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task_1_plan_generation | oneshot | mystery_blocksworld | 417 | [
416
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object c craves object d, harmony, planet object d and province object a.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
feast object b from object c
succumb object b
feast object c from object d
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object c, object c craves object a, harmony, planet object d and province object b.
My goal is to have that object d craves object c.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(succumb c)
(feast a d)
(succumb a)
(attack d)
(overcome d c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 418 | [
417
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object c, object c craves object a, harmony, planet object d and province object b.
My goal is to have that object d craves object c.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
succumb object c
feast object a from object d
succumb object a
attack object d
overcome object d from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object a, harmony, planet object a and province object b.
My goal is to have that object b craves object a and object d craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c d)
(succumb c)
(feast d a)
(overcome d c)
(attack b)
(overcome b a)
(feast d c)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 419 | [
418
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object a, harmony, planet object a and province object b.
My goal is to have that object b craves object a and object d craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object d
succumb object c
feast object d from object a
overcome object d from object c
attack object b
overcome object b from object a
feast object d from object c
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, harmony, planet object b, planet object d, province object b and province object c.
My goal is to have that object a craves object b, object c craves object d and object d craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a d)
(overcome a b)
(attack d)
(overcome d a)
(attack c)
(overcome c d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 420 | [
419
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, harmony, planet object b, planet object d, province object b and province object c.
My goal is to have that object a craves object b, object c craves object d and object d craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object d
overcome object a from object b
attack object d
overcome object d from object a
attack object c
overcome object c from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, harmony, planet object a and province object d.
My goal is to have that object a craves object c and object d craves object b.
My plan is as follows:
[PLAN] | (feast d c)
(succumb d)
(feast c b)
(succumb c)
(feast b a)
(succumb b)
(attack a)
(overcome a c)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 421 | [
420
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, harmony, planet object a and province object d.
My goal is to have that object a craves object c and object d craves object b.
My plan is as follows:
[PLAN]
feast object d from object c
succumb object d
feast object c from object b
succumb object c
feast object b from object a
succumb object b
attack object a
overcome object a from object c
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object d craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object d, object c craves object a and object d craves object b.
My plan is as follows:
[PLAN] | (feast b d)
(succumb b)
(feast d a)
(overcome d b)
(attack a)
(overcome a d)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 422 | [
421
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object d craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object d, object c craves object a and object d craves object b.
My plan is as follows:
[PLAN]
feast object b from object d
succumb object b
feast object d from object a
overcome object d from object b
attack object a
overcome object a from object d
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, planet object d, province object a, province object c and province object d.
My goal is to have that object a craves object b and object d craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack a)
(overcome a b)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 423 | [
422
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, planet object d, province object a, province object c and province object d.
My goal is to have that object a craves object b and object d craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object a
overcome object a from object b
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, province object b and province object d.
My goal is to have that object a craves object c and object b craves object d.
My plan is as follows:
[PLAN] | (feast b c)
(overcome b d)
(feast c a)
(succumb c)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 424 | [
423
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, province object b and province object d.
My goal is to have that object a craves object c and object b craves object d.
My plan is as follows:
[PLAN]
feast object b from object c
overcome object b from object d
feast object c from object a
succumb object c
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, harmony, planet object a, planet object b, province object a and province object d.
My goal is to have that object a craves object c, object c craves object d and object d craves object b.
My plan is as follows:
[PLAN] | (feast d c)
(overcome d a)
(feast c b)
(succumb c)
(feast d a)
(overcome d b)
(attack c)
(overcome c d)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 425 | [
424
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, harmony, planet object a, planet object b, province object a and province object d.
My goal is to have that object a craves object c, object c craves object d and object d craves object b.
My plan is as follows:
[PLAN]
feast object d from object c
overcome object d from object a
feast object c from object b
succumb object c
feast object d from object a
overcome object d from object b
attack object c
overcome object c from object d
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c d)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 426 | [
425
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object d
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object a craves object d and object c craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 427 | [
426
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object a craves object d and object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object a, harmony, planet object a and province object b.
My goal is to have that object b craves object d, object c craves object a and object d craves object c.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c d)
(overcome c b)
(feast d a)
(succumb d)
(feast c b)
(overcome c a)
(attack d)
(overcome d c)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 428 | [
427
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object a, harmony, planet object a and province object b.
My goal is to have that object b craves object d, object c craves object a and object d craves object c.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object d
overcome object c from object b
feast object d from object a
succumb object d
feast object c from object b
overcome object c from object a
attack object d
overcome object d from object c
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c, planet object d, province object b and province object d.
My goal is to have that object b craves object a and object d craves object b.
My plan is as follows:
[PLAN] | (attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 429 | [
428
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c, planet object d, province object b and province object d.
My goal is to have that object b craves object a and object d craves object b.
My plan is as follows:
[PLAN]
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, harmony, planet object a and province object d.
My goal is to have that object a craves object d and object c craves object b.
My plan is as follows:
[PLAN] | (feast d c)
(succumb d)
(feast c b)
(overcome c d)
(feast b a)
(succumb b)
(feast c d)
(overcome c b)
(attack a)
(overcome a d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 430 | [
429
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, harmony, planet object a and province object d.
My goal is to have that object a craves object d and object c craves object b.
My plan is as follows:
[PLAN]
feast object d from object c
succumb object d
feast object c from object b
overcome object c from object d
feast object b from object a
succumb object b
feast object c from object d
overcome object c from object b
attack object a
overcome object a from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object d, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast c d)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 431 | [
430
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object d, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object d
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object c.
My goal is to have that object d craves object b.
My plan is as follows:
[PLAN] | (feast b d)
(succumb b)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 432 | [
431
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object c.
My goal is to have that object d craves object b.
My plan is as follows:
[PLAN]
feast object b from object d
succumb object b
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object d, harmony, planet object c, planet object d, province object a and province object b.
My goal is to have that object b craves object a and object c craves object d.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast b d)
(overcome b a)
(attack c)
(overcome c d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 433 | [
432
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object d, harmony, planet object c, planet object d, province object a and province object b.
My goal is to have that object b craves object a and object c craves object d.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object b from object d
overcome object b from object a
attack object c
overcome object c from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object d, object d craves object a, harmony, planet object c and province object b.
My goal is to have that object d craves object b.
My plan is as follows:
[PLAN] | (feast b d)
(succumb b)
(feast d a)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 434 | [
433
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object d, object d craves object a, harmony, planet object c and province object b.
My goal is to have that object d craves object b.
My plan is as follows:
[PLAN]
feast object b from object d
succumb object b
feast object d from object a
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, planet object d, province object a, province object b and province object d.
My goal is to have that object c craves object a and object d craves object c.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack c)
(overcome c a)
(attack d)
(overcome d c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 435 | [
434
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, planet object d, province object a, province object b and province object d.
My goal is to have that object c craves object a and object d craves object c.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object c
overcome object c from object a
attack object d
overcome object d from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object c craves object d, harmony, planet object d and province object a.
My goal is to have that object a craves object d and object c craves object a.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(feast b c)
(succumb b)
(feast c d)
(overcome c b)
(attack a)
(overcome a d)
(feast c b)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 436 | [
435
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object c craves object d, harmony, planet object d and province object a.
My goal is to have that object a craves object d and object c craves object a.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
feast object b from object c
succumb object b
feast object c from object d
overcome object c from object b
attack object a
overcome object a from object d
feast object c from object b
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, planet object d, province object b, province object c and province object d.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 437 | [
436
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, planet object d, province object b, province object c and province object d.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object d craves object c, harmony, planet object b, planet object c, province object a and province object d.
My goal is to have that object a craves object b, object b craves object c and object c craves object d.
