD37Game extends Game {
// 
//     SpriteBatch batch;
//     AssetManager am;
// 
//     public static ScreenDispatcherWarmup screenDispatcher;
// 
//     @Override
//     public void create() {
//         // Load the assets before hand, and setup AssetManager to access later
//         am = Assets.load();
//         batch = new SpriteBatch();
//         screenDispatcher = new ScreenDispatcherWarmup();
//         // loading screen to make sure assets are loaded
//         Screen splashScreen = new SplashScreenWarmup(batch, screenDispatcher);
//         Screen schoolScreen = new SchoolGameScreen(this, batch, screenDispatcher);
//         Screen gameoverScreen = new GameOverScreen(this, batch, screenDispatcher);
//         screenDispatcher.AddScreen(splashScreen);
//         // Old GameScreen
//         // screenDispatcher.AddScreen(gameScreen);
//         screenDispatcher.AddScreen(schoolScreen);
//         screenDispatcher.AddScreen(gameoverScreen);
//         setScreen(splashScreen);
//     }
// 
//     @Override
//     public void render () {
//         float r = 0/255f;
//         float g = 24f/255f;
//         float b = 72f/255f;
//         Gdx.gl.glClearColor(r, g, b, 1);
//         Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
// 
//         Screen nextScreen = screenDispatcher.getNextScreen();
//         if(nextScreen != getScreen()){
//             setScreen(nextScreen);
//             Gdx.app.log("LD37 Warmup", "Switching screens");
//         }
// 
//         super.render();
//     }
// 
//     @Override
//     public void dispose() {
//         Gdx.app.log("LD37 Warmup", "Disposing of assets");
//         am.dispose(); // am.clear();
//     }
// 
// }


import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.gwt.GwtApplication;
import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration;
import com.exovum.tools.LD37Game;
package com.exovum.main.client;


public class HtmlLauncher extends GwtApplication {

        @Override
        public GwtApplicationConfiguration getConfig () {
// Path: core/src/com/exovum/tools/LD37Game.java
// public class LD37Game extends Game {
// 
//     SpriteBatch batch;
//     AssetManager am;
// 
//     public static ScreenDispatcherWarmup screenDispatcher;
// 
//     @Override
//     public void create() {
//         // Load the assets before hand, and setup AssetManager to access later
//         am = Assets.load();
//         batch = new SpriteBatch();
//         screenDispatcher = new ScreenDispatcherWarmup();
//         // loading screen to make sure assets are loaded
//         Screen splashScreen = new SplashScreenWarmup(batch, screenDispatcher);
//         Screen schoolScreen = new SchoolGameScreen(this, batch, screenDispatcher);
//         Screen gameoverScreen = new GameOverScreen(this, batch, screenDispatcher);
//         screenDispatcher.AddScreen(splashScreen);
//         // Old GameScreen
//         // screenDispatcher.AddScreen(gameScreen);
//         screenDispatcher.AddScreen(schoolScreen);
//         screenDispatcher.AddScreen(gameoverScreen);
//         setScreen(splashScreen);
//     }
// 
//     @Override
//     public void render () {
//         float r = 0/255f;
//         float g = 24f/255f;
//         float b = 72f/255f;
//         Gdx.gl.glClearColor(r, g, b, 1);
//         Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
// 
//         Screen nextScreen = screenDispatcher.getNextScreen();
//         if(nextScreen != getScreen()){
//             setScreen(nextScreen);
//             Gdx.app.log("LD37 Warmup", "Switching screens");
//         }
// 
//         super.render();
//     }
// 
//     @Override
//     public void dispose() {
//         Gdx.app.log("LD37 Warmup", "Disposing of assets");
//         am.dispose(); // am.clear();
//     }
// 
// }


// Path: html/src/com/exovum/main/client/HtmlLauncher.java
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.gwt.GwtApplication;
import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration;
import com.exovum.tools.LD37Game;

package com.exovum.main.client;


public class HtmlLauncher extends GwtApplication {

        @Override
        public GwtApplicationConfiguration getConfig () {
                return new GwtApplicationConfiguration(640, 480);