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# Copyright 2024 The YourMT3 Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Please see the details in the LICENSE file.
"""vocabulary.py
Vocabulary for instrument classes. Vocabulary can be used as train_vocab
or test_vocab in data_presets.py or train.py arguments.
- When it is used as train_vocab, it maps the instrument classes to the first
program number of the class. For example, if you use 'GM_INSTR_CLASS' as
train_vocab, then the program number of 'Piano' is [0,1,2,3,4,5,6,7]. These
program numbers are trained as program [0] in the model.
- When it is used as eval_vocab, any program number in the instrument class
is considered as correct.
MUSICNET_INSTR_CLASS: 3 classes used for MusicNet benchmark
GM_INSTR_CLASS: equivalent to 'MIDI Class' defined by MT3.
GM_INSTR_CLASS_PLUS: GM_INSTR_CLASS + singing voice
GM_INSTR_FULL: 128 GM instruments, which is extended from 'MT3_FULL'
MT3_FULL: this matches the class names in Table 3 of MT3 paper
ENST_DRUM_NOTES: 20 drum notes used in ENST dataset
GM_DRUM_NOTES: 45 GM drum notes with percussions
Program 128 is reserved for 'drum' internally.
Program 129 is reserved for 'unannotated', internally.
Program 100 is reserved for 'singing voice (melody)' in GM_INSTR_CLASS_PLUS.
Program 101 is reserved for 'singing voice (chorus)' in GM_INSTR_CLASS_PLUS.
"""
# yapf: disable
import numpy as np
PIANO_SOLO_CLASS = {
"Piano": np.arange(0, 8),
}
GUITAR_SOLO_CLASS = {
"Guitar": np.arange(24, 32),
}
SINGING_SOLO_CLASS = {
"Singing Voice": [100, 101],
}
SINGING_CHORUS_SEP_CLASS = {
"Singing Voice": [100],
"Singing Voice (chorus)": [101],
}
BASS_SOLO_CLASS = {
"Bass": np.arange(32, 40),
}
MUSICNET_INSTR_CLASS = {
"Piano": np.arange(0, 8),
"Strings": np.arange(40, 52), # Solo strings + ensemble strings
"Winds": np.arange(64, 80), # Reed + Pipe
}
GM_INSTR_CLASS = {
"Piano": np.arange(0, 8),
"Chromatic Percussion": np.arange(8, 16),
"Organ": np.arange(16, 24),
"Guitar": np.arange(24, 32),
"Bass": np.arange(32, 40),
"Strings": np.arange(40, 56), # Strings + Ensemble
# "Strings": np.arange(40, 48),
# "Ensemble": np.arange(48, 56),
"Brass": np.arange(56, 64),
"Reed": np.arange(64, 72),
"Pipe": np.arange(72, 80),
"Synth Lead": np.arange(80, 88),
"Synth Pad": np.arange(88, 96),
}
GM_INSTR_CLASS_PLUS = GM_INSTR_CLASS.copy()
GM_INSTR_CLASS_PLUS["Singing Voice"] = [100, 101]
GM_INSTR_EXT_CLASS = { # Best for enjoyable MIDI file generation
"Acoustic Piano": [0, 1, 3, 6, 7],
"Electric Piano": [2, 4, 5],
"Chromatic Percussion": np.arange(8, 16),
"Organ": np.arange(16, 24),
"Guitar (clean)": np.arange(24, 28),