My plan is as follows:
[PLAN] | (feast d c)
(succumb d)
(attack c)
(overcome c d)
(feast a b)
(succumb a)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 438 | [
437
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object d craves object c, harmony, planet object b, planet object c, province object a and province object d.
My goal is to have that object a craves object b, object b craves object c and object c craves object d.
My plan is as follows:
[PLAN]
feast object d from object c
succumb object d
attack object c
overcome object c from object d
feast object a from object b
succumb object a
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, province object b and province object d.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 439 | [
438
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, province object b and province object d.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object a craves object d, object b craves object c and object d craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c d)
(succumb c)
(attack b)
(overcome b c)
(attack d)
(overcome d b)
(attack a)
(overcome a d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 440 | [
439
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object a craves object d, object b craves object c and object d craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object d
succumb object c
attack object b
overcome object b from object c
attack object d
overcome object d from object b
attack object a
overcome object a from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, harmony, planet object b, planet object d, province object b and province object c.
My goal is to have that object a craves object c and object d craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a d)
(overcome a c)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 441 | [
440
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, harmony, planet object b, planet object d, province object b and province object c.
My goal is to have that object a craves object c and object d craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object d
overcome object a from object c
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object a craves object b, object b craves object c and object d craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack b)
(overcome b c)
(feast a d)
(overcome a b)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 442 | [
441
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object a craves object b, object b craves object c and object d craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object b
overcome object b from object c
feast object a from object d
overcome object a from object b
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, object d craves object c, harmony, planet object b and province object d.
My goal is to have that object a craves object c, object b craves object d and object d craves object a.
My plan is as follows:
[PLAN] | (feast d c)
(succumb d)
(feast c a)
(succumb c)
(feast a b)
(overcome a c)
(attack d)
(overcome d a)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 443 | [
442
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, object d craves object c, harmony, planet object b and province object d.
My goal is to have that object a craves object c, object b craves object d and object d craves object a.
My plan is as follows:
[PLAN]
feast object d from object c
succumb object d
feast object c from object a
succumb object c
feast object a from object b
overcome object a from object c
attack object d
overcome object d from object a
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object d craves object c, harmony, planet object a, planet object c, province object b and province object d.
My goal is to have that object a craves object d and object c craves object b.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast d c)
(succumb d)
(attack a)
(overcome a d)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 444 | [
443
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object d craves object c, harmony, planet object a, planet object c, province object b and province object d.
My goal is to have that object a craves object d and object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object d from object c
succumb object d
attack object a
overcome object a from object d
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object d, harmony, planet object a, planet object b, planet object d, province object a, province object b and province object c.
My goal is to have that object b craves object d.
My plan is as follows:
[PLAN] | (feast c d)
(succumb c)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 445 | [
444
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object d, harmony, planet object a, planet object b, planet object d, province object a, province object b and province object c.
My goal is to have that object b craves object d.
My plan is as follows:
[PLAN]
feast object c from object d
succumb object c
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object d craves object b, object e craves object a, harmony, planet object a, planet object b, planet object c, province object c, province object d and province object e.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast d b)
(succumb d)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 446 | [
445
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object d craves object b, object e craves object a, harmony, planet object a, planet object b, planet object c, province object c, province object d and province object e.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object d from object b
succumb object d
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, object c craves object b, object e craves object c, harmony, planet object d and province object a.
My goal is to have that object c craves object d and object d craves object e.
My plan is as follows:
[PLAN] | (feast a e)
(succumb a)
(feast e c)
(succumb e)
(feast c b)
(overcome c a)
(feast b d)
(succumb b)
(attack d)
(overcome d e)
(feast c a)
(overcome c d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 447 | [
446
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, object c craves object b, object e craves object c, harmony, planet object d and province object a.
My goal is to have that object c craves object d and object d craves object e.
My plan is as follows:
[PLAN]
feast object a from object e
succumb object a
feast object e from object c
succumb object e
feast object c from object b
overcome object c from object a
feast object b from object d
succumb object b
attack object d
overcome object d from object e
feast object c from object a
overcome object c from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object e, object c craves object a, harmony, planet object d, planet object e, province object b and province object c.
My goal is to have that object a craves object b, object b craves object d and object c craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a d)
(overcome a c)
(feast b e)
(overcome b d)
(feast a c)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 448 | [
447
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object e, object c craves object a, harmony, planet object d, planet object e, province object b and province object c.
My goal is to have that object a craves object b, object b craves object d and object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object d
overcome object a from object c
feast object b from object e
overcome object b from object d
feast object a from object c
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, object e craves object d, harmony, planet object a and province object e.
My goal is to have that object c craves object b, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN] | (feast e d)
(succumb e)
(feast d c)
(succumb d)
(attack e)
(overcome e c)
(attack d)
(overcome d e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 449 | [
448
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, object d craves object c, object e craves object d, harmony, planet object a and province object e.
My goal is to have that object c craves object b, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN]
feast object e from object d
succumb object e
feast object d from object c
succumb object d
attack object e
overcome object e from object c
attack object d
overcome object d from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, planet object e, province object a, province object b and province object e.
My goal is to have that object b craves object d, object c craves object e and object e craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack e)
(overcome e a)
(feast c d)
(overcome c e)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 450 | [
449
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, harmony, planet object b, planet object d, planet object e, province object a, province object b and province object e.
My goal is to have that object b craves object d, object c craves object e and object e craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object e
overcome object e from object a
feast object c from object d
overcome object c from object e
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, object d craves object b, harmony, planet object b, planet object e, province object a and province object e.
My goal is to have that object a craves object c, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN] | (feast a c)
(overcome a e)
(feast c d)
(succumb c)
(feast a e)
(overcome a c)
(feast d b)
(overcome d a)
(attack e)
(overcome e d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 451 | [
450
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object d, object d craves object b, harmony, planet object b, planet object e, province object a and province object e.
My goal is to have that object a craves object c, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN]
feast object a from object c
overcome object a from object e
feast object c from object d
succumb object c
feast object a from object e
overcome object a from object c
feast object d from object b
overcome object d from object a
attack object e
overcome object e from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, planet object d, planet object e, province object b, province object c, province object d and province object e.
My goal is to have that object b craves object e, object d craves object a and object e craves object c.
My plan is as follows:
[PLAN] | (attack e)
(overcome e c)
(feast b a)
(overcome b e)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 452 | [
451
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, planet object d, planet object e, province object b, province object c, province object d and province object e.
My goal is to have that object b craves object e, object d craves object a and object e craves object c.
My plan is as follows:
[PLAN]
attack object e
overcome object e from object c
feast object b from object a
overcome object b from object e
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object a, object e craves object c, harmony, planet object b and province object d.
My goal is to have that object a craves object e, object b craves object c and object e craves object b.
My plan is as follows:
[PLAN] | (feast d a)
(succumb d)
(feast a e)
(overcome a d)
(feast e c)
(overcome e a)
(feast c b)
(succumb c)
(attack b)
(overcome b c)
(feast e a)
(overcome e b)
(feast a d)
(overcome a e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 453 | [
452
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object a, object e craves object c, harmony, planet object b and province object d.
My goal is to have that object a craves object e, object b craves object c and object e craves object b.
My plan is as follows:
[PLAN]
feast object d from object a
succumb object d
feast object a from object e
overcome object a from object d
feast object e from object c
overcome object e from object a
feast object c from object b
succumb object c
attack object b
overcome object b from object c
feast object e from object a
overcome object e from object b
feast object a from object d
overcome object a from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object c, object d craves object b, object e craves object a, harmony, planet object c and province object e.
My goal is to have that object b craves object e and object d craves object b.
My plan is as follows:
[PLAN] | (feast e a)
(succumb e)
(feast a d)
(succumb a)
(feast d b)
(overcome d a)
(feast b c)
(overcome b e)
(feast d a)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 454 | [
453
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object c, object d craves object b, object e craves object a, harmony, planet object c and province object e.
