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litmus-zhang_Near-Submission
README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json package.json
# Near-Submission This is an ecommerce dapp built on NEAR blockchain, where anyone can add product to sell, and also get paid directly to their account Link to demo: https://litmus-zhang.github.io/near-marketplace/
kateincoding_duckychain
Cargo.toml README.md neardev dev-account.env src lib.rs test_deploy.sh
# duckychain yellow pages using rust with smart-contracts # Presentacion de nuestro proyecto: [Presentacion](https://www.canva.com/design/DAFH0rbSH0w/Za9FCwZD4FWsE-5fSdK3lA/view?utm_content=DAFH0rbSH0w&utm_campaign=designshare&utm_medium=link&utm_source=publishpresent) # Colaboradores * Katherine Soto | <img alt="GitHub" width="26px" src="https://raw.githubusercontent.com/github/explore/78df643247d429f6cc873026c0622819ad797942/topics/github/github.png" />[GitHub](https://github.com/kateincoding) * Andre Iglesias | <img alt="GitHub" width="26px" src="https://raw.githubusercontent.com/github/explore/78df643247d429f6cc873026c0622819ad797942/topics/github/github.png" /> [GitHub](https://github.com/AndreIglesias/AndreIglesias)
Git-Leon_near-archive
near-project-template as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts example.spec.ts index.ts package-lock.json package.json tsconfig.json near-protocol-notes 1-monday content.md 2-tuesday content.md 3-wednesday content.md 4-thursday content.md 5-friday content.md README.md _config.yml index.md overview.md run.sh near.my-first-unittest README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts counter.spec.ts counter counter-test-implementation.ts counter.spec.ts example.spec.ts as_types.d.ts index.ts tsconfig.json package-lock.json package.json near.react.my-first-fullstack .gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html near.react.token-sender .gitpod.yml .vscode settings.json README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly TokenSenderFactory.ts TokenSenderImpl.ts TokenSenderInterface.ts TokenSenderLogger.ts __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components MetaData.js NavbarComponent.js TokenSender.js config.js global.css index.html index.js jest.init.js main.test.js near-wallet-connection-model.js near-wallet-connection.js utils.js wallet login index.html near.reactjs.components .gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components MetaData.js NavbarComponent.js config.js global.css index.html index.js jest.init.js main.test.js near-wallet-connection-model.js near-wallet-connection.js utils.js wallet login index.html near.reactjs.projecttemplate .gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js near-wallet-connection.js utils.js wallet login index.html
[React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages [tutorial]: https://curriculeon.github.io/Curriculeon/lectures/blockchain/near/my-first-react/content.html # NEAR React Application * **Objective** * To create a reusable project template for NEAR-ReactJs applications * **Description** * This project was created by following [tutorial] * This application was initialized with [create-near-app] * **Prerequisite Software** * [Node.Js] ≥ 12 * `yarn` ## Quick Start * Execute the command below to install `yarn` dependencies * `yarn install` * Execute the command below to run the local development server * `yarn dev` [<img src="./quickstart.gif">](./quickstart.gif) ## Application Architecture * The "backend" code lives in the `/contract` folder. * See the README there for more info. * The frontend code lives in the `/src` folder. * `/src/index.html` is a great place to start exploring. * Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. * Tests: there are different kinds of tests for the frontend and the smart contract. * See `contract/README` for info about how it's tested. * The frontend code gets tested with [jest]. * You can run both of these at once with `yarn run test`. ## Deployment * Every smart contract in NEAR has its [own associated account][NEAR accounts]. * When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. * When you're ready to make it permanent, here's how. ### Step 1 - Create an acount for the contract * Create an account for the contract * Each account on NEAR can have at most one contract deployed to it. * If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near.react.my-first-fullstack.your-name.testnet`. * Assuming you've already created an account on [NEAR Wallet], here's how to create `near.react.my-first-fullstack.your-name.testnet`: * Execute the command below to authorize NEAR * `near login` * Create a subaccount (replace `YOUR-NAME` below with your actual account name): * `near create-account near.react.my-first-fullstack.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet` ### Step 2 - Set contract name in code * Modify the line in `src/config.js` that sets the account name of the contract. * Set the account name to the account id you used above. * `const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near.react.my-first-fullstack.YOUR-NAME.testnet'` ### Step 3 - Deploy * Execute the command below to build and deploy the smart contract to the NEAR TestNet * `yarn deploy` 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. * This will only work if the project already has a repository set up on GitHub. * Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. ## Troubleshooting * On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. * Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. near.react.my-first-fullstack Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli near.react.my-first-fullstack Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli # My First NEAR Unittest * **Objective** * to establish a reusable template for expressing simple unit test structures * **Purpose** * to familiarize with unit testing in the NEAR ecosystem * **Description** * this project was created by following [this tutorial](https://curriculeon.github.io/Curriculeon/lectures/blockchain/near/unittest/content.html) ## Prerequisites * Ensure [NodeJS](https://curriculeon.github.io/Curriculeon/lectures/nodejs/installation/content.html) and [yarn](https://curriculeon.github.io/Curriculeon/lectures/nodejs/yarn-installation/content.html) are installed on your machine. * Execute the command below to fetch all of the node modules specified in the `package.json` * `npm install` * Execute the command below to run the unit tests * `yarn asp` near.react.my-first-fullstack Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli near.react.my-first-fullstack ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near.react.my-first-fullstack.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near.react.my-first-fullstack.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near.react.my-first-fullstack.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near.react.my-first-fullstack.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages [tutorial]: https://curriculeon.github.io/Curriculeon/lectures/blockchain/near/my-first-react/content.html # NEAR React Application * **Objective** * To create a reusable project template for NEAR-ReactJs applications * **Description** * This project was created by following [tutorial] * This application was initialized with [create-near-app] * **Prerequisite Software** * [Node.Js] ≥ 12 * `yarn` ## Quick Start * Execute the command below to install `yarn` dependencies * `yarn install` * Execute the command below to run the local development server * `yarn dev` [<img src="./quickstart.gif">](./quickstart.gif) ## Application Architecture * The "backend" code lives in the `/contract` folder. * See the README there for more info. * The frontend code lives in the `/src` folder. * `/src/index.html` is a great place to start exploring. * Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. * Tests: there are different kinds of tests for the frontend and the smart contract. * See `contract/README` for info about how it's tested. * The frontend code gets tested with [jest]. * You can run both of these at once with `yarn run test`. ## Deployment * Every smart contract in NEAR has its [own associated account][NEAR accounts]. * When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. * When you're ready to make it permanent, here's how. ### Step 1 - Create an acount for the contract * Create an account for the contract * Each account on NEAR can have at most one contract deployed to it. * If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near.react.my-first-fullstack.your-name.testnet`. * Assuming you've already created an account on [NEAR Wallet], here's how to create `near.react.my-first-fullstack.your-name.testnet`: * Execute the command below to authorize NEAR * `near login` * Create a subaccount (replace `YOUR-NAME` below with your actual account name): * `near create-account near.react.my-first-fullstack.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet` ### Step 2 - Set contract name in code * Modify the line in `src/config.js` that sets the account name of the contract. * Set the account name to the account id you used above. * `const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near.react.my-first-fullstack.YOUR-NAME.testnet'` ### Step 3 - Deploy * Execute the command below to build and deploy the smart contract to the NEAR TestNet * `yarn deploy` 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. * This will only work if the project already has a repository set up on GitHub. * Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. ## Send Funds * Execute the command below from a browser terminal * `await window.contract.addFunds({recipient:'test1', amount:10})` ## Troubleshooting * On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. * Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. near.react.my-first-fullstack Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli # Prerequesites * Ensure [`Ruby` and `Jekyll` are installed](https://curriculeon.github.io/Curriculeon/lectures/jekyll/installation/content.html) on your machine. * Execute the command below from the root directory of the project upon cloning * `chmod u+x ./run.sh` * `./run.sh` * The application should serve on [`localhost:4000`](http://localhost:4000/) by default. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages [tutorial]: https://curriculeon.github.io/Curriculeon/lectures/blockchain/near/my-first-react/content.html # NEAR React Application * **Objective** * To create a reusable project template for NEAR-ReactJs applications * **Description** * This project was created by following [tutorial] * This application was initialized with [create-near-app] * **Prerequisite Software** * [Node.Js] ≥ 12 * `yarn` ## Quick Start * Execute the command below to install `yarn` dependencies * `yarn install` * Execute the command below to run the local development server * `yarn dev` [<img src="./quickstart.gif">](./quickstart.gif) ## Application Architecture * The "backend" code lives in the `/contract` folder. * See the README there for more info. * The frontend code lives in the `/src` folder. * `/src/index.html` is a great place to start exploring. * Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. * Tests: there are different kinds of tests for the frontend and the smart contract. * See `contract/README` for info about how it's tested. * The frontend code gets tested with [jest]. * You can run both of these at once with `yarn run test`. ## Deployment * Every smart contract in NEAR has its [own associated account][NEAR accounts]. * When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. * When you're ready to make it permanent, here's how. ### Step 1 - Create an acount for the contract * Create an account for the contract * Each account on NEAR can have at most one contract deployed to it. * If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near.react.my-first-fullstack.your-name.testnet`. * Assuming you've already created an account on [NEAR Wallet], here's how to create `near.react.my-first-fullstack.your-name.testnet`: * Execute the command below to authorize NEAR * `near login` * Create a subaccount (replace `YOUR-NAME` below with your actual account name): * `near create-account near.react.my-first-fullstack.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet` ### Step 2 - Set contract name in code * Modify the line in `src/config.js` that sets the account name of the contract. * Set the account name to the account id you used above. * `const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near.react.my-first-fullstack.YOUR-NAME.testnet'` ### Step 3 - Deploy * Execute the command below to build and deploy the smart contract to the NEAR TestNet * `yarn deploy` 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. * This will only work if the project already has a repository set up on GitHub. * Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. ## Troubleshooting * On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. * Please see [this issue](https://github.com/zkat/npx/issues/209) for more details.
esaminu_test-rs-boilerplate-1003
.eslintrc.yml .github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml deploy-to-console.yml labels.yml lock.yml pr-labels.yml stale.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"message":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. <h1 align="center"> <a href="https://github.com/near/boilerplate-template-rs"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Rust Boilerplate Template <br /> <br /> <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [About](#about) - [Built With](#built-with) - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors & contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React + Rust skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Test your contract: npm test Start your frontend: npm start Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template-rs/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template-rs/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Rust Boilerplate Template: - Add a [GitHub Star](https://github.com/near/boilerplate-template-rs) to the project. - Tweet about the Rust Boilerplate Template. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Rust Boilerplate Template **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template-rs/contributors). ## Security Rust Boilerplate Template follows good practices of security, but 100% security cannot be assured. Rust Boilerplate Template is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._
harshD42_near-evoting
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# ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0,4.1,4.2?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 67 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. ## Test Strategy - tests are copied from the [polyfill implementation](https://github.com/tc39/proposal-temporal/tree/main/polyfill/test) - tests should be removed if they relate to features that do not make sense for TS/AS, i.e. tests that validate the shape of an object do not make sense in a language with compile-time type checking - tests that fail because a feature has not been implemented yet should be left as failures. # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/main/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _: [], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _: [2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # URI.js URI.js is an [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt) compliant, scheme extendable URI parsing/validating/resolving library for all JavaScript environments (browsers, Node.js, etc). It is also compliant with the IRI ([RFC 3987](http://www.ietf.org/rfc/rfc3987.txt)), IDNA ([RFC 5890](http://www.ietf.org/rfc/rfc5890.txt)), IPv6 Address ([RFC 5952](http://www.ietf.org/rfc/rfc5952.txt)), IPv6 Zone Identifier ([RFC 6874](http://www.ietf.org/rfc/rfc6874.txt)) specifications. URI.js has an extensive test suite, and works in all (Node.js, web) environments. It weighs in at 6.4kb (gzipped, 17kb deflated). ## API ### Parsing URI.parse("uri://user:[email protected]:123/one/two.three?q1=a1&q2=a2#body"); //returns: //{ // scheme : "uri", // userinfo : "user:pass", // host : "example.com", // port : 123, // path : "/one/two.three", // query : "q1=a1&q2=a2", // fragment : "body" //} ### Serializing URI.serialize({scheme : "http", host : "example.com", fragment : "footer"}) === "http://example.com/#footer" ### Resolving URI.resolve("uri://a/b/c/d?q", "../../g") === "uri://a/g" ### Normalizing URI.normalize("HTTP://ABC.com:80/%7Esmith/home.html") === "http://abc.com/~smith/home.html" ### Comparison URI.equal("example://a/b/c/%7Bfoo%7D", "eXAMPLE://a/./b/../b/%63/%7bfoo%7d") === true ### IP Support //IPv4 normalization URI.normalize("//192.068.001.000") === "//192.68.1.0" //IPv6 normalization URI.normalize("//[2001:0:0DB8::0:0001]") === "//[2001:0:db8::1]" //IPv6 zone identifier support URI.parse("//[2001:db8::7%25en1]"); //returns: //{ // host : "2001:db8::7%en1" //} ### IRI Support //convert IRI to URI URI.serialize(URI.parse("http://examplé.org/rosé")) === "http://xn--exampl-gva.org/ros%C3%A9" //convert URI to IRI URI.serialize(URI.parse("http://xn--exampl-gva.org/ros%C3%A9"), {iri:true}) === "http://examplé.org/rosé" ### Options All of the above functions can accept an additional options argument that is an object that can contain one or more of the following properties: * `scheme` (string) Indicates the scheme that the URI should be treated as, overriding the URI's normal scheme parsing behavior. * `reference` (string) If set to `"suffix"`, it indicates that the URI is in the suffix format, and the validator will use the option's `scheme` property to determine the URI's scheme. * `tolerant` (boolean, false) If set to `true`, the parser will relax URI resolving rules. * `absolutePath` (boolean, false) If set to `true`, the serializer will not resolve a relative `path` component. * `iri` (boolean, false) If set to `true`, the serializer will unescape non-ASCII characters as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `unicodeSupport` (boolean, false) If set to `true`, the parser will unescape non-ASCII characters in the parsed output as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `domainHost` (boolean, false) If set to `true`, the library will treat the `host` component as a domain name, and convert IDNs (International Domain Names) as per [RFC 5891](http://www.ietf.org/rfc/rfc5891.txt). ## Scheme Extendable URI.js supports inserting custom [scheme](http://en.wikipedia.org/wiki/URI_scheme) dependent processing rules. Currently, URI.js has built in support for the following schemes: * http \[[RFC 2616](http://www.ietf.org/rfc/rfc2616.txt)\] * https \[[RFC 2818](http://www.ietf.org/rfc/rfc2818.txt)\] * ws \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * wss \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * mailto \[[RFC 6068](http://www.ietf.org/rfc/rfc6068.txt)\] * urn \[[RFC 2141](http://www.ietf.org/rfc/rfc2141.txt)\] * urn:uuid \[[RFC 4122](http://www.ietf.org/rfc/rfc4122.txt)\] ### HTTP/HTTPS Support URI.equal("HTTP://ABC.COM:80", "http://abc.com/") === true URI.equal("https://abc.com", "HTTPS://ABC.COM:443/") === true ### WS/WSS Support URI.parse("wss://example.com/foo?bar=baz"); //returns: //{ // scheme : "wss", // host: "example.com", // resourceName: "/foo?bar=baz", // secure: true, //} URI.equal("WS://ABC.COM:80/chat#one", "ws://abc.com/chat") === true ### Mailto Support URI.parse("mailto:[email protected],[email protected]?subject=SUBSCRIBE&body=Sign%20me%20up!"); //returns: //{ // scheme : "mailto", // to : ["[email protected]", "[email protected]"], // subject : "SUBSCRIBE", // body : "Sign me up!" //} URI.serialize({ scheme : "mailto", to : ["[email protected]"], subject : "REMOVE", body : "Please remove me", headers : { cc : "[email protected]" } }) === "mailto:[email protected][email protected]&subject=REMOVE&body=Please%20remove%20me" ### URN Support URI.parse("urn:example:foo"); //returns: //{ // scheme : "urn", // nid : "example", // nss : "foo", //} #### URN UUID Support URI.parse("urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6"); //returns: //{ // scheme : "urn", // nid : "uuid", // uuid : "f81d4fae-7dec-11d0-a765-00a0c91e6bf6", //} ## Usage To load in a browser, use the following tag: <script type="text/javascript" src="uri-js/dist/es5/uri.all.min.js"></script> To load in a CommonJS/Module environment, first install with npm/yarn by running on the command line: npm install uri-js # OR yarn add uri-js Then, in your code, load it using: const URI = require("uri-js"); If you are writing your code in ES6+ (ESNEXT) or TypeScript, you would load it using: import * as URI from "uri-js"; Or you can load just what you need using named exports: import { parse, serialize, resolve, resolveComponents, normalize, equal, removeDotSegments, pctEncChar, pctDecChars, escapeComponent, unescapeComponent } from "uri-js"; ## Breaking changes ### Breaking changes from 3.x URN parsing has been completely changed to better align with the specification. Scheme is now always `urn`, but has two new properties: `nid` which contains the Namspace Identifier, and `nss` which contains the Namespace Specific String. The `nss` property will be removed by higher order scheme handlers, such as the UUID URN scheme handler. The UUID of a URN can now be found in the `uuid` property. ### Breaking changes from 2.x URI validation has been removed as it was slow, exposed a vulnerabilty, and was generally not useful. ### Breaking changes from 1.x The `errors` array on parsed components is now an `error` string. # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # fast-levenshtein - Levenshtein algorithm in Javascript [![Build Status](https://secure.travis-ci.org/hiddentao/fast-levenshtein.png)](http://travis-ci.org/hiddentao/fast-levenshtein) [![NPM module](https://badge.fury.io/js/fast-levenshtein.png)](https://badge.fury.io/js/fast-levenshtein) [![NPM downloads](https://img.shields.io/npm/dm/fast-levenshtein.svg?maxAge=2592000)](https://www.npmjs.com/package/fast-levenshtein) [![Follow on Twitter](https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Follow&maxAge=2592000)](https://twitter.com/hiddentao) An efficient Javascript implementation of the [Levenshtein algorithm](http://en.wikipedia.org/wiki/Levenshtein_distance) with locale-specific collator support. ## Features * Works in node.js and in the browser. * Better performance than other implementations by not needing to store the whole matrix ([more info](http://www.codeproject.com/Articles/13525/Fast-memory-efficient-Levenshtein-algorithm)). * Locale-sensitive string comparisions if needed. * Comprehensive test suite and performance benchmark. * Small: <1 KB minified and gzipped ## Installation ### node.js Install using [npm](http://npmjs.org/): ```bash $ npm install fast-levenshtein ``` ### Browser Using bower: ```bash $ bower install fast-levenshtein ``` If you are not using any module loader system then the API will then be accessible via the `window.Levenshtein` object. ## Examples **Default usage** ```javascript var levenshtein = require('fast-levenshtein'); var distance = levenshtein.get('back', 'book'); // 2 var distance = levenshtein.get('我愛你', '我叫你'); // 1 ``` **Locale-sensitive string comparisons** It supports using [Intl.Collator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Collator) for locale-sensitive string comparisons: ```javascript var levenshtein = require('fast-levenshtein'); levenshtein.get('mikailovitch', 'Mikhaïlovitch', { useCollator: true}); // 1 ``` ## Building and Testing To build the code and run the tests: ```bash $ npm install -g grunt-cli $ npm install $ npm run build ``` ## Performance _Thanks to [Titus Wormer](https://github.com/wooorm) for [encouraging me](https://github.com/hiddentao/fast-levenshtein/issues/1) to do this._ Benchmarked against other node.js levenshtein distance modules (on Macbook Air 2012, Core i7, 8GB RAM): ```bash Running suite Implementation comparison [benchmark/speed.js]... >> levenshtein-edit-distance x 234 ops/sec ±3.02% (73 runs sampled) >> levenshtein-component x 422 ops/sec ±4.38% (83 runs sampled) >> levenshtein-deltas x 283 ops/sec ±3.83% (78 runs sampled) >> natural x 255 ops/sec ±0.76% (88 runs sampled) >> levenshtein x 180 ops/sec ±3.55% (86 runs sampled) >> fast-levenshtein x 1,792 ops/sec ±2.72% (95 runs sampled) Benchmark done. Fastest test is fast-levenshtein at 4.2x faster than levenshtein-component ``` You can run this benchmark yourself by doing: ```bash $ npm install $ npm run build $ npm run benchmark ``` ## Contributing If you wish to submit a pull request please update and/or create new tests for any changes you make and ensure the grunt build passes. See [CONTRIBUTING.md](https://github.com/hiddentao/fast-levenshtein/blob/master/CONTRIBUTING.md) for details. ## License MIT - see [LICENSE.md](https://github.com/hiddentao/fast-levenshtein/blob/master/LICENSE.md) # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # `asbuild` [![Stars](https://img.shields.io/github/stars/AssemblyScript/asbuild.svg?style=social&maxAge=3600&label=Star)](https://github.com/AssemblyScript/asbuild/stargazers) *A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc.* ## 🚩 Table of Contents - [Installing](#-installing) - [Usage](#-usage) - [`asb init`](#asb-init---create-an-empty-project) - [`asb test`](#asb-test---run-as-pect-tests) - [`asb fmt`](#asb-fmt---format-as-files-using-eslint) - [`asb run`](#asb-run---run-a-wasi-binary) - [`asb build`](#asb-build---compile-the-project-using-asc) - [Background](#-background) ## 🔧 Installing Install it globally ``` npm install -g asbuild ``` Or, locally as dev dependencies ``` npm install --save-dev asbuild ``` ## 💡 Usage ``` Build tool for AssemblyScript projects. Usage: asb [command] [options] Commands: asb Alias of build command, to maintain back-ward compatibility [default] asb build Compile a local package and all of its dependencies [aliases: compile, make] asb init [baseDir] Create a new AS package in an given directory asb test Run as-pect tests asb fmt [paths..] This utility formats current module using eslint. [aliases: format, lint] Options: --version Show version number [boolean] --help Show help [boolean] ``` ### `asb init` - Create an empty project ``` asb init [baseDir] Create a new AS package in an given directory Positionals: baseDir Create a sample AS project in this directory [string] [default: "."] Options: --version Show version number [boolean] --help Show help [boolean] --yes Skip the interactive prompt [boolean] [default: false] ``` ### `asb test` - Run as-pect tests ``` asb test Run as-pect tests USAGE: asb test [options] -- [aspect_options] Options: --version Show version number [boolean] --help Show help [boolean] --verbose, --vv Print out arguments passed to as-pect [boolean] [default: false] ``` ### `asb fmt` - Format AS files using ESlint ``` asb fmt [paths..] This utility formats current module using eslint. Positionals: paths Paths to format [array] [default: ["."]] Initialisation: --init Generates recommended eslint config for AS Projects [boolean] Miscellaneous --lint, --dry-run Tries to fix problems without saving the changes to the file system [boolean] [default: false] Options: --version Show version number [boolean] --help Show help ``` ### `asb run` - Run a WASI binary ``` asb run Run a WASI binary USAGE: asb run [options] [binary path] -- [binary options] Positionals: binary path to Wasm binary [string] [required] Options: --version Show version number [boolean] --help Show help [boolean] --preopen, -p comma separated list of directories to open. [default: "."] ``` ### `asb build` - Compile the project using asc ``` asb build Compile a local package and all of its dependencies USAGE: asb build [entry_file] [options] -- [asc_options] Options: --version Show version number [boolean] --help Show help [boolean] --baseDir, -d Base directory of project. [string] [default: "."] --config, -c Path to asconfig file [string] [default: "./asconfig.json"] --wat Output wat file to outDir [boolean] [default: false] --outDir Directory to place built binaries. Default "./build/<target>/" [string] --target Target for compilation [string] [default: "release"] --verbose Print out arguments passed to asc [boolean] [default: false] Examples: asb build Build release of 'assembly/index.ts to build/release/packageName.wasm asb build --target release Build a release binary asb build -- --measure Pass argument to 'asc' ``` #### Defaults ##### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ##### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./tests/build_test) ## 📖 Background Asbuild started as wrapper around `asc` to provide an easier CLI interface and now has been extened to support other commands like `init`, `test` and `fmt` just like `cargo` to become a one stop build tool for AS Projects. ## 📜 License This library is provided under the open-source [MIT license](https://choosealicense.com/licenses/mit/). # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). Overview [![Build Status](https://travis-ci.org/lydell/js-tokens.svg?branch=master)](https://travis-ci.org/lydell/js-tokens) ======== A regex that tokenizes JavaScript. ```js var jsTokens = require("js-tokens").default var jsString = "var foo=opts.foo;\n..." jsString.match(jsTokens) // ["var", " ", "foo", "=", "opts", ".", "foo", ";", "\n", ...] ``` Installation ============ `npm install js-tokens` ```js import jsTokens from "js-tokens" // or: var jsTokens = require("js-tokens").default ``` Usage ===== ### `jsTokens` ### A regex with the `g` flag that matches JavaScript tokens. The regex _always_ matches, even invalid JavaScript and the empty string. The next match is always directly after the previous. ### `var token = matchToToken(match)` ### ```js import {matchToToken} from "js-tokens" // or: var matchToToken = require("js-tokens").matchToToken ``` Takes a `match` returned by `jsTokens.exec(string)`, and returns a `{type: String, value: String}` object. The following types are available: - string - comment - regex - number - name - punctuator - whitespace - invalid Multi-line comments and strings also have a `closed` property indicating if the token was closed or not (see below). Comments and strings both come in several flavors. To distinguish them, check if the token starts with `//`, `/*`, `'`, `"` or `` ` ``. Names are ECMAScript IdentifierNames, that is, including both identifiers and keywords. You may use [is-keyword-js] to tell them apart. Whitespace includes both line terminators and other whitespace. [is-keyword-js]: https://github.com/crissdev/is-keyword-js ECMAScript support ================== The intention is to always support the latest ECMAScript version whose feature set has been finalized. If adding support for a newer version requires changes, a new version with a major verion bump will be released. Currently, ECMAScript 2018 is supported. Invalid code handling ===================== Unterminated strings are still matched as strings. JavaScript strings cannot contain (unescaped) newlines, so unterminated strings simply end at the end of the line. Unterminated template strings can contain unescaped newlines, though, so they go on to the end of input. Unterminated multi-line comments are also still matched as comments. They simply go on to the end of the input. Unterminated regex literals are likely matched as division and whatever is inside the regex. Invalid ASCII characters have their own capturing group. Invalid non-ASCII characters are treated as names, to simplify the matching of names (except unicode spaces which are treated as whitespace). Note: See also the [ES2018](#es2018) section. Regex literals may contain invalid regex syntax. They are still matched as regex literals. They may also contain repeated regex flags, to keep the regex simple. Strings may contain invalid escape sequences. Limitations =========== Tokenizing JavaScript using regexes—in fact, _one single regex_—won’t be perfect. But that’s not the point either. You may compare jsTokens with [esprima] by using `esprima-compare.js`. See `npm run esprima-compare`! [esprima]: http://esprima.org/ ### Template string interpolation ### Template strings are matched as single tokens, from the starting `` ` `` to the ending `` ` ``, including interpolations (whose tokens are not matched individually). Matching template string interpolations requires recursive balancing of `{` and `}`—something that JavaScript regexes cannot do. Only one level of nesting is supported. ### Division and regex literals collision ### Consider this example: ```js var g = 9.82 var number = bar / 2/g var regex = / 2/g ``` A human can easily understand that in the `number` line we’re dealing with division, and in the `regex` line we’re dealing with a regex literal. How come? Because humans can look at the whole code to put the `/` characters in context. A JavaScript regex cannot. It only sees forwards. (Well, ES2018 regexes can also look backwards. See the [ES2018](#es2018) section). When the `jsTokens` regex scans throught the above, it will see the following at the end of both the `number` and `regex` rows: ```js / 2/g ``` It is then impossible to know if that is a regex literal, or part of an expression dealing with division. Here is a similar case: ```js foo /= 2/g foo(/= 2/g) ``` The first line divides the `foo` variable with `2/g`. The second line calls the `foo` function with the regex literal `/= 2/g`. Again, since `jsTokens` only sees forwards, it cannot tell the two cases apart. There are some cases where we _can_ tell division and regex literals apart, though. First off, we have the simple cases where there’s only one slash in the line: ```js var foo = 2/g foo /= 2 ``` Regex literals cannot contain newlines, so the above cases are correctly identified as division. Things are only problematic when there are more than one non-comment slash in a single line. Secondly, not every character is a valid regex flag. ```js var number = bar / 2/e ``` The above example is also correctly identified as division, because `e` is not a valid regex flag. I initially wanted to future-proof by allowing `[a-zA-Z]*` (any letter) as flags, but it is not worth it since it increases the amount of ambigous cases. So only the standard `g`, `m`, `i`, `y` and `u` flags are allowed. This means that the above example will be identified as division as long as you don’t rename the `e` variable to some permutation of `gmiyus` 1 to 6 characters long. Lastly, we can look _forward_ for information. - If the token following what looks like a regex literal is not valid after a regex literal, but is valid in a division expression, then the regex literal is treated as division instead. For example, a flagless regex cannot be followed by a string, number or name, but all of those three can be the denominator of a division. - Generally, if what looks like a regex literal is followed by an operator, the regex literal is treated as division instead. This is because regexes are seldomly used with operators (such as `+`, `*`, `&&` and `==`), but division could likely be part of such an expression. Please consult the regex source and the test cases for precise information on when regex or division is matched (should you need to know). In short, you could sum it up as: If the end of a statement looks like a regex literal (even if it isn’t), it will be treated as one. Otherwise it should work as expected (if you write sane code). ### ES2018 ### ES2018 added some nice regex improvements to the language. - [Unicode property escapes] should allow telling names and invalid non-ASCII characters apart without blowing up the regex size. - [Lookbehind assertions] should allow matching telling division and regex literals apart in more cases. - [Named capture groups] might simplify some things. These things would be nice to do, but are not critical. They probably have to wait until the oldest maintained Node.js LTS release supports those features. [Unicode property escapes]: http://2ality.com/2017/07/regexp-unicode-property-escapes.html [Lookbehind assertions]: http://2ality.com/2017/05/regexp-lookbehind-assertions.html [Named capture groups]: http://2ality.com/2017/05/regexp-named-capture-groups.html License ======= [MIT](LICENSE). ## assemblyscript-temporal An implementation of temporal within AssemblyScript, with an initial focus on non-timezone-aware classes and functionality. ### Why? AssemblyScript has minimal `Date` support, however, the JS Date API itself is terrible and people tend not to use it that often. As a result libraries like moment / luxon have become staple replacements. However, there is now a [relatively mature TC39 proposal](https://github.com/tc39/proposal-temporal) that adds greatly improved date support to JS. The goal of this project is to implement Temporal for AssemblyScript. ### Usage This library currently supports the following types: #### `PlainDateTime` A `PlainDateTime` represents a calendar date and wall-clock time that does not carry time zone information, e.g. December 7th, 1995 at 3:00 PM (in the Gregorian calendar). For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindatetime.html), this implementation follows the specification as closely as possible. You can create a `PlainDateTime` from individual components, a string or an object literal: ```javascript datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.year; // 2019; datetime.month; // 11; // ... datetime.nanosecond; // 789; datetime = PlainDateTime.from("1976-11-18T12:34:56"); datetime.toString(); // "1976-11-18T12:34:56" datetime = PlainDateTime.from({ year: 1966, month: 3, day: 3 }); datetime.toString(); // "1966-03-03T00:00:00" ``` There are various ways you can manipulate a date: ```javascript // use 'with' to copy a date but with various property values overriden datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.with({ year: 2019 }).toString(); // "2019-11-18T15:23:30.123456789" // use 'add' or 'substract' to add / subtract a duration datetime = PlainDateTime.from("2020-01-12T15:00"); datetime.add({ months: 1 }).toString(); // "2020-02-12T15:00:00"); // add / subtract support Duration objects or object literals datetime.add(new Duration(1)).toString(); // "2021-01-12T15:00:00"); ``` You can compare dates and check for equality ```javascript dt1 = PlainDateTime.from("1976-11-18"); dt2 = PlainDateTime.from("2019-10-29"); PlainDateTime.compare(dt1, dt1); // 0 PlainDateTime.compare(dt1, dt2); // -1 dt1.equals(dt1); // true ``` Currently `PlainDateTime` only supports the ISO 8601 (Gregorian) calendar. #### `PlainDate` A `PlainDate` object represents a calendar date that is not associated with a particular time or time zone, e.g. August 24th, 2006. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindate.html), this implementation follows the specification as closely as possible. The `PlainDate` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainTime` A `PlainTime` object represents a wall-clock time that is not associated with a particular date or time zone, e.g. 7:39 PM. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaintime.html), this implementation follows the specification as closely as possible. The `PlainTime` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainMonthDay` A date without a year component. This is useful to express things like "Bastille Day is on the 14th of July". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainmonthday.html) , this implementation follows the specification as closely as possible. ```javascript const monthDay = PlainMonthDay.from({ month: 7, day: 14 }); // => 07-14 const date = monthDay.toPlainDate({ year: 2030 }); // => 2030-07-14 date.dayOfWeek; // => 7 ``` The `PlainMonthDay` API is almost identical to `PlainDateTime`, so see above for more API usage examples. #### `PlainYearMonth` A date without a day component. This is useful to express things like "the October 2020 meeting". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainyearmonth.html) , this implementation follows the specification as closely as possible. The `PlainYearMonth` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `now` The `now` object has several methods which give information about the current time and date. ```javascript dateTime = now.plainDateTimeISO(); dateTime.toString(); // 2021-04-01T12:05:47.357 ``` ## Contributing This project is open source, MIT licensed and your contributions are very much welcomed. There is a [brief document that outlines implementation progress and priorities](./development.md). # sprintf.js **sprintf.js** is a complete open source JavaScript sprintf implementation for the *browser* and *node.js*. Its prototype is simple: string sprintf(string format , [mixed arg1 [, mixed arg2 [ ,...]]]) The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes sprintf to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## JavaScript `vsprintf` `vsprintf` is the same as `sprintf` except that it accepts an array of arguments, rather than a variable number of arguments: vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) ## Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") And, of course, you can repeat the placeholders without having to increase the number of arguments. ## Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: "Dolly" } sprintf("Hello %(name)s", user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: "Dolly"}, {name: "Molly"}, {name: "Polly"} ] sprintf("Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s", {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ## Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on-the-fly. sprintf("Current timestamp: %d", Date.now) // Current timestamp: 1398005382890 sprintf("Current date and time: %s", function() { return new Date().toString() }) # AngularJS You can now use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. # Installation ## Via Bower bower install sprintf ## Or as a node.js module npm install sprintf-js ### Usage var sprintf = require("sprintf-js").sprintf, vsprintf = require("sprintf-js").vsprintf sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) # License **sprintf.js** is licensed under the terms of the 3-clause BSD license. # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # assemblyscript-regex A regex engine for AssemblyScript. [AssemblyScript](https://www.assemblyscript.org/) is a new language, based on TypeScript, that runs on WebAssembly. AssemblyScript has a lightweight standard library, but lacks support for Regular Expression. The project fills that gap! This project exposes an API that mirrors the JavaScript [RegExp](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp) class: ```javascript const regex = new RegExp("fo*", "g"); const str = "table football, foul"; let match: Match | null = regex.exec(str); while (match != null) { // first iteration // match.index = 6 // match.matches[0] = "foo" // second iteration // match.index = 16 // match.matches[0] = "fo" match = regex.exec(str); } ``` ## Project status The initial focus of this implementation has been feature support and functionality over performance. It currently supports a sufficient number of regex features to be considered useful, including most character classes, common assertions, groups, alternations, capturing groups and quantifiers. The next phase of development will focussed on more extensive testing and performance. The project currently has reasonable unit test coverage, focussed on positive and negative test cases on a per-feature basis. It also includes a more exhaustive test suite with test cases borrowed from another regex library. ### Feature support Based on the classfication within the [MDN cheatsheet](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions/Cheatsheet) **Character sets** - [x] . - [x] \d - [x] \D - [x] \w - [x] \W - [x] \s - [x] \S - [x] \t - [x] \r - [x] \n - [x] \v - [x] \f - [ ] [\b] - [ ] \0 - [ ] \cX - [x] \xhh - [x] \uhhhh - [ ] \u{hhhh} or \u{hhhhh} - [x] \ **Assertions** - [x] ^ - [x] $ - [ ] \b - [ ] \B **Other assertions** - [ ] x(?=y) Lookahead assertion - [ ] x(?!y) Negative lookahead assertion - [ ] (?<=y)x Lookbehind assertion - [ ] (?<!y)x Negative lookbehind assertion **Groups and ranges** - [x] x|y - [x] [xyz][a-c] - [x] [^xyz][^a-c] - [x] (x) capturing group - [ ] \n back reference - [ ] (?<Name>x) named capturing group - [x] (?:x) Non-capturing group **Quantifiers** - [x] x\* - [x] x+ - [x] x? - [x] x{n} - [x] x{n,} - [x] x{n,m} - [ ] x\*? / x+? / ... **RegExp** - [x] global - [ ] sticky - [x] case insensitive - [x] multiline - [x] dotAll - [ ] unicode ### Development This project is open source, MIT licenced and your contributions are very much welcomed. To get started, check out the repository and install dependencies: ``` $ npm install ``` A few general points about the tools and processes this project uses: - This project uses prettier for code formatting and eslint to provide additional syntactic checks. These are both run on `npm test` and as part of the CI build. - The unit tests are executed using [as-pect](https://github.com/jtenner/as-pect) - a native AssemblyScript test runner - The specification tests are within the `spec` folder. The `npm run test:generate` target transforms these tests into as-pect tests which execute as part of the standard build / test cycle - In order to support improved debugging you can execute this library as TypeScript (rather than WebAssembly), via the `npm run tsrun` target. # function-bind <!-- [![build status][travis-svg]][travis-url] [![NPM version][npm-badge-svg]][npm-url] [![Coverage Status][5]][6] [![gemnasium Dependency Status][7]][8] [![Dependency status][deps-svg]][deps-url] [![Dev Dependency status][dev-deps-svg]][dev-deps-url] --> <!-- [![browser support][11]][12] --> Implementation of function.prototype.bind ## Example I mainly do this for unit tests I run on phantomjs. PhantomJS does not have Function.prototype.bind :( ```js Function.prototype.bind = require("function-bind") ``` ## Installation `npm install function-bind` ## Contributors - Raynos ## MIT Licenced [travis-svg]: https://travis-ci.org/Raynos/function-bind.svg [travis-url]: https://travis-ci.org/Raynos/function-bind [npm-badge-svg]: https://badge.fury.io/js/function-bind.svg [npm-url]: https://npmjs.org/package/function-bind [5]: https://coveralls.io/repos/Raynos/function-bind/badge.png [6]: https://coveralls.io/r/Raynos/function-bind [7]: https://gemnasium.com/Raynos/function-bind.png [8]: https://gemnasium.com/Raynos/function-bind [deps-svg]: https://david-dm.org/Raynos/function-bind.svg [deps-url]: https://david-dm.org/Raynos/function-bind [dev-deps-svg]: https://david-dm.org/Raynos/function-bind/dev-status.svg [dev-deps-url]: https://david-dm.org/Raynos/function-bind#info=devDependencies [11]: https://ci.testling.com/Raynos/function-bind.png [12]: https://ci.testling.com/Raynos/function-bind # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` [![NPM version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![Downloads][downloads-image]][downloads-url] [![Join the chat at https://gitter.im/eslint/doctrine](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/eslint/doctrine?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Doctrine Doctrine is a [JSDoc](http://usejsdoc.org) parser that parses documentation comments from JavaScript (you need to pass in the comment, not a whole JavaScript file). ## Installation You can install Doctrine using [npm](https://npmjs.com): ``` $ npm install doctrine --save-dev ``` Doctrine can also be used in web browsers using [Browserify](http://browserify.org). ## Usage Require doctrine inside of your JavaScript: ```js var doctrine = require("doctrine"); ``` ### parse() The primary method is `parse()`, which accepts two arguments: the JSDoc comment to parse and an optional options object. The available options are: * `unwrap` - set to `true` to delete the leading `/**`, any `*` that begins a line, and the trailing `*/` from the source text. Default: `false`. * `tags` - an array of tags to return. When specified, Doctrine returns only tags in this array. For example, if `tags` is `["param"]`, then only `@param` tags will be returned. Default: `null`. * `recoverable` - set to `true` to keep parsing even when syntax errors occur. Default: `false`. * `sloppy` - set to `true` to allow optional parameters to be specified in brackets (`@param {string} [foo]`). Default: `false`. * `lineNumbers` - set to `true` to add `lineNumber` to each node, specifying the line on which the node is found in the source. Default: `false`. * `range` - set to `true` to add `range` to each node, specifying the start and end index of the node in the original comment. Default: `false`. Here's a simple example: ```js var ast = doctrine.parse( [ "/**", " * This function comment is parsed by doctrine", " * @param {{ok:String}} userName", "*/" ].join('\n'), { unwrap: true }); ``` This example returns the following AST: { "description": "This function comment is parsed by doctrine", "tags": [ { "title": "param", "description": null, "type": { "type": "RecordType", "fields": [ { "type": "FieldType", "key": "ok", "value": { "type": "NameExpression", "name": "String" } } ] }, "name": "userName" } ] } See the [demo page](http://eslint.org/doctrine/demo/) more detail. ## Team These folks keep the project moving and are resources for help: * Nicholas C. Zakas ([@nzakas](https://github.com/nzakas)) - project lead * Yusuke Suzuki ([@constellation](https://github.com/constellation)) - reviewer ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/doctrine/issues). ## Frequently Asked Questions ### Can I pass a whole JavaScript file to Doctrine? No. Doctrine can only parse JSDoc comments, so you'll need to pass just the JSDoc comment to Doctrine in order to work. ### License #### doctrine Copyright JS Foundation and other contributors, https://js.foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #### esprima some of functions is derived from esprima Copyright (C) 2012, 2011 [Ariya Hidayat](http://ariya.ofilabs.com/about) (twitter: [@ariyahidayat](http://twitter.com/ariyahidayat)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #### closure-compiler some of extensions is derived from closure-compiler Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ ### Where to ask for help? Join our [Chatroom](https://gitter.im/eslint/doctrine) [npm-image]: https://img.shields.io/npm/v/doctrine.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/doctrine [travis-image]: https://img.shields.io/travis/eslint/doctrine/master.svg?style=flat-square [travis-url]: https://travis-ci.org/eslint/doctrine [coveralls-image]: https://img.shields.io/coveralls/eslint/doctrine/master.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/eslint/doctrine?branch=master [downloads-image]: http://img.shields.io/npm/dm/doctrine.svg?style=flat-square [downloads-url]: https://www.npmjs.com/package/doctrine # near-evoting A NEAR Blockchain based E-Voting platform [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # is-extglob [![NPM version](https://img.shields.io/npm/v/is-extglob.svg?style=flat)](https://www.npmjs.com/package/is-extglob) [![NPM downloads](https://img.shields.io/npm/dm/is-extglob.svg?style=flat)](https://npmjs.org/package/is-extglob) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-extglob.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-extglob ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Escaped extglobs: ```js isExtglob('\\?(abc)'); isExtglob('\\@(abc)'); isExtglob('\\!(abc)'); isExtglob('\\*(abc)'); isExtglob('\\+(abc)'); ``` Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## History **v2.0** Adds support for escaping. Escaped exglobs no longer return true. ## About ### Related projects * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob "Returns `true` if an array has a glob pattern.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-extglob/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.1.31, on October 12, 2016._ # debug [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug) [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_. <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png"> ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Usage in child processes Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process. For example: ```javascript worker = fork(WORKER_WRAP_PATH, [workerPath], { stdio: [ /* stdin: */ 0, /* stdout: */ 'pipe', /* stderr: */ 'pipe', 'ipc', ], env: Object.assign({}, process.env, { DEBUG_COLORS: 1 // without this settings, colors won't be shown }), }); worker.stderr.pipe(process.stderr, { end: false }); ``` ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne - Josh Junon ## Backers Support us with a monthly donation and help us continue our activities. 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Copyright (c) 2018-2021 Josh Junon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. iMurmurHash.js ============== An incremental implementation of the MurmurHash3 (32-bit) hashing algorithm for JavaScript based on [Gary Court's implementation](https://github.com/garycourt/murmurhash-js) with [kazuyukitanimura's modifications](https://github.com/kazuyukitanimura/murmurhash-js). This version works significantly faster than the non-incremental version if you need to hash many small strings into a single hash, since string concatenation (to build the single string to pass the non-incremental version) is fairly costly. In one case tested, using the incremental version was about 50% faster than concatenating 5-10 strings and then hashing. Installation ------------ To use iMurmurHash in the browser, [download the latest version](https://raw.github.com/jensyt/imurmurhash-js/master/imurmurhash.min.js) and include it as a script on your site. ```html <script type="text/javascript" src="/scripts/imurmurhash.min.js"></script> <script> // Your code here, access iMurmurHash using the global object MurmurHash3 </script> ``` --- To use iMurmurHash in Node.js, install the module using NPM: ```bash npm install imurmurhash ``` Then simply include it in your scripts: ```javascript MurmurHash3 = require('imurmurhash'); ``` Quick Example ------------- ```javascript // Create the initial hash var hashState = MurmurHash3('string'); // Incrementally add text hashState.hash('more strings'); hashState.hash('even more strings'); // All calls can be chained if desired hashState.hash('and').hash('some').hash('more'); // Get a result hashState.result(); // returns 0xe4ccfe6b ``` Functions --------- ### MurmurHash3 ([string], [seed]) Get a hash state object, optionally initialized with the given _string_ and _seed_. _Seed_ must be a positive integer if provided. Calling this function without the `new` keyword will return a cached state object that has been reset. This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. If this constraint cannot be met, you can use `new` to create a new state object. For example: ```javascript // Use the cached object, calling the function again will return the same // object (but reset, so the current state would be lost) hashState = MurmurHash3(); ... // Create a new object that can be safely used however you wish. Calling the // function again will simply return a new state object, and no state loss // will occur, at the cost of creating more objects. hashState = new MurmurHash3(); ``` Both methods can be mixed however you like if you have different use cases. --- ### MurmurHash3.prototype.hash (string) Incrementally add _string_ to the hash. This can be called as many times as you want for the hash state object, including after a call to `result()`. Returns `this` so calls can be chained. --- ### MurmurHash3.prototype.result () Get the result of the hash as a 32-bit positive integer. This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. This means that it is perfectly safe to get results and then continue adding strings via `hash`. ```javascript // Do the whole string at once MurmurHash3('this is a test string').result(); // 0x70529328 // Do part of the string, get a result, then the other part var m = MurmurHash3('this is a'); m.result(); // 0xbfc4f834 m.hash(' test string').result(); // 0x70529328 (same as above) ``` --- ### MurmurHash3.prototype.reset ([seed]) Reset the state object for reuse, optionally using the given _seed_ (defaults to 0 like the constructor). Returns `this` so calls can be chained. --- License (MIT) ------------- Copyright (c) 2013 Gary Court, Jens Taylor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # fast-deep-equal The fastest deep equal with ES6 Map, Set and Typed arrays support. [![Build Status](https://travis-ci.org/epoberezkin/fast-deep-equal.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-deep-equal) [![npm](https://img.shields.io/npm/v/fast-deep-equal.svg)](https://www.npmjs.com/package/fast-deep-equal) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-deep-equal/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-deep-equal?branch=master) ## Install ```bash npm install fast-deep-equal ``` ## Features - ES5 compatible - works in node.js (8+) and browsers (IE9+) - checks equality of Date and RegExp objects by value. ES6 equal (`require('fast-deep-equal/es6')`) also supports: - Maps - Sets - Typed arrays ## Usage ```javascript var equal = require('fast-deep-equal'); console.log(equal({foo: 'bar'}, {foo: 'bar'})); // true ``` To support ES6 Maps, Sets and Typed arrays equality use: ```javascript var equal = require('fast-deep-equal/es6'); console.log(equal(Int16Array([1, 2]), Int16Array([1, 2]))); // true ``` To use with React (avoiding the traversal of React elements' _owner property that contains circular references and is not needed when comparing the elements - borrowed from [react-fast-compare](https://github.com/FormidableLabs/react-fast-compare)): ```javascript var equal = require('fast-deep-equal/react'); var equal = require('fast-deep-equal/es6/react'); ``` ## Performance benchmark Node.js v12.6.0: ``` fast-deep-equal x 261,950 ops/sec ±0.52% (89 runs sampled) fast-deep-equal/es6 x 212,991 ops/sec ±0.34% (92 runs sampled) fast-equals x 230,957 ops/sec ±0.83% (85 runs sampled) nano-equal x 187,995 ops/sec ±0.53% (88 runs sampled) shallow-equal-fuzzy x 138,302 ops/sec ±0.49% (90 runs sampled) underscore.isEqual x 74,423 ops/sec ±0.38% (89 runs sampled) lodash.isEqual x 36,637 ops/sec ±0.72% (90 runs sampled) deep-equal x 2,310 ops/sec ±0.37% (90 runs sampled) deep-eql x 35,312 ops/sec ±0.67% (91 runs sampled) ramda.equals x 12,054 ops/sec ±0.40% (91 runs sampled) util.isDeepStrictEqual x 46,440 ops/sec ±0.43% (90 runs sampled) assert.deepStrictEqual x 456 ops/sec ±0.71% (88 runs sampled) The fastest is fast-deep-equal ``` To run benchmark (requires node.js 6+): ```bash npm run benchmark ``` __Please note__: this benchmark runs against the available test cases. To choose the most performant library for your application, it is recommended to benchmark against your data and to NOT expect this benchmark to reflect the performance difference in your application. ## Enterprise support fast-deep-equal package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-deep-equal?utm_source=npm-fast-deep-equal&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE) # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` You can also just load the module for the function that you care about, if you'd like to minimize your footprint. ```js // load the whole API at once in a single object const semver = require('semver') // or just load the bits you need // all of them listed here, just pick and choose what you want // classes const SemVer = require('semver/classes/semver') const Comparator = require('semver/classes/comparator') const Range = require('semver/classes/range') // functions for working with versions const semverParse = require('semver/functions/parse') const semverValid = require('semver/functions/valid') const semverClean = require('semver/functions/clean') const semverInc = require('semver/functions/inc') const semverDiff = require('semver/functions/diff') const semverMajor = require('semver/functions/major') const semverMinor = require('semver/functions/minor') const semverPatch = require('semver/functions/patch') const semverPrerelease = require('semver/functions/prerelease') const semverCompare = require('semver/functions/compare') const semverRcompare = require('semver/functions/rcompare') const semverCompareLoose = require('semver/functions/compare-loose') const semverCompareBuild = require('semver/functions/compare-build') const semverSort = require('semver/functions/sort') const semverRsort = require('semver/functions/rsort') // low-level comparators between versions const semverGt = require('semver/functions/gt') const semverLt = require('semver/functions/lt') const semverEq = require('semver/functions/eq') const semverNeq = require('semver/functions/neq') const semverGte = require('semver/functions/gte') const semverLte = require('semver/functions/lte') const semverCmp = require('semver/functions/cmp') const semverCoerce = require('semver/functions/coerce') // working with ranges const semverSatisfies = require('semver/functions/satisfies') const semverMaxSatisfying = require('semver/ranges/max-satisfying') const semverMinSatisfying = require('semver/ranges/min-satisfying') const semverToComparators = require('semver/ranges/to-comparators') const semverMinVersion = require('semver/ranges/min-version') const semverValidRange = require('semver/ranges/valid') const semverOutside = require('semver/ranges/outside') const semverGtr = require('semver/ranges/gtr') const semverLtr = require('semver/ranges/ltr') const semverIntersects = require('semver/ranges/intersects') const simplifyRange = require('semver/ranges/simplify') const rangeSubset = require('semver/ranges/subset') ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0-0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0-0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any non-prerelease version satisfies, unless `includePrerelease` is specified, in which case any version at all satisfies) * `1.x` := `>=1.0.0 <2.0.0-0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0-0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0-0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0-0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0-0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0-0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0-0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0-0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0-0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0-0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0-0` * `^0.2.3` := `>=0.2.3 <0.3.0-0` * `^0.0.3` := `>=0.0.3 <0.0.4-0` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4-0` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0-0` * `^0.0.x` := `>=0.0.0 <0.1.0-0` * `^0.0` := `>=0.0.0 <0.1.0-0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0-0` * `^0.x` := `>=0.0.0 <1.0.0-0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect * `simplifyRange(versions, range)`: Return a "simplified" range that matches the same items in `versions` list as the range specified. Note that it does *not* guarantee that it would match the same versions in all cases, only for the set of versions provided. This is useful when generating ranges by joining together multiple versions with `||` programmatically, to provide the user with something a bit more ergonomic. If the provided range is shorter in string-length than the generated range, then that is returned. * `subset(subRange, superRange)`: Return `true` if the `subRange` range is entirely contained by the `superRange` range. Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` ## Exported Modules <!-- TODO: Make sure that all of these items are documented (classes aren't, eg), and then pull the module name into the documentation for that specific thing. --> You may pull in just the part of this semver utility that you need, if you are sensitive to packing and tree-shaking concerns. The main `require('semver')` export uses getter functions to lazily load the parts of the API that are used. The following modules are available: * `require('semver')` * `require('semver/classes')` * `require('semver/classes/comparator')` * `require('semver/classes/range')` * `require('semver/classes/semver')` * `require('semver/functions/clean')` * `require('semver/functions/cmp')` * `require('semver/functions/coerce')` * `require('semver/functions/compare')` * `require('semver/functions/compare-build')` * `require('semver/functions/compare-loose')` * `require('semver/functions/diff')` * `require('semver/functions/eq')` * `require('semver/functions/gt')` * `require('semver/functions/gte')` * `require('semver/functions/inc')` * `require('semver/functions/lt')` * `require('semver/functions/lte')` * `require('semver/functions/major')` * `require('semver/functions/minor')` * `require('semver/functions/neq')` * `require('semver/functions/parse')` * `require('semver/functions/patch')` * `require('semver/functions/prerelease')` * `require('semver/functions/rcompare')` * `require('semver/functions/rsort')` * `require('semver/functions/satisfies')` * `require('semver/functions/sort')` * `require('semver/functions/valid')` * `require('semver/ranges/gtr')` * `require('semver/ranges/intersects')` * `require('semver/ranges/ltr')` * `require('semver/ranges/max-satisfying')` * `require('semver/ranges/min-satisfying')` * `require('semver/ranges/min-version')` * `require('semver/ranges/outside')` * `require('semver/ranges/to-comparators')` * `require('semver/ranges/valid')` # path-parse [![Build Status](https://travis-ci.org/jbgutierrez/path-parse.svg?branch=master)](https://travis-ci.org/jbgutierrez/path-parse) > Node.js [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) [ponyfill](https://ponyfill.com). ## Install ``` $ npm install --save path-parse ``` ## Usage ```js var pathParse = require('path-parse'); pathParse('/home/user/dir/file.txt'); //=> { // root : "/", // dir : "/home/user/dir", // base : "file.txt", // ext : ".txt", // name : "file" // } ``` ## API See [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) docs. ### pathParse(path) ### pathParse.posix(path) The Posix specific version. ### pathParse.win32(path) The Windows specific version. ## License MIT © [Javier Blanco](http://jbgutierrez.info) # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. 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Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # ShellJS - Unix shell commands for Node.js [![Travis](https://img.shields.io/travis/shelljs/shelljs/master.svg?style=flat-square&label=unix)](https://travis-ci.org/shelljs/shelljs) [![AppVeyor](https://img.shields.io/appveyor/ci/shelljs/shelljs/master.svg?style=flat-square&label=windows)](https://ci.appveyor.com/project/shelljs/shelljs/branch/master) [![Codecov](https://img.shields.io/codecov/c/github/shelljs/shelljs/master.svg?style=flat-square&label=coverage)](https://codecov.io/gh/shelljs/shelljs) [![npm version](https://img.shields.io/npm/v/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) [![npm downloads](https://img.shields.io/npm/dm/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) ShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts! ShellJS is proudly tested on every node release since `v4`! The project is [unit-tested](http://travis-ci.org/shelljs/shelljs) and battle-tested in projects like: + [Firebug](http://getfirebug.com/) - Firefox's infamous debugger + [JSHint](http://jshint.com) & [ESLint](http://eslint.org/) - popular JavaScript linters + [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers + [Yeoman](http://yeoman.io/) - Web application stack and development tool + [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation + And [many more](https://npmjs.org/browse/depended/shelljs). If you have feedback, suggestions, or need help, feel free to post in our [issue tracker](https://github.com/shelljs/shelljs/issues). Think ShellJS is cool? Check out some related projects in our [Wiki page](https://github.com/shelljs/shelljs/wiki)! Upgrading from an older version? Check out our [breaking changes](https://github.com/shelljs/shelljs/wiki/Breaking-Changes) page to see what changes to watch out for while upgrading. ## Command line use If you just want cross platform UNIX commands, checkout our new project [shelljs/shx](https://github.com/shelljs/shx), a utility to expose `shelljs` to the command line. For example: ``` $ shx mkdir -p foo $ shx touch foo/bar.txt $ shx rm -rf foo ``` ## Plugin API ShellJS now supports third-party plugins! You can learn more about using plugins and writing your own ShellJS commands in [the wiki](https://github.com/shelljs/shelljs/wiki/Using-ShellJS-Plugins). ## A quick note about the docs For documentation on all the latest features, check out our [README](https://github.com/shelljs/shelljs). To read docs that are consistent with the latest release, check out [the npm page](https://www.npmjs.com/package/shelljs) or [shelljs.org](http://documentup.com/shelljs/shelljs). ## Installing Via npm: ```bash $ npm install [-g] shelljs ``` ## Examples ```javascript var shell = require('shelljs'); if (!shell.which('git')) { shell.echo('Sorry, this script requires git'); shell.exit(1); } // Copy files to release dir shell.rm('-rf', 'out/Release'); shell.cp('-R', 'stuff/', 'out/Release'); // Replace macros in each .js file shell.cd('lib'); shell.ls('*.js').forEach(function (file) { shell.sed('-i', 'BUILD_VERSION', 'v0.1.2', file); shell.sed('-i', /^.*REMOVE_THIS_LINE.*$/, '', file); shell.sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, shell.cat('macro.js'), file); }); shell.cd('..'); // Run external tool synchronously if (shell.exec('git commit -am "Auto-commit"').code !== 0) { shell.echo('Error: Git commit failed'); shell.exit(1); } ``` ## Exclude options If you need to pass a parameter that looks like an option, you can do so like: ```js shell.grep('--', '-v', 'path/to/file'); // Search for "-v", no grep options shell.cp('-R', '-dir', 'outdir'); // If already using an option, you're done ``` ## Global vs. Local We no longer recommend using a global-import for ShellJS (i.e. `require('shelljs/global')`). While still supported for convenience, this pollutes the global namespace, and should therefore only be used with caution. Instead, we recommend a local import (standard for npm packages): ```javascript var shell = require('shelljs'); shell.echo('hello world'); ``` <!-- DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED --> ## Command reference All commands run synchronously, unless otherwise stated. All commands accept standard bash globbing characters (`*`, `?`, etc.), compatible with the [node `glob` module](https://github.com/isaacs/node-glob). For less-commonly used commands and features, please check out our [wiki page](https://github.com/shelljs/shelljs/wiki). ### cat([options,] file [, file ...]) ### cat([options,] file_array) Available options: + `-n`: number all output lines Examples: ```javascript var str = cat('file*.txt'); var str = cat('file1', 'file2'); var str = cat(['file1', 'file2']); // same as above ``` Returns a string containing the given file, or a concatenated string containing the files if more than one file is given (a new line character is introduced between each file). ### cd([dir]) Changes to directory `dir` for the duration of the script. Changes to home directory if no argument is supplied. ### chmod([options,] octal_mode || octal_string, file) ### chmod([options,] symbolic_mode, file) Available options: + `-v`: output a diagnostic for every file processed + `-c`: like verbose, but report only when a change is made + `-R`: change files and directories recursively Examples: ```javascript chmod(755, '/Users/brandon'); chmod('755', '/Users/brandon'); // same as above chmod('u+x', '/Users/brandon'); chmod('-R', 'a-w', '/Users/brandon'); ``` Alters the permissions of a file or directory by either specifying the absolute permissions in octal form or expressing the changes in symbols. This command tries to mimic the POSIX behavior as much as possible. Notable exceptions: + In symbolic modes, `a-r` and `-r` are identical. No consideration is given to the `umask`. + There is no "quiet" option, since default behavior is to run silent. ### cp([options,] source [, source ...], dest) ### cp([options,] source_array, dest) Available options: + `-f`: force (default behavior) + `-n`: no-clobber + `-u`: only copy if `source` is newer than `dest` + `-r`, `-R`: recursive + `-L`: follow symlinks + `-P`: don't follow symlinks Examples: ```javascript cp('file1', 'dir1'); cp('-R', 'path/to/dir/', '~/newCopy/'); cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp'); cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above ``` Copies files. ### pushd([options,] [dir | '-N' | '+N']) Available options: + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `dir`: Sets the current working directory to the top of the stack, then executes the equivalent of `cd dir`. + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. Examples: ```javascript // process.cwd() === '/usr' pushd('/etc'); // Returns /etc /usr pushd('+1'); // Returns /usr /etc ``` Save the current directory on the top of the directory stack and then `cd` to `dir`. With no arguments, `pushd` exchanges the top two directories. Returns an array of paths in the stack. ### popd([options,] ['-N' | '+N']) Available options: + `-n`: Suppress the normal directory change when removing directories from the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero. + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero. Examples: ```javascript echo(process.cwd()); // '/usr' pushd('/etc'); // '/etc /usr' echo(process.cwd()); // '/etc' popd(); // '/usr' echo(process.cwd()); // '/usr' ``` When no arguments are given, `popd` removes the top directory from the stack and performs a `cd` to the new top directory. The elements are numbered from 0, starting at the first directory listed with dirs (i.e., `popd` is equivalent to `popd +0`). Returns an array of paths in the stack. ### dirs([options | '+N' | '-N']) Available options: + `-c`: Clears the directory stack by deleting all of the elements. + `-q`: Supresses output to the console. Arguments: + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero. + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero. Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if `+N` or `-N` was specified. See also: `pushd`, `popd` ### echo([options,] string [, string ...]) Available options: + `-e`: interpret backslash escapes (default) + `-n`: remove trailing newline from output Examples: ```javascript echo('hello world'); var str = echo('hello world'); echo('-n', 'no newline at end'); ``` Prints `string` to stdout, and returns string with additional utility methods like `.to()`. ### exec(command [, options] [, callback]) Available options: + `async`: Asynchronous execution. If a callback is provided, it will be set to `true`, regardless of the passed value (default: `false`). + `silent`: Do not echo program output to console (default: `false`). + `encoding`: Character encoding to use. Affects the values returned to stdout and stderr, and what is written to stdout and stderr when not in silent mode (default: `'utf8'`). + and any option available to Node.js's [`child_process.exec()`](https://nodejs.org/api/child_process.html#child_process_child_process_exec_command_options_callback) Examples: ```javascript var version = exec('node --version', {silent:true}).stdout; var child = exec('some_long_running_process', {async:true}); child.stdout.on('data', function(data) { /* ... do something with data ... */ }); exec('some_long_running_process', function(code, stdout, stderr) { console.log('Exit code:', code); console.log('Program output:', stdout); console.log('Program stderr:', stderr); }); ``` Executes the given `command` _synchronously_, unless otherwise specified. When in synchronous mode, this returns a `ShellString` (compatible with ShellJS v0.6.x, which returns an object of the form `{ code:..., stdout:... , stderr:... }`). Otherwise, this returns the child process object, and the `callback` receives the arguments `(code, stdout, stderr)`. Not seeing the behavior you want? `exec()` runs everything through `sh` by default (or `cmd.exe` on Windows), which differs from `bash`. If you need bash-specific behavior, try out the `{shell: 'path/to/bash'}` option. ### find(path [, path ...]) ### find(path_array) Examples: ```javascript find('src', 'lib'); find(['src', 'lib']); // same as above find('.').filter(function(file) { return file.match(/\.js$/); }); ``` Returns array of all files (however deep) in the given paths. The main difference from `ls('-R', path)` is that the resulting file names include the base directories (e.g., `lib/resources/file1` instead of just `file1`). ### grep([options,] regex_filter, file [, file ...]) ### grep([options,] regex_filter, file_array) Available options: + `-v`: Invert `regex_filter` (only print non-matching lines). + `-l`: Print only filenames of matching files. + `-i`: Ignore case. Examples: ```javascript grep('-v', 'GLOBAL_VARIABLE', '*.js'); grep('GLOBAL_VARIABLE', '*.js'); ``` Reads input string from given files and returns a string containing all lines of the file that match the given `regex_filter`. ### head([{'-n': \<num\>},] file [, file ...]) ### head([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the first `<num>` lines of the files Examples: ```javascript var str = head({'-n': 1}, 'file*.txt'); var str = head('file1', 'file2'); var str = head(['file1', 'file2']); // same as above ``` Read the start of a file. ### ln([options,] source, dest) Available options: + `-s`: symlink + `-f`: force Examples: ```javascript ln('file', 'newlink'); ln('-sf', 'file', 'existing'); ``` Links `source` to `dest`. Use `-f` to force the link, should `dest` already exist. ### ls([options,] [path, ...]) ### ls([options,] path_array) Available options: + `-R`: recursive + `-A`: all files (include files beginning with `.`, except for `.` and `..`) + `-L`: follow symlinks + `-d`: list directories themselves, not their contents + `-l`: list objects representing each file, each with fields containing `ls -l` output fields. See [`fs.Stats`](https://nodejs.org/api/fs.html#fs_class_fs_stats) for more info Examples: ```javascript ls('projs/*.js'); ls('-R', '/users/me', '/tmp'); ls('-R', ['/users/me', '/tmp']); // same as above ls('-l', 'file.txt'); // { name: 'file.txt', mode: 33188, nlink: 1, ...} ``` Returns array of files in the given `path`, or files in the current directory if no `path` is provided. ### mkdir([options,] dir [, dir ...]) ### mkdir([options,] dir_array) Available options: + `-p`: full path (and create intermediate directories, if necessary) Examples: ```javascript mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g'); mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above ``` Creates directories. ### mv([options ,] source [, source ...], dest') ### mv([options ,] source_array, dest') Available options: + `-f`: force (default behavior) + `-n`: no-clobber Examples: ```javascript mv('-n', 'file', 'dir/'); mv('file1', 'file2', 'dir/'); mv(['file1', 'file2'], 'dir/'); // same as above ``` Moves `source` file(s) to `dest`. ### pwd() Returns the current directory. ### rm([options,] file [, file ...]) ### rm([options,] file_array) Available options: + `-f`: force + `-r, -R`: recursive Examples: ```javascript rm('-rf', '/tmp/*'); rm('some_file.txt', 'another_file.txt'); rm(['some_file.txt', 'another_file.txt']); // same as above ``` Removes files. ### sed([options,] search_regex, replacement, file [, file ...]) ### sed([options,] search_regex, replacement, file_array) Available options: + `-i`: Replace contents of `file` in-place. _Note that no backups will be created!_ Examples: ```javascript sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js'); sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js'); ``` Reads an input string from `file`s, and performs a JavaScript `replace()` on the input using the given `search_regex` and `replacement` string or function. Returns the new string after replacement. Note: Like unix `sed`, ShellJS `sed` supports capture groups. Capture groups are specified using the `$n` syntax: ```javascript sed(/(\w+)\s(\w+)/, '$2, $1', 'file.txt'); ``` ### set(options) Available options: + `+/-e`: exit upon error (`config.fatal`) + `+/-v`: verbose: show all commands (`config.verbose`) + `+/-f`: disable filename expansion (globbing) Examples: ```javascript set('-e'); // exit upon first error set('+e'); // this undoes a "set('-e')" ``` Sets global configuration variables. ### sort([options,] file [, file ...]) ### sort([options,] file_array) Available options: + `-r`: Reverse the results + `-n`: Compare according to numerical value Examples: ```javascript sort('foo.txt', 'bar.txt'); sort('-r', 'foo.txt'); ``` Return the contents of the `file`s, sorted line-by-line. Sorting multiple files mixes their content (just as unix `sort` does). ### tail([{'-n': \<num\>},] file [, file ...]) ### tail([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the last `<num>` lines of `file`s Examples: ```javascript var str = tail({'-n': 1}, 'file*.txt'); var str = tail('file1', 'file2'); var str = tail(['file1', 'file2']); // same as above ``` Read the end of a `file`. ### tempdir() Examples: ```javascript var tmp = tempdir(); // "/tmp" for most *nix platforms ``` Searches and returns string containing a writeable, platform-dependent temporary directory. Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir). ### test(expression) Available expression primaries: + `'-b', 'path'`: true if path is a block device + `'-c', 'path'`: true if path is a character device + `'-d', 'path'`: true if path is a directory + `'-e', 'path'`: true if path exists + `'-f', 'path'`: true if path is a regular file + `'-L', 'path'`: true if path is a symbolic link + `'-p', 'path'`: true if path is a pipe (FIFO) + `'-S', 'path'`: true if path is a socket Examples: ```javascript if (test('-d', path)) { /* do something with dir */ }; if (!test('-f', path)) continue; // skip if it's a regular file ``` Evaluates `expression` using the available primaries and returns corresponding value. ### ShellString.prototype.to(file) Examples: ```javascript cat('input.txt').to('output.txt'); ``` Analogous to the redirection operator `>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). _Like Unix redirections, `to()` will overwrite any existing file!_ ### ShellString.prototype.toEnd(file) Examples: ```javascript cat('input.txt').toEnd('output.txt'); ``` Analogous to the redirect-and-append operator `>>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). ### touch([options,] file [, file ...]) ### touch([options,] file_array) Available options: + `-a`: Change only the access time + `-c`: Do not create any files + `-m`: Change only the modification time + `-d DATE`: Parse `DATE` and use it instead of current time + `-r FILE`: Use `FILE`'s times instead of current time Examples: ```javascript touch('source.js'); touch('-c', '/path/to/some/dir/source.js'); touch({ '-r': FILE }, '/path/to/some/dir/source.js'); ``` Update the access and modification times of each `FILE` to the current time. A `FILE` argument that does not exist is created empty, unless `-c` is supplied. This is a partial implementation of [`touch(1)`](http://linux.die.net/man/1/touch). ### uniq([options,] [input, [output]]) Available options: + `-i`: Ignore case while comparing + `-c`: Prefix lines by the number of occurrences + `-d`: Only print duplicate lines, one for each group of identical lines Examples: ```javascript uniq('foo.txt'); uniq('-i', 'foo.txt'); uniq('-cd', 'foo.txt', 'bar.txt'); ``` Filter adjacent matching lines from `input`. ### which(command) Examples: ```javascript var nodeExec = which('node'); ``` Searches for `command` in the system's `PATH`. On Windows, this uses the `PATHEXT` variable to append the extension if it's not already executable. Returns string containing the absolute path to `command`. ### exit(code) Exits the current process with the given exit `code`. ### error() Tests if error occurred in the last command. Returns a truthy value if an error returned, or a falsy value otherwise. **Note**: do not rely on the return value to be an error message. If you need the last error message, use the `.stderr` attribute from the last command's return value instead. ### ShellString(str) Examples: ```javascript var foo = ShellString('hello world'); ``` Turns a regular string into a string-like object similar to what each command returns. This has special methods, like `.to()` and `.toEnd()`. ### env['VAR_NAME'] Object containing environment variables (both getter and setter). Shortcut to `process.env`. ### Pipes Examples: ```javascript grep('foo', 'file1.txt', 'file2.txt').sed(/o/g, 'a').to('output.txt'); echo('files with o\'s in the name:\n' + ls().grep('o')); cat('test.js').exec('node'); // pipe to exec() call ``` Commands can send their output to another command in a pipe-like fashion. `sed`, `grep`, `cat`, `exec`, `to`, and `toEnd` can appear on the right-hand side of a pipe. Pipes can be chained. ## Configuration ### config.silent Example: ```javascript var sh = require('shelljs'); var silentState = sh.config.silent; // save old silent state sh.config.silent = true; /* ... */ sh.config.silent = silentState; // restore old silent state ``` Suppresses all command output if `true`, except for `echo()` calls. Default is `false`. ### config.fatal Example: ```javascript require('shelljs/global'); config.fatal = true; // or set('-e'); cp('this_file_does_not_exist', '/dev/null'); // throws Error here /* more commands... */ ``` If `true`, the script will throw a Javascript error when any shell.js command encounters an error. Default is `false`. This is analogous to Bash's `set -e`. ### config.verbose Example: ```javascript config.verbose = true; // or set('-v'); cd('dir/'); rm('-rf', 'foo.txt', 'bar.txt'); exec('echo hello'); ``` Will print each command as follows: ``` cd dir/ rm -rf foo.txt bar.txt exec echo hello ``` ### config.globOptions Example: ```javascript config.globOptions = {nodir: true}; ``` Use this value for calls to `glob.sync()` instead of the default options. ### config.reset() Example: ```javascript var shell = require('shelljs'); // Make changes to shell.config, and do stuff... /* ... */ shell.config.reset(); // reset to original state // Do more stuff, but with original settings /* ... */ ``` Reset `shell.config` to the defaults: ```javascript { fatal: false, globOptions: {}, maxdepth: 255, noglob: false, silent: false, verbose: false, } ``` ## Team | [![Nate Fischer](https://avatars.githubusercontent.com/u/5801521?s=130)](https://github.com/nfischer) | [![Brandon Freitag](https://avatars1.githubusercontent.com/u/5988055?v=3&s=130)](http://github.com/freitagbr) | |:---:|:---:| | [Nate Fischer](https://github.com/nfischer) | [Brandon Freitag](http://github.com/freitagbr) | # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2017 ([ECMA-262 8th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1500 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parseScript(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` For more information, please read the [complete documentation](http://esprima.org/doc). ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # flatted [![Downloads](https://img.shields.io/npm/dm/flatted.svg)](https://www.npmjs.com/package/flatted) [![Coverage Status](https://coveralls.io/repos/github/WebReflection/flatted/badge.svg?branch=main)](https://coveralls.io/github/WebReflection/flatted?branch=main) [![Build Status](https://travis-ci.com/WebReflection/flatted.svg?branch=main)](https://travis-ci.com/WebReflection/flatted) [![License: ISC](https://img.shields.io/badge/License-ISC-yellow.svg)](https://opensource.org/licenses/ISC) ![WebReflection status](https://offline.report/status/webreflection.svg) ![snow flake](./flatted.jpg) <sup>**Social Media Photo by [Matt Seymour](https://unsplash.com/@mattseymour) on [Unsplash](https://unsplash.com/)**</sup> ## Announcement 📣 There is a standard approach to recursion and more data-types than what JSON allows, and it's part of the [Structured Clone polyfill](https://github.com/ungap/structured-clone/#readme). Beside acting as a polyfill, its `@ungap/structured-clone/json` export provides both `stringify` and `parse`, and it's been tested for being faster than *flatted*, but its produced output is also smaller than *flatted* in general. The *@ungap/structured-clone* module is, in short, a drop in replacement for *flatted*, but it's not compatible with *flatted* specialized syntax. However, if recursion, as well as more data-types, are what you are after, or interesting for your projects/use cases, consider switching to this new module whenever you can 👍 - - - A super light (0.5K) and fast circular JSON parser, directly from the creator of [CircularJSON](https://github.com/WebReflection/circular-json/#circularjson). Now available also for **[PHP](./php/flatted.php)**. ```js npm i flatted ``` Usable via [CDN](https://unpkg.com/flatted) or as regular module. ```js // ESM import {parse, stringify, toJSON, fromJSON} from 'flatted'; // CJS const {parse, stringify, toJSON, fromJSON} = require('flatted'); const a = [{}]; a[0].a = a; a.push(a); stringify(a); // [["1","0"],{"a":"0"}] ``` ## toJSON and fromJSON If you'd like to implicitly survive JSON serialization, these two helpers helps: ```js import {toJSON, fromJSON} from 'flatted'; class RecursiveMap extends Map { static fromJSON(any) { return new this(fromJSON(any)); } toJSON() { return toJSON([...this.entries()]); } } const recursive = new RecursiveMap; const same = {}; same.same = same; recursive.set('same', same); const asString = JSON.stringify(recursive); const asMap = RecursiveMap.fromJSON(JSON.parse(asString)); asMap.get('same') === asMap.get('same').same; // true ``` ## Flatted VS JSON As it is for every other specialized format capable of serializing and deserializing circular data, you should never `JSON.parse(Flatted.stringify(data))`, and you should never `Flatted.parse(JSON.stringify(data))`. The only way this could work is to `Flatted.parse(Flatted.stringify(data))`, as it is also for _CircularJSON_ or any other, otherwise there's no granted data integrity. Also please note this project serializes and deserializes only data compatible with JSON, so that sockets, or anything else with internal classes different from those allowed by JSON standard, won't be serialized and unserialized as expected. ### New in V1: Exact same JSON API * Added a [reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#Syntax) parameter to `.parse(string, reviver)` and revive your own objects. * Added a [replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify#Syntax) and a `space` parameter to `.stringify(object, replacer, space)` for feature parity with JSON signature. ### Compatibility All ECMAScript engines compatible with `Map`, `Set`, `Object.keys`, and `Array.prototype.reduce` will work, even if polyfilled. ### How does it work ? While stringifying, all Objects, including Arrays, and strings, are flattened out and replaced as unique index. `*` Once parsed, all indexes will be replaced through the flattened collection. <sup><sub>`*` represented as string to avoid conflicts with numbers</sub></sup> ```js // logic example var a = [{one: 1}, {two: '2'}]; a[0].a = a; // a is the main object, will be at index '0' // {one: 1} is the second object, index '1' // {two: '2'} the third, in '2', and it has a string // which will be found at index '3' Flatted.stringify(a); // [["1","2"],{"one":1,"a":"0"},{"two":"3"},"2"] // a[one,two] {one: 1, a} {two: '2'} '2' ``` <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/img/ajv.svg"> &nbsp; # Ajv JSON schema validator The fastest JSON validator for Node.js and browser. Supports JSON Schema draft-04/06/07/2019-09/2020-12 ([draft-04 support](https://ajv.js.org/json-schema.html#draft-04) requires ajv-draft-04 package) and JSON Type Definition [RFC8927](https://datatracker.ietf.org/doc/rfc8927/). [![build](https://github.com/ajv-validator/ajv/workflows/build/badge.svg)](https://github.com/ajv-validator/ajv/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![SimpleX](https://img.shields.io/badge/chat-on%20SimpleX-%2307b4b9)](https://simplex.chat/contact#/?v=1&smp=smp%3A%2F%2Fu2dS9sG8nMNURyZwqASV4yROM28Er0luVTx5X1CsMrU%3D%40smp4.simplex.im%2Fap4lMFzfXF8Hzmh-Vz0WNxp_1jKiOa-h%23MCowBQYDK2VuAyEAcdefddRvDfI8iAuBpztm_J3qFucj8MDZoVs_2EcMTzU%3D) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv sponsors [<img src="https://ajv.js.org/img/mozilla.svg" width="45%" alt="Mozilla">](https://www.mozilla.org)<img src="https://ajv.js.org/img/gap.svg" width="9%">[<img src="https://ajv.js.org/img/reserved.svg" width="45%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/microsoft.png" width="31%" alt="Microsoft">](https://opensource.microsoft.com)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/retool.svg" width="22.5%" alt="Retool">](https://retool.com/?utm_source=sponsor&utm_campaign=ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/tidelift.svg" width="22.5%" alt="Tidelift">](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=enterprise)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/simplex.svg" width="22.5%" alt="SimpleX">](https://github.com/simplex-chat/simplex-chat)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="22.5%">](https://opencollective.com/ajv) ## Contributing More than 100 people contributed to Ajv, and we would love to have you join the development. We welcome implementing new features that will benefit many users and ideas to improve our documentation. Please review [Contributing guidelines](./CONTRIBUTING.md) and [Code components](https://ajv.js.org/components.html). ## Documentation All documentation is available on the [Ajv website](https://ajv.js.org). Some useful site links: - [Getting started](https://ajv.js.org/guide/getting-started.html) - [JSON Schema vs JSON Type Definition](https://ajv.js.org/guide/schema-language.html) - [API reference](https://ajv.js.org/api.html) - [Strict mode](https://ajv.js.org/strict-mode.html) - [Standalone validation code](https://ajv.js.org/standalone.html) - [Security considerations](https://ajv.js.org/security.html) - [Command line interface](https://ajv.js.org/packages/ajv-cli.html) - [Frequently Asked Questions](https://ajv.js.org/faq.html) ## <a name="sponsors"></a>Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/10/website"><img src="https://opencollective.com/ajv/organization/10/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/11/website"><img src="https://opencollective.com/ajv/organization/11/avatar.svg"></a> ## Performance Ajv generates code to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=62,4,1&chs=600x416&chxl=-1:|ajv|@exodus&#x2F;schemasafe|is-my-json-valid|djv|@cfworker&#x2F;json-schema|jsonschema&chd=t:100,69.2,51.5,13.1,5.1,1.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements JSON Schema [draft-06/07/2019-09/2020-12](http://json-schema.org/) standards (draft-04 is supported in v6): - all validation keywords (see [JSON Schema validation keywords](https://ajv.js.org/json-schema.html)) - [OpenAPI](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/3.0.3.md) extensions: - NEW: keyword [discriminator](https://ajv.js.org/json-schema.html#discriminator). - keyword [nullable](https://ajv.js.org/json-schema.html#nullable). - full support of remote references (remote schemas have to be added with `addSchema` or compiled to be available) - support of recursive references between schemas - correct string lengths for strings with unicode pairs - JSON Schema [formats](https://ajv.js.org/guide/formats.html) (with [ajv-formats](https://github.com/ajv-validator/ajv-formats) plugin). - [validates schemas against meta-schema](https://ajv.js.org/api.html#api-validateschema) - NEW: supports [JSON Type Definition](https://datatracker.ietf.org/doc/rfc8927/): - all keywords (see [JSON Type Definition schema forms](https://ajv.js.org/json-type-definition.html)) - meta-schema for JTD schemas - "union" keyword and user-defined keywords (can be used inside "metadata" member of the schema) - supports [browsers](https://ajv.js.org/guide/environments.html#browsers) and Node.js 10.x - current - [asynchronous loading](https://ajv.js.org/guide/managing-schemas.html#asynchronous-schema-loading) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](https://ajv.js.org/options.html#allerrors) - [error messages with parameters](https://ajv.js.org/api.html#validation-errors) describing error reasons to allow error message generation - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [removing-additional-properties](https://ajv.js.org/guide/modifying-data.html#removing-additional-properties) - [assigning defaults](https://ajv.js.org/guide/modifying-data.html#assigning-defaults) to missing properties and items - [coercing data](https://ajv.js.org/guide/modifying-data.html#coercing-data-types) to the types specified in `type` keywords - [user-defined keywords](https://ajv.js.org/guide/user-keywords.html) - additional extension keywords with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [\$data reference](https://ajv.js.org/guide/combining-schemas.html#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](https://ajv.js.org/guide/async-validation.html) of user-defined formats and keywords ## Install To install version 8: ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://runkit.com/npm/ajv In JavaScript: ```javascript // or ESM/TypeScript import import Ajv from "ajv" // Node.js require: const Ajv = require("ajv") const ajv = new Ajv() // options can be passed, e.g. {allErrors: true} const schema = { type: "object", properties: { foo: {type: "integer"}, bar: {type: "string"} }, required: ["foo"], additionalProperties: false, } const data = { foo: 1, bar: "abc" } const validate = ajv.compile(schema) const valid = validate(data) if (!valid) console.log(validate.errors) ``` Learn how to use Ajv and see more examples in the [Guide: getting started](https://ajv.js.org/guide/getting-started.html) ## Changes history See [https://github.com/ajv-validator/ajv/releases](https://github.com/ajv-validator/ajv/releases) **Please note**: [Changes in version 8.0.0](https://github.com/ajv-validator/ajv/releases/tag/v8.0.0) [Version 7.0.0](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](./CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](./LICENSE) # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config These files are compiled dot templates from dot folder. Do NOT edit them directly, edit the templates and run `npm run build` from main ajv folder. # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # fast-json-stable-stringify Deterministic `JSON.stringify()` - a faster version of [@substack](https://github.com/substack)'s json-stable-strigify without [jsonify](https://github.com/substack/jsonify). You can also pass in a custom comparison function. [![Build Status](https://travis-ci.org/epoberezkin/fast-json-stable-stringify.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-json-stable-stringify) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-json-stable-stringify/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-json-stable-stringify?branch=master) # example ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; console.log(stringify(obj)); ``` output: ``` {"a":3,"b":[{"x":4,"y":5,"z":6},7],"c":8} ``` # methods ``` js var stringify = require('fast-json-stable-stringify') ``` ## var str = stringify(obj, opts) Return a deterministic stringified string `str` from the object `obj`. ## options ### cmp If `opts` is given, you can supply an `opts.cmp` to have a custom comparison function for object keys. Your function `opts.cmp` is called with these parameters: ``` js opts.cmp({ key: akey, value: avalue }, { key: bkey, value: bvalue }) ``` For example, to sort on the object key names in reverse order you could write: ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; var s = stringify(obj, function (a, b) { return a.key < b.key ? 1 : -1; }); console.log(s); ``` which results in the output string: ``` {"c":8,"b":[{"z":6,"y":5,"x":4},7],"a":3} ``` Or if you wanted to sort on the object values in reverse order, you could write: ``` var stringify = require('fast-json-stable-stringify'); var obj = { d: 6, c: 5, b: [{z:3,y:2,x:1},9], a: 10 }; var s = stringify(obj, function (a, b) { return a.value < b.value ? 1 : -1; }); console.log(s); ``` which outputs: ``` {"d":6,"c":5,"b":[{"z":3,"y":2,"x":1},9],"a":10} ``` ### cycles Pass `true` in `opts.cycles` to stringify circular property as `__cycle__` - the result will not be a valid JSON string in this case. TypeError will be thrown in case of circular object without this option. # install With [npm](https://npmjs.org) do: ``` npm install fast-json-stable-stringify ``` # benchmark To run benchmark (requires Node.js 6+): ``` node benchmark ``` Results: ``` fast-json-stable-stringify x 17,189 ops/sec ±1.43% (83 runs sampled) json-stable-stringify x 13,634 ops/sec ±1.39% (85 runs sampled) fast-stable-stringify x 20,212 ops/sec ±1.20% (84 runs sampled) faster-stable-stringify x 15,549 ops/sec ±1.12% (84 runs sampled) The fastest is fast-stable-stringify ``` ## Enterprise support fast-json-stable-stringify package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-json-stable-stringify?utm_source=npm-fast-json-stable-stringify&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. # license [MIT](https://github.com/epoberezkin/fast-json-stable-stringify/blob/master/LICENSE) ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) # eslint-utils [![npm version](https://img.shields.io/npm/v/eslint-utils.svg)](https://www.npmjs.com/package/eslint-utils) [![Downloads/month](https://img.shields.io/npm/dm/eslint-utils.svg)](http://www.npmtrends.com/eslint-utils) [![Build Status](https://github.com/mysticatea/eslint-utils/workflows/CI/badge.svg)](https://github.com/mysticatea/eslint-utils/actions) [![Coverage Status](https://codecov.io/gh/mysticatea/eslint-utils/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/eslint-utils) [![Dependency Status](https://david-dm.org/mysticatea/eslint-utils.svg)](https://david-dm.org/mysticatea/eslint-utils) ## 🏁 Goal This package provides utility functions and classes for make ESLint custom rules. For examples: - [getStaticValue](https://eslint-utils.mysticatea.dev/api/ast-utils.html#getstaticvalue) evaluates static value on AST. - [ReferenceTracker](https://eslint-utils.mysticatea.dev/api/scope-utils.html#referencetracker-class) checks the members of modules/globals as handling assignments and destructuring. ## 📖 Usage See [documentation](https://eslint-utils.mysticatea.dev/). ## 📰 Changelog See [releases](https://github.com/mysticatea/eslint-utils/releases). ## ❤️ Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run clean` removes the coverage result of `npm test` command. - `npm run coverage` shows the coverage result of the last `npm test` command. - `npm run lint` runs ESLint. - `npm run watch` runs tests on each file change. ### Esrecurse [![Build Status](https://travis-ci.org/estools/esrecurse.svg?branch=master)](https://travis-ci.org/estools/esrecurse) Esrecurse ([esrecurse](https://github.com/estools/esrecurse)) is [ECMAScript](https://www.ecma-international.org/publications/standards/Ecma-262.htm) recursive traversing functionality. ### Example Usage The following code will output all variables declared at the root of a file. ```javascript esrecurse.visit(ast, { XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); ``` We can use `Visitor` instance. ```javascript var visitor = new esrecurse.Visitor({ XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); visitor.visit(ast); ``` We can inherit `Visitor` instance easily. ```javascript class Derived extends esrecurse.Visitor { constructor() { super(null); } XXXStatement(node) { } } ``` ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { this.visit(node.left); // do something... this.visit(node.right); }; ``` And you can invoke default visiting operation inside custom visit operation. ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { // do something... this.visitChildren(node); }; ``` The `childVisitorKeys` option does customize the behaviour of `this.visitChildren(node)`. We can use user-defined node types. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { // Extending the existing traversing rules. childVisitorKeys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } } ); ``` We can use the `fallback` option as well. If the `fallback` option is `"iteration"`, `esrecurse` would visit all enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: 'iteration' } ); ``` If the `fallback` option is a function, `esrecurse` calls this function to determine the enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: function (node) { return Object.keys(node).filter(function(key) { return key !== 'argument' }); } } ); ``` ### License Copyright (C) 2014 [Yusuke Suzuki](https://github.com/Constellation) (twitter: [@Constellation](https://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers <p align="center"> <a href="http://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # interpret [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] A dictionary of file extensions and associated module loaders. ## What is it This is used by [Liftoff](http://github.com/tkellen/node-liftoff) to automatically require dependencies for configuration files, and by [rechoir](http://github.com/tkellen/node-rechoir) for registering module loaders. ## API ### extensions Map file types to modules which provide a [require.extensions] loader. ```js { '.babel.js': [ { module: '@babel/register', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) hook({ extensions: '.js' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.js' }); }, }, ], '.babel.ts': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.buble.js': 'buble/register', '.cirru': 'cirru-script/lib/register', '.cjsx': 'node-cjsx/register', '.co': 'coco', '.coffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.coffee.md': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.csv': 'require-csv', '.eg': 'earlgrey/register', '.esm.js': { module: 'esm', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) var esmLoader = hook(module); require.extensions['.js'] = esmLoader('module')._extensions['.js']; }, }, '.iced': ['iced-coffee-script/register', 'iced-coffee-script'], '.iced.md': 'iced-coffee-script/register', '.ini': 'require-ini', '.js': null, '.json': null, '.json5': 'json5/lib/require', '.jsx': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'node-jsx', register: function(hook) { hook.install({ extension: '.jsx', harmony: true }); }, }, ], '.litcoffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.liticed': 'iced-coffee-script/register', '.ls': ['livescript', 'LiveScript'], '.mjs': '/absolute/path/to/interpret/mjs-stub.js', '.node': null, '.toml': { module: 'toml-require', register: function(hook) { hook.install(); }, }, '.ts': [ 'ts-node/register', 'typescript-node/register', 'typescript-register', 'typescript-require', 'sucrase/register/ts', { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.tsx': [ 'ts-node/register', 'typescript-node/register', 'sucrase/register', { module: '@babel/register', register: function(hook) { hook({ extensions: '.tsx' }); }, }, ], '.wisp': 'wisp/engine/node', '.xml': 'require-xml', '.yaml': 'require-yaml', '.yml': 'require-yaml', } ``` ### jsVariants Same as above, but only include the extensions which are javascript variants. ## How to use it Consumers should use the exported `extensions` or `jsVariants` object to determine which module should be loaded for a given extension. If a matching extension is found, consumers should do the following: 1. If the value is null, do nothing. 2. If the value is a string, try to require it. 3. If the value is an object, try to require the `module` property. If successful, the `register` property (a function) should be called with the module passed as the first argument. 4. If the value is an array, iterate over it, attempting step #2 or #3 until one of the attempts does not throw. [require.extensions]: http://nodejs.org/api/globals.html#globals_require_extensions [downloads-image]: http://img.shields.io/npm/dm/interpret.svg [npm-url]: https://www.npmjs.com/package/interpret [npm-image]: http://img.shields.io/npm/v/interpret.svg [travis-url]: https://travis-ci.org/gulpjs/interpret [travis-image]: http://img.shields.io/travis/gulpjs/interpret.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/interpret [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/interpret.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/interpret [coveralls-image]: http://img.shields.io/coveralls/gulpjs/interpret/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # levn [![Build Status](https://travis-ci.org/gkz/levn.png)](https://travis-ci.org/gkz/levn) <a name="levn" /> __Light ECMAScript (JavaScript) Value Notation__ Levn is a library which allows you to parse a string into a JavaScript value based on an expected type. It is meant for short amounts of human entered data (eg. config files, command line arguments). Levn aims to concisely describe JavaScript values in text, and allow for the extraction and validation of those values. Levn uses [type-check](https://github.com/gkz/type-check) for its type format, and to validate the results. MIT license. Version 0.4.1. __How is this different than JSON?__ levn is meant to be written by humans only, is (due to the previous point) much more concise, can be validated against supplied types, has regex and date literals, and can easily be extended with custom types. On the other hand, it is probably slower and thus less efficient at transporting large amounts of data, which is fine since this is not its purpose. npm install levn For updates on levn, [follow me on twitter](https://twitter.com/gkzahariev). ## Quick Examples ```js var parse = require('levn').parse; parse('Number', '2'); // 2 parse('String', '2'); // '2' parse('String', 'levn'); // 'levn' parse('String', 'a b'); // 'a b' parse('Boolean', 'true'); // true parse('Date', '#2011-11-11#'); // (Date object) parse('Date', '2011-11-11'); // (Date object) parse('RegExp', '/[a-z]/gi'); // /[a-z]/gi parse('RegExp', 're'); // /re/ parse('Int', '2'); // 2 parse('Number | String', 'str'); // 'str' parse('Number | String', '2'); // 2 parse('[Number]', '[1,2,3]'); // [1,2,3] parse('(String, Boolean)', '(hi, false)'); // ['hi', false] parse('{a: String, b: Number}', '{a: str, b: 2}'); // {a: 'str', b: 2} // at the top level, you can ommit surrounding delimiters parse('[Number]', '1,2,3'); // [1,2,3] parse('(String, Boolean)', 'hi, false'); // ['hi', false] parse('{a: String, b: Number}', 'a: str, b: 2'); // {a: 'str', b: 2} // wildcard - auto choose type parse('*', '[hi,(null,[42]),{k: true}]'); // ['hi', [null, [42]], {k: true}] ``` ## Usage `require('levn');` returns an object that exposes three properties. `VERSION` is the current version of the library as a string. `parse` and `parsedTypeParse` are functions. ```js // parse(type, input, options); parse('[Number]', '1,2,3'); // [1, 2, 3] // parsedTypeParse(parsedType, input, options); var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ### parse(type, input, options) `parse` casts the string `input` into a JavaScript value according to the specified `type` in the [type format](https://github.com/gkz/type-check#type-format) (and taking account the optional `options`) and returns the resulting JavaScript value. ##### arguments * type - `String` - the type written in the [type format](https://github.com/gkz/type-check#type-format) which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js parse('[Number]', '1,2,3'); // [1, 2, 3] ``` ### parsedTypeParse(parsedType, input, options) `parsedTypeParse` casts the string `input` into a JavaScript value according to the specified `type` which has already been parsed (and taking account the optional `options`) and returns the resulting JavaScript value. You can parse a type using the [type-check](https://github.com/gkz/type-check) library's `parseType` function. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ## Levn Format Levn can use the type information you provide to choose the appropriate value to produce from the input. For the same input, it will choose a different output value depending on the type provided. For example, `parse('Number', '2')` will produce the number `2`, but `parse('String', '2')` will produce the string `"2"`. If you do not provide type information, and simply use `*`, levn will parse the input according the unambiguous "explicit" mode, which we will now detail - you can also set the `explicit` option to true manually in the [options](#options). * `"string"`, `'string'` are parsed as a String, eg. `"a msg"` is `"a msg"` * `#date#` is parsed as a Date, eg. `#2011-11-11#` is `new Date('2011-11-11')` * `/regexp/flags` is parsed as a RegExp, eg. `/re/gi` is `/re/gi` * `undefined`, `null`, `NaN`, `true`, and `false` are all their JavaScript equivalents * `[element1, element2, etc]` is an Array, and the casting procedure is recursively applied to each element. Eg. `[1,2,3]` is `[1,2,3]`. * `(element1, element2, etc)` is an tuple, and the casting procedure is recursively applied to each element. Eg. `(1, a)` is `(1, a)` (is `[1, 'a']`). * `{key1: val1, key2: val2, ...}` is an Object, and the casting procedure is recursively applied to each property. Eg. `{a: 1, b: 2}` is `{a: 1, b: 2}`. * Any test which does not fall under the above, and which does not contain special characters (`[``]``(``)``{``}``:``,`) is a string, eg. `$12- blah` is `"$12- blah"`. If you do provide type information, you can make your input more concise as the program already has some information about what it expects. Please see the [type format](https://github.com/gkz/type-check#type-format) section of [type-check](https://github.com/gkz/type-check) for more information about how to specify types. There are some rules about what levn can do with the information: * If a String is expected, and only a String, all characters of the input (including any special ones) will become part of the output. Eg. `[({})]` is `"[({})]"`, and `"hi"` is `'"hi"'`. * If a Date is expected, the surrounding `#` can be omitted from date literals. Eg. `2011-11-11` is `new Date('2011-11-11')`. * If a RegExp is expected, no flags need to be specified, and the regex is not using any of the special characters,the opening and closing `/` can be omitted - this will have the affect of setting the source of the regex to the input. Eg. `regex` is `/regex/`. * If an Array is expected, and it is the root node (at the top level), the opening `[` and closing `]` can be omitted. Eg. `1,2,3` is `[1,2,3]`. * If a tuple is expected, and it is the root node (at the top level), the opening `(` and closing `)` can be omitted. Eg. `1, a` is `(1, a)` (is `[1, 'a']`). * If an Object is expected, and it is the root node (at the top level), the opening `{` and closing `}` can be omitted. Eg `a: 1, b: 2` is `{a: 1, b: 2}`. If you list multiple types (eg. `Number | String`), it will first attempt to cast to the first type and then validate - if the validation fails it will move on to the next type and so forth, left to right. You must be careful as some types will succeed with any input, such as String. Thus put String at the end of your list. In non-explicit mode, Date and RegExp will succeed with a large variety of input - also be careful with these and list them near the end if not last in your list. Whitespace between special characters and elements is inconsequential. ## Options Options is an object. It is an optional parameter to the `parse` and `parsedTypeParse` functions. ### Explicit A `Boolean`. By default it is `false`. __Example:__ ```js parse('RegExp', 're', {explicit: false}); // /re/ parse('RegExp', 're', {explicit: true}); // Error: ... does not type check... parse('RegExp | String', 're', {explicit: true}); // 're' ``` `explicit` sets whether to be in explicit mode or not. Using `*` automatically activates explicit mode. For more information, read the [levn format](#levn-format) section. ### customTypes An `Object`. Empty `{}` by default. __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function (x) { return x % 2 === 0; }, cast: function (x) { return {type: 'Just', value: parseInt(x)}; } } } } parse('Even', '2', options); // 2 parse('Even', '3', options); // Error: Value: "3" does not type check... ``` __Another Example:__ ```js function Person(name, age){ this.name = name; this.age = age; } var options = { customTypes: { Person: { typeOf: 'Object', validate: function (x) { x instanceof Person; }, cast: function (value, options, typesCast) { var name, age; if ({}.toString.call(value).slice(8, -1) !== 'Object') { return {type: 'Nothing'}; } name = typesCast(value.name, [{type: 'String'}], options); age = typesCast(value.age, [{type: 'Numger'}], options); return {type: 'Just', value: new Person(name, age)}; } } } parse('Person', '{name: Laura, age: 25}', options); // Person {name: 'Laura', age: 25} ``` `customTypes` is an object whose keys are the name of the types, and whose values are an object with three properties, `typeOf`, `validate`, and `cast`. For more information about `typeOf` and `validate`, please see the [custom types](https://github.com/gkz/type-check#custom-types) section of type-check. `cast` is a function which receives three arguments, the value under question, options, and the typesCast function. In `cast`, attempt to cast the value into the specified type. If you are successful, return an object in the format `{type: 'Just', value: CAST-VALUE}`, if you know it won't work, return `{type: 'Nothing'}`. You can use the `typesCast` function to cast any child values. Remember to pass `options` to it. In your function you can also check for `options.explicit` and act accordingly. ## Technical About `levn` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [type-check](https://github.com/gkz/type-check) to both parse types and validate values. It also uses the [prelude.ls](http://preludels.com/) library. <table><thead> <tr> <th>Linux</th> <th>OS X</th> <th>Windows</th> <th>Coverage</th> <th>Downloads</th> </tr> </thead><tbody><tr> <td colspan="2" align="center"> <a href="https://travis-ci.org/kaelzhang/node-ignore"> <img src="https://travis-ci.org/kaelzhang/node-ignore.svg?branch=master" alt="Build Status" /></a> </td> <td align="center"> <a href="https://ci.appveyor.com/project/kaelzhang/node-ignore"> <img src="https://ci.appveyor.com/api/projects/status/github/kaelzhang/node-ignore?branch=master&svg=true" alt="Windows Build Status" /></a> </td> <td align="center"> <a href="https://codecov.io/gh/kaelzhang/node-ignore"> <img src="https://codecov.io/gh/kaelzhang/node-ignore/branch/master/graph/badge.svg" alt="Coverage Status" /></a> </td> <td align="center"> <a href="https://www.npmjs.org/package/ignore"> <img src="http://img.shields.io/npm/dm/ignore.svg" alt="npm module downloads per month" /></a> </td> </tr></tbody></table> # ignore `ignore` is a manager, filter and parser which implemented in pure JavaScript according to the .gitignore [spec](http://git-scm.com/docs/gitignore). Pay attention that [`minimatch`](https://www.npmjs.org/package/minimatch) does not work in the gitignore way. To filter filenames according to .gitignore file, I recommend this module. ##### Tested on - Linux + Node: `0.8` - `7.x` - Windows + Node: `0.10` - `7.x`, node < `0.10` is not tested due to the lack of support of appveyor. Actually, `ignore` does not rely on any versions of node specially. Since `4.0.0`, ignore will no longer support `node < 6` by default, to use in node < 6, `require('ignore/legacy')`. For details, see [CHANGELOG](https://github.com/kaelzhang/node-ignore/blob/master/CHANGELOG.md). ## Table Of Main Contents - [Usage](#usage) - [`Pathname` Conventions](#pathname-conventions) - [Guide for 2.x -> 3.x](#upgrade-2x---3x) - [Guide for 3.x -> 4.x](#upgrade-3x---4x) - See Also: - [`glob-gitignore`](https://www.npmjs.com/package/glob-gitignore) matches files using patterns and filters them according to gitignore rules. ## Usage ```js import ignore from 'ignore' const ig = ignore().add(['.abc/*', '!.abc/d/']) ``` ### Filter the given paths ```js const paths = [ '.abc/a.js', // filtered out '.abc/d/e.js' // included ] ig.filter(paths) // ['.abc/d/e.js'] ig.ignores('.abc/a.js') // true ``` ### As the filter function ```js paths.filter(ig.createFilter()); // ['.abc/d/e.js'] ``` ### Win32 paths will be handled ```js ig.filter(['.abc\\a.js', '.abc\\d\\e.js']) // if the code above runs on windows, the result will be // ['.abc\\d\\e.js'] ``` ## Why another ignore? - `ignore` is a standalone module, and is much simpler so that it could easy work with other programs, unlike [isaacs](https://npmjs.org/~isaacs)'s [fstream-ignore](https://npmjs.org/package/fstream-ignore) which must work with the modules of the fstream family. - `ignore` only contains utility methods to filter paths according to the specified ignore rules, so - `ignore` never try to find out ignore rules by traversing directories or fetching from git configurations. - `ignore` don't cares about sub-modules of git projects. - Exactly according to [gitignore man page](http://git-scm.com/docs/gitignore), fixes some known matching issues of fstream-ignore, such as: - '`/*.js`' should only match '`a.js`', but not '`abc/a.js`'. - '`**/foo`' should match '`foo`' anywhere. - Prevent re-including a file if a parent directory of that file is excluded. - Handle trailing whitespaces: - `'a '`(one space) should not match `'a '`(two spaces). - `'a \ '` matches `'a '` - All test cases are verified with the result of `git check-ignore`. # Methods ## .add(pattern: string | Ignore): this ## .add(patterns: Array<string | Ignore>): this - **pattern** `String | Ignore` An ignore pattern string, or the `Ignore` instance - **patterns** `Array<String | Ignore>` Array of ignore patterns. Adds a rule or several rules to the current manager. Returns `this` Notice that a line starting with `'#'`(hash) is treated as a comment. Put a backslash (`'\'`) in front of the first hash for patterns that begin with a hash, if you want to ignore a file with a hash at the beginning of the filename. ```js ignore().add('#abc').ignores('#abc') // false ignore().add('\#abc').ignores('#abc') // true ``` `pattern` could either be a line of ignore pattern or a string of multiple ignore patterns, which means we could just `ignore().add()` the content of a ignore file: ```js ignore() .add(fs.readFileSync(filenameOfGitignore).toString()) .filter(filenames) ``` `pattern` could also be an `ignore` instance, so that we could easily inherit the rules of another `Ignore` instance. ## <strike>.addIgnoreFile(path)</strike> REMOVED in `3.x` for now. To upgrade `[email protected]` up to `3.x`, use ```js import fs from 'fs' if (fs.existsSync(filename)) { ignore().add(fs.readFileSync(filename).toString()) } ``` instead. ## .filter(paths: Array<Pathname>): Array<Pathname> ```ts type Pathname = string ``` Filters the given array of pathnames, and returns the filtered array. - **paths** `Array.<Pathname>` The array of `pathname`s to be filtered. ### `Pathname` Conventions: #### 1. `Pathname` should be a `path.relative()`d pathname `Pathname` should be a string that have been `path.join()`ed, or the return value of `path.relative()` to the current directory. ```js // WRONG ig.ignores('./abc') // WRONG, for it will never happen. // If the gitignore rule locates at the root directory, // `'/abc'` should be changed to `'abc'`. // ``` // path.relative('/', '/abc') -> 'abc' // ``` ig.ignores('/abc') // Right ig.ignores('abc') // Right ig.ignores(path.join('./abc')) // path.join('./abc') -> 'abc' ``` In other words, each `Pathname` here should be a relative path to the directory of the gitignore rules. Suppose the dir structure is: ``` /path/to/your/repo |-- a | |-- a.js | |-- .b | |-- .c |-- .DS_store ``` Then the `paths` might be like this: ```js [ 'a/a.js' '.b', '.c/.DS_store' ] ``` Usually, you could use [`glob`](http://npmjs.org/package/glob) with `option.mark = true` to fetch the structure of the current directory: ```js import glob from 'glob' glob('**', { // Adds a / character to directory matches. mark: true }, (err, files) => { if (err) { return console.error(err) } let filtered = ignore().add(patterns).filter(files) console.log(filtered) }) ``` #### 2. filenames and dirnames `node-ignore` does NO `fs.stat` during path matching, so for the example below: ```js ig.add('config/') // `ig` does NOT know if 'config' is a normal file, directory or something ig.ignores('config') // And it returns `false` ig.ignores('config/') // returns `true` ``` Specially for people who develop some library based on `node-ignore`, it is important to understand that. ## .ignores(pathname: Pathname): boolean > new in 3.2.0 Returns `Boolean` whether `pathname` should be ignored. ```js ig.ignores('.abc/a.js') // true ``` ## .createFilter() Creates a filter function which could filter an array of paths with `Array.prototype.filter`. Returns `function(path)` the filter function. ## `options.ignorecase` since 4.0.0 Similar as the `core.ignorecase` option of [git-config](https://git-scm.com/docs/git-config), `node-ignore` will be case insensitive if `options.ignorecase` is set to `true` (default value), otherwise case sensitive. ```js const ig = ignore({ ignorecase: false }) ig.add('*.png') ig.ignores('*.PNG') // false ``` **** # Upgrade Guide ## Upgrade 2.x -> 3.x - All `options` of 2.x are unnecessary and removed, so just remove them. - `ignore()` instance is no longer an [`EventEmitter`](nodejs.org/api/events.html), and all events are unnecessary and removed. - `.addIgnoreFile()` is removed, see the [.addIgnoreFile](#addignorefilepath) section for details. ## Upgrade 3.x -> 4.x Since `4.0.0`, `ignore` will no longer support node < 6, to use `ignore` in node < 6: ```js var ignore = require('ignore/legacy') ``` **** # Collaborators - [@whitecolor](https://github.com/whitecolor) *Alex* - [@SamyPesse](https://github.com/SamyPesse) *Samy Pessé* - [@azproduction](https://github.com/azproduction) *Mikhail Davydov* - [@TrySound](https://github.com/TrySound) *Bogdan Chadkin* - [@JanMattner](https://github.com/JanMattner) *Jan Mattner* - [@ntwb](https://github.com/ntwb) *Stephen Edgar* - [@kasperisager](https://github.com/kasperisager) *Kasper Isager* - [@sandersn](https://github.com/sandersn) *Nathan Shively-Sanders* # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # regexpp [![npm version](https://img.shields.io/npm/v/regexpp.svg)](https://www.npmjs.com/package/regexpp) [![Downloads/month](https://img.shields.io/npm/dm/regexpp.svg)](http://www.npmtrends.com/regexpp) [![Build Status](https://github.com/mysticatea/regexpp/workflows/CI/badge.svg)](https://github.com/mysticatea/regexpp/actions) [![codecov](https://codecov.io/gh/mysticatea/regexpp/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/regexpp) [![Dependency Status](https://david-dm.org/mysticatea/regexpp.svg)](https://david-dm.org/mysticatea/regexpp) A regular expression parser for ECMAScript. ## 💿 Installation ```bash $ npm install regexpp ``` - require Node.js 8 or newer. ## 📖 Usage ```ts import { AST, RegExpParser, RegExpValidator, RegExpVisitor, parseRegExpLiteral, validateRegExpLiteral, visitRegExpAST } from "regexpp" ``` ### parseRegExpLiteral(source, options?) Parse a given regular expression literal then make AST object. This is equivalent to `new RegExpParser(options).parseLiteral(source)`. - **Parameters:** - `source` (`string | RegExp`) The source code to parse. - `options?` ([`RegExpParser.Options`]) The options to parse. - **Return:** - The AST of the regular expression. ### validateRegExpLiteral(source, options?) Validate a given regular expression literal. This is equivalent to `new RegExpValidator(options).validateLiteral(source)`. - **Parameters:** - `source` (`string`) The source code to validate. - `options?` ([`RegExpValidator.Options`]) The options to validate. ### visitRegExpAST(ast, handlers) Visit each node of a given AST. This is equivalent to `new RegExpVisitor(handlers).visit(ast)`. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. ### RegExpParser #### new RegExpParser(options?) - **Parameters:** - `options?` ([`RegExpParser.Options`]) The options to parse. #### parser.parseLiteral(source, start?, end?) Parse a regular expression literal. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"/abc/g"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression. #### parser.parsePattern(source, start?, end?, uFlag?) Parse a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"abc"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. - **Return:** - The AST of the regular expression pattern. #### parser.parseFlags(source, start?, end?) Parse a regular expression flags. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"gim"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression flags. ### RegExpValidator #### new RegExpValidator(options) - **Parameters:** - `options` ([`RegExpValidator.Options`]) The options to validate. #### validator.validateLiteral(source, start, end) Validate a regular expression literal. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. #### validator.validatePattern(source, start, end, uFlag) Validate a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. #### validator.validateFlags(source, start, end) Validate a regular expression flags. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. ### RegExpVisitor #### new RegExpVisitor(handlers) - **Parameters:** - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. #### visitor.visit(ast) Validate a regular expression literal. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. ## 📰 Changelog - [GitHub Releases](https://github.com/mysticatea/regexpp/releases) ## 🍻 Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run build` compiles TypeScript source code to `index.js`, `index.js.map`, and `index.d.ts`. - `npm run clean` removes the temporary files which are created by `npm test` and `npm run build`. - `npm run lint` runs ESLint. - `npm run update:test` updates test fixtures. - `npm run update:ids` updates `src/unicode/ids.ts`. - `npm run watch` runs tests with `--watch` option. [`AST.Node`]: src/ast.ts#L4 [`RegExpParser.Options`]: src/parser.ts#L539 [`RegExpValidator.Options`]: src/validator.ts#L127 [`RegExpVisitor.Handlers`]: src/visitor.ts#L204 # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard [Build]: http://img.shields.io/travis/litejs/natural-compare-lite.png [Coverage]: http://img.shields.io/coveralls/litejs/natural-compare-lite.png [1]: https://travis-ci.org/litejs/natural-compare-lite [2]: https://coveralls.io/r/litejs/natural-compare-lite [npm package]: https://npmjs.org/package/natural-compare-lite [GitHub repo]: https://github.com/litejs/natural-compare-lite @version 1.4.0 @date 2015-10-26 @stability 3 - Stable Natural Compare &ndash; [![Build][]][1] [![Coverage][]][2] =============== Compare strings containing a mix of letters and numbers in the way a human being would in sort order. This is described as a "natural ordering". ```text Standard sorting: Natural order sorting: img1.png img1.png img10.png img2.png img12.png img10.png img2.png img12.png ``` String.naturalCompare returns a number indicating whether a reference string comes before or after or is the same as the given string in sort order. Use it with builtin sort() function. ### Installation - In browser ```html <script src=min.natural-compare.js></script> ``` - In node.js: `npm install natural-compare-lite` ```javascript require("natural-compare-lite") ``` ### Usage ```javascript // Simple case sensitive example var a = ["z1.doc", "z10.doc", "z17.doc", "z2.doc", "z23.doc", "z3.doc"]; a.sort(String.naturalCompare); // ["z1.doc", "z2.doc", "z3.doc", "z10.doc", "z17.doc", "z23.doc"] // Use wrapper function for case insensitivity a.sort(function(a, b){ return String.naturalCompare(a.toLowerCase(), b.toLowerCase()); }) // In most cases we want to sort an array of objects var a = [ {"street":"350 5th Ave", "room":"A-1021"} , {"street":"350 5th Ave", "room":"A-21046-b"} ]; // sort by street, then by room a.sort(function(a, b){ return String.naturalCompare(a.street, b.street) || String.naturalCompare(a.room, b.room); }) // When text transformation is needed (eg toLowerCase()), // it is best for performance to keep // transformed key in that object. // There are no need to do text transformation // on each comparision when sorting. var a = [ {"make":"Audi", "model":"A6"} , {"make":"Kia", "model":"Rio"} ]; // sort by make, then by model a.map(function(car){ car.sort_key = (car.make + " " + car.model).toLowerCase(); }) a.sort(function(a, b){ return String.naturalCompare(a.sort_key, b.sort_key); }) ``` - Works well with dates in ISO format eg "Rev 2012-07-26.doc". ### Custom alphabet It is possible to configure a custom alphabet to achieve a desired order. ```javascript // Estonian alphabet String.alphabet = "ABDEFGHIJKLMNOPRSŠZŽTUVÕÄÖÜXYabdefghijklmnoprsšzžtuvõäöüxy" ["t", "z", "x", "õ"].sort(String.naturalCompare) // ["z", "t", "õ", "x"] // Russian alphabet String.alphabet = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдеёжзийклмнопрстуфхцчшщъыьэюя" ["Ё", "А", "Б"].sort(String.naturalCompare) // ["А", "Б", "Ё"] ``` External links -------------- - [GitHub repo][https://github.com/litejs/natural-compare-lite] - [jsperf test](http://jsperf.com/natural-sort-2/12) Licence ------- Copyright (c) 2012-2015 Lauri Rooden &lt;[email protected]&gt; [The MIT License](http://lauri.rooden.ee/mit-license.txt) Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # which Like the unix `which` utility. Finds the first instance of a specified executable in the PATH environment variable. Does not cache the results, so `hash -r` is not needed when the PATH changes. ## USAGE ```javascript var which = require('which') // async usage which('node', function (er, resolvedPath) { // er is returned if no "node" is found on the PATH // if it is found, then the absolute path to the exec is returned }) // or promise which('node').then(resolvedPath => { ... }).catch(er => { ... not found ... }) // sync usage // throws if not found var resolved = which.sync('node') // if nothrow option is used, returns null if not found resolved = which.sync('node', {nothrow: true}) // Pass options to override the PATH and PATHEXT environment vars. which('node', { path: someOtherPath }, function (er, resolved) { if (er) throw er console.log('found at %j', resolved) }) ``` ## CLI USAGE Same as the BSD `which(1)` binary. ``` usage: which [-as] program ... ``` ## OPTIONS You may pass an options object as the second argument. - `path`: Use instead of the `PATH` environment variable. - `pathExt`: Use instead of the `PATHEXT` environment variable. - `all`: Return all matches, instead of just the first one. Note that this means the function returns an array of strings instead of a single string. # is-core-module <sup>[![Version Badge][2]][1]</sup> [![github actions][actions-image]][actions-url] [![coverage][codecov-image]][codecov-url] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] Is this specifier a node.js core module? Optionally provide a node version to check; defaults to the current node version. ## Example ```js var isCore = require('is-core-module'); var assert = require('assert'); assert(isCore('fs')); assert(!isCore('butts')); ``` ## Tests Clone the repo, `npm install`, and run `npm test` [1]: https://npmjs.org/package/is-core-module [2]: https://versionbadg.es/inspect-js/is-core-module.svg [5]: https://david-dm.org/inspect-js/is-core-module.svg [6]: https://david-dm.org/inspect-js/is-core-module [7]: https://david-dm.org/inspect-js/is-core-module/dev-status.svg [8]: https://david-dm.org/inspect-js/is-core-module#info=devDependencies [11]: https://nodei.co/npm/is-core-module.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/is-core-module.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/is-core-module.svg [downloads-url]: https://npm-stat.com/charts.html?package=is-core-module [codecov-image]: https://codecov.io/gh/inspect-js/is-core-module/branch/main/graphs/badge.svg [codecov-url]: https://app.codecov.io/gh/inspect-js/is-core-module/ [actions-image]: https://img.shields.io/endpoint?url=https://github-actions-badge-u3jn4tfpocch.runkit.sh/inspect-js/is-core-module [actions-url]: https://github.com/inspect-js/is-core-module/actions <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc Like `chown -R`. Takes the same arguments as `fs.chown()` # Acorn A tiny, fast JavaScript parser written in JavaScript. ## Community Acorn is open source software released under an [MIT license](https://github.com/acornjs/acorn/blob/master/acorn/LICENSE). You are welcome to [report bugs](https://github.com/acornjs/acorn/issues) or create pull requests on [github](https://github.com/acornjs/acorn). For questions and discussion, please use the [Tern discussion forum](https://discuss.ternjs.net). ## Installation The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): ```sh npm install acorn ``` Alternately, you can download the source and build acorn yourself: ```sh git clone https://github.com/acornjs/acorn.git cd acorn npm install ``` ## Interface **parse**`(input, options)` is the main interface to the library. The `input` parameter is a string, `options` can be undefined or an object setting some of the options listed below. The return value will be an abstract syntax tree object as specified by the [ESTree spec](https://github.com/estree/estree). ```javascript let acorn = require("acorn"); console.log(acorn.parse("1 + 1")); ``` When encountering a syntax error, the parser will raise a `SyntaxError` object with a meaningful message. The error object will have a `pos` property that indicates the string offset at which the error occurred, and a `loc` object that contains a `{line, column}` object referring to that same position. Options can be provided by passing a second argument, which should be an object containing any of these fields: - **ecmaVersion**: Indicates the ECMAScript version to parse. Must be either 3, 5, 6 (2015), 7 (2016), 8 (2017), 9 (2018), 10 (2019) or 11 (2020, partial support). This influences support for strict mode, the set of reserved words, and support for new syntax features. Default is 10. **NOTE**: Only 'stage 4' (finalized) ECMAScript features are being implemented by Acorn. Other proposed new features can be implemented through plugins. - **sourceType**: Indicate the mode the code should be parsed in. Can be either `"script"` or `"module"`. This influences global strict mode and parsing of `import` and `export` declarations. **NOTE**: If set to `"module"`, then static `import` / `export` syntax will be valid, even if `ecmaVersion` is less than 6. - **onInsertedSemicolon**: If given a callback, that callback will be called whenever a missing semicolon is inserted by the parser. The callback will be given the character offset of the point where the semicolon is inserted as argument, and if `locations` is on, also a `{line, column}` object representing this position. - **onTrailingComma**: Like `onInsertedSemicolon`, but for trailing commas. - **allowReserved**: If `false`, using a reserved word will generate an error. Defaults to `true` for `ecmaVersion` 3, `false` for higher versions. When given the value `"never"`, reserved words and keywords can also not be used as property names (as in Internet Explorer's old parser). - **allowReturnOutsideFunction**: By default, a return statement at the top level raises an error. Set this to `true` to accept such code. - **allowImportExportEverywhere**: By default, `import` and `export` declarations can only appear at a program's top level. Setting this option to `true` allows them anywhere where a statement is allowed. - **allowAwaitOutsideFunction**: By default, `await` expressions can only appear inside `async` functions. Setting this option to `true` allows to have top-level `await` expressions. They are still not allowed in non-`async` functions, though. - **allowHashBang**: When this is enabled (off by default), if the code starts with the characters `#!` (as in a shellscript), the first line will be treated as a comment. - **locations**: When `true`, each node has a `loc` object attached with `start` and `end` subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. Default is `false`. - **onToken**: If a function is passed for this option, each found token will be passed in same format as tokens returned from `tokenizer().getToken()`. If array is passed, each found token is pushed to it. Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **onComment**: If a function is passed for this option, whenever a comment is encountered the function will be called with the following parameters: - `block`: `true` if the comment is a block comment, false if it is a line comment. - `text`: The content of the comment. - `start`: Character offset of the start of the comment. - `end`: Character offset of the end of the comment. When the `locations` options is on, the `{line, column}` locations of the comment’s start and end are passed as two additional parameters. If array is passed for this option, each found comment is pushed to it as object in Esprima format: ```javascript { "type": "Line" | "Block", "value": "comment text", "start": Number, "end": Number, // If `locations` option is on: "loc": { "start": {line: Number, column: Number} "end": {line: Number, column: Number} }, // If `ranges` option is on: "range": [Number, Number] } ``` Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **ranges**: Nodes have their start and end characters offsets recorded in `start` and `end` properties (directly on the node, rather than the `loc` object, which holds line/column data. To also add a [semi-standardized](https://bugzilla.mozilla.org/show_bug.cgi?id=745678) `range` property holding a `[start, end]` array with the same numbers, set the `ranges` option to `true`. - **program**: It is possible to parse multiple files into a single AST by passing the tree produced by parsing the first file as the `program` option in subsequent parses. This will add the toplevel forms of the parsed file to the "Program" (top) node of an existing parse tree. - **sourceFile**: When the `locations` option is `true`, you can pass this option to add a `source` attribute in every node’s `loc` object. Note that the contents of this option are not examined or processed in any way; you are free to use whatever format you choose. - **directSourceFile**: Like `sourceFile`, but a `sourceFile` property will be added (regardless of the `location` option) directly to the nodes, rather than the `loc` object. - **preserveParens**: If this option is `true`, parenthesized expressions are represented by (non-standard) `ParenthesizedExpression` nodes that have a single `expression` property containing the expression inside parentheses. **parseExpressionAt**`(input, offset, options)` will parse a single expression in a string, and return its AST. It will not complain if there is more of the string left after the expression. **tokenizer**`(input, options)` returns an object with a `getToken` method that can be called repeatedly to get the next token, a `{start, end, type, value}` object (with added `loc` property when the `locations` option is enabled and `range` property when the `ranges` option is enabled). When the token's type is `tokTypes.eof`, you should stop calling the method, since it will keep returning that same token forever. In ES6 environment, returned result can be used as any other protocol-compliant iterable: ```javascript for (let token of acorn.tokenizer(str)) { // iterate over the tokens } // transform code to array of tokens: var tokens = [...acorn.tokenizer(str)]; ``` **tokTypes** holds an object mapping names to the token type objects that end up in the `type` properties of tokens. **getLineInfo**`(input, offset)` can be used to get a `{line, column}` object for a given program string and offset. ### The `Parser` class Instances of the **`Parser`** class contain all the state and logic that drives a parse. It has static methods `parse`, `parseExpressionAt`, and `tokenizer` that match the top-level functions by the same name. When extending the parser with plugins, you need to call these methods on the extended version of the class. To extend a parser with plugins, you can use its static `extend` method. ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); var JSXParser = acorn.Parser.extend(jsx()); JSXParser.parse("foo(<bar/>)"); ``` The `extend` method takes any number of plugin values, and returns a new `Parser` class that includes the extra parser logic provided by the plugins. ## Command line interface The `bin/acorn` utility can be used to parse a file from the command line. It accepts as arguments its input file and the following options: - `--ecma3|--ecma5|--ecma6|--ecma7|--ecma8|--ecma9|--ecma10`: Sets the ECMAScript version to parse. Default is version 9. - `--module`: Sets the parsing mode to `"module"`. Is set to `"script"` otherwise. - `--locations`: Attaches a "loc" object to each node with "start" and "end" subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. - `--allow-hash-bang`: If the code starts with the characters #! (as in a shellscript), the first line will be treated as a comment. - `--compact`: No whitespace is used in the AST output. - `--silent`: Do not output the AST, just return the exit status. - `--help`: Print the usage information and quit. The utility spits out the syntax tree as JSON data. ## Existing plugins - [`acorn-jsx`](https://github.com/RReverser/acorn-jsx): Parse [Facebook JSX syntax extensions](https://github.com/facebook/jsx) Plugins for ECMAScript proposals: - [`acorn-stage3`](https://github.com/acornjs/acorn-stage3): Parse most stage 3 proposals, bundling: - [`acorn-class-fields`](https://github.com/acornjs/acorn-class-fields): Parse [class fields proposal](https://github.com/tc39/proposal-class-fields) - [`acorn-import-meta`](https://github.com/acornjs/acorn-import-meta): Parse [import.meta proposal](https://github.com/tc39/proposal-import-meta) - [`acorn-private-methods`](https://github.com/acornjs/acorn-private-methods): parse [private methods, getters and setters proposal](https://github.com/tc39/proposal-private-methods)n discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) ### Status: Work in progress Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) <p align="center"> <a href="https://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # glob-parent [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Azure Pipelines Build Status][azure-pipelines-image]][azure-pipelines-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] Extract the non-magic parent path from a glob string. ## Usage ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` ## API ### `globParent(maybeGlobString, [options])` Takes a string and returns the part of the path before the glob begins. Be aware of Escaping rules and Limitations below. #### options ```js { // Disables the automatic conversion of slashes for Windows flipBackslashes: true } ``` ## Escaping The following characters have special significance in glob patterns and must be escaped if you want them to be treated as regular path characters: - `?` (question mark) unless used as a path segment alone - `*` (asterisk) - `|` (pipe) - `(` (opening parenthesis) - `)` (closing parenthesis) - `{` (opening curly brace) - `}` (closing curly brace) - `[` (opening bracket) - `]` (closing bracket) **Example** ```js globParent('foo/[bar]/') // 'foo' globParent('foo/\\[bar]/') // 'foo/[bar]' ``` ## Limitations ### Braces & Brackets This library attempts a quick and imperfect method of determining which path parts have glob magic without fully parsing/lexing the pattern. There are some advanced use cases that can trip it up, such as nested braces where the outer pair is escaped and the inner one contains a path separator. If you find yourself in the unlikely circumstance of being affected by this or need to ensure higher-fidelity glob handling in your library, it is recommended that you pre-process your input with [expand-braces] and/or [expand-brackets]. ### Windows Backslashes are not valid path separators for globs. If a path with backslashes is provided anyway, for simple cases, glob-parent will replace the path separator for you and return the non-glob parent path (now with forward-slashes, which are still valid as Windows path separators). This cannot be used in conjunction with escape characters. ```js // BAD globParent('C:\\Program Files \\(x86\\)\\*.ext') // 'C:/Program Files /(x86/)' // GOOD globParent('C:/Program Files\\(x86\\)/*.ext') // 'C:/Program Files (x86)' ``` If you are using escape characters for a pattern without path parts (i.e. relative to `cwd`), prefix with `./` to avoid confusing glob-parent. ```js // BAD globParent('foo \\[bar]') // 'foo ' globParent('foo \\[bar]*') // 'foo ' // GOOD globParent('./foo \\[bar]') // 'foo [bar]' globParent('./foo \\[bar]*') // '.' ``` ## License ISC [expand-braces]: https://github.com/jonschlinkert/expand-braces [expand-brackets]: https://github.com/jonschlinkert/expand-brackets [downloads-image]: https://img.shields.io/npm/dm/glob-parent.svg [npm-url]: https://www.npmjs.com/package/glob-parent [npm-image]: https://img.shields.io/npm/v/glob-parent.svg [azure-pipelines-url]: https://dev.azure.com/gulpjs/gulp/_build/latest?definitionId=2&branchName=master [azure-pipelines-image]: https://dev.azure.com/gulpjs/gulp/_apis/build/status/glob-parent?branchName=master [travis-url]: https://travis-ci.org/gulpjs/glob-parent [travis-image]: https://img.shields.io/travis/gulpjs/glob-parent.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/glob-parent [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/glob-parent.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/glob-parent [coveralls-image]: https://img.shields.io/coveralls/gulpjs/glob-parent/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. # node-supports-preserve-symlinks-flag <sup>[![Version Badge][npm-version-svg]][package-url]</sup> [![github actions][actions-image]][actions-url] [![coverage][codecov-image]][codecov-url] [![dependency status][deps-svg]][deps-url] [![dev dependency status][dev-deps-svg]][dev-deps-url] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][npm-badge-png]][package-url] Determine if the current node version supports the `--preserve-symlinks` flag. ## Example ```js var supportsPreserveSymlinks = require('node-supports-preserve-symlinks-flag'); var assert = require('assert'); assert.equal(supportsPreserveSymlinks, null); // in a browser assert.equal(supportsPreserveSymlinks, false); // in node < v6.2 assert.equal(supportsPreserveSymlinks, true); // in node v6.2+ ``` ## Tests Simply clone the repo, `npm install`, and run `npm test` [package-url]: https://npmjs.org/package/node-supports-preserve-symlinks-flag [npm-version-svg]: https://versionbadg.es/inspect-js/node-supports-preserve-symlinks-flag.svg [deps-svg]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag.svg [deps-url]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag [dev-deps-svg]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag/dev-status.svg [dev-deps-url]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag#info=devDependencies [npm-badge-png]: https://nodei.co/npm/node-supports-preserve-symlinks-flag.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/node-supports-preserve-symlinks-flag.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/node-supports-preserve-symlinks-flag.svg [downloads-url]: https://npm-stat.com/charts.html?package=node-supports-preserve-symlinks-flag [codecov-image]: https://codecov.io/gh/inspect-js/node-supports-preserve-symlinks-flag/branch/main/graphs/badge.svg [codecov-url]: https://app.codecov.io/gh/inspect-js/node-supports-preserve-symlinks-flag/ [actions-image]: https://img.shields.io/endpoint?url=https://github-actions-badge-u3jn4tfpocch.runkit.sh/inspect-js/node-supports-preserve-symlinks-flag [actions-url]: https://github.com/inspect-js/node-supports-preserve-symlinks-flag/actions <a name="table"></a> # Table > Produces a string that represents array data in a text table. [![Github action status](https://github.com/gajus/table/actions/workflows/main.yml/badge.svg)](https://github.com/gajus/table/actions) [![Coveralls](https://img.shields.io/coveralls/gajus/table.svg?style=flat-square)](https://coveralls.io/github/gajus/table) [![NPM version](http://img.shields.io/npm/v/table.svg?style=flat-square)](https://www.npmjs.org/package/table) [![Canonical Code Style](https://img.shields.io/badge/code%20style-canonical-blue.svg?style=flat-square)](https://github.com/gajus/canonical) [![Twitter Follow](https://img.shields.io/twitter/follow/kuizinas.svg?style=social&label=Follow)](https://twitter.com/kuizinas) * [Table](#table) * [Features](#table-features) * [Install](#table-install) * [Usage](#table-usage) * [API](#table-api) * [table](#table-api-table-1) * [createStream](#table-api-createstream) * [getBorderCharacters](#table-api-getbordercharacters) ![Demo of table displaying a list of missions to the Moon.](./.README/demo.png) <a name="table-features"></a> ## Features * Works with strings containing [fullwidth](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) characters. * Works with strings containing [ANSI escape codes](https://en.wikipedia.org/wiki/ANSI_escape_code). * Configurable border characters. * Configurable content alignment per column. * Configurable content padding per column. * Configurable column width. * Text wrapping. <a name="table-install"></a> ## Install ```bash npm install table ``` [![Buy Me A Coffee](https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png)](https://www.buymeacoffee.com/gajus) [![Become a Patron](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://www.patreon.com/gajus) <a name="table-usage"></a> ## Usage ```js import { table } from 'table'; // Using commonjs? // const { table } = require('table'); const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; console.log(table(data)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ ``` <a name="table-api"></a> ## API <a name="table-api-table-1"></a> ### table Returns the string in the table format **Parameters:** - **_data_:** The data to display - Type: `any[][]` - Required: `true` - **_config_:** Table configuration - Type: `object` - Required: `false` <a name="table-api-table-1-config-border"></a> ##### config.border Type: `{ [type: string]: string }`\ Default: `honeywell` [template](#getbordercharacters) Custom borders. The keys are any of: - `topLeft`, `topRight`, `topBody`,`topJoin` - `bottomLeft`, `bottomRight`, `bottomBody`, `bottomJoin` - `joinLeft`, `joinRight`, `joinBody`, `joinJoin` - `bodyLeft`, `bodyRight`, `bodyJoin` - `headerJoin` ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: { topBody: `─`, topJoin: `┬`, topLeft: `┌`, topRight: `┐`, bottomBody: `─`, bottomJoin: `┴`, bottomLeft: `└`, bottomRight: `┘`, bodyLeft: `│`, bodyRight: `│`, bodyJoin: `│`, joinBody: `─`, joinLeft: `├`, joinRight: `┤`, joinJoin: `┼` } }; console.log(table(data, config)); ``` ``` ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ ``` <a name="table-api-table-1-config-drawverticalline"></a> ##### config.drawVerticalLine Type: `(lineIndex: number, columnCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a vertical line. This callback is called for each vertical border of the table. If the table has `n` columns, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawVerticalLine: (lineIndex, columnCount) => { return lineIndex === 0 || lineIndex === columnCount; } }; console.log(table(data, config)); ``` ``` ╔════════════╗ ║ 0A 0B 0C ║ ╟────────────╢ ║ 1A 1B 1C ║ ╟────────────╢ ║ 2A 2B 2C ║ ╟────────────╢ ║ 3A 3B 3C ║ ╟────────────╢ ║ 4A 4B 4C ║ ╚════════════╝ ``` <a name="table-api-table-1-config-drawhorizontalline"></a> ##### config.drawHorizontalLine Type: `(lineIndex: number, rowCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a horizontal line. This callback is called for each horizontal border of the table. If the table has `n` rows, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. If the table has `n` rows and contains the header, then the range will be `[0, n+1]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawHorizontalLine: (lineIndex, rowCount) => { return lineIndex === 0 || lineIndex === 1 || lineIndex === rowCount - 1 || lineIndex === rowCount; } }; console.log(table(data, config)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ║ 2A │ 2B │ 2C ║ ║ 3A │ 3B │ 3C ║ ╟────┼────┼────╢ ║ 4A │ 4B │ 4C ║ ╚════╧════╧════╝ ``` <a name="table-api-table-1-config-singleline"></a> ##### config.singleLine Type: `boolean`\ Default: `false` If `true`, horizontal lines inside the table are not drawn. This option also overrides the `config.drawHorizontalLine` if specified. ```js const data = [ ['-rw-r--r--', '1', 'pandorym', 'staff', '1529', 'May 23 11:25', 'LICENSE'], ['-rw-r--r--', '1', 'pandorym', 'staff', '16327', 'May 23 11:58', 'README.md'], ['drwxr-xr-x', '76', 'pandorym', 'staff', '2432', 'May 23 12:02', 'dist'], ['drwxr-xr-x', '634', 'pandorym', 'staff', '20288', 'May 23 11:54', 'node_modules'], ['-rw-r--r--', '1,', 'pandorym', 'staff', '525688', 'May 23 11:52', 'package-lock.json'], ['-rw-r--r--@', '1', 'pandorym', 'staff', '2440', 'May 23 11:25', 'package.json'], ['drwxr-xr-x', '27', 'pandorym', 'staff', '864', 'May 23 11:25', 'src'], ['drwxr-xr-x', '20', 'pandorym', 'staff', '640', 'May 23 11:25', 'test'], ]; const config = { singleLine: true }; console.log(table(data, config)); ``` ``` ╔═════════════╤═════╤══════════╤═══════╤════════╤══════════════╤═══════════════════╗ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 1529 │ May 23 11:25 │ LICENSE ║ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 16327 │ May 23 11:58 │ README.md ║ ║ drwxr-xr-x │ 76 │ pandorym │ staff │ 2432 │ May 23 12:02 │ dist ║ ║ drwxr-xr-x │ 634 │ pandorym │ staff │ 20288 │ May 23 11:54 │ node_modules ║ ║ -rw-r--r-- │ 1, │ pandorym │ staff │ 525688 │ May 23 11:52 │ package-lock.json ║ ║ -rw-r--r--@ │ 1 │ pandorym │ staff │ 2440 │ May 23 11:25 │ package.json ║ ║ drwxr-xr-x │ 27 │ pandorym │ staff │ 864 │ May 23 11:25 │ src ║ ║ drwxr-xr-x │ 20 │ pandorym │ staff │ 640 │ May 23 11:25 │ test ║ ╚═════════════╧═════╧══════════╧═══════╧════════╧══════════════╧═══════════════════╝ ``` <a name="table-api-table-1-config-columns"></a> ##### config.columns Type: `Column[] | { [columnIndex: number]: Column }` Column specific configurations. <a name="table-api-table-1-config-columns-config-columns-width"></a> ###### config.columns[*].width Type: `number`\ Default: the maximum cell widths of the column Column width (excluding the paddings). ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: { 1: { width: 10 } } }; console.log(table(data, config)); ``` ``` ╔════╤════════════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────────────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────────────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════════════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-alignment"></a> ###### config.columns[*].alignment Type: `'center' | 'justify' | 'left' | 'right'`\ Default: `'left'` Cell content horizontal alignment ```js const data = [ ['0A', '0B', '0C', '0D 0E 0F'], ['1A', '1B', '1C', '1D 1E 1F'], ['2A', '2B', '2C', '2D 2E 2F'], ]; const config = { columnDefault: { width: 10, }, columns: [ { alignment: 'left' }, { alignment: 'center' }, { alignment: 'right' }, { alignment: 'justify' } ], }; console.log(table(data, config)); ``` ``` ╔════════════╤════════════╤════════════╤════════════╗ ║ 0A │ 0B │ 0C │ 0D 0E 0F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C │ 1D 1E 1F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C │ 2D 2E 2F ║ ╚════════════╧════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-verticalalignment"></a> ###### config.columns[*].verticalAlignment Type: `'top' | 'middle' | 'bottom'`\ Default: `'top'` Cell content vertical alignment ```js const data = [ ['A', 'B', 'C', 'DEF'], ]; const config = { columnDefault: { width: 1, }, columns: [ { verticalAlignment: 'top' }, { verticalAlignment: 'middle' }, { verticalAlignment: 'bottom' }, ], }; console.log(table(data, config)); ``` ``` ╔═══╤═══╤═══╤═══╗ ║ A │ │ │ D ║ ║ │ B │ │ E ║ ║ │ │ C │ F ║ ╚═══╧═══╧═══╧═══╝ ``` <a name="table-api-table-1-config-columns-config-columns-paddingleft"></a> ###### config.columns[*].paddingLeft Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the left. <a name="table-api-table-1-config-columns-config-columns-paddingright"></a> ###### config.columns[*].paddingRight Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the right. The `paddingLeft` and `paddingRight` options do not count on the column width. So the column has `width = 5`, `paddingLeft = 2` and `paddingRight = 2` will have the total width is `9`. ```js const data = [ ['0A', 'AABBCC', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: [ { paddingLeft: 3 }, { width: 2, paddingRight: 3 } ] }; console.log(table(data, config)); ``` ``` ╔══════╤══════╤════╗ ║ 0A │ AA │ 0C ║ ║ │ BB │ ║ ║ │ CC │ ║ ╟──────┼──────┼────╢ ║ 1A │ 1B │ 1C ║ ╟──────┼──────┼────╢ ║ 2A │ 2B │ 2C ║ ╚══════╧══════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-truncate"></a> ###### config.columns[*].truncate Type: `number`\ Default: `Infinity` The number of characters is which the content will be truncated. To handle a content that overflows the container width, `table` package implements [text wrapping](#config.columns[*].wrapWord). However, sometimes you may want to truncate content that is too long to be displayed in the table. ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20, truncate: 100 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convall… ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-wrapword"></a> ###### config.columns[*].wrapWord Type: `boolean`\ Default: `false` The `table` package implements auto text wrapping, i.e., text that has the width greater than the container width will be separated into multiple lines at the nearest space or one of the special characters: `\|/_.,;-`. When `wrapWord` is `false`: ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convallis ║ ║ dapibus. Nunc venena ║ ║ tis tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` When `wrapWord` is `true`: ``` ╔══════════════════════╗ ║ Lorem ipsum dolor ║ ║ sit amet, ║ ║ consectetur ║ ║ adipiscing elit. ║ ║ Phasellus pulvinar ║ ║ nibh sed mauris ║ ║ convallis dapibus. ║ ║ Nunc venenatis ║ ║ tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columndefault"></a> ##### config.columnDefault Type: `Column`\ Default: `{}` The default configuration for all columns. Column-specific settings will overwrite the default values. <a name="table-api-table-1-config-header"></a> ##### config.header Type: `object` Header configuration. *Deprecated in favor of the new spanning cells API.* The header configuration inherits the most of the column's, except: - `content` **{string}**: the header content. - `width:` calculate based on the content width automatically. - `alignment:` `center` be default. - `verticalAlignment:` is not supported. - `config.border.topJoin` will be `config.border.topBody` for prettier. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ]; const config = { columnDefault: { width: 10, }, header: { alignment: 'center', content: 'THE HEADER\nThis is the table about something', }, } console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════╗ ║ THE HEADER ║ ║ This is the table about something ║ ╟────────────┬────────────┬────────────╢ ║ 0A │ 0B │ 0C ║ ╟────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C ║ ╟────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C ║ ╚════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-spanningcells"></a> ##### config.spanningCells Type: `SpanningCellConfig[]` Spanning cells configuration. The configuration should be straightforward: just specify an array of minimal cell configurations including the position of top-left cell and the number of columns and/or rows will be expanded from it. The content of overlap cells will be ignored to make the `data` shape be consistent. By default, the configuration of column that the top-left cell belongs to will be applied to the whole spanning cell, except: * The `width` will be summed up of all spanning columns. * The `paddingRight` will be received from the right-most column intentionally. Advances customized column-like styles can be configurable to each spanning cell to overwrite the default behavior. ```js const data = [ ['Test Coverage Report', '', '', '', '', ''], ['Module', 'Component', 'Test Cases', 'Failures', 'Durations', 'Success Rate'], ['Services', 'User', '50', '30', '3m 7s', '60.0%'], ['', 'Payment', '100', '80', '7m 15s', '80.0%'], ['Subtotal', '', '150', '110', '10m 22s', '73.3%'], ['Controllers', 'User', '24', '18', '1m 30s', '75.0%'], ['', 'Payment', '30', '24', '50s', '80.0%'], ['Subtotal', '', '54', '42', '2m 20s', '77.8%'], ['Total', '', '204', '152', '12m 42s', '74.5%'], ]; const config = { columns: [ { alignment: 'center', width: 12 }, { alignment: 'center', width: 10 }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' } ], spanningCells: [ { col: 0, row: 0, colSpan: 6 }, { col: 0, row: 2, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 4, colSpan: 2, alignment: 'right'}, { col: 0, row: 5, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 7, colSpan: 2, alignment: 'right' }, { col: 0, row: 8, colSpan: 2, alignment: 'right' } ], }; console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════════════════════════════════════════════╗ ║ Test Coverage Report ║ ╟──────────────┬────────────┬────────────┬──────────┬───────────┬──────────────╢ ║ Module │ Component │ Test Cases │ Failures │ Durations │ Success Rate ║ ╟──────────────┼────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 50 │ 30 │ 3m 7s │ 60.0% ║ ║ Services ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 100 │ 80 │ 7m 15s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 150 │ 110 │ 10m 22s │ 73.3% ║ ╟──────────────┬────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 24 │ 18 │ 1m 30s │ 75.0% ║ ║ Controllers ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 30 │ 24 │ 50s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 54 │ 42 │ 2m 20s │ 77.8% ║ ╟───────────────────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Total │ 204 │ 152 │ 12m 42s │ 74.5% ║ ╚═══════════════════════════╧════════════╧══════════╧═══════════╧══════════════╝ ``` <a name="table-api-createstream"></a> ### createStream `table` package exports `createStream` function used to draw a table and append rows. **Parameter:** - _**config:**_ the same as `table`'s, except `config.columnDefault.width` and `config.columnCount` must be provided. ```js import { createStream } from 'table'; const config = { columnDefault: { width: 50 }, columnCount: 1 }; const stream = createStream(config); setInterval(() => { stream.write([new Date()]); }, 500); ``` ![Streaming current date.](./.README/api/stream/streaming.gif) `table` package uses ANSI escape codes to overwrite the output of the last line when a new row is printed. The underlying implementation is explained in this [Stack Overflow answer](http://stackoverflow.com/a/32938658/368691). Streaming supports all of the configuration properties and functionality of a static table (such as auto text wrapping, alignment and padding), e.g. ```js import { createStream } from 'table'; import _ from 'lodash'; const config = { columnDefault: { width: 50 }, columnCount: 3, columns: [ { width: 10, alignment: 'right' }, { alignment: 'center' }, { width: 10 } ] }; const stream = createStream(config); let i = 0; setInterval(() => { let random; random = _.sample('abcdefghijklmnopqrstuvwxyz', _.random(1, 30)).join(''); stream.write([i++, new Date(), random]); }, 500); ``` ![Streaming random data.](./.README/api/stream/streaming-random.gif) <a name="table-api-getbordercharacters"></a> ### getBorderCharacters **Parameter:** - **_template_** - Type: `'honeywell' | 'norc' | 'ramac' | 'void'` - Required: `true` You can load one of the predefined border templates using `getBorderCharacters` function. ```js import { table, getBorderCharacters } from 'table'; const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: getBorderCharacters(`name of the template`) }; console.log(table(data, config)); ``` ``` # honeywell ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ # norc ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ # ramac (ASCII; for use in terminals that do not support Unicode characters) +----+----+----+ | 0A | 0B | 0C | |----|----|----| | 1A | 1B | 1C | |----|----|----| | 2A | 2B | 2C | +----+----+----+ # void (no borders; see "borderless table" section of the documentation) 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` Raise [an issue](https://github.com/gajus/table/issues) if you'd like to contribute a new border template. <a name="table-api-getbordercharacters-borderless-table"></a> #### Borderless Table Simply using `void` border character template creates a table with a lot of unnecessary spacing. To create a more pleasant to the eye table, reset the padding and remove the joining rows, e.g. ```js const output = table(data, { border: getBorderCharacters('void'), columnDefault: { paddingLeft: 0, paddingRight: 1 }, drawHorizontalLine: () => false } ); console.log(output); ``` ``` 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![a fun cartoon logo made of glob characters](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. * `fs` File-system object with Node's `fs` API. By default, the built-in `fs` module will be used. Set to a volume provided by a library like `memfs` to avoid using the "real" file-system. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 10.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # isexe Minimal module to check if a file is executable, and a normal file. Uses `fs.stat` and tests against the `PATHEXT` environment variable on Windows. ## USAGE ```javascript var isexe = require('isexe') isexe('some-file-name', function (err, isExe) { if (err) { console.error('probably file does not exist or something', err) } else if (isExe) { console.error('this thing can be run') } else { console.error('cannot be run') } }) // same thing but synchronous, throws errors var isExe = isexe.sync('some-file-name') // treat errors as just "not executable" isexe('maybe-missing-file', { ignoreErrors: true }, callback) var isExe = isexe.sync('maybe-missing-file', { ignoreErrors: true }) ``` ## API ### `isexe(path, [options], [callback])` Check if the path is executable. If no callback provided, and a global `Promise` object is available, then a Promise will be returned. Will raise whatever errors may be raised by `fs.stat`, unless `options.ignoreErrors` is set to true. ### `isexe.sync(path, [options])` Same as `isexe` but returns the value and throws any errors raised. ### Options * `ignoreErrors` Treat all errors as "no, this is not executable", but don't raise them. * `uid` Number to use as the user id * `gid` Number to use as the group id * `pathExt` List of path extensions to use instead of `PATHEXT` environment variable on Windows. # is-glob [![NPM version](https://img.shields.io/npm/v/is-glob.svg?style=flat)](https://www.npmjs.com/package/is-glob) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![NPM total downloads](https://img.shields.io/npm/dt/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![Build Status](https://img.shields.io/github/workflow/status/micromatch/is-glob/dev)](https://github.com/micromatch/is-glob/actions) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-glob ``` You might also be interested in [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Usage ```js var isGlob = require('is-glob'); ``` ### Default behavior **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('abc/\\@(a).js'); isGlob('abc/\\!(a).js'); isGlob('abc/\\+(a).js'); isGlob('abc/\\*(a).js'); isGlob('abc/\\?(a).js'); isGlob('\\!foo.js'); isGlob('\\*.js'); isGlob('\\*\\*/abc.js'); isGlob('abc/\\*.js'); isGlob('abc/\\(aaa|bbb).js'); isGlob('abc/\\[a-z].js'); isGlob('abc/\\{a,b}.js'); //=> false ``` Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob('abc/?.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ### Option strict When `options.strict === false` the behavior is less strict in determining if a pattern is a glob. Meaning that some patterns that would return `false` may return `true`. This is done so that matching libraries like [micromatch](https://github.com/micromatch/micromatch) have a chance at determining if the pattern is a glob or not. **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js', {strict: false}); isGlob('*.js', {strict: false}); isGlob('**/abc.js', {strict: false}); isGlob('abc/*.js', {strict: false}); isGlob('abc/(aaa|bbb).js', {strict: false}); isGlob('abc/[a-z].js', {strict: false}); isGlob('abc/{a,b}.js', {strict: false}); //=> true ``` Extglobs ```js isGlob('abc/@(a).js', {strict: false}); isGlob('abc/!(a).js', {strict: false}); isGlob('abc/+(a).js', {strict: false}); isGlob('abc/*(a).js', {strict: false}); isGlob('abc/?(a).js', {strict: false}); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('\\!foo.js', {strict: false}); isGlob('\\*.js', {strict: false}); isGlob('\\*\\*/abc.js', {strict: false}); isGlob('abc/\\*.js', {strict: false}); isGlob('abc/\\(aaa|bbb).js', {strict: false}); isGlob('abc/\\[a-z].js', {strict: false}); isGlob('abc/\\{a,b}.js', {strict: false}); //=> false ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [assemble](https://www.npmjs.com/package/assemble): Get the rocks out of your socks! Assemble makes you fast at creating web projects… [more](https://github.com/assemble/assemble) | [homepage](https://github.com/assemble/assemble "Get the rocks out of your socks! Assemble makes you fast at creating web projects. Assemble is used by thousands of projects for rapid prototyping, creating themes, scaffolds, boilerplates, e-books, UI components, API documentation, blogs, building websit") * [base](https://www.npmjs.com/package/base): Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks | [homepage](https://github.com/node-base/base "Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks") * [update](https://www.npmjs.com/package/update): Be scalable! Update is a new, open source developer framework and CLI for automating updates… [more](https://github.com/update/update) | [homepage](https://github.com/update/update "Be scalable! Update is a new, open source developer framework and CLI for automating updates of any kind in code projects.") * [verb](https://www.npmjs.com/package/verb): Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used… [more](https://github.com/verbose/verb) | [homepage](https://github.com/verbose/verb "Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used on hundreds of projects of all sizes to generate everything from API docs to readmes.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 47 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [doowb](https://github.com/doowb) | | 1 | [phated](https://github.com/phated) | | 1 | [danhper](https://github.com/danhper) | | 1 | [paulmillr](https://github.com/paulmillr) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on March 27, 2019._ # Acorn-JSX [![Build Status](https://travis-ci.org/acornjs/acorn-jsx.svg?branch=master)](https://travis-ci.org/acornjs/acorn-jsx) [![NPM version](https://img.shields.io/npm/v/acorn-jsx.svg)](https://www.npmjs.org/package/acorn-jsx) This is plugin for [Acorn](http://marijnhaverbeke.nl/acorn/) - a tiny, fast JavaScript parser, written completely in JavaScript. It was created as an experimental alternative, faster [React.js JSX](http://facebook.github.io/react/docs/jsx-in-depth.html) parser. Later, it replaced the [official parser](https://github.com/facebookarchive/esprima) and these days is used by many prominent development tools. ## Transpiler Please note that this tool only parses source code to JSX AST, which is useful for various language tools and services. If you want to transpile your code to regular ES5-compliant JavaScript with source map, check out [Babel](https://babeljs.io/) and [Buble](https://buble.surge.sh/) transpilers which use `acorn-jsx` under the hood. ## Usage Requiring this module provides you with an Acorn plugin that you can use like this: ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); acorn.Parser.extend(jsx()).parse("my(<jsx/>, 'code');"); ``` Note that official spec doesn't support mix of XML namespaces and object-style access in tag names (#27) like in `<namespace:Object.Property />`, so it was deprecated in `[email protected]`. If you still want to opt-in to support of such constructions, you can pass the following option: ```javascript acorn.Parser.extend(jsx({ allowNamespacedObjects: true })) ``` Also, since most apps use pure React transformer, a new option was introduced that allows to prohibit namespaces completely: ```javascript acorn.Parser.extend(jsx({ allowNamespaces: false })) ``` Note that by default `allowNamespaces` is enabled for spec compliancy. ## License This plugin is issued under the [MIT license](./LICENSE). # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value = <JSON.Value>valueOrNull; // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let innerString = (<JSON.Str>value).valueOf(); let jsonString = (<JSON.Str>value).stringify(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.stringify(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # v8-compile-cache [![Build Status](https://travis-ci.org/zertosh/v8-compile-cache.svg?branch=master)](https://travis-ci.org/zertosh/v8-compile-cache) `v8-compile-cache` attaches a `require` hook to use [V8's code cache](https://v8project.blogspot.com/2015/07/code-caching.html) to speed up instantiation time. The "code cache" is the work of parsing and compiling done by V8. The ability to tap into V8 to produce/consume this cache was introduced in [Node v5.7.0](https://nodejs.org/en/blog/release/v5.7.0/). ## Usage 1. Add the dependency: ```sh $ npm install --save v8-compile-cache ``` 2. Then, in your entry module add: ```js require('v8-compile-cache'); ``` **Requiring `v8-compile-cache` in Node <5.7.0 is a noop – but you need at least Node 4.0.0 to support the ES2015 syntax used by `v8-compile-cache`.