"Guitar (distortion)": [30, 28, 29, 31], # np.arange(28, 32),
"Bass": [33, 32, 34, 35, 36, 37, 38, 39], # np.arange(32, 40),
"Strings": [48, 40, 41, 42, 43, 44, 45, 46, 47, 49, 50, 51, 52, 53, 54, 55], # np.arange(40, 56),
"Brass": np.arange(56, 64),
"Reed": np.arange(64, 72),
"Pipe": np.arange(72, 80),
"Synth Lead": np.arange(80, 88),
"Synth Pad": np.arange(88, 96),
}
GM_INSTR_EXT_CLASS_PLUS = GM_INSTR_EXT_CLASS.copy()
GM_INSTR_EXT_CLASS_PLUS["Singing Voice"] = [100]
GM_INSTR_EXT_CLASS_PLUS["Singing Voice (chorus)"] = [101]
GM_INSTR_FULL = {
"Acoustic Grand Piano": [0],
"Bright Acoustic Piano": [1],
"Electric Grand Piano": [2],
"Honky-tonk Piano": [3],
"Electric Piano 1": [4],
"Electric Piano 2": [5],
"Harpsichord": [6],
"Clavinet": [7],
"Celesta": [8],
"Glockenspiel": [9],
"Music Box": [10],
"Vibraphone": [11],
"Marimba": [12],
"Xylophone": [13],
"Tubular Bells": [14],
"Dulcimer": [15],
"Drawbar Organ": [16],
"Percussive Organ": [17],
"Rock Organ": [18],
"Church Organ": [19],
"Reed Organ": [20],
"Accordion": [21],
"Harmonica": [22],
"Tango Accordion": [23],
"Acoustic Guitar (nylon)": [24],
"Acoustic Guitar (steel)": [25],
"Electric Guitar (jazz)": [26],
"Electric Guitar (clean)": [27],
"Electric Guitar (muted)": [28],
"Overdriven Guitar": [29],
"Distortion Guitar": [30],
"Guitar Harmonics": [31],
"Acoustic Bass": [32],
"Electric Bass (finger)": [33],
"Electric Bass (pick)": [34],
"Fretless Bass": [35],
"Slap Bass 1": [36],
"Slap Bass 2": [37],
"Synth Bass 1": [38],
"Synth Bass 2": [39],
"Violin": [40],
"Viola": [41],
"Cello": [42],
"Contrabass": [43],
"Tremolo Strings": [44],
"Pizzicato Strings": [45],
"Orchestral Harp": [46],
"Timpani": [47],
"String Ensemble 1": [48],
"String Ensemble 2": [49],
"Synth Strings 1": [50],
"Synth Strings 2": [51],
"Choir Aahs": [52],
"Voice Oohs": [53],
"Synth Choir": [54],
"Orchestra Hit": [55],
"Trumpet": [56],
"Trombone": [57],
"Tuba": [58],
"Muted Trumpet": [59],
"French Horn": [60],
"Brass Section": [61],
"Synth Brass 1": [62],
"Synth Brass 2": [63],
"Soprano Sax": [64],
"Alto Sax": [65],
"Tenor Sax": [66],
"Baritone Sax": [67],
"Oboe": [68],
"English Horn": [69],
"Bassoon": [70],
"Clarinet": [71],
"Piccolo": [72],
"Flute": [73],
"Recorder": [74],
"Pan Flute": [75],
"Bottle Blow": [76],
"Shakuhachi": [77],
"Whistle": [78],
"Ocarina": [79],
"Lead 1 (square)": [80],
"Lead 2 (sawtooth)": [81],
"Lead 3 (calliope)": [82],
"Lead 4 (chiff)": [83],
"Lead 5 (charang)": [84],
"Lead 6 (voice)": [85],
"Lead 7 (fifths)": [86],
"Lead 8 (bass + lead)": [87],
"Pad 1 (new age)": [88],
"Pad 2 (warm)": [89],
"Pad 3 (polysynth)": [90],
"Pad 4 (choir)": [91],
"Pad 5 (bowed)": [92],
"Pad 6 (metallic)": [93],