My goal is to have that object b craves object e and object d craves object b.
My plan is as follows:
[PLAN]
feast object e from object a
succumb object e
feast object a from object d
succumb object a
feast object d from object b
overcome object d from object a
feast object b from object c
overcome object b from object e
feast object d from object a
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object e, object e craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b and object e craves object d.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c d)
(succumb c)
(feast d e)
(succumb d)
(feast e a)
(overcome e d)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 455 | [
454
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object d, object d craves object e, object e craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b and object e craves object d.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object d
succumb object c
feast object d from object e
succumb object d
feast object e from object a
overcome object e from object d
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object a, object c craves object e, object e craves object b, harmony, planet object d and province object c.
My goal is to have that object d craves object a and object e craves object b.
My plan is as follows:
[PLAN] | (feast c e)
(succumb c)
(feast e b)
(overcome e c)
(feast b a)
(succumb b)
(feast e c)
(overcome e b)
(feast a d)
(succumb a)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 456 | [
455
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object a, object c craves object e, object e craves object b, harmony, planet object d and province object c.
My goal is to have that object d craves object a and object e craves object b.
My plan is as follows:
[PLAN]
feast object c from object e
succumb object c
feast object e from object b
overcome object e from object c
feast object b from object a
succumb object b
feast object e from object c
overcome object e from object b
feast object a from object d
succumb object a
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object e craves object d, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object b craves object c, object d craves object b and object e craves object a.
My plan is as follows:
[PLAN] | (feast a e)
(succumb a)
(feast e d)
(overcome e a)
(feast c b)
(succumb c)
(attack b)
(overcome b c)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 457 | [
456
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object e craves object d, harmony, planet object b, planet object d, province object a and province object c.
My goal is to have that object b craves object c, object d craves object b and object e craves object a.
My plan is as follows:
[PLAN]
feast object a from object e
succumb object a
feast object e from object d
overcome object e from object a
feast object c from object b
succumb object c
attack object b
overcome object b from object c
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object d craves object e, harmony, planet object a, planet object b, planet object c, planet object e, province object a, province object b, province object c and province object d.
My goal is to have that object b craves object e and object d craves object b.
My plan is as follows:
[PLAN] | (feast d e)
(overcome d a)
(attack b)
(overcome b e)
(feast d a)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 458 | [
457
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object d craves object e, harmony, planet object a, planet object b, planet object c, planet object e, province object a, province object b, province object c and province object d.
My goal is to have that object b craves object e and object d craves object b.
My plan is as follows:
[PLAN]
feast object d from object e
overcome object d from object a
attack object b
overcome object b from object e
feast object d from object a
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, planet object e, province object b, province object d and province object e.
My goal is to have that object a craves object c, object b craves object e, object c craves object b and object e craves object d.
My plan is as follows:
[PLAN] | (attack e)
(overcome e d)
(feast b c)
(overcome b e)
(feast c a)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 459 | [
458
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a, planet object d, planet object e, province object b, province object d and province object e.
My goal is to have that object a craves object c, object b craves object e, object c craves object b and object e craves object d.
My plan is as follows:
[PLAN]
attack object e
overcome object e from object d
feast object b from object c
overcome object b from object e
feast object c from object a
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, object c craves object d, object e craves object b, harmony, planet object d and province object e.
My goal is to have that object a craves object b and object b craves object d.
My plan is as follows:
[PLAN] | (feast e b)
(succumb e)
(feast b a)
(overcome b e)
(feast a c)
(succumb a)
(feast c d)
(succumb c)
(feast b e)
(overcome b d)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 460 | [
459
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, object c craves object d, object e craves object b, harmony, planet object d and province object e.
My goal is to have that object a craves object b and object b craves object d.
My plan is as follows:
[PLAN]
feast object e from object b
succumb object e
feast object b from object a
overcome object b from object e
feast object a from object c
succumb object a
feast object c from object d
succumb object c
feast object b from object e
overcome object b from object d
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object d craves object e, object e craves object b, harmony, planet object b, planet object c, province object a and province object d.
My goal is to have that object a craves object d, object b craves object e and object c craves object b.
My plan is as follows:
[PLAN] | (feast d e)
(succumb d)
(feast a c)
(overcome a d)
(feast e b)
(succumb e)
(attack b)
(overcome b e)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 461 | [
460
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object d craves object e, object e craves object b, harmony, planet object b, planet object c, province object a and province object d.
My goal is to have that object a craves object d, object b craves object e and object c craves object b.
My plan is as follows:
[PLAN]
feast object d from object e
succumb object d
feast object a from object c
overcome object a from object d
feast object e from object b
succumb object e
attack object b
overcome object b from object e
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object d craves object b, object e craves object d, harmony, planet object b, planet object c, province object a and province object e.
My goal is to have that object b craves object a and object d craves object e.
My plan is as follows:
[PLAN] | (feast e d)
(succumb e)
(feast d b)
(overcome d e)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 462 | [
461
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object d craves object b, object e craves object d, harmony, planet object b, planet object c, province object a and province object e.
My goal is to have that object b craves object a and object d craves object e.
My plan is as follows:
[PLAN]
feast object e from object d
succumb object e
feast object d from object b
overcome object d from object e
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object d craves object a, object e craves object d, harmony, planet object b, planet object c, province object c and province object e.
My goal is to have that object a craves object e.
My plan is as follows:
[PLAN] | (feast e d)
(succumb e)
(feast d a)
(succumb d)
(feast a b)
(overcome a e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 463 | [
462
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object d craves object a, object e craves object d, harmony, planet object b, planet object c, province object c and province object e.
My goal is to have that object a craves object e.
My plan is as follows:
[PLAN]
feast object e from object d
succumb object e
feast object d from object a
succumb object d
feast object a from object b
overcome object a from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, object e craves object a, harmony, planet object a, planet object b, province object d and province object e.
My goal is to have that object a craves object e, object c craves object d and object d craves object b.
My plan is as follows:
[PLAN] | (feast d c)
(overcome d e)
(feast c b)
(succumb c)
(feast d e)
(overcome d b)
(attack c)
(overcome c d)
(feast e a)
(succumb e)
(attack a)
(overcome a e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 464 | [
463
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, object e craves object a, harmony, planet object a, planet object b, province object d and province object e.
My goal is to have that object a craves object e, object c craves object d and object d craves object b.
My plan is as follows:
[PLAN]
feast object d from object c
overcome object d from object e
feast object c from object b
succumb object c
feast object d from object e
overcome object d from object b
attack object c
overcome object c from object d
feast object e from object a
succumb object e
attack object a
overcome object a from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object e, object c craves object a, object e craves object d, harmony, planet object d and province object c.
My goal is to have that object b craves object c, object c craves object d, object d craves object a and object e craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(feast b e)
(succumb b)
(feast e d)
(succumb e)
(attack d)
(overcome d a)
(attack c)
(overcome c d)
(attack b)
(overcome b c)
(attack e)
(overcome e b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 465 | [
464
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object e, object c craves object a, object e craves object d, harmony, planet object d and province object c.
My goal is to have that object b craves object c, object c craves object d, object d craves object a and object e craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
feast object b from object e
succumb object b
feast object e from object d
succumb object e
attack object d
overcome object d from object a
attack object c
overcome object c from object d
attack object b
overcome object b from object c
attack object e
overcome object e from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, planet object d, planet object e, province object b, province object c, province object d and province object e.
My goal is to have that object a craves object c, object c craves object e and object d craves object b.
My plan is as follows:
[PLAN] | (attack c)
(overcome c e)
(feast b a)
(succumb b)
(attack a)
(overcome a c)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 466 | [
465
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, planet object d, planet object e, province object b, province object c, province object d and province object e.
