Make example memory a code block (#6)
Browse files- Update README.md (623655e9e6327095f12b1b5802faab01acf91e78)
Co-authored-by: xzuyn <[email protected]>
README.md
CHANGED
@@ -22,11 +22,15 @@ In Text-Generation-WebUI or KoboldAI enable chat mode, name the user Player and
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context/memory field-
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Make Narrator function as a text based adventure game that responds with verbose, detailed, and creative descriptions of what happens next after Player's response.
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Make Player function as the player input for Narrator's text based adventure game, controlling a character named (insert character name here, their short bio, and
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whatever quest or other information to keep consistent in the interaction).
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Testing subjectively suggests ideal presets for both TGUI and KAI are "Storywriter" (temp raised to 1.1) or "Godlike" with context tokens
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at 2048 and max generation tokens at ~680 or greater. This model will determine when to stop writing and will rarely use half as many tokens.
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context/memory field-
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```
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### Instruction:
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Make Narrator function as a text based adventure game that responds with verbose, detailed, and creative descriptions of what happens next after Player's response.
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Make Player function as the player input for Narrator's text based adventure game, controlling a character named (insert character name here, their short bio, and
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whatever quest or other information to keep consistent in the interaction).
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### Response:
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{an empty new line here}
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```
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Testing subjectively suggests ideal presets for both TGUI and KAI are "Storywriter" (temp raised to 1.1) or "Godlike" with context tokens
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at 2048 and max generation tokens at ~680 or greater. This model will determine when to stop writing and will rarely use half as many tokens.
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