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65
Black Rose Dragon
Synchro Monster
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
2400
1800
7
Dragon
FIRE
null
Rose Dragon
null
null
Black Rose Moonlight Dragon
Synchro Monster
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
2400
1800
7
Dragon
LIGHT
null
Rose Dragon
null
null
Black Salvo
Tuner Monster
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
100
1100
3
Machine
DARK
null
null
null
null
Black Shadow Squall
Trap Card
When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control "Black-Winged Dragon": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 "Black Shadow Squall" effect per turn, and only once that turn.
null
null
null
Counter
null
null
null
null
null
Black Sheep Token
Token
This card can be used as a "Black Sheep Token". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
0
0
1
Zombie
DARK
null
null
null
null
Black Skull Dragon
Fusion Monster
"Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)
3200
2500
9
Dragon
DARK
null
Archfiend
null
null
Black Sonic
Trap Card
When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand.
null
null
null
Normal
null
null
Blackwing
null
null
Black Stego
Effect Monster
If this Attack Position card is targeted for an attack: Change this card to Defense Position.
1200
2000
4
Dinosaur
EARTH
null
null
null
null
Black Thunder
Trap Card
Activate only when a "Blackwing" monster you control is destroyed by battle and sent to the Graveyard. Inflict 400 damage to your opponent for each card your opponent controls.
null
null
null
Normal
null
null
Blackwing
null
null
Black Tyranno
Effect Monster
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
2600
1800
7
Dinosaur
EARTH
null
null
null
null
Black Veloci
Effect Monster
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
1800
300
4
Dinosaur
EARTH
null
null
null
null
Black Whirlwind
Spell Card
When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
null
null
null
Continuous
null
null
Blackwing
null
null
Black Wing Revenge
Trap Card
When a Winged Beast-Type monster you control is destroyed by battle and sent to the Graveyard: Special Summon 2 "Blackwing - Black Crest Tokens" (Winged Beast-Type/DARK/Level 2/ATK 0/DEF 800).
null
null
null
Normal
null
null
Blackwing
null
null
Black and White Wave
Spell Card
If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.
null
null
null
Quick-Play
null
null
null
null
null
Black-Winged Assault Dragon
Synchro Monster
1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.
3200
2800
10
Dragon
DARK
null
null
null
null
Black-Winged Dragon
Synchro Monster
1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
2800
1600
8
Dragon
DARK
null
null
null
null
Black-Winged Strafe
Spell Card
Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard.
null
null
null
Normal
null
null
Blackwing
null
null
Blackback
Trap Card
During your turn: Target 1 "Blackwing" monster with 2000 or less ATK in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this card.
null
null
null
Normal
null
null
Blackwing
null
null
Blackbeard, the Plunder Patroll Captain
Link Monster
2 monsters including a "Plunder Patroll" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.
1600
null
null
Fiend
WATER
null
Plunder Patroll
2
['Bottom-Left', 'Bottom-Right']
Blackbird Close
Trap Card
When a monster your opponent controls activates its effect: You can send 1 face-up "Blackwing" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Black-Winged Dragon" from your Extra Deck. If you control a "Blackwing" Synchro Monster or "Black-Winged Dragon", you can activate this card from your hand.
null
null
null
Counter
null
null
Blackwing
null
null
Blackboost
Trap Card
Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards.
null
null
null
Normal
null
null
Blackwing
null
null
Blackeyes, the Plunder Patroll Seaguide
Effect Monster
You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.
1000
1000
4
Fiend
WATER
null
Plunder Patroll
null
null
Blackfeather Darkrage Dragon
Synchro Monster
1 Tuner + 1 or more non-Tuner monsters Once per turn, when you take damage: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK.
2800
1600
8
Dragon
DARK
null
null
null
null
Blackland Fire Dragon
Normal Monster
A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
1500
800
4
Dragon
DARK
null
null
null
null
Blackwing - Abrolhos the Megaquake
Effect Monster
Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.
2600
1800
7
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Aurora the Northern Lights
Effect Monster
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Blackwing" Synchro Monster from your Extra Deck; until the End Phase, this card's name and original ATK become that monster's, and replace this effect with that monster's original effects.
0
0
10
Winged Beast
LIGHT
null
Blackwing
null
null
Blackwing - Auster the South Wind
Tuner Monster
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control, equal to the number of card(s) your opponent controls. ● Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.