My goal is to have that object a craves object c, object c craves object e and object d craves object b.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object e
feast object b from object a
succumb object b
attack object a
overcome object a from object c
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object b, harmony, planet object a, planet object c, planet object d, province object a, province object c and province object e.
My goal is to have that object b craves object d, object c craves object a and object d craves object e.
My plan is as follows:
[PLAN] | (attack c)
(overcome c a)
(feast e b)
(succumb e)
(feast b d)
(overcome b c)
(attack d)
(overcome d e)
(feast b c)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 467 | [
466
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object b, harmony, planet object a, planet object c, planet object d, province object a, province object c and province object e.
My goal is to have that object b craves object d, object c craves object a and object d craves object e.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object a
feast object e from object b
succumb object e
feast object b from object d
overcome object b from object c
attack object d
overcome object d from object e
feast object b from object c
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object d craves object e, object e craves object b, harmony, planet object a, planet object c, province object a and province object d.
My goal is to have that object c craves object d and object e craves object a.
My plan is as follows:
[PLAN] | (feast d e)
(succumb d)
(feast e b)
(overcome e a)
(feast b c)
(succumb b)
(attack c)
(overcome c d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 468 | [
467
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object d craves object e, object e craves object b, harmony, planet object a, planet object c, province object a and province object d.
My goal is to have that object c craves object d and object e craves object a.
My plan is as follows:
[PLAN]
feast object d from object e
succumb object d
feast object e from object b
overcome object e from object a
feast object b from object c
succumb object b
attack object c
overcome object c from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, harmony, planet object c, planet object d, planet object e, province object a, province object b and province object c.
My goal is to have that object a craves object d, object c craves object e and object e craves object b.
My plan is as follows:
[PLAN] | (feast b d)
(succumb b)
(feast a e)
(overcome a d)
(attack e)
(overcome e b)
(attack c)
(overcome c e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 469 | [
468
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, harmony, planet object c, planet object d, planet object e, province object a, province object b and province object c.
My goal is to have that object a craves object d, object c craves object e and object e craves object b.
My plan is as follows:
[PLAN]
feast object b from object d
succumb object b
feast object a from object e
overcome object a from object d
attack object e
overcome object e from object b
attack object c
overcome object c from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, object e craves object c, harmony, planet object b, planet object d, province object b and province object e.
My goal is to have that object a craves object c, object b craves object d and object d craves object a.
My plan is as follows:
[PLAN] | (feast e c)
(succumb e)
(feast c a)
(succumb c)
(feast a d)
(overcome a c)
(attack d)
(overcome d a)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 470 | [
469
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object a, object e craves object c, harmony, planet object b, planet object d, province object b and province object e.
My goal is to have that object a craves object c, object b craves object d and object d craves object a.
My plan is as follows:
[PLAN]
feast object e from object c
succumb object e
feast object c from object a
succumb object c
feast object a from object d
overcome object a from object c
attack object d
overcome object d from object a
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object c craves object a, object d craves object e, harmony, planet object a, planet object e, province object b and province object c.
My goal is to have that object b craves object d, object c craves object a and object d craves object c.
My plan is as follows:
[PLAN] | (feast b d)
(succumb b)
(feast d e)
(overcome d c)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 471 | [
470
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object c craves object a, object d craves object e, harmony, planet object a, planet object e, province object b and province object c.
My goal is to have that object b craves object d, object c craves object a and object d craves object c.
My plan is as follows:
[PLAN]
feast object b from object d
succumb object b
feast object d from object e
overcome object d from object c
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, harmony, planet object a, planet object b, planet object e, province object a, province object d and province object e.
My goal is to have that object c craves object e and object d craves object a.
My plan is as follows:
[PLAN] | (feast d c)
(overcome d a)
(feast c b)
(overcome c e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 472 | [
471
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object c, harmony, planet object a, planet object b, planet object e, province object a, province object d and province object e.
My goal is to have that object c craves object e and object d craves object a.
My plan is as follows:
[PLAN]
feast object d from object c
overcome object d from object a
feast object c from object b
overcome object c from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object e, object e craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object a craves object b, object c craves object e and object d craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(overcome a b)
(feast c e)
(overcome c a)
(feast e d)
(succumb e)
(feast c a)
(overcome c e)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 473 | [
472
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object e, object e craves object d, harmony, planet object b, planet object d, province object a and province object b.
My goal is to have that object a craves object b, object c craves object e and object d craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
overcome object a from object b
feast object c from object e
overcome object c from object a
feast object e from object d
succumb object e
feast object c from object a
overcome object c from object e
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object d craves object c, object e craves object a, harmony, planet object b, planet object c, province object b and province object e.
My goal is to have that object a craves object e, object b craves object d and object d craves object c.
My plan is as follows:
[PLAN] | (feast e a)
(succumb e)
(feast a d)
(overcome a e)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 474 | [
473
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object d craves object c, object e craves object a, harmony, planet object b, planet object c, province object b and province object e.
My goal is to have that object a craves object e, object b craves object d and object d craves object c.
My plan is as follows:
[PLAN]
feast object e from object a
succumb object e
feast object a from object d
overcome object a from object e
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object c craves object e, harmony, planet object d, planet object e, province object a and province object d.
My goal is to have that object b craves object a, object c craves object b, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(feast b c)
(overcome b a)
(feast c e)
(overcome c b)
(attack e)
(overcome e c)
(attack d)
(overcome d e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 475 | [
474
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object c craves object e, harmony, planet object d, planet object e, province object a and province object d.
My goal is to have that object b craves object a, object c craves object b, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
feast object b from object c
overcome object b from object a
feast object c from object e
overcome object c from object b
attack object e
overcome object e from object c
attack object d
overcome object d from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object e craves object b, harmony, planet object a, planet object b, planet object c, planet object d, province object a, province object c, province object d and province object e.
My goal is to have that object b craves object e, object c craves object d, object d craves object a and object e craves object c.
My plan is as follows:
[PLAN] | (attack d)
(overcome d a)
(attack c)
(overcome c d)
(feast e b)
(overcome e c)
(attack b)
(overcome b e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 476 | [
475
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object e craves object b, harmony, planet object a, planet object b, planet object c, planet object d, province object a, province object c, province object d and province object e.
My goal is to have that object b craves object e, object c craves object d, object d craves object a and object e craves object c.
My plan is as follows:
[PLAN]
attack object d
overcome object d from object a
attack object c
overcome object c from object d
feast object e from object b
overcome object e from object c
attack object b
overcome object b from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object e, object c craves object d, object d craves object a, harmony, planet object a, planet object e, province object b and province object c.
My goal is to have that object a craves object e, object c craves object a, object d craves object b and object e craves object d.
My plan is as follows:
[PLAN] | (feast b e)
(succumb b)
(feast c d)
(succumb c)
(feast d a)
(overcome d b)
(attack e)
(overcome e d)
(attack a)
(overcome a e)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 477 | [
476
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object e, object c craves object d, object d craves object a, harmony, planet object a, planet object e, province object b and province object c.
My goal is to have that object a craves object e, object c craves object a, object d craves object b and object e craves object d.
My plan is as follows:
[PLAN]
feast object b from object e
succumb object b
feast object c from object d
succumb object c
feast object d from object a
overcome object d from object b
attack object e
overcome object e from object d
attack object a
overcome object a from object e
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object b, harmony, planet object a, planet object c, planet object d, province object a, province object c and province object e.
My goal is to have that object b craves object d, object c craves object e and object e craves object a.
My plan is as follows:
[PLAN] | (feast e b)
(overcome e a)
(attack c)
(overcome c e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 478 | [
477
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object b, harmony, planet object a, planet object c, planet object d, province object a, province object c and province object e.
My goal is to have that object b craves object d, object c craves object e and object e craves object a.