"Pad 7 (halo)": [94],
"Pad 8 (sweep)": [95],
# "FX 1 (rain)": [96],
# "FX 2 (soundtrack)": [97],
# "FX 3 (crystal)": [98],
# "FX 4 (atmosphere)": [99],
# "FX 5 (brightness)": [100],
# "FX 6 (goblins)": [101],
# "FX 7 (echoes)": [102],
# "FX 8 (sci-fi)": [103],
# "Sitar": [104],
# "Banjo": [105],
# "Shamisen": [106],
# "Koto": [107],
# "Kalimba": [108],
# "Bagpipe": [109],
# "Fiddle": [110],
# "Shanai": [111],
# "Tinkle Bell": [112],
# "Agogo": [113],
# "Steel Drums": [114],
# "Woodblock": [115],
# "Taiko Drum": [116],
# "Melodic Tom": [117],
# "Synth Drum": [118],
# "Reverse Cymbal": [119],
# "Guitar Fret Noise": [120],
# "Breath Noise": [121],
# "Seashore": [122],
# "Bird Tweet": [123],
# "Telephone Ring": [124],
# "Helicopter": [125],
# "Applause": [126],
# "Gunshot": [127]
}
MT3_FULL = { # this matches the class names in Table 3 of MT3 paper
"Acoustic Piano": [0, 1, 3, 6, 7],
"Electric Piano": [2, 4, 5],
"Chromatic Percussion": np.arange(8, 16),
"Organ": np.arange(16, 24),
"Acoustic Guitar": np.arange(24, 26),
"Clean Electric Guitar": np.arange(26, 29),
"Distorted Electric Guitar": np.arange(29, 32),
"Acoustic Bass": [32, 35],
"Electric Bass": [33, 34, 36, 37, 38, 39],
"Violin": [40],
"Viola": [41],
"Cello": [42],
"Contrabass": [43],
"Orchestral Harp": [46],
"Timpani": [47],
"String Ensemble": [48, 49, 44, 45],
"Synth Strings": [50, 51],
"Choir and Voice": [52, 53, 54],
"Orchestra Hit": [55],
"Trumpet": [56, 59],
"Trombone": [57],
"Tuba": [58],
"French Horn": [60],
"Brass Section": [61, 62, 63],
"Soprano/Alto Sax": [64, 65],
"Tenor Sax": [66],
"Baritone Sax": [67],
"Oboe": [68],
"English Horn": [69],
"Bassoon": [70],
"Clarinet": [71],
"Pipe": [73, 72, 74, 75, 76, 77, 78, 79],
"Synth Lead": np.arange(80, 88),
"Synth Pad": np.arange(88, 96),
}
MT3_FULL_PLUS = MT3_FULL.copy()
MT3_FULL_PLUS["Singing Voice"] = [100]
MT3_FULL_PLUS["Singing Voice (chorus)"] = [101]
ENST_DRUM_NOTES = {
"bd": [36], # Kick Drum
"sd": [38], # Snare Drum
"sweep": [0], # Brush sweep
"sticks": [1], # Sticks
"rs": [2], # Rim shot
"cs": [37], # X-stick
"chh": [42], # Closed Hi-Hat
"ohh": [46], # Open Hi-Hat
"cb": [56], # Cowbell
"c": [3], # Other Cymbals
"lmt": [47], # Low Mid Tom
"mt": [48], # Mid Tom
"mtr": [58], # Mid Tom Rim
"lt": [45], # Low Tom
"ltr": [50], # Low Tom Rim
"lft": [41], # Low Floor Tom
"rc": [51], # Ride Cymbal
"ch": [52], # Chinese Cymbal
"cr": [49], # Crash Cymbal
"spl": [55], # Splash Cymbal
}
EGMD_DRUM_NOTES = {
"Kick Drum": [36], # Listed by order of most common annotation
"Snare X-stick": [37], # Snare X-Stick, https://youtu.be/a2KFrrKaoYU?t=80
"Snare Drum": [38], # Snare (head) and Electric Snare