1300
0
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Backlash
Trap Card
When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls.
null
null
null
Normal
null
null
Blackwing
null
null
Blackwing - Black Crest Token
Token
Special Summoned with the effect of "Black Wing Revenge".
0
800
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Blizzard the Far North
Tuner Monster
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.
1300
0
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Bombardment
Trap Card
Tribute 1 "Blackwing" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.
null
null
null
Normal
null
null
Blackwing
null
null
Blackwing - Boobytrap
Trap Card
When this Set card is destroyed by your opponent's card effect while you control a face-up "Blackwing" monster, inflict 1000 damage to your opponent and draw 1 card.
null
null
null
Normal
null
null
Blackwing
null
null
Blackwing - Bora the Spear
Effect Monster
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
1700
800
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Boreas the Sharp
Effect Monster
During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.
1300
900
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Boreastorm the Wicked Wind
Synchro Monster
1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.
2400
1600
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Breeze the Zephyr
Tuner Monster
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
1100
300
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Brisote the Tailwind
Effect Monster
If 2 or more face-up "Blackwing" monsters you control were destroyed this turn, you can Special Summon this card (from your hand). If this card is sent to the Graveyard as a Synchro Material: Gain 600 LP.
1200
1800
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Calima the Haze
Effect Monster
During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect).
600
1800
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Chinook the Snow Blast
Effect Monster
You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.
100
700
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Damascus the Polar Night
Effect Monster
During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase.
1300
700
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Decay the Ill Wind
Tuner Monster
Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.
1000
1000
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Elphin the Raven
Effect Monster
If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
2200
1200
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Etesian of Two Swords
Effect Monster
If a "Blackwing" monster you control battles an opponent's monster, and your opponent still controls that monster at the end of the Damage Step: You can send this card from your hand to the Graveyard; inflict 1000 damage to your opponent.
400
1600
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Fane the Steel Chain
Effect Monster
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls
change that target to Defense Position.
500
800
2
Winged Beast
DARK
null
Blackwing
null
Blackwing - Gale the Whirlwind
Tuner Monster
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.
1300
400
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Ghibli the Searing Wind
Effect Monster
When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn.
0
1600
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Gladius the Midnight Sun
Effect Monster
If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
800
1500
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Gofu the Vague Shadow
Tuner Monster
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast-Type/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.
0
0
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Gram the Shining Star
Synchro Monster
1 Tuner + 1 or more non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner "Blackwing" monster from your hand, but its effects are negated.
2200
1500
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Gust the Backblast
Effect Monster
If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
900
1400
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Harmattan the Dust
Effect Monster
If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
800
800
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Hillen the Tengu-wind
Tuner Monster
When you take 2000 or more Battle Damage from your opponent's monster's direct attack while this card is in the Graveyard, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel.
0
2300
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Hurricane the Tornado
Tuner Monster
Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.
0
0
1
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Jetstream the Blue Sky
Effect Monster
During damage calculation, you can send this card from your hand to the Graveyard to prevent a "Blackwing" monster you control from being destroyed by this battle.
100
800
1
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Jin the Rain Shadow
Tuner Monster
If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).
600
500
1
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Kalut the Moon Shadow
Effect Monster
During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.
1400
1000
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Kochi the Daybreak
Tuner Monster
If this card was Special Summoned, it cannot be used as a Synchro Material.
700
1500
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Kogarashi the Wanderer
Tuner Monster
When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or effects.
2300
1600
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Kris the Crack of Dawn
Effect Monster
If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
1900
300
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Mistral the Silver Shield
Tuner Monster
If this card on the field is destroyed and sent to the Graveyard: Reduce the next battle damage you would take this turn to 0.
100
1800
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Nothung the Starlight
Synchro Monster
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
2400
1600
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Oroshi the Squall
Tuner Monster
If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.
400
600
1
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Pinaki the Waxing Moon
Tuner Monster
Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn.
1200
1000
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Shamal the Sandstorm
Tuner Monster
You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.
1600
0
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Sharnga the Waning Moon
Tuner Monster
If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.
500
500
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Shura the Blue Flame
Effect Monster
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
1800
1200
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Silverwind the Ascendant
Synchro Monster
1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.
2800
2000
8
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Simoon the Poison Wind
Effect Monster
If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.
1600
2000
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Sirocco the Dawn
Effect Monster
If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.