My plan is as follows:
[PLAN]
feast object e from object b
overcome object e from object a
attack object c
overcome object c from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object d, object d craves object e, object e craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object d, object b craves object e and object e craves object a.
My plan is as follows:
[PLAN] | (feast c d)
(succumb c)
(feast d e)
(succumb d)
(feast e a)
(overcome e c)
(feast a b)
(overcome a d)
(feast e c)
(overcome e a)
(attack b)
(overcome b e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 479 | [
478
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object d, object d craves object e, object e craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object d, object b craves object e and object e craves object a.
My plan is as follows:
[PLAN]
feast object c from object d
succumb object c
feast object d from object e
succumb object d
feast object e from object a
overcome object e from object c
feast object a from object b
overcome object a from object d
feast object e from object c
overcome object e from object a
attack object b
overcome object b from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object d craves object c, harmony, planet object b, planet object c, planet object e, province object a, province object b and province object d.
My goal is to have that object a craves object d and object e craves object c.
My plan is as follows:
[PLAN] | (feast d c)
(succumb d)
(feast a e)
(overcome a d)
(attack e)
(overcome e c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 480 | [
479
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object d craves object c, harmony, planet object b, planet object c, planet object e, province object a, province object b and province object d.
My goal is to have that object a craves object d and object e craves object c.
My plan is as follows:
[PLAN]
feast object d from object c
succumb object d
feast object a from object e
overcome object a from object d
attack object e
overcome object e from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object c, object e craves object b, harmony, planet object c, planet object d, province object a and province object d.
My goal is to have that object b craves object d and object e craves object a.
My plan is as follows:
[PLAN] | (feast a e)
(succumb a)
(feast e b)
(overcome e a)
(feast b c)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 481 | [
480
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object c, object e craves object b, harmony, planet object c, planet object d, province object a and province object d.
My goal is to have that object b craves object d and object e craves object a.
My plan is as follows:
[PLAN]
feast object a from object e
succumb object a
feast object e from object b
overcome object e from object a
feast object b from object c
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object d craves object a, harmony, planet object c, planet object e, province object d and province object e.
My goal is to have that object a craves object c, object d craves object a and object e craves object b.
My plan is as follows:
[PLAN] | (feast d a)
(overcome d e)
(feast a b)
(overcome a d)
(feast b c)
(succumb b)
(feast a d)
(overcome a c)
(feast d e)
(overcome d a)
(attack e)
(overcome e b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 482 | [
481
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, object d craves object a, harmony, planet object c, planet object e, province object d and province object e.
My goal is to have that object a craves object c, object d craves object a and object e craves object b.
My plan is as follows:
[PLAN]
feast object d from object a
overcome object d from object e
feast object a from object b
overcome object a from object d
feast object b from object c
succumb object b
feast object a from object d
overcome object a from object c
feast object d from object e
overcome object d from object a
attack object e
overcome object e from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, object e craves object c, harmony, planet object b, planet object d, province object a and province object e.
My goal is to have that object b craves object d and object d craves object e.
My plan is as follows:
[PLAN] | (feast a d)
(succumb a)
(feast e c)
(succumb e)
(attack d)
(overcome d e)
(feast c b)
(succumb c)
(attack b)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 483 | [
482
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object c craves object b, object e craves object c, harmony, planet object b, planet object d, province object a and province object e.
My goal is to have that object b craves object d and object d craves object e.
My plan is as follows:
[PLAN]
feast object a from object d
succumb object a
feast object e from object c
succumb object e
attack object d
overcome object d from object e
feast object c from object b
succumb object c
attack object b
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c, planet object d, planet object e, province object b, province object d and province object e.
My goal is to have that object d craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(succumb a)
(attack d)
(overcome d c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 484 | [
483
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c, planet object d, planet object e, province object b, province object d and province object e.
My goal is to have that object d craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
succumb object a
attack object d
overcome object d from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object c, harmony, planet object b, planet object e, province object a and province object d.
My goal is to have that object b craves object c, object c craves object e, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN] | (feast a e)
(succumb a)
(feast d c)
(overcome d a)
(attack e)
(overcome e d)
(feast c b)
(overcome c e)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 485 | [
484
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object c, harmony, planet object b, planet object e, province object a and province object d.
My goal is to have that object b craves object c, object c craves object e, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN]
feast object a from object e
succumb object a
feast object d from object c
overcome object d from object a
attack object e
overcome object e from object d
feast object c from object b
overcome object c from object e
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object e, object e craves object c, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object d.
My goal is to have that object a craves object e, object d craves object c and object e craves object b.
My plan is as follows:
[PLAN] | (feast b e)
(succumb b)
(feast e c)
(overcome e b)
(attack a)
(overcome a e)
(attack d)
(overcome d c)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 486 | [
485
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object e, object e craves object c, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object d.
My goal is to have that object a craves object e, object d craves object c and object e craves object b.
My plan is as follows:
[PLAN]
feast object b from object e
succumb object b
feast object e from object c
overcome object e from object b
attack object a
overcome object a from object e
attack object d
overcome object d from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object a, harmony, planet object b, planet object e, province object c and province object d.
My goal is to have that object b craves object e, object c craves object d and object d craves object a.
My plan is as follows:
[PLAN] | (feast d a)
(overcome d c)
(feast a e)
(succumb a)
(feast d c)
(overcome d a)
(feast c b)
(overcome c d)
(attack b)
(overcome b e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 487 | [
486
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object c craves object b, object d craves object a, harmony, planet object b, planet object e, province object c and province object d.
My goal is to have that object b craves object e, object c craves object d and object d craves object a.
My plan is as follows:
[PLAN]
feast object d from object a
overcome object d from object c
feast object a from object e
succumb object a
feast object d from object c
overcome object d from object a
feast object c from object b
overcome object c from object d
attack object b
overcome object b from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object e, object d craves object b, harmony, planet object c, planet object e, province object a and province object c.
My goal is to have that object b craves object d and object d craves object a.
My plan is as follows:
[PLAN] | (feast a d)
(succumb a)
(feast d b)
(overcome d a)
(feast b e)
(overcome b d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 488 | [
487
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object d, object b craves object e, object d craves object b, harmony, planet object c, planet object e, province object a and province object c.
My goal is to have that object b craves object d and object d craves object a.
My plan is as follows:
[PLAN]
feast object a from object d
succumb object a
feast object d from object b
overcome object d from object a
feast object b from object e
overcome object b from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object e, object d craves object b, object e craves object d, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object c craves object a, object d craves object c and object e craves object d.
My plan is as follows:
[PLAN] | (feast c e)
(overcome c a)
(feast e d)
(succumb e)
(feast d b)
(overcome d c)
(attack e)
(overcome e d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 489 | [
488
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object e, object d craves object b, object e craves object d, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object c craves object a, object d craves object c and object e craves object d.
My plan is as follows:
[PLAN]
feast object c from object e
overcome object c from object a
feast object e from object d
succumb object e
feast object d from object b
overcome object d from object c
attack object e
overcome object e from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, object e craves object c, harmony, planet object c, planet object d, province object a and province object b.
My goal is to have that object b craves object e, object c craves object a and object d craves object b.
My plan is as follows:
[PLAN] | (feast a e)
(succumb a)
(feast e c)
(succumb e)
(feast b d)
(overcome b e)
(attack c)
(overcome c a)
(attack d)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 490 | [
489
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object d, object e craves object c, harmony, planet object c, planet object d, province object a and province object b.
My goal is to have that object b craves object e, object c craves object a and object d craves object b.
My plan is as follows:
[PLAN]
feast object a from object e
succumb object a
feast object e from object c
succumb object e
feast object b from object d
overcome object b from object e
attack object c
overcome object c from object a
attack object d
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object e craves object c, harmony, planet object a, planet object b, planet object c, planet object d, province object a, province object b, province object d and province object e.