** ## Options Set the environment variable `DISABLE_V8_COMPILE_CACHE=1` to disable the cache. Cache directory is defined by environment variable `V8_COMPILE_CACHE_CACHE_DIR` or defaults to `<os.tmpdir()>/v8-compile-cache-<V8_VERSION>`. ## Internals Cache files are suffixed `.BLOB` and `.MAP` corresponding to the entry module that required `v8-compile-cache`. The cache is _entry module specific_ because it is faster to load the entire code cache into memory at once, than it is to read it from disk on a file-by-file basis. ## Benchmarks See https://github.com/zertosh/v8-compile-cache/tree/master/bench. **Load Times:** | Module | Without Cache | With Cache | | ---------------- | -------------:| ----------:| | `babel-core` | `218ms` | `185ms` | | `yarn` | `153ms` | `113ms` | | `yarn` (bundled) | `228ms` | `105ms` | _^ Includes the overhead of loading the cache itself._ ## Acknowledgements * `FileSystemBlobStore` and `NativeCompileCache` are based on Atom's implementation of their v8 compile cache: - https://github.com/atom/atom/blob/b0d7a8a/src/file-system-blob-store.js - https://github.com/atom/atom/blob/b0d7a8a/src/native-compile-cache.js * `mkdirpSync` is based on: - https://github.com/substack/node-mkdirp/blob/f2003bb/index.js#L55-L98 Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # word-wrap [![NPM version](https://img.shields.io/npm/v/word-wrap.svg?style=flat)](https://www.npmjs.com/package/word-wrap) [![NPM monthly downloads](https://img.shields.io/npm/dm/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![NPM total downloads](https://img.shields.io/npm/dt/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/word-wrap.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/word-wrap) > Wrap words to a specified length. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save word-wrap ``` ## Usage ```js var wrap = require('word-wrap'); wrap('Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.'); ``` Results in: ``` Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. ``` ## Options ![image](https://cloud.githubusercontent.com/assets/383994/6543728/7a381c08-c4f6-11e4-8b7d-b6ba197569c9.png) ### options.width Type: `Number` Default: `50` The width of the text before wrapping to a new line. **Example:** ```js wrap(str, {width: 60}); ``` ### options.indent Type: `String` Default: `` (two spaces) The string to use at the beginning of each line. **Example:** ```js wrap(str, {indent: ' '}); ``` ### options.newline Type: `String` Default: `\n` The string to use at the end of each line. **Example:** ```js wrap(str, {newline: '\n\n'}); ``` ### options.escape Type: `function` Default: `function(str){return str;}` An escape function to run on each line after splitting them. **Example:** ```js var xmlescape = require('xml-escape'); wrap(str, { escape: function(string){ return xmlescape(string); } }); ``` ### options.trim Type: `Boolean` Default: `false` Trim trailing whitespace from the returned string. This option is included since `.trim()` would also strip the leading indentation from the first line. **Example:** ```js wrap(str, {trim: true}); ``` ### options.cut Type: `Boolean` Default: `false` Break a word between any two letters when the word is longer than the specified width. **Example:** ```js wrap(str, {cut: true}); ``` ## About ### Related projects * [common-words](https://www.npmjs.com/package/common-words): Updated list (JSON) of the 100 most common words in the English language. Useful for… [more](https://github.com/jonschlinkert/common-words) | [homepage](https://github.com/jonschlinkert/common-words "Updated list (JSON) of the 100 most common words in the English language. Useful for excluding these words from arrays.") * [shuffle-words](https://www.npmjs.com/package/shuffle-words): Shuffle the words in a string and optionally the letters in each word using the… [more](https://github.com/jonschlinkert/shuffle-words) | [homepage](https://github.com/jonschlinkert/shuffle-words "Shuffle the words in a string and optionally the letters in each word using the Fisher-Yates algorithm. Useful for creating test fixtures, benchmarking samples, etc.") * [unique-words](https://www.npmjs.com/package/unique-words): Return the unique words in a string or array. | [homepage](https://github.com/jonschlinkert/unique-words "Return the unique words in a string or array.") * [wordcount](https://www.npmjs.com/package/wordcount): Count the words in a string. Support for english, CJK and Cyrillic. | [homepage](https://github.com/jonschlinkert/wordcount "Count the words in a string. Support for english, CJK and Cyrillic.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 43 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [lordvlad](https://github.com/lordvlad) | | 2 | [hildjj](https://github.com/hildjj) | | 1 | [danilosampaio](https://github.com/danilosampaio) | | 1 | [2fd](https://github.com/2fd) | | 1 | [toddself](https://github.com/toddself) | | 1 | [wolfgang42](https://github.com/wolfgang42) | | 1 | [zachhale](https://github.com/zachhale) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 02, 2017._ JS-YAML - YAML 1.2 parser / writer for JavaScript ================================================= [![Build Status](https://travis-ci.org/nodeca/js-yaml.svg?branch=master)](https://travis-ci.org/nodeca/js-yaml) [![NPM version](https://img.shields.io/npm/v/js-yaml.svg)](https://www.npmjs.org/package/js-yaml) __[Online Demo](http://nodeca.github.com/js-yaml/)__ This is an implementation of [YAML](http://yaml.org/), a human-friendly data serialization language. Started as [PyYAML](http://pyyaml.org/) port, it was completely rewritten from scratch. Now it's very fast, and supports 1.2 spec. Installation ------------ ### YAML module for node.js ``` npm install js-yaml ``` ### CLI executable If you want to inspect your YAML files from CLI, install js-yaml globally: ``` npm install -g js-yaml ``` #### Usage ``` usage: js-yaml [-h] [-v] [-c] [-t] file Positional arguments: file File with YAML document(s) Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -c, --compact Display errors in compact mode -t, --trace Show stack trace on error ``` ### Bundled YAML library for browsers ``` html <!-- esprima required only for !!js/function --> <script src="esprima.js"></script> <script src="js-yaml.min.js"></script> <script type="text/javascript"> var doc = jsyaml.load('greeting: hello\nname: world'); </script> ``` Browser support was done mostly for the online demo. If you find any errors - feel free to send pull requests with fixes. Also note, that IE and other old browsers needs [es5-shims](https://github.com/kriskowal/es5-shim) to operate. Notes: 1. We have no resources to support browserified version. Don't expect it to be well tested. Don't expect fast fixes if something goes wrong there. 2. `!!js/function` in browser bundle will not work by default. If you really need it - load `esprima` parser first (via amd or directly). 3. `!!bin` in browser will return `Array`, because browsers do not support node.js `Buffer` and adding Buffer shims is completely useless on practice. API --- Here we cover the most 'useful' methods. If you need advanced details (creating your own tags), see [wiki](https://github.com/nodeca/js-yaml/wiki) and [examples](https://github.com/nodeca/js-yaml/tree/master/examples) for more info. ``` javascript const yaml = require('js-yaml'); const fs = require('fs'); // Get document, or throw exception on error try { const doc = yaml.safeLoad(fs.readFileSync('/home/ixti/example.yml', 'utf8')); console.log(doc); } catch (e) { console.log(e); } ``` ### safeLoad (string [ , options ]) **Recommended loading way.** Parses `string` as single YAML document. Returns either a plain object, a string or `undefined`, or throws `YAMLException` on error. By default, does not support regexps, functions and undefined. This method is safe for untrusted data. options: - `filename` _(default: null)_ - string to be used as a file path in error/warning messages. - `onWarning` _(default: null)_ - function to call on warning messages. Loader will call this function with an instance of `YAMLException` for each warning. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ - specifies a schema to use. - `FAILSAFE_SCHEMA` - only strings, arrays and plain objects: http://www.yaml.org/spec/1.2/spec.html#id2802346 - `JSON_SCHEMA` - all JSON-supported types: http://www.yaml.org/spec/1.2/spec.html#id2803231 - `CORE_SCHEMA` - same as `JSON_SCHEMA`: http://www.yaml.org/spec/1.2/spec.html#id2804923 - `DEFAULT_SAFE_SCHEMA` - all supported YAML types, without unsafe ones (`!!js/undefined`, `!!js/regexp` and `!!js/function`): http://yaml.org/type/ - `DEFAULT_FULL_SCHEMA` - all supported YAML types. - `json` _(default: false)_ - compatibility with JSON.parse behaviour. If true, then duplicate keys in a mapping will override values rather than throwing an error. NOTE: This function **does not** understand multi-document sources, it throws exception on those. NOTE: JS-YAML **does not** support schema-specific tag resolution restrictions. So, the JSON schema is not as strictly defined in the YAML specification. It allows numbers in any notation, use `Null` and `NULL` as `null`, etc. The core schema also has no such restrictions. It allows binary notation for integers. ### load (string [ , options ]) **Use with care with untrusted sources**. The same as `safeLoad()` but uses `DEFAULT_FULL_SCHEMA` by default - adds some JavaScript-specific types: `!!js/function`, `!!js/regexp` and `!!js/undefined`. For untrusted sources, you must additionally validate object structure to avoid injections: ``` javascript const untrusted_code = '"toString": !<tag:yaml.org,2002:js/function> "function (){very_evil_thing();}"'; // I'm just converting that string, what could possibly go wrong? require('js-yaml').load(untrusted_code) + '' ``` ### safeLoadAll (string [, iterator] [, options ]) Same as `safeLoad()`, but understands multi-document sources. Applies `iterator` to each document if specified, or returns array of documents. ``` javascript const yaml = require('js-yaml'); yaml.safeLoadAll(data, function (doc) { console.log(doc); }); ``` ### loadAll (string [, iterator] [ , options ]) Same as `safeLoadAll()` but uses `DEFAULT_FULL_SCHEMA` by default. ### safeDump (object [ , options ]) Serializes `object` as a YAML document. Uses `DEFAULT_SAFE_SCHEMA`, so it will throw an exception if you try to dump regexps or functions. However, you can disable exceptions by setting the `skipInvalid` option to `true`. options: - `indent` _(default: 2)_ - indentation width to use (in spaces). - `noArrayIndent` _(default: false)_ - when true, will not add an indentation level to array elements - `skipInvalid` _(default: false)_ - do not throw on invalid types (like function in the safe schema) and skip pairs and single values with such types. - `flowLevel` (default: -1) - specifies level of nesting, when to switch from block to flow style for collections. -1 means block style everwhere - `styles` - "tag" => "style" map. Each tag may have own set of styles. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ specifies a schema to use. - `sortKeys` _(default: `false`)_ - if `true`, sort keys when dumping YAML. If a function, use the function to sort the keys. - `lineWidth` _(default: `80`)_ - set max line width. - `noRefs` _(default: `false`)_ - if `true`, don't convert duplicate objects into references - `noCompatMode` _(default: `false`)_ - if `true` don't try to be compatible with older yaml versions. Currently: don't quote "yes", "no" and so on, as required for YAML 1.1 - `condenseFlow` _(default: `false`)_ - if `true` flow sequences will be condensed, omitting the space between `a, b`. Eg. `'[a,b]'`, and omitting the space between `key: value` and quoting the key. Eg. `'{"a":b}'` Can be useful when using yaml for pretty URL query params as spaces are %-encoded. The following table show availlable styles (e.g. "canonical", "binary"...) available for each tag (.e.g. !!null, !!int ...). Yaml output is shown on the right side after `=>` (default setting) or `->`: ``` none !!null "canonical" -> "~" "lowercase" => "null" "uppercase" -> "NULL" "camelcase" -> "Null" !!int "binary" -> "0b1", "0b101010", "0b1110001111010" "octal" -> "01", "052", "016172" "decimal" => "1", "42", "7290" "hexadecimal" -> "0x1", "0x2A", "0x1C7A" !!bool "lowercase" => "true", "false" "uppercase" -> "TRUE", "FALSE" "camelcase" -> "True", "False" !!float "lowercase" => ".nan", '.inf' "uppercase" -> ".NAN", '.INF' "camelcase" -> ".NaN", '.Inf' ``` Example: ``` javascript safeDump (object, { 'styles': { '!!null': 'canonical' // dump null as ~ }, 'sortKeys': true // sort object keys }); ``` ### dump (object [ , options ]) Same as `safeDump()` but without limits (uses `DEFAULT_FULL_SCHEMA` by default). Supported YAML types -------------------- The list of standard YAML tags and corresponding JavaScipt types. See also [YAML tag discussion](http://pyyaml.org/wiki/YAMLTagDiscussion) and [YAML types repository](http://yaml.org/type/). ``` !!null '' # null !!bool 'yes' # bool !!int '3...' # number !!float '3.14...' # number !!binary '...base64...' # buffer !!timestamp 'YYYY-...' # date !!omap [ ... ] # array of key-value pairs !!pairs [ ... ] # array or array pairs !!set { ... } # array of objects with given keys and null values !!str '...' # string !!seq [ ... ] # array !!map { ... } # object ``` **JavaScript-specific tags** ``` !!js/regexp /pattern/gim # RegExp !!js/undefined '' # Undefined !!js/function 'function () {...}' # Function ``` Caveats ------- Note, that you use arrays or objects as key in JS-YAML. JS does not allow objects or arrays as keys, and stringifies (by calling `toString()` method) them at the moment of adding them. ``` yaml --- ? [ foo, bar ] : - baz ? { foo: bar } : - baz - baz ``` ``` javascript { "foo,bar": ["baz"], "[object Object]": ["baz", "baz"] } ``` Also, reading of properties on implicit block mapping keys is not supported yet. So, the following YAML document cannot be loaded. ``` yaml &anchor foo: foo: bar *anchor: duplicate key baz: bat *anchor: duplicate key ``` js-yaml for enterprise ---------------------- Available as part of the Tidelift Subscription The maintainers of js-yaml and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-js-yaml?utm_source=npm-js-yaml&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/images/ajv_logo.png"> # Ajv: Another JSON Schema Validator The fastest JSON Schema validator for Node.js and browser. Supports draft-04/06/07. [![Build Status](https://travis-ci.org/ajv-validator/ajv.svg?branch=master)](https://travis-ci.org/ajv-validator/ajv) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm (beta)](https://img.shields.io/npm/v/ajv/beta)](https://www.npmjs.com/package/ajv/v/7.0.0-beta.0) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv v7 beta is released [Ajv version 7.0.0-beta.0](https://github.com/ajv-validator/ajv/tree/v7-beta) is released with these changes: - to reduce the mistakes in JSON schemas and unexpected validation results, [strict mode](./docs/strict-mode.md) is added - it prohibits ignored or ambiguous JSON Schema elements. - to make code injection from untrusted schemas impossible, [code generation](./docs/codegen.md) is fully re-written to be safe. - to simplify Ajv extensions, the new keyword API that is used by pre-defined keywords is available to user-defined keywords - it is much easier to define any keywords now, especially with subschemas. - schemas are compiled to ES6 code (ES5 code generation is supported with an option). - to improve reliability and maintainability the code is migrated to TypeScript. **Please note**: - the support for JSON-Schema draft-04 is removed - if you have schemas using "id" attributes you have to replace them with "\$id" (or continue using version 6 that will be supported until 02/28/2021). - all formats are separated to ajv-formats package - they have to be explicitely added if you use them. See [release notes](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) for the details. To install the new version: ```bash npm install ajv@beta ``` See [Getting started with v7](https://github.com/ajv-validator/ajv/tree/v7-beta#usage) for code example. ## Mozilla MOSS grant and OpenJS Foundation [<img src="https://www.poberezkin.com/images/mozilla.png" width="240" height="68">](https://www.mozilla.org/en-US/moss/) &nbsp;&nbsp;&nbsp; [<img src="https://www.poberezkin.com/images/openjs.png" width="220" height="68">](https://openjsf.org/blog/2020/08/14/ajv-joins-openjs-foundation-as-an-incubation-project/) Ajv has been awarded a grant from Mozilla’s [Open Source Support (MOSS) program](https://www.mozilla.org/en-US/moss/) in the “Foundational Technology” track! It will sponsor the development of Ajv support of [JSON Schema version 2019-09](https://tools.ietf.org/html/draft-handrews-json-schema-02) and of [JSON Type Definition](https://tools.ietf.org/html/draft-ucarion-json-type-definition-04). Ajv also joined [OpenJS Foundation](https://openjsf.org/) – having this support will help ensure the longevity and stability of Ajv for all its users. This [blog post](https://www.poberezkin.com/posts/2020-08-14-ajv-json-validator-mozilla-open-source-grant-openjs-foundation.html) has more details. I am looking for the long term maintainers of Ajv – working with [ReadySet](https://www.thereadyset.co/), also sponsored by Mozilla, to establish clear guidelines for the role of a "maintainer" and the contribution standards, and to encourage a wider, more inclusive, contribution from the community. ## Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Using version 6 [JSON Schema draft-07](http://json-schema.org/latest/json-schema-validation.html) is published. [Ajv version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0) that supports draft-07 is released. It may require either migrating your schemas or updating your code (to continue using draft-04 and v5 schemas, draft-06 schemas will be supported without changes). __Please note__: To use Ajv with draft-06 schemas you need to explicitly add the meta-schema to the validator instance: ```javascript ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-06.json')); ``` To use Ajv with draft-04 schemas in addition to explicitly adding meta-schema you also need to use option schemaId: ```javascript var ajv = new Ajv({schemaId: 'id'}); // If you want to use both draft-04 and draft-06/07 schemas: // var ajv = new Ajv({schemaId: 'auto'}); ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-04.json')); ``` ## Contents - [Performance](#performance) - [Features](#features) - [Getting started](#getting-started) - [Frequently Asked Questions](https://github.com/ajv-validator/ajv/blob/master/FAQ.md) - [Using in browser](#using-in-browser) - [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) - [Command line interface](#command-line-interface) - Validation - [Keywords](#validation-keywords) - [Annotation keywords](#annotation-keywords) - [Formats](#formats) - [Combining schemas with $ref](#ref) - [$data reference](#data-reference) - NEW: [$merge and $patch keywords](#merge-and-patch-keywords) - [Defining custom keywords](#defining-custom-keywords) - [Asynchronous schema compilation](#asynchronous-schema-compilation) - [Asynchronous validation](#asynchronous-validation) - [Security considerations](#security-considerations) - [Security contact](#security-contact) - [Untrusted schemas](#untrusted-schemas) - [Circular references in objects](#circular-references-in-javascript-objects) - [Trusted schemas](#security-risks-of-trusted-schemas) - [ReDoS attack](#redos-attack) - Modifying data during validation - [Filtering data](#filtering-data) - [Assigning defaults](#assigning-defaults) - [Coercing data types](#coercing-data-types) - API - [Methods](#api) - [Options](#options) - [Validation errors](#validation-errors) - [Plugins](#plugins) - [Related packages](#related-packages) - [Some packages using Ajv](#some-packages-using-ajv) - [Tests, Contributing, Changes history](#tests) - [Support, Code of conduct, License](#open-source-software-support) ## Performance Ajv generates code using [doT templates](https://github.com/olado/doT) to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=32,4,1&chs=600x416&chxl=-1:|djv|ajv|json-schema-validator-generator|jsen|is-my-json-valid|themis|z-schema|jsck|skeemas|json-schema-library|tv4&chd=t:100,98,72.1,66.8,50.1,15.1,6.1,3.8,1.2,0.7,0.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements full JSON Schema [draft-06/07](http://json-schema.org/) and draft-04 standards: - all validation keywords (see [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md)) - full support of remote refs (remote schemas have to be added with `addSchema` or compiled to be available) - support of circular references between schemas - correct string lengths for strings with unicode pairs (can be turned off) - [formats](#formats) defined by JSON Schema draft-07 standard and custom formats (can be turned off) - [validates schemas against meta-schema](#api-validateschema) - supports [browsers](#using-in-browser) and Node.js 0.10-14.x - [asynchronous loading](#asynchronous-schema-compilation) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](#options) - [error messages with parameters](#validation-errors) describing error reasons to allow creating custom error messages - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [filtering data](#filtering-data) from additional properties - [assigning defaults](#assigning-defaults) to missing properties and items - [coercing data](#coercing-data-types) to the types specified in `type` keywords - [custom keywords](#defining-custom-keywords) - draft-06/07 keywords `const`, `contains`, `propertyNames` and `if/then/else` - draft-06 boolean schemas (`true`/`false` as a schema to always pass/fail). - keywords `switch`, `patternRequired`, `formatMaximum` / `formatMinimum` and `formatExclusiveMaximum` / `formatExclusiveMinimum` from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [$data reference](#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](#asynchronous-validation) of custom formats and keywords ## Install ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://tonicdev.com/npm/ajv The fastest validation call: ```javascript // Node.js require: var Ajv = require('ajv'); // or ESM/TypeScript import import Ajv from 'ajv'; var ajv = new Ajv(); // options can be passed, e.g. {allErrors: true} var validate = ajv.compile(schema); var valid = validate(data); if (!valid) console.log(validate.errors); ``` or with less code ```javascript // ... var valid = ajv.validate(schema, data); if (!valid) console.log(ajv.errors); // ... ``` or ```javascript // ... var valid = ajv.addSchema(schema, 'mySchema') .validate('mySchema', data); if (!valid) console.log(ajv.errorsText()); // ... ``` See [API](#api) and [Options](#options) for more details. Ajv compiles schemas to functions and caches them in all cases (using schema serialized with [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) or a custom function as a key), so that the next time the same schema is used (not necessarily the same object instance) it won't be compiled again. The best performance is achieved when using compiled functions returned by `compile` or `getSchema` methods (there is no additional function call). __Please note__: every time a validation function or `ajv.validate` are called `errors` property is overwritten. You need to copy `errors` array reference to another variable if you want to use it later (e.g., in the callback). See [Validation errors](#validation-errors) __Note for TypeScript users__: `ajv` provides its own TypeScript declarations out of the box, so you don't need to install the deprecated `@types/ajv` module. ## Using in browser You can require Ajv directly from the code you browserify - in this case Ajv will be a part of your bundle. If you need to use Ajv in several bundles you can create a separate UMD bundle using `npm run bundle` script (thanks to [siddo420](https://github.com/siddo420)). Then you need to load Ajv in the browser: ```html <script src="ajv.min.js"></script> ``` This bundle can be used with different module systems; it creates global `Ajv` if no module system is found. The browser bundle is available on [cdnjs](https://cdnjs.com/libraries/ajv). Ajv is tested with these browsers: [![Sauce Test Status](https://saucelabs.com/browser-matrix/epoberezkin.svg)](https://saucelabs.com/u/epoberezkin) __Please note__: some frameworks, e.g. Dojo, may redefine global require in such way that is not compatible with CommonJS module format. In such case Ajv bundle has to be loaded before the framework and then you can use global Ajv (see issue [#234](https://github.com/ajv-validator/ajv/issues/234)). ### Ajv and Content Security Policies (CSP) If you're using Ajv to compile a schema (the typical use) in a browser document that is loaded with a Content Security Policy (CSP), that policy will require a `script-src` directive that includes the value `'unsafe-eval'`. :warning: NOTE, however, that `unsafe-eval` is NOT recommended in a secure CSP[[1]](https://developer.chrome.com/extensions/contentSecurityPolicy#relaxing-eval), as it has the potential to open the document to cross-site scripting (XSS) attacks. In order to make use of Ajv without easing your CSP, you can [pre-compile a schema using the CLI](https://github.com/ajv-validator/ajv-cli#compile-schemas). This will transpile the schema JSON into a JavaScript file that exports a `validate` function that works simlarly to a schema compiled at runtime. Note that pre-compilation of schemas is performed using [ajv-pack](https://github.com/ajv-validator/ajv-pack) and there are [some limitations to the schema features it can compile](https://github.com/ajv-validator/ajv-pack#limitations). A successfully pre-compiled schema is equivalent to the same schema compiled at runtime. ## Command line interface CLI is available as a separate npm package [ajv-cli](https://github.com/ajv-validator/ajv-cli). It supports: - compiling JSON Schemas to test their validity - BETA: generating standalone module exporting a validation function to be used without Ajv (using [ajv-pack](https://github.com/ajv-validator/ajv-pack)) - migrate schemas to draft-07 (using [json-schema-migrate](https://github.com/epoberezkin/json-schema-migrate)) - validating data file(s) against JSON Schema - testing expected validity of data against JSON Schema - referenced schemas - custom meta-schemas - files in JSON, JSON5, YAML, and JavaScript format - all Ajv options - reporting changes in data after validation in [JSON-patch](https://tools.ietf.org/html/rfc6902) format ## Validation keywords Ajv supports all validation keywords from draft-07 of JSON Schema standard: - [type](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#type) - [for numbers](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-numbers) - maximum, minimum, exclusiveMaximum, exclusiveMinimum, multipleOf - [for strings](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-strings) - maxLength, minLength, pattern, format - [for arrays](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-arrays) - maxItems, minItems, uniqueItems, items, additionalItems, [contains](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#contains) - [for objects](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-objects) - maxProperties, minProperties, required, properties, patternProperties, additionalProperties, dependencies, [propertyNames](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#propertynames) - [for all types](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-all-types) - enum, [const](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#const) - [compound keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#compound-keywords) - not, oneOf, anyOf, allOf, [if/then/else](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#ifthenelse) With [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package Ajv also supports validation keywords from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) for JSON Schema standard: - [patternRequired](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#patternrequired-proposed) - like `required` but with patterns that some property should match. - [formatMaximum, formatMinimum, formatExclusiveMaximum, formatExclusiveMinimum](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#formatmaximum--formatminimum-and-exclusiveformatmaximum--exclusiveformatminimum-proposed) - setting limits for date, time, etc. See [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md) for more details. ## Annotation keywords JSON Schema specification defines several annotation keywords that describe schema itself but do not perform any validation. - `title` and `description`: information about the data represented by that schema - `$comment` (NEW in draft-07): information for developers. With option `$comment` Ajv logs or passes the comment string to the user-supplied function. See [Options](#options). - `default`: a default value of the data instance, see [Assigning defaults](#assigning-defaults). - `examples` (NEW in draft-06): an array of data instances. Ajv does not check the validity of these instances against the schema. - `readOnly` and `writeOnly` (NEW in draft-07): marks data-instance as read-only or write-only in relation to the source of the data (database, api, etc.). - `contentEncoding`: [RFC 2045](https://tools.ietf.org/html/rfc2045#section-6.1 ), e.g., "base64". - `contentMediaType`: [RFC 2046](https://tools.ietf.org/html/rfc2046), e.g., "image/png". __Please note__: Ajv does not implement validation of the keywords `examples`, `contentEncoding` and `contentMediaType` but it reserves them. If you want to create a plugin that implements some of them, it should remove these keywords from the instance. ## Formats Ajv implements formats defined by JSON Schema specification and several other formats. It is recommended NOT to use "format" keyword implementations with untrusted data, as they use potentially unsafe regular expressions - see [ReDoS attack](#redos-attack). __Please note__: if you need to use "format" keyword to validate untrusted data, you MUST assess their suitability and safety for your validation scenarios. The following formats are implemented for string validation with "format" keyword: - _date_: full-date according to [RFC3339](http://tools.ietf.org/html/rfc3339#section-5.6). - _time_: time with optional time-zone. - _date-time_: date-time from the same source (time-zone is mandatory). `date`, `time` and `date-time` validate ranges in `full` mode and only regexp in `fast` mode (see [options](#options)). - _uri_: full URI. - _uri-reference_: URI reference, including full and relative URIs. - _uri-template_: URI template according to [RFC6570](https://tools.ietf.org/html/rfc6570) - _url_ (deprecated): [URL record](https://url.spec.whatwg.org/#concept-url). - _email_: email address. - _hostname_: host name according to [RFC1034](http://tools.ietf.org/html/rfc1034#section-3.5). - _ipv4_: IP address v4. - _ipv6_: IP address v6. - _regex_: tests whether a string is a valid regular expression by passing it to RegExp constructor. - _uuid_: Universally Unique IDentifier according to [RFC4122](http://tools.ietf.org/html/rfc4122). - _json-pointer_: JSON-pointer according to [RFC6901](https://tools.ietf.org/html/rfc6901). - _relative-json-pointer_: relative JSON-pointer according to [this draft](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00). __Please note__: JSON Schema draft-07 also defines formats `iri`, `iri-reference`, `idn-hostname` and `idn-email` for URLs, hostnames and emails with international characters. Ajv does not implement these formats. If you create Ajv plugin that implements them please make a PR to mention this plugin here. There are two modes of format validation: `fast` and `full`. This mode affects formats `date`, `time`, `date-time`, `uri`, `uri-reference`, and `email`. See [Options](#options) for details. You can add additional formats and replace any of the formats above using [addFormat](#api-addformat) method. The option `unknownFormats` allows changing the default behaviour when an unknown format is encountered. In this case Ajv can either fail schema compilation (default) or ignore it (default in versions before 5.0.0). You also can allow specific format(s) that will be ignored. See [Options](#options) for details. You can find regular expressions used for format validation and the sources that were used in [formats.js](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js). ## <a name="ref"></a>Combining schemas with $ref You can structure your validation logic across multiple schema files and have schemas reference each other using `$ref` keyword. Example: ```javascript var schema = { "$id": "http://example.com/schemas/schema.json", "type": "object", "properties": { "foo": { "$ref": "defs.json#/definitions/int" }, "bar": { "$ref": "defs.json#/definitions/str" } } }; var defsSchema = { "$id": "http://example.com/schemas/defs.json", "definitions": { "int": { "type": "integer" }, "str": { "type": "string" } } }; ``` Now to compile your schema you can either pass all schemas to Ajv instance: ```javascript var ajv = new Ajv({schemas: [schema, defsSchema]}); var validate = ajv.getSchema('http://example.com/schemas/schema.json'); ``` or use `addSchema` method: ```javascript var ajv = new Ajv; var validate = ajv.addSchema(defsSchema) .compile(schema); ``` See [Options](#options) and [addSchema](#api) method. __Please note__: - `$ref` is resolved as the uri-reference using schema $id as the base URI (see the example). - References can be recursive (and mutually recursive) to implement the schemas for different data structures (such as linked lists, trees, graphs, etc.). - You don't have to host your schema files at the URIs that you use as schema $id. These URIs are only used to identify the schemas, and according to JSON Schema specification validators should not expect to be able to download the schemas from these URIs. - The actual location of the schema file in the file system is not used. - You can pass the identifier of the schema as the second parameter of `addSchema` method or as a property name in `schemas` option. This identifier can be used instead of (or in addition to) schema $id. - You cannot have the same $id (or the schema identifier) used for more than one schema - the exception will be thrown. - You can implement dynamic resolution of the referenced schemas using `compileAsync` method. In this way you can store schemas in any system (files, web, database, etc.) and reference them without explicitly adding to Ajv instance. See [Asynchronous schema compilation](#asynchronous-schema-compilation). ## $data reference With `$data` option you can use values from the validated data as the values for the schema keywords. See [proposal](https://github.com/json-schema-org/json-schema-spec/issues/51) for more information about how it works. `$data` reference is supported in the keywords: const, enum, format, maximum/minimum, exclusiveMaximum / exclusiveMinimum, maxLength / minLength, maxItems / minItems, maxProperties / minProperties, formatMaximum / formatMinimum, formatExclusiveMaximum / formatExclusiveMinimum, multipleOf, pattern, required, uniqueItems. The value of "$data" should be a [JSON-pointer](https://tools.ietf.org/html/rfc6901) to the data (the root is always the top level data object, even if the $data reference is inside a referenced subschema) or a [relative JSON-pointer](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00) (it is relative to the current point in data; if the $data reference is inside a referenced subschema it cannot point to the data outside of the root level for this subschema). Examples. This schema requires that the value in property `smaller` is less or equal than the value in the property larger: ```javascript var ajv = new Ajv({$data: true}); var schema = { "properties": { "smaller": { "type": "number", "maximum": { "$data": "1/larger" } }, "larger": { "type": "number" } } }; var validData = { smaller: 5, larger: 7 }; ajv.validate(schema, validData); // true ``` This schema requires that the properties have the same format as their field names: ```javascript var schema = { "additionalProperties": { "type": "string", "format": { "$data": "0#" } } }; var validData = { 'date-time': '1963-06-19T08:30:06.283185Z', email: '[email protected]' } ``` `$data` reference is resolved safely - it won't throw even if some property is undefined. If `$data` resolves to `undefined` the validation succeeds (with the exclusion of `const` keyword). If `$data` resolves to incorrect type (e.g. not "number" for maximum keyword) the validation fails. ## $merge and $patch keywords With the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) you can use the keywords `$merge` and `$patch` that allow extending JSON Schemas with patches using formats [JSON Merge Patch (RFC 7396)](https://tools.ietf.org/html/rfc7396) and [JSON Patch (RFC 6902)](https://tools.ietf.org/html/rfc6902). To add keywords `$merge` and `$patch` to Ajv instance use this code: ```javascript require('ajv-merge-patch')(ajv); ``` Examples. Using `$merge`: ```json { "$merge": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": { "properties": { "q": { "type": "number" } } } } } ``` Using `$patch`: ```json { "$patch": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": [ { "op": "add", "path": "/properties/q", "value": { "type": "number" } } ] } } ``` The schemas above are equivalent to this schema: ```json { "type": "object", "properties": { "p": { "type": "string" }, "q": { "type": "number" } }, "additionalProperties": false } ``` The properties `source` and `with` in the keywords `$merge` and `$patch` can use absolute or relative `$ref` to point to other schemas previously added to the Ajv instance or to the fragments of the current schema. See the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) for more information. ## Defining custom keywords The advantages of using custom keywords are: - allow creating validation scenarios that cannot be expressed using JSON Schema - simplify your schemas - help bringing a bigger part of the validation logic to your schemas - make your schemas more expressive, less verbose and closer to your application domain - implement custom data processors that modify your data (`modifying` option MUST be used in keyword definition) and/or create side effects while the data is being validated If a keyword is used only for side-effects and its validation result is pre-defined, use option `valid: true/false` in keyword definition to simplify both generated code (no error handling in case of `valid: true`) and your keyword functions (no need to return any validation result). The concerns you have to be aware of when extending JSON Schema standard with custom keywords are the portability and understanding of your schemas. You will have to support these custom keywords on other platforms and to properly document these keywords so that everybody can understand them in your schemas. You can define custom keywords with [addKeyword](#api-addkeyword) method. Keywords are defined on the `ajv` instance level - new instances will not have previously defined keywords. Ajv allows defining keywords with: - validation function - compilation function - macro function - inline compilation function that should return code (as string) that will be inlined in the currently compiled schema. Example. `range` and `exclusiveRange` keywords using compiled schema: ```javascript ajv.addKeyword('range', { type: 'number', compile: function (sch, parentSchema) { var min = sch[0]; var max = sch[1]; return parentSchema.exclusiveRange === true ? function (data) { return data > min && data < max; } : function (data) { return data >= min && data <= max; } } }); var schema = { "range": [2, 4], "exclusiveRange": true }; var validate = ajv.compile(schema); console.log(validate(2.01)); // true console.log(validate(3.99)); // true console.log(validate(2)); // false console.log(validate(4)); // false ``` Several custom keywords (typeof, instanceof, range and propertyNames) are defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - they can be used for your schemas and as a starting point for your own custom keywords. See [Defining custom keywords](https://github.com/ajv-validator/ajv/blob/master/CUSTOM.md) for more details. ## Asynchronous schema compilation During asynchronous compilation remote references are loaded using supplied function. See `compileAsync` [method](#api-compileAsync) and `loadSchema` [option](#options). Example: ```javascript var ajv = new Ajv({ loadSchema: loadSchema }); ajv.compileAsync(schema).then(function (validate) { var valid = validate(data); // ... }); function loadSchema(uri) { return request.json(uri).then(function (res) { if (res.statusCode >= 400) throw new Error('Loading error: ' + res.statusCode); return res.body; }); } ``` __Please note__: [Option](#options) `missingRefs` should NOT be set to `"ignore"` or `"fail"` for asynchronous compilation to work. ## Asynchronous validation Example in Node.js REPL: https://tonicdev.com/esp/ajv-asynchronous-validation You can define custom formats and keywords that perform validation asynchronously by accessing database or some other service. You should add `async: true` in the keyword or format definition (see [addFormat](#api-addformat), [addKeyword](#api-addkeyword) and [Defining custom keywords](#defining-custom-keywords)). If your schema uses asynchronous formats/keywords or refers to some schema that contains them it should have `"$async": true` keyword so that Ajv can compile it correctly. If asynchronous format/keyword or reference to asynchronous schema is used in the schema without `$async` keyword Ajv will throw an exception during schema compilation. __Please note__: all asynchronous subschemas that are referenced from the current or other schemas should have `"$async": true` keyword as well, otherwise the schema compilation will fail. Validation function for an asynchronous custom format/keyword should return a promise that resolves with `true` or `false` (or rejects with `new Ajv.ValidationError(errors)` if you want to return custom errors from the keyword function). Ajv compiles asynchronous schemas to [es7 async functions](http://tc39.github.io/ecmascript-asyncawait/) that can optionally be transpiled with [nodent](https://github.com/MatAtBread/nodent). Async functions are supported in Node.js 7+ and all modern browsers. You can also supply any other transpiler as a function via `processCode` option. See [Options](#options). The compiled validation function has `$async: true` property (if the schema is asynchronous), so you can differentiate these functions if you are using both synchronous and asynchronous schemas. Validation result will be a promise that resolves with validated data or rejects with an exception `Ajv.ValidationError` that contains the array of validation errors in `errors` property. Example: ```javascript var ajv = new Ajv; // require('ajv-async')(ajv); ajv.addKeyword('idExists', { async: true, type: 'number', validate: checkIdExists }); function checkIdExists(schema, data) { return knex(schema.table) .select('id') .where('id', data) .then(function (rows) { return !!rows.length; // true if record is found }); } var schema = { "$async": true, "properties": { "userId": { "type": "integer", "idExists": { "table": "users" } }, "postId": { "type": "integer", "idExists": { "table": "posts" } } } }; var validate = ajv.compile(schema); validate({ userId: 1, postId: 19 }) .then(function (data) { console.log('Data is valid', data); // { userId: 1, postId: 19 } }) .catch(function (err) { if (!(err instanceof Ajv.ValidationError)) throw err; // data is invalid console.log('Validation errors:', err.errors); }); ``` ### Using transpilers with asynchronous validation functions. [ajv-async](https://github.com/ajv-validator/ajv-async) uses [nodent](https://github.com/MatAtBread/nodent) to transpile async functions. To use another transpiler you should separately install it (or load its bundle in the browser). #### Using nodent ```javascript var ajv = new Ajv; require('ajv-async')(ajv); // in the browser if you want to load ajv-async bundle separately you can: // window.ajvAsync(ajv); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` #### Using other transpilers ```javascript var ajv = new Ajv({ processCode: transpileFunc }); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` See [Options](#options). ## Security considerations JSON Schema, if properly used, can replace data sanitisation. It doesn't replace other API security considerations. It also introduces additional security aspects to consider. ##### Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ##### Untrusted schemas Ajv treats JSON schemas as trusted as your application code. This security model is based on the most common use case, when the schemas are static and bundled together with the application. If your schemas are received from untrusted sources (or generated from untrusted data) there are several scenarios you need to prevent: - compiling schemas can cause stack overflow (if they are too deep) - compiling schemas can be slow (e.g. [#557](https://github.com/ajv-validator/ajv/issues/557)) - validating certain data can be slow It is difficult to predict all the scenarios, but at the very least it may help to limit the size of untrusted schemas (e.g. limit JSON string length) and also the maximum schema object depth (that can be high for relatively small JSON strings). You also may want to mitigate slow regular expressions in `pattern` and `patternProperties` keywords. Regardless the measures you take, using untrusted schemas increases security risks. ##### Circular references in JavaScript objects Ajv does not support schemas and validated data that have circular references in objects. See [issue #802](https://github.com/ajv-validator/ajv/issues/802). An attempt to compile such schemas or validate such data would cause stack overflow (or will not complete in case of asynchronous validation). Depending on the parser you use, untrusted data can lead to circular references. ##### Security risks of trusted schemas Some keywords in JSON Schemas can lead to very slow validation for certain data. These keywords include (but may be not limited to): - `pattern` and `format` for large strings - in some cases using `maxLength` can help mitigate it, but certain regular expressions can lead to exponential validation time even with relatively short strings (see [ReDoS attack](#redos-attack)). - `patternProperties` for large property names - use `propertyNames` to mitigate, but some regular expressions can have exponential evaluation time as well. - `uniqueItems` for large non-scalar arrays - use `maxItems` to mitigate __Please note__: The suggestions above to prevent slow validation would only work if you do NOT use `allErrors: true` in production code (using it would continue validation after validation errors). You can validate your JSON schemas against [this meta-schema](https://github.com/ajv-validator/ajv/blob/master/lib/refs/json-schema-secure.json) to check that these recommendations are followed: ```javascript const isSchemaSecure = ajv.compile(require('ajv/lib/refs/json-schema-secure.json')); const schema1 = {format: 'email'}; isSchemaSecure(schema1); // false const schema2 = {format: 'email', maxLength: MAX_LENGTH}; isSchemaSecure(schema2); // true ``` __Please note__: following all these recommendation is not a guarantee that validation of untrusted data is safe - it can still lead to some undesirable results. ##### Content Security Policies (CSP) See [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) ## ReDoS attack Certain regular expressions can lead to the exponential evaluation time even with relatively short strings. Please assess the regular expressions you use in the schemas on their vulnerability to this attack - see [safe-regex](https://github.com/substack/safe-regex), for example. __Please note__: some formats that Ajv implements use [regular expressions](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js) that can be vulnerable to ReDoS attack, so if you use Ajv to validate data from untrusted sources __it is strongly recommended__ to consider the following: - making assessment of "format" implementations in Ajv. - using `format: 'fast'` option that simplifies some of the regular expressions (although it does not guarantee that they are safe). - replacing format implementations provided by Ajv with your own implementations of "format" keyword that either uses different regular expressions or another approach to format validation. Please see [addFormat](#api-addformat) method. - disabling format validation by ignoring "format" keyword with option `format: false` Whatever mitigation you choose, please assume all formats provided by Ajv as potentially unsafe and make your own assessment of their suitability for your validation scenarios. ## Filtering data With [option `removeAdditional`](#options) (added by [andyscott](https://github.com/andyscott)) you can filter data during the validation. This option modifies original data. Example: ```javascript var ajv = new Ajv({ removeAdditional: true }); var schema = { "additionalProperties": false, "properties": { "foo": { "type": "number" }, "bar": { "additionalProperties": { "type": "number" }, "properties": { "baz": { "type": "string" } } } } } var data = { "foo": 0, "additional1": 1, // will be removed; `additionalProperties` == false "bar": { "baz": "abc", "additional2": 2 // will NOT be removed; `additionalProperties` != false }, } var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 0, "bar": { "baz": "abc", "additional2": 2 } ``` If `removeAdditional` option in the example above were `"all"` then both `additional1` and `additional2` properties would have been removed. If the option were `"failing"` then property `additional1` would have been removed regardless of its value and property `additional2` would have been removed only if its value were failing the schema in the inner `additionalProperties` (so in the example above it would have stayed because it passes the schema, but any non-number would have been removed). __Please note__: If you use `removeAdditional` option with `additionalProperties` keyword inside `anyOf`/`oneOf` keywords your validation can fail with this schema, for example: ```json { "type": "object", "oneOf": [ { "properties": { "foo": { "type": "string" } }, "required": [ "foo" ], "additionalProperties": false }, { "properties": { "bar": { "type": "integer" } }, "required": [ "bar" ], "additionalProperties": false } ] } ``` The intention of the schema above is to allow objects with either the string property "foo" or the integer property "bar", but not with both and not with any other properties. With the option `removeAdditional: true` the validation will pass for the object `{ "foo": "abc"}` but will fail for the object `{"bar": 1}`. It happens because while the first subschema in `oneOf` is validated, the property `bar` is removed because it is an additional property according to the standard (because it is not included in `properties` keyword in the same schema). While this behaviour is unexpected (issues [#129](https://github.com/ajv-validator/ajv/issues/129), [#134](https://github.com/ajv-validator/ajv/issues/134)), it is correct. To have the expected behaviour (both objects are allowed and additional properties are removed) the schema has to be refactored in this way: ```json { "type": "object", "properties": { "foo": { "type": "string" }, "bar": { "type": "integer" } }, "additionalProperties": false, "oneOf": [ { "required": [ "foo" ] }, { "required": [ "bar" ] } ] } ``` The schema above is also more efficient - it will compile into a faster function. ## Assigning defaults With [option `useDefaults`](#options) Ajv will assign values from `default` keyword in the schemas of `properties` and `items` (when it is the array of schemas) to the missing properties and items. With the option value `"empty"` properties and items equal to `null` or `""` (empty string) will be considered missing and assigned defaults. This option modifies original data. __Please note__: the default value is inserted in the generated validation code as a literal, so the value inserted in the data will be the deep clone of the default in the schema. Example 1 (`default` in `properties`): ```javascript var ajv = new Ajv({ useDefaults: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "string", "default": "baz" } }, "required": [ "foo", "bar" ] }; var data = { "foo": 1 }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": "baz" } ``` Example 2 (`default` in `items`): ```javascript var schema = { "type": "array", "items": [ { "type": "number" }, { "type": "string", "default": "foo" } ] } var data = [ 1 ]; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // [ 1, "foo" ] ``` `default` keywords in other cases are ignored: - not in `properties` or `items` subschemas - in schemas inside `anyOf`, `oneOf` and `not` (see [#42](https://github.com/ajv-validator/ajv/issues/42)) - in `if` subschema of `switch` keyword - in schemas generated by custom macro keywords The [`strictDefaults` option](#options) customizes Ajv's behavior for the defaults that Ajv ignores (`true` raises an error, and `"log"` outputs a warning). ## Coercing data types When you are validating user inputs all your data properties are usually strings. The option `coerceTypes` allows you to have your data types coerced to the types specified in your schema `type` keywords, both to pass the validation and to use the correctly typed data afterwards. This option modifies original data. __Please note__: if you pass a scalar value to the validating function its type will be coerced and it will pass the validation, but the value of the variable you pass won't be updated because scalars are passed by value. Example 1: ```javascript var ajv = new Ajv({ coerceTypes: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "boolean" } }, "required": [ "foo", "bar" ] }; var data = { "foo": "1", "bar": "false" }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": false } ``` Example 2 (array coercions): ```javascript var ajv = new Ajv({ coerceTypes: 'array' }); var schema = { "properties": { "foo": { "type": "array", "items": { "type": "number" } }, "bar": { "type": "boolean" } } }; var data = { "foo": "1", "bar": ["false"] }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": [1], "bar": false } ``` The coercion rules, as you can see from the example, are different from JavaScript both to validate user input as expected and to have the coercion reversible (to correctly validate cases where different types are defined in subschemas of "anyOf" and other compound keywords). See [Coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md) for details. ## API ##### new Ajv(Object options) -&gt; Object Create Ajv instance. ##### .compile(Object schema) -&gt; Function&lt;Object data&gt; Generate validating function and cache the compiled schema for future use. Validating function returns a boolean value. This function has properties `errors` and `schema`. Errors encountered during the last validation are assigned to `errors` property (it is assigned `null` if there was no errors). `schema` property contains the reference to the original schema. The schema passed to this method will be validated against meta-schema unless `validateSchema` option is false. If schema is invalid, an error will be thrown. See [options](#options). ##### <a name="api-compileAsync"></a>.compileAsync(Object schema [, Boolean meta] [, Function callback]) -&gt; Promise Asynchronous version of `compile` method that loads missing remote schemas using asynchronous function in `options.loadSchema`. This function returns a Promise that resolves to a validation function. An optional callback passed to `compileAsync` will be called with 2 parameters: error (or null) and validating function. The returned promise will reject (and the callback will be called with an error) when: - missing schema can't be loaded (`loadSchema` returns a Promise that rejects). - a schema containing a missing reference is loaded, but the reference cannot be resolved. - schema (or some loaded/referenced schema) is invalid. The function compiles schema and loads the first missing schema (or meta-schema) until all missing schemas are loaded. You can asynchronously compile meta-schema by passing `true` as the second parameter. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### .validate(Object schema|String key|String ref, data) -&gt; Boolean Validate data using passed schema (it will be compiled and cached). Instead of the schema you can use the key that was previously passed to `addSchema`, the schema id if it was present in the schema or any previously resolved reference. Validation errors will be available in the `errors` property of Ajv instance (`null` if there were no errors). __Please note__: every time this method is called the errors are overwritten so you need to copy them to another variable if you want to use them later. If the schema is asynchronous (has `$async` keyword on the top level) this method returns a Promise. See [Asynchronous validation](#asynchronous-validation). ##### .addSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Add schema(s) to validator instance. This method does not compile schemas (but it still validates them). Because of that dependencies can be added in any order and circular dependencies are supported. It also prevents unnecessary compilation of schemas that are containers for other schemas but not used as a whole. Array of schemas can be passed (schemas should have ids), the second parameter will be ignored. Key can be passed that can be used to reference the schema and will be used as the schema id if there is no id inside the schema. If the key is not passed, the schema id will be used as the key. Once the schema is added, it (and all the references inside it) can be referenced in other schemas and used to validate data. Although `addSchema` does not compile schemas, explicit compilation is not required - the schema will be compiled when it is used first time. By default the schema is validated against meta-schema before it is added, and if the schema does not pass validation the exception is thrown. This behaviour is controlled by `validateSchema` option. __Please note__: Ajv uses the [method chaining syntax](https://en.wikipedia.org/wiki/Method_chaining) for all methods with the prefix `add*` and `remove*`. This allows you to do nice things like the following. ```javascript var validate = new Ajv().addSchema(schema).addFormat(name, regex).getSchema(uri); ``` ##### .addMetaSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Adds meta schema(s) that can be used to validate other schemas. That function should be used instead of `addSchema` because there may be instance options that would compile a meta schema incorrectly (at the moment it is `removeAdditional` option). There is no need to explicitly add draft-07 meta schema (http://json-schema.org/draft-07/schema) - it is added by default, unless option `meta` is set to `false`. You only need to use it if you have a changed meta-schema that you want to use to validate your schemas. See `validateSchema`. ##### <a name="api-validateschema"></a>.validateSchema(Object schema) -&gt; Boolean Validates schema. This method should be used to validate schemas rather than `validate` due to the inconsistency of `uri` format in JSON Schema standard. By default this method is called automatically when the schema is added, so you rarely need to use it directly. If schema doesn't have `$schema` property, it is validated against draft 6 meta-schema (option `meta` should not be false). If schema has `$schema` property, then the schema with this id (that should be previously added) is used to validate passed schema. Errors will be available at `ajv.errors`. ##### .getSchema(String key) -&gt; Function&lt;Object data&gt; Retrieve compiled schema previously added with `addSchema` by the key passed to `addSchema` or by its full reference (id). The returned validating function has `schema` property with the reference to the original schema. ##### .removeSchema([Object schema|String key|String ref|RegExp pattern]) -&gt; Ajv Remove added/cached schema. Even if schema is referenced by other schemas it can be safely removed as dependent schemas have local references. Schema can be removed using: - key passed to `addSchema` - it's full reference (id) - RegExp that should match schema id or key (meta-schemas won't be removed) - actual schema object that will be stable-stringified to remove schema from cache If no parameter is passed all schemas but meta-schemas will be removed and the cache will be cleared. ##### <a name="api-addformat"></a>.addFormat(String name, String|RegExp|Function|Object format) -&gt; Ajv Add custom format to validate strings or numbers. It can also be used to replace pre-defined formats for Ajv instance. Strings are converted to RegExp. Function should return validation result as `true` or `false`. If object is passed it should have properties `validate`, `compare` and `async`: - _validate_: a string, RegExp or a function as described above. - _compare_: an optional comparison function that accepts two strings and compares them according to the format meaning. This function is used with keywords `formatMaximum`/`formatMinimum` (defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package). It should return `1` if the first value is bigger than the second value, `-1` if it is smaller and `0` if it is equal. - _async_: an optional `true` value if `validate` is an asynchronous function; in this case it should return a promise that resolves with a value `true` or `false`. - _type_: an optional type of data that the format applies to. It can be `"string"` (default) or `"number"` (see https://github.com/ajv-validator/ajv/issues/291#issuecomment-259923858). If the type of data is different, the validation will pass. Custom formats can be also added via `formats` option. ##### <a name="api-addkeyword"></a>.addKeyword(String keyword, Object definition) -&gt; Ajv Add custom validation keyword to Ajv instance. Keyword should be different from all standard JSON Schema keywords and different from previously defined keywords. There is no way to redefine keywords or to remove keyword definition from the instance. Keyword must start with a letter, `_` or `$`, and may continue with letters, numbers, `_`, `$`, or `-`. It is recommended to use an application-specific prefix for keywords to avoid current and future name collisions. Example Keywords: - `"xyz-example"`: valid, and uses prefix for the xyz project to avoid name collisions. - `"example"`: valid, but not recommended as it could collide with future versions of JSON Schema etc. - `"3-example"`: invalid as numbers are not allowed to be the first character in a keyword Keyword definition is an object with the following properties: - _type_: optional string or array of strings with data type(s) that the keyword applies to. If not present, the keyword will apply to all types. - _validate_: validating function - _compile_: compiling function - _macro_: macro function - _inline_: compiling function that returns code (as string) - _schema_: an optional `false` value used with "validate" keyword to not pass schema - _metaSchema_: an optional meta-schema for keyword schema - _dependencies_: an optional list of properties that must be present in the parent schema - it will be checked during schema compilation - _modifying_: `true` MUST be passed if keyword modifies data - _statements_: `true` can be passed in case inline keyword generates statements (as opposed to expression) - _valid_: pass `true`/`false` to pre-define validation result, the result returned from validation function will be ignored. This option cannot be used with macro keywords. - _$data_: an optional `true` value to support [$data reference](#data-reference) as the value of custom keyword. The reference will be resolved at validation time. If the keyword has meta-schema it would be extended to allow $data and it will be used to validate the resolved value. Supporting $data reference requires that keyword has validating function (as the only option or in addition to compile, macro or inline function). - _async_: an optional `true` value if the validation function is asynchronous (whether it is compiled or passed in _validate_ property); in this case it should return a promise that resolves with a value `true` or `false`. This option is ignored in case of "macro" and "inline" keywords. - _errors_: an optional boolean or string `"full"` indicating whether keyword returns errors. If this property is not set Ajv will determine if the errors were set in case of failed validation. _compile_, _macro_ and _inline_ are mutually exclusive, only one should be used at a time. _validate_ can be used separately or in addition to them to support $data reference. __Please note__: If the keyword is validating data type that is different from the type(s) in its definition, the validation function will not be called (and expanded macro will not be used), so there is no need to check for data type inside validation function or inside schema returned by macro function (unless you want to enforce a specific type and for some reason do not want to use a separate `type` keyword for that). In the same way as standard keywords work, if the keyword does not apply to the data type being validated, the validation of this keyword will succeed. See [Defining custom keywords](#defining-custom-keywords) for more details. ##### .getKeyword(String keyword) -&gt; Object|Boolean Returns custom keyword definition, `true` for pre-defined keywords and `false` if the keyword is unknown. ##### .removeKeyword(String keyword) -&gt; Ajv Removes custom or pre-defined keyword so you can redefine them. While this method can be used to extend pre-defined keywords, it can also be used to completely change their meaning - it may lead to unexpected results. __Please note__: schemas compiled before the keyword is removed will continue to work without changes. To recompile schemas use `removeSchema` method and compile them again. ##### .errorsText([Array&lt;Object&gt; errors [, Object options]]) -&gt; String Returns the text with all errors in a String. Options can have properties `separator` (string used to separate errors, ", " by default) and `dataVar` (the variable name that dataPaths are prefixed with, "data" by default). ## Options Defaults: ```javascript { // validation and reporting options: $data: false, allErrors: false, verbose: false, $comment: false, // NEW in Ajv version 6.0 jsonPointers: false, uniqueItems: true, unicode: true, nullable: false, format: 'fast', formats: {}, unknownFormats: true, schemas: {}, logger: undefined, // referenced schema options: schemaId: '$id', missingRefs: true, extendRefs: 'ignore', // recommended 'fail' loadSchema: undefined, // function(uri: string): Promise {} // options to modify validated data: removeAdditional: false, useDefaults: false, coerceTypes: false, // strict mode options strictDefaults: false, strictKeywords: false, strictNumbers: false, // asynchronous validation options: transpile: undefined, // requires ajv-async package // advanced options: meta: true, validateSchema: true, addUsedSchema: true, inlineRefs: true, passContext: false, loopRequired: Infinity, ownProperties: false, multipleOfPrecision: false, errorDataPath: 'object', // deprecated messages: true, sourceCode: false, processCode: undefined, // function (str: string, schema: object): string {} cache: new Cache, serialize: undefined } ``` ##### Validation and reporting options - _$data_: support [$data references](#data-reference). Draft 6 meta-schema that is added by default will be extended to allow them. If you want to use another meta-schema you need to use $dataMetaSchema method to add support for $data reference. See [API](#api). - _allErrors_: check all rules collecting all errors. Default is to return after the first error. - _verbose_: include the reference to the part of the schema (`schema` and `parentSchema`) and validated data in errors (false by default). - _$comment_ (NEW in Ajv version 6.0): log or pass the value of `$comment` keyword to a function. Option values: - `false` (default): ignore $comment keyword. - `true`: log the keyword value to console. - function: pass the keyword value, its schema path and root schema to the specified function - _jsonPointers_: set `dataPath` property of errors using [JSON Pointers](https://tools.ietf.org/html/rfc6901) instead of JavaScript property access notation. - _uniqueItems_: validate `uniqueItems` keyword (true by default). - _unicode_: calculate correct length of strings with unicode pairs (true by default). Pass `false` to use `.length` of strings that is faster, but gives "incorrect" lengths of strings with unicode pairs - each unicode pair is counted as two characters. - _nullable_: support keyword "nullable" from [Open API 3 specification](https://swagger.io/docs/specification/data-models/data-types/). - _format_: formats validation mode. Option values: - `"fast"` (default) - simplified and fast validation (see [Formats](#formats) for details of which formats are available and affected by this option). - `"full"` - more restrictive and slow validation. E.g., 25:00:00 and 2015/14/33 will be invalid time and date in 'full' mode but it will be valid in 'fast' mode. - `false` - ignore all format keywords. - _formats_: an object with custom formats. Keys and values will be passed to `addFormat` method. - _keywords_: an object with custom keywords. Keys and values will be passed to `addKeyword` method. - _unknownFormats_: handling of unknown formats. Option values: - `true` (default) - if an unknown format is encountered the exception is thrown during schema compilation. If `format` keyword value is [$data reference](#data-reference) and it is unknown the validation will fail. - `[String]` - an array of unknown format names that will be ignored. This option can be used to allow usage of third party schemas with format(s) for which you don't have definitions, but still fail if another unknown format is used. If `format` keyword value is [$data reference](#data-reference) and it is not in this array the validation will fail. - `"ignore"` - to log warning during schema compilation and always pass validation (the default behaviour in versions before 5.0.0). This option is not recommended, as it allows to mistype format name and it won't be validated without any error message. This behaviour is required by JSON Schema specification. - _schemas_: an array or object of schemas that will be added to the instance. In case you pass the array the schemas must have IDs in them. When the object is passed the method `addSchema(value, key)` will be called for each schema in this object. - _logger_: sets the logging method. Default is the global `console` object that should have methods `log`, `warn` and `error`. See [Error logging](#error-logging). Option values: - custom logger - it should have methods `log`, `warn` and `error`. If any of these methods is missing an exception will be thrown. - `false` - logging is disabled. ##### Referenced schema options - _schemaId_: this option defines which keywords are used as schema URI. Option value: - `"$id"` (default) - only use `$id` keyword as schema URI (as specified in JSON Schema draft-06/07), ignore `id` keyword (if it is present a warning will be logged). - `"id"` - only use `id` keyword as schema URI (as specified in JSON Schema draft-04), ignore `$id` keyword (if it is present a warning will be logged). - `"auto"` - use both `$id` and `id` keywords as schema URI. If both are present (in the same schema object) and different the exception will be thrown during schema compilation. - _missingRefs_: handling of missing referenced schemas. Option values: - `true` (default) - if the reference cannot be resolved during compilation the exception is thrown. The thrown error has properties `missingRef` (with hash fragment) and `missingSchema` (without it). Both properties are resolved relative to the current base id (usually schema id, unless it was substituted). - `"ignore"` - to log error during compilation and always pass validation. - `"fail"` - to log error and successfully compile schema but fail validation if this rule is checked. - _extendRefs_: validation of other keywords when `$ref` is present in the schema. Option values: - `"ignore"` (default) - when `$ref` is used other keywords are ignored (as per [JSON Reference](https://tools.ietf.org/html/draft-pbryan-zyp-json-ref-03#section-3) standard). A warning will be logged during the schema compilation. - `"fail"` (recommended) - if other validation keywords are used together with `$ref` the exception will be thrown when the schema is compiled. This option is recommended to make sure schema has no keywords that are ignored, which can be confusing. - `true` - validate all keywords in the schemas with `$ref` (the default behaviour in versions before 5.0.0). - _loadSchema_: asynchronous function that will be used to load remote schemas when `compileAsync` [method](#api-compileAsync) is used and some reference is missing (option `missingRefs` should NOT be 'fail' or 'ignore'). This function should accept remote schema uri as a parameter and return a Promise that resolves to a schema. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### Options to modify validated data - _removeAdditional_: remove additional properties - see example in [Filtering data](#filtering-data). This option is not used if schema is added with `addMetaSchema` method. Option values: - `false` (default) - not to remove additional properties - `"all"` - all additional properties are removed, regardless of `additionalProperties` keyword in schema (and no validation is made for them). - `true` - only additional properties with `additionalProperties` keyword equal to `false` are removed. - `"failing"` - additional properties that fail schema validation will be removed (where `additionalProperties` keyword is `false` or schema). - _useDefaults_: replace missing or undefined properties and items with the values from corresponding `default` keywords. Default behaviour is to ignore `default` keywords. This option is not used if schema is added with `addMetaSchema` method. See examples in [Assigning defaults](#assigning-defaults). Option values: - `false` (default) - do not use defaults - `true` - insert defaults by value (object literal is used). - `"empty"` - in addition to missing or undefined, use defaults for properties and items that are equal to `null` or `""` (an empty string). - `"shared"` (deprecated) - insert defaults by reference. If the default is an object, it will be shared by all instances of validated data. If you modify the inserted default in the validated data, it will be modified in the schema as well. - _coerceTypes_: change data type of data to match `type` keyword. See the example in [Coercing data types](#coercing-data-types) and [coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md). Option values: - `false` (default) - no type coercion. - `true` - coerce scalar data types. - `"array"` - in addition to coercions between scalar types, coerce scalar data to an array with one element and vice versa (as required by the schema). ##### Strict mode options - _strictDefaults_: report ignored `default` keywords in schemas. Option values: - `false` (default) - ignored defaults are not reported - `true` - if an ignored default is present, throw an error - `"log"` - if an ignored default is present, log warning - _strictKeywords_: report unknown keywords in schemas. Option values: - `false` (default) - unknown keywords are not reported - `true` - if an unknown keyword is present, throw an error - `"log"` - if an unknown keyword is present, log warning - _strictNumbers_: validate numbers strictly, failing validation for NaN and Infinity. Option values: - `false` (default) - NaN or Infinity will pass validation for numeric types - `true` - NaN or Infinity will not pass validation for numeric types ##### Asynchronous validation options - _transpile_: Requires [ajv-async](https://github.com/ajv-validator/ajv-async) package. It determines whether Ajv transpiles compiled asynchronous validation function. Option values: - `undefined` (default) - transpile with [nodent](https://github.com/MatAtBread/nodent) if async functions are not supported. - `true` - always transpile with nodent. - `false` - do not transpile; if async functions are not supported an exception will be thrown. ##### Advanced options - _meta_: add [meta-schema](http://json-schema.org/documentation.html) so it can be used by other schemas (true by default). If an object is passed, it will be used as the default meta-schema for schemas that have no `$schema` keyword. This default meta-schema MUST have `$schema` keyword. - _validateSchema_: validate added/compiled schemas against meta-schema (true by default). `$schema` property in the schema can be http://json-schema.org/draft-07/schema or absent (draft-07 meta-schema will be used) or can be a reference to the schema previously added with `addMetaSchema` method. Option values: - `true` (default) - if the validation fails, throw the exception. - `"log"` - if the validation fails, log error. - `false` - skip schema validation. - _addUsedSchema_: by default methods `compile` and `validate` add schemas to the instance if they have `$id` (or `id`) property that doesn't start with "#". If `$id` is present and it is not unique the exception will be thrown. Set this option to `false` to skip adding schemas to the instance and the `$id` uniqueness check when these methods are used. This option does not affect `addSchema` method. - _inlineRefs_: Affects compilation of referenced schemas. Option values: - `true` (default) - the referenced schemas that don't have refs in them are inlined, regardless of their size - that substantially improves performance at the cost of the bigger size of compiled schema functions. - `false` - to not inline referenced schemas (they will be compiled as separate functions). - integer number - to limit the maximum number of keywords of the schema that will be inlined. - _passContext_: pass validation context to custom keyword functions. If this option is `true` and you pass some context to the compiled validation function with `validate.call(context, data)`, the `context` will be available as `this` in your custom keywords. By default `this` is Ajv instance. - _loopRequired_: by default `required` keyword is compiled into a single expression (or a sequence of statements in `allErrors` mode). In case of a very large number of properties in this keyword it may result in a very big validation function. Pass integer to set the number of properties above which `required` keyword will be validated in a loop - smaller validation function size but also worse performance. - _ownProperties_: by default Ajv iterates over all enumerable object properties; when this option is `true` only own enumerable object properties (i.e. found directly on the object rather than on its prototype) are iterated. Contributed by @mbroadst. - _multipleOfPrecision_: by default `multipleOf` keyword is validated by comparing the result of division with parseInt() of that result. It works for dividers that are bigger than 1. For small dividers such as 0.01 the result of the division is usually not integer (even when it should be integer, see issue [#84](https://github.com/ajv-validator/ajv/issues/84)). If you need to use fractional dividers set this option to some positive integer N to have `multipleOf` validated using this formula: `Math.abs(Math.round(division) - division) < 1e-N` (it is slower but allows for float arithmetics deviations). - _errorDataPath_ (deprecated): set `dataPath` to point to 'object' (default) or to 'property' when validating keywords `required`, `additionalProperties` and `dependencies`. - _messages_: Include human-readable messages in errors. `true` by default. `false` can be passed when custom messages are used (e.g. with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n)). - _sourceCode_: add `sourceCode` property to validating function (for debugging; this code can be different from the result of toString call). - _processCode_: an optional function to process generated code before it is passed to Function constructor. It can be used to either beautify (the validating function is generated without line-breaks) or to transpile code. Starting from version 5.0.0 this option replaced options: - `beautify` that formatted the generated function using [js-beautify](https://github.com/beautify-web/js-beautify). If you want to beautify the generated code pass a function calling `require('js-beautify').js_beautify` as `processCode: code => js_beautify(code)`. - `transpile` that transpiled asynchronous validation function. You can still use `transpile` option with [ajv-async](https://github.com/ajv-validator/ajv-async) package. See [Asynchronous validation](#asynchronous-validation) for more information. - _cache_: an optional instance of cache to store compiled schemas using stable-stringified schema as a key. For example, set-associative cache [sacjs](https://github.com/epoberezkin/sacjs) can be used. If not passed then a simple hash is used which is good enough for the common use case (a limited number of statically defined schemas). Cache should have methods `put(key, value)`, `get(key)`, `del(key)` and `clear()`. - _serialize_: an optional function to serialize schema to cache key. Pass `false` to use schema itself as a key (e.g., if WeakMap used as a cache). By default [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used. ## Validation errors In case of validation failure, Ajv assigns the array of errors to `errors` property of validation function (or to `errors` property of Ajv instance when `validate` or `validateSchema` methods were called). In case of [asynchronous validation](#asynchronous-validation), the returned promise is rejected with exception `Ajv.ValidationError` that has `errors` property. ### Error objects Each error is an object with the following properties: - _keyword_: validation keyword. - _dataPath_: the path to the part of the data that was validated. By default `dataPath` uses JavaScript property access notation (e.g., `".prop[1].subProp"`). When the option `jsonPointers` is true (see [Options](#options)) `dataPath` will be set using JSON pointer standard (e.g., `"/prop/1/subProp"`). - _schemaPath_: the path (JSON-pointer as a URI fragment) to the schema of the keyword that failed validation. - _params_: the object with the additional information about error that can be used to create custom error messages (e.g., using [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package). See below for parameters set by all keywords. - _message_: the standard error message (can be excluded with option `messages` set to false). - _schema_: the schema of the keyword (added with `verbose` option). - _parentSchema_: the schema containing the keyword (added with `verbose` option) - _data_: the data validated by the keyword (added with `verbose` option). __Please note__: `propertyNames` keyword schema validation errors have an additional property `propertyName`, `dataPath` points to the object. After schema validation for each property name, if it is invalid an additional error is added with the property `keyword` equal to `"propertyNames"`. ### Error parameters Properties of `params` object in errors depend on the keyword that failed validation. - `maxItems`, `minItems`, `maxLength`, `minLength`, `maxProperties`, `minProperties` - property `limit` (number, the schema of the keyword). - `additionalItems` - property `limit` (the maximum number of allowed items in case when `items` keyword is an array of schemas and `additionalItems` is false). - `additionalProperties` - property `additionalProperty` (the property not used in `properties` and `patternProperties` keywords). - `dependencies` - properties: - `property` (dependent property), - `missingProperty` (required missing dependency - only the first one is reported currently) - `deps` (required dependencies, comma separated list as a string), - `depsCount` (the number of required dependencies). - `format` - property `format` (the schema of the keyword). - `maximum`, `minimum` - properties: - `limit` (number, the schema of the keyword), - `exclusive` (boolean, the schema of `exclusiveMaximum` or `exclusiveMinimum`), - `comparison` (string, comparison operation to compare the data to the limit, with the data on the left and the limit on the right; can be "<", "<=", ">", ">=") - `multipleOf` - property `multipleOf` (the schema of the keyword) - `pattern` - property `pattern` (the schema of the keyword) - `required` - property `missingProperty` (required property that is missing). - `propertyNames` - property `propertyName` (an invalid property name). - `patternRequired` (in ajv-keywords) - property `missingPattern` (required pattern that did not match any property). - `type` - property `type` (required type(s), a string, can be a comma-separated list) - `uniqueItems` - properties `i` and `j` (indices of duplicate items). - `const` - property `allowedValue` pointing to the value (the schema of the keyword). - `enum` - property `allowedValues` pointing to the array of values (the schema of the keyword). - `$ref` - property `ref` with the referenced schema URI. - `oneOf` - property `passingSchemas` (array of indices of passing schemas, null if no schema passes). - custom keywords (in case keyword definition doesn't create errors) - property `keyword` (the keyword name). ### Error logging Using the `logger` option when initiallizing Ajv will allow you to define custom logging. Here you can build upon the exisiting logging. The use of other logging packages is supported as long as the package or its associated wrapper exposes the required methods. If any of the required methods are missing an exception will be thrown. - **Required Methods**: `log`, `warn`, `error` ```javascript var otherLogger = new OtherLogger(); var ajv = new Ajv({ logger: { log: console.log.bind(console), warn: function warn() { otherLogger.logWarn.apply(otherLogger, arguments); }, error: function error() { otherLogger.logError.apply(otherLogger, arguments); console.error.apply(console, arguments); } } }); ``` ## Plugins Ajv can be extended with plugins that add custom keywords, formats or functions to process generated code. When such plugin is published as npm package it is recommended that it follows these conventions: - it exports a function - this function accepts ajv instance as the first parameter and returns the same instance to allow chaining - this function can accept an optional configuration as the second parameter If you have published a useful plugin please submit a PR to add it to the next section. ## Related packages - [ajv-async](https://github.com/ajv-validator/ajv-async) - plugin to configure async validation mode - [ajv-bsontype](https://github.com/BoLaMN/ajv-bsontype) - plugin to validate mongodb's bsonType formats - [ajv-cli](https://github.com/jessedc/ajv-cli) - command line interface - [ajv-errors](https://github.com/ajv-validator/ajv-errors) - plugin for custom error messages - [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) - internationalised error messages - [ajv-istanbul](https://github.com/ajv-validator/ajv-istanbul) - plugin to instrument generated validation code to measure test coverage of your schemas - [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) - plugin with custom validation keywords (select, typeof, etc.) - [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) - plugin with keywords $merge and $patch - [ajv-pack](https://github.com/ajv-validator/ajv-pack) - produces a compact module exporting validation functions - [ajv-formats-draft2019](https://github.com/luzlab/ajv-formats-draft2019) - format validators for draft2019 that aren't already included in ajv (ie. `idn-hostname`, `idn-email`, `iri`, `iri-reference` and `duration`). ## Some packages using Ajv - [webpack](https://github.com/webpack/webpack) - a module bundler. Its main purpose is to bundle JavaScript files for usage in a browser - [jsonscript-js](https://github.com/JSONScript/jsonscript-js) - the interpreter for [JSONScript](http://www.jsonscript.org) - scripted processing of existing endpoints and services - [osprey-method-handler](https://github.com/mulesoft-labs/osprey-method-handler) - Express middleware for validating requests and responses based on a RAML method object, used in [osprey](https://github.com/mulesoft/osprey) - validating API proxy generated from a RAML definition - [har-validator](https://github.com/ahmadnassri/har-validator) - HTTP Archive (HAR) validator - [jsoneditor](https://github.com/josdejong/jsoneditor) - a web-based tool to view, edit, format, and validate JSON http://jsoneditoronline.org - [JSON Schema Lint](https://github.com/nickcmaynard/jsonschemalint) - a web tool to validate JSON/YAML document against a single JSON Schema http://jsonschemalint.com - [objection](https://github.com/vincit/objection.js) - SQL-friendly ORM for Node.js - [table](https://github.com/gajus/table) - formats data into a string table - [ripple-lib](https://github.com/ripple/ripple-lib) - a JavaScript API for interacting with [Ripple](https://ripple.com) in Node.js and the browser - [restbase](https://github.com/wikimedia/restbase) - distributed storage with REST API & dispatcher for backend services built to provide a low-latency & high-throughput API for Wikipedia / Wikimedia content - [hippie-swagger](https://github.com/CacheControl/hippie-swagger) - [Hippie](https://github.com/vesln/hippie) wrapper that provides end to end API testing with swagger validation - [react-form-controlled](https://github.com/seeden/react-form-controlled) - React controlled form components with validation - [rabbitmq-schema](https://github.com/tjmehta/rabbitmq-schema) - a schema definition module for RabbitMQ graphs and messages - [@query/schema](https://www.npmjs.com/package/@query/schema) - stream filtering with a URI-safe query syntax parsing to JSON Schema - [chai-ajv-json-schema](https://github.com/peon374/chai-ajv-json-schema) - chai plugin to us JSON Schema with expect in mocha tests - [grunt-jsonschema-ajv](https://github.com/SignpostMarv/grunt-jsonschema-ajv) - Grunt plugin for validating files against JSON Schema - [extract-text-webpack-plugin](https://github.com/webpack-contrib/extract-text-webpack-plugin) - extract text from bundle into a file - [electron-builder](https://github.com/electron-userland/electron-builder) - a solution to package and build a ready for distribution Electron app - [addons-linter](https://github.com/mozilla/addons-linter) - Mozilla Add-ons Linter - [gh-pages-generator](https://github.com/epoberezkin/gh-pages-generator) - multi-page site generator converting markdown files to GitHub pages - [ESLint](https://github.com/eslint/eslint) - the pluggable linting utility for JavaScript and JSX ## Tests ``` npm install git submodule update --init npm test ``` ## Contributing All validation functions are generated using doT templates in [dot](https://github.com/ajv-validator/ajv/tree/master/lib/dot) folder. Templates are precompiled so doT is not a run-time dependency. `npm run build` - compiles templates to [dotjs](https://github.com/ajv-validator/ajv/tree/master/lib/dotjs) folder. `npm run watch` - automatically compiles templates when files in dot folder change Please see [Contributing guidelines](https://github.com/ajv-validator/ajv/blob/master/CONTRIBUTING.md) ## Changes history See https://github.com/ajv-validator/ajv/releases __Please note__: [Changes in version 7.0.0-beta](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](https://github.com/ajv-validator/ajv/blob/master/CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](https://github.com/ajv-validator/ajv/blob/master/LICENSE) [![build status](https://app.travis-ci.com/dankogai/js-base64.svg)](https://app.travis-ci.com/github/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.encode(latin, true)); // ZGFua29nYWk skips padding Base64.encodeURI(latin)); // ZGFua29nYWk Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.decode( 'ZGFua29nYWk'); // dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend Uint8Array.prototype Base64.extendUint8Array(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IEs before 11. Do the following in your shell. ```shell $ make base64.es5.js ``` ## Brief History * Since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. * Since version 3.7 `base64.js` is ES5-compatible again (hence IE11-compabile). * Since 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see above) # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) # flat-cache > A stupidly simple key/value storage using files to persist the data [![NPM Version](http://img.shields.io/npm/v/flat-cache.svg?style=flat)](https://npmjs.org/package/flat-cache) [![Build Status](https://api.travis-ci.org/royriojas/flat-cache.svg?branch=master)](https://travis-ci.org/royriojas/flat-cache) ## install ```bash npm i --save flat-cache ``` ## Usage ```js var flatCache = require('flat-cache') // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var cache = flatCache.load('cacheId'); // sets a key on the cache cache.setKey('key', { foo: 'var' }); // get a key from the cache cache.getKey('key') // { foo: 'var' } // fetch the entire persisted object cache.all() // { 'key': { foo: 'var' } } // remove a key cache.removeKey('key'); // removes a key from the cache // save it to disk cache.save(); // very important, if you don't save no changes will be persisted. // cache.save( true /* noPrune */) // can be used to prevent the removal of non visited keys // loads the cache from a given directory, if one does // not exists for the given Id a new one will be prepared to be created var cache = flatCache.load('cacheId', path.resolve('./path/to/folder')); // The following methods are useful to clear the cache // delete a given cache flatCache.clearCacheById('cacheId') // removes the cacheId document if one exists. // delete all cache flatCache.clearAll(); // remove the cache directory ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistance in order to make a script that will beutify files with `esformatter` only execute on the files that were changed since the last run. To make that possible we need to store the `fileSize` and `modificationTime` of the files. So a simple `key/value` storage was needed and Bam! this module was born. ## Important notes - If no directory is especified when the `load` method is called, a folder named `.cache` will be created inside the module directory when `cache.save` is called. If you're committing your `node_modules` to any vcs, you might want to ignore the default `.cache` folder, or specify a custom directory. - The values set on the keys of the cache should be `stringify-able` ones, meaning no circular references - All the changes to the cache state are done to memory - I could have used a timer or `Object.observe` to deliver the changes to disk, but I wanted to keep this module intentionally dumb and simple - Non visited keys are removed when `cache.save()` is called. If this is not desired, you can pass `true` to the save call like: `cache.save( true /* noPrune */ )`. ## License MIT ## Changelog [changelog](./changelog.md) # file-entry-cache > Super simple cache for file metadata, useful for process that work o a given series of files > and that only need to repeat the job on the changed ones since the previous run of the process — Edit [![NPM Version](http://img.shields.io/npm/v/file-entry-cache.svg?style=flat)](https://npmjs.org/package/file-entry-cache) [![Build Status](http://img.shields.io/travis/royriojas/file-entry-cache.svg?style=flat)](https://travis-ci.org/royriojas/file-entry-cache) ## install ```bash npm i --save file-entry-cache ``` ## Usage The module exposes two functions `create` and `createFromFile`. ## `create(cacheName, [directory, useCheckSum])` - **cacheName**: the name of the cache to be created - **directory**: Optional the directory to load the cache from - **usecheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ## `createFromFile(pathToCache, [useCheckSum])` - **pathToCache**: the path to the cache file (this combines the cache name and directory) - **useCheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ```js // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var fileEntryCache = require('file-entry-cache'); var cache = fileEntryCache.create('testCache'); var files = expand('../fixtures/*.txt'); // the first time this method is called, will return all the files var oFiles = cache.getUpdatedFiles(files); // this will persist this to disk checking each file stats and // updating the meta attributes `size` and `mtime`. // custom fields could also be added to the meta object and will be persisted // in order to retrieve them later cache.reconcile(); // use this if you want the non visited file entries to be kept in the cache // for more than one execution // // cache.reconcile( true /* noPrune */) // on a second run var cache2 = fileEntryCache.create('testCache'); // will return now only the files that were modified or none // if no files were modified previous to the execution of this function var oFiles = cache.getUpdatedFiles(files); // if you want to prevent a file from being considered non modified // something useful if a file failed some sort of validation // you can then remove the entry from the cache doing cache.removeEntry('path/to/file'); // path to file should be the same path of the file received on `getUpdatedFiles` // that will effectively make the file to appear again as modified until the validation is passed. In that // case you should not remove it from the cache // if you need all the files, so you can determine what to do with the changed ones // you can call var oFiles = cache.normalizeEntries(files); // oFiles will be an array of objects like the following entry = { key: 'some/name/file', the path to the file changed: true, // if the file was changed since previous run meta: { size: 3242, // the size of the file mtime: 231231231, // the modification time of the file data: {} // some extra field stored for this file (useful to save the result of a transformation on the file } } ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistence (write-back cache) in order to make a script that will beautify files with `esformatter` to execute only on the files that were changed since the last run. In doing so the process of beautifying files was reduced from several seconds to a small fraction of a second. This module uses [flat-cache](https://www.npmjs.com/package/flat-cache) a super simple `key/value` cache storage with optional file persistance. The main idea is to read the files when the task begins, apply the transforms required, and if the process succeed, then store the new state of the files. The next time this module request for `getChangedFiles` will return only the files that were modified. Making the process to end faster. This module could also be used by processes that modify the files applying a transform, in that case the result of the transform could be stored in the `meta` field, of the entries. Anything added to the meta field will be persisted. Those processes won't need to call `getChangedFiles` they will instead call `normalizeEntries` that will return the entries with a `changed` field that can be used to determine if the file was changed or not. If it was not changed the transformed stored data could be used instead of actually applying the transformation, saving time in case of only a few files changed. In the worst case scenario all the files will be processed. In the best case scenario only a few of them will be processed. ## Important notes - The values set on the meta attribute of the entries should be `stringify-able` ones if possible, flat-cache uses `circular-json` to try to persist circular structures, but this should be considered experimental. The best results are always obtained with non circular values - All the changes to the cache state are done to memory first and only persisted after reconcile. ## License MIT ## Timezone support In order to provide support for timezones, without relying on the JavaScript host or any other time-zone aware environment, this library makes use of teh IANA Timezone Database directly: https://www.iana.org/time-zones The database files are parsed by the scripts in this folder, which emit AssemblyScript code which is used to process the various rules at runtime. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). ESQuery is a library for querying the AST output by Esprima for patterns of syntax using a CSS style selector system. Check out the demo: [demo](https://estools.github.io/esquery/) The following selectors are supported: * AST node type: `ForStatement` * [wildcard](http://dev.w3.org/csswg/selectors4/#universal-selector): `*` * [attribute existence](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr]` * [attribute value](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr="foo"]` or `[attr=123]` * attribute regex: `[attr=/foo.*/]` or (with flags) `[attr=/foo.*/is]` * attribute conditions: `[attr!="foo"]`, `[attr>2]`, `[attr<3]`, `[attr>=2]`, or `[attr<=3]` * nested attribute: `[attr.level2="foo"]` * field: `FunctionDeclaration > Identifier.id` * [First](http://dev.w3.org/csswg/selectors4/#the-first-child-pseudo) or [last](http://dev.w3.org/csswg/selectors4/#the-last-child-pseudo) child: `:first-child` or `:last-child` * [nth-child](http://dev.w3.org/csswg/selectors4/#the-nth-child-pseudo) (no ax+b support): `:nth-child(2)` * [nth-last-child](http://dev.w3.org/csswg/selectors4/#the-nth-last-child-pseudo) (no ax+b support): `:nth-last-child(1)` * [descendant](http://dev.w3.org/csswg/selectors4/#descendant-combinators): `ancestor descendant` * [child](http://dev.w3.org/csswg/selectors4/#child-combinators): `parent > child` * [following sibling](http://dev.w3.org/csswg/selectors4/#general-sibling-combinators): `node ~ sibling` * [adjacent sibling](http://dev.w3.org/csswg/selectors4/#adjacent-sibling-combinators): `node + adjacent` * [negation](http://dev.w3.org/csswg/selectors4/#negation-pseudo): `:not(ForStatement)` * [has](https://drafts.csswg.org/selectors-4/#has-pseudo): `:has(ForStatement)` * [matches-any](http://dev.w3.org/csswg/selectors4/#matches): `:matches([attr] > :first-child, :last-child)` * [subject indicator](http://dev.w3.org/csswg/selectors4/#subject): `!IfStatement > [name="foo"]` * class of AST node: `:statement`, `:expression`, `:declaration`, `:function`, or `:pattern` [![Build Status](https://travis-ci.org/estools/esquery.png?branch=master)](https://travis-ci.org/estools/esquery) # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # lru cache A cache object that deletes the least-recently-used items. [![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache) ## Installation: ```javascript npm install lru-cache --save ``` ## Usage: ```javascript var LRU = require("lru-cache") , options = { max: 500 , length: function (n, key) { return n * 2 + key.length } , dispose: function (key, n) { n.close() } , maxAge: 1000 * 60 * 60 } , cache = new LRU(options) , otherCache = new LRU(50) // sets just the max size cache.set("key", "value") cache.get("key") // "value" // non-string keys ARE fully supported // but note that it must be THE SAME object, not // just a JSON-equivalent object. var someObject = { a: 1 } cache.set(someObject, 'a value') // Object keys are not toString()-ed cache.set('[object Object]', 'a different value') assert.equal(cache.get(someObject), 'a value') // A similar object with same keys/values won't work, // because it's a different object identity assert.equal(cache.get({ a: 1 }), undefined) cache.reset() // empty the cache ``` If you put more stuff in it, then items will fall out. If you try to put an oversized thing in it, then it'll fall out right away. ## Options * `max` The maximum size of the cache, checked by applying the length function to all values in the cache. Not setting this is kind of silly, since that's the whole purpose of this lib, but it defaults to `Infinity`. Setting it to a non-number or negative number will throw a `TypeError`. Setting it to 0 makes it be `Infinity`. * `maxAge` Maximum age in ms. Items are not pro-actively pruned out as they age, but if you try to get an item that is too old, it'll drop it and return undefined instead of giving it to you. Setting this to a negative value will make everything seem old! Setting it to a non-number will throw a `TypeError`. * `length` Function that is used to calculate the length of stored items. If you're storing strings or buffers, then you probably want to do something like `function(n, key){return n.length}`. The default is `function(){return 1}`, which is fine if you want to store `max` like-sized things. The item is passed as the first argument, and the key is passed as the second argumnet. * `dispose` Function that is called on items when they are dropped from the cache. This can be handy if you want to close file descriptors or do other cleanup tasks when items are no longer accessible. Called with `key, value`. It's called *before* actually removing the item from the internal cache, so if you want to immediately put it back in, you'll have to do that in a `nextTick` or `setTimeout` callback or it won't do anything. * `stale` By default, if you set a `maxAge`, it'll only actually pull stale items out of the cache when you `get(key)`. (That is, it's not pre-emptively doing a `setTimeout` or anything.) If you set `stale:true`, it'll return the stale value before deleting it. If you don't set this, then it'll return `undefined` when you try to get a stale entry, as if it had already been deleted. * `noDisposeOnSet` By default, if you set a `dispose()` method, then it'll be called whenever a `set()` operation overwrites an existing key. If you set this option, `dispose()` will only be called when a key falls out of the cache, not when it is overwritten. * `updateAgeOnGet` When using time-expiring entries with `maxAge`, setting this to `true` will make each item's effective time update to the current time whenever it is retrieved from cache, causing it to not expire. (It can still fall out of cache based on recency of use, of course.) ## API * `set(key, value, maxAge)` * `get(key) => value` Both of these will update the "recently used"-ness of the key. They do what you think. `maxAge` is optional and overrides the cache `maxAge` option if provided. If the key is not found, `get()` will return `undefined`. The key and val can be any value. * `peek(key)` Returns the key value (or `undefined` if not found) without updating the "recently used"-ness of the key. (If you find yourself using this a lot, you *might* be using the wrong sort of data structure, but there are some use cases where it's handy.) * `del(key)` Deletes a key out of the cache. * `reset()` Clear the cache entirely, throwing away all values. * `has(key)` Check if a key is in the cache, without updating the recent-ness or deleting it for being stale. * `forEach(function(value,key,cache), [thisp])` Just like `Array.prototype.forEach`. Iterates over all the keys in the cache, in order of recent-ness. (Ie, more recently used items are iterated over first.) * `rforEach(function(value,key,cache), [thisp])` The same as `cache.forEach(...)` but items are iterated over in reverse order. (ie, less recently used items are iterated over first.) * `keys()` Return an array of the keys in the cache. * `values()` Return an array of the values in the cache. * `length` Return total length of objects in cache taking into account `length` options function. * `itemCount` Return total quantity of objects currently in cache. Note, that `stale` (see options) items are returned as part of this item count. * `dump()` Return an array of the cache entries ready for serialization and usage with 'destinationCache.load(arr)`. * `load(cacheEntriesArray)` Loads another cache entries array, obtained with `sourceCache.dump()`, into the cache. The destination cache is reset before loading new entries * `prune()` Manually iterates over the entire cache proactively pruning old entries # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard blockvote Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli functional-red-black-tree ========================= A [fully persistent](http://en.wikipedia.org/wiki/Persistent_data_structure) [red-black tree](http://en.wikipedia.org/wiki/Red%E2%80%93black_tree) written 100% in JavaScript. Works both in node.js and in the browser via [browserify](http://browserify.org/). Functional (or fully presistent) data structures allow for non-destructive updates. So if you insert an element into the tree, it returns a new tree with the inserted element rather than destructively updating the existing tree in place. Doing this requires using extra memory, and if one were naive it could cost as much as reallocating the entire tree. Instead, this data structure saves some memory by recycling references to previously allocated subtrees. This requires using only O(log(n)) additional memory per update instead of a full O(n) copy. Some advantages of this is that it is possible to apply insertions and removals to the tree while still iterating over previous versions of the tree. Functional and persistent data structures can also be useful in many geometric algorithms like point location within triangulations or ray queries, and can be used to analyze the history of executing various algorithms. This added power though comes at a cost, since it is generally a bit slower to use a functional data structure than an imperative version. However, if your application needs this behavior then you may consider using this module. # Install npm install functional-red-black-tree # Example Here is an example of some basic usage: ```javascript //Load the library var createTree = require("functional-red-black-tree") //Create a tree var t1 = createTree() //Insert some items into the tree var t2 = t1.insert(1, "foo") var t3 = t2.insert(2, "bar") //Remove something var t4 = t3.remove(1) ``` # API ```javascript var createTree = require("functional-red-black-tree") ``` ## Overview - [Tree methods](#tree-methods) - [`var tree = createTree([compare])`](#var-tree-=-createtreecompare) - [`tree.keys`](#treekeys) - [`tree.values`](#treevalues) - [`tree.length`](#treelength) - [`tree.get(key)`](#treegetkey) - [`tree.insert(key, value)`](#treeinsertkey-value) - [`tree.remove(key)`](#treeremovekey) - [`tree.find(key)`](#treefindkey) - [`tree.ge(key)`](#treegekey) - [`tree.gt(key)`](#treegtkey) - [`tree.lt(key)`](#treeltkey) - [`tree.le(key)`](#treelekey) - [`tree.at(position)`](#treeatposition) - [`tree.begin`](#treebegin) - [`tree.end`](#treeend) - [`tree.forEach(visitor(key,value)[, lo[, hi]])`](#treeforEachvisitorkeyvalue-lo-hi) - [`tree.root`](#treeroot) - [Node properties](#node-properties) - [`node.key`](#nodekey) - [`node.value`](#nodevalue) - [`node.left`](#nodeleft) - [`node.right`](#noderight) - [Iterator methods](#iterator-methods) - [`iter.key`](#iterkey) - [`iter.value`](#itervalue) - [`iter.node`](#iternode) - [`iter.tree`](#itertree) - [`iter.index`](#iterindex) - [`iter.valid`](#itervalid) - [`iter.clone()`](#iterclone) - [`iter.remove()`](#iterremove) - [`iter.update(value)`](#iterupdatevalue) - [`iter.next()`](#iternext) - [`iter.prev()`](#iterprev) - [`iter.hasNext`](#iterhasnext) - [`iter.hasPrev`](#iterhasprev) ## Tree methods ### `var tree = createTree([compare])` Creates an empty functional tree * `compare` is an optional comparison function, same semantics as array.sort() **Returns** An empty tree ordered by `compare` ### `tree.keys` A sorted array of all the keys in the tree ### `tree.values` An array array of all the values in the tree ### `tree.length` The number of items in the tree ### `tree.get(key)` Retrieves the value associated to the given key * `key` is the key of the item to look up **Returns** The value of the first node associated to `key` ### `tree.insert(key, value)` Creates a new tree with the new pair inserted. * `key` is the key of the item to insert * `value` is the value of the item to insert **Returns** A new tree with `key` and `value` inserted ### `tree.remove(key)` Removes the first item with `key` in the tree * `key` is the key of the item to remove **Returns** A new tree with the given item removed if it exists ### `tree.find(key)` Returns an iterator pointing to the first item in the tree with `key`, otherwise `null`. ### `tree.ge(key)` Find the first item in the tree whose key is `>= key` * `key` is the key to search for **Returns** An iterator at the given element. ### `tree.gt(key)` Finds the first item in the tree whose key is `> key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.lt(key)` Finds the last item in the tree whose key is `< key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.le(key)` Finds the last item in the tree whose key is `<= key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.at(position)` Finds an iterator starting at the given element * `position` is the index at which the iterator gets created **Returns** An iterator starting at position ### `tree.begin` An iterator pointing to the first element in the tree ### `tree.end` An iterator pointing to the last element in the tree ### `tree.forEach(visitor(key,value)[, lo[, hi]])` Walks a visitor function over the nodes of the tree in order. * `visitor(key,value)` is a callback that gets executed on each node. If a truthy value is returned from the visitor, then iteration is stopped. * `lo` is an optional start of the range to visit (inclusive) * `hi` is an optional end of the range to visit (non-inclusive) **Returns** The last value returned by the callback ### `tree.root` Returns the root node of the tree ## Node properties Each node of the tree has the following properties: ### `node.key` The key associated to the node ### `node.value` The value associated to the node ### `node.left` The left subtree of the node ### `node.right` The right subtree of the node ## Iterator methods ### `iter.key` The key of the item referenced by the iterator ### `iter.value` The value of the item referenced by the iterator ### `iter.node` The value of the node at the iterator's current position. `null` is iterator is node valid. ### `iter.tree` The tree associated to the iterator ### `iter.index` Returns the position of this iterator in the sequence. ### `iter.valid` Checks if the iterator is valid ### `iter.clone()` Makes a copy of the iterator ### `iter.remove()` Removes the item at the position of the iterator **Returns** A new binary search tree with `iter`'s item removed ### `iter.update(value)` Updates the value of the node in the tree at this iterator **Returns** A new binary search tree with the corresponding node updated ### `iter.next()` Advances the iterator to the next position ### `iter.prev()` Moves the iterator backward one element ### `iter.hasNext` If true, then the iterator is not at the end of the sequence ### `iter.hasPrev` If true, then the iterator is not at the beginning of the sequence # Credits (c) 2013 Mikola Lysenko. MIT License # Optionator <a name="optionator" /> Optionator is a JavaScript/Node.js option parsing and help generation library used by [eslint](http://eslint.org), [Grasp](http://graspjs.com), [LiveScript](http://livescript.net), [esmangle](https://github.com/estools/esmangle), [escodegen](https://github.com/estools/escodegen), and [many more](https://www.npmjs.com/browse/depended/optionator). For an online demo, check out the [Grasp online demo](http://www.graspjs.com/#demo). [About](#about) &middot; [Usage](#usage) &middot; [Settings Format](#settings-format) &middot; [Argument Format](#argument-format) ## Why? The problem with other option parsers, such as `yargs` or `minimist`, is they just accept all input, valid or not. With Optionator, if you mistype an option, it will give you an error (with a suggestion for what you meant). If you give the wrong type of argument for an option, it will give you an error rather than supplying the wrong input to your application. $ cmd --halp Invalid option '--halp' - perhaps you meant '--help'? $ cmd --count str Invalid value for option 'count' - expected type Int, received value: str. Other helpful features include reformatting the help text based on the size of the console, so that it fits even if the console is narrow, and accepting not just an array (eg. process.argv), but a string or object as well, making things like testing much easier. ## About Optionator uses [type-check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) behind the scenes to cast and verify input according the specified types. MIT license. Version 0.9.1 npm install optionator For updates on Optionator, [follow me on twitter](https://twitter.com/gkzahariev). Optionator is a Node.js module, but can be used in the browser as well if packed with webpack/browserify. ## Usage `require('optionator');` returns a function. It has one property, `VERSION`, the current version of the library as a string. This function is called with an object specifying your options and other information, see the [settings format section](#settings-format). This in turn returns an object with three properties, `parse`, `parseArgv`, `generateHelp`, and `generateHelpForOption`, which are all functions. ```js var optionator = require('optionator')({ prepend: 'Usage: cmd [options]', append: 'Version 1.0.0', options: [{ option: 'help', alias: 'h', type: 'Boolean', description: 'displays help' }, { option: 'count', alias: 'c', type: 'Int', description: 'number of things', example: 'cmd --count 2' }] }); var options = optionator.parseArgv(process.argv); if (options.help) { console.log(optionator.generateHelp()); } ... ``` ### parse(input, parseOptions) `parse` processes the `input` according to your settings, and returns an object with the results. ##### arguments * input - `[String] | Object | String` - the input you wish to parse * parseOptions - `{slice: Int}` - all options optional - `slice` specifies how much to slice away from the beginning if the input is an array or string - by default `0` for string, `2` for array (works with `process.argv`) ##### returns `Object` - the parsed options, each key is a camelCase version of the option name (specified in dash-case), and each value is the processed value for that option. Positional values are in an array under the `_` key. ##### example ```js parse(['node', 't.js', '--count', '2', 'positional']); // {count: 2, _: ['positional']} parse('--count 2 positional'); // {count: 2, _: ['positional']} parse({count: 2, _:['positional']}); // {count: 2, _: ['positional']} ``` ### parseArgv(input) `parseArgv` works exactly like `parse`, but only for array input and it slices off the first two elements. ##### arguments * input - `[String]` - the input you wish to parse ##### returns See "returns" section in "parse" ##### example ```js parseArgv(process.argv); ``` ### generateHelp(helpOptions) `generateHelp` produces help text based on your settings. ##### arguments * helpOptions - `{showHidden: Boolean, interpolate: Object}` - all options optional - `showHidden` specifies whether to show options with `hidden: true` specified, by default it is `false` - `interpolate` specify data to be interpolated in `prepend` and `append` text, `{{key}}` is the format - eg. `generateHelp({interpolate:{version: '0.4.2'}})`, will change this `append` text: `Version {{version}}` to `Version 0.4.2` ##### returns `String` - the generated help text ##### example ```js generateHelp(); /* "Usage: cmd [options] positional -h, --help displays help -c, --count Int number of things Version 1.0.0 "*/ ``` ### generateHelpForOption(optionName) `generateHelpForOption` produces expanded help text for the specified with `optionName` option. If an `example` was specified for the option, it will be displayed, and if a `longDescription` was specified, it will display that instead of the `description`. ##### arguments * optionName - `String` - the name of the option to display ##### returns `String` - the generated help text for the option ##### example ```js generateHelpForOption('count'); /* "-c, --count Int description: number of things example: cmd --count 2 "*/ ``` ## Settings Format When your `require('optionator')`, you get a function that takes in a settings object. This object has the type: { prepend: String, append: String, options: [{heading: String} | { option: String, alias: [String] | String, type: String, enum: [String], default: String, restPositional: Boolean, required: Boolean, overrideRequired: Boolean, dependsOn: [String] | String, concatRepeatedArrays: Boolean | (Boolean, Object), mergeRepeatedObjects: Boolean, description: String, longDescription: String, example: [String] | String }], helpStyle: { aliasSeparator: String, typeSeparator: String, descriptionSeparator: String, initialIndent: Int, secondaryIndent: Int, maxPadFactor: Number }, mutuallyExclusive: [[String | [String]]], concatRepeatedArrays: Boolean | (Boolean, Object), // deprecated, set in defaults object mergeRepeatedObjects: Boolean, // deprecated, set in defaults object positionalAnywhere: Boolean, typeAliases: Object, defaults: Object } All of the properties are optional (the `Maybe` has been excluded for brevities sake), except for having either `heading: String` or `option: String` in each object in the `options` array. ### Top Level Properties * `prepend` is an optional string to be placed before the options in the help text * `append` is an optional string to be placed after the options in the help text * `options` is a required array specifying your options and headings, the options and headings will be displayed in the order specified * `helpStyle` is an optional object which enables you to change the default appearance of some aspects of the help text * `mutuallyExclusive` is an optional array of arrays of either strings or arrays of strings. The top level array is a list of rules, each rule is a list of elements - each element can be either a string (the name of an option), or a list of strings (a group of option names) - there will be an error if more than one element is present * `concatRepeatedArrays` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `mergeRepeatedObjects` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `positionalAnywhere` is an optional boolean (defaults to `true`) - when `true` it allows positional arguments anywhere, when `false`, all arguments after the first positional one are taken to be positional as well, even if they look like a flag. For example, with `positionalAnywhere: false`, the arguments `--flag --boom 12 --crack` would have two positional arguments: `12` and `--crack` * `typeAliases` is an optional object, it allows you to set aliases for types, eg. `{Path: 'String'}` would allow you to use the type `Path` as an alias for the type `String` * `defaults` is an optional object following the option properties format, which specifies default values for all options. A default will be overridden if manually set. For example, you can do `default: { type: "String" }` to set the default type of all options to `String`, and then override that default in an individual option by setting the `type` property #### Heading Properties * `heading` a required string, the name of the heading #### Option Properties * `option` the required name of the option - use dash-case, without the leading dashes * `alias` is an optional string or array of strings which specify any aliases for the option * `type` is a required string in the [type check](https://github.com/gkz/type-check) [format](https://github.com/gkz/type-check#type-format), this will be used to cast the inputted value and validate it * `enum` is an optional array of strings, each string will be parsed by [levn](https://github.com/gkz/levn) - the argument value must be one of the resulting values - each potential value must validate against the specified `type` * `default` is a optional string, which will be parsed by [levn](https://github.com/gkz/levn) and used as the default value if none is set - the value must validate against the specified `type` * `restPositional` is an optional boolean - if set to `true`, everything after the option will be taken to be a positional argument, even if it looks like a named argument * `required` is an optional boolean - if set to `true`, the option parsing will fail if the option is not defined * `overrideRequired` is a optional boolean - if set to `true` and the option is used, and there is another option which is required but not set, it will override the need for the required option and there will be no error - this is useful if you have required options and want to use `--help` or `--version` flags * `concatRepeatedArrays` is an optional boolean or tuple with boolean and options object (defaults to `false`) - when set to `true` and an option contains an array value and is repeated, the subsequent values for the flag will be appended rather than overwriting the original value - eg. option `g` of type `[String]`: `-g a -g b -g c,d` will result in `['a','b','c','d']` You can supply an options object by giving the following value: `[true, options]`. The one currently supported option is `oneValuePerFlag`, this only allows one array value per flag. This is useful if your potential values contain a comma. * `mergeRepeatedObjects` is an optional boolean (defaults to `false`) - when set to `true` and an option contains an object value and is repeated, the subsequent values for the flag will be merged rather than overwriting the original value - eg. option `g` of type `Object`: `-g a:1 -g b:2 -g c:3,d:4` will result in `{a: 1, b: 2, c: 3, d: 4}` * `dependsOn` is an optional string or array of strings - if simply a string (the name of another option), it will make sure that that other option is set, if an array of strings, depending on whether `'and'` or `'or'` is first, it will either check whether all (`['and', 'option-a', 'option-b']`), or at least one (`['or', 'option-a', 'option-b']`) other options are set * `description` is an optional string, which will be displayed next to the option in the help text * `longDescription` is an optional string, it will be displayed instead of the `description` when `generateHelpForOption` is used * `example` is an optional string or array of strings with example(s) for the option - these will be displayed when `generateHelpForOption` is used #### Help Style Properties * `aliasSeparator` is an optional string, separates multiple names from each other - default: ' ,' * `typeSeparator` is an optional string, separates the type from the names - default: ' ' * `descriptionSeparator` is an optional string , separates the description from the padded name and type - default: ' ' * `initialIndent` is an optional int - the amount of indent for options - default: 2 * `secondaryIndent` is an optional int - the amount of indent if wrapped fully (in addition to the initial indent) - default: 4 * `maxPadFactor` is an optional number - affects the default level of padding for the names/type, it is multiplied by the average of the length of the names/type - default: 1.5 ## Argument Format At the highest level there are two types of arguments: named, and positional. Name arguments of any length are prefixed with `--` (eg. `--go`), and those of one character may be prefixed with either `--` or `-` (eg. `-g`). There are two types of named arguments: boolean flags (eg. `--problemo`, `-p`) which take no value and result in a `true` if they are present, the falsey `undefined` if they are not present, or `false` if present and explicitly prefixed with `no` (eg. `--no-problemo`). Named arguments with values (eg. `--tseries 800`, `-t 800`) are the other type. If the option has a type `Boolean` it will automatically be made into a boolean flag. Any other type results in a named argument that takes a value. For more information about how to properly set types to get the value you want, take a look at the [type check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) pages. You can group single character arguments that use a single `-`, however all except the last must be boolean flags (which take no value). The last may be a boolean flag, or an argument which takes a value - eg. `-ba 2` is equivalent to `-b -a 2`. Positional arguments are all those values which do not fall under the above - they can be anywhere, not just at the end. For example, in `cmd -b one -a 2 two` where `b` is a boolean flag, and `a` has the type `Number`, there are two positional arguments, `one` and `two`. Everything after an `--` is positional, even if it looks like a named argument. You may optionally use `=` to separate option names from values, for example: `--count=2`. If you specify the option `NUM`, then any argument using a single `-` followed by a number will be valid and will set the value of `NUM`. Eg. `-2` will be parsed into `NUM: 2`. If duplicate named arguments are present, the last one will be taken. ## Technical About `optionator` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [levn](https://github.com/gkz/levn) to cast arguments to their specified type, and uses [type-check](https://github.com/gkz/type-check) to validate values. It also uses the [prelude.ls](http://preludels.com/) library. # type-check [![Build Status](https://travis-ci.org/gkz/type-check.png?branch=master)](https://travis-ci.org/gkz/type-check) <a name="type-check" /> `type-check` is a library which allows you to check the types of JavaScript values at runtime with a Haskell like type syntax. It is great for checking external input, for testing, or even for adding a bit of safety to your internal code. It is a major component of [levn](https://github.com/gkz/levn). MIT license. Version 0.4.0. Check out the [demo](http://gkz.github.io/type-check/). For updates on `type-check`, [follow me on twitter](https://twitter.com/gkzahariev). npm install type-check ## Quick Examples ```js // Basic types: var typeCheck = require('type-check').typeCheck; typeCheck('Number', 1); // true typeCheck('Number', 'str'); // false typeCheck('Error', new Error); // true typeCheck('Undefined', undefined); // true // Comment typeCheck('count::Number', 1); // true // One type OR another type: typeCheck('Number | String', 2); // true typeCheck('Number | String', 'str'); // true // Wildcard, matches all types: typeCheck('*', 2) // true // Array, all elements of a single type: typeCheck('[Number]', [1, 2, 3]); // true typeCheck('[Number]', [1, 'str', 3]); // false // Tuples, or fixed length arrays with elements of different types: typeCheck('(String, Number)', ['str', 2]); // true typeCheck('(String, Number)', ['str']); // false typeCheck('(String, Number)', ['str', 2, 5]); // false // Object properties: typeCheck('{x: Number, y: Boolean}', {x: 2, y: false}); // true typeCheck('{x: Number, y: Boolean}', {x: 2}); // false typeCheck('{x: Number, y: Maybe Boolean}', {x: 2}); // true typeCheck('{x: Number, y: Boolean}', {x: 2, y: false, z: 3}); // false typeCheck('{x: Number, y: Boolean, ...}', {x: 2, y: false, z: 3}); // true // A particular type AND object properties: typeCheck('RegExp{source: String, ...}', /re/i); // true typeCheck('RegExp{source: String, ...}', {source: 're'}); // false // Custom types: var opt = {customTypes: {Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; }}}}; typeCheck('Even', 2, opt); // true // Nested: var type = '{a: (String, [Number], {y: Array, ...}), b: Error{message: String, ...}}' typeCheck(type, {a: ['hi', [1, 2, 3], {y: [1, 'ms']}], b: new Error('oh no')}); // true ``` Check out the [type syntax format](#syntax) and [guide](#guide). ## Usage `require('type-check');` returns an object that exposes four properties. `VERSION` is the current version of the library as a string. `typeCheck`, `parseType`, and `parsedTypeCheck` are functions. ```js // typeCheck(type, input, options); typeCheck('Number', 2); // true // parseType(type); var parsedType = parseType('Number'); // object // parsedTypeCheck(parsedType, input, options); parsedTypeCheck(parsedType, 2); // true ``` ### typeCheck(type, input, options) `typeCheck` checks a JavaScript value `input` against `type` written in the [type format](#type-format) (and taking account the optional `options`) and returns whether the `input` matches the `type`. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js typeCheck('Number', 2); // true ``` ### parseType(type) `parseType` parses string `type` written in the [type format](#type-format) into an object representing the parsed type. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to parse ##### returns `Object` - an object in the parsed type format representing the parsed type ##### example ```js parseType('Number'); // [{type: 'Number'}] ``` ### parsedTypeCheck(parsedType, input, options) `parsedTypeCheck` checks a JavaScript value `input` against parsed `type` in the parsed type format (and taking account the optional `options`) and returns whether the `input` matches the `type`. Use this in conjunction with `parseType` if you are going to use a type more than once. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js parsedTypeCheck([{type: 'Number'}], 2); // true var parsedType = parseType('String'); parsedTypeCheck(parsedType, 'str'); // true ``` <a name="type-format" /> ## Type Format ### Syntax White space is ignored. The root node is a __Types__. * __Identifier__ = `[\$\w]+` - a group of any lower or upper case letters, numbers, underscores, or dollar signs - eg. `String` * __Type__ = an `Identifier`, an `Identifier` followed by a `Structure`, just a `Structure`, or a wildcard `*` - eg. `String`, `Object{x: Number}`, `{x: Number}`, `Array{0: String, 1: Boolean, length: Number}`, `*` * __Types__ = optionally a comment (an `Identifier` followed by a `::`), optionally the identifier `Maybe`, one or more `Type`, separated by `|` - eg. `Number`, `String | Date`, `Maybe Number`, `Maybe Boolean | String` * __Structure__ = `Fields`, or a `Tuple`, or an `Array` - eg. `{x: Number}`, `(String, Number)`, `[Date]` * __Fields__ = a `{`, followed one or more `Field` separated by a comma `,` (trailing comma `,` is permitted), optionally an `...` (always preceded by a comma `,`), followed by a `}` - eg. `{x: Number, y: String}`, `{k: Function, ...}` * __Field__ = an `Identifier`, followed by a colon `:`, followed by `Types` - eg. `x: Date | String`, `y: Boolean` * __Tuple__ = a `(`, followed by one or more `Types` separated by a comma `,` (trailing comma `,` is permitted), followed by a `)` - eg `(Date)`, `(Number, Date)` * __Array__ = a `[` followed by exactly one `Types` followed by a `]` - eg. `[Boolean]`, `[Boolean | Null]` ### Guide `type-check` uses `Object.toString` to find out the basic type of a value. Specifically, ```js {}.toString.call(VALUE).slice(8, -1) {}.toString.call(true).slice(8, -1) // 'Boolean' ``` A basic type, eg. `Number`, uses this check. This is much more versatile than using `typeof` - for example, with `document`, `typeof` produces `'object'` which isn't that useful, and our technique produces `'HTMLDocument'`. You may check for multiple types by separating types with a `|`. The checker proceeds from left to right, and passes if the value is any of the types - eg. `String | Boolean` first checks if the value is a string, and then if it is a boolean. If it is none of those, then it returns false. Adding a `Maybe` in front of a list of multiple types is the same as also checking for `Null` and `Undefined` - eg. `Maybe String` is equivalent to `Undefined | Null | String`. You may add a comment to remind you of what the type is for by following an identifier with a `::` before a type (or multiple types). The comment is simply thrown out. The wildcard `*` matches all types. There are three types of structures for checking the contents of a value: 'fields', 'tuple', and 'array'. If used by itself, a 'fields' structure will pass with any type of object as long as it is an instance of `Object` and the properties pass - this allows for duck typing - eg. `{x: Boolean}`. To check if the properties pass, and the value is of a certain type, you can specify the type - eg. `Error{message: String}`. If you want to make a field optional, you can simply use `Maybe` - eg. `{x: Boolean, y: Maybe String}` will still pass if `y` is undefined (or null). If you don't care if the value has properties beyond what you have specified, you can use the 'etc' operator `...` - eg. `{x: Boolean, ...}` will match an object with an `x` property that is a boolean, and with zero or more other properties. For an array, you must specify one or more types (separated by `|`) - it will pass for something of any length as long as each element passes the types provided - eg. `[Number]`, `[Number | String]`. A tuple checks for a fixed number of elements, each of a potentially different type. Each element is separated by a comma - eg. `(String, Number)`. An array and tuple structure check that the value is of type `Array` by default, but if another type is specified, they will check for that instead - eg. `Int32Array[Number]`. You can use the wildcard `*` to search for any type at all. Check out the [type precedence](https://github.com/zaboco/type-precedence) library for type-check. ## Options Options is an object. It is an optional parameter to the `typeCheck` and `parsedTypeCheck` functions. The only current option is `customTypes`. <a name="custom-types" /> ### Custom Types __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; } } } }; typeCheck('Even', 2, options); // true typeCheck('Even', 3, options); // false ``` `customTypes` allows you to set up custom types for validation. The value of this is an object. The keys of the object are the types you will be matching. Each value of the object will be an object having a `typeOf` property - a string, and `validate` property - a function. The `typeOf` property is the type the value should be (optional - if not set only `validate` will be used), and `validate` is a function which should return true if the value is of that type. `validate` receives one parameter, which is the value that we are checking. ## Technical About `type-check` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It also uses the [prelude.ls](http://preludels.com/) library. # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree [![Build Status](https://api.travis-ci.org/adaltas/node-csv-stringify.svg)](https://travis-ci.org/#!/adaltas/node-csv-stringify) [![NPM](https://img.shields.io/npm/dm/csv-stringify)](https://www.npmjs.com/package/csv-stringify) [![NPM](https://img.shields.io/npm/v/csv-stringify)](https://www.npmjs.com/package/csv-stringify) This package is a stringifier converting records into a CSV text and implementing the Node.js [`stream.Transform` API](https://nodejs.org/api/stream.html). It also provides the easier synchronous and callback-based APIs for conveniency. It is both extremely easy to use and powerful. It was first released in 2010 and is tested against big data sets by a large community. ## Documentation * [Project homepage](http://csv.js.org/stringify/) * [API](http://csv.js.org/stringify/api/) * [Options](http://csv.js.org/stringify/options/) * [Examples](http://csv.js.org/stringify/examples/) ## Main features * Follow the Node.js streaming API * Simplicity with the optional callback API * Support for custom formatters, delimiters, quotes, escape characters and header * Support big datasets * Complete test coverage and samples for inspiration * Only 1 external dependency * to be used conjointly with `csv-generate`, `csv-parse` and `stream-transform` * MIT License ## Usage The module is built on the Node.js Stream API. For the sake of simplicity, a simple callback API is also provided. To give you a quick look, here's an example of the callback API: ```javascript const stringify = require('csv-stringify') const assert = require('assert') // import stringify from 'csv-stringify' // import assert from 'assert/strict' const input = [ [ '1', '2', '3', '4' ], [ 'a', 'b', 'c', 'd' ] ] stringify(input, function(err, output) { const expected = '1,2,3,4\na,b,c,d\n' assert.strictEqual(output, expected, `output.should.eql ${expected}`) console.log("Passed.", output) }) ``` ## Development Tests are executed with mocha. To install it, run `npm install` followed by `npm test`. It will install mocha and its dependencies in your project "node_modules" directory and run the test suite. The tests run against the CoffeeScript source files. To generate the JavaScript files, run `npm run build`. The test suite is run online with [Travis](https://travis-ci.org/#!/adaltas/node-csv-stringify). See the [Travis definition file](https://github.com/adaltas/node-csv-stringify/blob/master/.travis.yml) to view the tested Node.js version. ## Contributors * David Worms: <https://github.com/wdavidw> [csv_home]: https://github.com/adaltas/node-csv [stream_transform]: http://nodejs.org/api/stream.html#stream_class_stream_transform [examples]: http://csv.js.org/stringify/examples/ [csv]: https://github.com/adaltas/node-csv # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports `pipe()`ing (including multi-`pipe()` and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap-parser) - [treport](http://npm.im/treport) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with node-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i-- > 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { try { // JSON.parse can throw, emit an error on that super.write(JSON.parse(jsonData[i])) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # minimatch A minimal matching utility. [![Build Status](https://travis-ci.org/isaacs/minimatch.svg?branch=master)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ### partial Compare a partial path to a pattern. As long as the parts of the path that are present are not contradicted by the pattern, it will be treated as a match. This is useful in applications where you're walking through a folder structure, and don't yet have the full path, but want to ensure that you do not walk down paths that can never be a match. For example, ```js minimatch('/a/b', '/a/*/c/d', { partial: true }) // true, might be /a/b/c/d minimatch('/a/b', '/**/d', { partial: true }) // true, might be /a/b/.../d minimatch('/x/y/z', '/a/**/z', { partial: true }) // false, because x !== a ``` ### allowWindowsEscape Windows path separator `\` is by default converted to `/`, which prohibits the usage of `\` as a escape character. This flag skips that behavior and allows using the escape character. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. Shims used when bundling asc for browser usage. # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. # line-column [![Build Status](https://travis-ci.org/io-monad/line-column.svg?branch=master)](https://travis-ci.org/io-monad/line-column) [![Coverage Status](https://coveralls.io/repos/github/io-monad/line-column/badge.svg?branch=master)](https://coveralls.io/github/io-monad/line-column?branch=master) [![npm version](https://badge.fury.io/js/line-column.svg)](https://badge.fury.io/js/line-column) Node module to convert efficiently index to/from line-column in a string. ## Install npm install line-column ## Usage ### lineColumn(str, options = {}) Returns a `LineColumnFinder` instance for given string `str`. #### Options | Key | Description | Default | | ------- | ----------- | ------- | | `origin` | The origin value of line number and column number | `1` | ### lineColumn(str, index) This is just a shorthand for `lineColumn(str).fromIndex(index)`. ### LineColumnFinder#fromIndex(index) Find line and column from index in the string. Parameters: - `index` - `number` Index in the string. (0-origin) Returns: - `{ line: x, col: y }` Found line number and column number. - `null` if the given index is out of range. ### LineColumnFinder#toIndex(line, column) Find index from line and column in the string. Parameters: - `line` - `number` Line number in the string. - `column` - `number` Column number in the string. or - `{ line: x, col: y }` - `Object` line and column numbers in the string.<br>A key name `column` can be used instead of `col`. or - `[ line, col ]` - `Array` line and column numbers in the string. Returns: - `number` Found index in the string. - `-1` if the given line or column is out of range. ## Example ```js var lineColumn = require("line-column"); var testString = [ "ABCDEFG\n", // line:0, index:0 "HIJKLMNOPQRSTU\n", // line:1, index:8 "VWXYZ\n", // line:2, index:23 "日本語の文字\n", // line:3, index:29 "English words" // line:4, index:36 ].join(""); // length:49 lineColumn(testString).fromIndex(3) // { line: 1, col: 4 } lineColumn(testString).fromIndex(33) // { line: 4, col: 5 } lineColumn(testString).toIndex(1, 4) // 3 lineColumn(testString).toIndex(4, 5) // 33 // Shorthand of .fromIndex (compatible with find-line-column) lineColumn(testString, 33) // { line:4, col: 5 } // Object or Array is also acceptable lineColumn(testString).toIndex({ line: 4, col: 5 }) // 33 lineColumn(testString).toIndex({ line: 4, column: 5 }) // 33 lineColumn(testString).toIndex([4, 5]) // 33 // You can cache it for the same string. It is so efficient. (See benchmark) var finder = lineColumn(testString); finder.fromIndex(33) // { line: 4, column: 5 } finder.toIndex(4, 5) // 33 // For 0-origin line and column numbers var oneOrigin = lineColumn(testString, { origin: 0 }); oneOrigin.fromIndex(33) // { line: 3, column: 4 } oneOrigin.toIndex(3, 4) // 33 ``` ## Testing npm test ## Benchmark The popular package [find-line-column](https://www.npmjs.com/package/find-line-column) provides the same "index to line-column" feature. Here is some benchmarking on `line-column` vs `find-line-column`. You can run this benchmark by `npm run benchmark`. See [benchmark/](benchmark/) for the source code. ``` long text + line-column (not cached) x 72,989 ops/sec ±0.83% (89 runs sampled) long text + line-column (cached) x 13,074,242 ops/sec ±0.32% (89 runs sampled) long text + find-line-column x 33,887 ops/sec ±0.54% (84 runs sampled) short text + line-column (not cached) x 1,636,766 ops/sec ±0.77% (82 runs sampled) short text + line-column (cached) x 21,699,686 ops/sec ±1.04% (82 runs sampled) short text + find-line-column x 382,145 ops/sec ±1.04% (85 runs sampled) ``` As you might have noticed, even not cached version of `line-column` is 2x - 4x faster than `find-line-column`, and cached version of `line-column` is remarkable 50x - 380x faster. ## Contributing 1. Fork it! 2. Create your feature branch: `git checkout -b my-new-feature` 3. Commit your changes: `git commit -am 'Add some feature'` 4. Push to the branch: `git push origin my-new-feature` 5. Submit a pull request :D ## License MIT (See LICENSE) # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![Build Status](https://travis-ci.org/epoberezkin/json-schema-traverse.svg?branch=master)](https://travis-ci.org/epoberezkin/json-schema-traverse) [![npm version](https://badge.fury.io/js/json-schema-traverse.svg)](https://www.npmjs.com/package/json-schema-traverse) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # isobject [![NPM version](https://img.shields.io/npm/v/isobject.svg?style=flat)](https://www.npmjs.com/package/isobject) [![NPM downloads](https://img.shields.io/npm/dm/isobject.svg?style=flat)](https://npmjs.org/package/isobject) [![Build Status](https://img.shields.io/travis/jonschlinkert/isobject.svg?style=flat)](https://travis-ci.org/jonschlinkert/isobject) Returns true if the value is an object and not an array or null. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject --save ``` Use [is-plain-object](https://github.com/jonschlinkert/is-plain-object) if you want only objects that are created by the `Object` constructor. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject ``` Install with [bower](http://bower.io/) ```sh $ bower install isobject ``` ## Usage ```js var isObject = require('isobject'); ``` **True** All of the following return `true`: ```js isObject({}); isObject(Object.create({})); isObject(Object.create(Object.prototype)); isObject(Object.create(null)); isObject({}); isObject(new Foo); isObject(/foo/); ``` **False** All of the following return `false`: ```js isObject(); isObject(function () {}); isObject(1); isObject([]); isObject(undefined); isObject(null); ``` ## Related projects You might also be interested in these projects: [merge-deep](https://www.npmjs.com/package/merge-deep): Recursively merge values in a javascript object. | [homepage](https://github.com/jonschlinkert/merge-deep) * [extend-shallow](https://www.npmjs.com/package/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. | [homepage](https://github.com/jonschlinkert/extend-shallow) * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/isobject/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/isobject/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on April 25, 2016._ # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # rechoir [![Build Status](https://secure.travis-ci.org/tkellen/js-rechoir.png)](http://travis-ci.org/tkellen/js-rechoir) > Require any supported file as a node module. [![NPM](https://nodei.co/npm/rechoir.png)](https://nodei.co/npm/rechoir/) ## What is it? This module, in conjunction with [interpret]-like objects can register any file type the npm ecosystem has a module loader for. This library is a dependency of [Liftoff]. ## API ### prepare(config, filepath, requireFrom) Look for a module loader associated with the provided file and attempt require it. If necessary, run any setup required to inject it into [require.extensions](http://nodejs.org/api/globals.html#globals_require_extensions). `config` An [interpret]-like configuration object. `filepath` A file whose type you'd like to register a module loader for. `requireFrom` An optional path to start searching for the module required to load the requested file. Defaults to the directory of `filepath`. If calling this method is successful (aka: it doesn't throw), you can now require files of the type you requested natively. An error with a `failures` property will be thrown if the module loader(s) configured for a given extension cannot be registered. If a loader is already registered, this will simply return `true`. **Note:** While rechoir will automatically load and register transpilers like `coffee-script`, you must provide a local installation. The transpilers are **not** bundled with this module. #### Usage ```js const config = require('interpret').extensions; const rechoir = require('rechoir'); rechoir.prepare(config, './test/fixtures/test.coffee'); rechoir.prepare(config, './test/fixtures/test.csv'); rechoir.prepare(config, './test/fixtures/test.toml'); console.log(require('./test/fixtures/test.coffee')); console.log(require('./test/fixtures/test.csv')); console.log(require('./test/fixtures/test.toml')); ``` [interpret]: http://github.com/tkellen/js-interpret [Liftoff]: http://github.com/tkellen/js-liftoff # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # has > Object.prototype.hasOwnProperty.call shortcut ## Installation ```sh npm install --save has ``` ## Usage ```js var has = require('has'); has({}, 'hasOwnProperty'); // false has(Object.prototype, 'hasOwnProperty'); // true ``` [![npm version](https://img.shields.io/npm/v/espree.svg)](https://www.npmjs.com/package/espree) [![Build Status](https://travis-ci.org/eslint/espree.svg?branch=master)](https://travis-ci.org/eslint/espree) [![npm downloads](https://img.shields.io/npm/dm/espree.svg)](https://www.npmjs.com/package/espree) [![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=9348450)](https://www.bountysource.com/trackers/9348450-eslint?utm_source=9348450&utm_medium=shield&utm_campaign=TRACKER_BADGE) # Espree Espree started out as a fork of [Esprima](http://esprima.org) v1.2.2, the last stable published released of Esprima before work on ECMAScript 6 began. Espree is now built on top of [Acorn](https://github.com/ternjs/acorn), which has a modular architecture that allows extension of core functionality. The goal of Espree is to produce output that is similar to Esprima with a similar API so that it can be used in place of Esprima. ## Usage Install: ``` npm i espree ``` And in your Node.js code: ```javascript const espree = require("espree"); const ast = espree.parse(code); ``` ## API ### `parse()` `parse` parses the given code and returns a abstract syntax tree (AST). It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). ```javascript const espree = require("espree"); const ast = espree.parse(code, options); ``` **Example :** ```js const ast = espree.parse('let foo = "bar"', { ecmaVersion: 6 }); console.log(ast); ``` <details><summary>Output</summary> <p> ``` Node { type: 'Program', start: 0, end: 15, body: [ Node { type: 'VariableDeclaration', start: 0, end: 15, declarations: [Array], kind: 'let' } ], sourceType: 'script' } ``` </p> </details> ### `tokenize()` `tokenize` returns the tokens of a given code. It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). Even if `options` is empty or undefined or `options.tokens` is `false`, it assigns it to `true` in order to get the `tokens` array **Example :** ```js const tokens = espree.tokenize('let foo = "bar"', { ecmaVersion: 6 }); console.log(tokens); ``` <details><summary>Output</summary> <p> ``` Token { type: 'Keyword', value: 'let', start: 0, end: 3 }, Token { type: 'Identifier', value: 'foo', start: 4, end: 7 }, Token { type: 'Punctuator', value: '=', start: 8, end: 9 }, Token { type: 'String', value: '"bar"', start: 10, end: 15 } ``` </p> </details> ### `version` Returns the current `espree` version ### `VisitorKeys` Returns all visitor keys for traversing the AST from [eslint-visitor-keys](https://github.com/eslint/eslint-visitor-keys) ### `latestEcmaVersion` Returns the latest ECMAScript supported by `espree` ### `supportedEcmaVersions` Returns an array of all supported ECMAScript versions ## Options ```js const options = { // attach range information to each node range: false, // attach line/column location information to each node loc: false, // create a top-level comments array containing all comments comment: false, // create a top-level tokens array containing all tokens tokens: false, // Set to 3, 5 (default), 6, 7, 8, 9, 10, 11, or 12 to specify the version of ECMAScript syntax you want to use. // You can also set to 2015 (same as 6), 2016 (same as 7), 2017 (same as 8), 2018 (same as 9), 2019 (same as 10), 2020 (same as 11), or 2021 (same as 12) to use the year-based naming. ecmaVersion: 5, // specify which type of script you're parsing ("script" or "module") sourceType: "script", // specify additional language features ecmaFeatures: { // enable JSX parsing jsx: false, // enable return in global scope globalReturn: false, // enable implied strict mode (if ecmaVersion >= 5) impliedStrict: false } } ``` ## Esprima Compatibility Going Forward The primary goal is to produce the exact same AST structure and tokens as Esprima, and that takes precedence over anything else. (The AST structure being the [ESTree](https://github.com/estree/estree) API with JSX extensions.) Separate from that, Espree may deviate from what Esprima outputs in terms of where and how comments are attached, as well as what additional information is available on AST nodes. That is to say, Espree may add more things to the AST nodes than Esprima does but the overall AST structure produced will be the same. Espree may also deviate from Esprima in the interface it exposes. ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/espree/issues). Espree is licensed under a permissive BSD 2-clause license. ## Security Policy We work hard to ensure that Espree is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting * `npm run browserify` - creates a version of Espree that is usable in a browser ## Differences from Espree 2.x * The `tokenize()` method does not use `ecmaFeatures`. Any string will be tokenized completely based on ECMAScript 6 semantics. * Trailing whitespace no longer is counted as part of a node. * `let` and `const` declarations are no longer parsed by default. You must opt-in by using an `ecmaVersion` newer than `5` or setting `sourceType` to `module`. * The `esparse` and `esvalidate` binary scripts have been removed. * There is no `tolerant` option. We will investigate adding this back in the future. ## Known Incompatibilities In an effort to help those wanting to transition from other parsers to Espree, the following is a list of noteworthy incompatibilities with other parsers. These are known differences that we do not intend to change. ### Esprima 1.2.2 * Esprima counts trailing whitespace as part of each AST node while Espree does not. In Espree, the end of a node is where the last token occurs. * Espree does not parse `let` and `const` declarations by default. * Error messages returned for parsing errors are different. * There are two addition properties on every node and token: `start` and `end`. These represent the same data as `range` and are used internally by Acorn. ### Esprima 2.x * Esprima 2.x uses a different comment attachment algorithm that results in some comments being added in different places than Espree. The algorithm Espree uses is the same one used in Esprima 1.2.2. ## Frequently Asked Questions ### Why another parser [ESLint](http://eslint.org) had been relying on Esprima as its parser from the beginning. While that was fine when the JavaScript language was evolving slowly, the pace of development increased dramatically and Esprima had fallen behind. ESLint, like many other tools reliant on Esprima, has been stuck in using new JavaScript language features until Esprima updates, and that caused our users frustration. We decided the only way for us to move forward was to create our own parser, bringing us inline with JSHint and JSLint, and allowing us to keep implementing new features as we need them. We chose to fork Esprima instead of starting from scratch in order to move as quickly as possible with a compatible API. With Espree 2.0.0, we are no longer a fork of Esprima but rather a translation layer between Acorn and Esprima syntax. This allows us to put work back into a community-supported parser (Acorn) that is continuing to grow and evolve while maintaining an Esprima-compatible parser for those utilities still built on Esprima. ### Have you tried working with Esprima? Yes. Since the start of ESLint, we've regularly filed bugs and feature requests with Esprima and will continue to do so. However, there are some different philosophies around how the projects work that need to be worked through. The initial goal was to have Espree track Esprima and eventually merge the two back together, but we ultimately decided that building on top of Acorn was a better choice due to Acorn's plugin support. ### Why don't you just use Acorn? Acorn is a great JavaScript parser that produces an AST that is compatible with Esprima. Unfortunately, ESLint relies on more than just the AST to do its job. It relies on Esprima's tokens and comment attachment features to get a complete picture of the source code. We investigated switching to Acorn, but the inconsistencies between Esprima and Acorn created too much work for a project like ESLint. We are building on top of Acorn, however, so that we can contribute back and help make Acorn even better. ### What ECMAScript features do you support? Espree supports all ECMAScript 2020 features and partially supports ECMAScript 2021 features. Because ECMAScript 2021 is still under development, we are implementing features as they are finalized. Currently, Espree supports: * [Logical Assignment Operators](https://github.com/tc39/proposal-logical-assignment) * [Numeric Separators](https://github.com/tc39/proposal-numeric-separator) See [finished-proposals.md](https://github.com/tc39/proposals/blob/master/finished-proposals.md) to know what features are finalized. ### How do you determine which experimental features to support? In general, we do not support experimental JavaScript features. We may make exceptions from time to time depending on the maturity of the features. Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ # cross-spawn [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Build status][appveyor-image]][appveyor-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/cross-spawn [downloads-image]:https://img.shields.io/npm/dm/cross-spawn.svg [npm-image]:https://img.shields.io/npm/v/cross-spawn.svg [travis-url]:https://travis-ci.org/moxystudio/node-cross-spawn [travis-image]:https://img.shields.io/travis/moxystudio/node-cross-spawn/master.svg [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/node-cross-spawn [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/node-cross-spawn/master.svg [david-dm-url]:https://david-dm.org/moxystudio/node-cross-spawn [david-dm-image]:https://img.shields.io/david/moxystudio/node-cross-spawn.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/node-cross-spawn?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/node-cross-spawn.svg A cross platform solution to node's spawn and spawnSync. ## Installation Node.js version 8 and up: `$ npm install cross-spawn` Node.js version 7 and under: `$ npm install cross-spawn@6` ## Why Node has issues when using spawn on Windows: - It ignores [PATHEXT](https://github.com/joyent/node/issues/2318) - It does not support [shebangs](https://en.wikipedia.org/wiki/Shebang_(Unix)) - Has problems running commands with [spaces](https://github.com/nodejs/node/issues/7367) - Has problems running commands with posix relative paths (e.g.: `./my-folder/my-executable`) - Has an [issue](https://github.com/moxystudio/node-cross-spawn/issues/82) with command shims (files in `node_modules/.bin/`), where arguments with quotes and parenthesis would result in [invalid syntax error](https://github.com/moxystudio/node-cross-spawn/blob/e77b8f22a416db46b6196767bcd35601d7e11d54/test/index.test.js#L149) - No `options.shell` support on node `<v4.8` All these issues are handled correctly by `cross-spawn`. There are some known modules, such as [win-spawn](https://github.com/ForbesLindesay/win-spawn), that try to solve this but they are either broken or provide faulty escaping of shell arguments. ## Usage Exactly the same way as node's [`spawn`](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options) or [`spawnSync`](https://nodejs.org/api/child_process.html#child_process_child_process_spawnsync_command_args_options), so it's a drop in replacement. ```js const spawn = require('cross-spawn'); // Spawn NPM asynchronously const child = spawn('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); // Spawn NPM synchronously const result = spawn.sync('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); ``` ## Caveats ### Using `options.shell` as an alternative to `cross-spawn` Starting from node `v4.8`, `spawn` has a `shell` option that allows you run commands from within a shell. This new option solves the [PATHEXT](https://github.com/joyent/node/issues/2318) issue but: - It's not supported in node `<v4.8` - You must manually escape the command and arguments which is very error prone, specially when passing user input - There are a lot of other unresolved issues from the [Why](#why) section that you must take into account If you are using the `shell` option to spawn a command in a cross platform way, consider using `cross-spawn` instead. You have been warned. ### `options.shell` support While `cross-spawn` adds support for `options.shell` in node `<v4.8`, all of its enhancements are disabled. This mimics the Node.js behavior. More specifically, the command and its arguments will not be automatically escaped nor shebang support will be offered. This is by design because if you are using `options.shell` you are probably targeting a specific platform anyway and you don't want things to get into your way. ### Shebangs support While `cross-spawn` handles shebangs on Windows, its support is limited. More specifically, it just supports `#!/usr/bin/env <program>` where `<program>` must not contain any arguments. If you would like to have the shebang support improved, feel free to contribute via a pull-request. Remember to always test your code on Windows! ## Tests `$ npm test` `$ npm test -- --watch` during development ## License Released under the [MIT License](https://www.opensource.org/licenses/mit-license.php). # lodash.truncate v4.4.2 The [lodash](https://lodash.com/) method `_.truncate` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.truncate ``` In Node.js: ```js var truncate = require('lodash.truncate'); ``` See the [documentation](https://lodash.com/docs#truncate) or [package source](https://github.com/lodash/lodash/blob/4.4.2-npm-packages/lodash.truncate) for more details. [![npm version](https://img.shields.io/npm/v/eslint.svg)](https://www.npmjs.com/package/eslint) [![Downloads](https://img.shields.io/npm/dm/eslint.svg)](https://www.npmjs.com/package/eslint) [![Build Status](https://github.com/eslint/eslint/workflows/CI/badge.svg)](https://github.com/eslint/eslint/actions) [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=shield)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_shield) <br /> [![Open Collective Backers](https://img.shields.io/opencollective/backers/eslint)](https://opencollective.com/eslint) [![Open Collective Sponsors](https://img.shields.io/opencollective/sponsors/eslint)](https://opencollective.com/eslint) [![Follow us on Twitter](https://img.shields.io/twitter/follow/geteslint?label=Follow&style=social)](https://twitter.com/intent/user?screen_name=geteslint) # ESLint [Website](https://eslint.org) | [Configuring](https://eslint.org/docs/user-guide/configuring) | [Rules](https://eslint.org/docs/rules/) | [Contributing](https://eslint.org/docs/developer-guide/contributing) | [Reporting Bugs](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) | [Code of Conduct](https://eslint.org/conduct) | [Twitter](https://twitter.com/geteslint) | [Mailing List](https://groups.google.com/group/eslint) | [Chat Room](https://eslint.org/chat) ESLint is a tool for identifying and reporting on patterns found in ECMAScript/JavaScript code. In many ways, it is similar to JSLint and JSHint with a few exceptions: * ESLint uses [Espree](https://github.com/eslint/espree) for JavaScript parsing. * ESLint uses an AST to evaluate patterns in code. * ESLint is completely pluggable, every single rule is a plugin and you can add more at runtime. ## Table of Contents 1. [Installation and Usage](#installation-and-usage) 2. [Configuration](#configuration) 3. [Code of Conduct](#code-of-conduct) 4. [Filing Issues](#filing-issues) 5. [Frequently Asked Questions](#faq) 6. [Releases](#releases) 7. [Security Policy](#security-policy) 8. [Semantic Versioning Policy](#semantic-versioning-policy) 9. [Stylistic Rule Updates](#stylistic-rule-updates) 10. [License](#license) 11. [Team](#team) 12. [Sponsors](#sponsors) 13. [Technology Sponsors](#technology-sponsors) ## <a name="installation-and-usage"></a>Installation and Usage Prerequisites: [Node.js](https://nodejs.org/) (`^10.12.0`, or `>=12.0.0`) built with SSL support. (If you are using an official Node.js distribution, SSL is always built in.) You can install ESLint using npm: ``` $ npm install eslint --save-dev ``` You should then set up a configuration file: ``` $ ./node_modules/.bin/eslint --init ``` After that, you can run ESLint on any file or directory like this: ``` $ ./node_modules/.bin/eslint yourfile.js ``` ## <a name="configuration"></a>Configuration After running `eslint --init`, you'll have a `.eslintrc` file in your directory. In it, you'll see some rules configured like this: ```json { "rules": { "semi": ["error", "always"], "quotes": ["error", "double"] } } ``` The names `"semi"` and `"quotes"` are the names of [rules](https://eslint.org/docs/rules) in ESLint. The first value is the error level of the rule and can be one of these values: * `"off"` or `0` - turn the rule off * `"warn"` or `1` - turn the rule on as a warning (doesn't affect exit code) * `"error"` or `2` - turn the rule on as an error (exit code will be 1) The three error levels allow you fine-grained control over how ESLint applies rules (for more configuration options and details, see the [configuration docs](https://eslint.org/docs/user-guide/configuring)). ## <a name="code-of-conduct"></a>Code of Conduct ESLint adheres to the [JS Foundation Code of Conduct](https://eslint.org/conduct). ## <a name="filing-issues"></a>Filing Issues Before filing an issue, please be sure to read the guidelines for what you're reporting: * [Bug Report](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) * [Propose a New Rule](https://eslint.org/docs/developer-guide/contributing/new-rules) * [Proposing a Rule Change](https://eslint.org/docs/developer-guide/contributing/rule-changes) * [Request a Change](https://eslint.org/docs/developer-guide/contributing/changes) ## <a name="faq"></a>Frequently Asked Questions ### I'm using JSCS, should I migrate to ESLint? Yes. [JSCS has reached end of life](https://eslint.org/blog/2016/07/jscs-end-of-life) and is no longer supported. We have prepared a [migration guide](https://eslint.org/docs/user-guide/migrating-from-jscs) to help you convert your JSCS settings to an ESLint configuration. We are now at or near 100% compatibility with JSCS. If you try ESLint and believe we are not yet compatible with a JSCS rule/configuration, please create an issue (mentioning that it is a JSCS compatibility issue) and we will evaluate it as per our normal process. ### Does Prettier replace ESLint? No, ESLint does both traditional linting (looking for problematic patterns) and style checking (enforcement of conventions). You can use ESLint for everything, or you can combine both using Prettier to format your code and ESLint to catch possible errors. ### Why can't ESLint find my plugins? * Make sure your plugins (and ESLint) are both in your project's `package.json` as devDependencies (or dependencies, if your project uses ESLint at runtime). * Make sure you have run `npm install` and all your dependencies are installed. * Make sure your plugins' peerDependencies have been installed as well. You can use `npm view eslint-plugin-myplugin peerDependencies` to see what peer dependencies `eslint-plugin-myplugin` has. ### Does ESLint support JSX? Yes, ESLint natively supports parsing JSX syntax (this must be enabled in [configuration](https://eslint.org/docs/user-guide/configuring)). Please note that supporting JSX syntax *is not* the same as supporting React. React applies specific semantics to JSX syntax that ESLint doesn't recognize. We recommend using [eslint-plugin-react](https://www.npmjs.com/package/eslint-plugin-react) if you are using React and want React semantics. ### What ECMAScript versions does ESLint support? ESLint has full support for ECMAScript 3, 5 (default), 2015, 2016, 2017, 2018, 2019, and 2020. You can set your desired ECMAScript syntax (and other settings, like global variables or your target environments) through [configuration](https://eslint.org/docs/user-guide/configuring). ### What about experimental features? ESLint's parser only officially supports the latest final ECMAScript standard. We will make changes to core rules in order to avoid crashes on stage 3 ECMAScript syntax proposals (as long as they are implemented using the correct experimental ESTree syntax). We may make changes to core rules to better work with language extensions (such as JSX, Flow, and TypeScript) on a case-by-case basis. In other cases (including if rules need to warn on more or fewer cases due to new syntax, rather than just not crashing), we recommend you use other parsers and/or rule plugins. If you are using Babel, you can use the [babel-eslint](https://github.com/babel/babel-eslint) parser and [eslint-plugin-babel](https://github.com/babel/eslint-plugin-babel) to use any option available in Babel. Once a language feature has been adopted into the ECMAScript standard (stage 4 according to the [TC39 process](https://tc39.github.io/process-document/)), we will accept issues and pull requests related to the new feature, subject to our [contributing guidelines](https://eslint.org/docs/developer-guide/contributing). Until then, please use the appropriate parser and plugin(s) for your experimental feature. ### Where to ask for help? Join our [Mailing List](https://groups.google.com/group/eslint) or [Chatroom](https://eslint.org/chat). ### Why doesn't ESLint lock dependency versions? Lock files like `package-lock.json` are helpful for deployed applications. They ensure that dependencies are consistent between environments and across deployments. Packages like `eslint` that get published to the npm registry do not include lock files. `npm install eslint` as a user will respect version constraints in ESLint's `package.json`. ESLint and its dependencies will be included in the user's lock file if one exists, but ESLint's own lock file would not be used. We intentionally don't lock dependency versions so that we have the latest compatible dependency versions in development and CI that our users get when installing ESLint in a project. The Twilio blog has a [deeper dive](https://www.twilio.com/blog/lockfiles-nodejs) to learn more. ## <a name="releases"></a>Releases We have scheduled releases every two weeks on Friday or Saturday. You can follow a [release issue](https://github.com/eslint/eslint/issues?q=is%3Aopen+is%3Aissue+label%3Arelease) for updates about the scheduling of any particular release. ## <a name="security-policy"></a>Security Policy ESLint takes security seriously. We work hard to ensure that ESLint is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## <a name="semantic-versioning-policy"></a>Semantic Versioning Policy ESLint follows [semantic versioning](https://semver.org). However, due to the nature of ESLint as a code quality tool, it's not always clear when a minor or major version bump occurs. To help clarify this for everyone, we've defined the following semantic versioning policy for ESLint: * Patch release (intended to not break your lint build) * A bug fix in a rule that results in ESLint reporting fewer linting errors. * A bug fix to the CLI or core (including formatters). * Improvements to documentation. * Non-user-facing changes such as refactoring code, adding, deleting, or modifying tests, and increasing test coverage. * Re-releasing after a failed release (i.e., publishing a release that doesn't work for anyone). * Minor release (might break your lint build) * A bug fix in a rule that results in ESLint reporting more linting errors. * A new rule is created. * A new option to an existing rule that does not result in ESLint reporting more linting errors by default. * A new addition to an existing rule to support a newly-added language feature (within the last 12 months) that will result in ESLint reporting more linting errors by default. * An existing rule is deprecated. * A new CLI capability is created. * New capabilities to the public API are added (new classes, new methods, new arguments to existing methods, etc.). * A new formatter is created. * `eslint:recommended` is updated and will result in strictly fewer linting errors (e.g., rule removals). * Major release (likely to break your lint build) * `eslint:recommended` is updated and may result in new linting errors (e.g., rule additions, most rule option updates). * A new option to an existing rule that results in ESLint reporting more linting errors by default. * An existing formatter is removed. * Part of the public API is removed or changed in an incompatible way. The public API includes: * Rule schemas * Configuration schema * Command-line options * Node.js API * Rule, formatter, parser, plugin APIs According to our policy, any minor update may report more linting errors than the previous release (ex: from a bug fix). As such, we recommend using the tilde (`~`) in `package.json` e.g. `"eslint": "~3.1.0"` to guarantee the results of your builds. ## <a name="stylistic-rule-updates"></a>Stylistic Rule Updates Stylistic rules are frozen according to [our policy](https://eslint.org/blog/2020/05/changes-to-rules-policies) on how we evaluate new rules and rule changes. This means: * **Bug fixes**: We will still fix bugs in stylistic rules. * **New ECMAScript features**: We will also make sure stylistic rules are compatible with new ECMAScript features. * **New options**: We will **not** add any new options to stylistic rules unless an option is the only way to fix a bug or support a newly-added ECMAScript feature. ## <a name="license"></a>License [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=large)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_large) ## <a name="team"></a>Team These folks keep the project moving and are resources for help. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--teamstart--> ### Technical Steering Committee (TSC) The people who manage releases, review feature requests, and meet regularly to ensure ESLint is properly maintained. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/nzakas"> <img src="https://github.com/nzakas.png?s=75" width="75" height="75"><br /> Nicholas C. Zakas </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/btmills"> <img src="https://github.com/btmills.png?s=75" width="75" height="75"><br /> Brandon Mills </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/mdjermanovic"> <img src="https://github.com/mdjermanovic.png?s=75" width="75" height="75"><br /> Milos Djermanovic </a> </td></tr></tbody></table> ### Reviewers The people who review and implement new features. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/mysticatea"> <img src="https://github.com/mysticatea.png?s=75" width="75" height="75"><br /> Toru Nagashima </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/aladdin-add"> <img src="https://github.com/aladdin-add.png?s=75" width="75" height="75"><br /> 薛定谔的猫 </a> </td></tr></tbody></table> ### Committers The people who review and fix bugs and help triage issues. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/brettz9"> <img src="https://github.com/brettz9.png?s=75" width="75" height="75"><br /> Brett Zamir </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/bmish"> <img src="https://github.com/bmish.png?s=75" width="75" height="75"><br /> Bryan Mishkin </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/g-plane"> <img src="https://github.com/g-plane.png?s=75" width="75" height="75"><br /> Pig Fang </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/anikethsaha"> <img src="https://github.com/anikethsaha.png?s=75" width="75" height="75"><br /> Anix </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/yeonjuan"> <img src="https://github.com/yeonjuan.png?s=75" width="75" height="75"><br /> YeonJuan </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/snitin315"> <img src="https://github.com/snitin315.png?s=75" width="75" height="75"><br /> Nitin Kumar </a> </td></tr></tbody></table> <!--teamend--> ## <a name="sponsors"></a>Sponsors The following companies, organizations, and individuals support ESLint's ongoing maintenance and development. 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Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # lodash.merge v4.6.2 The [Lodash](https://lodash.com/) method `_.merge` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.merge ``` In Node.js: ```js var merge = require('lodash.merge'); ``` See the [documentation](https://lodash.com/docs#merge) or [package source](https://github.com/lodash/lodash/blob/4.6.2-npm-packages/lodash.merge) for more details. # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` # prelude.ls [![Build Status](https://travis-ci.org/gkz/prelude-ls.png?branch=master)](https://travis-ci.org/gkz/prelude-ls) is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, <a href="http://livescript.net">LiveScript</a>. See **[the prelude.ls site](http://preludels.com)** for examples, a reference, and more. You can install via npm `npm install prelude-ls` ### Development `make test` to test `make build` to build `lib` from `src` `make build-browser` to build browser versions # ESLint Scope ESLint Scope is the [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) scope analyzer used in ESLint. It is a fork of [escope](http://github.com/estools/escope). ## Usage Install: ``` npm i eslint-scope --save ``` Example: ```js var eslintScope = require('eslint-scope'); var espree = require('espree'); var estraverse = require('estraverse'); var ast = espree.parse(code); var scopeManager = eslintScope.analyze(ast); var currentScope = scopeManager.acquire(ast); // global scope estraverse.traverse(ast, { enter: function(node, parent) { // do stuff if (/Function/.test(node.type)) { currentScope = scopeManager.acquire(node); // get current function scope } }, leave: function(node, parent) { if (/Function/.test(node.type)) { currentScope = currentScope.upper; // set to parent scope } // do stuff } }); ``` ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/eslint-scope/issues). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting ## License ESLint Scope is licensed under a permissive BSD 2-clause license. ### esutils [![Build Status](https://secure.travis-ci.org/estools/esutils.svg)](http://travis-ci.org/estools/esutils) esutils ([esutils](http://github.com/estools/esutils)) is utility box for ECMAScript language tools. ### API ### ast #### ast.isExpression(node) Returns true if `node` is an Expression as defined in ECMA262 edition 5.1 section [11](https://es5.github.io/#x11). #### ast.isStatement(node) Returns true if `node` is a Statement as defined in ECMA262 edition 5.1 section [12](https://es5.github.io/#x12). #### ast.isIterationStatement(node) Returns true if `node` is an IterationStatement as defined in ECMA262 edition 5.1 section [12.6](https://es5.github.io/#x12.6). #### ast.isSourceElement(node) Returns true if `node` is a SourceElement as defined in ECMA262 edition 5.1 section [14](https://es5.github.io/#x14). #### ast.trailingStatement(node) Returns `Statement?` if `node` has trailing `Statement`. ```js if (cond) consequent; ``` When taking this `IfStatement`, returns `consequent;` statement. #### ast.isProblematicIfStatement(node) Returns true if `node` is a problematic IfStatement. If `node` is a problematic `IfStatement`, `node` cannot be represented as an one on one JavaScript code. ```js { type: 'IfStatement', consequent: { type: 'WithStatement', body: { type: 'IfStatement', consequent: {type: 'EmptyStatement'} } }, alternate: {type: 'EmptyStatement'} } ``` The above node cannot be represented as a JavaScript code, since the top level `else` alternate belongs to an inner `IfStatement`. ### code #### code.isDecimalDigit(code) Return true if provided code is decimal digit. #### code.isHexDigit(code) Return true if provided code is hexadecimal digit. #### code.isOctalDigit(code) Return true if provided code is octal digit. #### code.isWhiteSpace(code) Return true if provided code is white space. White space characters are formally defined in ECMA262. #### code.isLineTerminator(code) Return true if provided code is line terminator. Line terminator characters are formally defined in ECMA262. #### code.isIdentifierStart(code) Return true if provided code can be the first character of ECMA262 Identifier. They are formally defined in ECMA262. #### code.isIdentifierPart(code) Return true if provided code can be the trailing character of ECMA262 Identifier. They are formally defined in ECMA262. ### keyword #### keyword.isKeywordES5(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 sections [7.6.1.1](http://es5.github.io/#x7.6.1.1) and [7.6.1.2](http://es5.github.io/#x7.6.1.2), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isKeywordES6(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 sections [11.6.2.1](http://ecma-international.org/ecma-262/6.0/#sec-keywords) and [11.6.2.2](http://ecma-international.org/ecma-262/6.0/#sec-future-reserved-words), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isReservedWordES5(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 section [7.6.1](http://es5.github.io/#x7.6.1). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isReservedWordES6(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 section [11.6.2](http://ecma-international.org/ecma-262/6.0/#sec-reserved-words). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isRestrictedWord(id) Returns `true` if provided identifier string is one of `eval` or `arguments`. They are restricted in strict mode code throughout ECMA262 edition 5.1 and in ECMA262 edition 6 section [12.1.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers-static-semantics-early-errors). #### keyword.isIdentifierNameES5(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). #### keyword.isIdentifierNameES6(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 6 section [11.6](http://ecma-international.org/ecma-262/6.0/#sec-names-and-keywords). #### keyword.isIdentifierES5(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. #### keyword.isIdentifierES6(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 6 section [12.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. ### License Copyright (C) 2013 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![build](https://github.com/epoberezkin/json-schema-traverse/workflows/build/badge.svg)](https://github.com/epoberezkin/json-schema-traverse/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/json-schema-traverse)](https://www.npmjs.com/package/json-schema-traverse) [![coverage](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## Enterprise support json-schema-traverse package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-json-schema-traverse?utm_source=npm-json-schema-traverse&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl
jciglesias_SharingShard
Cargo.toml README.md src lib.rs
# SharingShard *** ** Deploying contract ** *** Build contract: `cargo build --target wasm32-unknown-unknown --release` Use near-cli to deploy the smart contract to NEAR test network: `near deploy --wasmFile target/wasm32-unknown-unknown/release/SharingShard.wasm --accountId <YOUR_ACCOUNT_HERE>` *** ** Initializing ** *** Initializing contract: `near call <YOUR_ACCOUNT_HERE> new --accountId <YOUR_ACCOUNT_HERE>` *** ** Setters ** *** Add new user: `near call <CONTRACT OWNER WALLET> new_user --args '{"wallet": "<USER WALLET>", "n": "<USER NAME>", "disc": "<USER DIRCORD>", "mail": "<USER EMAIL>", "interst": <CODE NUMBER FOR USER ITERESTS>}' --accountId <CALLER WALLET>` Add new experience: `near call <CONTRACT OWNER WALLET> add_experience --args '{"wallet": "<USER WALLET>", "experience_name": "<NAME>", "description": "<EXPERIENCE DESCRIPTION>", "url": "<VIDEO URL>", "reward": <MOMENT REWARD>, "expire_date": <EXPIRATION DATE>, "topic": <CODE NUMBER FOR TOPIC OF VIDEO>}' --accountId <CALLER WALLET>` Add moment to experience: `near call <CONTRACT OWNER WALLET> add_moment --args '{"wallet": "<USER WALLET>", "experience_number": "<CODE NUMBER FOR THE EXPERIENCE>", "time": <TIME ON THE VIDEO>, "comment": "<MOMENT COMMENT>"}' --accountId <CALLER WALLET>` ************* ** Getters ** ************* Get experience title: `near call <CONTRACT OWNER WALLET> get_title --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get experience description: `near call <CONTRACT OWNER WALLET> get_description --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get video url: `near call <CONTRACT OWNER WALLET> get_url --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get experience topic: `near call <CONTRACT OWNER WALLET> get_topic --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get experience reward: `near call <CONTRACT OWNER WALLET> get_reward --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get experience expiration date: `near call <CONTRACT OWNER WALLET> get_expiration_date --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get moment coment: `near call <CONTRACT OWNER WALLET> get_moment_coment --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get moment time: `near call <CONTRACT OWNER WALLET> get_moment_time --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get points of view for a moment: `near call <CONTRACT OWNER WALLET> get_pov_of_vid --args '{"video_n": <EXPERIENCE NUMBER>}' --accountId <CALLER WALLET>` Get experiences by topic : `near call <CONTRACT OWNER WALLET> get_exp_by_topic --args '{"topic": <CODE NUMBER OF TOPIC>}' --accountId <CALLER WALLET>` Get user's name: `near call <CONTRACT OWNER WALLET> get_user_name --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get user's discord: `near call <CONTRACT OWNER WALLET> get_user_discord --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get user's email: `near call <CONTRACT OWNER WALLET> get_user_email --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get user's interests: `near call <CONTRACT OWNER WALLET> get_user_interests --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get user's experiences: `near call <CONTRACT OWNER WALLET> get_user_exp --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get experiences the user left a point of view: `near call <CONTRACT OWNER WALLET> get_user_exp_pov --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get user's date of last comment: `near call <CONTRACT OWNER WALLET> get_user_date --args '{"wallet": <USER WALLET>}' --accountId <CALLER WALLET>` Get total of experiences in the contract: `near call <CONTRACT OWNER WALLET> get_number_of_experiences --accountId <CALLER WALLET>`
gagdiez_near-gateway
.devcontainer devcontainer.json .env .eslintrc.json .github ISSUE_TEMPLATE bug_report.md epic.md feature_request.md secondary-focus-area.md workflows continuous-integration-workflow.yml promote-develop-to-main.yml update-sprint-board.yml .idea jsLibraryMappings.xml modules.xml prettier.xml vcs.xml CODE_OF_CONDUCT.md CONTRIBUTING.md README.md next.config.js package.json public next.svg robots.txt service-worker.js vercel.svg src assets images near-icon.svg components lib Spinner index.ts Toast README.md api.ts index.ts store.ts styles.ts navigation icons close.svg near-icon.svg near-logo.svg return.svg search.svg navigation-categories.ts data components.ts web3.ts hooks useBosComponents.ts useBosLoaderInitializer.ts useFlags.ts index.d.ts stores auth.ts bos-loader.ts current-component.ts vm.ts styles globals.css theme.css utils config.ts form-validation.ts keypom-options.ts types.ts tsconfig.json
# Toast Implemented via Radix primitives: https://www.radix-ui.com/docs/primitives/components/toast _If the current props and Stitches style overrides aren't enough to cover your use case, feel free to implement your own component using the Radix primitives directly._ ## Example Using the `openToast` API allows you to easily open a toast from any context: ```tsx import { openToast } from '@/components/lib/Toast'; ... <Button onClick={() => openToast({ type: 'ERROR', title: 'Toast Title', description: 'This is a great toast description.', }) } > Open a Toast </Button> ``` You can pass other options too: ```tsx <Button onClick={() => openToast({ type: 'SUCCESS', // SUCCESS | INFO | ERROR title: 'Toast Title', description: 'This is a great toast description.', icon: 'ph-bold ph-pizza', // https://phosphoricons.com/ duration: 20000, // milliseconds (pass Infinity to disable auto close) }) } > Open a Toast </Button> ``` ## Deduplicate If you need to ensure only a single instance of a toast is ever displayed at once, you can deduplicate by passing a unique `id` key. If a toast with the passed `id` is currently open, a new toast will not be opened: ```tsx <Button onClick={() => openToast({ id: 'my-unique-toast', title: 'Toast Title', description: 'This is a great toast description.', }) } > Deduplicated Toast </Button> ``` ## Custom Toast If you need something more custom, you can render a custom toast using `lib/Toast/Toaster.tsx` as an example like so: ```tsx import * as Toast from '@/components/lib/Toast'; ... <Toast.Provider duration={5000}> <Toast.Root open={isOpen} onOpenChange={setIsOpen}> <Toast.Title>My Title</Toast.Title> <Toast.Description>My Description</Toast.Description> <Toast.CloseButton /> </Toast.Root> <Toast.Viewport /> </Toast.Provider> ``` # NEAR Discovery (BOS) ## Setup & Development _This repo requires [pnpm](https://pnpm.io/installation)._ Initialize repo: ``` pnpm i ``` Start development version: ``` pnpm dev ``` ## Local Component Development 1. Run an instance of a component server like [near/bos-loader](https://github.com/near/bos-loader) which serves component code in the following format ```json { "components": { "<component path 1>": { "code": "<component 1 code>" }, "<component path 2>": { "code": "<component 2 code>" } } } ``` this will be used as a `redirectMap` in `ViewPage` 2. Open the `/flags` route of your viewer and set the BOS Loader URL e.g. `http://127.0.0.1:3030` Note: there is no hot reload, you must refresh the page to see component changes ## Local VM Development > This section needs testing since switch to pnpm If you need to make changes to the VM and test locally, you can easily link your local copy of the VM: 1. Clone the VM repo as a sibling of `near-discovery`: ``` git clone [email protected]:NearSocial/VM.git ``` Folder Structure: ``` /near-discovery /VM ``` 2. Run `pnpm link ../VM` 3. Any time you make changes to the `VM`, run `pnpm build` inside the `VM` project in order for the viewer project to pick up the changes
Learn-NEAR-Club_eco-near
.env Persent.txt asconfig.json assembly as_types.d.ts controller contract.controller.ts index.ts mock gameCenter.ts models Account.model.ts ContractInfomation.model.ts SaleContract.model.ts storages contract.storage.ts tsconfig.json utils.ts cmd.txt dist global.65e27967.css global.65e27967.js index.html src.e31bb0bc.css index.js neardev dev-account.env shared-test-staging test.near.json shared-test test-account-1634525840309-3092864.json test.near.json package.json src App.js assets css styles.css components exchanges card.js index.js modal.js pagination.js profile index.js transtation.js config.js constants.js index.html index.js tests index.js
ibagwai9_react-near-web3
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .travis.yml README-Gitpod.md README.md babel.config.js contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json package.json frontend App.js config.js index.html index.js integration-tests rs Cargo.toml src tests.rs ts main.ava.ts package.json
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to GitHub Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://near.org/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://www.assemblyscript.org/introduction.html [React]: https://reactjs.org [smart contract docs]: https://docs.near.org/develop/welcome [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.near.org [near-cli]: https://github.com/near/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/near/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
Jackson0007_web4socail
.env .gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts lib.ts tsconfig.json web4.ts compile.js model.ts package-lock.json package.json dist index.html src.e31bb0bc.css neardev dev-account.env package.json src App.js __mocks__ fileMock.js assets css app.css logo-black.svg logo-white.svg bApp.js components DonateBox.js Header.js ListAuthorHome.js LoginBtn.js Notificaiton.js PostCard.js PostCardHome.js PostGrid.js ShareBtn.js SinglePost.js Video.js uploader AlbumUploader.js MediaUploader.js PhotoUploader.js TestUploader.js config.js global.css index.html index.js jest.init.js main.test.js pages Home.js Home_1.js Liked.js NotFound.js Profile.js Single.js Upload.js utils.js wallet login index.html
ntik Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli Web4Social - Decentralize social network platform on NEAR Protocol - 100% on-chain ================== Why Web4Social? =========== - Decentralize, share what you wants without got restricted - Using Web4 techonogy, 100% on-chain of powerful blockchain NEAR Protocol - Share your thought and get tipped with Near - Your data is stored on-chain NEAR , Media files are stored on IPFS!, no one can take your files down! Features =========== - Run 100% on-chain on powerful NEAR blockchain using Web4 techonogy - Homepage: browse feed - Create post: Photo / Text / Media post, your files will be stored on IPFS - no one can take your files down - Favorite: Save your favorite posts! - Donate: Want to tip someone? Do it! - Login / Logout with NEAR - Profile Page: view user posts and update user profile description - Share: share post to other social networks - Comment: leave your thought! Team introduction =========== I worked solo on this project, learned how to deploy and write contract for Web4 and many things Video Demo =========== [Web4Social](https://www.youtube.com/watch?v=WnOn-FUQ7YA) Be part of Web4Social now: =========== https://web4social.testnet.page/ Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `web4social.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `web4social.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account web4social.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'web4social.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere
near_docs
.github ISSUE_TEMPLATE bug_report.md config.yml documentation-request.md epic.md meta-improvement.md workflows build-check.yml build-docs.yml spellcheck.yml test-links.yml translation.yml CODE_OF_CONDUCT.md CONTRIBUTING.md LICENSE-APACHE.txt LICENSE-MIT.txt LOCALIZATION.md README.md blog 2024-04-23.md 2024-04-24.md authors.yml docs 1.concepts 3.advanced indexers.md near-indexer-framework.md near-lake-framework.md specification.md virtual_machine.md abstraction chain-signatures.md meta-tx.md mpc.md relayers.md signatures use-case.md what-is.md basics epoch.md networks.md overview.md protocol.md runtime.md technical_stuff.md token-loss.md token.md validators.md data-flow data-storage.md near-data-flow.md token-transfer-flow.md protocol access-keys.md account-id.md account-model.md gas.md smart-contract.md transaction-anatomy.md transaction-execution.md transactions.md storage data-collections.md decentralized-storage.md storage-staking.md web3 blockchain.md economics.md intro.md near.md nfts.md welcome.md 2.build 1.chain-abstraction chain-signatures.md data-availability.md fastauth-sdk.md meta-transactions.md multichain-gas-relayer gas-station.md multichain-server.md relayer-gas-example.md nft-keys.md wallet.md what-is.md 2.smart-contracts anatomy actions.md anatomy.md collections.md crosscontract.md environment.md functions.md serialization.md storage.md types.md quickstart.md release deploy.md lock.md upgrade.md security bounty.md callbacks.md checklist.md frontrunning.md one_yocto.md random.md reentrancy.md storage.md sybil.md welcome.md testing integration-test.md introduction.md kurtosis-localnet.md unit-test.md what-is.md 3.near-components anatomy bos-components.md builtin-components.md near.md notifications.md social.md state.md web-methods.md bos-gateway.md environment.md what-is.md 4.web3-apps backend backend.md integrate-components.md integrate-contracts.md quickstart.md what-is.md 5.primitives dao.md dao bos create-dao.md create-proposal.md get-dao-list.md get-proposal-list.md vote-for-proposal.md near-cli create-dao.md create-proposal.md get-dao-list.md get-proposal-list.md vote-for-proposal.md smart-contract create-dao.md create-proposal.md vote-for-proposal.md web-app create-dao.md create-proposal.md get-dao-list.md get-proposal-list.md vote-for-proposal.md dex.md dex bos get-deposit-balances.md get-pools.md get-price.md swap.md near-cli get-deposit-balances.md get-pools.md swap.md smart-contract get-deposit-balances.md get-pools.md swap.md web-app get-deposit-balances.md get-pools.md get-price.md swap.md ft.md ft bos attach-to-call.md check-balance.md create.md get-metadata.md register.md send.md near-cli attach-to-call.md check-balance.md create.md get-metadata.md register.md send.md smart-contract attach-to-call.md send.md web-app attach-to-call.md check-balance.md create.md get-metadata.md register.md send.md linkdrop.md linkdrop bos create-ft-drop.md create-function-call-drop.md create-nft-drop.md get-drop-id.md get-key-pairs.md simple-drop.md transfer-ft.md transfer-nft.md near-cli create-ft-drop.md create-function-call-drop.md create-nft-drop.md get-drop-id.md get-key-pairs.md simple-drop.md transfer-ft.md transfer-nft.md web-app create-ft-drop.md create-function-call-drop.md create-nft-drop.md get-drop-id.md get-key-pairs.md simple-drop.md transfer-ft.md transfer-nft.md nft.md nft bos buy.md list-for-sale.md mint.md query.md transfer.md near-cli buy.md list-for-sale.md mint.md query.md transfer.md smart-contract buy.md mint.md query.md transfer.md web-app buy.md list-for-sale.md mint.md query.md transfer.md oracles.md what-is.md 6.data-infrastructure big-query.md lake-framework building-indexers js-lake-indexer.md nft-indexer.md primitives.md python-lake-indexer.md python-nft-indexer.md migrating-to-near-lake-framework.md near-lake-state-changes-indexer.md near-lake.md running-near-lake credentials.md lake-start-options.md run-near-lake.md query-api best-practices.md context.md how-works.md index-function.md indexers.md intro.md migrate.md query-data.md what-is.md welcome.md 3.tutorials crosswords 01-basics 00-overview.md 01-set-up-skeleton.md 02-add-functions-call.md 03-hashing-and-unit-tests.md 04-simple-frontend.md 02-beginner 00-overview.md 01-collections.md 02-structs-enums.md 03-actions.md 04-adding-a-puzzle.md 05-logging-in.md 06-logging-in-implementation.md 03-intermediate 00-overview.md 01-access-key-solution.md 02-use-seed-phrase.md 03-linkdrop.md 04-cross-contract-calls.md 05-base64vecu8.md examples advanced-xcc.md blockvote-js-edition.md coin-flip.md count-near.md donation.md factory.md frontend-multiple-contracts.md guest-book.md update.md xcc.md fts 0-intro.md 0-predeployed.md 1-skeleton.md 2-define-a-token.md 3-circulating-supply.md 4.storage.md 5.transfers.md 6-marketplace.md simple-fts.md near-components blog-posts.md bos-ethersjs-best-practices.md bos-ethersjs.md bos-loader.md design-system.md hello-lido.md hello-near.md iframes.md indexer-tutorials feed-indexer.md hype-indexer.md nft-indexer.md posts-indexer.md push-notifications.md queryapi-ws.md nfts 0-intro.md 0-predeployed.md 1-skeleton.md 2-minting.md 2-upgrade.md 3-enumeration.md 4-core.md 5-approval.md 6-royalty.md 7-events.md 8-marketplace.md 9-series.md js 0-intro.md 0-predeployed.md 1-skeleton.md 2-minting.md 2-upgrade.md 3-enumeration.md 4-core.md 5-approval.md 6-royalty.md 7-events.md 8-marketplace.md minecraft-nfts.md minting-nfts.md simple-nft-minting-example.md templates blog.md marketplace.md minter.md welcome.md 4.tools cli-rs.md cli.md events.md explorer.md fastnear-api.md indexer4explorer.md indexing-tools.md near-api-js cookbook.md faq.md naj-account.md naj-contract.md naj-utils.md naj-wallet.md quick-reference.md remix-ide-plugin.md usecases.md wallet-selector.md welcome.md 5.api rpc access-keys.md block-chunk.md contracts.md gas.md introduction.md maintenance-windows.md network.md protocol.md providers.md setup.md transactions.md 6.integrations accounts.md balance.md create-transactions.md errors error-implementation.md introduction.md token-loss.md exchange-integration.md faq.md implicit-accounts.md tokens.md help.md index.md pagoda alerts intro.md setup.md webhooks.md rpc api.md get-keys.md intro.md setup.md stats.md sdk js building basic-build.md prototyping.md reproducible-builds.md cli cli.md contract-interface payable-methods.md private-methods.md public-methods.md contract-structure collections.md near-bindgen.md nesting.md cross-contract callbacks.md intro.md js-sdk.md promises create-account.md deploy-contract.md intro.md token-tx.md testing integration-tests.md unit-tests.md rust best-practices.md building basic-build.md post-processing-tools.md prototyping.md reproducible-builds.md contract-interface contract-mutability.md payable-methods.md private-methods.md public-methods.md serialization-interface.md contract-structure collections.md near-bindgen.md nesting.md cross-contract callbacks.md intro.md promises create-account.md deploy-contract.md intro.md token-tx.md reduce-size.md rs-sdk.md testing integration-tests.md unit-tests.md welcome.md | snip website crowdin.yml docusaurus.config.js linkinator.config.json mlc_config.json package.json sidebars.js src components CodeExplainer code-explainer.js desktop.js mobile.js FeedbackComponent.js codetabs.js featurelist.js github.js helpcomponent.js near-widget.js social-widget.js widget-editor.js plugins monaco-editor index.js node-polyfills index.js theme DocItem Footer index.js Footer index.js Icon Arrow index.js Navbar MobileSidebar index.js NavbarItem btn.module.css index.js login-button.js NotFound Content index.js index.js Root.js SearchBar index.js styles.css scripts rudderstack.js wallet-selector.js utils changelogs.json getChangelogs.js static css fonts.css img Icons icon-arrow-left.svg icon-arrow-up.svg telegram.svg near_logo.svg near_logo_white.svg wallet.svg test-links.sh tsconfig.json
<br /> <br /> <p align="center"> <img src="website/static/docs/assets/near_logo.png" width="240"> </p> <br /> <br /> ## NEAR Protocol - scalable and usable blockchain [![Discord](https://img.shields.io/discord/490367152054992913.svg)](http://near.chat) [![CI](https://github.com/near/docs/actions/workflows/build-docs.yml/badge.svg)](https://github.com/near/docs/actions/workflows/build-docs.yml) This is the repository for the official documentation of NEAR Protocol, a user-friendly and carbon-neutral blockchain, built from the ground up to be performant, secure, and infinitely scalable. ## Quick start Check out the following links - Deployed, live documentation: https://docs.near.org - Example applications: https://github.com/near-examples - Community chat: https://near.chat ## Contributing NEAR uses [Docusaurus](https://docusaurus.io) for documentation. Please refer to their documentation for details on major structural contributions to the documentation. For simple content changes you have 2 options - [Submit an issue](https://github.com/near/docs/issues) - [Submit a pull request](https://github.com/near/docs/pulls) *(we prefer PRs of course)* ### The instant PR This is the fastest way to submit content changes directly from the page where you notice a mistake. 1. Open any page in the docs on https://docs.near.org 2. Click the `[ Edit ]` button at the top right hand side of _every_ content page 3. Make your edits to the document that opens in GitHub by clicking the ✎ (pencil) icon 4. Submit a PR with your changes and comments for context ### The typical PR This is the standard fork-branch-commit workflow for submitting pull requests to open source repositories 1. Fork this repo to your own GitHub account (or just clone it directly if you are currently a member of NEAR) 2. Open your editor to the _top level repo folder_ to view the directory structure as seen below 3. Move into the `/website` folder where you will run the following commands: - Make sure all the dependencies for the website are installed: ```sh # Install dependencies yarn ``` - Run the local docs development server ```sh # Start the site yarn start ``` _Expected Output_ ```sh # Website with live reload is started LiveReload server started on port 35729 Docusaurus server started on port 3000 ``` The website for docs will open your browser locally to port `3000` 4. Make changes to the docs 5. Observe those changes reflected in the local docs 6. Submit a pull request with your changes - **[Please check for broken links before opening PR 🙏](#check-for-broken-links)** ## Directory Structure Your project file structure should look something like this with a few key files and folders highlighted ``` ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── LICENSE-APACHE.txt ├── LICENSE-MIT.txt ├── README.md <-- the document you are reading right now ├── docs <-- all the content for the site is in this folder as markdown files └── website ├── build ├── core ├── i18n ├── package.json ├── pages ├── sidebars.js <-- rarely used for changing left-hand-side page navigation ├── docusaurus.config.js <-- rarely used for general site configuration (including header links) ├── static └── test-links.sh <-- always used to test links before submitting changes ``` ## Found a broken link? For broken links internal to the docs, please submit an issue or PR request as per above. If you found a broken link from a Google search, please request to remove it from their index here: https://www.google.com/webmasters/tools/removals ## Check for broken links Before opening a pull request, please check for broken links: ```bash yarn test ``` or id you are in the `./website` directory: ```bash yarn full-test ``` # Docs Bot See [README](../README.md) for Docs Generator. # docs-generator This is: - A GitHub Action that should run on the docs repo (`near/docs`) - A GitHub app (`./docs-bot`) that should be installed on the docs repo (`near/docs`) ### GitHub Action This is a containerized action (see `Dockerfile`). Inputs: - `source_repo`: Source repo to generate docs for (`near/near-api-js` and others. Or your fork - ex: `maxhr/near--near-api-js`) - `release_version`: The git tag to check out, this should match the release version of the package (`v1.0.0`) - `builder_name`: Name of builder file in `./builder`. Today: `near-api-js`. Soon also: `near-cli | near-sdk-js` - `github_token`: If you run `dev.sh` it's your Personal Access Token with repos permissions. When running in GitHub workflow - GH provides it automatically as an env var. `entrypoint.sh`: - Pulls source and docs - Builds doc - in `/builder` dir there are build files that match the `builder_name` input (ex: `builder/near-api-js.sh`) - Creates a PR in the docs repo (the repo that this action runs on) ### GitHub App (Docs Bot) The app (`./docs-bot`), is published on Vercel (https://docs-bot.vercel.app). It's purpose is to trigger `repository_dispatch` and create PRs in the docs repo. It should be installed on the docs repo and its `https://docs-bot.vercel.app/api/on-release` endpoint can be called from source-code repos workflow when a new version get released. This is to be able to trigger docs build automatically. You can also invoke the GitHub action (described above) manually with `workflow_dispatch` event. See the workflows in the docs repo to see how it's configured for manual and automatic listeners. See the workflows in `near-api-js` repo to see how it's being triggered automatically. ## Contributing You need a GitHub access token with repos permissions to run `./dev.sh`. Make sure you have it in your `~/.github-token`. `./dev.sh` will run docker container with the needed params. - `GITHUB_REPOSITORY_OWNER` - should be `near` or you if you forked - `GITHUB_REPOSITORY` - `near/docs` or your fork - `SOURCE_REPO` - for example `near/near-api-js` - `BUILDER_NAME` - at the moment `near-api-js` others soon. This will run `builder/near-api-js.sj` - `SOURCE_TAG` - the published package version to checkout (ex: `v1.0.0`) - `GITHUB_TOKEN` - access token. GitHub provides it in Action Workflow. For local dev you need a Personal Access Token. `./dev-attach.sh` will run attach to the container, without running the entrypoint file. You can use it to run `entrypoint.sh` manually for debugging.
mm-near_near-email-auth
README.md auth Cargo.toml build.sh deploy.sh src lib.rs sender Cargo.toml src main.rs worker Cargo.toml build.sh deploy.sh src lib.rs
# Proof-of-Concept for email-based authentication for NEAR The goal of this repo is to show the Proof of concept of using the DKIM signatures (added by default to emails) as a way to authenticate transactions. This would allow users to control their NEAR account via email - by setting the command that they would like to execute in the subject, and then sending the email to one of the recipients. Email would be signed by the sender's server (in current design, we only support gmail) - and this signature can be verified by the contract. ## High level design The setup consists of 3 sub-projects: worker contract, auth contract and server. ### workers This is the contract that is running on the 'users' account - to handle delegated requests coming from the auth account. If NEP 342 is approved, this will no longer be needed. ### auth This is the main contract that takes are of validating DKIM messages - and passing them to workers (and creating workers accounts). ### server This is the job that gets emails from the imap server - and sends them as transactions. IMPORTANT: server doesn't actually have any special powers. It is acting more like a relayer - that takes the incoming email and executes the Near function call. If it tried to change anything in the email contents, then the signature verification in contract would have failed.
lucasmombello_nearCounter
Cargo.toml src lib.rs main.rs
Phonbopit_near-todos-crud
README.md todos-crud-contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts index.spec.ts as_types.d.ts index.ts model.ts tsconfig.json index.html package.json tests index.js todos-crud-web README.md config-overrides.js package.json public index.html manifest.json robots.txt src App.css App.js App.test.js config.js index.css index.js logo.svg reportWebVitals.js setupTests.js
Building CRUD App --- - [NEAR Docs](https://docs.near.org/docs/tutorials/apps/todos-crud-app) * **Backend** - Assembly Script * **Frontend** - Vite ## Issues 1. For Apple M1, If you cannot install `near-sdk-as` and get an `Unsupported platform: Darwin arm64` error - [Link](https://docs.near.org/docs/faq/developer-faq#4-building-smart-contracts-on-apple-m1-arm64) ```bash npm install --save-dev --ignore-scripts near-sdk-as ``` 2. AssemblyScript v0.20.x not working with `as-pect`, re 3. `Buffer` polyfill with `create-react-app` (Webpack 5) -> Resolved by use `react-app-rewired` and custom webpack to use Buffer. ``` yarn add buffer process ``` File `config-overrides.js` ``` const webpack = require('webpack'); module.exports = function override(config) { config.plugins = (config.plugins || []).concat([ new webpack.ProvidePlugin({ process: 'process/browser', Buffer: ['buffer', 'Buffer'] }) ]); return config; }; ``` ## Install Create project with Vite: ``` yarn create vite todos-crud-web --template react-ts ``` Install `near-api-js` ``` cd todos-crud-web yarn add near-api-js ``` # Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
n1arash_dino-token
README.md contract Cargo.toml README-Windows.md README.md build.bat build.sh ft Cargo.toml src lib.rs rustfmt.toml test-contract-defi Cargo.toml src lib.rs tests sim main.rs no_macros.rs utils.rs with_macros.rs package.json public index.html manifest.json robots.txt src App.css App.test.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg logo.svg config.js index.css index.js jest.init.js logo.svg main.test.js reportWebVitals.js utils.js
Fungible Token (FT) =================== Example implementation of a [Fungible Token] contract which uses [near-contract-standards] and [simulation] tests. This is a contract-only example. [Fungible Token]: https://nomicon.io/Standards/FungibleToken/Core.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. 1. Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs#pre-requisites) 2. Ensure `near-cli` is installed by running `near --version`. If not installed, install with: `npm install -g near-cli` ## Building To build run: ```bash ./build.sh ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/docs/concepts/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/fungible_token.wasm --helperUrl https://near-contract-helper.onrender.com ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new '{"owner_id": "'$CONTRACT_NAME'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $CONTRACT_NAME ``` To get the fungible token metadata: ```bash near view $CONTRACT_NAME ft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions on [NEAR Wallet](https://wallet.near.org/). Switch to `mainnet`. You can skip this step to use `testnet` as a default network. export NEAR_ENV=mainnet In the project root, log in to your newly created account with `near-cli` by following the instructions after this command: near login To make this tutorial easier to copy/paste, we're going to set an environment variable for your account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name you just logged in with, including the `.near`: ID=MY_ACCOUNT_NAME You can tell if the environment variable is set correctly if your command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/fungible_token.wasm --accountId $ID FT contract should be initialized before usage. You can read more about metadata at ['nomicon.io'](https://nomicon.io/Standards/FungibleToken/Metadata.html#reference-level-explanation). Modify the parameters and create a token: near call $ID new '{"owner_id": "'$ID'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $ID Get metadata: near view $ID ft_metadata Transfer Example --------------- Let's set up an account to transfer some tokens to. These account will be a sub-account of the NEAR account you logged in with. near create-account bob.$ID --masterAccount $ID --initialBalance 1 Add storage deposit for Bob's account: near call $ID storage_deposit '' --accountId bob.$ID --amount 0.00125 Check balance of Bob's account, it should be `0` for now: near view $ID ft_balance_of '{"account_id": "'bob.$ID'"}' Transfer tokens to Bob from the contract that minted these fungible tokens, exactly 1 yoctoNEAR of deposit should be attached: near call $ID ft_transfer '{"receiver_id": "'bob.$ID'", "amount": "19"}' --accountId $ID --amount 0.000000000000000000000001 Check the balance of Bob again with the command from before and it will now return `19`. ## Testing As with many Rust libraries and contracts, there are tests in the main fungible token implementation at `ft/src/lib.rs`. Additionally, this project has [simulation] tests in `tests/sim`. Simulation tests allow testing cross-contract calls, which is crucial to ensuring that the `ft_transfer_call` function works properly. These simulation tests are the reason this project has the file structure it does. Note that the root project has a `Cargo.toml` which sets it up as a workspace. `ft` and `test-contract-defi` are both small & focused contract projects, the latter only existing for simulation tests. The root project imports `near-sdk-sim` and tests interaction between these contracts. You can run all these tests with one command: ```bash cargo test ``` If you want to run only simulation tests, you can use `cargo test simulate`, since all the simulation tests include "simulate" in their names. ## Notes - The maximum balance value is limited by U128 (`2**128 - 1`). - JSON calls should pass U128 as a base-10 string. E.g. "100". - This does not include escrow functionality, as `ft_transfer_call` provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. ## No AssemblyScript? [near-contract-standards] is currently Rust-only. We strongly suggest using this library to create your own Fungible Token contract to ensure it works as expected. Someday NEAR core or community contributors may provide a similar library for AssemblyScript, at which point this example will be updated to include both a Rust and AssemblyScript version. ## Contributing When making changes to the files in `ft` or `test-contract-defi`, remember to use `./build.sh` to compile all contracts and copy the output to the `res` folder. If you forget this, **the simulation tests will not use the latest versions**. Note that if the `rust-toolchain` file in this repository changes, please make sure to update the `.gitpod.Dockerfile` to explicitly specify using that as default as well. # Welcome To Blue DINO Meme Token Page
novilusio_NCD-Practice-1
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
evgenykuzyakov_jumbo-exchange-contracts
Cargo.toml README.md docs.md ref-exchange Cargo.toml build_docker.sh build_local.sh release_notes.md src account_deposit.rs action.rs admin_fee.rs errors.rs legacy.rs lib.rs multi_fungible_token.rs owner.rs pool.rs simple_pool.rs stable_swap curve.md fee_strategy.md math.rs mod.rs storage_impl.rs token_receiver.rs utils.rs views.rs stable_swap.md tests common mod.rs utils.rs fuzzy constants.rs create_simple_pool.rs direct_swap.rs liquidity_manage.rs mod.rs pool_swap.rs types.rs utils.rs test_admin_fee.rs test_errors.rs test_fuzz_amm.rs test_fuzzy_stable.rs test_guardians.rs test_instant_swap.rs test_migrate.rs test_stable_pool.rs test_storage.rs test_swap.rs ref-farming Cargo.toml build_docker.sh build_local.sh how_does_it_work.md readme.md release_notes.md src actions_of_farm.rs actions_of_reward.rs actions_of_seed.rs errors.rs farm.rs farm_seed.rs farmer.rs lib.rs owner.rs simple_farm.rs storage_impl.rs token_receiver.rs utils.rs view.rs tests common actions.rs init.rs mod.rs utils.rs views.rs fuzzy claim.rs constant.rs mod.rs stake.rs types.rs unstake.rs utils.rs test_failures.rs test_fuzzy.rs test_migrate.rs test_multi_farms.rs test_seed_amount.rs test_single_farm.rs test_stake_unstake.rs test_storage.rs test-token Cargo.toml build.sh src lib.rs
# Ref Finance Contracts This mono repo contains the source code for the smart contracts of Ref Finance on [NEAR](https://near.org). ## Contracts | Contract | Reference | Description | | - | - | - | | [test-token](test-token/src/lib.rs) | - | Test token contract | | [ref-exchange](ref-exchange/src/lib.rs) | [docs](https://ref-finance.gitbook.io/ref-finance/smart-contracts/ref-exchange) | Main exchange contract, that allows to deposit and withdraw tokens, exchange them via various pools | ## Development 1. Install `rustup` via https://rustup.rs/ 2. Run the following: ``` rustup default stable rustup target add wasm32-unknown-unknown ``` ### Testing Contracts have unit tests and also integration tests using NEAR Simulation framework. All together can be run: ``` cd ref-exchange cargo test --all ``` ### Compiling You can build release version by running next scripts inside each contract folder: ``` cd ref-exchange ./build.sh ``` ### Deploying to TestNet To deploy to TestNet, you can use next command: ``` near dev-deploy ``` This will output on the contract ID it deployed.
luckchain007_Near-IDO-launchpad
.env .vscode settings.json README.md config-overrides.js package.json public index.html manifest.json robots.txt src App.css assets img dot_arrow.svg icons arrow-down.svg arrow-green-short.svg arrow-green.svg chop.svg chr.svg disc.svg divis.svg info.svg kung.svg live-listing-small.svg live-listing-star.svg message.svg near.svg people.svg phone.svg seat.svg setting.svg settingOff.svg usdc.svg usdt.svg wallet.svg hooks Near classWrappers contractFactory.ts ftContract.ts index.ts pegasusContract.ts constants.ts environment.ts hooks.ts types.ts utils.ts color.ts index.ts project.ts index.css logo.svg react-app-env.d.ts reportWebVitals.ts setupTests.ts theme index.ts types index.ts listing.ts nft.ts project.ts utils const.ts string.ts style.ts tokens.ts tsconfig.json
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/).
khalifayakub_ezcharity
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .idea inspectionProfiles Project_Default.xml modules.xml vcs.xml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts ezcharity.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js data doggos.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
EZ Charity ========== #Project Description This project is a simple application that makes use of smart contract written in assemblyscript and frontend using react to deliver a charity application. The user is able to donate to the dogs available on the site so they be fed. Be kind :) Sign in with [NEAR] and donate money to the dogs! A NCD app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to GitHub Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://near.org/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://www.assemblyscript.org/introduction.html [React]: https://reactjs.org [smart contract docs]: https://docs.near.org/docs/develop/contracts/overview [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.near.org [near-cli]: https://github.com/near/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/near/create-near-app
Peersyst_ethermint
.github ISSUE_TEMPLATE bug-report.md feature-request.md PULL_REQUEST_TEMPLATE.md dependabot.yml labeler.yml workflows build.yml codeql-analysis.yml dependencies.yml deploy-contract.yml goreleaser.yml labeler.yml lint.yml markdown-links.yml proto.yml security.yml semgrep.yml stale.yml super-linter.yml test.yml .gitleaks.toml .golangci.yml .goreleaser.yml .markdownlint.yml .mergify.yml .protolint.yml .solhint.json CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md README.md SECURITY.md | app ante ante.go ante_test.go authz.go authz_test.go eip712.go eth.go eth_test.go fee_checker.go fee_checker_test.go fee_market.go fee_market_test.go fees.go fees_test.go handler_options.go interfaces.go reject_msgs.go setup.go setup_test.go signverify_test.go sigs_test.go sigverify.go utils_test.go app.go app_test.go benchmark_test.go export.go upgrades.go utils.go client config.go config_test.go debug debug.go docs config.json statik init.go swagger-ui index.html oauth2-redirect.html swagger-ui-standalone-preset.js swagger-ui.css export.go import.go keys.go keys add.go utils.go testnet.go cmd config config.go config_test.go ethermintd cmd_test.go flags.go genaccounts.go main.go root.go codecov.yml contrib scripts test_localnet_liveness.sh crypto codec amino.go codec.go ethsecp256k1 benchmark_test.go ethsecp256k1.go ethsecp256k1_test.go keys.pb.go hd algorithm.go algorithm_test.go benchmark_test.go utils_test.go docker-compose.yml docs api proto-docs.md architecture PROCESS.md README.md adr-001-state.md adr-002-evm-hooks.md adr-template.md | -- | -- | encoding codec codec.go config.go config_test.go ethereum eip712 domain.go eip712.go eip712_fuzzer_test.go eip712_legacy.go eip712_test.go encoding.go encoding_legacy.go message.go types.go gometalinter.json gomod2nix.toml indexer kv_indexer.go kv_indexer_test.go init.bat init.sh mlc_config.json nix sources.json rpc apis.go backend account_info.go account_info_test.go backend.go backend_suite_test.go blocks.go blocks_test.go call_tx.go call_tx_test.go chain_info.go chain_info_test.go client_test.go evm_query_client_test.go feemarket_query_client_test.go filters.go filters_test.go mocks client.go evm_query_client.go feemarket_query_client.go node_info.go node_info_test.go sign_tx.go sign_tx_test.go tracing.go tracing_test.go tx_info.go tx_info_test.go utils.go utils_test.go ethereum pubsub pubsub.go pubsub_test.go namespaces ethereum debug api.go trace.go trace_fallback.go utils.go eth api.go filters api.go filter_system.go filters.go subscription.go utils.go miner api.go unsupported.go net api.go personal api.go txpool api.go web3 api.go types addrlock.go block.go block_test.go events.go events_test.go query_client.go types.go utils.go websockets.go scripts .env contract-test.sh gen-tests-artifacts.sh geth-genesis.json integration-test-all.sh proto-tools-installer.sh protoc-swagger-gen.sh protocgen.sh run-integration-tests.sh run-solidity-tests.sh start-docker.sh start-ethermint.sh start-geth.sh start.sh server config config.go config_test.go toml.go flags flags.go indexer_cmd.go indexer_service.go json_rpc.go start.go util.go tests importer chain_ctx.go chain_ctx_test.go importer_test.go integration_tests README.md __init__.py conftest.py cosmoscli.py expected_constants.py hardhat README.md hardhat.config.ts package-lock.json package.json tsconfig.json network.py pyproject.toml test_account.py test_debug_trace.py test_fee_history.py test_filters.py test_gas.py test_grpc_only.py test_priority.py test_pruned_node.py test_rollback.py test_storage_proof.py test_tracers.py test_types.py test_upgrade.py test_websockets.py utils.py rpc net_test.go personal_test.go rpc_pending_test.go rpc_test.go utils.go ws_test.go signer.go solidity README.md init-test-node.sh package.json suites basic migrations 1_initial_migration.js package.json test counter.js truffle-config.js eip1559 package.json test eip1559.js truffle-config.js exception migrations 1_initial_migration.js package.json test revert.js truffle-config.js initializable-buidler buidler.config.js package.json test lifecycle.js initializable migrations 1_initial_migration.js package.json test lifecycle.js truffle-config.js opcode bytecode.js migrations 1_initial_migration.js 2_opCodes_migration.js package.json test opCodes.js truffle-config.js proxy migrations 1_initial_migration.js package.json test depositable_delegate_proxy.js truffle-config.js staking .github workflows ci_contracts.yml package.json test approve_and_call.js gas.js helpers constants.js deploy.js errors.js helpers.js lib checkpointing.js locking funds_flows.js locking.js locking_time.js staking.js staking_factory.js staking_proxy.js transfers.js truffle-config.js storage package.json test 0_test_contracts.test.js 1_test_evm_revert.test.js 2_test_events.test.js truffle-config.js test-helper.js tooling ethers ethers.js testutil abci.go constants.go fund.go network doc.go network.go network_test.go util.go tx cosmos.go eip712.go signer.go tools tools.go types account.go account.pb.go account_test.go benchmark_test.go block.go chain_id.go chain_id_test.go codec.go coin.go dynamic_fee.go dynamic_fee.pb.go errors.go gasmeter.go hdpath.go indexer.go indexer.pb.go int.go protocol.go validation.go validation_test.go web3.pb.go version version.go x README.md evm client cli query.go tx.go utils.go utils_test.go genesis.go genesis_test.go handler.go handler_test.go keeper abci.go abci_test.go benchmark_test.go config.go gas.go grpc_query.go grpc_query_test.go hooks.go hooks_test.go integration_test.go keeper.go keeper_test.go migrations.go migrations_test.go msg_server.go msg_server_test.go params.go params_benchmark_test.go params_test.go state_transition.go state_transition_benchmark_test.go state_transition_test.go statedb.go statedb_benchmark_test.go statedb_test.go utils.go utils_test.go migrations v4 migrate.go migrate_test.go types evm.pb.go v5 migrate.go migrate_test.go types evm.pb.go module.go spec 01_concepts.md 02_state.md 03_state_transitions.md 04_transactions.md 05_abci.md 06_hooks.md 07_events.md 08_params.md 09_client.md README.md statedb access_list.go config.go interfaces.go journal.go mock_test.go state_object.go statedb.go statedb_test.go types ERC20Contract.json SimpleStorageContract.json TestMessageCall.json access_list.go access_list_test.go access_list_tx.go access_list_tx_test.go chain_config.go chain_config_test.go codec.go codec_test.go compiled_contract.go dynamic_fee_tx.go dynamic_fee_tx_test.go errors.go errors_test.go events.go events.pb.go evm.pb.go genesis.go genesis.pb.go genesis_test.go interfaces.go key.go legacy_tx.go legacy_tx_test.go logs.go logs_test.go msg.go msg_test.go params.go params_legacy.go params_test.go query.go query.pb.go query.pb.gw.go storage.go storage_test.go tracer.go tracer_test.go tx.go tx.pb.go tx.pb.gw.go tx_args.go tx_args_test.go tx_data.go tx_data_test.go utils.go utils_test.go vm geth geth.go precompiles.go interface.go feemarket client cli query.go genesis.go handler.go keeper abci.go abci_test.go eip1559.go eip1559_test.go grpc_query.go grpc_query_test.go integration_test.go keeper.go keeper_test.go migrations.go migrations_test.go msg_server.go msg_server_test.go params.go params_test.go migrations v4 migrate.go migrate_test.go types feemarket.pb.go params.go module.go spec 01_concepts.md 02_state.md 03_begin_block.md 04_end_block.md 05_keeper.md 06_events.md 07_params.md 08_client.md 09_antehandlers.md 10_future_improvements.md README.md types codec.go events.go events.pb.go feemarket.pb.go genesis.go genesis.pb.go genesis_test.go interfaces.go keys.go msg.go msg_test.go params.go params_test.go query.pb.go query.pb.gw.go tx.pb.go tx.pb.gw.go |
<!-- order: false parent: order: 0 --> # Architecture Decision Records (ADR) This is a location to record all high-level architecture decisions in Ethermint. You can read more about the ADR concept in this blog posts: - [GitHub - Why Write ADRs](https://github.blog/2020-08-13-why-write-adrs/) - [Reverb - Documenting architecture decisions, the Reverb way](https://product.reverb.com/documenting-architecture-decisions-the-reverb-way-a3563bb24bd0#.78xhdix6t) An ADR should provide: - Context on the relevant goals and the current state - Proposed changes to achieve the goals - Summary of pros and cons - References - Changelog Note the distinction between an ADR and a spec. The ADR provides the context, intuition, reasoning, and justification for a change in architecture, or for the architecture of something new. The spec is much more compressed and streamlined summary of everything as it stands today. If recorded decisions turned out to be lacking, convene a discussion, record the new decisions here, and then modify the code to match. Note the context/background should be written in the present tense. Please add an entry below in your Pull Request for an ADR. ## ADR Table of Contents - [ADR 001: State](adr-001-state.md) - [ADR 002: EVM Hooks](adr-002-evm-hooks.md) # Solidity tests Increasingly difficult tests are provided: - [Basic](./suites/basic): simple Counter example, for basic calls, transactions, and events - [Initialize](./suites/initialize): initialization contract and tests from [aragonOS](https://github.com/aragon/aragonOS) - [Initialize (Buidler)](./suites/initialize-buidler): initialization contract and tests from [aragonOS](https://github.com/aragon/aragonOS), using [buidler](https://buidler.dev/) - [Proxy](./suites/proxy): depositable delegate proxy contract and tests from [aragonOS](https://github.com/aragon/aragonOS) - [Staking](./suites/staking): Staking contracts and full test suite from [aragon/staking](http://github.com/aragon/staking) ### Quick start **Prerequisite**: in the repo's root, run `make install` to install the `ethermintd` and `ethermintd` binaries. When done, come back to this directory. **Prerequisite**: install the individual solidity packages. They're set up as individual reops in a yarn monorepo workspace. Install them all via `yarn install`. To run the tests, you can use the `test-helper.js` utility to test all suites under `ganache` or `ethermint` network. The `test-helper.js` will help you spawn an `ethermintd` process before running the tests. You can simply run `yarn test --network ethermint` to run all tests with ethermint network, or you can run `yarn test --network ganache` to use ganache shipped with truffle. In most cases, there two networks should produce identical test results. If you only want to run a few test cases, append the name of tests following by the command line. For example, use `yarn test --network ethermint basic` to run the `basic` test under `ethermint` network. If you need to take more control, you can also run `ethermintd` using: ```sh ./init-test-node.sh ``` You will now have three ethereum accounts unlocked in the test node: - `0x3b7252d007059ffc82d16d022da3cbf9992d2f70` (Validator) - `0xddd64b4712f7c8f1ace3c145c950339eddaf221d` (User 1) - `0x0f54f47bf9b8e317b214ccd6a7c3e38b893cd7f0` (user 2) Keep the terminal window open, go into any of the tests and run `yarn test-ethermint`. You should see `ethermintd` accepting transactions and producing blocks. You should be able to query for any transaction via: - `ethermintd query tx <cosmos-sdk tx>` - `curl localhost:8545 -H "Content-Type:application/json" -X POST --data '{"jsonrpc":"2.0","method":"eth_getTransactionByHash","params":["<ethereum tx>"],"id":1}'` From here, in your other available terminal, And obviously more, via the Ethereum JSON-RPC API). When in doubt, you can also run the tests against a Ganache instance via `yarn test-ganache`, to make sure they are behaving correctly. ### Test node The [`init-test-node.sh`](./init-test-node.sh) script sets up ethermint with the following accounts: - `ethm10jmp6sgh4cc6zt3e8gw05wavvejgr5pwtu750w` (Validator) - `0x7cB61D4117AE31a12E393a1Cfa3BaC666481D02E` - `ethm1cml96vmptgw99syqrrz8az79xer2pcgp767p9e` (User 1) - `0xC6Fe5D33615a1C52c08018c47E8Bc53646A0E101` - `ethm1jcltmuhplrdcwp7stlr4hlhlhgd4htqhgjpff2` (user 2) - `0x963EBDf2e1f8DB8707D05FC75bfeFFBa1B5BaC17` Each with roughly 100 ETH available (1e18 photon). Running `ethermintd keys list --keyring-backend=test` should output: ```json [ { "name": "localkey", "type": "local", "address": "ethm18de995q8qk0leqk3d5pzmg7tlxvj6tmsku084d", "pubkey": "ethpub1pfqnmk6pq3ycjs34vv4n6rkty89f6m02qcsal3ecdzn7a3uunx0e5ly0846pzg903hxf2zp5gq4grh8jcatcemfrscdfl797zhg5crkcsx43gujzppge3n" }, { "name": "user1", "type": "local", "address": "ethm1mhtyk3cj7ly0rt8rc9zuj5pnnmw67gsapygwyq", "pubkey": "ethpub1pfqnmk6pq3wrkx6lh7uug8ss0thggact3n49m5gkmpca4vylldpur5qrept57e0rrxfmeq5mp5xt3cyf4kys53qcv66qxttv970das69hlpkf8cnyd2a2x" }, { "name": "user2", "type": "local", "address": "ethm1pa20g7lehr330vs5ent20slr3wyne4lsy8qae3", "pubkey": "ethpub1pfqnmk6pq3art9y45zw5ntyktt2qrt0skmsl0ux9qwk8458ed3d8sgnrs99zlgvj3rt2vggvkh0x56hffugwsyddwqla48npx46pglgs6xhcqpall58tgn" } ] ``` And running: ```sh curl localhost:8545 -H "Content-Type:application/json" -X POST --data '{"jsonrpc":"2.0","method":"eth_accounts","params":[],"id":1}' ``` Should output: ```json { "jsonrpc": "2.0", "id": 1, "result": [ "0x3b7252d007059ffc82d16d022da3cbf9992d2f70", "0xddd64b4712f7c8f1ace3c145c950339eddaf221d", "0x0f54f47bf9b8e317b214ccd6a7c3e38b893cd7f0" ] } ``` <!-- order: 0 --> # List of Modules Here are the modules required in Ethermint : - [EVM](evm/spec/README.md) - Implement the EVM as a Cosmos SDK module. - [Fee Market](feemarket/spec/README.md) - Define a global variable fee for Cosmos transactions based on EIP-1559. # Sample Hardhat Project This project demonstrates a basic Hardhat use case. It comes with a sample contract, a test for that contract, and a script that deploys that contract. Try running some of the following tasks: ```shell npx hardhat help npx hardhat test GAS_REPORT=true npx hardhat test npx hardhat node npx hardhat run scripts/deploy.js ``` <!-- parent: order: false --> <div align="center"> <h1> Ethermint </h1> </div> ![banner](docs/ethermint.jpg) <div align="center"> <a href="https://github.com/evmos/ethermint/releases/latest"> <img alt="Version" src="https://img.shields.io/github/tag/tharsis/ethermint.svg" /> </a> <a href="https://github.com/evmos/ethermint/blob/main/LICENSE"> <img alt="License: Apache-2.0" src="https://img.shields.io/github/license/tharsis/ethermint.svg" /> </a> <a href="https://pkg.go.dev/github.com/evmos/ethermint"> <img alt="GoDoc" src="https://godoc.org/github.com/evmos/ethermint?status.svg" /> </a> <a href="https://goreportcard.com/report/github.com/evmos/ethermint"> <img alt="Go report card" src="https://goreportcard.com/badge/github.com/evmos/ethermint"/> </a> <a href="https://bestpractices.coreinfrastructure.org/projects/5018"> <img alt="Lines of code" src="https://img.shields.io/tokei/lines/github/tharsis/ethermint"> </a> </div> <div align="center"> <a href="https://discord.gg/trje9XuAmy"> <img alt="Discord" src="https://img.shields.io/discord/809048090249134080.svg" /> </a> <a href="https://github.com/evmos/ethermint/actions?query=branch%3Amain+workflow%3ALint"> <img alt="Lint Status" src="https://github.com/evmos/ethermint/actions/workflows/lint.yml/badge.svg?branch=main" /> </a> <a href="https://codecov.io/gh/tharsis/ethermint"> <img alt="Code Coverage" src="https://codecov.io/gh/tharsis/ethermint/branch/main/graph/badge.svg" /> </a> </div> > [!WARNING] > Evmos, the team behind Ethermint, has fully shifted its focus to [Evmos](https://github.com/evmos/evmos), where we > continue to build interoperability solutions for the future! > As a result, this repository is no longer maintained for that reason and all relevant code has been migrated. > > **NOTE: If you are interested in using this software** email us at [[email protected]](mailto:[email protected]) with copy to [[email protected]](mailto:[email protected]) ## About Ethermint is a scalable and interoperable Ethereum library, built on Proof-of-Stake with fast-finality using the [Cosmos SDK](https://github.com/cosmos/cosmos-sdk/) which runs on top of [Tendermint Core](https://github.com/tendermint/tendermint) consensus engine. ## Careers See our open positions on [Greenhouse](https://evmos.org/careers). ## Community The following chat channels and forums are a great spot to ask questions about Ethermint: - [Evmos Twitter](https://twitter.com/EvmosOrg) - [Evmos Discord](https://discord.gg/trje9XuAmy) - [Evmos Telegram](https://t.me/EvmosOrg) - [Altiplanic Twitter](https://twitter.com/Altiplanic_io) <!-- order: 0 title: EVM Overview parent: title: "evm" --> # `evm` ## Abstract This document defines the specification of the Ethereum Virtual Machine (EVM) as a Cosmos SDK module. Since the introduction of Ethereum in 2015, the ability to control digital assets through [**smart contracts**](https://www.fon.hum.uva.nl/rob/Courses/InformationInSpeech/CDROM/Literature/LOTwinterschool2006/szabo.best.vwh.net/idea.html) has attracted a large community of developers to build decentralized applications on the Ethereum Virtual Machine (EVM). This community is continuously creating extensive tooling and introducing standards, which are further increasing the adoption rate of EVM compatible technology. The growth of EVM-based chains (e.g. Ethereum), however, has uncovered several scalability challenges that are often referred to as the [Trilemma of decentralization, security, and scalability](https://vitalik.ca/general/2021/04/07/sharding.html). Developers are frustrated by high gas fees, slow transaction speed & throughput, and chain-specific governance that can only undergo slow change because of its wide range of deployed applications. A solution is required that eliminates these concerns for developers, who build applications within a familiar EVM environment. The `x/evm` module provides this EVM familiarity on a scalable, high-throughput Proof-of-Stake blockchain. It is built as a [Cosmos SDK module](https://docs.cosmos.network/master/building-modules/intro.html) which allows for the deployment of smart contracts, interaction with the EVM state machine (state transitions), and the use of EVM tooling. It can be used on Cosmos application-specific blockchains, which alleviate the aforementioned concerns through high transaction throughput via [Tendermint Core](https://github.com/tendermint/tendermint), fast transaction finality, and horizontal scalability via [IBC](https://ibcprotocol.org/). The `x/evm` is part of the [ethermint library](https://pkg.go.dev/github.com/evmos/ethermint). For an example of how Ethermint can be used on any Cosmos-SDK chain, please refer to [Evmos](https://www.github.com/tharsis/evmos). ## Contents 1. **[Concepts](01_concepts.md)** 2. **[State](02_state.md)** 3. **[State Transitions](03_state_transitions.md)** 4. **[Transactions](04_transactions.md)** 5. **[ABCI](05_abci.md)** 6. **[Hooks](05_hooks.md)** 7. **[Events](06_events.md)** 8. **[Parameters](07_params.md)** 9. **[Client](07_client.md)** ## Module Architecture > **NOTE:**: If you're not familiar with the overall module structure from the SDK modules, please check this [document](https://docs.cosmos.network/master/building-modules/structure.html) as prerequisite reading. ```shell evm/ ├── client │ └── cli │ ├── query.go # CLI query commands for the module │    └── tx.go # CLI transaction commands for the module ├── keeper │ ├── keeper.go # ABCI BeginBlock and EndBlock logic │ ├── keeper.go # Store keeper that handles the business logic of the module and has access to a specific subtree of the state tree. │ ├── params.go # Parameter getter and setter │ ├── querier.go # State query functions │ └── statedb.go # Functions from types/statedb with a passed in sdk.Context ├── types │   ├── chain_config.go │   ├── codec.go # Type registration for encoding │   ├── errors.go # Module-specific errors │   ├── events.go # Events exposed to the Tendermint PubSub/Websocket │   ├── genesis.go # Genesis state for the module │   ├── journal.go # Ethereum Journal of state transitions │   ├── keys.go # Store keys and utility functions │   ├── logs.go # Types for persisting Ethereum tx logs on state after chain upgrades │   ├── msg.go # EVM module transaction messages │   ├── params.go # Module parameters that can be customized with governance parameter change proposals │   ├── state_object.go # EVM state object │   ├── statedb.go # Implementation of the StateDb interface │   ├── storage.go # Implementation of the Ethereum state storage map using arrays to prevent non-determinism │   └── tx_data.go # Ethereum transaction data types ├── genesis.go # ABCI InitGenesis and ExportGenesis functionality ├── handler.go # Message routing └── module.go # Module setup for the module manager ``` # RPC Integration tests The RPC integration test suite uses nix for reproducible and configurable builds allowing to run integration tests using python web3 library against different Ethermint and [Geth](https://github.com/ethereum/go-ethereum) clients with multiple configurations. ## Installation Nix Multi-user installation: ``` sh <(curl -L https://nixos.org/nix/install) --daemon ``` Make sure the following line has been added to your shell profile (e.g. ~/.profile): ``` source ~/.nix-profile/etc/profile.d/nix.sh ``` Then re-login shell, the nix installation is completed. For linux: ``` sh <(curl -L https://nixos.org/nix/install) --no-daemon ``` ## Run Local First time run (can take a while): ``` make run-integration-tests ``` Once you've run them once and, you can run: ``` nix-shell tests/integration_tests/shell.nix cd tests/integration_tests pytest -s -vv ``` If you're changing anything on the ethermint rpc, rerun the first command. ## Caching You can enable Binary Cache to speed up the tests: ``` nix-env -iA cachix -f https://cachix.org/api/v1/install cachix use ethermint ``` <!-- order: 0 title: Feemarket Overview parent: title: "feemarket" --> # Feemarket ## Abstract This document specifies the feemarket module which allows to define a global transaction fee for the network. This module has been designed to support EIP1559 in cosmos-sdk. The `MempoolFeeDecorator` in `x/auth` module needs to be overrided to check the `baseFee` along with the `minimal-gas-prices` allowing to implement a global fee mechanism which vary depending on the network activity. For more reference to EIP1559: <https://github.com/ethereum/EIPs/blob/master/EIPS/eip-1559.md> ## Contents 1. **[Concepts](01_concepts.md)** 2. **[State](02_state.md)** 3. **[Begin Block](03_begin_block.md)** 4. **[End Block](04_end_block.md)** 5. **[Keeper](05_keeper.md)** 6. **[Events](06_events.md)** 7. **[Params](07_params.md)** 8. **[Client](08_client.md)** 9. **[Future Improvements](09_future_improvements.md)**
mikedotexe_near-simple-oracle
README.md client-contract README.md babel.config.js contract Cargo.toml README.md build.sh src lib.rs gulpfile.js package.json src App.css App.js App.test.js __mocks__ fileMock.js assets gray_near_logo.svg logo.svg near.svg config.js index.html index.js jest.init.js main.test.js wallet login index.html oracle-contract .gitpod.yml .travis.yml Cargo.toml README-Gitpod.md README-Windows.md README.md package.json src lib.rs oracle-nodes trusted-1 oracle-node.js package.json
Status Message ============== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/rust-status-message) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> This smart contract saves and records the status messages of NEAR accounts that call it. Windows users: please visit the [Windows-specific README file](README-Windows.md). ## Prerequisite Ensure `near-shell` is installed by running: ``` near --version ``` If needed, install `near-shell`: ``` npm install near-shell -g ``` ## Building this contract To make the build process compatible with multiple operating systems, the build process exists as a script in `package.json`. There are a number of special flags used to compile the smart contract into the wasm file. Run this command to build and place the wasm file in the `res` directory: ```bash npm run build ``` **Note**: Instead of `npm`, users of [yarn](https://yarnpkg.com) may run: ```bash yarn build ``` ## Using this contract ### Quickest deploy Build and deploy this smart contract to an development account. This development account will be created automatically and is not intended to be permanent. Please see the "Standard deploy" section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/status_message.wasm --helperUrl https://near-contract-helper.onrender.com ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing the key to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will call the contract's `set_status` method: ```bash near call $CONTRACT_NAME set_status '{"message": "aloha!"}' --accountId $CONTRACT_NAME ``` To retrieve the message from the contract, call `get_status` with the following: ```bash near view $CONTRACT_NAME get_status '{"account_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ``` ### Standard deploy In this second option, the smart contract will get deployed to a specific account created with the NEAR Wallet. If you do not have a NEAR account, please create one with [NEAR Wallet](https://wallet.nearprotocol.com). In the project root, login with `near-shell` by following the instructions after this command: ``` near login ``` Deploy the contract: ```bash near deploy --wasmFile res/simple_oracle_contract.wasm --accountId oracle.test ``` Set a status for your account: ```bash near call YOUR_ACCOUNT_NAME set_status '{"message": "aloha friend"}' --accountId YOUR_ACCOUNT_NAME ``` Get the status: ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "YOUR_ACCOUNT_NAME"}' ``` Note that these status messages are stored per account in a `HashMap`. See `src/lib.rs` for the code. We can try the same steps with another account to verify. **Note**: we're adding `NEW_ACCOUNT_NAME` for the next couple steps. There are two ways to create a new account: - the NEAR Wallet (as we did before) - `near create_account NEW_ACCOUNT_NAME --masterAccount YOUR_ACCOUNT_NAME` Now call the contract on the first account (where it's deployed): ```bash near call YOUR_ACCOUNT_NAME set_status '{"message": "bonjour"}' --accountId NEW_ACCOUNT_NAME ``` ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "NEW_ACCOUNT_NAME"}' ``` Returns `bonjour`. Make sure the original status remains: ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "YOUR_ACCOUNT_NAME"}' ``` ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` # Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` This is a work-in-progress oracle system. The built-out parts are the oracle-contract and oracle-nodes/trusted-1 There are no external calls yet, just set up the system to register oracle nodes and left off with some commit-reveal. The purpose of oracle-nodes is to be able to run these to simulate an oracle node by running `node oracle-node.js` and eventually to simulate a bad actor with `node oracle-node.js evil` Some API keys for a couple sites are in NEAR's shared LastPass, but have yet to reach out to the external world. <br /> <br /> <p> <img src="https://nearprotocol.com/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311" width="240"> </p> <br /> <br /> ## Template for NEAR dapps ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Shell and Node Version > 10.x 1. [Node.js](https://nodejs.org/en/download/package-manager/) 2. (optional) near-shell ``` npm i -g near-shell ``` 3. (optional) yarn ``` npm i -g yarn ``` ### To run on NEAR testnet ```bash npm install && npm dev ``` with yarn: ```bash yarn && yarn dev ``` The server that starts is for static assets and by default serves them to http://localhost:1234. Navigate there in your browser to see the app running! NOTE: Both contract and client-side code will auto-reload once you change source files. ### To run tests ```bash npm test ``` with yarn: ```bash yarn test ``` ### Deploy #### Step 1: Create account for the contract You'll now want to authorize NEAR shell on your NEAR account, which will allow NEAR Shell to deploy contracts on your NEAR account's behalf \(and spend your NEAR account balance to do so\). Type the command `near login` which should return a url: ``` Please navigate to this url and follow the instructions to log in: https://wallet.nearprotocol.com/login/?title=NEAR+Shell&public_key={publicKey} ``` From there enter in your terminal the same account ID that you authorized: `Please enter the accountId that you logged in with: <asdfasdf>` Once you have entered your account ID, it will display the following message: `Missing public key for <asdfasdf> in default` `Logged in with masternode24` This message is not an error, it just means that it will create a public key for you. #### Step 2: Modify `src/config.js` line that sets the account name of the contract. Set it to the account id from step 1. NOTE: When you use [create-near-app](https://github.com/nearprotocol/create-near-app) to create the project it'll infer and pre-populate name of contract based on project folder name. ```javascript const CONTRACT_NAME = 'react-template'; /* TODO: Change this to your contract's name! */ const DEFAULT_ENV = 'development'; ... ``` #### Step 3: Check the scripts in the package.json, for frontend and backend both, run the command: ```bash npm run deploy ``` with yarn: ```bash yarn deploy ``` NOTE: This uses [gh-pages](https://github.com/tschaub/gh-pages) to publish resulting website on GitHub pages. It'll only work if project already has repository set up on GitHub. Feel free to modify `deploy:pages` script in `package.json` to deploy elsewhere. ### To Explore - `assembly/main.ts` for the contract code - `src/index.html` for the front-end HTML - `src/index.js` for the JavaScript front-end code and how to integrate contracts - `src/App.js` for the main React component - `src/main.test.js` for the JavaScript integration tests of smart contract - `src/App.test.js` for the main React component tests
hyperfiles-org_hyperfiles
.github ISSUE_TEMPLATE bug_report.md feature-request.md workflows release.yml apps hyperfiles bos.config.json build bos-loader.json data.json data.json bos.workspace.json contracts resolvers AttesterResolver.rs ExpirationTimeResolver.rs PayingResolver.rs RecipientResolver.rs RevocationResolver.rs TokenResolver.rs ValueResolver.rs docs core_ field.md file.md fileformat.md plugins.md record.md templates.md things.md types.md widgets.md index.md reference.md typeDAO.md package-lock.json package.json public index.html readme.md things attestations attestation-example.json hypercerts hypercertFileformats fileformat.hypercert.json hypercertsFiles file.hypercert1.json hypercertsRecords record.hypercert1.json record.hypercert2.json misc project.json types json attestations schemas core attestation.json const item = props.js resolvers attester.json schema.json schemaResolver.json identity bool happyBirthday.json isAccountOwner.json isAccreditedInvestor.json isBuilder.json isFollower.json isFollowing.json isFriend.json isGithubUser.json isHuman.json isTwitterHandle.json metIRL.json passedKYC.json string hasCredential.json opinion bool gm.json like.json star.json wokeUpBullish.json string addLabel.json hash.json makeStatement.json nameSomething.json version.json potlock fields account.json compensation.json description.json evidence.json fundingRound.json matchingFunds.json memo.json post.json repository.json role.json routes.json transaction.json url.json isContributor.json isDonor.json isFollower.json isIntegrated.json isProjectMilestone.json isProjectProgress.json isPublicGood.json isRegistered.json isRoundPatron.json trust bool isAccurate.json isCorrect.json isTrue.json isTrusted.json isVerified.json continuous AUC.json accuracyScore.json correctnessScore.json precision.json sensitivity.json trustScore.json discrete accuracyLevel.json confidenceLevel.json correctnessLevel.json trustLevel.json ceramic Uri.json account.json consensus.json eventLog.json network.json orbis context.json stream.json easyRetroPGF account.json ballot.json session.json user.json verificationToken.json hyperfiles field.json file.json fileformat.json jobs job.json toolConfig.json metadata.json record.json impact impactCertificate.json impactFields allowlist.json contributors.json endDate.json impactDescription.json impactId.json impactName.json percentDistribution.json projectName.json projectUrl.json scopeTags.json startDate.json usageRights.json ipfs cid.json meme blackdragon.json doge.json keyboardCat.json lonk.json neko.json rickRoll.json near eventNep297.json nerdbrain nerdbrainFields nerdbrainEdgeId.json nerdbrainFile.json nerdbrainFromNode.json nerdbrainFromSide.json nerdbrainHeight.json nerdbrainId.json nerdbrainToNode.json nerdbrainToSide.json nerdbrainType.json nerdbrainWidth.json nerdbrainX.json nerdbrainY.json nerdbrainTypes canvas.json edge.json node.json nfts erc1155.json erc721.json nep241.json potlock donations ContractSourceMetadata CSM-data.json CSM-example.json CSM.json Donation-example.json Donation.json DonationContract.json DonationId.json TimestampMs.json donation-config.json donation-data.json registry ProjectId.json RegistryContract.json TimestampMs.json isRegistered.json scientific fasta.json fastq.json pdb.json sdf.json smile.json socialDB accountList.json badge.json badges.json graph.json image.json index.md keyValue.json linktree.json metadata.json nft.json post.json root.json settings.json tags.json widget.json widgets.json tree.txt web3 DAO.json EAS_attestation.json EAS_schema.json |
Kariimayman_VerifiedProfile
__tests__ as-pect.d.ts index.unit.spec.ts as-pect.config.js asconfig.json assembly as_types.d.ts index.ts tsconfig.json package.json
nellanutellaa_Blockchain
.gitpod.yml .travis.yml README.md contracts assemblyscript as-pect.config.js as-pect.d.ts as_types.d.ts compile.js nep4-basic README.md __tests__ main.unit.spec.ts main.ts tsconfig.json rust Cargo.toml build.sh src lib.rs package.json
Non-Fungible Tokens (NFTs) ========================== This repository includes NFT implementations in Rust and AssemblyScript for [NEP#4](https://github.com/nearprotocol/NEPs/pull/4) Rust ==== AssemblyScript ============== _Using Gitpod? You can skip these setup steps!_ To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (we like [asdf] for this), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Install dependencies: `yarn install` (or just `yarn`) Now you can run all the [AssemblyScript]-related scripts listed in `package.json`! Scripts you might want to start with: * `yarn test:unit:as`: Runs all AssemblyScript tests with filenames ending in `unit.spec` * `yarn build:as`: Compiles the AssemblyScript contracts to [Wasm] binaries [asdf]: https://github.com/asdf-vm/asdf [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://assemblyscript.org/ [Wasm]: https://webassembly.org/ Minimal NEP#4 Implementation ============================ This contract implements bare-minimum functionality to satisfy the [NEP#4](https://github.com/nearprotocol/NEPs/pull/4) specification Notable limitations of this implementation ========================================== * Anyone can mint tokens (!!) until the supply is maxed out * You cannot give another account escrow access to a limited set of your tokens; an escrow must be trusted with all of your tokens or none at all * You cannot name more than one account as an escrow * No functions to return the maximum or current supply of tokens * No functions to return metadata such as the name or symbol of this NFT * No functions (or storage primitives) to find all tokens belonging to a given account * Usability issues: some functions (`revoke_access`, `transfer`, `get_token_owner`) do not verify that they were given sensible inputs; if given non-existent keys, the errors they throw will not be very useful Still, if you track some of this information in an off-chain database, these limitations may be acceptable for your needs. In that case, this implementation may help reduce gas and storage costs. Notable additions that go beyond the specification of NEP#4 =========================================================== `mint_to`: the spec gives no guidance or requirements on how tokens are minted/created/assigned. If this implementation of `mint_to` is close to matching your needs, feel free to ship your NFT with only minor modifications (such as caller verification). If you'd rather go with a strategy such as minting the whole supply of tokens upon deploy of the contract, or something else entirely, you may want to drastically change this behavior.
laitsky_near-z2h-tutorial
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
iKuartz_Neartify-Front
.eslintrc.json .github workflows linters.yml README copy.md README.md package.json postcss.config.js public index.html manifest.json robots.txt src App.js assets near config.js utils.js components Container.js Navbar.js VaccinesTable.js data vaccinated.js helpers formValidator validator.js walletValidator.js validators stringValidator.js index.css index.js logo.svg pages Homepage.js LoginPage.js VaccinatedSearch.js VaccinationFormPage.js redux reducers user.js vaccinated.js store.js reportWebVitals.js setupTests.js tailwind.config.js
# Neartify-Front
NEARFoundation_near-lockups
.gitpod.yml .idea encodings.xml misc.xml modules.xml php.xml README.md babel.config.js package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js utils Loading.js funcs.js ledger.js store.js wallet login index.html Ledger support
near-lockups ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-lockups.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-lockups.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-lockups.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-lockups.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
mariogarcia-ar_tcoin
.gitpod.yml README.md contract Cargo.toml README.md compile.js src lib.rs package.json src assets logo-black.svg logo-white.svg config.js global.css index.html index.js main.test.js utils.js wallet login index.html
near_tcoin Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html NEAR TCOin ================== Tokenization of consumer loans This app was initialized with [create-near-app] Tutorial ======== [![TCOin :: NCD I](https://img.youtube.com/vi/j6nOWwr11RY/0.jpg)](https://www.youtube.com/watch?v=j6nOWwr11RY "TCOin :: NCD I") Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near_tcoin.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near_tcoin.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near_tcoin.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near_tcoin.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
nativeanish_counter-near
contract Cargo.toml src lib.rs package.json public index.html src reducer fs.ts utils init.ts
Made-For-Gamers_WebA-Front-End
.prettierrc.json README.md docs Iterium.md README.md _coverpage.md _sidebar.md gamejam.md index.html partnerIndex.md support.md userguide.md | | index.html package-lock.json package.json src assets images metamask-icon.svg partner-logos bga.svg caduceus.svg lemonade.svg momint.svg near-black.svg near.svg oma3.svg zokyo.svg components Layout AlertColors.js main.js router.js shims.js stores app-manager.js gameFeature.js gamejam.js index.js project.js providerFeature.js user.js style.css vite.config.js
# Made For Gamers WebAggregator Nexus Front-End This is the front-end for the Made For Gamers WebAggregator Nexus project. It is built using Vue 3 and Vite. It is also the MFG front-facing website. To contribute to this project, please follow the instructions below. ## If you are a Tooling/Game Provider or protocol Service Provider: If you are a tooling service provider and would like to have your service listed on the Made For Gamers WebAggregator Nexus, please create a pull request to the `tooling-service-providers` branch. Below instruction for the latter: 1. Fork this repository. 2. Clone the forked repository to your local machine. 3. Create a new branch for your changes. 4. Make your changes. 5. Push your changes to your forked repository. 6. Create a pull request to the main repository. 7. Once approved, your changes will be merged into the main repository. You can also contact us at [Made For Gamers](https://mfg.gg) for more information. Read more on our git docs: [MFG Git Documentation](https://made-for-gamers.github.io/WebA-Front-End/#/) ## Project setup ```bash npm install ``` ### Compiles and hot-reloads for development ```bash npm run dev ``` ### Compiles and minifies for production ```bash npm run build ``` ### Lints and fixes files ```bash npm run lint ``` ### Customize configuration See [Configuration Reference](https://vitejs.dev/config/). # Vue 3 + Vite This template should help get you started developing with Vue 3 in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more. ## Recommended IDE Setup - [VS Code](https://code.visualstudio.com/) + [Volar](https://marketplace.visualstudio.com/items?itemName=Vue.volar) (and disable Vetur) + [TypeScript Vue Plugin (Volar)](https://marketplace.visualstudio.com/items?itemName=Vue.vscode-typescript-vue-plugin).
