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tags:
  - deep-reinforcement-learning
  - reinforcement-learning

Find here pretrained model weights for the [Decision Transformer] (https://github.com/kzl/decision-transformer). Weights are available for 4 Atari games: Breakout, Pong, Qbert and Seaquest. Found in the checkpoints directory. We share models trained for one seed (123), whereas the paper contained weights for 3 random seeds.

Usage

git clone https://huggingface.co/edbeeching/decision_transformer_atari
conda env create -f conda_env.yml

Then, you can use the model like this:

import torch
from decision_transformer_atari import GPTConfig, GPT

vocab_size = 4
block_size = 90
model_type = "reward_conditioned"
timesteps = 2654

mconf = GPTConfig(
    vocab_size,
    block_size,
    n_layer=6,
    n_head=8,
    n_embd=128,
    model_type=model_type,
    max_timestep=timesteps,
)
model = GPT(mconf)

checkpoint_path = "checkpoints/Breakout_123.pth"  # or Pong, Qbert, Seaquest
checkpoint = torch.load(checkpoint_path)
model.load_state_dict(checkpoint)