My goal is to have that object a craves object d, object b craves object a and object d craves object c.
My plan is as follows:
[PLAN] | (feast e c)
(succumb e)
(attack d)
(overcome d c)
(attack a)
(overcome a d)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 491 | [
490
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object e craves object c, harmony, planet object a, planet object b, planet object c, planet object d, province object a, province object b, province object d and province object e.
My goal is to have that object a craves object d, object b craves object a and object d craves object c.
My plan is as follows:
[PLAN]
feast object e from object c
succumb object e
attack object d
overcome object d from object c
attack object a
overcome object a from object d
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object d craves object c, object e craves object d, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b, object c craves object a, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN] | (feast a e)
(overcome a b)
(feast e d)
(succumb e)
(feast d c)
(succumb d)
(attack c)
(overcome c a)
(attack e)
(overcome e c)
(attack d)
(overcome d e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 492 | [
491
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object d craves object c, object e craves object d, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b, object c craves object a, object d craves object e and object e craves object c.
My plan is as follows:
[PLAN]
feast object a from object e
overcome object a from object b
feast object e from object d
succumb object e
feast object d from object c
succumb object d
attack object c
overcome object c from object a
attack object e
overcome object e from object c
attack object d
overcome object d from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object a, harmony, planet object a, planet object b, planet object e, province object c, province object d and province object e.
My goal is to have that object a craves object c, object b craves object a, object d craves object e and object e craves object b.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(feast d a)
(succumb d)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
(attack e)
(overcome e b)
(attack d)
(overcome d e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 493 | [
492
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, object d craves object a, harmony, planet object a, planet object b, planet object e, province object c, province object d and province object e.
My goal is to have that object a craves object c, object b craves object a, object d craves object e and object e craves object b.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
feast object d from object a
succumb object d
attack object a
overcome object a from object c
attack object b
overcome object b from object a
attack object e
overcome object e from object b
attack object d
overcome object d from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object c, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object e.
My goal is to have that object b craves object a, object c craves object d and object d craves object e.
My plan is as follows:
[PLAN] | (feast b d)
(overcome b a)
(feast e c)
(succumb e)
(attack d)
(overcome d e)
(attack c)
(overcome c d)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 494 | [
493
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object e craves object c, harmony, planet object a, planet object c, planet object d, province object a, province object b and province object e.
My goal is to have that object b craves object a, object c craves object d and object d craves object e.
My plan is as follows:
[PLAN]
feast object b from object d
overcome object b from object a
feast object e from object c
succumb object e
attack object d
overcome object d from object e
attack object c
overcome object c from object d
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, planet object d, planet object e, province object a, province object c, province object d and province object e.
My goal is to have that object d craves object c and object e craves object a.
My plan is as follows:
[PLAN] | (attack d)
(overcome d c)
(attack e)
(overcome e a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 495 | [
494
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, planet object d, planet object e, province object a, province object c, province object d and province object e.
My goal is to have that object d craves object c and object e craves object a.
My plan is as follows:
[PLAN]
attack object d
overcome object d from object c
attack object e
overcome object e from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object d, object d craves object e, object e craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object b craves object d.
My plan is as follows:
[PLAN] | (attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 496 | [
495
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object d, object d craves object e, object e craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object b craves object d.
My plan is as follows:
[PLAN]
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object d craves object b, object e craves object d, harmony, planet object a, planet object b, planet object c, province object a, province object c and province object e.
My goal is to have that object b craves object c, object c craves object e and object d craves object b.
My plan is as follows:
[PLAN] | (feast e d)
(succumb e)
(attack c)
(overcome c e)
(feast d b)
(overcome d a)
(attack b)
(overcome b c)
(feast d a)
(overcome d b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 497 | [
496
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object d craves object b, object e craves object d, harmony, planet object a, planet object b, planet object c, province object a, province object c and province object e.
My goal is to have that object b craves object c, object c craves object e and object d craves object b.
My plan is as follows:
[PLAN]
feast object e from object d
succumb object e
attack object c
overcome object c from object e
feast object d from object b
overcome object d from object a
attack object b
overcome object b from object c
feast object d from object a
overcome object d from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object a, harmony, planet object c, planet object d, planet object e, province object b, province object c and province object d.
My goal is to have that object b craves object e, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN] | (feast b a)
(overcome b c)
(feast a e)
(succumb a)
(attack d)
(overcome d a)
(attack e)
(overcome e d)
(feast b c)
(overcome b e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 498 | [
497
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object a, harmony, planet object c, planet object d, planet object e, province object b, province object c and province object d.
My goal is to have that object b craves object e, object d craves object a and object e craves object d.
My plan is as follows:
[PLAN]
feast object b from object a
overcome object b from object c
feast object a from object e
succumb object a
attack object d
overcome object d from object a
attack object e
overcome object e from object d
feast object b from object c
overcome object b from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object d, object e craves object b, harmony, planet object a, planet object b, planet object d, province object a, province object c and province object e.
My goal is to have that object a craves object e, object c craves object b and object d craves object a.
My plan is as follows:
[PLAN] | (feast e b)
(succumb e)
(attack a)
(overcome a e)
(feast c d)
(overcome c b)
(attack d)
(overcome d a)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 499 | [
498
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object d, object e craves object b, harmony, planet object a, planet object b, planet object d, province object a, province object c and province object e.
My goal is to have that object a craves object e, object c craves object b and object d craves object a.
My plan is as follows:
[PLAN]
feast object e from object b
succumb object e
attack object a
overcome object a from object e
feast object c from object d
overcome object c from object b
attack object d
overcome object d from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object c, object d craves object a, object e craves object b, harmony, planet object c and province object d.
My goal is to have that object d craves object e.
My plan is as follows:
[PLAN] | (feast d a)
(succumb d)
(feast a e)
(succumb a)
(attack d)
(overcome d e)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 500 | [
499
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object e, object b craves object c, object d craves object a, object e craves object b, harmony, planet object c and province object d.
My goal is to have that object d craves object e.
My plan is as follows:
[PLAN]
feast object d from object a
succumb object d
feast object a from object e
succumb object a
attack object d
overcome object d from object e
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object d craves object b, harmony, planet object a, planet object c, province object a and province object d.
My goal is to have that object c craves object b and object d craves object a.
My plan is as follows:
[PLAN] | (feast d b)
(overcome d a)
(feast b c)
(succumb b)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld | 501 | [
500
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object d craves object b, harmony, planet object a, planet object c, province object a and province object d.
My goal is to have that object c craves object b and object d craves object a.
My plan is as follows:
[PLAN]
feast object d from object b
overcome object d from object a
feast object b from object c
succumb object b
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, object d craves object c, harmony, planet object a, planet object b, province object b and province object d.
My goal is to have that object c craves object d and object d craves object b.
My plan is as follows:
[PLAN] | (feast d c)
(overcome d b)
(feast c a)
(overcome c d)
|
task_1_plan_generation | oneshot | logistics | 2 | [
1
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, airplane_1 is at location_0_0, package_0 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_0_0.
My plan is as follows:
[PLAN]
fly airplane_1 from location_0_0 to location_1_0
load package_0 into airplane_1 at location_1_0
fly airplane_1 from location_1_0 to location_0_0
unload package_0 from airplane_1 at location_0_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_1_0, package_0 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_0_0.
My plan is as follows:
[PLAN] | (load-airplane p0 a1 l1-0)
(fly-airplane a1 l1-0 l0-0)
(unload-airplane p0 a1 l0-0)
|
task_1_plan_generation | oneshot | logistics | 3 | [
2
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_1_0, package_0 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_0_0.
My plan is as follows:
[PLAN]
load package_0 into airplane_1 at location_1_0
fly airplane_1 from location_1_0 to location_0_0
unload package_0 from airplane_1 at location_0_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_1_0.