NEARBuilders_NEARsocialwidgets
README.md
# NEARsocialwidgets NEARSocialWidgets ## Make your NEAR Social widget - put folder with widget name - add a readme.md in that folder with the name of widget, contributors, and link to NEAR social - make sure to add #app tag to your widget and add proper image and metadata on NEAR social for visibility
onchainengineer_tested3
README.md athena_gallery README.md config constants.ts hooks useStoreNfts.ts next-env.d.ts next.config.js package-lock.json package.json postcss.config.js queries queries.ts services providers apollo.ts constants.ts styles globals.css tailwind.config.js tsconfig.json types types.ts wallet.types.ts athena_marketplace README.md config constants.ts global.d.ts hooks useNearPrice.ts useStoreNfts.ts useStores.ts useTokenListData.ts lib numbers.ts next-env.d.ts next.config.js package-lock.json package.json postcss.config.js queries fragments.ts marketplace.queries.ts services providers apollo.ts styles globals.css tailwind.config.js tsconfig.json types types.ts wallet.types.ts utils BuyModal.utils.ts getCachedImages.ts index.ts athena_minter README.md config constants.ts next-env.d.ts next.config.js package.json postcss.config.js services providers apollo.ts constants.ts styles globals.css tailwind.config.js tsconfig.json types types.ts backend app.js auth auth.js controllers product.js user.js models product.js user.js package-lock.json package.json public stylesheets style.css routes index.js product.js users.js vercel.json frontend README.md package.json public index.html manifest.json robots.txt src App.css App.js App.test.js auth auth.js component addproduct.js productdetail.js productview.js style.css index.css index.js login login.js logo.svg mainpage main.js navbar navbar.js reportWebVitals.js setupTests.js juno-contracts artifacts checksums.txt checksums_intermediate.txt near_contracts project-athena .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package-lock.json package.json
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify) --- name: Simple Minter slug: simple-minter description: Simple Minter on Mintbase framework: Next.js css: Tailwind deployUrl: https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-minter demoUrl: https://examples-simple-minter.vercel.app/ --- # Simple Minter This examples shows a simple minter on Mintbase. ## Demo https://examples-simple-minter.vercel.app/ ## Try on CodeSandbox [![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/github/Mintbase/examples/tree/main/simple-minter) ## 🚀 One-Click Deploy Deploy the example using [Vercel](https://vercel.com?utm_source=github&utm_medium=readme): [![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-minter) ## Getting Started Execute [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) with [npm](https://docs.npmjs.com/cli/init) or [Yarn](https://yarnpkg.com/lang/en/docs/cli/create/) to bootstrap the example: ```bash npx create-next-app --example https://github.com/Mintbase/examples/tree/main/simple-minter # or yarn create next-app --example https://github.com/Mintbase/examples/tree/main/simple-minter ``` Run Next.js in development mode: ```bash npm install npm run dev # or yarn yarn dev ``` ## Set ENV variables Once that's done, copy the `.env.example` file in this directory to `.env.local` (which will be ignored by Git): ```bash cp .env.example .env.local ``` if you use windows without powershell or cygwin: ```bash copy .env.example .env.local ``` Then open `.env.local` and set the environment variables to match the ones for your Google Optimize account. To get your `api key` visit : [Mintbase Developers Page for Mainnet](https://www.mintbase.io/developer): [Mintbase Developers Page for testnet](https://testnet.mintbase.io/developer): ``` NEXT_PUBLIC_DEVELOPER_KEY=your_mintbase_api_key ``` `NEXT_PUBLIC_NETWORK` could be `testnet` or `mainnet` ``` NEXT_PUBLIC_NETWORK=testnet ``` `NEXT_PUBLIC_STORE_ID` its your store id ``` NEXT_PUBLIC_STORE_ID=hellovirtualworld.mintspace2.testnet ``` ## Extending This project is setup using Next.js + MintBase UI + Tailwind + Apollo + React Hook Form. You can use this project as a reference to build your own, and use or remove any library you think it would suit your needs. ## 🙋‍♀️ Need extra help? [Ask on our Telegram Channel](https://t.me/mintdev) <br/> [Create an Issue](https://github.com/Mintbase/examples/issues) --- name: Simple Gallery slug: simple-gallery description: Simple Mintbase Gallery framework: Next.js css: Tailwind deployUrl: https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-gallery demoUrl: https://examples-simple-gallery.vercel.app/ --- # Simple Gallery This examples shows a simple gallery. ## Demo https://examples-simple-gallery.vercel.app/ ## Try on CodeSandbox [![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/github/Mintbase/examples/tree/main/simple-gallery) ### One-Click Deploy Deploy the example using [Vercel](https://vercel.com?utm_source=github&utm_medium=readme): [![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-gallery) ## Getting Started Execute [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) with [npm](https://docs.npmjs.com/cli/init) or [Yarn](https://yarnpkg.com/lang/en/docs/cli/create/) to bootstrap the example: ```bash npx create-next-app --example https://github.com/Mintbase/examples/tree/main/simple-gallery # or yarn create next-app --example https://github.com/Mintbase/examples/tree/main/simple-gallery ``` Run Next.js in development mode: ```bash npm install npm run dev # or yarn yarn dev ``` Once that's done, copy the `.env.example` file in this directory to `.env.local` (which will be ignored by Git): ```bash cp .env.example .env.local ``` ## Set ENV variables Once that's done, copy the `.env.example` file in this directory to `.env.local` (which will be ignored by Git): ```bash cp .env.example .env.local ``` if you use windows without powershell or cygwin: ```bash copy .env.example .env.local ``` To get your `api key` visit : [Mintbase Developers Page for Mainnet](https://www.mintbase.io/developer): [Mintbase Developers Page for testnet](https://testnet.mintbase.io/developer): ``` NEXT_PUBLIC_DEVELOPER_KEY=your_mintbase_api_key `NEXT_PUBLIC_NETWORK` could be `testnet` or `mainnet` ``` NEXT_PUBLIC_NETWORK=testnet ``` `NEXT_PUBLIC_STORE_ID` its your store id ``` NEXT_PUBLIC_STORE_ID=hellovirtualworld.mintspace2.testnet ``` ## Extending This project is setup using Next.js + MintBase UI + Tailwind + Apollo. You can use this project as a reference to build your own, and use or remove any library you think it would suit your needs. ## 🙋‍♀️ Need extra help? [Ask on our Telegram Channel](https://t.me/mintdev) <br/> [Create an Issue](https://github.com/Mintbase/examples/issues) # Team-3 : Web3preneurs <b>PROBLEM STATEMENT :</b> Have you ever bought something online, and then returned it back because either the size didn’t match, the product was damaged, or even worse, it wasn’t the product you were expecting? The benefits given on returning must seem appealing right? But did you know that you are increasing your carbon footprints by just returning a product you ordered? According to the National Retail Federation and Appriss Retail, an estimated $428 billion in retail merchandise was returned in 2020. Similar stats have been seen worldwide, especially after the boom of eCommerce post-Covid-19. <b>SOLUTION :</b> We plan to dynamic NFT's ( A type of record on a blockchain which is associated with a particular digital or physical asset and provide authenticity that can change some of its inherent properties based on external conditions ) to solve the issues faced by RFID tags in current day online shopping. <b>TECH STACKS :</b> 1. MERN stack 2. Blockchain Technology <b>TEAM :</b> 1. DIVYASHREE BHAT 2. HARSHIT YADUKA 3. PRASEEDHA PRAVEEN KALBHAVI 4. PRATYAKSH GUPTA <b>LINK TO THE PROJECT REPORT : https://docs.google.com/document/d/1gxBq_9dhxEZWlWLfRiWHjPyCveeaF0H5ar7I5DXzyb4/edit?usp=sharing near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. --- name: Simple Marketplace slug: simple-marketplace description: Simple Marketplace on MintBase framework: Next.js css: Tailwind deployUrl: https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-marketplace demoUrl: https://examples-simple-marketplace.vercel.app/ --- # Simple Marketplace This examples shows a simple marketplace. ## Demo https://examples-simple-marketplace.vercel.app/ ## Requirements - [Setup a Near Wallet](https://wallet.testnet.near.org/) - [Setup a Mintbase store aka Smart Contract](https://www.youtube.com/watch?v=Ck2EPrtuxa8) and [Mint NFTS](https://www.youtube.com/watch?v=6L_aAnJc3hM): - [Get a Developer Key](https://testnet.mintbase.io/developer) ## Try on CodeSandbox [![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/github/Mintbase/examples/tree/main/simple-marketplace) ## One-Click Deploy Deploy the example using [Vercel](https://vercel.com?utm_source=github&utm_medium=readme): [![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FMintbase%2Fexamples%2Ftree%2Fmain%2Fsimple-marketplace) ## Getting Started Execute [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) with [npm](https://docs.npmjs.com/cli/init) or [Yarn](https://yarnpkg.com/lang/en/docs/cli/create/) to bootstrap the example: ```bash npx create-next-app --example https://github.com/Mintbase/examples/tree/main/simple-marketplace # or yarn create next-app --example https://github.com/Mintbase/examples/tree/main/simple-marketplace ``` Run Next.js in development mode: ```bash npm install npm run dev # or yarn yarn dev ``` ## Set ENV variables Once that's done, copy the `.env.example` file in this directory to `.env.local` (which will be ignored by Git): ```bash cp .env.example .env.local ``` if you use windows without powershell or cygwin: ```bash copy .env.example .env.local ``` To get your `api key` visit : [Mintbase Developers Page for Mainnet](https://www.mintbase.io/developer): [Mintbase Developers Page for testnet](https://testnet.mintbase.io/developer): ``` NEXT_PUBLIC_DEVELOPER_KEY=your_mintbase_api_key ``` `NEXT_PUBLIC_NETWORK` could be `testnet` or `mainnet` ``` NEXT_PUBLIC_NETWORK=testnet ``` `NEXT_PUBLIC_STORES` its your stores ids ``` NEXT_PUBLIC_STORES=latium.mintspace2.testnet,mufasa.mintspace2.testnet ``` ## Extending This project is setup using Next.js + MintBase UI + Tailwind + Apollo. You can use this project as a reference to build your own, and use or remove any library you think it would suit your needs. ## 🙋‍♀️ Need extra help? [Ask on our Telegram Channel](https://t.me/mintdev) <br/> [Create an Issue](https://github.com/Mintbase/examples/issues)
near-examples_donation-examples
.devcontainer devcontainer.json .github workflows tests-rs.yml tests-ts.yml README.md contract-rs Cargo.toml README.md rust-toolchain.toml src donation.rs lib.rs tests workspaces.rs contract-ts README.md package.json sandbox-ts main.ava.ts src contract.ts model.ts tsconfig.json frontend .cypress cypress.config.js e2e donation.cy.ts tsconfig.json assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json
# Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Donation Contract Examples This repository contains examples of donation contracts in both JavaScript and Rust,and an examples of a frontend interacting with a Counter smart contract. ## Repositories - [Donation TS Example](contract-ts) - [Donation RS Example](contract-rs) - [Donation Frontend Example](Frontend) # Donation Contract The smart contract exposes multiple methods to handle donating NEAR Tokens to a beneficiary set on initialization. ## How to Build Locally? Install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash cargo near build ``` ## How to Test Locally? ```bash cargo test ``` ## How to Interact? _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract_ _If you want full control over of your interactions we recommend using the [near-cli-rs](https://near.cli.rs)._ ### Initialize The contract will be automatically initialized with a default beneficiary. To initialize the contract yourself do: ```bash near call <deployed-to-account> init '{"beneficiary":"<account>"}' --accountId <deployed-to-account> ``` ### Get Beneficiary `get_beneficiary` is a read-only method (view method) that returns the beneficiary of the donations. View methods can be called for free by anyone, even people without a NEAR account! ```bash near view <deployed-to-account> get_beneficiary ``` ### Change Beneficiary `change_beneficiary` is a read-only method (view method) that returns the beneficiary of the donations. View methods can be called for free by anyone, even people without a NEAR account! ```bash near call <deployed-to-account> change_beneficiary {"new_beneficiary": "<new-baccount>"} --accountId <deployed-to-account> ``` ### Donate `donate` forwards any attached NEAR tokens to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach NEAR Tokens and pay GAS for the transaction. ```bash near call <deployed-to-account> donate --amount 1 --accountId <account> ``` ```rust #[payable] pub fn donate(&mut self) -> String { // Get who is calling the method and how much NEAR they attached let donor: AccountId = env::predecessor_account_id(); let donation_amount = env::attached_deposit(); require!( donation_amount > STORAGE_COST, format!( "Attach at least {} yoctoNEAR to cover for the storage cost", STORAGE_COST ) ); let mut donated_so_far: NearToken = self .donations .get(&donor) .unwrap_or(NearToken::from_near(0)); let to_transfer = if donated_so_far.is_zero() { // This is the user's first donation, lets register it, which increases storage // Subtract the storage cost to the amount to transfer donation_amount.saturating_sub(STORAGE_COST).to_owned() } else { donation_amount }; // Persist in storage the amount donated so far donated_so_far = donated_so_far.saturating_add(donation_amount); self.donations.insert(&donor, &donated_so_far); log!( "Thank you {} for donating {}! You donated a total of {}", donor.clone(), donation_amount, donated_so_far ); // Send the NEAR to the beneficiary Promise::new(self.beneficiary.clone()).transfer(to_transfer); // Return the total amount donated so far donated_so_far.to_string() } ``` ### Get Number of Donors ```bash near view <deployed-to-account> number_of_donors ``` ### Get Donations for Account ```bash near view <deployed-to-account> get_donation_for_account '{"account_id":"<account>"}' ``` ### Get Total Donations ```bash near view <deployed-to-account> get_donations ``` ## Useful Links - [cargo-near](https://github.com/near/cargo-near) - NEAR smart contract development toolkit for Rust - [near CLI-RS](https://near.cli.rs) - Iteract with NEAR blockchain from command line - [NEAR Rust SDK Documentation](https://docs.near.org/sdk/rust/introduction) - [NEAR Documentation](https://docs.near.org) - [NEAR StackOverflow](https://stackoverflow.com/questions/tagged/nearprotocol) - [NEAR Discord](https://near.chat) - [NEAR Telegram Developers Community Group](https://t.me/neardev) - NEAR DevHub: [Telegram](https://t.me/neardevhub), [Twitter](https://twitter.com/neardevhub)
germangleza_stakedemy-Metapool
FinalModule (1).txt README.md stAurora stakedemy-aur-main README.md foundry.toml lib forge-std README.md foundry.toml lib ds-test package.json package.json test fixtures broadcast.log.json remappings.txt stNEAR contract Cargo.toml README.md build.sh deploy.sh src enumeration.rs internal.rs lib.rs subscribe.rs xcc.rs package.json
# Stakedemy 📚 Stakedemy the first Learn-to-earn platform in the Aurora Ecosystem. Stake your $Aurora and start learning all the Stakedemy content. ## Subscriber Contract - This contract handle the user subscription within the Aurora EVM. - Interface between Stakedemy and Metapool StakedAuroraVault contract. ## Technical Aspects - [Metapool Contract](https://github.com/Meta-Pool/staking-pool-aurora) - We are using the release [v0.1.0 San Francisco](https://github.com/Meta-Pool/staking-pool-aurora/releases/tag/v0.1.0) ## Operation <img src="stakedemy.png" alt="price" width="800"/> ## How it works 1. Access to the academy is set in either $Near or $Aurora. 2. Users need to lock the required amount of tokens for 12 months on our platform. 3. Our contract takes those tokens and stakes them in the Metapool protocol to obtain $stNear or $stAurora, depending on the token the user deposited. 4. The liquid staking tokens are locked in our vault, and the rewards will be received by Stakedemy. 5. 70% of the rewards will be allocated to the gamification and incentive ecosystem for learning and development within the community. 6. 30% will go to Stakedemy. 7. At the end of the 12-month period, users can retrieve the tokens they had locked in our vault, minus a 3% commission, in addition to all the rewards earned within Stakedemy. ## Quick run ` forge test ` # STAKEDEMY ![Logotipo](https://github.com/germangleza/stakedemy-Metapool/assets/91810556/2da861d9-e4a9-4cc0-873e-04eab1ccf764) Stake to learn & earn academy ### Team Germán González Project Manager Kryzia García Front End Developer Edward Vergel Solidity Blockchain Developer Joe Hank Rust Blockchain Developer Adrian Hernández Designer ### Description We are aware that education is key and necessary to build a better decentralized world, and what better way to provide this education than for free. However, free content is sometimes not valued or fully utilized. That's why we developed Stakedemy: Stake to Learn and Earn academy, a gamified educational platform powered by liquid staking protocol tokens. Users must lock Near or Aurora tokens for a duration of 12 months to gain access. Our contract goes and stakes the tokens in MetaPool, taking the stNear or stAurora tokens and locking them for 12 months to grant access to the academy to the user. The rewards generated are used to gamify the educational platform and as a source of income for Stakedemy. ![image](https://github.com/germangleza/stakedemy-Metapool/assets/91810556/cfe8488e-562f-4254-aa46-82cf5955b805) Here's how it works: 1. Access to the academy is set in either $Near or $Aurora. 2. Users need to lock the required amount of tokens for 12 months on our platform. 3. Our contract takes those tokens and stakes them in the Metapool protocol to obtain $stNear or $stAurora, depending on the token the user deposited. 4. The liquid staking tokens are locked in our vault, and the rewards will be received by Stakedemy. 5. 70% of the rewards will be allocated to the gamification and incentive ecosystem for learning and development within the community. 6. 30% will go to Stakedemy. 7. At the end of the 12-month period, users can retrieve the tokens they had locked in our vault, minus a 3% commission, in addition to all the rewards earned within Stakedemy. At the end of the 12 months, users retrieve the tokens they had locked in our vault. With this model, you can continue to learn without spending capital, but by locking your tokens, you increase your commitment level to learning and could earn money based on your efforts. ![stakedemy map](https://github.com/germangleza/stakedemy-Metapool/assets/91810556/dc2f7753-1cd2-4130-875c-24d5e9dae3e1) We also developed a decentralized frontend component using BOS. The implementation allows the user to select which token to lock, either Near or Aurora, connect their wallet, and lock the tokens to gain access to the academy. ![image](https://github.com/germangleza/stakedemy-Metapool/assets/91810556/fce89910-226d-4874-b32b-03f70ccedf15) # Donation Contract The smart contract exposes multiple methods to handle locked $stNear tokens for 12 months to gain access to our educational program. The rewards generated are used to gamify the educational platform and as a source of income for Stakedemy. At the end of the 12 months, users retrieve the tokens they had locked in our vault. ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` ## 1. Subscribe `subscribe` forwards any attached money to the `vault` while keeping track of it. `subscribe` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to deposit 3 NEAR near call <dev-account> subscribe --amount 3 --accountId <account> ``` **Tip:** If you would like to `subscribe` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. ## 2. Unatake & Withdraw Once a year the 12 months past you can `unstake` your NEARs and after a few days you can `withdraw` that money without 3% commission for the academy. ```bash # After 12 months and at least with 3 NEARs in the susbcription method near call <dev-account> unstake --accountId <your-account> # A few days later to withdraw your stake NEARs near call <dev-account> withdraw -- accountId <your-account> ``` ## 3. Get Methods ```bash ## Get amount staked from a member near view <dev-account> get_amount_for_account '{"account_id":"<your-account>"}' ## Get amount to unstake from a member once you called the method "unstake" near view <dev-account> get_amount_to_unstake '{"account_id":"<your-account>"}' ## Get numbers of members near view <dev-account> number_of_members ## Get a list of members near view <dev-account>9 get_memberships '{"from_index":"0","limit":5}' ``` ### Methods for stNEAR from Metapool ```` near call meta-v2.pool.testnet deposit_and_stake '{"amount":}' --accountId ejemplo.testnet --deposit 1 near call meta-v2.pool.testnet ft_transfer '{}' --accountId ejemplo.testnet near view meta-v2.pool.testnet ft_balance_of '{"account_id": "ejemplo.testnet"}' near call meta-v2.pool.testnet ft_transfer '{"receiver_id": "joehank.testnet", "amount": "1000000000000000000000000", "msg": ""}' --accountId ejemplo.testnet --depositYocto 1 --gas 300000000000000 ```` # Forge Standard Library • [![CI status](https://github.com/foundry-rs/forge-std/actions/workflows/ci.yml/badge.svg)](https://github.com/foundry-rs/forge-std/actions/workflows/ci.yml) Forge Standard Library is a collection of helpful contracts and libraries for use with [Forge and Foundry](https://github.com/foundry-rs/foundry). It leverages Forge's cheatcodes to make writing tests easier and faster, while improving the UX of cheatcodes. **Learn how to use Forge-Std with the [📖 Foundry Book (Forge-Std Guide)](https://book.getfoundry.sh/forge/forge-std.html).** ## Install ```bash forge install foundry-rs/forge-std ``` ## Contracts ### stdError This is a helper contract for errors and reverts. In Forge, this contract is particularly helpful for the `expectRevert` cheatcode, as it provides all compiler builtin errors. See the contract itself for all error codes. #### Example usage ```solidity import "forge-std/Test.sol"; contract TestContract is Test { ErrorsTest test; function setUp() public { test = new ErrorsTest(); } function testExpectArithmetic() public { vm.expectRevert(stdError.arithmeticError); test.arithmeticError(10); } } contract ErrorsTest { function arithmeticError(uint256 a) public { uint256 a = a - 100; } } ``` ### stdStorage This is a rather large contract due to all of the overloading to make the UX decent. Primarily, it is a wrapper around the `record` and `accesses` cheatcodes. It can *always* find and write the storage slot(s) associated with a particular variable without knowing the storage layout. The one _major_ caveat to this is while a slot can be found for packed storage variables, we can't write to that variable safely. If a user tries to write to a packed slot, the execution throws an error, unless it is uninitialized (`bytes32(0)`). This works by recording all `SLOAD`s and `SSTORE`s during a function call. If there is a single slot read or written to, it immediately returns the slot. Otherwise, behind the scenes, we iterate through and check each one (assuming the user passed in a `depth` parameter). If the variable is a struct, you can pass in a `depth` parameter which is basically the field depth. I.e.: ```solidity struct T { // depth 0 uint256 a; // depth 1 uint256 b; } ``` #### Example usage ```solidity import "forge-std/Test.sol"; contract TestContract is Test { using stdStorage for StdStorage; Storage test; function setUp() public { test = new Storage(); } function testFindExists() public { // Lets say we want to find the slot for the public // variable `exists`. We just pass in the function selector // to the `find` command uint256 slot = stdstore.target(address(test)).sig("exists()").find(); assertEq(slot, 0); } function testWriteExists() public { // Lets say we want to write to the slot for the public // variable `exists`. We just pass in the function selector // to the `checked_write` command stdstore.target(address(test)).sig("exists()").checked_write(100); assertEq(test.exists(), 100); } // It supports arbitrary storage layouts, like assembly based storage locations function testFindHidden() public { // `hidden` is a random hash of a bytes, iteration through slots would // not find it. Our mechanism does // Also, you can use the selector instead of a string uint256 slot = stdstore.target(address(test)).sig(test.hidden.selector).find(); assertEq(slot, uint256(keccak256("my.random.var"))); } // If targeting a mapping, you have to pass in the keys necessary to perform the find // i.e.: function testFindMapping() public { uint256 slot = stdstore .target(address(test)) .sig(test.map_addr.selector) .with_key(address(this)) .find(); // in the `Storage` constructor, we wrote that this address' value was 1 in the map // so when we load the slot, we expect it to be 1 assertEq(uint(vm.load(address(test), bytes32(slot))), 1); } // If the target is a struct, you can specify the field depth: function testFindStruct() public { // NOTE: see the depth parameter - 0 means 0th field, 1 means 1st field, etc. uint256 slot_for_a_field = stdstore .target(address(test)) .sig(test.basicStruct.selector) .depth(0) .find(); uint256 slot_for_b_field = stdstore .target(address(test)) .sig(test.basicStruct.selector) .depth(1) .find(); assertEq(uint(vm.load(address(test), bytes32(slot_for_a_field))), 1); assertEq(uint(vm.load(address(test), bytes32(slot_for_b_field))), 2); } } // A complex storage contract contract Storage { struct UnpackedStruct { uint256 a; uint256 b; } constructor() { map_addr[msg.sender] = 1; } uint256 public exists = 1; mapping(address => uint256) public map_addr; // mapping(address => Packed) public map_packed; mapping(address => UnpackedStruct) public map_struct; mapping(address => mapping(address => uint256)) public deep_map; mapping(address => mapping(address => UnpackedStruct)) public deep_map_struct; UnpackedStruct public basicStruct = UnpackedStruct({ a: 1, b: 2 }); function hidden() public view returns (bytes32 t) { // an extremely hidden storage slot bytes32 slot = keccak256("my.random.var"); assembly { t := sload(slot) } } } ``` ### stdCheats This is a wrapper over miscellaneous cheatcodes that need wrappers to be more dev friendly. Currently there are only functions related to `prank`. In general, users may expect ETH to be put into an address on `prank`, but this is not the case for safety reasons. Explicitly this `hoax` function should only be used for address that have expected balances as it will get overwritten. If an address already has ETH, you should just use `prank`. If you want to change that balance explicitly, just use `deal`. If you want to do both, `hoax` is also right for you. #### Example usage: ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.8.0; import "forge-std/Test.sol"; // Inherit the stdCheats contract StdCheatsTest is Test { Bar test; function setUp() public { test = new Bar(); } function testHoax() public { // we call `hoax`, which gives the target address // eth and then calls `prank` hoax(address(1337)); test.bar{value: 100}(address(1337)); // overloaded to allow you to specify how much eth to // initialize the address with hoax(address(1337), 1); test.bar{value: 1}(address(1337)); } function testStartHoax() public { // we call `startHoax`, which gives the target address // eth and then calls `startPrank` // // it is also overloaded so that you can specify an eth amount startHoax(address(1337)); test.bar{value: 100}(address(1337)); test.bar{value: 100}(address(1337)); vm.stopPrank(); test.bar(address(this)); } } contract Bar { function bar(address expectedSender) public payable { require(msg.sender == expectedSender, "!prank"); } } ``` ### Std Assertions Expand upon the assertion functions from the `DSTest` library. ### `console.log` Usage follows the same format as [Hardhat](https://hardhat.org/hardhat-network/reference/#console-log). It's recommended to use `console2.sol` as shown below, as this will show the decoded logs in Forge traces. ```solidity // import it indirectly via Test.sol import "forge-std/Test.sol"; // or directly import it import "forge-std/console2.sol"; ... console2.log(someValue); ``` If you need compatibility with Hardhat, you must use the standard `console.sol` instead. Due to a bug in `console.sol`, logs that use `uint256` or `int256` types will not be properly decoded in Forge traces. ```solidity // import it indirectly via Test.sol import "forge-std/Test.sol"; // or directly import it import "forge-std/console.sol"; ... console.log(someValue); ``` ## License Forge Standard Library is offered under either [MIT](LICENSE-MIT) or [Apache 2.0](LICENSE-APACHE) license.
JuEnPeHa_contract_one
Cargo.toml neardev dev-account.env src external.rs internal.rs lib.rs sell.rs view.rs
lindentree_true_neutral
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# Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` # Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` <br /> <br /> <p> <img src="https://nearprotocol.com/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311" width="240"> </p> <br /> <br /> ## Template for NEAR dapps ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Shell and Node Version > 10.x 1. [Node.js](https://nodejs.org/en/download/package-manager/) 2. (optional) near-shell ``` npm i -g near-shell ``` 3. (optional) yarn ``` npm i -g yarn ``` ### To run on NEAR testnet ```bash npm install && npm dev ``` with yarn: ```bash yarn && yarn dev ``` The server that starts is for static assets and by default serves them to http://localhost:1234. Navigate there in your browser to see the app running! NOTE: Both contract and client-side code will auto-reload once you change source files. ### To run tests ```bash npm test ``` with yarn: ```bash yarn test ``` ### Deploy #### Step 1: Create account for the contract You'll now want to authorize NEAR shell on your NEAR account, which will allow NEAR Shell to deploy contracts on your NEAR account's behalf \(and spend your NEAR account balance to do so\). Type the command `near login` which should return a url: ``` Please navigate to this url and follow the instructions to log in: https://wallet.nearprotocol.com/login/?title=NEAR+Shell&public_key={publicKey} ``` From there enter in your terminal the same account ID that you authorized: `Please enter the accountId that you logged in with: <asdfasdf>` Once you have entered your account ID, it will display the following message: `Missing public key for <asdfasdf> in default` `Logged in with masternode24` This message is not an error, it just means that it will create a public key for you. #### Step 2: Modify `src/config.js` line that sets the account name of the contract. Set it to the account id from step 1. NOTE: When you use [create-near-app](https://github.com/nearprotocol/create-near-app) to create the project it'll infer and pre-populate name of contract based on project folder name. ```javascript const CONTRACT_NAME = 'react-template'; /* TODO: Change this to your contract's name! */ const DEFAULT_ENV = 'development'; ... ``` #### Step 3: Check the scripts in the package.json, for frontend and backend both, run the command: ```bash npm run deploy ``` with yarn: ```bash yarn deploy ``` NOTE: This uses [gh-pages](https://github.com/tschaub/gh-pages) to publish resulting website on GitHub pages. It'll only work if project already has repository set up on GitHub. Feel free to modify `deploy:pages` script in `package.json` to deploy elsewhere. ### To Explore - `contract/src/lib.rs` for the contract code and unit tests - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/main.test.js` for the JavaScript integration tests of smart contract <br /> <br /> <p> <img src="https://nearprotocol.com/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311" width="240"> </p> <br /> <br /> ## Template for NEAR dapps ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Shell and Node Version > 10.x 1. [Node.js](https://nodejs.org/en/download/package-manager/) 2. (optional) near-shell ``` npm i -g near-shell ``` 3. (optional) yarn ``` npm i -g yarn ``` ### To run on NEAR testnet ```bash npm install && npm dev ``` with yarn: ```bash yarn && yarn dev ``` The server that starts is for static assets and by default serves them to http://localhost:1234. Navigate there in your browser to see the app running! NOTE: Both contract and client-side code will auto-reload once you change source files. ### To run tests ```bash npm test ``` with yarn: ```bash yarn test ``` ### Deploy #### Step 1: Create account for the contract You'll now want to authorize NEAR shell on your NEAR account, which will allow NEAR Shell to deploy contracts on your NEAR account's behalf \(and spend your NEAR account balance to do so\). Type the command `near login` which should return a url: ``` Please navigate to this url and follow the instructions to log in: https://wallet.nearprotocol.com/login/?title=NEAR+Shell&public_key={publicKey} ``` From there enter in your terminal the same account ID that you authorized: `Please enter the accountId that you logged in with: <asdfasdf>` Once you have entered your account ID, it will display the following message: `Missing public key for <asdfasdf> in default` `Logged in with masternode24` This message is not an error, it just means that it will create a public key for you. #### Step 2: Modify `src/config.js` line that sets the account name of the contract. Set it to the account id from step 1. NOTE: When you use [create-near-app](https://github.com/nearprotocol/create-near-app) to create the project it'll infer and pre-populate name of contract based on project folder name. ```javascript const CONTRACT_NAME = 'react-template'; /* TODO: Change this to your contract's name! */ const DEFAULT_ENV = 'development'; ... ``` #### Step 3: Check the scripts in the package.json, for frontend and backend both, run the command: ```bash npm run deploy ``` with yarn: ```bash yarn deploy ``` NOTE: This uses [gh-pages](https://github.com/tschaub/gh-pages) to publish resulting website on GitHub pages. It'll only work if project already has repository set up on GitHub. Feel free to modify `deploy:pages` script in `package.json` to deploy elsewhere. ### To Explore - `contract/src/lib.rs` for the contract code and unit tests - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/main.test.js` for the JavaScript integration tests of smart contract
MiguelIslasH_nearbrary
README.md as-pect.config.js asconfig.json package-lock.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts models book.ts fragment.ts user.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # 📖 Nearbrary Proyecto realizado para el NCD Bootcamp NEAR Hispano, edición de octubre 2021. # Nearbrary es un plataforma donde puedes subir escritos y ganar dinero con ellos, sin editoriales de por medio. # 📕 En Nearbrary, los usuarios podrán: - Subir libros completos de su autoría con el fin de obtener ingresos o ponerlos públicos - Comprar obras, ya sea un capítulo o de forma completa - Revisar el catálogo de obras disponibles o próximas a publicar Cada miembro dentro de la comunidad se identifica con su NEAR account ID # ✎ Prerequisitos 1. Node.js _(Versión en la que se realizó: 16.11.1)_ 2. Yarn instalado <code>npm install --global yarn</code> 3. instalar dependencias <code>yarn install</code> 4. Si es el caso, crear una cuenta de NEAR en [testnet](https://docs.near.org/docs/develop/basics/create-account#creating-a-testnet-account) 5. Instalar NEAR CLI <code>yarn install --global near-cli</code> 6. autorizar app para dar acceso a la cuenta de NEAR <code>near login</code> ## 🐑 Clonar el Repositorio <code>git clone https://github.com/MiguelIslasH/nearbrary</code> ## 🥶 instalar y compilar el contrato - <code>yarn install</code> - <code>yarn build</code> ## 🚀 Deployar el contrato - <code>yarn dev:deploy:contract</code> ## ☃ Correr comandos Una vez en deploy el contrato, a partir de ahora [será utilizado como CONTRACT_ID en los ejemplos de comandos] Utilizaremos [ACCOUNT_ID para identificar el account Id] que utilizamos para autorizar la app. ### Registrar usuario near call _CONTRACT_ID_ registerUser '{"email": "[email protected]","name": "Carlitos"}' --accountId _ACCOUNT_ID_ ### Publicar una obra: ejemplo que se usa en comprar libro near call _CONTRACT_ID_ postBook '{"title": "La hacedora de viudas", "price": "20.20", "synopsis": "La noche es mi velo", "content": "Una vez un hombre me dijo que me pusiera ropa, así que me vestí con..."}' --accountId _ACCOUNT_ID_ ### Consultar una obra near view _CONTRACT_ID_ getBook '{"title": "La noche"}' ### Consultar todas las obras: regresa la instacia, pues se planea usar así para futuros avances near view _CONTRACT_ID_ getBooks ### Comprar libro: ejemplo válido e inválido por la cantidad near call _CONTRACT_ID_ buyBook '{"title": "La hacedora de viudas"}' --amount 20.20 --accountId _ACCOUNT_ID_ near call _CONTRACT_ID_ buyBook '{"title": "La hacedora de viudas"}' --amount 0 --accountId _ACCOUNT_ID_ ### Consultar datos del usuario near view _CONTRACT_ID_ getUserData '{"accountId": "_ACCOUNT_ID_"}' # Caso de uso: Publicación y compra de obras. Pensamos en un diseño que tuviera colores oscuros de forma predominante, la gente se desgasta menos su vista si la página cuenta con fondos oscuros, lo que el usuario haría sería: * Consultar las obras publicadas y próximas a publicar * Consultar las obras adquiridas * Crear una cuenta usando tu cuenta de mainet. * Iniciar sesión usando tu cuenta de mainet y tu contraseña. * Ver el el detalle de alguna obra y: * Comprarla completamente * Comprarla parcialmente: por capítulos * Los comentarios y reseñas sobre la obra * Poder comentar y hacer una reseña * Buscar obras por título, extensión, año y autor. * Subir obras de su autoría <br /> Estos diseños se pueden encontrar y navegar por ellos aquí: https://www.canva.com/design/DAEuDoppBm4/Ds8X480YRXE-LiZmxx1VOg/view?utm_content=DAEuDoppBm4&utm_campaign=designshare&utm_medium=link&utm_source=sharebutton ![image](https://user-images.githubusercontent.com/29590213/139554969-a6eadbb2-27b8-437c-b7bd-24c27305b292.png)
JheyBerry_near-pathway
asconfig.json assembly index.ts connect.js create_account.js execute.js package-lock.json package.json query.js transfer.js transfer_advanced.js
kPatch_NEARCON23
App App AppApp.swift Assets.xcassets AccentColor.colorset Contents.json AppIcon.appiconset Contents.json Assets ARButton.imageset Contents.json AddButton.imageset Contents.json Background.imageset Contents.json BigCard.imageset Contents.json Contents.json DefaultOrg.imageset Contents.json EmailLoginBackground.imageset Contents.json EthLogo.imageset Contents.json EventButton.imageset Contents.json Explore Contents.json NFTs BAYC1.imageset Contents.json BAYCLogo.imageset Contents.json Contents.json CoolCat1.imageset Contents.json CoolCat2.imageset Contents.json CoolCatLogo.imageset Contents.json PizzaBox1.imageset Contents.json PizzaBox2.imageset Contents.json PizzaBox3.imageset Contents.json PizzaBox4.imageset Contents.json PizzaBox5.imageset Contents.json PizzaBoxLogo.imageset Contents.json RealPunk1.imageset Contents.json RealPunk2.imageset Contents.json RealPunk3.imageset Contents.json RealPunkLogo.imageset Contents.json Robotos1.imageset Contents.json RobotosLogo.imageset Contents.json Feature Icons Connected.imageset Contents.json Contents.json Tech.imageset Contents.json Wallet.imageset Contents.json Masonry.imageset Contents.json NFTMintButton.imageset Contents.json NearIcon.imageset Contents.json OffCollab.imageset Contents.json OnCollab.imageset Contents.json Playlist.imageset Contents.json Properties.imageset Contents.json RIZZLogo.imageset Contents.json WalletConnectLogo.imageset Contents.json pickaxe.imageset Contents.json Colors Contents.json RizzBlack.colorset Contents.json RizzBlue.colorset Contents.json RizzGray.colorset Contents.json RizzGreen.colorset Contents.json RizzLightGray.colorset Contents.json RizzMatteBlack.colorset Contents.json RizzNeonBlue.colorset Contents.json RizzPink.colorset Contents.json RizzPurple.colorset Contents.json RizzRed.colorset Contents.json RizzWhite.colorset Contents.json Contents.json LoginLogo.imageset Contents.json NearLogo.imageset Contents.json Models ModelHelper.swift MultipeerNFT.swift NFTType.swift NonFungibleTokens.swift SIMD_float4x4Wrapper.swift Preview Content Preview Assets.xcassets Contents.json Utils Constants.swift Extensions UIColor+extension.swift UIImage+extension.swift HomeGridViewMode.swift ImagePicker.swift MultipeerSession.swift PinataFormData.swift PinataFormDataValue.swift PinataIPFSResponse.swift RPC.swift RestHandler.swift SVGWebView.swift View Models AppearenceViewModel.swift AuthViewModel.swift KeychainHelper.swift MainARViewModel.swift Views AR AR Features ARView+Extension.swift ARViewContainer.swift CustomDirectionLight.swift FocusARView.swift ArtPiecePickerView.swift ConfirmPlacementView.swift MainARView.swift SecondaryPickerView.swift Event Create Event CreateEventView.swift Event Details EventDetailView.swift Main AppTabView.swift Events EventsView.swift Home HomeView.swift Main Scroll Menu Big Card BigCardGridView.swift BigCardGridView~.swift BigCardView.swift CollectorClusterGridView.swift GridModeOptionsView.swift MainHomeScrollView.swift Masonry MasonryCardView.swift MasonryGridView.swift MyNFTsView.swift Playlist PlaylistCategoryHeaderView.swift PlaylistCategoryView.swift PlaylistGridView.swift PlaylistScrollView.swift TopListView.swift MintView.swift ProfileView.swift MenuDockView.swift Navigation Bar HomeNavBarView.swift MainNavBarView.swift NFTCategoryView.swift NetworkView.swift ProfileSidebarView.swift NFT NFT Detail NFTDetailView.swift NFTTopDetailView.swift Onboarding Preview Features FeatureItemCarouselView.swift FeatureItemView.swift LoginView.swift PreviewFeaturesView.swift SplashScreenView.swift INDEXER_QUERY.yml README.md custom-auth .env README.md app api accountCreate route.ts createUserAndGetToken route.ts hashId route.ts nearcon23-firebase-adminsdk-d93ck-0d4094232f.json nftMint route.ts relay route.ts firebase.ts globals.css page.module.css next.config.js package-lock.json package.json public next.svg vercel.svg test.ts tsconfig.json utils meta-transactions.ts schema.ts
# NEARCON23 Hack for NEARCON23 This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev # or pnpm dev # or bun dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
joelvaiju_near-spring-challenge2
.gitpod.yml README.md babel.config.js contract Cargo.toml README.md compile.js src lib.rs target .rustc_info.json debug .fingerprint Inflector-9e3c62115074b9cf lib-inflector.json autocfg-cd255646c4ed3339 lib-autocfg.json borsh-derive-5ae16aa117c7f399 lib-borsh-derive.json borsh-derive-internal-d0a21fc13ecc1b98 lib-borsh-derive-internal.json borsh-schema-derive-internal-ab395ab8b11e5be3 lib-borsh-schema-derive-internal.json byteorder-f262064c186a8c75 build-script-build-script-build.json convert_case-95e284bc56c12eb5 lib-convert_case.json derive_more-69cde6e327ff0a85 lib-derive_more.json generic-array-092d57466d24febe build-script-build-script-build.json hashbrown-23b6f330e2a36dbb run-build-script-build-script-build.json hashbrown-cdcf863ec2cdd3e4 build-script-build-script-build.json hashbrown-d487e72206b07264 lib-hashbrown.json indexmap-1e685d288818a816 lib-indexmap.json indexmap-8c9f9453652d0887 run-build-script-build-script-build.json indexmap-c3ac49ead90ef7d0 build-script-build-script-build.json itoa-b06d4cff304254a3 lib-itoa.json memchr-035c4269a6233099 build-script-build-script-build.json near-rpc-error-core-b63ef2006bff2a54 lib-near-rpc-error-core.json near-rpc-error-macro-379a6a754086af95 lib-near-rpc-error-macro.json near-sdk-core-f46d7222a619c60b lib-near-sdk-core.json near-sdk-macros-67a465e716adb526 lib-near-sdk-macros.json num-bigint-d69df36f763339d9 build-script-build-script-build.json num-integer-733a54d88eb397d7 build-script-build-script-build.json num-rational-ae7f1682837cfa6a build-script-build-script-build.json num-traits-4b4399d154f5b10c build-script-build-script-build.json proc-macro-crate-12334d71f27edc5f lib-proc-macro-crate.json proc-macro2-3fad645d9b421e8e run-build-script-build-script-build.json proc-macro2-5fcfb2a46c5df79c build-script-build-script-build.json proc-macro2-c9e8a8bd316f311f lib-proc-macro2.json quote-577c40b40ecd60bd lib-quote.json ryu-218129458e3751da run-build-script-build-script-build.json ryu-a617547c15767d1a build-script-build-script-build.json ryu-b54e014f019506d7 lib-ryu.json serde-283b18786897374f lib-serde.json serde-552ea552149e1a4d build-script-build-script-build.json serde-b99429f97a9b8ecc run-build-script-build-script-build.json serde_derive-4f31ad7a0e5ec105 build-script-build-script-build.json serde_derive-9dbff8f6028e8a2c run-build-script-build-script-build.json serde_derive-ea52ca527bcbc75e lib-serde_derive.json serde_json-bf5b0064d1b45776 run-build-script-build-script-build.json serde_json-c83f8bc67b0f9037 lib-serde_json.json serde_json-e9017e2e6ab453c7 build-script-build-script-build.json syn-0359a400ed92222f build-script-build-script-build.json syn-60a21e1eff858db6 lib-syn.json syn-84879f3141fd595e run-build-script-build-script-build.json toml-dc98d37f2aab96c5 lib-toml.json typenum-b487004bf7bc9a32 build-script-build-script-main.json unicode-xid-1ccf9a8622388d0a lib-unicode-xid.json version_check-c02be86861b3fab0 lib-version_check.json wee_alloc-4c1d5fc69208e232 build-script-build-script-build.json wasm32-unknown-unknown debug .fingerprint ahash-31500eed5b448aad lib-ahash.json aho-corasick-b89132b0381c749e lib-aho_corasick.json base64-646109cef868d84f lib-base64.json block-buffer-5f9d9d8b55f1d3b1 lib-block-buffer.json block-buffer-bc99728b4d693dcc lib-block-buffer.json block-padding-13821e343f46f753 lib-block-padding.json borsh-6fb510f42155d666 lib-borsh.json bs58-7212f4faed67cdbf lib-bs58.json byte-tools-a6cd60c7ea46575a lib-byte-tools.json byteorder-425eab9cce122222 lib-byteorder.json byteorder-b1278529b57a037f run-build-script-build-script-build.json cfg-if-53998aee5392ec20 lib-cfg-if.json cfg-if-f1de31271fe8376a lib-cfg-if.json digest-02b66ce3a4c78c1c lib-digest.json digest-5bb936ed42c05efb lib-digest.json generic-array-30cd0a03156a9b87 lib-generic_array.json generic-array-6802468a8a36c271 run-build-script-build-script-build.json generic-array-845551d223c666ba lib-generic_array.json greeter-98ace302c5fafa12 lib-greeter.json hashbrown-483ac2a52167ff2a lib-hashbrown.json hashbrown-51d3921aceef5ebb run-build-script-build-script-build.json hashbrown-9e21cf3d1d28819b lib-hashbrown.json hex-261cfc3fcecaa4ef lib-hex.json indexmap-33441b070f70d190 run-build-script-build-script-build.json indexmap-549d81fd1b4aaa1a lib-indexmap.json itoa-4c06a779eef25af4 lib-itoa.json keccak-b0c9ccd044944503 lib-keccak.json lazy_static-b79bf709c5f09987 lib-lazy_static.json memchr-8974d6d0eea4ab03 lib-memchr.json memchr-f922bd3de584c24c run-build-script-build-script-build.json memory_units-3804df6a88cda429 lib-memory_units.json near-primitives-core-22512a59771af8d0 lib-near-primitives-core.json near-runtime-utils-3357838d53825c1b lib-near-runtime-utils.json near-sdk-b965d2f0da3bed34 lib-near-sdk.json near-vm-errors-20e6f8caa2eb3f21 lib-near-vm-errors.json near-vm-logic-afd430776e895057 lib-near-vm-logic.json num-bigint-7e7d1d90c83f30cc lib-num-bigint.json num-bigint-a699a4a251dccc5e run-build-script-build-script-build.json num-integer-8d01ee791cd20c62 lib-num-integer.json num-integer-e00df3a90a9271c0 run-build-script-build-script-build.json num-rational-abf9bfbe7cbd8dd6 lib-num-rational.json num-rational-e5b980680ebaaecb run-build-script-build-script-build.json num-traits-c1660e0226ce670c run-build-script-build-script-build.json num-traits-e0f409119940623e lib-num-traits.json opaque-debug-20397d3162c70a7a lib-opaque-debug.json opaque-debug-67e11037907b0a62 lib-opaque-debug.json regex-e489d254d1e7e12d lib-regex.json regex-syntax-bcaa825332c5ba50 lib-regex-syntax.json ryu-52a388757c15c1a6 run-build-script-build-script-build.json ryu-a7a81e23b9bcb06b lib-ryu.json serde-6d59abfee35ae43b run-build-script-build-script-build.json serde-ebe94b1241f5047e lib-serde.json serde_json-1da7a0c73c632567 lib-serde_json.json serde_json-c3b71e6248b2b8a1 run-build-script-build-script-build.json sha2-bdebeba22d9faa70 lib-sha2.json sha3-4cf15448deb657a1 lib-sha3.json typenum-4976863587ad7c9e run-build-script-build-script-main.json typenum-eee99a2ed0f1494e lib-typenum.json wee_alloc-1aec1ccd611d0139 run-build-script-build-script-build.json wee_alloc-6b415af9b59e77f3 lib-wee_alloc.json build num-bigint-a699a4a251dccc5e out radix_bases.rs typenum-4976863587ad7c9e out consts.rs op.rs tests.rs wee_alloc-1aec1ccd611d0139 out wee_alloc_static_array_backend_size_bytes.txt package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
near-spring-challenge2 ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-spring-challenge2.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-spring-challenge2.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-spring-challenge2.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-spring-challenge2.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages near-spring-challenge2 Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
Kouprin_contracts-one
README.md cli index.js near.js package.json contract Cargo.toml build.sh compile_and_test.sh expensive.sh src audit.rs certificate.rs contract.rs lib.rs primitives.rs project.rs user.rs version.rs tests general.rs frontend package.json public index.html manifest.json robots.txt src App.js components CertificateCard.js Helpers.js Links.js ProjectCard.js index.css index.js pages CLI.js Certificates.js Contract.js Landing.js Profile.js ProjectInfo.js Projects.js
# TBD
esaminu_console-donati-template-rsadf
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
Protocol-Pawns_chess-on-chain
.clippy.toml .github workflows audit.yml deploy.yml test.yml .vscode extensions.json launch.json settings.json Cargo.toml README.md abi-gen.sh abi index.d.ts api package.json src acounts.ts batch.ts events.ts games.ts index.ts info.ts type_test.ts types.d.ts wrangler.toml app .env README.md package.json src app.d.ts app.html lib api.ts assets index.ts auth index.ts components index.ts game.ts layout index.ts modal.ts models form.ts index.ts modal.ts near.ts screen-size.ts wallet.ts near index.ts wallet.ts screen-size.ts snackbar.ts util.ts routes +layout.server.ts +layout.ts +page.ts _index index.ts static smui.css svelte.config.js tsconfig.json vite.config.ts assets hk-id.txt hk-manifest.json build.sh crates chess-common Cargo.toml src lib.rs chess-engine Cargo.toml src bin.rs board.rs game.rs lib.rs piece.rs position.rs square.rs util.rs chess-lib Cargo.toml src account.rs bet.rs challenge.rs elo.rs error.rs event.rs ft_receiver.rs game.rs game old.rs internal.rs lib.rs nada_bot.rs points.rs social.rs storage.rs view.rs chess-test Cargo.toml tests bet mod.rs chess.rs points mod.rs util call.rs macros.rs mod.rs view.rs wager mod.rs chess Cargo.toml src lib.rs indexer Cargo.toml src indexer.rs main.rs send.rs nada-bot-stub Cargo.toml src lib.rs test-token Cargo.toml src lib.rs package.json res chess_abi.json rust-toolchain.toml tsconfig.json
# Protocol Pawns _Protocol Pawns_ is your very first turn based fully on chain chess game. Try out the [dapp](https://near.org/chess-game.near/widget/ChessGameLobby)! Features: - play against an AI (3 difficulties) - PvP - ELO ranking, if [I-Am-Human](https://i-am-human.app/) verified Upcoming features: - gaming token backed by treasury - money matches ## Build, deploy & migrate ```sh # build ./build.sh # deploy near deploy app.chess-game.near ./res/chess.wasm # migrate near call app.chess-game.near migrate '' --accountId app.chess-game.near --gas 300000000000000 ``` ## Irys uploads Install [Irys CLI](https://docs.irys.network/developer-docs/cli). ```sh # fund account bundlr -h http://node1.bundlr.network -w $NEAR_PRIVATE_KEY -t near fund 1000000000000000000000000 # check balance bundlr -h http://node1.bundlr.network -w $NEAR_PRIVATE_KEY -t near balance chess-game.near # upload folder bundlr -h http://node1.bundlr.network -w $NEAR_PRIVATE_KEY -t near upload-dir ./assets/hk/ ``` ### Uploaded files - https://6pvogaxcfxogppk7kexyngfi3uzdlay77zowch4gcaoswmrcyooa.arweave.net/8-rjAuIt3Ge9X1Evhpio3TI1gx_-XWEfhhAdKzIiw5w ## Credits - Adam Mcdaniel for his [chess engine](https://github.com/adam-mcdaniel/chess-engine) - atomflunder for his [ELO rating algorithm](https://github.com/atomflunder/skillratings/) # create-svelte Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte). ## Creating a project If you're seeing this, you've probably already done this step. Congrats! ```bash # create a new project in the current directory npm create svelte@latest # create a new project in my-app npm create svelte@latest my-app ``` ## Developing Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server: ```bash npm run dev # or start the server and open the app in a new browser tab npm run dev -- --open ``` ## Building To create a production version of your app: ```bash npm run build ``` You can preview the production build with `npm run preview`. > To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
haoduoyu_safe-based-fungible-token
README.md build.sh neardev dev-account.env src lib.rs
# Safe Based Fungible token Expected storage per account is `77 bytes = 40 (for a k/v record) + 1 (for a prefix) + 20 (for a key) + 16 (for a balance)` Expected storage per safe `77 bytes = 40 (for k/v) + 1 (for a prefix) + 8 (for key) + 28 (for a value)` but it's temporary for the duration of the transaction. The `77` bytes requires state stake of `0.0077 NEAR = 77 bytes * 0.0001 NEAR/byte`. Gas is `1T gas * 100M yoctoNEAR/gas = 0.0001 NEAR`. So to cover 69 bytes, you need at least `77 Tgas` transferred by the contract. ## TODO - [ ] Write README - [ ] Add unit tests - [ ] Decide on storage usage - [ ] Add integration tests
hdriqi_near-textile-indexer
README.md package.json src index.js sync.js textile.js textile.js
# near-textile-indexer-example This repo is example on how to use [near-textile-indexer](https://github.com/hdriqi/near-textile-indexer) This example is using AssemblyScript-based smart contract. The indexer is also available for Rust-based smart contract as long it is satisfy the required `methods` and the `Event type` ## How to 1. Clone this repo ```bash git clone https://github.com/hdriqi/near-textile-indexer-example ``` 2. Install dependency ```bash yarn install or npm install ``` # Env Setup Create `env` based on the `env.sample`. Here's the basic setup for NEAR testnet ``` NETWORK_ID=default NODE_URL=https://rpc.testnet.near.org ``` ## Contract You need to deploy the smart contract to NEAR blockchain. ```bash yarn deploy:dev ``` or use the already deployed contract on testnet at [dev-1601093501138-5843386](https://explorer.testnet.near.org/accounts/dev-1601093501138-5843386) update the `env` ``` CONTRACT_NAME=dev-1601093501138-5843386 ``` ## Generate Textile API Key You need to generate `user group` API key from Textile and put it in `env` [Read from Textile docs](https://docs.textile.io/hub/apis/) OPTIONAL: You also can generate another `user group` API key from Textile to be a client-side API & public use. Make sure both of them are on the same org. ``` TEXTILE_API_KEY=xxx(required) PUBLIC_TEXTILE_API_KEY=xxx(optional) ``` ## Generate Account You need to provide a master account that can write to the database. ```bash node gen-account.js ``` Copy the privateKey and put it in to `env` variables for indexer authentication. ``` ADMIN_PRIVATE_KEY=xxx(required) ``` Copy the publicKey and put it in in writeValidator function in `index.js`. ```js const writeValidator = (writer) => { // only allow admin public key to write new data to thread if (writer == 'UPDATE_PUBLIC_KEY') { return true } return false } ``` Notes: `writeValidator` only does not support external variable, so you can only update the pubKey via string. ## Run Indexer When everything is ready, you can run the indexer by using: ```bash node index.js ``` ## Query After indexing, you can query the data using the example query provided on `example-query.js` ```bash node example-query.js ``` # near-textile-indexer Event indexer for smart contract on [NEAR](https://near.org) using [Textile](https://textile.io) as storage and query engine. ## Problem Doing intensive computation (sorting, etc) for get request is not possible on blockchain due to it's nature for decentralization. Developers at NEAR create their own indexer (Flux Protocol, Mintbase, Paras). They need to setup a centralized database for the indexing layer. What if we also have a decentralized database for the indexing layer? This is where Textile's ThreadDB shine. A decentralized indexing layer. Ethereum developers has Graph Protocol and they expect NEAR to have something similar. This repo is the proof of concept for NEAR indexing layer using decentralized database by Textile. ## TL;DR Read the implementation via [example](https://github.com/hdriqi/near-textile-indexer-example). or Watch the demo & tutorial [<img src="https://i.ibb.co/zm5BNVs/5f71561edd3b4near-textile-demo.png">]( https://www.loom.com/share/4d2382fa6e634569b51e467ede03d69e ) ## Installation `npm install near-textile-indexer` or `yarn add near-textile-indexer` ## How to use Unlike Ethereum, NEAR does not have built-in Event. This indexer requires your smart contract to have the Event store. ### Smart Contract You can find the smart contract on code on [example here](https://github.com/hdriqi/near-textile-indexer-example). You must create a `PersistentVector` that holds all the `Event` on smart contract with `getEvent` and `getEventHeight` public methods for querying the event. #### PersistentVector ```ts const events = new PersistentVector<Event>('events') ``` #### getEvent ```ts export function getEvent(index: i32): Event { return events[index] } ``` #### getEventHeight ```ts export function getEventHeight(): i32 { return events.length } ``` #### Event type ```ts Event { collection: string action: string params: string[] } ``` ### Indexer If your smart contract is ready with all the requirement above, you can setup the indexer. The indexer will generate `setup.json` that contains `threadID` and `eventHeight`. ```js const indexer = require('near-textile-indexer') const config = { ... } indexer(config) ``` #### Config ```js const config = { // NEAR network ID networkId: string, // NEAR node url nodeUrl: string, // NEAR contract name contractName: string, // key generated via https://docs.textile.io/hub/apis/ keyInfo: { key: process.env.TEXTILE_API_KEY }, // admin private key generated via https://textileio.github.io/js-hub/docs/hub.privatekey privateKey: process.env.ADMIN_PRIVATE_KEY, // see https://textileio.github.io/js-hub/docs/hub.collectionconfig collections: CollectionConfig[], // callback called when new event found async processEvent(ctx, event, textileClient) { // see example for more information } } ``` ### Query You can easily query the data using `@textile/hub` on client or server side. Here's the example code ```js const { Client, ThreadID, PrivateKey } = require('@textile/hub') const keyInfo = { key: 'xxx', } const threadID = 'yyy' const client = await Client.withKeyInfo(keyInfo) const identity = PrivateKey.fromRandom() await client.getToken(identity) const tID = ThreadID.fromString(threadID) const x = await client.find(tID, 'person', {}) ``` ## License MIT License
lovali-crypto_near-monitoring
account_balance check_balance.js package.json rpc_check package.json rpc_node_check.js validators_fee_change package-lock.json package.json validator_fee_change.js validators.json
NearDeFi_hub
package.json public index.html manifest.json robots.txt src App.js abi erc20.js components Dashboard Dashboard.js data account.js aurora token.js tokenList.js near.js utils.js index.css index.js pages MainPage.js
nearprotocol_assemblyscript-rlp
.gitlab-ci.yml .travis.yml README.md as-pect.config.js assembly __tests__ as-pect.d.ts dataTypes.spec.ts index.ts type.ts package.json
# assemblyscript-rlp Assemblyscript implmementation of [RLP](https://github.com/ethereum/wiki/wiki/RLP) base on the [typescript implementation](https://github.com/ethereumjs/rlp). Mostly work in progress. ## Development To build the project, run ```bash npm install && npm run asbuild ``` To test, run ```bash npm run test ``` Tests are written using [as-pect](https://github.com/jtenner/as-pect).
otgumedia_create-otgu-tip
.prettierrc.json README.md bin cli.js contract README.md babel.config.json build.sh deploy.sh package.json src contract.ts tsconfig.json frontend App.css assets global.css logo-black.svg logo-white.svg components BasicApp BasicApp.css BasicSignIn BasicSignIn.css index.html index.js near-interface.js near-wallet.js package.json start.sh integration-tests package.json src main.ava.ts package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # near-blank-project This app was initialized with [create-near-app] # Quick Start If you haven't installed dependencies during setup: yarn install Build and deploy your contract to TestNet with a temporary dev account: yarn deploy Test your contract: yarn test If you have a frontend, run `npm start`. This will run a dev server. # Exploring The Code 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. # Deploy Every smart contract in NEAR has its [own associated account][near accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: ## Step 0: Install near-cli (optional) [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) ## Step 1: Create an account for the contract Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet ## Step 2: deploy the contract Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE ## Step 3: set contract name in your frontend code Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' # Troubleshooting On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [near accounts]: https://docs.near.org/concepts/basics/account [near wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # near-tip
nnthienbao_near-nft-frontend
.gitpod.yml README.md contract Cargo.toml README.md compile.js src lib.rs package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components MintNftForm.js Navibar.js NftCollection.js NftMintingDialog.js TabNft.js Welcome.js config.js global.css index.html index.js jest.init.js main.test.js nftStorage.js utils.js wallet login index.html tsconfig.json
nft-frontend ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `nft-frontend.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `nft-frontend.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account nft-frontend.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'nft-frontend.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages nft-frontend Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
kita1603_voting_contract
README.md contract Cargo.toml README.md build.js src lib.rs package.json src assets gray_near_logo.svg near.svg config.js index.html main.js wallet login index.html
# Voting App Allow voting upon a specific item on NEAR. ## Testing To test run: ```bash cargo test --package voting-app -- --nocapture ``` <br /> <br /> <p> <img src="https://near.org/wp-content/themes/near-19/assets/img/neue/logo.svg?t=1600963474" width="240"> </p> <br /> <br /> ## NEAR Voting Application ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Cli and Node Version > 12.x 1. [Node.js](https://nodejs.org/en/download/package-manager/) 2. (optional) [near-cli](https://docs.near.org/tools/near-cli) ``` npm i -g near-cli ``` 3. (optional) yarn ``` npm i -g yarn ``` ### To run on NEAR testnet ```bash npm install && npm dev ``` with yarn: ```bash yarn && yarn dev ``` The server that starts is for static assets and by default serves them to http://localhost:1234. Navigate there in your browser to see the app running! NOTE: Both contract and client-side code will auto-reload once you change source files. ### To run tests ```bash npm test with yarn: ```bash yarn test ``` ### Deploy #### Step 1: Create account for the contract You'll now want to authorize NEAR CLI on your NEAR account, which will allow NEAR CLI to deploy contracts on your NEAR account's behalf \(and spend your NEAR account balance to do so\). Type the command `near login` which opens a webpage at NEAR Wallet. Follow the instructions there and it will create a key for you, stored in the `/neardev` directory. #### Step 2: Modify `src/config.js` line that sets the account name of the contract. Set it to the account id from step 1. NOTE: When you use [create-near-app](https://github.com/nearprotocol/create-near-app) to create the project it'll infer and pre-populate name of contract based on project folder name. ```javascript const CONTRACT_NAME = 'react-template'; /* TODO: Change this to your contract's name! */ const DEFAULT_ENV = 'development'; ... ``` #### Step 3: Check the scripts in the package.json, for frontend and backend both, run the command: ```bash npm run deploy ``` with yarn: ```bash yarn deploy ``` NOTE: This uses [gh-pages](https://github.com/tschaub/gh-pages) to publish resulting website on GitHub pages. It'll only work if project already has repository set up on GitHub. Feel free to modify `deploy:pages` script in `package.json` to deploy elsewhere. ### To Explore - `contract/src/lib.rs` for the contract code and unit tests - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/main.test.js` for the JavaScript integration tests of smart contract
near_workspaces-rs
.github workflows test.yml CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md Cargo.toml README.md examples Cargo.toml build.rs manually-spawned-sandbox.md noop-contract Cargo.toml src lib.rs res adder.json simple-contract Cargo.toml src lib.rs src async_transaction.rs build_gen_abi.rs changes.rs changes_in_block.rs croncat.rs custom_network.rs fast_forward.rs gen adder.rs genesis_config.rs macro_gen_abi.rs nft.rs noop.rs protocol_config.rs receipt.rs ref_finance.rs spooning.rs status_message.rs tx_status.rs validators_ordered.rs various_queries.rs release-plz.toml workspaces Cargo.toml README.md build.rs src cargo mod.rs error execution.rs impls.rs mod.rs lib.rs network betanet.rs builder.rs config.rs custom.rs info.rs mainnet.rs mod.rs sandbox.rs server.rs testnet.rs variants.rs operations.rs prelude.rs result.rs rpc client.rs mod.rs patch.rs query.rs tool.rs types account.rs block.rs chunk.rs gas_meter.rs mod.rs sdk.rs worker impls.rs mod.rs tests account.rs batch_tx.rs cross_contract.rs deploy.rs deploy_project.rs gas_meter.rs optional_args.rs parallel_transactions.rs patch_state.rs query.rs test-contracts status-message Cargo.toml src lib.rs type-serialize Cargo.toml build.sh src lib.rs types.rs
<div align="center"> <h1>NEAR Workspaces (Rust Edition)</h1> <p> <strong>Rust library for automating workflows and writing tests for NEAR smart contracts. This software is not final, and will likely change.</strong> </p> <p> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/v/near-workspaces.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/d/near-workspaces.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-workspaces"><img src="https://docs.rs/near-workspaces/badge.svg" alt="Reference Documentation" /></a> </p> </div> ## Release notes **Release notes and unreleased changes can be found in the [CHANGELOG](CHANGELOG.md)** ## Requirements - Rust v1.69.0 and up. - MacOS (x86 and M1) or Linux (x86) for sandbox tests. ### WASM compilation not supported `near-workspaces-rs`, the library itself, does not currently compile to WASM. Best to put this dependency in `[dev-dependencies]` section of `Cargo.toml` if we were trying to run this library alongside something that already does compile to WASM, such as `near-sdk-rs`. ## Simple Testing Case A simple test to get us going and familiar with `near-workspaces` framework. Here, we will be going through the NFT contract and how we can test it with `near-workspaces-rs`. ### Setup -- Imports First, we need to declare some imports for convenience. ```rust // macro allowing us to convert args into JSON bytes to be read by the contract. use serde_json::json; ``` We will need to have our pre-compiled WASM contract ahead of time and know its path. Refer to the respective near-sdk-{rs, js} repos/language for where these paths are located. In this showcase, we will be pointing to the example's NFT contract: ```rust const NFT_WASM_FILEPATH: &str = "./examples/res/non_fungible_token.wasm"; ``` NOTE: there is an unstable feature that will allow us to compile our projects during testing time as well. Take a look at the feature section [Compiling Contracts During Test Time](#compiling-contracts-during-test-time) ### Setup -- Setting up Sandbox and Deploying NFT Contract This includes launching our sandbox, loading our wasm file and deploying that wasm file to the sandbox environment. ```rust #[tokio::test] async fn test_nft_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let wasm = std::fs::read(NFT_WASM_FILEPATH)?; let contract = worker.dev_deploy(&wasm).await?; ``` Where - `anyhow` - A crate that deals with error handling, making it more robust for developers. - `worker` - Our gateway towards interacting with our sandbox environment. - `contract`- The deployed contract on sandbox the developer interacts with. ### Initialize Contract & Test Output Then we'll go directly into making a call into the contract, and initialize the NFT contract's metadata: ```rust let outcome = contract .call("new_default_meta") .args_json(json!({ "owner_id": contract.id(), })) .transact() // note: we use the contract's keys here to sign the transaction .await?; // outcome contains data like logs, receipts and transaction outcomes. println!("new_default_meta outcome: {:#?}", outcome); ``` Afterwards, let's mint an NFT via `nft_mint`. This showcases some extra arguments we can supply, such as deposit and gas: ```rust use near_gas::NearGas; use near_workspaces::types::NearToken; let deposit = NearToken::from_near(100); let outcome = contract .call("nft_mint") .args_json(json!({ "token_id": "0", "token_owner_id": contract.id(), "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "copies": 1, }, })) .deposit(deposit) // nft_mint might consume more than default gas, so supply our own gas value: .gas(NearGas::from_tgas(300)) .transact() .await?; println!("nft_mint outcome: {:#?}", outcome); ``` Then later on, we can view our minted NFT's metadata via our `view` call into `nft_metadata`: ```rust let result: serde_json::Value = contract .call("nft_metadata") .view() .await? .json()?; println!("--------------\n{}", result); println!("Dev Account ID: {}", contract.id()); Ok(()) } ``` ### Updating Contract Afterwards Note that if our contract code changes, `near-workspaces-rs` does nothing about it since we are utilizing `deploy`/`dev_deploy` to merely send the contract bytes to the network. So if it does change, we will have to recompile the contract as usual, and point `deploy`/`dev_deploy` again to the right WASM files. However, there is a feature that will recompile contract changes for us: refer to the experimental/unstable [`compile_project`](#compiling-contracts-during-test-time) function for telling near-workspaces to compile a _Rust_ project for us. ## Examples More standalone examples can be found in `examples/src/*.rs`. To run the above NFT example, execute: ```sh cargo run --example nft ``` ## Features ### Choosing a network ```rust #[tokio::main] // or whatever runtime we want async fn main() -> anyhow::Result<()> { // Create a sandboxed environment. // NOTE: Each call will create a new sandboxed environment let worker = near_workspaces::sandbox().await?; // or for testnet: let worker = near_workspaces::testnet().await?; } ``` ### Helper Functions Need to make a helper functions utilizing contracts? Just import it and pass it around: ```rust use near_workspaces::Contract; // Helper function that calls into a contract we give it async fn call_my_func(contract: &Contract) -> anyhow::Result<()> { // Call into the function `contract_function` with args: contract.call("contract_function") .args_json(serde_json::json!({ "message": msg, }) .transact() .await?; Ok(()) } ``` Or to pass around workers regardless of networks: ```rust use near_workspaces::{DevNetwork, Worker}; const CONTRACT_BYTES: &[u8] = include_bytes!("./relative/path/to/file.wasm"); // Create a helper function that deploys a specific contract // NOTE: `dev_deploy` is only available on `DevNetwork`s such as sandbox and testnet. async fn deploy_my_contract(worker: Worker<impl DevNetwork>) -> anyhow::Result<Contract> { worker.dev_deploy(CONTRACT_BYTES).await } ``` ### View Account Details We can check the balance of our accounts like so: ```rs #[test(tokio::test)] async fn test_contract_transfer() -> anyhow::Result<()> { let transfer_amount = NearToken::from_millinear(100); let worker = near_workspaces::sandbox().await?; let contract = worker .dev_deploy(include_bytes!("../target/res/your_project_name.wasm")) .await?; contract.call("new") .max_gas() .transact() .await?; let alice = worker.dev_create_account().await?; let bob = worker.dev_create_account().await?; let bob_original_balance = bob.view_account().await?.balance; alice.call(contract.id(), "function_that_transfers") .args_json(json!({ "destination_account": bob.id() })) .max_gas() .deposit(transfer_amount) .transact() .await?; assert_eq!( bob.view_account().await?.balance, bob_original_balance + transfer_amount ); Ok(()) } ``` For viewing other chain related details, look at the docs for [Worker](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Worker.html), [Account](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Account.html) and [Contract](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Contract.html) ### Spooning - Pulling Existing State and Contracts from Mainnet/Testnet This example will showcase spooning state from a testnet contract into our local sandbox environment. We will first start with the usual imports: ```rust use near_workspaces::network::Sandbox; use near_workspaces::{Account, AccountId, BlockHeight, Contract, Worker}; ``` Then specify the contract name from testnet we want to be pulling: ```rust const CONTRACT_ACCOUNT: &str = "contract_account_name_on_testnet.testnet"; ``` Let's also specify a specific block ID referencing back to a specific time. Just in case our contract or the one we're referencing has been changed or updated: ```rust const BLOCK_HEIGHT: BlockHeight = 12345; ``` Create a function called `pull_contract` which will pull the contract's `.wasm` file from the chain and deploy it onto our local sandbox. We'll have to re-initialize it with all the data to run tests. ```rust async fn pull_contract(owner: &Account, worker: &Worker<Sandbox>) -> anyhow::Result<Contract> { let testnet = near_workspaces::testnet_archival().await?; let contract_id: AccountId = CONTRACT_ACCOUNT.parse()?; ``` This next line will actually pull down the relevant contract from testnet and set an initial balance on it with 1000 NEAR. Following that we will have to init the contract again with our own metadata. This is because the contract's data is to big for the RPC service to pull down, who's limits are set to 50kb. ```rust use near_workspaces::types::NearToken; let contract = worker .import_contract(&contract_id, &testnet) .initial_balance(NearToken::from_near(1000)) .block_height(BLOCK_HEIGHT) .transact() .await?; owner .call(contract.id(), "init_method_name") .args_json(serde_json::json!({ "arg1": value1, "arg2": value2, })) .transact() .await?; Ok(contract) } ``` ### Time Traveling `workspaces` testing offers support for forwarding the state of the blockchain to the future. This means contracts which require time sensitive data do not need to sit and wait the same amount of time for blocks on the sandbox to be produced. We can simply just call `worker.fast_forward` to get us further in time. Note: This is not to be confused with speeding up the current in-flight transactions; the state being forwarded in this case refers to time-related state (the block height, timestamp and epoch). ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let contract = worker.dev_deploy(WASM_BYTES).await?; let blocks_to_advance = 10000; worker.fast_forward(blocks_to_advance).await?; // Now, "do_something_with_time" will be in the future and can act on future time-related state. contract.call("do_something_with_time") .transact() .await?; } ``` For a full example, take a look at [examples/src/fast_forward.rs](https://github.com/near/near-workspaces-rs/blob/main/examples/src/fast_forward.rs). ### Compiling Contracts During Test Time Note, this is an unstable feature and will very likely change. To enable it, add the `unstable` feature flag to `workspaces` dependency in `Cargo.toml`: ```toml [dependencies] near-workspaces = { version = "...", features = ["unstable"] } ``` Then, in our tests right before we call into `deploy` or `dev_deploy`, we can compile our projects: ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let wasm = near_workspaces::compile_project("path/to/contract-rs-project").await?; let worker = workspaces::sandbox().await?; let contract = worker.dev_deploy(&wasm).await?; ... } ``` For a full example, take a look at [workspaces/tests/deploy_project.rs](https://github.com/near/near-workspaces-rs/blob/main/workspaces/tests/deploy_project.rs). ### Coverage analysis of WASM executables Generated code coverage reports help identify areas of code that are executed during testing, making it a valuable tool for ensuring the reliability and quality of your contracts. [Here](https://hknio.github.io/wasmcov/docs/NEAR) is the step by step guide documentation to achieve this. The project can be found here: <https://github.com/hknio/wasmcov> ### Other Features Other features can be directly found in the `examples/` folder, with some documentation outlining how they can be used. ### Environment Variables These environment variables will be useful if there was ever a snag hit: - `NEAR_RPC_TIMEOUT_SECS`: The default is 10 seconds, but this is the amount of time before timing out waiting for a RPC service when talking to the sandbox or any other network such as testnet. - `NEAR_SANDBOX_BIN_PATH`: Set this to our own prebuilt `neard-sandbox` bin path if we want to use a non-default version of the sandbox or configure nearcore with our own custom features that we want to test in near-workspaces. - `NEAR_SANDBOX_MAX_PAYLOAD_SIZE`: Sets the max payload size for sending transaction commits to sandbox. The default is 1gb and is necessary for patching large states. - `NEAR_SANDBOX_MAX_FILES`: Set the max amount of files that can be opened at a time in the sandbox. If none is specified, the default size of 4096 will be used. The actual near chain will use over 10,000 in practice, but for testing this should be much lower since we do not have a constantly running blockchain unless our tests take up that much time. - `NEAR_RPC_API_KEY`: This is the API key necessary for communicating with RPC nodes. This is useful when interacting with services such as Pagoda Console or a service that can access RPC metrics. This is not a **hard** requirement, but it is recommended to running the Pagoda example in the examples folder. - `NEAR_ENABLE_SANDBOX_LOG`: Set this to `1` to enable sandbox logging. This is useful for debugging issues with the `neard-sandbox` binary. <div align="center"> <h1>NEAR Workspaces (Rust Edition)</h1> <p> <strong>Rust library for automating workflows and writing tests for NEAR smart contracts. This software is not final, and will likely change.</strong> </p> <p> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/v/near-workspaces.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/d/near-workspaces.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-workspaces"><img src="https://docs.rs/near-workspaces/badge.svg" alt="Reference Documentation" /></a> </p> </div> ## Release notes **Release notes and unreleased changes can be found in the [CHANGELOG](CHANGELOG.md)** ## Requirements - Rust v1.69.0 and up. - MacOS (x86 and M1) or Linux (x86) for sandbox tests. ### WASM compilation not supported `near-workspaces-rs`, the library itself, does not currently compile to WASM. Best to put this dependency in `[dev-dependencies]` section of `Cargo.toml` if we were trying to run this library alongside something that already does compile to WASM, such as `near-sdk-rs`. ## Simple Testing Case A simple test to get us going and familiar with `near-workspaces` framework. Here, we will be going through the NFT contract and how we can test it with `near-workspaces-rs`. ### Setup -- Imports First, we need to declare some imports for convenience. ```rust // macro allowing us to convert args into JSON bytes to be read by the contract. use serde_json::json; ``` We will need to have our pre-compiled WASM contract ahead of time and know its path. Refer to the respective near-sdk-{rs, js} repos/language for where these paths are located. In this showcase, we will be pointing to the example's NFT contract: ```rust const NFT_WASM_FILEPATH: &str = "./examples/res/non_fungible_token.wasm"; ``` NOTE: there is an unstable feature that will allow us to compile our projects during testing time as well. Take a look at the feature section [Compiling Contracts During Test Time](#compiling-contracts-during-test-time) ### Setup -- Setting up Sandbox and Deploying NFT Contract This includes launching our sandbox, loading our wasm file and deploying that wasm file to the sandbox environment. ```rust #[tokio::test] async fn test_nft_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let wasm = std::fs::read(NFT_WASM_FILEPATH)?; let contract = worker.dev_deploy(&wasm).await?; ``` Where - `anyhow` - A crate that deals with error handling, making it more robust for developers. - `worker` - Our gateway towards interacting with our sandbox environment. - `contract`- The deployed contract on sandbox the developer interacts with. ### Initialize Contract & Test Output Then we'll go directly into making a call into the contract, and initialize the NFT contract's metadata: ```rust let outcome = contract .call("new_default_meta") .args_json(json!({ "owner_id": contract.id(), })) .transact() // note: we use the contract's keys here to sign the transaction .await?; // outcome contains data like logs, receipts and transaction outcomes. println!("new_default_meta outcome: {:#?}", outcome); ``` Afterwards, let's mint an NFT via `nft_mint`. This showcases some extra arguments we can supply, such as deposit and gas: ```rust use near_gas::NearGas; use near_workspaces::types::NearToken; let deposit = NearToken::from_near(100); let outcome = contract .call("nft_mint") .args_json(json!({ "token_id": "0", "token_owner_id": contract.id(), "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "copies": 1, }, })) .deposit(deposit) // nft_mint might consume more than default gas, so supply our own gas value: .gas(NearGas::from_tgas(300)) .transact() .await?; println!("nft_mint outcome: {:#?}", outcome); ``` Then later on, we can view our minted NFT's metadata via our `view` call into `nft_metadata`: ```rust let result: serde_json::Value = contract .call("nft_metadata") .view() .await? .json()?; println!("--------------\n{}", result); println!("Dev Account ID: {}", contract.id()); Ok(()) } ``` ### Updating Contract Afterwards Note that if our contract code changes, `near-workspaces-rs` does nothing about it since we are utilizing `deploy`/`dev_deploy` to merely send the contract bytes to the network. So if it does change, we will have to recompile the contract as usual, and point `deploy`/`dev_deploy` again to the right WASM files. However, there is a feature that will recompile contract changes for us: refer to the experimental/unstable [`compile_project`](#compiling-contracts-during-test-time) function for telling near-workspaces to compile a _Rust_ project for us. ## Examples More standalone examples can be found in `examples/src/*.rs`. To run the above NFT example, execute: ```sh cargo run --example nft ``` ## Features ### Choosing a network ```rust #[tokio::main] // or whatever runtime we want async fn main() -> anyhow::Result<()> { // Create a sandboxed environment. // NOTE: Each call will create a new sandboxed environment let worker = near_workspaces::sandbox().await?; // or for testnet: let worker = near_workspaces::testnet().await?; } ``` ### Helper Functions Need to make a helper functions utilizing contracts? Just import it and pass it around: ```rust use near_workspaces::Contract; // Helper function that calls into a contract we give it async fn call_my_func(contract: &Contract) -> anyhow::Result<()> { // Call into the function `contract_function` with args: contract.call("contract_function") .args_json(serde_json::json!({ "message": msg, }) .transact() .await?; Ok(()) } ``` Or to pass around workers regardless of networks: ```rust use near_workspaces::{DevNetwork, Worker}; const CONTRACT_BYTES: &[u8] = include_bytes!("./relative/path/to/file.wasm"); // Create a helper function that deploys a specific contract // NOTE: `dev_deploy` is only available on `DevNetwork`s such as sandbox and testnet. async fn deploy_my_contract(worker: Worker<impl DevNetwork>) -> anyhow::Result<Contract> { worker.dev_deploy(CONTRACT_BYTES).await } ``` ### View Account Details We can check the balance of our accounts like so: ```rs #[test(tokio::test)] async fn test_contract_transfer() -> anyhow::Result<()> { let transfer_amount = NearToken::from_millinear(100); let worker = near_workspaces::sandbox().await?; let contract = worker .dev_deploy(include_bytes!("../target/res/your_project_name.wasm")) .await?; contract.call("new") .max_gas() .transact() .await?; let alice = worker.dev_create_account().await?; let bob = worker.dev_create_account().await?; let bob_original_balance = bob.view_account().await?.balance; alice.call(contract.id(), "function_that_transfers") .args_json(json!({ "destination_account": bob.id() })) .max_gas() .deposit(transfer_amount) .transact() .await?; assert_eq!( bob.view_account().await?.balance, bob_original_balance + transfer_amount ); Ok(()) } ``` For viewing other chain related details, look at the docs for [Worker](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Worker.html), [Account](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Account.html) and [Contract](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Contract.html) ### Spooning - Pulling Existing State and Contracts from Mainnet/Testnet This example will showcase spooning state from a testnet contract into our local sandbox environment. We will first start with the usual imports: ```rust use near_workspaces::network::Sandbox; use near_workspaces::{Account, AccountId, BlockHeight, Contract, Worker}; ``` Then specify the contract name from testnet we want to be pulling: ```rust const CONTRACT_ACCOUNT: &str = "contract_account_name_on_testnet.testnet"; ``` Let's also specify a specific block ID referencing back to a specific time. Just in case our contract or the one we're referencing has been changed or updated: ```rust const BLOCK_HEIGHT: BlockHeight = 12345; ``` Create a function called `pull_contract` which will pull the contract's `.wasm` file from the chain and deploy it onto our local sandbox. We'll have to re-initialize it with all the data to run tests. ```rust async fn pull_contract(owner: &Account, worker: &Worker<Sandbox>) -> anyhow::Result<Contract> { let testnet = near_workspaces::testnet_archival().await?; let contract_id: AccountId = CONTRACT_ACCOUNT.parse()?; ``` This next line will actually pull down the relevant contract from testnet and set an initial balance on it with 1000 NEAR. Following that we will have to init the contract again with our own metadata. This is because the contract's data is to big for the RPC service to pull down, who's limits are set to 50kb. ```rust use near_workspaces::types::NearToken; let contract = worker .import_contract(&contract_id, &testnet) .initial_balance(NearToken::from_near(1000)) .block_height(BLOCK_HEIGHT) .transact() .await?; owner .call(contract.id(), "init_method_name") .args_json(serde_json::json!({ "arg1": value1, "arg2": value2, })) .transact() .await?; Ok(contract) } ``` ### Time Traveling `workspaces` testing offers support for forwarding the state of the blockchain to the future. This means contracts which require time sensitive data do not need to sit and wait the same amount of time for blocks on the sandbox to be produced. We can simply just call `worker.fast_forward` to get us further in time. Note: This is not to be confused with speeding up the current in-flight transactions; the state being forwarded in this case refers to time-related state (the block height, timestamp and epoch). ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let contract = worker.dev_deploy(WASM_BYTES).await?; let blocks_to_advance = 10000; worker.fast_forward(blocks_to_advance).await?; // Now, "do_something_with_time" will be in the future and can act on future time-related state. contract.call("do_something_with_time") .transact() .await?; } ``` For a full example, take a look at [examples/src/fast_forward.rs](https://github.com/near/near-workspaces-rs/blob/main/examples/src/fast_forward.rs). ### Compiling Contracts During Test Time Note, this is an unstable feature and will very likely change. To enable it, add the `unstable` feature flag to `workspaces` dependency in `Cargo.toml`: ```toml [dependencies] near-workspaces = { version = "...", features = ["unstable"] } ``` Then, in our tests right before we call into `deploy` or `dev_deploy`, we can compile our projects: ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let wasm = near_workspaces::compile_project("path/to/contract-rs-project").await?; let worker = workspaces::sandbox().await?; let contract = worker.dev_deploy(&wasm).await?; ... } ``` For a full example, take a look at [workspaces/tests/deploy_project.rs](https://github.com/near/near-workspaces-rs/blob/main/workspaces/tests/deploy_project.rs). ### Coverage analysis of WASM executables Generated code coverage reports help identify areas of code that are executed during testing, making it a valuable tool for ensuring the reliability and quality of your contracts. [Here](https://hknio.github.io/wasmcov/docs/NEAR) is the step by step guide documentation to achieve this. The project can be found here: <https://github.com/hknio/wasmcov> ### Other Features Other features can be directly found in the `examples/` folder, with some documentation outlining how they can be used. ### Environment Variables These environment variables will be useful if there was ever a snag hit: - `NEAR_RPC_TIMEOUT_SECS`: The default is 10 seconds, but this is the amount of time before timing out waiting for a RPC service when talking to the sandbox or any other network such as testnet. - `NEAR_SANDBOX_BIN_PATH`: Set this to our own prebuilt `neard-sandbox` bin path if we want to use a non-default version of the sandbox or configure nearcore with our own custom features that we want to test in near-workspaces. - `NEAR_SANDBOX_MAX_PAYLOAD_SIZE`: Sets the max payload size for sending transaction commits to sandbox. The default is 1gb and is necessary for patching large states. - `NEAR_SANDBOX_MAX_FILES`: Set the max amount of files that can be opened at a time in the sandbox. If none is specified, the default size of 4096 will be used. The actual near chain will use over 10,000 in practice, but for testing this should be much lower since we do not have a constantly running blockchain unless our tests take up that much time. - `NEAR_RPC_API_KEY`: This is the API key necessary for communicating with RPC nodes. This is useful when interacting with services such as Pagoda Console or a service that can access RPC metrics. This is not a **hard** requirement, but it is recommended to running the Pagoda example in the examples folder. - `NEAR_ENABLE_SANDBOX_LOG`: Set this to `1` to enable sandbox logging. This is useful for debugging issues with the `neard-sandbox` binary.
