_MOHAWK_ v2.0 (Baked VAE)
MOHAWK : Character_Designer ( Release )
For the first time ( suggested by some members here and students, I opened a KO-FI page.. For those who wish, you can participate by helping me acquire a more powerful GPU than my 2080ti, you never know :) In any case, it would clearly help me work faster. All the best!
SO..
It's a massive upgrade! I had so much catching up to do with my work on the CHEYENNE model.
I've continued to improve realism and the notion of concept art for rich and varied sketched renderings. There will always be time to improve the details in text2image if necessary. In short, CFG is important and has a huge influence on renderings.
In detail, I worked on :
Realism ++++
Widening the shot (wide angle) +++
Architecture +++
Details in general ++
textures ++
..
It's now a solid base and I'm going to be able to go back a bit to the 2.5D/3D mix specific to Mohawk.
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