My plan is as follows:
[PLAN] | (fly-airplane a0 l1-0 l0-0)
(load-airplane p1 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p1 a0 l1-0)
|
task_1_plan_generation | oneshot | logistics | 4 | [
3
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_1_0.
My plan is as follows:
[PLAN]
fly airplane_0 from location_1_0 to location_0_0
load package_1 into airplane_0 at location_0_0
fly airplane_0 from location_0_0 to location_1_0
unload package_1 from airplane_0 at location_1_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, package_1 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_0_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN] | (load-airplane p1 a0 l1-0)
(load-airplane p0 a0 l1-0)
(fly-airplane a0 l1-0 l0-0)
(unload-airplane p1 a0 l0-0)
(unload-airplane p0 a0 l0-0)
|
task_1_plan_generation | oneshot | logistics | 5 | [
4
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, package_1 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_0_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN]
load package_1 into airplane_0 at location_1_0
load package_0 into airplane_0 at location_1_0
fly airplane_0 from location_1_0 to location_0_0
unload package_1 from airplane_0 at location_0_0
unload package_0 from airplane_0 at location_0_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, airplane_1 is at location_0_0, package_0 is at location_1_0, package_1 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN] | (fly-airplane a1 l0-0 l1-0)
(load-airplane p1 a1 l1-0)
(fly-airplane a1 l1-0 l0-0)
(unload-airplane p1 a1 l0-0)
|
task_1_plan_generation | oneshot | logistics | 6 | [
5
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, airplane_1 is at location_0_0, package_0 is at location_1_0, package_1 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0 and location_1_0 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN]
fly airplane_1 from location_0_0 to location_1_0
load package_1 into airplane_1 at location_1_0
fly airplane_1 from location_1_0 to location_0_0
unload package_1 from airplane_1 at location_0_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_1.
My plan is as follows:
[PLAN] | (load-truck p0 t1 l1-0)
(drive-truck t1 l1-0 l1-1 c1)
(unload-truck p0 t1 l1-1)
|
task_1_plan_generation | oneshot | logistics | 7 | [
6
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_1.
My plan is as follows:
[PLAN]
load package_0 into truck_1 at location_1_0
drive truck_1 from location_1_0 to location_1_1 in city_1
unload package_0 from truck_1 at location_1_1
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_1, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0.
My plan is as follows:
[PLAN] | (drive-truck t0 l0-0 l0-1 c0)
(load-truck p0 t0 l0-1)
(drive-truck t0 l0-1 l0-0 c0)
(unload-truck p0 t0 l0-0)
(load-airplane p0 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p0 a0 l1-0)
|
task_1_plan_generation | oneshot | logistics | 8 | [
7
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_1, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0.
My plan is as follows:
[PLAN]
drive truck_0 from location_0_0 to location_0_1 in city_0
load package_0 into truck_0 at location_0_1
drive truck_0 from location_0_1 to location_0_0 in city_0
unload package_0 from truck_0 at location_0_0
load package_0 into airplane_0 at location_0_0
fly airplane_0 from location_0_0 to location_1_0
unload package_0 from airplane_0 at location_1_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_1_1, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_0.
My plan is as follows:
[PLAN] | (load-truck p0 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p0 t1 l1-0)
(load-airplane p0 a0 l1-0)
(fly-airplane a0 l1-0 l0-0)
(unload-airplane p0 a0 l0-0)
|
task_1_plan_generation | oneshot | logistics | 9 | [
8
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_1_1, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_0.
My plan is as follows:
[PLAN]
load package_0 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_0 from truck_1 at location_1_0
load package_0 into airplane_0 at location_1_0
fly airplane_0 from location_1_0 to location_0_0
unload package_0 from airplane_0 at location_0_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_1, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN] | (load-truck p0 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p0 t1 l1-0)
|
task_1_plan_generation | oneshot | logistics | 10 | [
9
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_1, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0 and package_1 is at location_0_0.
My plan is as follows:
[PLAN]
load package_0 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_0 from truck_1 at location_1_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_0, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1 and package_1 is at location_0_1.
My plan is as follows:
[PLAN] | (load-truck p1 t0 l0-0)
(load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(unload-truck p1 t0 l0-1)
(unload-truck p0 t0 l0-1)
|
task_1_plan_generation | oneshot | logistics | 11 | [
10
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_0, package_1 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1 and package_1 is at location_0_1.
My plan is as follows:
[PLAN]
load package_1 into truck_0 at location_0_0
load package_0 into truck_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
unload package_1 from truck_0 at location_0_1
unload package_0 from truck_0 at location_0_1
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_0_0, package_1 is at location_1_1, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1 and package_1 is at location_1_0.
My plan is as follows:
[PLAN] | (load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(unload-truck p0 t0 l0-1)
(drive-truck t1 l1-0 l1-1 c1)
(load-truck p1 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p1 t1 l1-0)
|
task_1_plan_generation | oneshot | logistics | 12 | [
11
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_0_0, package_1 is at location_1_1, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1 and package_1 is at location_1_0.
My plan is as follows:
[PLAN]
load package_0 into truck_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
unload package_0 from truck_0 at location_0_1
drive truck_1 from location_1_0 to location_1_1 in city_1
load package_1 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_1 from truck_1 at location_1_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_0, package_1 is at location_1_1, package_2 is at location_0_1, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0, package_1 is at location_1_0 and package_2 is at location_1_0.
My plan is as follows:
[PLAN] | (load-airplane p0 a0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(load-truck p2 t0 l0-1)
(drive-truck t0 l0-1 l0-0 c0)
(unload-truck p2 t0 l0-0)
(load-airplane p2 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p2 a0 l1-0)
(unload-airplane p0 a0 l1-0)
(drive-truck t1 l1-0 l1-1 c1)
(load-truck p1 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p1 t1 l1-0)
|
task_1_plan_generation | oneshot | logistics | 13 | [
12
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_0_0, package_1 is at location_1_1, package_2 is at location_0_1, truck_0 is at location_0_0, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_1_0, package_1 is at location_1_0 and package_2 is at location_1_0.
My plan is as follows:
[PLAN]
load package_0 into airplane_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
load package_2 into truck_0 at location_0_1
drive truck_0 from location_0_1 to location_0_0 in city_0
unload package_2 from truck_0 at location_0_0
load package_2 into airplane_0 at location_0_0
fly airplane_0 from location_0_0 to location_1_0
unload package_2 from airplane_0 at location_1_0
unload package_0 from airplane_0 at location_1_0
drive truck_1 from location_1_0 to location_1_1 in city_1
load package_1 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_1 from truck_1 at location_1_0
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_1_1, package_1 is at location_0_0, package_2 is at location_0_0, truck_0 is at location_0_1, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_1_1 and package_2 is at location_1_0.
My plan is as follows:
[PLAN] | (load-airplane p2 a0 l0-0)
(load-airplane p1 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p2 a0 l1-0)
(unload-airplane p1 a0 l1-0)
(load-truck p1 t1 l1-0)
(drive-truck t1 l1-0 l1-1 c1)
(unload-truck p1 t1 l1-1)
(load-truck p0 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p0 t1 l1-0)
(load-airplane p0 a0 l1-0)
(fly-airplane a0 l1-0 l0-0)
(unload-airplane p0 a0 l0-0)
(drive-truck t0 l0-1 l0-0 c0)
(load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(unload-truck p0 t0 l0-1)
|
task_1_plan_generation | oneshot | logistics | 14 | [
13
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, package_0 is at location_1_1, package_1 is at location_0_0, package_2 is at location_0_0, truck_0 is at location_0_1, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_1_1 and package_2 is at location_1_0.