"Closed Hi-Hat": [42, 44, 22], # 44 is pedal hi-hat
"Open Hi-Hat": [46, 26],
"Cowbell": [56],
"High Floor Tom": [43],
"Low Floor Tom": [41], # Lowest Tom
"Low Tom": [45],
"Low-Mid Tom": [47],
"Mid Tom": [48],
"Low Tom (Rim)": [50], # TD-17: 47, 50, 58
"Mid Tom (Rim)": [58],
# "Ride Cymbal": [51, 53, 59],
"Ride": [51],
"Ride (Bell)": [53], # https://youtu.be/b94hZoM5s3k?t=323
"Ride (Edge)": [59],
"Chinese Cymbal": [52],
"Crash Cymbal": [49, 57],
"Splash Cymbal": [55],
}
# Inspired by Roland TD-17 MIDI note map, https://rolandus.zendesk.com/hc/en-us/articles/360005173411-TD-17-Default-Factory-MIDI-Note-Map
GM_DRUM_NOTES = {
"Kick Drum": [36, 35], # Listed by order of most common annotation
"Snare X-stick": [37, 2], # Snare X-Stick, https://youtu.be/a2KFrrKaoYU?t=80
"Snare Drum": [38, 40], # Snare (head) and Electric Snare
"Closed Hi-Hat": [42, 44, 22], # 44 is pedal hi-hat
"Open Hi-Hat": [46, 26],
"Cowbell": [56],
"High Floor Tom": [43],
"Low Floor Tom": [41], # Lowest Tom
"Low Tom": [45],
"Low-Mid Tom": [47],
"Mid Tom": [48],
"Low Tom (Rim)": [50], # TD-17: 47, 50, 58
"Mid Tom (Rim)": [58],
# "Ride Cymbal": [51, 53, 59],
"Ride": [51],
"Ride (Bell)": [53], # https://youtu.be/b94hZoM5s3k?t=323
"Ride (Edge)": [59],
"Chinese Cymbal": [52],
"Crash Cymbal": [49, 57],
"Splash Cymbal": [55],
}
KICK_SNARE_HIHAT = {
"Kick Drum": [36, 35],
"Snare Drum": [38, 40],
# "Snare Drum + X-Stick": [38, 40, 37, 2],
# "Snare X-stick": [37, 2], # Snare X-Stick, https://youtu.be/a2KFrrKaoYU?t=80
"Hi-Hat": [42, 44, 46, 22, 26],
# "Ride Cymbal": [51, 53, 59],
# "Hi-Hat + Ride": [42, 44, 46, 22, 26, 51, 53, 59],
# "HiHat + all Cymbals": [42, 44, 46, 22, 26, 51, 53, 59, 52, 49, 57, 55],
# "Kick Drum + Low Tom": [36, 35, 45],
# "All Cymbal": [51, 53, 59, 52, 49, 57, 55]
# "all": np.arange(30, 60)
}
drum_vocab_presets = {
"gm": GM_DRUM_NOTES,
"egmd": EGMD_DRUM_NOTES,
"enst": ENST_DRUM_NOTES,
"ksh": KICK_SNARE_HIHAT,
"kshr": {
"Kick Drum": [36, 35],
"Snare Drum": [38, 40],
"Hi-Hat": [42, 44, 46, 22, 26, 51, 53, 59],
}
}
program_vocab_presets = {
"gm_full": GM_INSTR_FULL, # 96 classes (except drums)
"mt3_full": MT3_FULL, # 34 classes (except drums) as in MT3 paper
"mt3_midi": GM_INSTR_CLASS, # 11 classes (except drums) as in MT3 paper
"mt3_midi_plus": GM_INSTR_CLASS_PLUS, # 11 classes + singing (except drums)
"mt3_full_plus": MT3_FULL_PLUS, # 34 classes (except drums) mt3_full + singing (except drums)
"gm": GM_INSTR_CLASS, # 11 classes (except drums)
"gm_plus": GM_INSTR_CLASS_PLUS, # 11 classes + singing (except drums)
"gm_ext_plus": GM_INSTR_EXT_CLASS_PLUS, # 13 classes + singing + chorus (except drums)
}
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