head
stringlengths
3
76
tail
stringlengths
3
77
relation
stringclasses
18 values
dataset
stringclasses
4 values
label
int64
0
1
go on date
PersonX start to go deaf
HasSubEvent
cn
0
itch
PersonX shut light off
HasSubEvent
cn
0
scratch
PersonX watch calorie
HasSubEvent
cn
0
scratch
PersonX evaluate position
HasSubEvent
cn
0
scratch
PersonX color return to skin
HasSubEvent
cn
0
kill
laugh maniacally
oEffect
atomic
0
kill
PersonX see orchestra
HasSubEvent
cn
0
kill
PersonX reflect
HasSubEvent
cn
0
laugh maniacally
PersonX get more money
HasSubEvent
cn
0
laugh maniacally
PersonX hold up bic lighter for encore
HasSubEvent
cn
0
guilt
PersonX frame
HasSubEvent
cn
0
guilt
PersonX sweat
HasSubEvent
cn
0
guilt
PersonX try to understand
HasSubEvent
cn
0
guilt
PersonX leave baseball field
HasSubEvent
cn
0
PersonX put in refrigerator
PersonX go to game
HasSubEvent
cn
0
open business
borrow money
xEffect
atomic
0
make profit
PersonX work with computer
HasSubEvent
cn
0
unlock door
PersonX get paycheck
HasSubEvent
cn
0
unlock door
PersonX negotiate rough terrain
HasSubEvent
cn
0
borrow money
PersonX send
HasSubEvent
cn
0
obtain financing
PersonX pound gavel
HasSubEvent
cn
0
obtain financing
PersonX spend too much
HasSubEvent
cn
0
obtain financing
PersonX enter beauty parlor
HasSubEvent
cn
0
obtain financing
PersonX use restroom
HasSubEvent
cn
0
take out loan
PersonX gain nourishment
HasSubEvent
cn
0
will work hard
PersonX block
HasSubEvent
cn
0
fun
pretend
HasSubEvent
cn
0
fun
PersonX catch bus
HasSubEvent
cn
0
pretend
PersonX walk picket line
HasSubEvent
cn
0
procreate
PersonX choose game
HasSubEvent
cn
0
procreate
PersonX file away
HasSubEvent
cn
0
procreate
PersonX look at card
HasSubEvent
cn
0
procreate
PersonX decide on limit
HasSubEvent
cn
0
read newspaper
PersonX put on outfit
HasSubEvent
cn
0
close
read book
HasSubEvent
cn
0
close
PersonX enter courtroom
HasSubEvent
cn
0
PersonX snip thread
PersonX pick up brush
HasSubEvent
cn
0
shower
towel off
xAttr
atomic
0
spit
PersonX gain understand
HasSubEvent
cn
0
PersonX use toilet
PersonX prolong life expectancy
HasSubEvent
cn
0
PersonX win chess
PersonX force checkmate
xEffect
glucose
0
PersonX win chess
PersonX use right ingredient
HasSubEvent
cn
0
PersonX force checkmate
PersonX buy clothes
HasSubEvent
cn
0
PersonX force checkmate
PersonX get lawyer
HasSubEvent
cn
0
PersonX force checkmate
PersonX put napkin in lap
HasSubEvent
cn
0
work
clock out
xWant
glucose
0
work
clock out
xEffect
glucose
0
work
PersonX kill person
HasSubEvent
cn
0
work
PersonX put away cleaning supplies
HasSubEvent
cn
0
clock out
PersonX gettt
HasSubEvent
cn
0
type on keyboard
PersonX watch people
HasSubEvent
cn
0
type on keyboard
PersonX fuck prof
HasSubEvent
cn
0
PersonX write period
PersonX dress for success
HasSubEvent
cn
0
yawn
PersonX do laundry
HasSubEvent
cn
0
PersonX answer telephone
PersonX go to hell
HasSubEvent
cn
0
PersonX speak into reciever
PersonX might forget line
HasSubEvent
cn
0
PersonX breat
PersonX put on sweater
HasSubEvent
cn
0
PersonX breat
PersonX feel sad
HasSubEvent
cn
0
PersonX immunise
PersonX shake hand with opponent
HasSubEvent
cn
0
PersonX immunise
PersonX change gear
HasSubEvent
cn
0
PersonX immunise
PersonX seek to hear
HasSubEvent
cn
0
PersonX immunise
PersonX feelin guilty
HasSubEvent
cn
0
order
PersonX crowd
HasSubEvent
cn
0
buy house
PersonX clean clothes
HasSubEvent
cn
0
buy house
order
HasSubEvent
cn
0
move in
PersonX count
HasSubEvent
cn
0
PersonX cast death spell
PersonX condone
HasSubEvent
cn
0
PersonX get kill yourself
PersonX get on jury
HasSubEvent
cn
0
PersonX read spell
PersonX hit cop
HasSubEvent
cn
0
PersonX get higher score
lust
HasSubEvent
cn
0
PersonX get higher score
PersonX share
HasSubEvent
cn
0
PersonX get higher score
say good by
HasSubEvent
cn
0
gag
PersonX wear outdoor clothing
HasSubEvent
cn
0
gag
PersonX kill yourself
HasSubEvent
cn
0
PersonX try to prevent bomb 's detonation
PersonX include monster
HasSubEvent
cn
0
PersonX try to prevent bomb 's detonation
PersonX look in mirror
HasSubEvent
cn
0
PersonX disobey law
PersonX breathe
HasSubEvent
cn
0
do housework
PersonX evaluate hand
HasSubEvent
cn
0
PersonX burp lot
PersonX feel amuse
HasSubEvent
cn
0
PersonX burp lot
PersonX learn not to draw attention
HasSubEvent
cn
0
PersonX drop glass
PersonX put bonnet down
HasSubEvent
cn
0
PersonX cut foot
PersonX screw open lid
HasSubEvent
cn
0
PersonX cut foot
PersonX collect moisture in mouth
HasSubEvent
cn
0
PersonX spit out seed
PersonX eat watermelon
HasSubEvent
cn
0
enjoy film
pay for land
HasSubEvent
cn
0
PersonX examine produce
PersonX research company
HasSubEvent
cn
0
PersonX feel fruit 's hardness
go to movie
HasSubEvent
cn
0
PersonX feel fruit 's hardness
PersonX try to understand
HasSubEvent
cn
0
PersonX feel fruit 's hardness
PersonX check all answer
HasSubEvent
cn
0
PersonX feel fruit 's hardness
PersonX ask people question
HasSubEvent
cn
0
fall
PersonX find cloth
HasSubEvent
cn
0
fall down
PersonX spill
HasSubEvent
cn
0
may fall
PersonX avoid slower skater
HasSubEvent
cn
0
fight enemy
PersonX stop question
HasSubEvent
cn
0
flirt
PersonX find contractor
HasSubEvent
cn
0
flirt
PersonX eat lot vegetable
HasSubEvent
cn
0
nosedive
PersonX go to work
HasSubEvent
cn
0
forgive
PersonX go to performance
HasSubEvent
cn
0
forgive
PersonX learn about people
HasSubEvent
cn
0
forgive
PersonX puke
HasSubEvent
cn
0