My plan is as follows:
[PLAN]
load package_2 into airplane_0 at location_0_0
load package_1 into airplane_0 at location_0_0
fly airplane_0 from location_0_0 to location_1_0
unload package_2 from airplane_0 at location_1_0
unload package_1 from airplane_0 at location_1_0
load package_1 into truck_1 at location_1_0
drive truck_1 from location_1_0 to location_1_1 in city_1
unload package_1 from truck_1 at location_1_1
load package_0 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_0 from truck_1 at location_1_0
load package_0 into airplane_0 at location_1_0
fly airplane_0 from location_1_0 to location_0_0
unload package_0 from airplane_0 at location_0_0
drive truck_0 from location_0_1 to location_0_0 in city_0
load package_0 into truck_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
unload package_0 from truck_0 at location_0_1
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, airplane_1 is at location_1_0, package_0 is at location_1_1, package_1 is at location_0_0, package_2 is at location_0_0, truck_0 is at location_0_1, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_1_1 and package_2 is at location_1_0.
My plan is as follows:
[PLAN] | (load-airplane p2 a0 l0-0)
(load-airplane p1 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p2 a0 l1-0)
(unload-airplane p1 a0 l1-0)
(load-truck p1 t1 l1-0)
(drive-truck t1 l1-0 l1-1 c1)
(unload-truck p1 t1 l1-1)
(load-truck p0 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p0 t1 l1-0)
(load-airplane p0 a1 l1-0)
(fly-airplane a1 l1-0 l0-0)
(unload-airplane p0 a1 l0-0)
(drive-truck t0 l0-1 l0-0 c0)
(load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(unload-truck p0 t0 l0-1)
|
task_1_plan_generation | oneshot | logistics | 15 | [
14
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_0_0, airplane_1 is at location_1_0, package_0 is at location_1_1, package_1 is at location_0_0, package_2 is at location_0_0, truck_0 is at location_0_1, truck_1 is at location_1_0, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_1_1 and package_2 is at location_1_0.
My plan is as follows:
[PLAN]
load package_2 into airplane_0 at location_0_0
load package_1 into airplane_0 at location_0_0
fly airplane_0 from location_0_0 to location_1_0
unload package_2 from airplane_0 at location_1_0
unload package_1 from airplane_0 at location_1_0
load package_1 into truck_1 at location_1_0
drive truck_1 from location_1_0 to location_1_1 in city_1
unload package_1 from truck_1 at location_1_1
load package_0 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_0 from truck_1 at location_1_0
load package_0 into airplane_1 at location_1_0
fly airplane_1 from location_1_0 to location_0_0
unload package_0 from airplane_1 at location_0_0
drive truck_0 from location_0_1 to location_0_0 in city_0
load package_0 into truck_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
unload package_0 from truck_0 at location_0_1
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_1_0, package_1 is at location_1_1, package_2 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_0_1 and package_2 is at location_0_1.
My plan is as follows:
[PLAN] | (load-truck p1 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p1 t1 l1-0)
(load-truck p2 t0 l0-0)
(load-airplane p1 a0 l1-0)
(load-airplane p0 a0 l1-0)
(fly-airplane a0 l1-0 l0-0)
(unload-airplane p1 a0 l0-0)
(load-truck p1 t0 l0-0)
(unload-airplane p0 a0 l0-0)
(load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(unload-truck p2 t0 l0-1)
(unload-truck p1 t0 l0-1)
(unload-truck p0 t0 l0-1)
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task_1_plan_generation | oneshot | logistics | 16 | [
15
] | I have to plan logistics to transport packages within cities via trucks and between cities via airplanes. Locations within a city are directly connected (trucks can move between any two such locations), and so are the cities. In each city there is exactly one truck and each city has one location that serves as an airport.
Here are the actions that can be performed:
Load a package into a truck. For example, load package_1 into truck_1 at location_1_1.
Load a package into an airplane. For example, load package_1 into airplane_1 at location_1_1.
Unload a package from a truck. For example, unload package_1 from truck_1 at location_1_1.
Unload a package from an airplane. For example, unload package_1 from airplane_1 at location_1_1.
Drive a truck from one location to another location. For example, drive truck_1 from location_1_1 to location_1_2 in city_1.
Fly an airplane from one city to another city. For example, fly airplane_1 from location_1_1 to location_2_1. Here location_1_1 is the airport in city_1 and location_2_1 is the airport in city_2.
The following are the restrictions on the actions:
A package can be loaded into a truck only if the package and the truck are in the same location.
Once a package is loaded into a truck, the package is not at the location and is in the truck.
A package can be loaded into an airplane only if the package and the airplane are in the same location.
Once a package is loaded into an airplane, the package is not at the location and is in the airplane.
A package can be unloaded from a truck only if the package is in the truck.
Once a package is unloaded from a truck, the package is not in the truck and is at the location of the truck.
A package can be unloaded from an airplane only if the package in the airplane.
Once a package is unloaded from an airplane, the package is not in the airplane and is at the location of the airplane.
A truck can be driven from one location to another if the truck is at the from-location and both from-location and to-location are locations in the same city.
Once a truck is driven from one location to another, it is not at the from-location and is at the to-location.
An airplane can be flown from one city to another if the from-location and the to-location are airports and the airplane is at the from-location.
Once an airplane is flown from one city to another the airplane is not at the from-location and is at the to-location.
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, airplane_1 is at location_0_0, package_0 is at location_1_0, package_1 is at location_1_1, package_2 is at location_0_0, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_0_1 and package_2 is at location_0_1.
My plan is as follows:
[PLAN]
load package_1 into truck_1 at location_1_1
drive truck_1 from location_1_1 to location_1_0 in city_1
unload package_1 from truck_1 at location_1_0
load package_2 into truck_0 at location_0_0
load package_1 into airplane_0 at location_1_0
load package_0 into airplane_0 at location_1_0
fly airplane_0 from location_1_0 to location_0_0
unload package_1 from airplane_0 at location_0_0
load package_1 into truck_0 at location_0_0
unload package_0 from airplane_0 at location_0_0
load package_0 into truck_0 at location_0_0
drive truck_0 from location_0_0 to location_0_1 in city_0
unload package_2 from truck_0 at location_0_1
unload package_1 from truck_0 at location_0_1
unload package_0 from truck_0 at location_0_1
[PLAN END]
[STATEMENT]
As initial conditions I have that, location_0_0 is an airport, location_1_0 is an airport, airplane_0 is at location_1_0, package_0 is at location_1_0, package_1 is at location_1_1, package_2 is at location_0_0, package_3 is at location_0_1, truck_0 is at location_0_0, truck_1 is at location_1_1, location_0_0 is in the city city_0, location_0_1 is in the city city_0, location_1_0 is in the city city_1 and location_1_1 is in the city city_1.
My goal is to have that package_0 is at location_0_1, package_1 is at location_0_1, package_2 is at location_1_0 and package_3 is at location_1_0.
My plan is as follows:
[PLAN] | (load-truck p1 t1 l1-1)
(drive-truck t1 l1-1 l1-0 c1)
(unload-truck p1 t1 l1-0)
(load-airplane p1 a0 l1-0)
(load-airplane p0 a0 l1-0)
(fly-airplane a0 l1-0 l0-0)
(load-airplane p2 a0 l0-0)
(unload-airplane p1 a0 l0-0)
(load-truck p1 t0 l0-0)
(unload-airplane p0 a0 l0-0)
(load-truck p0 t0 l0-0)
(drive-truck t0 l0-0 l0-1 c0)
(load-truck p3 t0 l0-1)
(unload-truck p1 t0 l0-1)
(unload-truck p0 t0 l0-1)
(drive-truck t0 l0-1 l0-0 c0)
(unload-truck p3 t0 l0-0)
(load-airplane p3 a0 l0-0)
(fly-airplane a0 l0-0 l1-0)
(unload-airplane p3 a0 l1-0)
(unload-airplane p2 a0 l1-0)
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