MattHillWakatipu_blockchain-experimentation
README.md docs DeveloperInfrastructure.md gitpractices.md wallets.md helloworld Cargo.toml README.md compile.js src lib.rs market-contract Cargo.toml README.md build.sh src external.rs internal.rs lib.rs nft_callbacks.rs sale.rs sale_views.rs nft-contract Cargo.toml README.md build.sh src approval.rs cure.rs enumeration.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package.json src assets logo-black.svg logo-white.svg config.js global.css index.html index.js main.test.js utils.js wallet login index.html
# Blockchain-Experimentation new-awesome-app Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # TBD # TBD ### Set variable for contract address source neardev/dev-account.env ### Initialise newly deployed contract near call $CONTRACT_NAME new_default_meta '{"owner_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ### Mint an NFT near call $CONTRACT_NAME nft_mint '{"token_id": "0", "receiver_id": "'isparx.testnet'", "metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $CONTRACT_NAME --deposit 10 near call $con nft_mint '{"token_id": "0", "receiver_id": "'isparx.testnet'", "metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $con --deposit 1
iamyxsh_near-protocol-game
Readme.md app .eslintrc.json assets index.ts components atoms index.ts index.ts organisms index.ts template index.ts constants color.ts index.ts near.ts context index.ts next.config.js package-lock.json package.json pages api subaccount.ts postcss.config.js public next.svg thirteen.svg vercel.svg styles Home.module.css globals.css tailwind.config.js tsconfig.json types index.ts utils wallet.ts factory .gitpod.yml contract Cargo.toml build.sh deploy.sh neardev dev-account.env src deploy.rs lib.rs package-lock.json package.json game .gitpod.yml contract Cargo.toml build.sh deploy.sh src lib.rs integration-tests Cargo.toml src tests.rs package-lock.json package.json
ExchangeAnn_near-python-sdk
README.md near __init__.py api.py network.py pyproject.toml requirements.txt setup.py
# near-python-sdk [![made-with-python](https://img.shields.io/badge/Made%20with-Python-1f425f.svg)](https://www.python.org/) [![Code Style](https://img.shields.io/badge/code%20style-black-000000.svg)](https://github.com/psf/black) ## TODO - [x] Browser Accounts / Contracts - [ ] Block / Chunk - [x] Browser Gas - [ ] Config Protocol - [x] Browser Near Network Info - [ ] Browser Transactions - [ ] Handling error messages ## Setup Near RPC ```.shell export NEAR_RPC_URL=https://rpc.testnet.near.org ``` [https://docs.near.org/docs/api/rpc](https://docs.near.org/docs/api/rpc) ## Usage ```.python from near.api import NearAPI near_api = NearAPI() res = near_api.call_contract_func( account_id="dev-1588039999690", method_name="get_num", args={}, ) ``` --- ### Network ```.python from near.api import NearAPI # fetch near validiators res = near_api.network.validators() res = near_api.call_contract_func( account_id="nearfans.poolv1.near", method_name="get_reward_fee_fraction", args=[] ) { 'block_hash': 'J13uE8vwQAGDeecNBVXMCZxUZXYv3crN8XY5gSfuTZsk', 'block_height': 57574416, 'logs': [], 'result': {'denominator': 100, 'numerator': 3} } ```
lhtvikaschauhan_rust-cross-contracts
README.md contract Cargo.toml README.md src external.rs lib.rs package.json test cross-hello.test.js near_wrapper.js
Donation Smart Contract ======================= A [smart contract] written in [RUST] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile by running `cargo build`. 2. Tests: You can run smart contract tests by doing `cargo test`. [smart contract]: https://docs.near.org/ [RUST]: https://doc.rust-lang.org/book/title-page.html # Donation in RUST An example contract writen in RUST
Learn-NEAR_NCD--coin-toss
README.md as-pect.config.js asconfig.json neardev dev-account.env node_modules @as-pect assembly README.md assembly index.ts internal Actual.ts Expectation.ts Expected.ts Reflect.ts ReflectedValueType.ts Test.ts assert.ts call.ts comparison toIncludeComparison.ts toIncludeEqualComparison.ts log.ts noOp.ts package.json types as-pect.d.ts as-pect.portable.d.ts env.d.ts cli README.md init as-pect.config.js env.d.ts example.spec.ts init-types.d.ts portable-types.d.ts lib as-pect.cli.amd.d.ts as-pect.cli.amd.js help.d.ts help.js index.d.ts index.js init.d.ts init.js portable.d.ts portable.js run.d.ts run.js test.d.ts test.js types.d.ts types.js util CommandLineArg.d.ts CommandLineArg.js IConfiguration.d.ts IConfiguration.js asciiArt.d.ts asciiArt.js collectReporter.d.ts collectReporter.js getTestEntryFiles.d.ts getTestEntryFiles.js removeFile.d.ts removeFile.js strings.d.ts strings.js writeFile.d.ts writeFile.js worklets ICommand.d.ts ICommand.js compiler.d.ts compiler.js package.json core 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_sdk_core_assembly_collections_persistentunorderedmap_.html _sdk_core_assembly_collections_persistentvector_.html _sdk_core_assembly_collections_util_.html _sdk_core_assembly_contract_.html _sdk_core_assembly_env_env_.env.html _sdk_core_assembly_env_env_.html _sdk_core_assembly_env_index_.html _sdk_core_assembly_env_runtime_api_.html _sdk_core_assembly_index_.html _sdk_core_assembly_logging_.html _sdk_core_assembly_logging_.logging.html _sdk_core_assembly_math_.html _sdk_core_assembly_math_.math.html _sdk_core_assembly_promise_.html _sdk_core_assembly_storage_.html _sdk_core_assembly_util_.html _sdk_core_assembly_util_.util.html package.json near-sdk-simulator __tests__ avl-tree-contract.spec.ts cross.spec.ts empty.spec.ts exportAs.spec.ts singleton-no-constructor.spec.ts singleton.spec.ts asconfig.js asconfig.json assembly __tests__ avlTreeContract.ts empty.ts exportAs.ts model.ts sentences.ts singleton-fail.ts singleton-no-constructor.ts singleton.ts words.ts as_types.d.ts tsconfig.json dist bin.d.ts bin.js context.d.ts context.js index.d.ts index.js runtime.d.ts runtime.js types.d.ts types.js utils.d.ts utils.js jest.config.js out assembly __tests__ exportAs.ts model.ts sentences.ts singleton-no-constructor.ts singleton.ts package.json src context.ts index.ts runtime.ts types.ts utils.ts tsconfig.json near-vm getBinary.js install.js package.json run.js uninstall.js nearley LICENSE.txt README.md bin nearley-railroad.js nearley-test.js nearley-unparse.js nearleyc.js lib compile.js generate.js lint.js nearley-language-bootstrapped.js nearley.js stream.js unparse.js package.json once README.md once.js package.json p-limit index.d.ts index.js package.json readme.md p-locate index.d.ts index.js package.json readme.md p-try index.d.ts index.js package.json readme.md path-exists index.d.ts index.js package.json readme.md path-is-absolute index.js package.json readme.md punycode LICENSE-MIT.txt README.md package.json punycode.es6.js punycode.js railroad-diagrams README.md example.html generator.html package.json railroad-diagrams.css railroad-diagrams.js railroad_diagrams.py randexp README.md lib randexp.js package.json require-directory .travis.yml index.js package.json require-main-filename CHANGELOG.md LICENSE.txt README.md index.js package.json ret README.md lib index.js positions.js sets.js types.js util.js package.json rimraf CHANGELOG.md README.md bin.js package.json rimraf.js safe-buffer README.md index.d.ts index.js package.json set-blocking CHANGELOG.md LICENSE.txt README.md index.js package.json string-width index.d.ts index.js package.json readme.md strip-ansi index.d.ts index.js package.json readme.md supports-color browser.js index.js package.json readme.md tar README.md index.js lib create.js extract.js get-write-flag.js header.js high-level-opt.js large-numbers.js list.js mkdir.js mode-fix.js pack.js parse.js path-reservations.js pax.js read-entry.js replace.js types.js unpack.js update.js warn-mixin.js winchars.js write-entry.js package.json tr46 LICENSE.md README.md index.js lib mappingTable.json regexes.js package.json ts-mixer CHANGELOG.md README.md dist decorator.d.ts decorator.js index.d.ts index.js mixin-tracking.d.ts mixin-tracking.js mixins.d.ts mixins.js proxy.d.ts proxy.js settings.d.ts settings.js types.d.ts types.js util.d.ts util.js package.json universal-url README.md browser.js index.js package.json visitor-as .travis.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js package.json tsconfig.json webidl-conversions LICENSE.md README.md lib index.js package.json whatwg-url LICENSE.txt README.md lib URL-impl.js URL.js URLSearchParams-impl.js URLSearchParams.js infra.js public-api.js url-state-machine.js urlencoded.js utils.js package.json which-module CHANGELOG.md README.md index.js package.json wrap-ansi index.js package.json readme.md wrappy README.md package.json wrappy.js y18n CHANGELOG.md README.md build lib cjs.js index.js platform-shims node.js package.json yallist README.md iterator.js package.json yallist.js yargs-parser CHANGELOG.md LICENSE.txt README.md browser.js build lib index.js string-utils.js tokenize-arg-string.js yargs-parser-types.js yargs-parser.js package.json yargs CHANGELOG.md README.md build lib argsert.js command.js completion-templates.js completion.js middleware.js parse-command.js typings common-types.js yargs-parser-types.js usage.js utils apply-extends.js is-promise.js levenshtein.js obj-filter.js process-argv.js set-blocking.js which-module.js validation.js yargs-factory.js yerror.js helpers index.js package.json locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json | package.json scripts 1.init.sh 2.run.sh 3.run.sh 4.run.sh README.md src as-pect.d.ts as_types.d.ts cointoss README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. Shims used when bundling asc for browser usage. # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config ## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands ```sh 1.init.sh # cleanup, compile and deploy contract 2.run.sh # call methods on the deployed contract ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc ![Near, Inc. logo](https://near.org/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311) ## Design ### Interface ```ts export function showYouKnow(): void; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns nothing ```ts export function showYouKnow2(): bool; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns true ```ts export function sayHello(): string; ``` - "View" function - Takes no parameters - Returns a string ```ts export function sayMyName(): string; ``` - "Change" function (although it does NOT alter state, it DOES read from `context`, [see docs for details](https://docs.near.org/docs/develop/contracts/as/intro)) - Takes no parameters - Returns a string ```ts export function saveMyName(): void; ``` - "Change" function (ie. a function that alters contract state) - Takes no parameters - Saves the sender account name to contract state - Returns nothing ```ts export function saveMyMessage(message: string): bool; ``` - "Change" function - Takes a single parameter message of type string - Saves the sender account name and message to contract state - Returns nothing ```ts export function getAllMessages(): Array<string>; ``` - "Change" function - Takes no parameters - Reads all recorded messages from contract state (this can become expensive!) - Returns an array of messages if any are found, otherwise empty array # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(value: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value: JSON.Value = changetype<JSON.Value>(valueOrNull); // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let stringValue: string = changetype<JSON.Str>(value).toString(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.toString(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # ASBuild A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc. ## Usage ``` asb [entry file] [options] -- [args passed to asc] ``` ### Background AssemblyScript greater than v0.14.4 provides a `asconfig.json` configuration file that can be used to describe the options for building a project. ASBuild uses this and some defaults to create an easier CLI interface. ### Defaults #### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./test) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. Like `chown -R`. Takes the same arguments as `fs.chown()` # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Greeting [Success]: ✔ should respond to showYouKnow() [Success]: ✔ should respond to showYouKnow2() [Success]: ✔ should respond to sayHello() [Success]: ✔ should respond to sayMyName() [Success]: ✔ should respond to saveMyName() [Success]: ✔ should respond to saveMyMessage() [Success]: ✔ should respond to getAllMessages() [File]: src/sample/__tests__/index.unit.spec.ts [Groups]: 2 pass, 2 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 7 pass, 0 fail, 7 total [Time]: 19.164ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 2 count, 2 pass [Tests]: 7 pass, 0 fail, 7 total [Time]: 8217.768ms ✨ Done in 8.86s. ``` Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # Coin-Toss-Demo This repository includes a coin-toss-demo project using AssemblyScript contracts targeting the NEAR platform. ## Usage In this project, you can run the contracts to play a game of coin-toss between any two near accounts. The results of the game are randomly declared. ### Getting started 1. clone this repo to a local folder 2. run `yarn` ### Steps to run the project 1. Run the ./scripts/1.init.sh script to deploy the contract. Copy the contract address geenerated as dev-1234-123(for example) and set it to point to the contract variable by setting export CONTRACT=dev-1234-123 2. Run the ./scripts/2.init.sh script to create a game. You can modify the amount of NEAR that you want to lock in the game by changing the --amount flag set in line 14. Default is 15 NEAR. 3. The above script will return a gameId. Open another terminal to run the other scripts as you would need this gameId to call all the other contract functions. 4. Copy the gameId and replace it as the parameter in scripts 3.run.sh and 4.run.sh wherever you find the arguments {"gameId": "Your Newly Generated GameID"} 5. Run the script 3.run.sh - This will return a guesser as the output of the last call. 6. Copy the guesser wallet and paste it in script 4.run.sh at line : makeAGuess ... --account_id "Guesser Name". You can also change the "guess" variable to "true"/"false". 7. Run the script 4.run.sh and you will get a winner name at the end. 8. You can check the seecond last transaction ID returned as a result of 4.run.sh in the explorer to check if the total amount of NEAR were transferred to the winner or not! ### Steps to run Unit Tests 1. Run yarn test:unit to run the unit tests at the parent directory ### Contracts and Unit Tests ```txt src ├── cointoss <-- coin toss contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   └── index.ts └── utils.ts <-- shared contract code ``` # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## Work in progress --- ### WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. [![build status](https://secure.travis-ci.org/dankogai/js-base64.png)](http://travis-ci.org/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## HEADS UP In version 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IE11. Do the following in your shell. ```shell $ make base64.es5.js ``` # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.)
Motanovici_Student-Assembly
.eslintrc.js .gitpod.yml .travis.yml README-Gitpod.md README.md _config.yml as-pect.config.js asconfig.js assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
## Student Assembly For Demo purposes: [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/Motanovici/Student-Assembly) Video Demo: [Student Assembly](https://youtu.be/z1FWUiJyfWQ) Application page: https://motanovici.github.io/Student-Assembly/ Twitter post: [Tweet to Students Worldwide](https://twitter.com/Naytlin2/status/1280223391841214466) ![Student Assembly Logo](https://github.com/Motanovici/Student-Assembly/blob/master/img/StudentAssemblyLogo.png) --- #### Justification and Thought Process Being my first time using the NEAR protocol, I decided to follow the 'Guest Book' template as it fitted my goals best. This application is meant to give students a way to express their thoughts and concerns at their University without fear of censorship. I shall further document the process, deciding which idea is feasible and what modifications have been made. --- The application currently provides the student's University name ,a timestamp and an UUID for clear distinction and future grouping(by interests or such). As I was developing the dApp, its importance became clear: it can provide students with a means to share ideas and express problems from their communities in a transparent way. It is also able to let them organize their content based on interests, such that information overload is not a problem. Also, placed in the current context and the advancement of technology, this application can reach out to students worldwide , no matter of their social status or other prejudicial factors. Being built using the NEAR protocol, it ensures everything is stored permanently and cannot be altered. Censorship is done away with. Taking into consideration how many innovating ideas students around the globe have and how they can change their community, such an application comes as a helpful tool to further express all that creative potential. Last but not least, any problems can be dealt with directly on the platform and their authenticity is verified by students from the community. This can be done via NEAR tokens, which would allow students to vote/downvote anything that is posted on the platform.Thus, tokens granted by others based on quality and originality establish influence. I plan on making further research using this application by distributing it among colleagues in my University and write a Whitepaper based on the results. -Daniel (06.07.2020) --- A complete Snyk scan has been made and the dApp was deemed as safe. [![Known Vulnerabilities](https://snyk.io/test/github/Motanovici/Student-Assembly/badge.svg?targetFile=package.json)](https://snyk.io/test/github/Motanovici/Student-Assembly?targetFile=package.json) --- Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Install dependencies: `yarn install` (or just `yarn`) 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-shell -------------------------- You need near-shell installed globally. Here's how: npm install --global near-shell This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR shell for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-shell]: https://github.com/nearprotocol/near-shell [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
PinkDiamond1_Bridgenode
README.md bridgeoin cross.go event.go localdata.go main.go server.go eth-oin .github CONTRIBUTING.md ISSUE_TEMPLATE.md no-response.yml stale.yml .golangci.yml .travis.yml README.md SECURITY.md accounts abi abi.go abi_test.go argument.go bind auth.go backend.go backends simulated.go simulated_test.go base.go base_test.go bind.go bind_test.go template.go util.go util_test.go doc.go error.go event.go event_test.go method.go method_test.go pack.go pack_test.go packing_test.go reflect.go reflect_test.go topics.go topics_test.go type.go type_test.go unpack.go unpack_test.go accounts.go accounts_test.go errors.go external backend.go hd.go hd_test.go keystore account_cache.go account_cache_test.go file_cache.go key.go keystore.go keystore_test.go passphrase.go passphrase_test.go plain.go plain_test.go presale.go testdata v1_test_vector.json v3_test_vector.json very-light-scrypt.json wallet.go watch.go watch_fallback.go manager.go scwallet README.md apdu.go hub.go securechannel.go wallet.go sort.go url.go url_test.go usbwallet hub.go ledger.go trezor.go trezor messages-common.pb.go messages-ethereum.pb.go messages-management.pb.go messages.pb.go trezor.go wallet.go appveyor.yml build checksums.txt ci-notes.md ci.go goimports.sh travis_keepalive.sh update-license.go circle.yml cmd abidump main.go abigen main.go bootnode main.go bridgeoin cross.go event.go localdata.go main.go server.go shell near.sh checkpoint-admin README.md common.go exec.go main.go status.go clef README.md datatypes.md docs qubes qubes-client.py setup.md extapi_changelog.md intapi_changelog.md main.go pythonsigner.py rules.md tests testsigner.js tutorial.md devp2p crawl.go discv4cmd.go discv5cmd.go dns_cloudflare.go dns_route53.go dns_route53_test.go dnscmd.go enrcmd.go internal v4test discv4tests.go framework.go keycmd.go main.go nodeset.go nodesetcmd.go ethkey README.md changepassword.go generate.go inspect.go main.go message.go message_test.go run_test.go utils.go evm README.md compiler.go disasm.go internal compiler compiler.go t8ntool execution.go flags.go gen_stenv.go transition.go main.go poststate.json runner.go staterunner.go testdata 1 alloc.json env.json txs.json 2 alloc.json env.json readme.md txs.json 3 alloc.json env.json readme.md txs.json 4 alloc.json env.json readme.md txs.json 5 alloc.json env.json readme.md txs.json 7 alloc.json env.json readme.md txs.json transition-test.sh faucet faucet.go faucet.html website.go geth accountcmd.go accountcmd_test.go chaincmd.go config.go consolecmd.go consolecmd_test.go dao_test.go genesis_test.go les_test.go main.go misccmd.go retesteth.go retesteth_copypaste.go run_test.go testdata clique.json empty.js guswallet.json password.txt passwords.txt wrong-passwords.txt usage.go p2psim main.go puppeth genesis.go genesis_test.go module.go module_dashboard.go module_ethstats.go module_explorer.go module_faucet.go module_nginx.go module_node.go module_wallet.go puppeth.go ssh.go testdata stureby_aleth.json stureby_geth.json stureby_parity.json wizard.go wizard_dashboard.go wizard_ethstats.go wizard_explorer.go wizard_faucet.go wizard_genesis.go wizard_intro.go wizard_netstats.go wizard_network.go wizard_nginx.go wizard_node.go wizard_wallet.go rlpdump main.go utils cmd.go customflags.go customflags_test.go flags.go flags_legacy.go flags_test.go prompt.go prompt_test.go wnode main.go common big.go bitutil bitutil.go bitutil_test.go compress.go compress_fuzz.go compress_test.go bytes.go bytes_test.go compiler helpers.go solidity.go solidity_test.go test.v.py test_bad.v.py vyper.go vyper_test.go debug.go fdlimit fdlimit_bsd.go fdlimit_darwin.go fdlimit_test.go fdlimit_unix.go fdlimit_windows.go format.go hexutil hexutil.go hexutil_test.go json.go json_example_test.go json_test.go math big.go big_test.go integer.go integer_test.go mclock mclock.go simclock.go simclock_test.go path.go prque lazyqueue.go lazyqueue_test.go prque.go sstack.go size.go size_test.go test_utils.go types.go types_test.go consensus clique api.go clique.go clique_test.go snapshot.go snapshot_test.go consensus.go errors.go ethash algorithm.go algorithm_test.go api.go consensus.go consensus_test.go ethash.go ethash_test.go sealer.go sealer_test.go misc dao.go forks.go console bridge.go bridge_test.go console.go console_test.go prompt prompter.go testdata exec.js preload.js contracts checkpointoracle contract oracle.go oracle.go oracle_test.go core asm asm.go asm_test.go compiler.go compiler_test.go lex_test.go lexer.go bench_test.go block_validator.go block_validator_test.go blockchain.go blockchain_insert.go blockchain_repair_test.go blockchain_sethead_test.go blockchain_test.go blocks.go bloombits doc.go generator.go generator_test.go matcher.go matcher_test.go scheduler.go scheduler_test.go chain_indexer.go chain_indexer_test.go chain_makers.go chain_makers_test.go dao_test.go error.go events.go evm.go forkid forkid.go forkid_test.go gaspool.go gen_genesis.go gen_genesis_account.go genesis.go genesis_alloc.go genesis_test.go headerchain.go mkalloc.go rawdb accessors_chain.go accessors_chain_test.go accessors_indexes.go accessors_indexes_test.go accessors_metadata.go accessors_snapshot.go accessors_state.go chain_iterator.go chain_iterator_test.go database.go freezer.go freezer_table.go freezer_table_test.go schema.go table.go table_test.go rlp_test.go state database.go dump.go iterator.go iterator_test.go journal.go snapshot account.go conversion.go difflayer.go difflayer_test.go disklayer.go disklayer_test.go generate.go iterator.go iterator_binary.go iterator_fast.go iterator_test.go journal.go snapshot.go snapshot_test.go sort.go wipe.go wipe_test.go state_object.go state_object_test.go state_test.go statedb.go statedb_test.go sync.go sync_test.go state_prefetcher.go state_processor.go state_transition.go tx_cacher.go tx_journal.go tx_list.go tx_list_test.go tx_noncer.go tx_pool.go tx_pool_test.go types.go types block.go block_test.go bloom9.go bloom9_test.go derive_sha.go gen_header_json.go gen_log_json.go gen_receipt_json.go gen_tx_json.go log.go log_test.go receipt.go receipt_test.go transaction.go transaction_signing.go transaction_signing_test.go transaction_test.go vm analysis.go analysis_test.go common.go contract.go contracts.go contracts_test.go doc.go eips.go errors.go evm.go gas.go gas_table.go gas_table_test.go gen_structlog.go instructions.go instructions_test.go interface.go interpreter.go jump_table.go logger.go logger_json.go logger_test.go memory.go memory_table.go opcodes.go runtime doc.go env.go fuzz.go runtime.go runtime_example_test.go runtime_test.go stack.go stack_table.go testdata precompiles blake2F.json blsG1Add.json blsG1Mul.json blsG1MultiExp.json blsG2Add.json blsG2Mul.json blsG2MultiExp.json blsMapG1.json blsMapG2.json blsPairing.json bn256Add.json bn256Pairing.json bn256ScalarMul.json ecRecover.json fail-blake2f.json fail-blsG1Add.json fail-blsG1Mul.json fail-blsG1MultiExp.json fail-blsG2Add.json fail-blsG2Mul.json fail-blsG2MultiExp.json fail-blsMapG1.json fail-blsMapG2.json fail-blsPairing.json modexp.json testcases_add.json testcases_and.json testcases_byte.json testcases_div.json testcases_eq.json testcases_exp.json testcases_gt.json testcases_lt.json testcases_mod.json testcases_mul.json testcases_or.json testcases_sar.json testcases_sdiv.json testcases_sgt.json testcases_shl.json testcases_shr.json testcases_signext.json testcases_slt.json testcases_smod.json testcases_sub.json testcases_xor.json crypto blake2b blake2b.go blake2bAVX2_amd64.go blake2b_amd64.go blake2b_f_fuzz.go blake2b_f_test.go blake2b_generic.go blake2b_ref.go blake2b_test.go blake2x.go register.go bls12381 arithmetic_decl.go arithmetic_fallback.go arithmetic_x86_adx.go arithmetic_x86_noadx.go bls12_381.go bls12_381_test.go field_element.go field_element_test.go fp.go fp12.go fp2.go fp6.go fp_test.go g1.go g1_test.go g2.go g2_test.go gt.go isogeny.go pairing.go pairing_test.go swu.go utils.go bn256 bn256_fast.go bn256_fuzz.go bn256_slow.go cloudflare bn256.go bn256_test.go constants.go curve.go example_test.go gfp.go gfp12.go gfp2.go gfp6.go gfp_decl.go gfp_generic.go gfp_test.go lattice.go lattice_test.go main_test.go mul_amd64.h mul_arm64.h mul_bmi2_amd64.h optate.go twist.go google bn256.go bn256_test.go constants.go curve.go example_test.go gfp12.go gfp2.go gfp6.go main_test.go optate.go twist.go crypto.go crypto_test.go ecies ecies.go ecies_test.go params.go secp256k1 curve.go ext.h libsecp256k1 .travis.yml README.md autogen.sh contrib lax_der_parsing.c lax_der_parsing.h lax_der_privatekey_parsing.c lax_der_privatekey_parsing.h include secp256k1.h secp256k1_ecdh.h secp256k1_recovery.h src basic-config.h bench.h bench_ecdh.c bench_internal.c bench_recover.c bench_schnorr_verify.c bench_sign.c bench_verify.c ecdsa.h ecdsa_impl.h eckey.h eckey_impl.h ecmult.h ecmult_const.h ecmult_const_impl.h ecmult_gen.h ecmult_gen_impl.h ecmult_impl.h field.h field_10x26.h field_10x26_impl.h field_5x52.h field_5x52_asm_impl.h field_5x52_impl.h field_5x52_int128_impl.h field_impl.h gen_context.c group.h group_impl.h hash.h hash_impl.h java org bitcoin NativeSecp256k1.java NativeSecp256k1Test.java NativeSecp256k1Util.java Secp256k1Context.java org_bitcoin_NativeSecp256k1.c org_bitcoin_NativeSecp256k1.h org_bitcoin_Secp256k1Context.c org_bitcoin_Secp256k1Context.h modules ecdh main_impl.h tests_impl.h recovery main_impl.h tests_impl.h num.h num_gmp.h num_gmp_impl.h num_impl.h scalar.h scalar_4x64.h scalar_4x64_impl.h scalar_8x32.h scalar_8x32_impl.h scalar_impl.h scalar_low.h scalar_low_impl.h secp256k1.c testrand.h testrand_impl.h tests.c tests_exhaustive.c util.h panic_cb.go secp256.go secp256_test.go signature_cgo.go signature_nocgo.go signature_test.go eth api.go api_backend.go api_test.go api_tracer.go backend.go bloombits.go config.go discovery.go downloader api.go downloader.go downloader_test.go events.go fakepeer.go metrics.go modes.go peer.go peer_test.go queue.go queue_test.go resultstore.go statesync.go testchain_test.go types.go fetcher block_fetcher.go block_fetcher_test.go tx_fetcher.go tx_fetcher_test.go filters api.go api_test.go bench_test.go filter.go filter_system.go filter_system_test.go filter_test.go gasprice gasprice.go gasprice_test.go gen_config.go handler.go handler_test.go helper_test.go peer.go protocol.go protocol_test.go sync.go sync_test.go tracers internal tracers 4byte_tracer.js assets.go bigram_tracer.js call_tracer.js evmdis_tracer.js noop_tracer.js opcount_tracer.js prestate_tracer.js tracers.go trigram_tracer.js unigram_tracer.js testdata call_tracer_create.json call_tracer_deep_calls.json call_tracer_delegatecall.json call_tracer_inner_create_oog_outer_throw.json call_tracer_inner_throw_outer_revert.json call_tracer_oog.json call_tracer_revert.json call_tracer_simple.json call_tracer_throw.json tracer.go tracer_test.go tracers.go tracers_test.go ethclient ethclient.go ethclient_test.go signer.go ethdb batch.go database.go dbtest testsuite.go iterator.go leveldb leveldb.go leveldb_test.go memorydb memorydb.go memorydb_test.go ethstats ethstats.go event event.go event_test.go example_feed_test.go example_scope_test.go example_subscription_test.go example_test.go feed.go feed_test.go subscription.go subscription_test.go graphql graphiql.go graphql.go graphql_test.go schema.go service.go interfaces.go internal build archive.go azure.go download.go env.go pgp.go util.go cmdtest test_cmd.go debug api.go flags.go loudpanic.go loudpanic_fallback.go trace.go trace_fallback.go ethapi addrlock.go api.go backend.go flags helpers.go guide guide.go guide_test.go jsre completion.go completion_test.go deps bignumber.js bindata.go deps.go web3.js jsre.go jsre_test.go pretty.go testlog testlog.go utesting utesting.go utesting_test.go web3ext web3ext.go les api.go api_backend.go api_test.go balance.go balance_test.go benchmark.go bloombits.go checkpointoracle oracle.go client.go client_handler.go clientpool.go clientpool_test.go commons.go costtracker.go distributor.go distributor_test.go enr_entry.go fetcher.go fetcher_test.go flowcontrol control.go logger.go manager.go manager_test.go handler_test.go lespay client api.go fillset.go fillset_test.go queueiterator.go queueiterator_test.go requestbasket.go requestbasket_test.go timestats.go timestats_test.go valuetracker.go valuetracker_test.go wrsiterator.go wrsiterator_test.go metrics.go odr.go odr_requests.go odr_test.go peer.go peer_test.go protocol.go pruner.go pruner_test.go request_test.go retrieve.go server.go server_handler.go serverpool.go serverpool_test.go servingqueue.go sync.go sync_test.go test_helper.go txrelay.go ulc.go ulc_test.go utils exec_queue.go exec_queue_test.go expiredvalue.go expiredvalue_test.go weighted_select.go weighted_select_test.go light lightchain.go lightchain_test.go nodeset.go odr.go odr_test.go odr_util.go postprocess.go trie.go trie_test.go txpool.go txpool_test.go log README.md README_ETHEREUM.md doc.go format.go handler.go handler_glog.go handler_go13.go handler_go14.go logger.go root.go syslog.go metrics FORK.md README.md counter.go counter_test.go cpu.go cpu_disabled.go cpu_enabled.go cpu_syscall.go cpu_windows.go debug.go debug_test.go disk.go disk_linux.go disk_nop.go doc.go ewma.go ewma_test.go exp exp.go gauge.go gauge_float64.go gauge_float64_test.go gauge_test.go graphite.go graphite_test.go healthcheck.go histogram.go histogram_test.go influxdb README.md influxdb.go init_test.go json.go json_test.go librato client.go librato.go log.go memory.md meter.go meter_test.go metrics.go metrics_test.go opentsdb.go opentsdb_test.go prometheus collector.go collector_test.go prometheus.go registry.go registry_test.go resetting_timer.go resetting_timer_test.go runtime.go runtime_cgo.go runtime_gccpufraction.go runtime_no_cgo.go runtime_no_gccpufraction.go runtime_test.go sample.go sample_test.go syslog.go timer.go timer_test.go validate.sh writer.go writer_test.go miner miner.go stress_clique.go stress_ethash.go unconfirmed.go unconfirmed_test.go worker.go worker_test.go mobile accounts.go android_test.go big.go bind.go common.go context.go discover.go doc.go ethclient.go ethereum.go geth.go geth_android.go geth_ios.go geth_other.go init.go interface.go interface_test.go logger.go p2p.go params.go primitives.go shhclient.go types.go vm.go node api.go api_test.go config.go config_test.go defaults.go doc.go endpoints.go errors.go lifecycle.go node.go node_example_test.go node_test.go rpcstack.go rpcstack_test.go utils_test.go p2p dial.go dial_test.go discover common.go lookup.go node.go ntp.go table.go table_test.go table_util_test.go v4_lookup_test.go v4_udp.go v4_udp_test.go v4wire v4wire.go v4wire_test.go v5_encoding.go v5_encoding_test.go v5_session.go v5_udp.go v5_udp_test.go discv5 database.go database_test.go metrics.go net.go net_test.go node.go node_test.go nodeevent_string.go sim_run_test.go sim_test.go sim_testmain_test.go table.go table_test.go ticket.go topic.go topic_test.go udp.go dnsdisc client.go client_test.go doc.go error.go sync.go sync_test.go tree.go tree_test.go enode idscheme.go idscheme_test.go iter.go iter_test.go localnode.go localnode_test.go node.go node_test.go nodedb.go nodedb_test.go urlv4.go urlv4_test.go enr enr.go enr_test.go entries.go message.go message_test.go metrics.go nat nat.go nat_test.go natpmp.go natupnp.go natupnp_test.go netutil addrutil.go error.go error_test.go iptrack.go iptrack_test.go net.go net_test.go toobig_notwindows.go toobig_windows.go nodestate nodestate.go nodestate_test.go peer.go peer_error.go peer_test.go protocol.go rlpx.go rlpx_test.go server.go server_test.go simulations README.md adapters exec.go inproc.go inproc_test.go types.go connect.go connect_test.go events.go examples README.md ping-pong.go ping-pong.sh http.go http_test.go mocker.go mocker_test.go network.go network_test.go pipes pipes.go simulation.go test.go util.go util_test.go params bootnodes.go config.go config_test.go dao.go denomination.go network_params.go protocol_params.go version.go rlp decode.go decode_tail_test.go decode_test.go doc.go encode.go encode_test.go encoder_example_test.go iterator.go iterator_test.go raw.go raw_test.go typecache.go rpc client.go client_example_test.go client_test.go constants_unix.go constants_unix_nocgo.go doc.go endpoints.go errors.go handler.go http.go http_test.go inproc.go ipc.go ipc_js.go ipc_unix.go ipc_windows.go json.go metrics.go server.go server_test.go service.go stdio.go subscription.go subscription_test.go testdata invalid-badid.js invalid-batch.js invalid-idonly.js invalid-nonobj.js invalid-syntax.json reqresp-batch.js reqresp-echo.js reqresp-namedparam.js reqresp-noargsrets.js reqresp-nomethod.js reqresp-noparam.js reqresp-paramsnull.js revcall.js revcall2.js subscription.js testservice_test.go types.go types_test.go websocket.go websocket_test.go signer core api.go api_test.go auditlog.go cliui.go signed_data.go signed_data_internal_test.go signed_data_test.go stdioui.go testdata README.md arrays-1.json custom_arraytype.json eip712.json expfail_arraytype_overload.json expfail_datamismatch_1.json expfail_extradata-1.json expfail_extradata-2.json expfail_malformeddomainkeys.json expfail_nonexistant_type.json expfail_toolargeuint.json expfail_toolargeuint2.json expfail_unconvertiblefloat.json expfail_unconvertiblefloat2.json types.go uiapi.go validation.go validation_test.go fourbyte abi.go abi_test.go fourbyte.go fourbyte_test.go validation.go validation_test.go rules deps bignumber.js bindata.go deps.go rules.go rules_test.go storage aes_gcm_storage.go aes_gcm_storage_test.go storage.go swarm README.md tests block_test.go block_test_util.go difficulty_test.go difficulty_test_util.go fuzzers README.md keystore keystore-fuzzer.go rlp rlp_fuzzer.go trie trie-fuzzer.go txfetcher txfetcher_fuzzer.go whisperv6 whisper-fuzzer.go gen_btheader.go gen_difficultytest.go gen_stenv.go gen_sttransaction.go gen_vmexec.go init.go init_test.go rlp_test.go rlp_test_util.go solidity bytecode.js migrations 1_initial_migration.js 2_opCodes_migration.js test opCodes.js truffle-config.js state_test.go state_test_util.go transaction_test.go transaction_test_util.go vm_test.go vm_test_util.go trie committer.go database.go database_test.go encoding.go encoding_test.go errors.go hasher.go iterator.go iterator_test.go node.go node_test.go proof.go proof_test.go secure_trie.go secure_trie_test.go sync.go sync_bloom.go sync_test.go trie.go trie_test.go whisper mailserver mailserver.go server_test.go shhclient client.go whisperv6 api.go api_test.go benchmarks_test.go config.go doc.go envelope.go envelope_test.go filter.go filter_test.go gen_criteria_json.go gen_message_json.go gen_newmessage_json.go message.go message_test.go peer.go topic.go topic_test.go whisper.go whisper_test.go | |---- | Signer info snapshot %d near-sdk-rs .travis.yml CHANGELOG.md CODE_OF_CONDUCT.md Cargo.toml README.md ci-test.sh contact-builder build.sh run.sh examples build_all.sh check_all.sh cross-contract-high-level Cargo.toml README.md build.sh src lib.rs cross-contract-low-level Cargo.toml build.sh src lib.rs flags.sh fungible-token Cargo.toml README.md build.sh src lib.rs gas-fee-tester Cargo.toml README.md build.sh res config.json context.json run.py src lib.rs lockable-fungible-token Cargo.toml README.md build.sh src lib.rs mission-control Cargo.toml README.md build.sh src account.rs agent.rs asset.rs lib.rs macros.rs mission_control.rs rate.rs size_all.sh status-message-collections Cargo.toml README.md build.sh src lib.rs status-message Cargo.toml README.md build.sh src lib.rs test-contract Cargo.toml README.md build.sh src lib.rs test_all.sh minifier README.md minify.sh minify_examples.sh near-sdk-core Cargo.toml src code_generator attr_sig_info.rs impl_item_method_info.rs item_impl_info.rs item_trait_info.rs mod.rs trait_item_method_info.rs info_extractor arg_info.rs attr_sig_info.rs impl_item_method_info.rs item_impl_info.rs item_trait_info.rs mod.rs serializer_attr.rs trait_item_method_info.rs lib.rs metadata metadata_generator.rs metadata_visitor.rs mod.rs near-sdk-macros Cargo.toml res near_blockchain.rs sys.rs src lib.rs near-sdk Cargo.toml README.md compilation_tests all.rs bad_argument.rs complex.rs cond_compilation.rs impl_generic.rs init_function.rs lifetime_method.rs metadata.rs metadata_invalid_rust.rs payable_view.rs private.rs references.rs regular.rs trait_impl.rs src collections legacy_tree_map.rs lookup_map.rs lookup_set.rs mod.rs tree_map.rs unordered_map.rs unordered_set.rs vector.rs environment blockchain_interface.rs env.rs mocked_blockchain.rs mod.rs json_types account.rs integers.rs mod.rs public_key.rs vector.rs lib.rs metadata.rs promise.rs test_utils mod.rs publish.sh rustfmt.toml
# devp2p simulation examples ## ping-pong `ping-pong.go` implements a simulation network which contains nodes running a simple "ping-pong" protocol where nodes send a ping message to all their connected peers every 10s and receive pong messages in return. To run the simulation, run `go run ping-pong.go` in one terminal to start the simulation API and `./ping-pong.sh` in another to start and connect the nodes: ``` $ go run ping-pong.go INFO [08-15|13:53:49] using sim adapter INFO [08-15|13:53:49] starting simulation server on 0.0.0.0:8888... ``` ``` $ ./ping-pong.sh ---> 13:58:12 creating 10 nodes Created node01 Started node01 ... Created node10 Started node10 ---> 13:58:13 connecting node01 to all other nodes Connected node01 to node02 ... Connected node01 to node10 ---> 13:58:14 done ``` Use the `--adapter` flag to choose the adapter type: ``` $ go run ping-pong.go --adapter exec INFO [08-15|14:01:14] using exec adapter tmpdir=/var/folders/k6/wpsgfg4n23ddbc6f5cnw5qg00000gn/T/p2p-example992833779 INFO [08-15|14:01:14] starting simulation server on 0.0.0.0:8888... ``` # Test contract Verifies variable logic in `near_sdk ## Testing To test run: ```bash cargo test -- --nocapture ``` libsecp256k1 ============ [![Build Status](https://travis-ci.org/bitcoin-core/secp256k1.svg?branch=master)](https://travis-ci.org/bitcoin-core/secp256k1) Optimized C library for EC operations on curve secp256k1. This library is a work in progress and is being used to research best practices. Use at your own risk. Features: * secp256k1 ECDSA signing/verification and key generation. * Adding/multiplying private/public keys. * Serialization/parsing of private keys, public keys, signatures. * Constant time, constant memory access signing and pubkey generation. * Derandomized DSA (via RFC6979 or with a caller provided function.) * Very efficient implementation. Implementation details ---------------------- * General * No runtime heap allocation. * Extensive testing infrastructure. * Structured to facilitate review and analysis. * Intended to be portable to any system with a C89 compiler and uint64_t support. * Expose only higher level interfaces to minimize the API surface and improve application security. ("Be difficult to use insecurely.") * Field operations * Optimized implementation of arithmetic modulo the curve's field size (2^256 - 0x1000003D1). * Using 5 52-bit limbs (including hand-optimized assembly for x86_64, by Diederik Huys). * Using 10 26-bit limbs. * Field inverses and square roots using a sliding window over blocks of 1s (by Peter Dettman). * Scalar operations * Optimized implementation without data-dependent branches of arithmetic modulo the curve's order. * Using 4 64-bit limbs (relying on __int128 support in the compiler). * Using 8 32-bit limbs. * Group operations * Point addition formula specifically simplified for the curve equation (y^2 = x^3 + 7). * Use addition between points in Jacobian and affine coordinates where possible. * Use a unified addition/doubling formula where necessary to avoid data-dependent branches. * Point/x comparison without a field inversion by comparison in the Jacobian coordinate space. * Point multiplication for verification (a*P + b*G). * Use wNAF notation for point multiplicands. * Use a much larger window for multiples of G, using precomputed multiples. * Use Shamir's trick to do the multiplication with the public key and the generator simultaneously. * Optionally (off by default) use secp256k1's efficiently-computable endomorphism to split the P multiplicand into 2 half-sized ones. * Point multiplication for signing * Use a precomputed table of multiples of powers of 16 multiplied with the generator, so general multiplication becomes a series of additions. * Access the table with branch-free conditional moves so memory access is uniform. * No data-dependent branches * The precomputed tables add and eventually subtract points for which no known scalar (private key) is known, preventing even an attacker with control over the private key used to control the data internally. Build steps ----------- libsecp256k1 is built using autotools: $ ./autogen.sh $ ./configure $ make $ ./tests $ sudo make install # optional # Swarm https://swarm.ethereum.org Swarm is a distributed storage platform and content distribution service, a native base layer service of the ethereum web3 stack. The primary objective of Swarm is to provide a decentralized and redundant store for dapp code and data as well as block chain and state data. Swarm is also set out to provide various base layer services for web3, including node-to-node messaging, media streaming, decentralised database services and scalable state-channel infrastructure for decentralised service economies. **Note**: The codebase has been moved to [ethersphere/swarm](https://github.com/ethersphere/swarm) bridge for others # Mission Control Implements simulation of a distributed network of drones interacting with the mission control system. ## Testing To test run: ```bash cargo test --package mission-control -- --nocapture ``` # Gas Fee Tester Contains a list of functions to calculate gas fees of different serializers and inputs ## To run ``` # Install NEAR Runtime standalone runner first cargo install near-vm-runner-standalone # Start gas fee testing. It will build the contract and use standalone runner to compare gas for different calls. ./run.py ``` # Cross contract Example of using cross-contract functions, like promises, or money transfers. ## Several contracts Let's start the local Near testnet to run the contract on it. * Make sure you have [Docker](https://www.docker.com/) installed; * Clone the [nearprotocol/nearcore](https://github.com/near/nearcore); To start your local node, go to `nearcore` and run the following script: ```bash rm -rf ~/.near ./scripts/start_localnet.py ``` This will pull the docker image and start a single local node. Enter an `test_near` that you want to be associated with. Then execute the following to follow the block production logs: ```bash docker logs --follow nearcore ``` Create a new project: ```bash npx create-near-app --vanilla myproject cd myproject ``` Then in `src/config.json` modify `nodeUrl` to point to your local node: ```js case 'development': return { networkId: 'default', nodeUrl: 'http://localhost:3030', contractName: CONTRACT_NAME, walletUrl: 'https://wallet.nearprotocol.com', }; ``` Then copy the key that the node generated upon starting in your local project to use for transaction signing. ```bash mkdir ./neardev/default cp ~/.near/validator_key.json ./neardev/default/test_near.json ``` Then deploy the `cross-contract` contract: ```bash near create_account cross_contract --masterAccount=test_near --initialBalance 10000000 near deploy --accountId=cross_contract --wasmFile=../examples/cross-contract-high-level/res/cross_contract_high_level.wasm ``` ### Deploying another contract Let's deploy another contract using `cross-contract`, factory-style. ```bash near call cross_contract deploy_status_message "{\"account_id\": \"status_message\", \"amount\":1000000000000000}" --accountId=test_near ``` ### Trying money transfer First check the balance on both `status_message` and `cross_contract` accounts: ```bash near state cross_contract near state status_message ``` See that cross_contract has approximately `9,999,999` and status_message has `0.000000001` tokens. Then call a function on `cross_contract` that transfers money to `status_message`: ```bash near call cross_contract transfer_money "{\"account_id\": \"status_message\", \"amount\":1000000000000000}" --accountId=test_near ``` Then check the balances again: ```bash near state cross_contract near state status_message ``` Observe that `status_message` has `0.000000002` tokens, even though `test_near` signed the transaction and paid for all the gas that was used. ### Trying simple cross contract call Call `simple_call` function on `cross_contract` account: ```bash near call cross_contract simple_call "{\"account_id\": \"status_message\", \"message\":\"bonjour\"}" --accountId=test_near --gas 10000000000000000000 ``` Verify that this actually resulted in correct state change in `status_message` contract: ```bash near call status_message get_status "{\"account_id\":\"test_near\"}" --accountId=test_near --gas 10000000000000000000 ``` Observe: ```bash bonjour ``` ### Trying complex cross contract call Call `complex_call` function on `cross_contract` account: ```bash near call cross_contract complex_call "{\"account_id\": \"status_message\", \"message\":\"halo\"}" --accountId=test_near --gas 10000000000000000000 ``` observe `'halo'`. What did just happen? 1. `test_near` account signed a transaction that called a `complex_call` method on `cross_contract` smart contract. 2. `cross_contract` executed `complex_call` with `account_id: "status_message", message: "halo"` arguments; 1. During the execution the promise #0 was created to call `set_status` method on `status_message` with arguments `"message": "halo"`; 2. Then another promise #1 was scheduled to be executed right after promise #0. Promise #1 was to call `get_status` on `status_message` with arguments: `"message": "test_near""`; 3. Then the return value of `get_status` is programmed to be the return value of `complex_call`; 3. `status_message` executed `set_status`, then `status_message` executed `get_status` and got the `"halo"` return value which is then passed as the return value of `complex_call`. ### Trying callback with return values Call `merge_sort` function on `cross_contract` account: ```bash near call cross_contract merge_sort "{\"arr\": [2, 1, 0, 3]}" --accountId=test_near --gas 10000000000000000000 ``` observe the logs: ``` [cross_contract]: Received [2] and [1] [cross_contract]: Merged [1, 2] [cross_contract]: Received [0] and [3] [cross_contract]: Merged [0, 3] [cross_contract]: Received [1, 2] and [0, 3] [cross_contract]: Merged [0, 1, 2, 3] ``` and the output ``` '\u0004\u0000\u0000\u0000\u0000\u0001\u0002\u0003' ``` The reason why output is a binary is because we used [Borsh](http://borsh.io) binary serialization format to communicate between the contracts instead of JSON. Borsh is faster and costs less gas. In this simple example you can even read the format, here `\u0004\u0000\u0000\u0000` stands for `4u32` encoded using little-endian encoding which corresponds to the length of the array, `\u0000\u0001\u0002\u0003` are the elements of the array. Since the array has type `Vec<u8>` each element is exactly one byte. If you don't want to use it you can remove `#[serializer(borsh)]` annotation everywhere from the code and the contract will fallback to JSON. # Fungible token Example implementation of a Fungible Token Standard (NEP#21). NOTES: - The maximum balance value is limited by U128 (2**128 - 1). - JSON calls should pass U128 as a base-10 string. E.g. "100". - The contract optimizes the inner trie structure by hashing account IDs. It will prevent some abuse of deep tries. Shouldn't be an issue, once NEAR clients implement full hashing of keys. - This contract doesn't optimize the amount of storage, since any account can create unlimited amount of allowances to other accounts. It's unclear how to address this issue unless, this contract limits the total number of different allowances possible at the same time. And even if it limits the total number, it's still possible to transfer small amounts to multiple accounts. ## Building To build run: ```bash ./build.sh ``` ## Testing To test run: ```bash cargo test --package fungible-token -- --nocapture ``` ## Changelog ### `0.3.0` #### Breaking storage change - Switching `UnorderedMap` to `LookupMap`. It makes it cheaper and faster due to decreased storage access. <div align="center"> <h1><code>near-sdk</code></h1> <p> <strong>Rust library for writing NEAR smart contracts.</strong> </p> <p> Previously known as <code>near-bindgen</code>. </p> <p> <a href="https://crates.io/crates/near-sdk"><img src="https://img.shields.io/crates/v/near-sdk.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-sdk"><img src="https://img.shields.io/crates/d/near-sdk.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-sdk"><img src="https://docs.rs/near-sdk/badge.svg" alt="Reference Documentation" /></a> <a href="https://discord.gg/gBtUFKR"><img src="https://img.shields.io/discord/490367152054992913.svg" alt="Join the community on Discord" /></a> <a href="https://buildkite.com/nearprotocol/near-sdk-rs"><img src="https://badge.buildkite.com/3bdfe06edbbfe67700833f865fe573b9ac6db517392bfc97dc.svg" alt="Buildkite Build" /></a> </p> <h3> <a href="https://github.com/near/near-sdk-rs#features">Features</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#pre-requisites">Pre-requisites</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#writing-rust-contract">Writing Rust Contract</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#building-rust-contract">Building Rust Contract</a> <span> | </span> <a href="https://docs.rs/near-sdk">Reference Documentation</a> </h3> </div> ## Example Wrap a struct in `#[near_bindgen]` and it generates a smart contract compatible with the NEAR blockchain: ```rust use near_sdk::{near_bindgen, env}; #[near_bindgen] #[derive(Default, BorshDeserialize, BorshSerialize)] pub struct StatusMessage { records: HashMap<String, String>, } #[near_bindgen] impl StatusMessage { pub fn set_status(&mut self, message: String) { let account_id = env::signer_account_id(); self.records.insert(account_id, message); } pub fn get_status(&self, account_id: String) -> Option<String> { self.records.get(&account_id).cloned() } } ``` ## Features * **Unit-testable.** Writing unit tests is easy with `near-sdk`: ```rust #[test] fn set_get_message() { let context = get_context(vec![]); testing_env!(context); let mut contract = StatusMessage::default(); contract.set_status("hello".to_string()); assert_eq!("hello".to_string(), contract.get_status("bob_near".to_string()).unwrap()); } ``` Run unit test the usual way: ```bash cargo test --package status-message ``` * **Asynchronous cross-contract calls.** Asynchronous cross-contract calls allow parallel execution of multiple contracts in parallel with subsequent aggregation on another contract. `env` exposes the following methods: * `promise_create` -- schedules an execution of a function on some contract; * `promise_then` -- attaches the callback back to the current contract once the function is executed; * `promise_and` -- combinator, allows waiting on several promises simultaneously, before executing the callback; * `promise_return` -- treats the result of execution of the promise as the result of the current function. Follow [examples/cross-contract-high-level](https://github.com/near/near-sdk-rs/tree/master/examples/cross-contract-high-level) to see various usages of cross contract calls, including **system-level actions** done from inside the contract like balance transfer (examples of other system-level actions are: account creation, access key creation/deletion, contract deployment, etc). * **Initialization methods.** We can define an initialization method that can be used to initialize the state of the contract. ```rust #[near_bindgen] impl StatusMessage { #[init] pub fn new(user: String, status: String) -> Self { let mut res = Self::default(); res.records.insert(user, status); res } } ``` Even if you have initialization method your smart contract is still expected to derive `Default` trait. If you don't want to disable default initialization then you can prohibit it like this: ```rust impl Default for StatusMessage { fn default() -> Self { panic!("Contract should be initialized before the usage.") } } ``` * **Payable methods.** We can allow methods to accept token transfer together with the function call. This is done so that contracts can define a fee in tokens that needs to be payed when they are used. By the default the methods are not payable and they will panic if someone will attempt to transfer tokens to them during the invocation. This is done for safety reason, in case someone accidentally transfers tokens during the function call. To declare a payable method simply use `#[payable]` decorator: ```rust #[payable] pub fn my_method(&mut self) { ... } ``` * **Private methods** Usually, when a contract has to have a callback for a remote cross-contract call, this callback method should only be called by the contract itself. It's to avoid someone else calling it and messing the state. Pretty common pattern is to have an assert that validates that the direct caller (predecessor account ID) matches to the contract's account (current account ID). Macro `#[private]` simplifies it, by making it a single line macro instead and improves readability. To declare a private method use `#[private]` decorator: ```rust #[private] pub fn my_method(&mut self) { ... } /// Which is equivalent to pub fn my_method(&mut self ) { if env::current_account_id() != env::predecessor_account_id() { near_sdk::env::panic("Method method is private".as_bytes()); } ... } ``` Now, only the account of the contract itself can call this method, either directly or through a promise. ## Pre-requisites To develop Rust contracts you would need to: * Install [Rustup](https://rustup.rs/): ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh ``` * Add wasm target to your toolchain: ```bash rustup target add wasm32-unknown-unknown ``` ## Writing Rust Contract You can follow the [examples/status-message](examples/status-message) crate that shows a simple Rust contract. The general workflow is the following: 1. Create a crate and configure the `Cargo.toml` similarly to how it is configured in [examples/status-message/Cargo.toml](examples/status-message/Cargo.toml); 2. Crate needs to have one `pub` struct that will represent the smart contract itself: * The struct needs to implement `Default` trait which NEAR will use to create the initial state of the contract upon its first usage; * The struct also needs to implement `BorshSerialize` and `BorshDeserialize` traits which NEAR will use to save/load contract's internal state; Here is an example of a smart contract struct: ```rust use near_sdk::{near_bindgen, env}; #[near_bindgen] #[derive(Default, BorshSerialize, BorshDeserialize)] pub struct MyContract { data: HashMap<u64, u64> } ``` 3. Define methods that NEAR will expose as smart contract methods: * You are free to define any methods for the struct but only public methods will be exposed as smart contract methods; * Methods need to use either `&self`, `&mut self`, or `self`; * Decorate the `impl` section with `#[near_bindgen]` macro. That is where all the M.A.G.I.C. (Macros-Auto-Generated Injected Code) is happening * If you need to use blockchain interface, e.g. to get the current account id then you can access it with `env::*`; Here is an example of smart contract methods: ```rust #[near_bindgen] impl MyContract { pub fn insert_data(&mut self, key: u64, value: u64) -> Option<u64> { self.data.insert(key) } pub fn get_data(&self, key: u64) -> Option<u64> { self.data.get(&key).cloned() } } ``` ## Building Rust Contract We can build the contract using rustc: ```bash RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release ``` ## License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE](LICENSE) and [LICENSE-APACHE](LICENSE-APACHE) for details. <div align="center"> <h1><code>near-sdk</code></h1> <p> <strong>Rust library for writing NEAR smart contracts.</strong> </p> <p> Previously known as <code>near-bindgen</code>. </p> <p> <a href="https://crates.io/crates/near-sdk"><img src="https://img.shields.io/crates/v/near-sdk.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-sdk"><img src="https://img.shields.io/crates/d/near-sdk.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-sdk"><img src="https://docs.rs/near-sdk/badge.svg" alt="Reference Documentation" /></a> <a href="https://discord.gg/gBtUFKR"><img src="https://img.shields.io/discord/490367152054992913.svg" alt="Join the community on Discord" /></a> <a href="https://buildkite.com/nearprotocol/near-sdk-rs"><img src="https://badge.buildkite.com/3bdfe06edbbfe67700833f865fe573b9ac6db517392bfc97dc.svg" alt="Buildkite Build" /></a> </p> <h3> <a href="https://github.com/near/near-sdk-rs#features">Features</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#pre-requisites">Pre-requisites</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#writing-rust-contract">Writing Rust Contract</a> <span> | </span> <a href="https://github.com/near/near-sdk-rs#building-rust-contract">Building Rust Contract</a> <span> | </span> <a href="https://docs.rs/near-sdk">Reference Documentation</a> </h3> </div> ## Example Wrap a struct in `#[near_bindgen]` and it generates a smart contract compatible with the NEAR blockchain: ```rust use near_sdk::{near_bindgen, env}; #[near_bindgen] #[derive(Default, BorshDeserialize, BorshSerialize)] pub struct StatusMessage { records: HashMap<String, String>, } #[near_bindgen] impl StatusMessage { pub fn set_status(&mut self, message: String) { let account_id = env::signer_account_id(); self.records.insert(account_id, message); } pub fn get_status(&self, account_id: String) -> Option<String> { self.records.get(&account_id).cloned() } } ``` ## Features * **Unit-testable.** Writing unit tests is easy with `near-sdk`: ```rust #[test] fn set_get_message() { let context = get_context(vec![]); testing_env!(context); let mut contract = StatusMessage::default(); contract.set_status("hello".to_string()); assert_eq!("hello".to_string(), contract.get_status("bob_near".to_string()).unwrap()); } ``` Run unit test the usual way: ```bash cargo test --package status-message ``` * **Asynchronous cross-contract calls.** Asynchronous cross-contract calls allow parallel execution of multiple contracts in parallel with subsequent aggregation on another contract. `env` exposes the following methods: * `promise_create` -- schedules an execution of a function on some contract; * `promise_then` -- attaches the callback back to the current contract once the function is executed; * `promise_and` -- combinator, allows waiting on several promises simultaneously, before executing the callback; * `promise_return` -- treats the result of execution of the promise as the result of the current function. Follow [examples/cross-contract-high-level](https://github.com/near/near-sdk-rs/tree/master/examples/cross-contract-high-level) to see various usages of cross contract calls, including **system-level actions** done from inside the contract like balance transfer (examples of other system-level actions are: account creation, access key creation/deletion, contract deployment, etc). * **Initialization methods.** We can define an initialization method that can be used to initialize the state of the contract. ```rust #[near_bindgen] impl StatusMessage { #[init] pub fn new(user: String, status: String) -> Self { let mut res = Self::default(); res.records.insert(user, status); res } } ``` Even if you have initialization method your smart contract is still expected to derive `Default` trait. If you don't want to disable default initialization then you can prohibit it like this: ```rust impl Default for StatusMessage { fn default() -> Self { panic!("Contract should be initialized before the usage.") } } ``` * **Payable methods.** We can allow methods to accept token transfer together with the function call. This is done so that contracts can define a fee in tokens that needs to be payed when they are used. By the default the methods are not payable and they will panic if someone will attempt to transfer tokens to them during the invocation. This is done for safety reason, in case someone accidentally transfers tokens during the function call. To declare a payable method simply use `#[payable]` decorator: ```rust #[payable] pub fn my_method(&mut self) { ... } ``` * **Private methods** Usually, when a contract has to have a callback for a remote cross-contract call, this callback method should only be called by the contract itself. It's to avoid someone else calling it and messing the state. Pretty common pattern is to have an assert that validates that the direct caller (predecessor account ID) matches to the contract's account (current account ID). Macro `#[private]` simplifies it, by making it a single line macro instead and improves readability. To declare a private method use `#[private]` decorator: ```rust #[private] pub fn my_method(&mut self) { ... } /// Which is equivalent to pub fn my_method(&mut self ) { if env::current_account_id() != env::predecessor_account_id() { near_sdk::env::panic("Method method is private".as_bytes()); } ... } ``` Now, only the account of the contract itself can call this method, either directly or through a promise. ## Pre-requisites To develop Rust contracts you would need to: * Install [Rustup](https://rustup.rs/): ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh ``` * Add wasm target to your toolchain: ```bash rustup target add wasm32-unknown-unknown ``` ## Writing Rust Contract You can follow the [examples/status-message](examples/status-message) crate that shows a simple Rust contract. The general workflow is the following: 1. Create a crate and configure the `Cargo.toml` similarly to how it is configured in [examples/status-message/Cargo.toml](examples/status-message/Cargo.toml); 2. Crate needs to have one `pub` struct that will represent the smart contract itself: * The struct needs to implement `Default` trait which NEAR will use to create the initial state of the contract upon its first usage; * The struct also needs to implement `BorshSerialize` and `BorshDeserialize` traits which NEAR will use to save/load contract's internal state; Here is an example of a smart contract struct: ```rust use near_sdk::{near_bindgen, env}; #[near_bindgen] #[derive(Default, BorshSerialize, BorshDeserialize)] pub struct MyContract { data: HashMap<u64, u64> } ``` 3. Define methods that NEAR will expose as smart contract methods: * You are free to define any methods for the struct but only public methods will be exposed as smart contract methods; * Methods need to use either `&self`, `&mut self`, or `self`; * Decorate the `impl` section with `#[near_bindgen]` macro. That is where all the M.A.G.I.C. (Macros-Auto-Generated Injected Code) is happening * If you need to use blockchain interface, e.g. to get the current account id then you can access it with `env::*`; Here is an example of smart contract methods: ```rust #[near_bindgen] impl MyContract { pub fn insert_data(&mut self, key: u64, value: u64) -> Option<u64> { self.data.insert(key) } pub fn get_data(&self, key: u64) -> Option<u64> { self.data.get(&key).cloned() } } ``` ## Building Rust Contract We can build the contract using rustc: ```bash RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release ``` ## License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE](LICENSE) and [LICENSE-APACHE](LICENSE-APACHE) for details. ## Checkpoint-admin Checkpoint-admin is a tool for updating checkpoint oracle status. It provides a series of functions including deploying checkpoint oracle contract, signing for new checkpoints, and updating checkpoints in the checkpoint oracle contract. ### Checkpoint In the LES protocol, there is an important concept called checkpoint. In simple terms, whenever a certain number of blocks are generated on the blockchain, a new checkpoint is generated which contains some important information such as * Block hash at checkpoint * Canonical hash trie root at checkpoint * Bloom trie root at checkpoint *For a more detailed introduction to checkpoint, please see the LES [spec](https://github.com/ethereum/devp2p/blob/master/caps/les.md).* Using this information, light clients can skip all historical block headers when synchronizing data and start synchronization from this checkpoint. Therefore, as long as the light client can obtain some latest and correct checkpoints, the amount of data and time for synchronization will be greatly reduced. However, from a security perspective, the most critical step in a synchronization algorithm based on checkpoints is to determine whether the checkpoint used by the light client is correct. Otherwise, all blockchain data synchronized based on this checkpoint may be wrong. For this we provide two different ways to ensure the correctness of the checkpoint used by the light client. #### Hardcoded checkpoint There are several hardcoded checkpoints in the [source code](https://github.com/ethereum/go-ethereum/blob/master/params/config.go#L38) of the go-ethereum project. These checkpoints are updated by go-ethereum developers when new versions of software are released. Because light client users trust Geth developers to some extent, hardcoded checkpoints in the code can also be considered correct. #### Checkpoint oracle Hardcoded checkpoints can solve the problem of verifying the correctness of checkpoints (although this is a more centralized solution). But the pain point of this solution is that developers can only update checkpoints when a new version of software is released. In addition, light client users usually do not keep the Geth version they use always up to date. So hardcoded checkpoints used by users are generally stale. Therefore, it still needs to download a large amount of blockchain data during synchronization. Checkpoint oracle is a more flexible solution. In simple terms, this is a smart contract that is deployed on the blockchain. The smart contract records several designated trusted signers. Whenever enough trusted signers have issued their signatures for the same checkpoint, it can be considered that the checkpoint has been authenticated by the signers. Checkpoints authenticated by trusted signers can be considered correct. So this way, even without updating the software version, as long as the trusted signers regularly update the checkpoint in oracle on time, the light client can always use the latest and verified checkpoint for data synchronization. ### Usage Checkpoint-admin is a command line tool designed for checkpoint oracle. Users can easily deploy contracts and update checkpoints through this tool. #### Install ```shell go get github.com/ethereum/go-ethereum/cmd/checkpoint-admin ``` #### Deploy Deploy checkpoint oracle contract. `--signers` indicates the specified trusted signer, and `--threshold` indicates the minimum number of signatures required by trusted signers to update a checkpoint. ```shell checkpoint-admin deploy --rpc <NODE_RPC_ENDPOINT> --clef <CLEF_ENDPOINT> --signer <SIGNER_TO_SIGN_TX> --signers <TRUSTED_SIGNER_LIST> --threshold 1 ``` It is worth noting that checkpoint-admin only supports clef as a signer for transactions and plain text(checkpoint). For more clef usage, please see the clef [tutorial](https://geth.ethereum.org/docs/clef/tutorial) . #### Sign Checkpoint-admin provides two different modes of signing. You can automatically obtain the current stable checkpoint and sign it interactively, and you can also use the information provided by the command line flags to sign checkpoint offline. **Interactive mode** ```shell checkpoint-admin sign --clef <CLEF_ENDPOINT> --signer <SIGNER_TO_SIGN_CHECKPOINT> --rpc <NODE_RPC_ENDPOINT> ``` *It is worth noting that the connected Geth node can be a fullnode or a light client. If it is fullnode, you must enable the LES protocol. E.G. add `--light.serv 50` to the startup command line flags*. **Offline mode** ```shell checkpoint-admin sign --clef <CLEF_ENDPOINT> --signer <SIGNER_TO_SIGN_CHECKPOINT> --index <CHECKPOINT_INDEX> --hash <CHECKPOINT_HASH> --oracle <CHECKPOINT_ORACLE_ADDRESS> ``` *CHECKPOINT_HASH is obtained based on this [calculation method](https://github.com/ethereum/go-ethereum/blob/master/params/config.go#L251).* #### Publish Collect enough signatures from different trusted signers for the same checkpoint and submit them to oracle to update the "authenticated" checkpoint in the contract. ```shell checkpoint-admin publish --clef <CLEF_ENDPOINT> --rpc <NODE_RPC_ENDPOINT> --signer <SIGNER_TO_SIGN_TX> --index <CHECKPOINT_INDEX> --signatures <CHECKPOINT_SIGNATURE_LIST> ``` #### Status query Check the latest status of checkpoint oracle. ```shell checkpoint-admin status --rpc <NODE_RPC_ENDPOINT> ``` ### Enable checkpoint oracle in your private network Currently, only the Ethereum mainnet and the default supported test networks (ropsten, rinkeby, goerli) activate this feature. If you want to activate this feature in your private network, you can overwrite the relevant checkpoint oracle settings through the configuration file after deploying the oracle contract. * Get your node configuration file `geth dumpconfig OTHER_COMMAND_LINE_OPTIONS > config.toml` * Edit the configuration file and add the following information ```toml [Eth.CheckpointOracle] Address = CHECKPOINT_ORACLE_ADDRESS Signers = [TRUSTED_SIGNER_1, ..., TRUSTED_SIGNER_N] Threshold = THRESHOLD ``` * Start geth with the modified configuration file *In the private network, all fullnodes and light clients need to be started using the same checkpoint oracle settings.