# Path: cuwo/constants.py
# WARRIOR_CLASS = 1
# 
# RANGER_CLASS = 2
# 
# MAGE_CLASS = 3
# 
# ROGUE_CLASS = 4
# 
# Path: cuwo/vector.py
# def qvec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.int64)
# 
# def ivec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.int32)
# 
# def vec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.float32)


from cuwo.constants import (WARRIOR_CLASS, RANGER_CLASS,
                            MAGE_CLASS, ROGUE_CLASS)
from cuwo.vector import qvec3, ivec3, vec3
    68: {'class': (WARRIOR_CLASS, ),
         'weapon': (0, 1, 2)},

    # Mouse 2 Longsword skill
    5: {'class': (ROGUE_CLASS, ),
        'weapon': (5, )},

    # Mouse 1 Unarmed\fist skills
    6: {'class': ALL_BUT_MAGE,
        'weapon': (-1, 4)},
    7: {'class': ALL_BUT_MAGE,
        'weapon': (-1, 4)},

    # Shield skills
    8: {'class': (WARRIOR_CLASS, ),
        'weapon': (13, )},
    9: {'class': (WARRIOR_CLASS, ),
        'weapon': (13, )},
    10: {'class': (WARRIOR_CLASS, ),
         'weapon': (13, )},

    # Mouse 2 Unarmed skills
    11: {'weapon': (-1, 0, 1, 2)},
    63: {'weapon': (-1, 0, 1, 2)},

    # Fist skill
    20: {'class': (ROGUE_CLASS, ),
         'weapon': (4, )},

    # Mouse 1 Longsword skills

# Path: cuwo/constants.py
# WARRIOR_CLASS = 1
# 
# RANGER_CLASS = 2
# 
# MAGE_CLASS = 3
# 
# ROGUE_CLASS = 4
# 
# Path: cuwo/vector.py
# def qvec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.int64)
# 
# def ivec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.int32)
# 
# def vec3(x=0, y=0, z=0):
#     return Vector3((x, y, z), dtype=np.float32)


# Path: scripts/anticheat/constants.py
from cuwo.constants import (WARRIOR_CLASS, RANGER_CLASS,
                            MAGE_CLASS, ROGUE_CLASS)
from cuwo.vector import qvec3, ivec3, vec3

    68: {'class': (WARRIOR_CLASS, ),
         'weapon': (0, 1, 2)},

    # Mouse 2 Longsword skill
    5: {'class': (ROGUE_CLASS, ),
        'weapon': (5, )},

    # Mouse 1 Unarmed\fist skills
    6: {'class': ALL_BUT_MAGE,
        'weapon': (-1, 4)},
    7: {'class': ALL_BUT_MAGE,
        'weapon': (-1, 4)},

    # Shield skills
    8: {'class': (WARRIOR_CLASS, ),
        'weapon': (13, )},
    9: {'class': (WARRIOR_CLASS, ),
        'weapon': (13, )},
    10: {'class': (WARRIOR_CLASS, ),
         'weapon': (13, )},

    # Mouse 2 Unarmed skills
    11: {'weapon': (-1, 0, 1, 2)},
    63: {'weapon': (-1, 0, 1, 2)},

    # Fist skill
    20: {'class': (ROGUE_CLASS, ),
         'weapon': (4, )},

    # Mouse 1 Longsword skills

    13: {'class': (ROGUE_CLASS, ),