# Path: godot/parsing_util.py
# class ToBoolean(TokenConverter):
# class ToInteger(TokenConverter):
# class ToFloat(TokenConverter):
# class ToTuple(TokenConverter):
# class ToList(TokenConverter):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
# def make_unique_name(base, existing=[], format="%s_%s"):
# def nsplit(seq, n=2):
# def windows(iterable, length=2, overlap=0, padding=True):
# 
# Path: godot/component/api.py



from enthought.enable.api import Component
from pyparsing import __version__ as pyparsing_version
from colorsys import hsv_to_rgb
from pyparsing import \
    Literal, CaselessLiteral, Word, Upcase, OneOrMore, ZeroOrMore, Forward, \
    NotAny, delimitedList, oneOf, Group, Optional, Combine, alphas, nums, \
    restOfLine, cppStyleComment, nums, alphanums, printables, empty, \
    quotedString, CharsNotIn, _noncomma, Suppress, nestedExpr, Suppress, Or
from godot.parsing_util import \
    real, integer, minus, quote, equals, colour, nsplit, ToInteger
from godot.component.api import \
    Pen, Ellipse, Polygon, Polyline, BSpline, Text
            n_points).setResultsName("bspline")

        # Filled B-spline using the given n control points.
        filled_bspline = (Literal("b").suppress() +
            n_points).setResultsName("filled_bspline")

        # Text drawn using the baseline point (x,y). The text consists of the
        # n bytes following '-'. The text should be left-aligned (centered,
        # right-aligned) on the point if j is -1 (0, 1), respectively. The
        # value w gives the width of the text as computed by the library.
        text = (Literal("T").suppress() + integer.setResultsName("x") +
            integer.setResultsName("y") + justify +
            integer.setResultsName("w") + n_bytes).setResultsName("text")

        # Externally-specified image drawn in the box with lower left corner
        # (x,y) and upper right corner (x+w,y+h). The name of the image
        # consists of the n bytes following '-'. This is usually a bitmap
        # image. Note that the image size, even when converted from pixels to
        # points, might be different from the required size (w,h). It is
        # assumed the renderer will perform the necessary scaling.
        image = (Literal("I").suppress() + integer.setResultsName("x") +
            integer.setResultsName("y") + integer.setResultsName("w") +
            integer.setResultsName("h") + n_bytes).setResultsName("image")


        # The value of the drawing attributes consists of the concatenation of
        # some (multi-)set of the 13 rendering or attribute operations.
        value = (Optional(quote).suppress() + OneOrMore(filled_ellipse |
            ellipse | filled_polygon | polygon | polyline | bspline |
            filled_bspline | text | fill | stroke | font | style | image) +

# Path: godot/parsing_util.py
# class ToBoolean(TokenConverter):
# class ToInteger(TokenConverter):
# class ToFloat(TokenConverter):
# class ToTuple(TokenConverter):
# class ToList(TokenConverter):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
#     def postParse(self, instring, loc, tokenlist):
# def make_unique_name(base, existing=[], format="%s_%s"):
# def nsplit(seq, n=2):
# def windows(iterable, length=2, overlap=0, padding=True):
# 
# Path: godot/component/api.py



# Path: godot/xdot_parser.py
from enthought.enable.api import Component
from pyparsing import __version__ as pyparsing_version
from colorsys import hsv_to_rgb
from pyparsing import \
    Literal, CaselessLiteral, Word, Upcase, OneOrMore, ZeroOrMore, Forward, \
    NotAny, delimitedList, oneOf, Group, Optional, Combine, alphas, nums, \
    restOfLine, cppStyleComment, nums, alphanums, printables, empty, \
    quotedString, CharsNotIn, _noncomma, Suppress, nestedExpr, Suppress, Or
from godot.parsing_util import \
    real, integer, minus, quote, equals, colour, nsplit, ToInteger
from godot.component.api import \
    Pen, Ellipse, Polygon, Polyline, BSpline, Text

            n_points).setResultsName("bspline")

        # Filled B-spline using the given n control points.
        filled_bspline = (Literal("b").suppress() +
            n_points).setResultsName("filled_bspline")

        # Text drawn using the baseline point (x,y). The text consists of the
        # n bytes following '-'. The text should be left-aligned (centered,
        # right-aligned) on the point if j is -1 (0, 1), respectively. The
        # value w gives the width of the text as computed by the library.
        text = (Literal("T").suppress() + integer.setResultsName("x") +
            integer.setResultsName("y") + justify +
            integer.setResultsName("w") + n_bytes).setResultsName("text")

        # Externally-specified image drawn in the box with lower left corner
        # (x,y) and upper right corner (x+w,y+h). The name of the image
        # consists of the n bytes following '-'. This is usually a bitmap
        # image. Note that the image size, even when converted from pixels to
        # points, might be different from the required size (w,h). It is
        # assumed the renderer will perform the necessary scaling.
        image = (Literal("I").suppress() + integer.setResultsName("x") +
            integer.setResultsName("y") + integer.setResultsName("w") +
            integer.setResultsName("h") + n_bytes).setResultsName("image")


        # The value of the drawing attributes consists of the concatenation of
        # some (multi-)set of the 13 rendering or attribute operations.
        value = (Optional(quote).suppress() + OneOrMore(filled_ellipse |
            ellipse | filled_polygon | polygon | polyline | bspline |
            filled_bspline | text | fill | stroke | font | style | image) +

            Optional(quote).suppress()).setResultsName("value")