* ethkey ====== ethkey is a simple command-line tool for working with Ethereum keyfiles. # Usage ### `ethkey generate` Generate a new keyfile. If you want to use an existing private key to use in the keyfile, it can be specified by setting `--privatekey` with the location of the file containing the private key. ### `ethkey inspect <keyfile>` Print various information about the keyfile. Private key information can be printed by using the `--private` flag; make sure to use this feature with great caution! ### `ethkey signmessage <keyfile> <message/file>` Sign the message with a keyfile. It is possible to refer to a file containing the message. To sign a message contained in a file, use the `--msgfile` flag. ### `ethkey verifymessage <address> <signature> <message/file>` Verify the signature of the message. It is possible to refer to a file containing the message. To sign a message contained in a file, use the --msgfile flag. ### `ethkey changepassword <keyfile>` Change the password of a keyfile. use the `--newpasswordfile` to point to the new password file. ## Passwords For every command that uses a keyfile, you will be prompted to provide the password for decrypting the keyfile. To avoid this message, it is possible to pass the password by using the `--passwordfile` flag pointing to a file that contains the password. ## JSON In case you need to output the result in a JSON format, you shall by using the `--json` flag. go-metrics ========== ![travis build status](https://travis-ci.org/rcrowley/go-metrics.svg?branch=master) Go port of Coda Hale's Metrics library: <https://github.com/dropwizard/metrics>. Documentation: <https://godoc.org/github.com/rcrowley/go-metrics>. Usage ----- Create and update metrics: ```go c := metrics.NewCounter() metrics.Register("foo", c) c.Inc(47) g := metrics.NewGauge() metrics.Register("bar", g) g.Update(47) r := NewRegistry() g := metrics.NewRegisteredFunctionalGauge("cache-evictions", r, func() int64 { return cache.getEvictionsCount() }) s := metrics.NewExpDecaySample(1028, 0.015) // or metrics.NewUniformSample(1028) h := metrics.NewHistogram(s) metrics.Register("baz", h) h.Update(47) m := metrics.NewMeter() metrics.Register("quux", m) m.Mark(47) t := metrics.NewTimer() metrics.Register("bang", t) t.Time(func() {}) t.Update(47) ``` Register() is not threadsafe. For threadsafe metric registration use GetOrRegister: ```go t := metrics.GetOrRegisterTimer("account.create.latency", nil) t.Time(func() {}) t.Update(47) ``` **NOTE:** Be sure to unregister short-lived meters and timers otherwise they will leak memory: ```go // Will call Stop() on the Meter to allow for garbage collection metrics.Unregister("quux") // Or similarly for a Timer that embeds a Meter metrics.Unregister("bang") ``` Periodically log every metric in human-readable form to standard error: ```go go metrics.Log(metrics.DefaultRegistry, 5 * time.Second, log.New(os.Stderr, "metrics: ", log.Lmicroseconds)) ``` Periodically log every metric in slightly-more-parseable form to syslog: ```go w, _ := syslog.Dial("unixgram", "/dev/log", syslog.LOG_INFO, "metrics") go metrics.Syslog(metrics.DefaultRegistry, 60e9, w) ``` Periodically emit every metric to Graphite using the [Graphite client](https://github.com/cyberdelia/go-metrics-graphite): ```go import "github.com/cyberdelia/go-metrics-graphite" addr, _ := net.ResolveTCPAddr("tcp", "127.0.0.1:2003") go graphite.Graphite(metrics.DefaultRegistry, 10e9, "metrics", addr) ``` Periodically emit every metric into InfluxDB: **NOTE:** this has been pulled out of the library due to constant fluctuations in the InfluxDB API. In fact, all client libraries are on their way out. see issues [#121](https://github.com/rcrowley/go-metrics/issues/121) and [#124](https://github.com/rcrowley/go-metrics/issues/124) for progress and details. ```go import "github.com/vrischmann/go-metrics-influxdb" go influxdb.InfluxDB(metrics.DefaultRegistry, 10e9, "127.0.0.1:8086", "database-name", "username", "password" ) ``` Periodically upload every metric to Librato using the [Librato client](https://github.com/mihasya/go-metrics-librato): **Note**: the client included with this repository under the `librato` package has been deprecated and moved to the repository linked above. ```go import "github.com/mihasya/go-metrics-librato" go librato.Librato(metrics.DefaultRegistry, 10e9, // interval "[email protected]", // account owner email address "token", // Librato API token "hostname", // source []float64{0.95}, // percentiles to send time.Millisecond, // time unit ) ``` Periodically emit every metric to StatHat: ```go import "github.com/rcrowley/go-metrics/stathat" go stathat.Stathat(metrics.DefaultRegistry, 10e9, "[email protected]") ``` Maintain all metrics along with expvars at `/debug/metrics`: This uses the same mechanism as [the official expvar](https://golang.org/pkg/expvar/) but exposed under `/debug/metrics`, which shows a json representation of all your usual expvars as well as all your go-metrics. ```go import "github.com/rcrowley/go-metrics/exp" exp.Exp(metrics.DefaultRegistry) ``` Installation ------------ ```sh go get github.com/rcrowley/go-metrics ``` StatHat support additionally requires their Go client: ```sh go get github.com/stathat/go ``` Publishing Metrics ------------------ Clients are available for the following destinations: * Librato - https://github.com/mihasya/go-metrics-librato * Graphite - https://github.com/cyberdelia/go-metrics-graphite * InfluxDB - https://github.com/vrischmann/go-metrics-influxdb * Ganglia - https://github.com/appscode/metlia * Prometheus - https://github.com/deathowl/go-metrics-prometheus * DataDog - https://github.com/syntaqx/go-metrics-datadog * SignalFX - https://github.com/pascallouisperez/go-metrics-signalfx ## Go Ethereum Official Golang implementation of the Ethereum protocol. [![API Reference]( https://camo.githubusercontent.com/915b7be44ada53c290eb157634330494ebe3e30a/68747470733a2f2f676f646f632e6f72672f6769746875622e636f6d2f676f6c616e672f6764646f3f7374617475732e737667 )](https://pkg.go.dev/github.com/ethereum/go-ethereum?tab=doc) [![Go Report Card](https://goreportcard.com/badge/github.com/ethereum/go-ethereum)](https://goreportcard.com/report/github.com/ethereum/go-ethereum) [![Travis](https://travis-ci.org/ethereum/go-ethereum.svg?branch=master)](https://travis-ci.org/ethereum/go-ethereum) [![Discord](https://img.shields.io/badge/discord-join%20chat-blue.svg)](https://discord.gg/nthXNEv) Automated builds are available for stable releases and the unstable master branch. Binary archives are published at https://geth.ethereum.org/downloads/. ## Building the source For prerequisites and detailed build instructions please read the [Installation Instructions](https://github.com/ethereum/go-ethereum/wiki/Building-Ethereum) on the wiki. Building `geth` requires both a Go (version 1.13 or later) and a C compiler. You can install them using your favourite package manager. Once the dependencies are installed, run ```shell make geth ``` or, to build the full suite of utilities: ```shell make all ``` ## Executables The go-ethereum project comes with several wrappers/executables found in the `cmd` directory. | Command | Description | | :-----------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | **`geth`** | Our main Ethereum CLI client. It is the entry point into the Ethereum network (main-, test- or private net), capable of running as a full node (default), archive node (retaining all historical state) or a light node (retrieving data live). It can be used by other processes as a gateway into the Ethereum network via JSON RPC endpoints exposed on top of HTTP, WebSocket and/or IPC transports. `geth --help` and the [CLI Wiki page](https://github.com/ethereum/go-ethereum/wiki/Command-Line-Options) for command line options. | | `abigen` | Source code generator to convert Ethereum contract definitions into easy to use, compile-time type-safe Go packages. It operates on plain [Ethereum contract ABIs](https://github.com/ethereum/wiki/wiki/Ethereum-Contract-ABI) with expanded functionality if the contract bytecode is also available. However, it also accepts Solidity source files, making development much more streamlined. Please see our [Native DApps](https://github.com/ethereum/go-ethereum/wiki/Native-DApps:-Go-bindings-to-Ethereum-contracts) wiki page for details. | | `bootnode` | Stripped down version of our Ethereum client implementation that only takes part in the network node discovery protocol, but does not run any of the higher level application protocols. It can be used as a lightweight bootstrap node to aid in finding peers in private networks. | | `evm` | Developer utility version of the EVM (Ethereum Virtual Machine) that is capable of running bytecode snippets within a configurable environment and execution mode. Its purpose is to allow isolated, fine-grained debugging of EVM opcodes (e.g. `evm --code 60ff60ff --debug run`). | | `gethrpctest` | Developer utility tool to support our [ethereum/rpc-test](https://github.com/ethereum/rpc-tests) test suite which validates baseline conformity to the [Ethereum JSON RPC](https://github.com/ethereum/wiki/wiki/JSON-RPC) specs. Please see the [test suite's readme](https://github.com/ethereum/rpc-tests/blob/master/README.md) for details. | | `rlpdump` | Developer utility tool to convert binary RLP ([Recursive Length Prefix](https://github.com/ethereum/wiki/wiki/RLP)) dumps (data encoding used by the Ethereum protocol both network as well as consensus wise) to user-friendlier hierarchical representation (e.g. `rlpdump --hex CE0183FFFFFFC4C304050583616263`). | | `puppeth` | a CLI wizard that aids in creating a new Ethereum network. | ## Running `geth` Going through all the possible command line flags is out of scope here (please consult our [CLI Wiki page](https://github.com/ethereum/go-ethereum/wiki/Command-Line-Options)), but we've enumerated a few common parameter combos to get you up to speed quickly on how you can run your own `geth` instance. ### Full node on the main Ethereum network By far the most common scenario is people wanting to simply interact with the Ethereum network: create accounts; transfer funds; deploy and interact with contracts. For this particular use-case the user doesn't care about years-old historical data, so we can fast-sync quickly to the current state of the network. To do so: ```shell $ geth console ``` This command will: * Start `geth` in fast sync mode (default, can be changed with the `--syncmode` flag), causing it to download more data in exchange for avoiding processing the entire history of the Ethereum network, which is very CPU intensive. * Start up `geth`'s built-in interactive [JavaScript console](https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console), (via the trailing `console` subcommand) through which you can invoke all official [`web3` methods](https://github.com/ethereum/wiki/wiki/JavaScript-API) as well as `geth`'s own [management APIs](https://github.com/ethereum/go-ethereum/wiki/Management-APIs). This tool is optional and if you leave it out you can always attach to an already running `geth` instance with `geth attach`. ### A Full node on the Görli test network Transitioning towards developers, if you'd like to play around with creating Ethereum contracts, you almost certainly would like to do that without any real money involved until you get the hang of the entire system. In other words, instead of attaching to the main network, you want to join the **test** network with your node, which is fully equivalent to the main network, but with play-Ether only. ```shell $ geth --goerli console ``` The `console` subcommand has the exact same meaning as above and they are equally useful on the testnet too. Please, see above for their explanations if you've skipped here. Specifying the `--goerli` flag, however, will reconfigure your `geth` instance a bit: * Instead of connecting the main Ethereum network, the client will connect to the Görli test network, which uses different P2P bootnodes, different network IDs and genesis states. * Instead of using the default data directory (`~/.ethereum` on Linux for example), `geth` will nest itself one level deeper into a `goerli` subfolder (`~/.ethereum/goerli` on Linux). Note, on OSX and Linux this also means that attaching to a running testnet node requires the use of a custom endpoint since `geth attach` will try to attach to a production node endpoint by default, e.g., `geth attach <datadir>/goerli/geth.ipc`. Windows users are not affected by this. *Note: Although there are some internal protective measures to prevent transactions from crossing over between the main network and test network, you should make sure to always use separate accounts for play-money and real-money. Unless you manually move accounts, `geth` will by default correctly separate the two networks and will not make any accounts available between them.* ### Full node on the Rinkeby test network Go Ethereum also supports connecting to the older proof-of-authority based test network called [*Rinkeby*](https://www.rinkeby.io) which is operated by members of the community. ```shell $ geth --rinkeby console ``` ### Full node on the Ropsten test network In addition to Görli and Rinkeby, Geth also supports the ancient Ropsten testnet. The Ropsten test network is based on the Ethash proof-of-work consensus algorithm. As such, it has certain extra overhead and is more susceptible to reorganization attacks due to the network's low difficulty/security. ```shell $ geth --ropsten console ``` *Note: Older Geth configurations store the Ropsten database in the `testnet` subdirectory.* ### Configuration As an alternative to passing the numerous flags to the `geth` binary, you can also pass a configuration file via: ```shell $ geth --config /path/to/your_config.toml ``` To get an idea how the file should look like you can use the `dumpconfig` subcommand to export your existing configuration: ```shell $ geth --your-favourite-flags dumpconfig ``` *Note: This works only with `geth` v1.6.0 and above.* #### Docker quick start One of the quickest ways to get Ethereum up and running on your machine is by using Docker: ```shell docker run -d --name ethereum-node -v /Users/alice/ethereum:/root \ -p 8545:8545 -p 30303:30303 \ ethereum/client-go ``` This will start `geth` in fast-sync mode with a DB memory allowance of 1GB just as the above command does. It will also create a persistent volume in your home directory for saving your blockchain as well as map the default ports. There is also an `alpine` tag available for a slim version of the image. Do not forget `--http.addr 0.0.0.0`, if you want to access RPC from other containers and/or hosts. By default, `geth` binds to the local interface and RPC endpoints is not accessible from the outside. ### Programmatically interfacing `geth` nodes As a developer, sooner rather than later you'll want to start interacting with `geth` and the Ethereum network via your own programs and not manually through the console. To aid this, `geth` has built-in support for a JSON-RPC based APIs ([standard APIs](https://github.com/ethereum/wiki/wiki/JSON-RPC) and [`geth` specific APIs](https://github.com/ethereum/go-ethereum/wiki/Management-APIs)). These can be exposed via HTTP, WebSockets and IPC (UNIX sockets on UNIX based platforms, and named pipes on Windows). The IPC interface is enabled by default and exposes all the APIs supported by `geth`, whereas the HTTP and WS interfaces need to manually be enabled and only expose a subset of APIs due to security reasons. These can be turned on/off and configured as you'd expect. HTTP based JSON-RPC API options: * `--http` Enable the HTTP-RPC server * `--http.addr` HTTP-RPC server listening interface (default: `localhost`) * `--http.port` HTTP-RPC server listening port (default: `8545`) * `--http.api` API's offered over the HTTP-RPC interface (default: `eth,net,web3`) * `--http.corsdomain` Comma separated list of domains from which to accept cross origin requests (browser enforced) * `--ws` Enable the WS-RPC server * `--ws.addr` WS-RPC server listening interface (default: `localhost`) * `--ws.port` WS-RPC server listening port (default: `8546`) * `--ws.api` API's offered over the WS-RPC interface (default: `eth,net,web3`) * `--ws.origins` Origins from which to accept websockets requests * `--ipcdisable` Disable the IPC-RPC server * `--ipcapi` API's offered over the IPC-RPC interface (default: `admin,debug,eth,miner,net,personal,shh,txpool,web3`) * `--ipcpath` Filename for IPC socket/pipe within the datadir (explicit paths escape it) You'll need to use your own programming environments' capabilities (libraries, tools, etc) to connect via HTTP, WS or IPC to a `geth` node configured with the above flags and you'll need to speak [JSON-RPC](https://www.jsonrpc.org/specification) on all transports. You can reuse the same connection for multiple requests! **Note: Please understand the security implications of opening up an HTTP/WS based transport before doing so! Hackers on the internet are actively trying to subvert Ethereum nodes with exposed APIs! Further, all browser tabs can access locally running web servers, so malicious web pages could try to subvert locally available APIs!** ### Operating a private network Maintaining your own private network is more involved as a lot of configurations taken for granted in the official networks need to be manually set up. #### Defining the private genesis state First, you'll need to create the genesis state of your networks, which all nodes need to be aware of and agree upon. This consists of a small JSON file (e.g. call it `genesis.json`): ```json { "config": { "chainId": <arbitrary positive integer>, "homesteadBlock": 0, "eip150Block": 0, "eip155Block": 0, "eip158Block": 0, "byzantiumBlock": 0, "constantinopleBlock": 0, "petersburgBlock": 0, "istanbulBlock": 0 }, "alloc": {}, "coinbase": "0x0000000000000000000000000000000000000000", "difficulty": "0x20000", "extraData": "", "gasLimit": "0x2fefd8", "nonce": "0x0000000000000042", "mixhash": "0x0000000000000000000000000000000000000000000000000000000000000000", "parentHash": "0x0000000000000000000000000000000000000000000000000000000000000000", "timestamp": "0x00" } ``` The above fields should be fine for most purposes, although we'd recommend changing the `nonce` to some random value so you prevent unknown remote nodes from being able to connect to you. If you'd like to pre-fund some accounts for easier testing, create the accounts and populate the `alloc` field with their addresses. ```json "alloc": { "0x0000000000000000000000000000000000000001": { "balance": "111111111" }, "0x0000000000000000000000000000000000000002": { "balance": "222222222" } } ``` With the genesis state defined in the above JSON file, you'll need to initialize **every** `geth` node with it prior to starting it up to ensure all blockchain parameters are correctly set: ```shell $ geth init path/to/genesis.json ``` #### Creating the rendezvous point With all nodes that you want to run initialized to the desired genesis state, you'll need to start a bootstrap node that others can use to find each other in your network and/or over the internet. The clean way is to configure and run a dedicated bootnode: ```shell $ bootnode --genkey=boot.key $ bootnode --nodekey=boot.key ``` With the bootnode online, it will display an [`enode` URL](https://github.com/ethereum/wiki/wiki/enode-url-format) that other nodes can use to connect to it and exchange peer information. Make sure to replace the displayed IP address information (most probably `[::]`) with your externally accessible IP to get the actual `enode` URL. *Note: You could also use a full-fledged `geth` node as a bootnode, but it's the less recommended way.* #### Starting up your member nodes With the bootnode operational and externally reachable (you can try `telnet <ip> <port>` to ensure it's indeed reachable), start every subsequent `geth` node pointed to the bootnode for peer discovery via the `--bootnodes` flag. It will probably also be desirable to keep the data directory of your private network separated, so do also specify a custom `--datadir` flag. ```shell $ geth --datadir=path/to/custom/data/folder --bootnodes=<bootnode-enode-url-from-above> ``` *Note: Since your network will be completely cut off from the main and test networks, you'll also need to configure a miner to process transactions and create new blocks for you.* #### Running a private miner Mining on the public Ethereum network is a complex task as it's only feasible using GPUs, requiring an OpenCL or CUDA enabled `ethminer` instance. For information on such a setup, please consult the [EtherMining subreddit](https://www.reddit.com/r/EtherMining/) and the [ethminer](https://github.com/ethereum-mining/ethminer) repository. In a private network setting, however a single CPU miner instance is more than enough for practical purposes as it can produce a stable stream of blocks at the correct intervals without needing heavy resources (consider running on a single thread, no need for multiple ones either). To start a `geth` instance for mining, run it with all your usual flags, extended by: ```shell $ geth <usual-flags> --mine --miner.threads=1 --etherbase=0x0000000000000000000000000000000000000000 ``` Which will start mining blocks and transactions on a single CPU thread, crediting all proceedings to the account specified by `--etherbase`. You can further tune the mining by changing the default gas limit blocks converge to (`--targetgaslimit`) and the price transactions are accepted at (`--gasprice`). ## Contribution Thank you for considering to help out with the source code! We welcome contributions from anyone on the internet, and are grateful for even the smallest of fixes! If you'd like to contribute to go-ethereum, please fork, fix, commit and send a pull request for the maintainers to review and merge into the main code base. If you wish to submit more complex changes though, please check up with the core devs first on [our gitter channel](https://gitter.im/ethereum/go-ethereum) to ensure those changes are in line with the general philosophy of the project and/or get some early feedback which can make both your efforts much lighter as well as our review and merge procedures quick and simple. Please make sure your contributions adhere to our coding guidelines: * Code must adhere to the official Go [formatting](https://golang.org/doc/effective_go.html#formatting) guidelines (i.e. uses [gofmt](https://golang.org/cmd/gofmt/)). * Code must be documented adhering to the official Go [commentary](https://golang.org/doc/effective_go.html#commentary) guidelines. * Pull requests need to be based on and opened against the `master` branch. * Commit messages should be prefixed with the package(s) they modify. * E.g. "eth, rpc: make trace configs optional" Please see the [Developers' Guide](https://github.com/ethereum/go-ethereum/wiki/Developers'-Guide) for more details on configuring your environment, managing project dependencies, and testing procedures. ## License The go-ethereum library (i.e. all code outside of the `cmd` directory) is licensed under the [GNU Lesser General Public License v3.0](https://www.gnu.org/licenses/lgpl-3.0.en.html), also included in our repository in the `COPYING.LESSER` file. The go-ethereum binaries (i.e. all code inside of the `cmd` directory) is licensed under the [GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0.en.html), also included in our repository in the `COPYING` file. # devp2p Simulations The `p2p/simulations` package implements a simulation framework which supports creating a collection of devp2p nodes, connecting them together to form a simulation network, performing simulation actions in that network and then extracting useful information. ## Nodes Each node in a simulation network runs multiple services by wrapping a collection of objects which implement the `node.Service` interface meaning they: * can be started and stopped * run p2p protocols * expose RPC APIs This means that any object which implements the `node.Service` interface can be used to run a node in the simulation. ## Services Before running a simulation, a set of service initializers must be registered which can then be used to run nodes in the network. A service initializer is a function with the following signature: ```go func(ctx *adapters.ServiceContext) (node.Service, error) ``` These initializers should be registered by calling the `adapters.RegisterServices` function in an `init()` hook: ```go func init() { adapters.RegisterServices(adapters.Services{ "service1": initService1, "service2": initService2, }) } ``` ## Node Adapters The simulation framework includes multiple "node adapters" which are responsible for creating an environment in which a node runs. ### SimAdapter The `SimAdapter` runs nodes in-memory, connecting them using an in-memory, synchronous `net.Pipe` and connecting to their RPC server using an in-memory `rpc.Client`. ### ExecAdapter The `ExecAdapter` runs nodes as child processes of the running simulation. It does this by executing the binary which is running the simulation but setting `argv[0]` (i.e. the program name) to `p2p-node` which is then detected by an init hook in the child process which runs the `node.Service` using the devp2p node stack rather than executing `main()`. The nodes listen for devp2p connections and WebSocket RPC clients on random localhost ports. ## Network A simulation network is created with an ID and default service (which is used if a node is created without an explicit service), exposes methods for creating, starting, stopping, connecting and disconnecting nodes, and emits events when certain actions occur. ### Events A simulation network emits the following events: * node event - when nodes are created / started / stopped * connection event - when nodes are connected / disconnected * message event - when a protocol message is sent between two nodes The events have a "control" flag which when set indicates that the event is the outcome of a controlled simulation action (e.g. creating a node or explicitly connecting two nodes together). This is in contrast to a non-control event, otherwise called a "live" event, which is the outcome of something happening in the network as a result of a control event (e.g. a node actually started up or a connection was actually established between two nodes). Live events are detected by the simulation network by subscribing to node peer events via RPC when the nodes start up. ## Testing Framework The `Simulation` type can be used in tests to perform actions in a simulation network and then wait for expectations to be met. With a running simulation network, the `Simulation.Run` method can be called with a `Step` which has the following fields: * `Action` - a function which performs some action in the network * `Expect` - an expectation function which returns whether or not a given node meets the expectation * `Trigger` - a channel which receives node IDs which then trigger a check of the expectation function to be performed against that node As a concrete example, consider a simulated network of Ethereum nodes. An `Action` could be the sending of a transaction, `Expect` it being included in a block, and `Trigger` a check for every block that is mined. On return, the `Simulation.Run` method returns a `StepResult` which can be used to determine if all nodes met the expectation, how long it took them to meet the expectation and what network events were emitted during the step run. ## HTTP API The simulation framework includes a HTTP API which can be used to control the simulation. The API is initialised with a particular node adapter and has the following endpoints: ``` GET / Get network information POST /start Start all nodes in the network POST /stop Stop all nodes in the network GET /events Stream network events GET /snapshot Take a network snapshot POST /snapshot Load a network snapshot POST /nodes Create a node GET /nodes Get all nodes in the network GET /nodes/:nodeid Get node information POST /nodes/:nodeid/start Start a node POST /nodes/:nodeid/stop Stop a node POST /nodes/:nodeid/conn/:peerid Connect two nodes DELETE /nodes/:nodeid/conn/:peerid Disconnect two nodes GET /nodes/:nodeid/rpc Make RPC requests to a node via WebSocket ``` For convenience, `nodeid` in the URL can be the name of a node rather than its ID. ## Command line client `p2psim` is a command line client for the HTTP API, located in `cmd/p2psim`. It provides the following commands: ``` p2psim show p2psim events [--current] [--filter=FILTER] p2psim snapshot p2psim load p2psim node create [--name=NAME] [--services=SERVICES] [--key=KEY] p2psim node list p2psim node show <node> p2psim node start <node> p2psim node stop <node> p2psim node connect <node> <peer> p2psim node disconnect <node> <peer> p2psim node rpc <node> <method> [<args>] [--subscribe] ``` ## Example See [p2p/simulations/examples/README.md](examples/README.md). ### EIP 712 tests These tests are json files which are converted into eip-712 typed data. All files are expected to be proper json, and tests will fail if they are not. Files that begin with `expfail' are expected to not pass the hashstruct construction. ## Fuzzers To run a fuzzer locally, you need [go-fuzz](https://github.com/dvyukov/go-fuzz) installed. First build a fuzzing-binary out of the selected package: ``` (cd ./rlp && CGO_ENABLED=0 go-fuzz-build .) ``` That command should generate a `rlp-fuzz.zip` in the `rlp/` directory. If you are already in that directory, you can do ``` [user@work rlp]$ go-fuzz 2019/11/26 13:36:54 workers: 6, corpus: 3 (3s ago), crashers: 0, restarts: 1/0, execs: 0 (0/sec), cover: 0, uptime: 3s 2019/11/26 13:36:57 workers: 6, corpus: 3 (6s ago), crashers: 0, restarts: 1/0, execs: 0 (0/sec), cover: 1054, uptime: 6s 2019/11/26 13:37:00 workers: 6, corpus: 3 (9s ago), crashers: 0, restarts: 1/8358, execs: 25074 (2786/sec), cover: 1054, uptime: 9s 2019/11/26 13:37:03 workers: 6, corpus: 3 (12s ago), crashers: 0, restarts: 1/8497, execs: 50986 (4249/sec), cover: 1054, uptime: 12s 2019/11/26 13:37:06 workers: 6, corpus: 3 (15s ago), crashers: 0, restarts: 1/9330, execs: 74640 (4976/sec), cover: 1054, uptime: 15s 2019/11/26 13:37:09 workers: 6, corpus: 3 (18s ago), crashers: 0, restarts: 1/9948, execs: 99482 (5527/sec), cover: 1054, uptime: 18s 2019/11/26 13:37:12 workers: 6, corpus: 3 (21s ago), crashers: 0, restarts: 1/9428, execs: 122568 (5836/sec), cover: 1054, uptime: 21s 2019/11/26 13:37:15 workers: 6, corpus: 3 (24s ago), crashers: 0, restarts: 1/9676, execs: 145152 (6048/sec), cover: 1054, uptime: 24s 2019/11/26 13:37:18 workers: 6, corpus: 3 (27s ago), crashers: 0, restarts: 1/9855, execs: 167538 (6205/sec), cover: 1054, uptime: 27s 2019/11/26 13:37:21 workers: 6, corpus: 3 (30s ago), crashers: 0, restarts: 1/9645, execs: 192901 (6430/sec), cover: 1054, uptime: 30s 2019/11/26 13:37:24 workers: 6, corpus: 3 (33s ago), crashers: 0, restarts: 1/9967, execs: 219294 (6645/sec), cover: 1054, uptime: 33s ``` Otherwise: ``` go-fuzz -bin ./rlp/rlp-fuzz.zip ``` ### Notes Once a 'crasher' is found, the fuzzer tries to avoid reporting the same vector twice, so stores the fault in the `suppressions` folder. Thus, if you e.g. make changes to fix a bug, you should _remove_ all data from the `suppressions`-folder, to verify that the issue is indeed resolved. Also, if you have only one and the same exit-point for multiple different types of test, the suppression can make the fuzzer hide different types of errors. So make sure that each type of failure is unique (for an example, see the rlp fuzzer, where a counter `i` is used to differentiate between failures: ```golang if !bytes.Equal(input, output) { panic(fmt.Sprintf("case %d: encode-decode is not equal, \ninput : %x\noutput: %x", i, input, output)) } ``` # Clef Clef can be used to sign transactions and data and is meant as a(n eventual) replacement for Geth's account management. This allows DApps to not depend on Geth's account management. When a DApp wants to sign data (or a transaction), it can send the content to Clef, which will then provide the user with context and asks for permission to sign the content. If the users grants the signing request, Clef will send the signature back to the DApp. This setup allows a DApp to connect to a remote Ethereum node and send transactions that are locally signed. This can help in situations when a DApp is connected to an untrusted remote Ethereum node, because a local one is not available, not synchronised with the chain, or is a node that has no built-in (or limited) account management. Clef can run as a daemon on the same machine, off a usb-stick like [USB armory](https://inversepath.com/usbarmory), or even a separate VM in a [QubesOS](https://www.qubes-os.org/) type setup. Check out the * [CLI tutorial](tutorial.md) for some concrete examples on how Clef works. * [Setup docs](docs/setup.md) for information on how to configure Clef on QubesOS or USB Armory. * [Data types](datatypes.md) for details on the communication messages between Clef and an external UI. ## Command line flags Clef accepts the following command line options: ``` COMMANDS: init Initialize the signer, generate secret storage attest Attest that a js-file is to be used setpw Store a credential for a keystore file delpw Remove a credential for a keystore file gendoc Generate documentation about json-rpc format help Shows a list of commands or help for one command GLOBAL OPTIONS: --loglevel value log level to emit to the screen (default: 4) --keystore value Directory for the keystore (default: "$HOME/.ethereum/keystore") --configdir value Directory for Clef configuration (default: "$HOME/.clef") --chainid value Chain id to use for signing (1=mainnet, 3=Ropsten, 4=Rinkeby, 5=Goerli) (default: 1) --lightkdf Reduce key-derivation RAM & CPU usage at some expense of KDF strength --nousb Disables monitoring for and managing USB hardware wallets --pcscdpath value Path to the smartcard daemon (pcscd) socket file (default: "/run/pcscd/pcscd.comm") --http.addr value HTTP-RPC server listening interface (default: "localhost") --http.vhosts value Comma separated list of virtual hostnames from which to accept requests (server enforced). Accepts '*' wildcard. (default: "localhost") --ipcdisable Disable the IPC-RPC server --ipcpath Filename for IPC socket/pipe within the datadir (explicit paths escape it) --http Enable the HTTP-RPC server --http.port value HTTP-RPC server listening port (default: 8550) --signersecret value A file containing the (encrypted) master seed to encrypt Clef data, e.g. keystore credentials and ruleset hash --4bytedb-custom value File used for writing new 4byte-identifiers submitted via API (default: "./4byte-custom.json") --auditlog value File used to emit audit logs. Set to "" to disable (default: "audit.log") --rules value Path to the rule file to auto-authorize requests with --stdio-ui Use STDIN/STDOUT as a channel for an external UI. This means that an STDIN/STDOUT is used for RPC-communication with a e.g. a graphical user interface, and can be used when Clef is started by an external process. --stdio-ui-test Mechanism to test interface between Clef and UI. Requires 'stdio-ui'. --advanced If enabled, issues warnings instead of rejections for suspicious requests. Default off --suppress-bootwarn If set, does not show the warning during boot --help, -h show help --version, -v print the version ``` Example: ``` $ clef -keystore /my/keystore -chainid 4 ``` ## Security model The security model of Clef is as follows: * One critical component (the Clef binary / daemon) is responsible for handling cryptographic operations: signing, private keys, encryption/decryption of keystore files. * Clef has a well-defined 'external' API. * The 'external' API is considered UNTRUSTED. * Clef also communicates with whatever process that invoked the binary, via stdin/stdout. * This channel is considered 'trusted'. Over this channel, approvals and passwords are communicated. The general flow for signing a transaction using e.g. Geth is as follows: ![image](sign_flow.png) In this case, `geth` would be started with `--signer http://localhost:8550` and would relay requests to `eth.sendTransaction`. ## TODOs Some snags and todos * [ ] Clef should take a startup param "--no-change", for UIs that do not contain the capability to perform changes to things, only approve/deny. Such a UI should be able to start the signer in a more secure mode by telling it that it only wants approve/deny capabilities. * [x] It would be nice if Clef could collect new 4byte-id:s/method selectors, and have a secondary database for those (`4byte_custom.json`). Users could then (optionally) submit their collections for inclusion upstream. * [ ] It should be possible to configure Clef to check if an account is indeed known to it, before passing on to the UI. The reason it currently does not, is that it would make it possible to enumerate accounts if it immediately returned "unknown account" (side channel attack). * [x] It should be possible to configure Clef to auto-allow listing (certain) accounts, instead of asking every time. * [x] Done Upon startup, Clef should spit out some info to the caller (particularly important when executed in `stdio-ui`-mode), invoking methods with the following info: * [x] Version info about the signer * [x] Address of API (HTTP/IPC) * [ ] List of known accounts * [ ] Have a default timeout on signing operations, so that if the user has not answered within e.g. 60 seconds, the request is rejected. * [ ] `account_signRawTransaction` * [ ] `account_bulkSignTransactions([] transactions)` should * only exist if enabled via config/flag * only allow non-data-sending transactions * all txs must use the same `from`-account * let the user confirm, showing * the total amount * the number of unique recipients * Geth todos - The signer should pass the `Origin` header as call-info to the UI. As of right now, the way that info about the request is put together is a bit of a hack into the HTTP server. This could probably be greatly improved. - Relay: Geth should be started in `geth --signer localhost:8550`. - Currently, the Geth APIs use `common.Address` in the arguments to transaction submission (e.g `to` field). This type is 20 `bytes`, and is incapable of carrying checksum information. The signer uses `common.MixedcaseAddress`, which retains the original input. - The Geth API should switch to use the same type, and relay `to`-account verbatim to the external API. * [x] Storage * [x] An encrypted key-value storage should be implemented. * See [rules.md](rules.md) for more info about this. * Another potential thing to introduce is pairing. * To prevent spurious requests which users just accept, implement a way to "pair" the caller with the signer (external API). * Thus Geth/cpp would cryptographically handshake and afterwards the caller would be allowed to make signing requests. * This feature would make the addition of rules less dangerous. * Wallets / accounts. Add API methods for wallets. ## Communication ### External API Clef listens to HTTP requests on `http.addr`:`http.port` (or to IPC on `ipcpath`), with the same JSON-RPC standard as Geth. The messages are expected to be [JSON-RPC 2.0 standard](https://www.jsonrpc.org/specification). Some of these calls can require user interaction. Clients must be aware that responses may be delayed significantly or may never be received if a user decides to ignore the confirmation request. The External API is **untrusted**: it does not accept credentials, nor does it expect that requests have any authority. ### Internal UI API Clef has one native console-based UI, for operation without any standalone tools. However, there is also an API to communicate with an external UI. To enable that UI, the signer needs to be executed with the `--stdio-ui` option, which allocates `stdin` / `stdout` for the UI API. An example (insecure) proof-of-concept of has been implemented in `pythonsigner.py`. The model is as follows: * The user starts the UI app (`pythonsigner.py`). * The UI app starts `clef` with `--stdio-ui`, and listens to the process output for confirmation-requests. * `clef` opens the external HTTP API. * When the `signer` receives requests, it sends a JSON-RPC request via `stdout`. * The UI app prompts the user accordingly, and responds to `clef`. * `clef` signs (or not), and responds to the original request. ## External API See the [external API changelog](extapi_changelog.md) for information about changes to this API. ### Encoding - number: positive integers that are hex encoded - data: hex encoded data - string: ASCII string All hex encoded values must be prefixed with `0x`. ### account_new #### Create new password protected account The signer will generate a new private key, encrypt it according to [web3 keystore spec](https://github.com/ethereum/wiki/wiki/Web3-Secret-Storage-Definition) and store it in the keystore directory. The client is responsible for creating a backup of the keystore. If the keystore is lost there is no method of retrieving lost accounts. #### Arguments None #### Result - address [string]: account address that is derived from the generated key #### Sample call ```json { "id": 0, "jsonrpc": "2.0", "method": "account_new", "params": [] } ``` Response ```json { "id": 0, "jsonrpc": "2.0", "result": "0xbea9183f8f4f03d427f6bcea17388bdff1cab133" } ``` ### account_list #### List available accounts List all accounts that this signer currently manages #### Arguments None #### Result - array with account records: - account.address [string]: account address that is derived from the generated key #### Sample call ```json { "id": 1, "jsonrpc": "2.0", "method": "account_list" } ``` Response ```json { "id": 1, "jsonrpc": "2.0", "result": [ "0xafb2f771f58513609765698f65d3f2f0224a956f", "0xbea9183f8f4f03d427f6bcea17388bdff1cab133" ] } ``` ### account_signTransaction #### Sign transactions Signs a transaction and responds with the signed transaction in RLP-encoded and JSON forms. #### Arguments 1. transaction object: - `from` [address]: account to send the transaction from - `to` [address]: receiver account. If omitted or `0x`, will cause contract creation. - `gas` [number]: maximum amount of gas to burn - `gasPrice` [number]: gas price - `value` [number:optional]: amount of Wei to send with the transaction - `data` [data:optional]: input data - `nonce` [number]: account nonce 1. method signature [string:optional] - The method signature, if present, is to aid decoding the calldata. Should consist of `methodname(paramtype,...)`, e.g. `transfer(uint256,address)`. The signer may use this data to parse the supplied calldata, and show the user. The data, however, is considered totally untrusted, and reliability is not expected. #### Result - raw [data]: signed transaction in RLP encoded form - tx [json]: signed transaction in JSON form #### Sample call ```json { "id": 2, "jsonrpc": "2.0", "method": "account_signTransaction", "params": [ { "from": "0x1923f626bb8dc025849e00f99c25fe2b2f7fb0db", "gas": "0x55555", "gasPrice": "0x1234", "input": "0xabcd", "nonce": "0x0", "to": "0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value": "0x1234" } ] } ``` Response ```json { "jsonrpc": "2.0", "id": 2, "result": { "raw": "0xf88380018203339407a565b7ed7d7a678680a4c162885bedbb695fe080a44401a6e4000000000000000000000000000000000000000000000000000000000000001226a0223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20ea02aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "tx": { "nonce": "0x0", "gasPrice": "0x1234", "gas": "0x55555", "to": "0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value": "0x1234", "input": "0xabcd", "v": "0x26", "r": "0x223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20e", "s": "0x2aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "hash": "0xeba2df809e7a612a0a0d444ccfa5c839624bdc00dd29e3340d46df3870f8a30e" } } } ``` #### Sample call with ABI-data ```json { "id": 67, "jsonrpc": "2.0", "method": "account_signTransaction", "params": [ { "from": "0x694267f14675d7e1b9494fd8d72fefe1755710fa", "gas": "0x333", "gasPrice": "0x1", "nonce": "0x0", "to": "0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value": "0x0", "data": "0x4401a6e40000000000000000000000000000000000000000000000000000000000000012" }, "safeSend(address)" ] } ``` Response ```json { "jsonrpc": "2.0", "id": 67, "result": { "raw": "0xf88380018203339407a565b7ed7d7a678680a4c162885bedbb695fe080a44401a6e4000000000000000000000000000000000000000000000000000000000000001226a0223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20ea02aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "tx": { "nonce": "0x0", "gasPrice": "0x1", "gas": "0x333", "to": "0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value": "0x0", "input": "0x4401a6e40000000000000000000000000000000000000000000000000000000000000012", "v": "0x26", "r": "0x223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20e", "s": "0x2aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "hash": "0xeba2df809e7a612a0a0d444ccfa5c839624bdc00dd29e3340d46df3870f8a30e" } } } ``` Bash example: ```bash > curl -H "Content-Type: application/json" -X POST --data '{"jsonrpc":"2.0","method":"account_signTransaction","params":[{"from":"0x694267f14675d7e1b9494fd8d72fefe1755710fa","gas":"0x333","gasPrice":"0x1","nonce":"0x0","to":"0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value":"0x0", "data":"0x4401a6e40000000000000000000000000000000000000000000000000000000000000012"},"safeSend(address)"],"id":67}' http://localhost:8550/ {"jsonrpc":"2.0","id":67,"result":{"raw":"0xf88380018203339407a565b7ed7d7a678680a4c162885bedbb695fe080a44401a6e4000000000000000000000000000000000000000000000000000000000000001226a0223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20ea02aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663","tx":{"nonce":"0x0","gasPrice":"0x1","gas":"0x333","to":"0x07a565b7ed7d7a678680a4c162885bedbb695fe0","value":"0x0","input":"0x4401a6e40000000000000000000000000000000000000000000000000000000000000012","v":"0x26","r":"0x223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20e","s":"0x2aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663","hash":"0xeba2df809e7a612a0a0d444ccfa5c839624bdc00dd29e3340d46df3870f8a30e"}}} ``` ### account_signData #### Sign data Signs a chunk of data and returns the calculated signature. #### Arguments - content type [string]: type of signed data - `text/validator`: hex data with custom validator defined in a contract - `application/clique`: [clique](https://github.com/ethereum/EIPs/issues/225) headers - `text/plain`: simple hex data validated by `account_ecRecover` - account [address]: account to sign with - data [object]: data to sign #### Result - calculated signature [data] #### Sample call ```json { "id": 3, "jsonrpc": "2.0", "method": "account_signData", "params": [ "data/plain", "0x1923f626bb8dc025849e00f99c25fe2b2f7fb0db", "0xaabbccdd" ] } ``` Response ```json { "id": 3, "jsonrpc": "2.0", "result": "0x5b6693f153b48ec1c706ba4169960386dbaa6903e249cc79a8e6ddc434451d417e1e57327872c7f538beeb323c300afa9999a3d4a5de6caf3be0d5ef832b67ef1c" } ``` ### account_signTypedData #### Sign data Signs a chunk of structured data conformant to [EIP-712](https://github.com/ethereum/EIPs/blob/master/EIPS/eip-712.md) and returns the calculated signature. #### Arguments - account [address]: account to sign with - data [object]: data to sign #### Result - calculated signature [data] #### Sample call ```json { "id": 68, "jsonrpc": "2.0", "method": "account_signTypedData", "params": [ "0xcd2a3d9f938e13cd947ec05abc7fe734df8dd826", { "types": { "EIP712Domain": [ { "name": "name", "type": "string" }, { "name": "version", "type": "string" }, { "name": "chainId", "type": "uint256" }, { "name": "verifyingContract", "type": "address" } ], "Person": [ { "name": "name", "type": "string" }, { "name": "wallet", "type": "address" } ], "Mail": [ { "name": "from", "type": "Person" }, { "name": "to", "type": "Person" }, { "name": "contents", "type": "string" } ] }, "primaryType": "Mail", "domain": { "name": "Ether Mail", "version": "1", "chainId": 1, "verifyingContract": "0xCcCCccccCCCCcCCCCCCcCcCccCcCCCcCcccccccC" }, "message": { "from": { "name": "Cow", "wallet": "0xCD2a3d9F938E13CD947Ec05AbC7FE734Df8DD826" }, "to": { "name": "Bob", "wallet": "0xbBbBBBBbbBBBbbbBbbBbbbbBBbBbbbbBbBbbBBbB" }, "contents": "Hello, Bob!" } } ] } ``` Response ```json { "id": 1, "jsonrpc": "2.0", "result": "0x4355c47d63924e8a72e509b65029052eb6c299d53a04e167c5775fd466751c9d07299936d304c153f6443dfa05f40ff007d72911b6f72307f996231605b915621c" } ``` ### account_ecRecover #### Recover the signing address Derive the address from the account that was used to sign data with content type `text/plain` and the signature. #### Arguments - data [data]: data that was signed - signature [data]: the signature to verify #### Result - derived account [address] #### Sample call ```json { "id": 4, "jsonrpc": "2.0", "method": "account_ecRecover", "params": [ "0xaabbccdd", "0x5b6693f153b48ec1c706ba4169960386dbaa6903e249cc79a8e6ddc434451d417e1e57327872c7f538beeb323c300afa9999a3d4a5de6caf3be0d5ef832b67ef1c" ] } ``` Response ```json { "id": 4, "jsonrpc": "2.0", "result": "0x1923f626bb8dc025849e00f99c25fe2b2f7fb0db" } ``` ### account_version #### Get external API version Get the version of the external API used by Clef. #### Arguments None #### Result * external API version [string] #### Sample call ```json { "id": 0, "jsonrpc": "2.0", "method": "account_version", "params": [] } ``` Response ```json { "id": 0, "jsonrpc": "2.0", "result": "6.0.0" } ``` ## UI API These methods needs to be implemented by a UI listener. By starting the signer with the switch `--stdio-ui-test`, the signer will invoke all known methods, and expect the UI to respond with denials. This can be used during development to ensure that the API is (at least somewhat) correctly implemented. See `pythonsigner`, which can be invoked via `python3 pythonsigner.py test` to perform the 'denial-handshake-test'. All methods in this API use object-based parameters, so that there can be no mixup of parameters: each piece of data is accessed by key. See the [ui API changelog](intapi_changelog.md) for information about changes to this API. OBS! A slight deviation from `json` standard is in place: every request and response should be confined to a single line. Whereas the `json` specification allows for linebreaks, linebreaks __should not__ be used in this communication channel, to make things simpler for both parties. ### ApproveTx / `ui_approveTx` Invoked when there's a transaction for approval. #### Sample call Here's a method invocation: ```bash curl -i -H "Content-Type: application/json" -X POST --data '{"jsonrpc":"2.0","method":"account_signTransaction","params":[{"from":"0x694267f14675d7e1b9494fd8d72fefe1755710fa","gas":"0x333","gasPrice":"0x1","nonce":"0x0","to":"0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value":"0x0", "data":"0x4401a6e40000000000000000000000000000000000000000000000000000000000000012"},"safeSend(address)"],"id":67}' http://localhost:8550/ ``` Results in the following invocation on the UI: ```json { "jsonrpc": "2.0", "id": 1, "method": "ui_approveTx", "params": [ { "transaction": { "from": "0x0x694267f14675d7e1b9494fd8d72fefe1755710fa", "to": "0x0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "gas": "0x333", "gasPrice": "0x1", "value": "0x0", "nonce": "0x0", "data": "0x4401a6e40000000000000000000000000000000000000000000000000000000000000012", "input": null }, "call_info": [ { "type": "WARNING", "message": "Invalid checksum on to-address" }, { "type": "Info", "message": "safeSend(address: 0x0000000000000000000000000000000000000012)" } ], "meta": { "remote": "127.0.0.1:48486", "local": "localhost:8550", "scheme": "HTTP/1.1" } } ] } ``` The same method invocation, but with invalid data: ```bash curl -i -H "Content-Type: application/json" -X POST --data '{"jsonrpc":"2.0","method":"account_signTransaction","params":[{"from":"0x694267f14675d7e1b9494fd8d72fefe1755710fa","gas":"0x333","gasPrice":"0x1","nonce":"0x0","to":"0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value":"0x0", "data":"0x4401a6e40000000000000002000000000000000000000000000000000000000000000012"},"safeSend(address)"],"id":67}' http://localhost:8550/ ``` ```json { "jsonrpc": "2.0", "id": 1, "method": "ui_approveTx", "params": [ { "transaction": { "from": "0x0x694267f14675d7e1b9494fd8d72fefe1755710fa", "to": "0x0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "gas": "0x333", "gasPrice": "0x1", "value": "0x0", "nonce": "0x0", "data": "0x4401a6e40000000000000002000000000000000000000000000000000000000000000012", "input": null }, "call_info": [ { "type": "WARNING", "message": "Invalid checksum on to-address" }, { "type": "WARNING", "message": "Transaction data did not match ABI-interface: WARNING: Supplied data is stuffed with extra data. \nWant 0000000000000002000000000000000000000000000000000000000000000012\nHave 0000000000000000000000000000000000000000000000000000000000000012\nfor method safeSend(address)" } ], "meta": { "remote": "127.0.0.1:48492", "local": "localhost:8550", "scheme": "HTTP/1.1" } } ] } ``` One which has missing `to`, but with no `data`: ```json { "jsonrpc": "2.0", "id": 3, "method": "ui_approveTx", "params": [ { "transaction": { "from": "", "to": null, "gas": "0x0", "gasPrice": "0x0", "value": "0x0", "nonce": "0x0", "data": null, "input": null }, "call_info": [ { "type": "CRITICAL", "message": "Tx will create contract with empty code!" } ], "meta": { "remote": "signer binary", "local": "main", "scheme": "in-proc" } } ] } ``` ### ApproveListing / `ui_approveListing` Invoked when a request for account listing has been made. #### Sample call ```json { "jsonrpc": "2.0", "id": 5, "method": "ui_approveListing", "params": [ { "accounts": [ { "url": "keystore:///home/bazonk/.ethereum/keystore/UTC--2017-11-20T14-44-54.089682944Z--123409812340981234098123409812deadbeef42", "address": "0x123409812340981234098123409812deadbeef42" }, { "url": "keystore:///home/bazonk/.ethereum/keystore/UTC--2017-11-23T21-59-03.199240693Z--cafebabedeadbeef34098123409812deadbeef42", "address": "0xcafebabedeadbeef34098123409812deadbeef42" } ], "meta": { "remote": "signer binary", "local": "main", "scheme": "in-proc" } } ] } ``` ### ApproveSignData / `ui_approveSignData` #### Sample call ```json { "jsonrpc": "2.0", "id": 4, "method": "ui_approveSignData", "params": [ { "address": "0x123409812340981234098123409812deadbeef42", "raw_data": "0x01020304", "messages": [ { "name": "message", "value": "\u0019Ethereum Signed Message:\n4\u0001\u0002\u0003\u0004", "type": "text/plain" } ], "hash": "0x7e3a4e7a9d1744bc5c675c25e1234ca8ed9162bd17f78b9085e48047c15ac310", "meta": { "remote": "signer binary", "local": "main", "scheme": "in-proc" } } ] } ``` ### ApproveNewAccount / `ui_approveNewAccount` Invoked when a request for creating a new account has been made. #### Sample call ```json { "jsonrpc": "2.0", "id": 4, "method": "ui_approveNewAccount", "params": [ { "meta": { "remote": "signer binary", "local": "main", "scheme": "in-proc" } } ] } ``` ### ShowInfo / `ui_showInfo` The UI should show the info (a single message) to the user. Does not expect response. #### Sample call ```json { "jsonrpc": "2.0", "id": 9, "method": "ui_showInfo", "params": [ "Tests completed" ] } ``` ### ShowError / `ui_showError` The UI should show the error (a single message) to the user. Does not expect response. ```json { "jsonrpc": "2.0", "id": 2, "method": "ui_showError", "params": [ "Something bad happened!" ] } ``` ### OnApprovedTx / `ui_onApprovedTx` `OnApprovedTx` is called when a transaction has been approved and signed. The call contains the return value that will be sent to the external caller. The return value from this method is ignored - the reason for having this callback is to allow the ruleset to keep track of approved transactions. When implementing rate-limited rules, this callback should be used. TLDR; Use this method to keep track of signed transactions, instead of using the data in `ApproveTx`. Example call: ```json { "jsonrpc": "2.0", "id": 1, "method": "ui_onApprovedTx", "params": [ { "raw": "0xf88380018203339407a565b7ed7d7a678680a4c162885bedbb695fe080a44401a6e4000000000000000000000000000000000000000000000000000000000000001226a0223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20ea02aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "tx": { "nonce": "0x0", "gasPrice": "0x1", "gas": "0x333", "to": "0x07a565b7ed7d7a678680a4c162885bedbb695fe0", "value": "0x0", "input": "0x4401a6e40000000000000000000000000000000000000000000000000000000000000012", "v": "0x26", "r": "0x223a7c9bcf5531c99be5ea7082183816eb20cfe0bbc322e97cc5c7f71ab8b20e", "s": "0x2aadee6b34b45bb15bc42d9c09de4a6754e7000908da72d48cc7704971491663", "hash": "0xeba2df809e7a612a0a0d444ccfa5c839624bdc00dd29e3340d46df3870f8a30e" } } ] } ``` ### OnSignerStartup / `ui_onSignerStartup` This method provides the UI with information about what API version the signer uses (both internal and external) as well as build-info and external API, in k/v-form. Example call: ```json { "jsonrpc": "2.0", "id": 1, "method": "ui_onSignerStartup", "params": [ { "info": { "extapi_http": "http://localhost:8550", "extapi_ipc": null, "extapi_version": "2.0.0", "intapi_version": "1.2.0" } } ] } ``` ### OnInputRequired / `ui_onInputRequired` Invoked when Clef requires user input (e.g. a password). Example call: ```json { "jsonrpc": "2.0", "id": 1, "method": "ui_onInputRequired", "params": [ { "title": "Account password", "prompt": "Please enter the password for account 0x694267f14675d7e1b9494fd8d72fefe1755710fa", "isPassword": true } ] } ``` ### Rules for UI apis A UI should conform to the following rules. * A UI MUST NOT load any external resources that were not embedded/part of the UI package. * For example, not load icons, stylesheets from the internet * Not load files from the filesystem, unless they reside in the same local directory (e.g. config files) * A Graphical UI MUST show the blocky-identicon for ethereum addresses. * A UI MUST warn display appropriate warning if the destination-account is formatted with invalid checksum. * A UI MUST NOT open any ports or services * The signer opens the public port * A UI SHOULD verify the permissions on the signer binary, and refuse to execute or warn if permissions allow non-user write. * A UI SHOULD inform the user about the `SHA256` or `MD5` hash of the binary being executed * A UI SHOULD NOT maintain a secondary storage of data, e.g. list of accounts * The signer provides accounts * A UI SHOULD, to the best extent possible, use static linking / bundling, so that required libraries are bundled along with the UI. ### UI Implementations There are a couple of implementation for a UI. We'll try to keep this list up to date. | Name | Repo | UI type| No external resources| Blocky support| Verifies permissions | Hash information | No secondary storage | Statically linked| Can modify parameters| | ---- | ---- | -------| ---- | ---- | ---- |---- | ---- | ---- | ---- | | QtSigner| https://github.com/holiman/qtsigner/| Python3/QT-based| :+1:| :+1:| :+1:| :+1:| :+1:| :x: | :+1: (partially)| | GtkSigner| https://github.com/holiman/gtksigner| Python3/GTK-based| :+1:| :x:| :x:| :+1:| :+1:| :x: | :x: | | Frame | https://github.com/floating/frame/commits/go-signer| Electron-based| :x:| :x:| :x:| :x:| ?| :x: | :x: | | Clef UI| https://github.com/kyokan/clef-ui| Golang/QT-based| :+1:| :+1:| :x:| :+1:| :+1:| :x: | :+1: (approve tx only)| # Using the smartcard wallet ## Requirements * A USB smartcard reader * A keycard that supports the status app * PCSCD version 4.3 running on your system **Only version 4.3 is currently supported** ## Preparing the smartcard **WARNING: FOILLOWING THESE INSTRUCTIONS WILL DESTROY THE MASTER KEY ON YOUR CARD. ONLY PROCEED IF NO FUNDS ARE ASSOCIATED WITH THESE ACCOUNTS** You can use status' [keycard-cli](https://github.com/status-im/keycard-cli) and you should get _at least_ version 2.1.1 of their [smartcard application](https://github.com/status-im/status-keycard/releases/download/2.2.1/keycard_v2.2.1.cap) You also need to make sure that the PCSC daemon is running on your system. Then, you can install the application to the card by typing: ``` keycard install -a keycard_v2.2.1.cap && keycard init ``` At the end of this process, you will be provided with a PIN, a PUK and a pairing password. Write them down, you'll need them shortly. Start `geth` with the `console` command. You will notice the following warning: ``` WARN [04-09|16:58:38.898] Failed to open wallet url=keycard://044def09 err="smartcard: pairing password needed" ``` Write down the URL (`keycard://044def09` in this example). Then ask `geth` to open the wallet: ``` > personal.openWallet("keycard://044def09") Please enter the pairing password: ``` Enter the pairing password that you have received during card initialization. Same with the PIN that you will subsequently be asked for. If everything goes well, you should see your new account when typing `personal` on the console: ``` > personal WARN [04-09|17:02:07.330] Smartcard wallet account derivation failed url=keycard://044def09 err="Unexpected response status Cla=0x80, Ins=0xd1, Sw=0x6985" { listAccounts: [], listWallets: [{ status: "Empty, waiting for initialization", url: "keycard://044def09" }], ... } ``` So the communication with the card is working, but there is no key associated with this wallet. Let's create it: ``` > personal.initializeWallet("keycard://044def09") "tilt ... impact" ``` You should get a list of words, this is your seed so write them down. Your wallet should now be initialized: ``` > personal.listWallets [{ accounts: [{ address: "0x678b7cd55c61917defb23546a41803c5bfefbc7a", url: "keycard://044d/m/44'/60'/0'/0/0" }], status: "Online", url: "keycard://044def09" }] ``` You're all set! ## Usage 1. Start `geth` with the `console` command 2. Check the card's URL by checking `personal.listWallets`: ``` listWallets: [{ status: "Online, can derive public keys", url: "keycard://a4d73015" }] ``` 3. Open the wallet, you will be prompted for your pairing password, then PIN: ``` personal.openWallet("keycard://a4d73015") ``` 4. Check that creation was successful by typing e.g. `personal`. Then use it like a regular wallet. ## Known issues * Starting geth with a valid card seems to make firefox crash. * PCSC version 4.4 should work, but is currently untested go-metrics-influxdb =================== This is a reporter for the [go-metrics](https://github.com/rcrowley/go-metrics) library which will post the metrics to [InfluxDB](https://influxdb.com/). Note ---- This is only compatible with InfluxDB 0.9+. Usage ----- ```go import "github.com/vrischmann/go-metrics-influxdb" go influxdb.InfluxDB( metrics.DefaultRegistry, // metrics registry time.Second * 10, // interval "http://localhost:8086", // the InfluxDB url "mydb", // your InfluxDB database "myuser", // your InfluxDB user "mypassword", // your InfluxDB password ) ``` License ------- go-metrics-influxdb is licensed under the MIT license. See the LICENSE file for details. # Lockable Fungible token Lockable Fungible token but designed for composability in the async runtime like NEAR. It's an extension of a Fungible Token Standard (NEP#21) with locks. Locks allow composability of the contracts, but require careful GAS management, because the token contract itself doesn't guarantee the automatic unlocking call. That's why it shouldn't be used in production until Safes are implemented from (NEP#26). ## Testing To test run: ```bash cargo test --package lockable-fungible-token -- --nocapture ``` ![obligatory xkcd](https://imgs.xkcd.com/comics/standards.png) # log15 [![godoc reference](https://godoc.org/github.com/inconshreveable/log15?status.png)](https://godoc.org/github.com/inconshreveable/log15) [![Build Status](https://travis-ci.org/inconshreveable/log15.svg?branch=master)](https://travis-ci.org/inconshreveable/log15) Package log15 provides an opinionated, simple toolkit for best-practice logging in Go (golang) that is both human and machine readable. It is modeled after the Go standard library's [`io`](https://golang.org/pkg/io/) and [`net/http`](https://golang.org/pkg/net/http/) packages and is an alternative to the standard library's [`log`](https://golang.org/pkg/log/) package. ## Features - A simple, easy-to-understand API - Promotes structured logging by encouraging use of key/value pairs - Child loggers which inherit and add their own private context - Lazy evaluation of expensive operations - Simple Handler interface allowing for construction of flexible, custom logging configurations with a tiny API. - Color terminal support - Built-in support for logging to files, streams, syslog, and the network - Support for forking records to multiple handlers, buffering records for output, failing over from failed handler writes, + more ## Versioning The API of the master branch of log15 should always be considered unstable. If you want to rely on a stable API, you must vendor the library. ## Importing ```go import log "github.com/inconshreveable/log15" ``` ## Examples ```go // all loggers can have key/value context srvlog := log.New("module", "app/server") // all log messages can have key/value context srvlog.Warn("abnormal conn rate", "rate", curRate, "low", lowRate, "high", highRate) // child loggers with inherited context connlog := srvlog.New("raddr", c.RemoteAddr()) connlog.Info("connection open") // lazy evaluation connlog.Debug("ping remote", "latency", log.Lazy{pingRemote}) // flexible configuration srvlog.SetHandler(log.MultiHandler( log.StreamHandler(os.Stderr, log.LogfmtFormat()), log.LvlFilterHandler( log.LvlError, log.Must.FileHandler("errors.json", log.JSONFormat())))) ``` Will result in output that looks like this: ``` WARN[06-17|21:58:10] abnormal conn rate module=app/server rate=0.500 low=0.100 high=0.800 INFO[06-17|21:58:10] connection open module=app/server raddr=10.0.0.1 ``` ## Breaking API Changes The following commits broke API stability. This reference is intended to help you understand the consequences of updating to a newer version of log15. - 57a084d014d4150152b19e4e531399a7145d1540 - Added a `Get()` method to the `Logger` interface to retrieve the current handler - 93404652ee366648fa622b64d1e2b67d75a3094a - `Record` field `Call` changed to `stack.Call` with switch to `github.com/go-stack/stack` - a5e7613673c73281f58e15a87d2cf0cf111e8152 - Restored `syslog.Priority` argument to the `SyslogXxx` handler constructors ## FAQ ### The varargs style is brittle and error prone! Can I have type safety please? Yes. Use `log.Ctx`: ```go srvlog := log.New(log.Ctx{"module": "app/server"}) srvlog.Warn("abnormal conn rate", log.Ctx{"rate": curRate, "low": lowRate, "high": highRate}) ``` ## License Apache # Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` # Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` ## EVM state transition tool The `evm t8n` tool is a stateless state transition utility. It is a utility which can 1. Take a prestate, including - Accounts, - Block context information, - Previous blockshashes (*optional) 2. Apply a set of transactions, 3. Apply a mining-reward (*optional), 4. And generate a post-state, including - State root, transaction root, receipt root, - Information about rejected transactions, - Optionally: a full or partial post-state dump ## Specification The idea is to specify the behaviour of this binary very _strict_, so that other node implementors can build replicas based on their own state-machines, and the state generators can swap between a `geth`-based implementation and a `parityvm`-based implementation. ### Command line params Command line params that has to be supported are ``` --trace Output full trace logs to files <txhash>.jsonl --trace.nomemory Disable full memory dump in traces --trace.nostack Disable stack output in traces --trace.noreturndata Disable return data output in traces --output.basedir value Specifies where output files are placed. Will be created if it does not exist. (default: ".") --output.alloc alloc Determines where to put the alloc of the post-state. `stdout` - into the stdout output `stderr` - into the stderr output --output.result result Determines where to put the result (stateroot, txroot etc) of the post-state. `stdout` - into the stdout output `stderr` - into the stderr output --state.fork value Name of ruleset to use. --state.chainid value ChainID to use (default: 1) --state.reward value Mining reward. Set to -1 to disable (default: 0) ``` ### Error codes and output All logging should happen against the `stderr`. There are a few (not many) errors that can occur, those are defined below. #### EVM-based errors (`2` to `9`) - Other EVM error. Exit code `2` - Failed configuration: when a non-supported or invalid fork was specified. Exit code `3`. - Block history is not supplied, but needed for a `BLOCKHASH` operation. If `BLOCKHASH` is invoked targeting a block which history has not been provided for, the program will exit with code `4`. #### IO errors (`10`-`20`) - Invalid input json: the supplied data could not be marshalled. The program will exit with code `10` - IO problems: failure to load or save files, the program will exit with code `11` ## Examples ### Basic usage Invoking it with the provided example files ``` ./evm t8n --input.alloc=./testdata/1/alloc.json --input.txs=./testdata/1/txs.json --input.env=./testdata/1/env.json ``` Two resulting files: `alloc.json`: ```json { "0x8a8eafb1cf62bfbeb1741769dae1a9dd47996192": { "balance": "0xfeed1a9d", "nonce": "0x1" }, "0xa94f5374fce5edbc8e2a8697c15331677e6ebf0b": { "balance": "0x5ffd4878be161d74", "nonce": "0xac" }, "0xc94f5374fce5edbc8e2a8697c15331677e6ebf0b": { "balance": "0xa410" } } ``` `result.json`: ```json { "stateRoot": "0x84208a19bc2b46ada7445180c1db162be5b39b9abc8c0a54b05d32943eae4e13", "txRoot": "0xc4761fd7b87ff2364c7c60b6c5c8d02e522e815328aaea3f20e3b7b7ef52c42d", "receiptRoot": "0x056b23fbba480696b65fe5a59b8f2148a1299103c4f57df839233af2cf4ca2d2", "logsHash": "0x1dcc4de8dec75d7aab85b567b6ccd41ad312451b948a7413f0a142fd40d49347", "logsBloom": "0x00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", "receipts": [ { "root": "0x", "status": "0x1", "cumulativeGasUsed": "0x5208", "logsBloom": "0x00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", "logs": null, "transactionHash": "0x0557bacce3375c98d806609b8d5043072f0b6a8bae45ae5a67a00d3a1a18d673", "contractAddress": "0x0000000000000000000000000000000000000000", "gasUsed": "0x5208", "blockHash": "0x0000000000000000000000000000000000000000000000000000000000000000", "transactionIndex": "0x0" } ], "rejected": [ 1 ] } ``` We can make them spit out the data to e.g. `stdout` like this: ``` ./evm t8n --input.alloc=./testdata/1/alloc.json --input.txs=./testdata/1/txs.json --input.env=./testdata/1/env.json --output.result=stdout --output.alloc=stdout ``` Output: ```json { "alloc": { "0x8a8eafb1cf62bfbeb1741769dae1a9dd47996192": { "balance": "0xfeed1a9d", "nonce": "0x1" }, "0xa94f5374fce5edbc8e2a8697c15331677e6ebf0b": { "balance": "0x5ffd4878be161d74", "nonce": "0xac" }, "0xc94f5374fce5edbc8e2a8697c15331677e6ebf0b": { "balance": "0xa410" } }, "result": { "stateRoot": "0x84208a19bc2b46ada7445180c1db162be5b39b9abc8c0a54b05d32943eae4e13", "txRoot": "0xc4761fd7b87ff2364c7c60b6c5c8d02e522e815328aaea3f20e3b7b7ef52c42d", "receiptRoot": "0x056b23fbba480696b65fe5a59b8f2148a1299103c4f57df839233af2cf4ca2d2", "logsHash": "0x1dcc4de8dec75d7aab85b567b6ccd41ad312451b948a7413f0a142fd40d49347", "logsBloom": "0x00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", "receipts": [ { "root": "0x", "status": "0x1", "cumulativeGasUsed": "0x5208", "logsBloom": "0x00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", "logs": null, "transactionHash": "0x0557bacce3375c98d806609b8d5043072f0b6a8bae45ae5a67a00d3a1a18d673", "contractAddress": "0x0000000000000000000000000000000000000000", "gasUsed": "0x5208", "blockHash": "0x0000000000000000000000000000000000000000000000000000000000000000", "transactionIndex": "0x0" } ], "rejected": [ 1 ] } } ``` ## About Ommers Mining rewards and ommer rewards might need to be added. This is how those are applied: - `block_reward` is the block mining reward for the miner (`0xaa`), of a block at height `N`. - For each ommer (mined by `0xbb`), with blocknumber `N-delta` - (where `delta` is the difference between the current block and the ommer) - The account `0xbb` (ommer miner) is awarded `(8-delta)/ 8 * block_reward` - The account `0xaa` (block miner) is awarded `block_reward / 32` To make `state_t8n` apply these, the following inputs are required: - `state.reward` - For ethash, it is `5000000000000000000` `wei`, - If this is not defined, mining rewards are not applied, - A value of `0` is valid, and causes accounts to be 'touched'. - For each ommer, the tool needs to be given an `address` and a `delta`. This is done via the `env`. Note: the tool does not verify that e.g. the normal uncle rules apply, and allows e.g two uncles at the same height, or the uncle-distance. This means that the tool allows for negative uncle reward (distance > 8) Example: `./testdata/5/env.json`: ```json { "currentCoinbase": "0xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "currentDifficulty": "0x20000", "currentGasLimit": "0x750a163df65e8a", "currentNumber": "1", "currentTimestamp": "1000", "ommers": [ {"delta": 1, "address": "0xbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb" }, {"delta": 2, "address": "0xcccccccccccccccccccccccccccccccccccccccc" } ] } ``` When applying this, using a reward of `0x08` Output: ```json { "alloc": { "0xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa": { "balance": "0x88" }, "0xbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb": { "balance": "0x70" }, "0xcccccccccccccccccccccccccccccccccccccccc": { "balance": "0x60" } } } ``` ### Future EIPS It is also possible to experiment with future eips that are not yet defined in a hard fork. Example, putting EIP-1344 into Frontier: ``` ./evm t8n --state.fork=Frontier+1344 --input.pre=./testdata/1/pre.json --input.txs=./testdata/1/txs.json --input.env=/testdata/1/env.json ``` ### Block history The `BLOCKHASH` opcode requires blockhashes to be provided by the caller, inside the `env`. If a required blockhash is not provided, the exit code should be `4`: Example where blockhashes are provided: ``` ./evm t8n --input.alloc=./testdata/3/alloc.json --input.txs=./testdata/3/txs.json --input.env=./testdata/3/env.json --trace ``` ``` cat trace-0-0x72fadbef39cd251a437eea619cfeda752271a5faaaa2147df012e112159ffb81.jsonl | grep BLOCKHASH -C2 ``` ``` {"pc":0,"op":96,"gas":"0x5f58ef8","gasCost":"0x3","memory":"0x","memSize":0,"stack":[],"returnStack":[],"returnData":null,"depth":1,"refund":0,"opName":"PUSH1","error":""} {"pc":2,"op":64,"gas":"0x5f58ef5","gasCost":"0x14","memory":"0x","memSize":0,"stack":["0x1"],"returnStack":[],"returnData":null,"depth":1,"refund":0,"opName":"BLOCKHASH","error":""} {"pc":3,"op":0,"gas":"0x5f58ee1","gasCost":"0x0","memory":"0x","memSize":0,"stack":["0xdac58aa524e50956d0c0bae7f3f8bb9d35381365d07804dd5b48a5a297c06af4"],"returnStack":[],"returnData":null,"depth":1,"refund":0,"opName":"STOP","error":""} {"output":"","gasUsed":"0x17","time":112885} ``` In this example, the caller has not provided the required blockhash: ``` ./evm t8n --input.alloc=./testdata/4/alloc.json --input.txs=./testdata/4/txs.json --input.env=./testdata/4/env.json --trace ``` ``` ERROR(4): getHash(3) invoked, blockhash for that block not provided ``` Error code: 4 ### Chaining Another thing that can be done, is to chain invocations: ``` ./evm t8n --input.alloc=./testdata/1/alloc.json --input.txs=./testdata/1/txs.json --input.env=./testdata/1/env.json --output.alloc=stdout | ./evm t8n --input.alloc=stdin --input.env=./testdata/1/env.json --input.txs=./testdata/1/txs.json INFO [08-03|15:25:15.168] rejected tx index=1 hash="0557ba…18d673" from=0x8A8eAFb1cf62BfBeb1741769DAE1a9dd47996192 error="nonce too low" INFO [08-03|15:25:15.169] rejected tx index=0 hash="0557ba…18d673" from=0x8A8eAFb1cf62BfBeb1741769DAE1a9dd47996192 error="nonce too low" INFO [08-03|15:25:15.169] rejected tx index=1 hash="0557ba…18d673" from=0x8A8eAFb1cf62BfBeb1741769DAE1a9dd47996192 error="nonce too low" ``` What happened here, is that we first applied two identical transactions, so the second one was rejected. Then, taking the poststate alloc as the input for the next state, we tried again to include the same two transactions: this time, both failed due to too low nonce. In order to meaningfully chain invocations, one would need to provide meaningful new `env`, otherwise the actual blocknumber (exposed to the EVM) would not increase. This directory contains tools for the contract size minification. Requirements: * cargo install wasm-snip wasm-gc * apt install binaryen wabt *WARNING*: minification could be rather aggressive, so you *must* test the contract after minificaion. Standalone NEAR runtime (https://github.com/nearprotocol/nearcore/tree/master/runtime/near-vm-runner) could be helpful here. Current approach to minification is the following: * snip (i.e. just replace with `unreachable` instruction) few known fat functions from the standard library (such as float formatting and panic related) * run wasm-gc to eliminate all functions reachable from the snipped functions * strip unneeded sections, such as `names` * run Binaryen wasm-opt, which cleans up the rest
JoeHank9_FareFlow
README.md contract Cargo.toml README.md build.sh deploy.sh src copy deposit.rs enumeration.rs internal.rs lib.rs metadata.rs xcc.rs src deposit.rs enumeration.rs internal.rs lib.rs metadata.rs xcc.rs frontend assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh package.json
# Donation Contract The smart contract exposes multiple methods to handle donating money to a `beneficiary` set on initialization. ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> new '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. ```` near call meta-v2.pool.testnet deposit_and_stake '{"amount":}' --accountId ejemplo.testnet --deposit 1 near call meta-v2.pool.testnet ft_transfer '{}' --accountId ejemplo.testnet near view meta-v2.pool.testnet ft_balance_of '{"account_id": "ejemplo.testnet"}' near call meta-v2.pool.testnet ft_transfer '{"receiver_id": "joehank.testnet", "amount": "1000000000000000000000000", "msg": ""}' --accountId ejemplo.testnet --depositYocto 1 --gas 300000000000000 ```` # FareFlow DApp que permite el fondeo de tarjetas para el pago de transporte público, las cuales se utilizan en varios estados dentro de la república, con esto buscamos innovar la forma de realizar pagos fortaleciendo el uso de las nuevas tecnologías en Web 3. # Links importantes ### App en Android https://github.com/efrain968/FareFlow-AppMovil.git ### App en Android https://github.com/efrain968/FareFlow-AppMovil.git ### FrontEnd Desing https://github.com/efrain968/FlareFLow.git ### Video https://www.loom.com/share/9d3ee02e70f64b29b3625af0cf399d2b # Quickstart ### 1. Install Dependencies ``` npm install ``` ### 2. Deploy the Contract Build the contract and deploy it in a testnet account ``` npm run deploy ``` ### 3. Start the Frontend Start the web application to interact with your smart contract ``` npm run start ```
JMoss-spec_Guest-Book
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to GitHub Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://near.org/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://www.assemblyscript.org/introduction.html [React]: https://reactjs.org [smart contract docs]: https://docs.near.org/docs/develop/contracts/overview [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.near.org [near-cli]: https://github.com/near/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/near/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
near-examples_crossword-tutorial-chapter-2
README.md contract Cargo.toml build.bat build.sh src lib.rs test.sh testnet-deploy.sh dist index.css index.html src.e31bb0bc.css package.json public index.html manifest.json robots.txt src App.css App.js config.js fonts OFL.txt README.txt index.html index.js loader.js near-cli-command.js utils.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `env CONTRACT_NAME=crossword.friend.testnet npm run start` Runs the app in the development mode.\ Open [http://localhost:1234](http://localhost:1234) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `yarn test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `yarn build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `yarn eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `yarn build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
ingscjoshua_crud-near
README.md package-lock.json todos-crud-contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts index.spec.ts as_types.d.ts index.ts model.ts tsconfig.json index.js neardev dev-account.env package-lock.json package.json tests index.js todos-crud-web README.md package-lock.json package.json public index.html manifest.json robots.txt src App.css App.js App.test.js components CreateTodo.js Todo.js TodoList.js config.js index.css index.js logo.svg reportWebVitals.js setupTests.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify) # CRUD App Tutorial This contains the finished code for the tutorial on [building a CRUD dApp](https://docs.near.org/docs/tutorials/apps/todos-crud-app) # Notes The application will consist of two distinct layers: - Smart contract (in web2 we may refer to this as server-side or back-end) - Web app (in web2 we may refer to this as client-side or front-end) ## Working **Contracts: `/todos-crud-contract/`** 1. install dependencies `cd todos-crud-contract && yarn` 2. run tests - `yarn test` 3. compile the contract - `yarn build` 4. deploy the contract - `yarn deploy` **App Tests: `/todos-crud-web/`** 1. install dependencies `cd todos-crud-web && yarn` 2. start the server - `yarn start` ## Notes - If you deploy the contract, make sure to edit the `CONTRACT_NAME` found in `todos-crud-web/src/config.js` to match your deployed contract. - You must be logged in to interact with the app. If you don't have a NEAR wallet, click [here](https://wallet.testnet.near.org/) to make one.