Datasets:
metadata
tags:
- starcraft
- broodwar
- melee
- maps
license: unknown
language:
- en
- ko
pretty_name: Starcraft Remastered Melee Maps
size_categories: 1K<n<10K
task_categories:
- feature-extraction
- text-to-image
- image-to-image
- reinforcement-learning
task_ids:
- task-planning
splits:
- name: ashworld
num_bytes: 12,598,840
num_examples: 135
- name: badlands
num_bytes: 21,067,712
num_examples: 213
- name: desert
num_bytes: 19,505,010
num_examples: 185
- name: ice
num_bytes: 19,070,217
num_examples: 179
- name: install
num_bytes: 28,135
num_examples: 1
- name: jungle
num_bytes: 62,374,211
num_examples: 563
- name: platform
num_bytes: 23,324,208
num_examples: 265
- name: twilight
num_bytes: 28,311,253
num_examples: 274
starcraft-remastered-melee-maps
This is a dataset containing 1,815 Starcraft:Remastered melee maps, categorized into tilesets.
The dataset is used to train this model: https://huggingface.co/wdcqc/starcraft-platform-terrain-32x32
The dataset is manually downloaded from Battle.net, bounding.net (scmscx.com) and broodwarmaps.com over a long period of time.
To use this dataset, extract the staredit\\scenario.chk
files from the map files using StormLib, then refer to Scenario.chk Format to get data like text, terrain or resource placement from the map.
Alternatively download the dataset and put it in <My Documents>\StarCraft\Maps
. You can play with your friends.