2000
900
5
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Steam the Cloak
Tuner Monster
If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua-Type/WIND/Level 1/ATK 100/DEF 100). If this card is in your Graveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters.
800
1200
3
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Sudri the Phantom Glimmer
Effect Monster
When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.
1400
1400
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Tornado the Reverse Wind
Effect Monster
When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your Graveyard; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated.
1000
1200
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Twin Shadow
Trap Card
Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.
null
null
null
Normal
null
null
Blackwing
null
null
Blackwing - Vata the Emblem of Wandering
Tuner Monster
If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.
800
0
2
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Vayu the Emblem of Honor
Tuner Monster
This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.
800
0
1
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Zephyros the Elite
Effect Monster
If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
1600
1000
4
Winged Beast
DARK
null
Blackwing
null
null
Blackwing - Zonda the Dusk
Effect Monster
You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.
2300
900
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing Armed Wing
Synchro Monster
1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.
2300
1000
6
Winged Beast
DARK
null
Blackwing
null
null
Blackwing Armor Master
Synchro Monster
1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
2500
1500
7
Winged Beast
DARK
null
Blackwing
null
null
Blackwing Full Armor Master
Synchro Monster
1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.
3000
3000
10
Winged Beast
DARK
null
Blackwing
null
null
Blackwing Tamer - Obsidian Hawk Joe
Synchro Monster
1 "Blackwing" Tuner + 1 or more non-Tuner "Blackwing" monsters You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn.
2600
2000
7
Warrior
DARK
null
Blackwing
null
null
Blade Armor Ninja
XYZ Monster
2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
2200
1000
4
Warrior
WIND
null
Ninja
null
null
Blade Bounzer
Effect Monster
Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.
1800
1400
4
Warrior
EARTH
null
Bounzer
null
null
Blade Garoodia the Cubic Beast
Effect Monster
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand.
0
0
3
Beast
FIRE
null
Cubic
null
null
Blade Knight
Effect Monster
Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.
1600
1000
4
Warrior
LIGHT
null
null
null
null
Blade Rabbit
Effect Monster
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
400
300
2
Beast
EARTH
null
null
null
null
Blade Skater
Normal Monster
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
1400
1500
4
Warrior
EARTH
null
null
null
null
Bladefly
Effect Monster
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
600
700
2
Insect
WIND
null
null
null
null
Blast Asmodian
Effect Monster
If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.
1000
300
3
Fiend
FIRE
null
null
null
null
Blast Held by Destiny
Trap Card
When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if "Exchange of the Spirit" is not in your GY, you take damage equal to the damage they took. If this card is sent from the hand or Deck to the GY: You can target 1 Level 4 EARTH Fairy monster in your GY; add it to your hand. You can only use each effect of "Blast Held by Destiny" once per turn.
null
null
null
Normal
null
null
Exchange of the Spirit
null
null
Blast Held by a Tribute
Trap Card
When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.
null
null
null
Normal
null
null
null
null
null
Blast Juggler
Effect Monster
You can only activate this effect during your Standby Phase. Tribute this face-up card to select and destroy 2 face-up monsters with an ATK 1000 or less.
800
900
3
Machine
FIRE
null
null
null
null
Blast Magician
Effect Monster
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
1400
1700
4
Spellcaster
FIRE
null
null
null
null
Blast Sphere
Effect Monster
If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
1400
1400
4
Machine
DARK
null
null
null
null
Blast with Chain
Trap Card
Target 1 face-up monster you control
equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field
destroy that target.
null
null
null
Normal
null
null
null
Blaster, Dragon Ruler of Infernos
Effect Monster
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.
2800
1800
7
Dragon
FIRE
null
null
null
null
Blasting Fuse
Trap Card
Activate only when all zones of this card's column are occupied. Destroy all cards in this column.
null
null
null
Normal
null
null
null
null
null
Blasting the Ruins
Trap Card
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
null
null
null
Normal
null
null
null
null
null
Blaze Accelerator
Spell Card
You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.
null
null
null
Continuous
null
null
Blaze Accelerator
null
null
Blaze Accelerator Deployment (Skill Card)
Skill Card
Once per turn, you can change the name of 1 "Blaze Accelerator" you control to "Tri-Blaze Accelerator". This Skill can be used twice per Duel.
null
null
null
Axel Brodie
null
null
Blaze Accelerator
null
null